Editing Team Fortress 2/ctf turbine
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The really ambitious way, and possibly the safest if planned correctly, is to cloak outside of the opposing opening door in the middle ground, and enter the enemy's vent by the passage outside of their spawn, as you will rarely find people going towards you, and so you should be able to nip off to the right after entering the vent and to the intel room. Wait there to recharge your cloak, and then drop cloaked. Try to dispatch the sentry(s), but if there are two or more in the intel room, or a spy-checking pyro, you will have to co-ordinate your attack with another spy or an übered heavy/demoman/pyro. If you drop down first, and then uncloak (still disguised) as they come down, there will be far too much confusion for the engineer to notice you. You may even be able to get the intel back to your base…''not'' going back up to the enemy spawn with the intel, obviously. With a bit of luck, and a bit of skill, you may be able to win this one, and be praised! | The really ambitious way, and possibly the safest if planned correctly, is to cloak outside of the opposing opening door in the middle ground, and enter the enemy's vent by the passage outside of their spawn, as you will rarely find people going towards you, and so you should be able to nip off to the right after entering the vent and to the intel room. Wait there to recharge your cloak, and then drop cloaked. Try to dispatch the sentry(s), but if there are two or more in the intel room, or a spy-checking pyro, you will have to co-ordinate your attack with another spy or an übered heavy/demoman/pyro. If you drop down first, and then uncloak (still disguised) as they come down, there will be far too much confusion for the engineer to notice you. You may even be able to get the intel back to your base…''not'' going back up to the enemy spawn with the intel, obviously. With a bit of luck, and a bit of skill, you may be able to win this one, and be praised! | ||
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