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{{Header Nav|game=Warcraft II: Beyond the Dark Portal}}
{{Header Nav|game=Warcraft II: Beyond the Dark Portal}}


The expansion adds two new campaigns and several multiplayer maps.
The expansion adds two new campaigns, 10 new heroes, new soundtrack and several multiplayer maps.


The new campaigns feature ten new heroes for Warcraft, five for the Alliance and five for the Horde. Warcraft II: Tides of Darkness had a few hero units, but these units were only marginally stronger than their basic unit and had no speech of their own. The new heroes had increased unit statistics, making them more powerful than regular units, had their own unit portraits and their own speech. The Alliance heroes were Alleria (Ranger), Danath (Footman), Turalyon (Paladin), Khadgar (Mage) and Kurdran (Gryphon Rider on his mount Sky'ree). The Horde heroes were Grom Hellscream (Grunt), Korgath Bladefist (Grunt), Dentarg (Ogre-Mage), Teron Gorefiend (Death Knight) and Deathwing (Dragon). While regular units of the two armies were balanced, only the spells wielded by spellcaster differed, the heroes differed. The Orcish heroes were more powerful than their human counterparts. The heroes are important to the story and may not be killed during the mission with exception of the final missions in both campaigns, with the exception of Khadgar in the Human campaign.
The new campaigns feature ten new heroes for Warcraft, five for the Alliance and five for the Horde. Warcraft II: Tides of Darkness had a few hero units, but these units were only marginally stronger than their basic unit and had no speech of their own. The new heroes had increased unit statistics, making them more powerful than regular units, had their own unit portraits and their own speech. The Alliance heroes were Alleria (Ranger), Danath (Footman), Turalyon (Paladin), Khadgar (Mage) and Kurdran (Gryphon Rider on his mount Sky'ree). The Horde heroes were Grom Hellscream (Grunt), Korgath Bladefist (Grunt), Dentarg (Ogre-Mage), Teron Gorefiend (Death Knight) and Deathwing (Dragon). While regular units of the two armies were balanced, only the spells wielded by spellcaster differed, the heroes differed. The Orcish heroes were more powerful than their human counterparts. The heroes are important to the story and may not be killed during the mission with exception of the final missions in both campaigns, with the exception of Khadgar in the Human campaign.

Revision as of 04:56, 1 July 2015

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The expansion adds two new campaigns, 10 new heroes, new soundtrack and several multiplayer maps.

The new campaigns feature ten new heroes for Warcraft, five for the Alliance and five for the Horde. Warcraft II: Tides of Darkness had a few hero units, but these units were only marginally stronger than their basic unit and had no speech of their own. The new heroes had increased unit statistics, making them more powerful than regular units, had their own unit portraits and their own speech. The Alliance heroes were Alleria (Ranger), Danath (Footman), Turalyon (Paladin), Khadgar (Mage) and Kurdran (Gryphon Rider on his mount Sky'ree). The Horde heroes were Grom Hellscream (Grunt), Korgath Bladefist (Grunt), Dentarg (Ogre-Mage), Teron Gorefiend (Death Knight) and Deathwing (Dragon). While regular units of the two armies were balanced, only the spells wielded by spellcaster differed, the heroes differed. The Orcish heroes were more powerful than their human counterparts. The heroes are important to the story and may not be killed during the mission with exception of the final missions in both campaigns, with the exception of Khadgar in the Human campaign.

The expansion also added a new swamp tileset for the world of Draenor.