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(fixed errors, updated format) |
m (Abacos moved page Mega Man 6/Weapons to Mega Man 6/Weapons and damage chart: Expanded page requires new title) |
(No difference)
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Revision as of 11:40, 19 June 2016
Icon | Name | Obtained from | Description | Effective against | Energy usage per use |
---|---|---|---|---|---|
Mega Buster | (Mega Man) | When you start the game, this is all you have. Its projectiles aren't particularly useful. This doesn't have an energy meter. If you're looking for a little challenge, this weapon is enough to finish the game with, even if it's a bit difficult. Trajectory: straight Effect: To get the most out of this, charge it up to do three times the damage. |
N/A | 0 bars | |
Flame Blast | Flame Man | This shoots a small orange ball. Trajectory: When it hits the ground, it erupts into flames vertically. When it hits a wall, it does the same, but horizontally. Effect: It can melt ice walls to access some side areas. |
Blizzard Man | 1 bar | |
Blizzard Attack | Blizzard Man | This shoots four small snowflakes Trajectory: from behind Mega Man to the direction in which he's facing at angles. Effect: (just damage) |
Plant Man | 3 bars | |
Plant Barrier | Plant Man | Trajectory: This is a shield weapon. It disappears when it gets hit by an enemy (or projectile). Effect: Besides damaging enemies, it also destroys projectiles. |
Tomahawk Man | 4 bars | |
Silver Tomahawk | Tomahawk Man | Trajectory: When shot, this flies in front of Mega Man in a parable shape therefore flying up into the sky. Effect: (just damage) |
Yamato Man | 1 bar | |
Yamato Spear | Yamato Man | Trajectory: This is shot forwards at two slightly different heights. Effect: It pierces the shields or barriers of armored enemies. |
Knight Man | 1 bar | |
Knight Crush | Knight Man | Trajectory: This acts like a boomerang. This can be aimed in front of Mega Man, diagonally up or diagonally down. Effect: Press U or Down while shooting to change the direction of shot. |
Centaur Man | 1 bar | |
Centaur Flash | Centaur Man | Trajectory: This damages every enemy on the screen, although there are exceptions. Effect: (just damage) |
Wind Man | 4 bars | |
Wind Storm | Wind Man | Trajectory: This is a small tornado that moves along floors. It continues going in the other direction if it hits an armoured robot. It disappears when it hits a wall. Effect: (just damage) |
Flame Man | 1 bar |