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Even if it's not the standard, I don't see the problem with having "Controller_Input" rather than "Controls". The prior makes the more complex inputs on one line, and easier to read. Plus, not that it matters as much, but input seems more true to the column content than controls... | Even if it's not the standard, I don't see the problem with having "Controller_Input" rather than "Controls". The prior makes the more complex inputs on one line, and easier to read. Plus, not that it matters as much, but input seems more true to the column content than controls... | ||
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::::It's still understandable, but in my opinion it just looks... unprofessional, or at least more unprofessional than naming the heading no one apparently reads as "Controller_Input". Ideally there would just be a way to fit column width to content (but as far as I know, prettytable doesn't have one). | ::::It's still understandable, but in my opinion it just looks... unprofessional, or at least more unprofessional than naming the heading no one apparently reads as "Controller_Input". Ideally there would just be a way to fit column width to content (but as far as I know, prettytable doesn't have one). | ||
::::I was figuring there was some reason it was called Basic controls, rather than controls...so that's all it is. I see your point about having separate columns for SNES and DS, considering the only buttons used in-text could be Dpads. --[[User:DekuGuy|DekuGuy]] 22:20, 31 October 2008 (UTC) | ::::I was figuring there was some reason it was called Basic controls, rather than controls...so that's all it is. I see your point about having separate columns for SNES and DS, considering the only buttons used in-text could be Dpads. --[[User:DekuGuy|DekuGuy]] 22:20, 31 October 2008 (UTC) | ||