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The first level that takes place outside the United States in the series, your skater's first competition is in France. The Bluetorch Pro Bowl Jam in Marseille is taken up by a huge pool with many curves and a few bumps. There are also a few curved rails along the pool and some funboxes to trick off.

Strategy[edit]

Learn your special moves.

Like the first game, competitions are done with three one-minute sessions and the lowest-scoring session is discarded. With no bails, you'll need around 60,000 to get your score into the 90s. A good start is heading straight for the funboxes against the wall. Launch off one of the funboxes, wallride and wallie, grind the top of the wall to the end, flip trick in the air, and grind the dumpster below for a good combo. If you're confident, you can manual after the dumpster and get to a curved rail near one of the bowls for another grind. Once you finish your combo, your special meter should be full; try to perform at least one special trick during another combo for a big score.

Another long street line can be done to the right of the starting point. Go past the lunch table and toward a short funbox with a rail. Jump over the funbox, grind the rail, jump off with a flip trick and aim for the ledge. Grind the short ledge and hop to the left toward the long wooden planter. Grind the entire planter with a high-scoring trick and leap off with another flip trick. Again, you can keep going by manualing after the planter grind and head toward a curved rail near one of the bowls for a longer combo.

The giant pool is the main attraction. Near the start is a U-shaped curve that's perfect for continuous vert tricks. There's also a small part of the pool with a green arrow pointed on it. At the start, head toward the part of the pool in front of you and air up for some speed. Once you come back down, you should see the green arrow. Stay straight and air off it as high as you can with a grab trick and at least a 540 rotation. You should get some gaps in the air that add to your score and come back down with a hefty total. A special grab trick and a No Comply or Boneless will definitely be helpful here.

Cash Icons[edit]

There is a secret area in the game that hides over half of the cash for this level. From the start, go right and hop on the wooden ledge that has the trees. There is a pole in the middle with a flimsy beam supporting it. Run through the support to knock over the pole, making it tear a huge gap in the fence. Inside the gap is a hole to drop into, leading into the fountain area.

  • The fountain area.
    $50: There is a giant wall with two funboxes right by it that has a $50 on top. Use one of the funboxes to get some air, wallride to the top of the wall, and grind it to get the cash.
  • $50: In the fountain area, there is a giant rail in the middle that should have a $50 to collect.
  • $50: In the fountain area, find the lone quarterpipe with the $50.
  • $50: In the fountain area, grind the left rail for a $50.
  • $50: In the fountain area, grind the right rail for a $50.
  • $50: In the fountain area, there is a hole that will take you back to the main level with a $50.
  • $100: In the fountain area, you'll find a $100 hovering above the fountain. Just do a well-timed ollie to get it.
  • $100: The final cash icon is resting on top of the crossbar with the banner. Get enough speed to ollie up there by using the pool or a hump and grind it to get the cash.

Gaps[edit]

Air Gaps[edit]

  • Over the Lil' 4 (100 points): From the starting point, there should be a set of stairs with four steps and a rail. Ollie over it from top to bottom.
  • Shorty Dumpster Pop (150 points): Ollie over the short side of a dumpster.
  • Shorty Table Pop (150 points): Ollie over the short side of a table.
  • Dumpster Pop (200 points): Ollie over the long side of a dumpster.
  • Over the Gate (250 points): There is a crossbar with triangular flags hanging under it with a small bowl nearby. Use the bowl to air over the crossbar.
  • Table Pop (250 points): Ollie over the long side of a table.
  • 2 the Box (250 points): Near the Lil' 4 is a curved rail with one end facing a tiny funbox. Grind the rail and ollie toward the funbox. Your skater has to land on the middle of it.
  • Over the Table (250 points): In the pool, there should be a picnic table propped up against it. Air over the table using the pool.
  • Box 2 Box Action (250 points): At the start, go slightly to the left to find two funboxes against a wall. You need to jump from one flat top to the other. Using the slopes of the funboxes will not count.
  • Up The Lil' 4 (250 points): From the starting point, there should be a set of stairs with four steps and a rail. Ollie over it from bottom to top.
  • Water Up Le Backside (250 points): In the secret fountain area, ollie over the fountain in the middle.
  • Up! (250 points): In the pool, there is a very narrow portion of the QP with a green arrow pointing up on it. Use a ramp to get some air, head toward the narrow QP while staying as straight as you can, and air up.
  • Over the Crossbar (500 points): You should see a large crossbar in the level with a banner that reads "Bienvenue À Marseille". From the starting point, go into the pool, under the banner, and get some speed in the left bowl. Then, face the right side of the crossbar while aiming toward a part of the bowl, ollie before the edge of the bowl, and you should air over the crossbar.
  • Big Ol' Stanky Gap (500 points): Get into the pool area to get some speed, then face the rectangular bowl that's near the two dumpsters. Air out of the pool and over the dumpsters.
  • Up!!
    Up!! (500 points): This gap is the same as "Up!" only it's higher. Make sure to get some speed and Boneless for extra height.
  • Freakin' Huge Hip (1000 points): This gap requires your skater to air from the right side of the pool, over the entire hip and crossbar, and into the right bowl (the one that has "youth against establishment" written on it) or vice versa. The rectangular pool or the right bowl can give you plenty of speed to prep for this gap.
  • Humptey Humps!!! (1000 points): Air from one of the humps in one of the bowls to the large hump under the crossbar or vice versa. Like the previous gap, you'll need a lot of speed and a perfectly timed ollie for this.
  • Big Mouth Gap (1000 points): In the pool, transfer from one side of the QP near the banner, air over the entire space that leads to the bowls, and come back down at the other side.
  • And Away!!! (1000 points): This gap is the same as "Up!" and "Up!!" but even higher than both of them. You'll need a lot of speed and high air and hangtime stats for this.

Grind Gaps[edit]

  • Rail 2 Rail (50 points): There is a wooden quarterpipe between two ramps with rails on them. Grind one of those rails and ollie to the other.
  • Rail 2 Ledge (250 points): Near the Lil' 4 is a curved rail and a funbox. Grind the rail at the end near the funbox, hop at the end, and grind the ledge in front of you.
  • Ledge 2 Rail (250 points): Same as "Rail 2 Ledge", except you're grinding the ledge and jumping toward the curved rail.
  • The Hidden 4 Kink! (500 points): When you enter the fountain area, you should see a long rail in front of you. Grind the entire thing.
  • Dumpster Stomp
    Dumpster Stomp (1000 points): Go to the giant wooden wall with the two funboxes, air off one of the funboxes, wallride, and grind the top of the wall. Keep going until your skater suddenly turns toward the long dumpster below and grind it.
  • Kink Clank (1000 points): In the pool, face the rectangular part that's adjacent to the Lil' 4. With a lot of speed, air out while facing the rail of the Lil' 4 and grind the rail.
  • Kink Stomp (1000 points): Go to the giant wooden wall with the two funboxes, air off one of the funboxes, wallride, and grind the top of the wall. Keep going until your skater suddenly turns toward the quarterpipe with the two ramps and rails below and grind one of the rails.
  • Crossbar Stomp (1500 points): You should see a large crossbar in the level with a banner that reads "Bienvenue À Marseille". Using any part of the pool, air out of the bowl with a well-timed ollie and grind the crossbar. It will take a few tries as it's easy to under or overshoot it.
  • Lamp Stomp (2000 points): Air out from the pool or bowls toward a light pole and grind it. The easiest one to reach is near the bowls where a lamp post is erected between the rails.
  • Knucklin' Futs!!! (2000 points): In the wooden planter, you should see a broken lampost between the trees held up with a small bit of metal. Air out from the rectangular pool toward the top of the lamp post and grind it. Keep in mind that knocking over this lamp post to get to the secret area means you'll have to reset the level to put the lamp post back up.

Lip Gaps[edit]

  • Boomin' Extension (250 points): Near the edge of the large pool is a speaker that can be lipped for this gap.
  • Stanky Extension (250 points): Past the banner is a huge bowl with a dumpster at the edge. Do a lip on the dumpster.
  • U.U.A. Extension (250 points): Lip trick the green arrow that's used for the "Up!" gap.

Other Gaps[edit]

  • Wall Crawler (500 points): In the secret fountain area, go to the left or right side and skate up the ramp. Ollie at the top of the ramp and wallride the space between the ramp and the quarterpipe.