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|genre=[[Snowboarding]] | |genre=[[Snowboarding]] | ||
|players=2 players simultaneously | |players=2 players simultaneously | ||
|modes=[[Single player]], [[ | |modes=[[Single player]], [[multiplayer]] | ||
|followed by=[[1080° Avalanche]] | |followed by=[[1080° Avalanche]] | ||
}} | }} | ||
{{nihongo|'''1080° Snowboarding'''|テン・エイティ スノーボーディング|''Ten Eiti Sunōbōdingu''}} is a [[multiplayer]] [[snowboard]] [[racing]] video game developed and published by [[Nintendo]] for the [[Nintendo 64]] and first released in Japan on February 22, [[1998]]. The player controls one of five playable snowboarders from a third-person perspective using a combination of buttons to jump and perform tricks over eight levels. | {{nihongo|'''1080° Snowboarding'''|テン・エイティ スノーボーディング|''Ten Eiti Sunōbōdingu''}} is a [[multiplayer]] [[snowboard]] [[racing]] video game developed and published by [[Nintendo]] for the [[Nintendo 64]] and first released in Japan on [[February 22]], [[1998]]. The player controls one of five playable snowboarders from a third-person perspective using a combination of buttons to jump and perform tricks over eight levels. | ||
1080° was announced on November 21, [[1997]] and developed over nine months; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. 1080° sold over a million units, and a second installment, [[1080° Avalanche]], was released for the [[Nintendo GameCube]] on November 28 [[2003]]. | 1080° was announced on [[November 21]], [[1997]] and developed over nine months; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. 1080° sold over a million units, and a second installment, [[1080° Avalanche]], was released for the [[Nintendo GameCube]] on [[November 28]] [[2003]]. | ||
The player controls a snowboarder in one of six modes. 1080° has two trick modes (trick attack and contest), three race modes (race, time attack, and multiplayer), a training mode, and an options mode. The objective of the game is either to arrive quickly at a level's finish line or to receive maximum points for trick combinations. | The player controls a snowboarder in one of six modes. 1080° has two trick modes (trick attack and contest), three race modes (race, time attack, and multiplayer), a training mode, and an options mode. The objective of the game is either to arrive quickly at a level's finish line or to receive maximum points for trick combinations. |