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{{Header Nav|game=Mega Man Battle Network}}
{{Header Nav|game=Mega Man Battle Network}}


=== Zeta/Omega Advances ===
== Zeta/Omega Advances ==
{|{{prettytable|notwide=1}}
{|{{prettytable}}
!Program Advance!!Chips!!Description
!Program Advance!!Chips!!Description
|-
|-
|Z-Canon1||[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]<br>Cannon ABC, BCD, or CDE||5 seconds of invisibility and unlimited Cannon use
|Z-Canon1||[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]<br>Cannon ABC, BCD, or CDE||5 seconds of invisibility and unlimited Cannon use
|-
|-
|Z-Canon2||[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGH, GHI, or HIJ||5 seconds of invisibility and unlimited HiCannon use
|Z-Canon2||[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGH, GHI, or HIJ||5 seconds of invisibility and unlimited HiCannon use
|-
|-
|Z-Canon3||[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLM, LMN, or MNO||5 seconds of invisibility and unlimited M-Cannon use
|Z-Canon3||[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLM, LMN, or MNO||5 seconds of invisibility and unlimited M-Cannon use
|-
|-
|Z-Raton1||[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABC, BCD, or CDE||5 seconds of invisibility and unlimited Ratton1 use
|Z-Raton1||[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABC, BCD, or CDE||5 seconds of invisibility and unlimited Ratton1 use
|-
|-
|Z-Raton2||[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGH, GHI, or HIJ||5 seconds of invisibility and unlimited Ratton2 use
|Z-Raton2||[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGH, GHI, or HIJ||5 seconds of invisibility and unlimited Ratton2 use
|-
|-
|Z-Raton3||[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLM, LMN, or MNO||5 seconds of invisibility and unlimited Ratton3 use
|Z-Raton3||[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLM, LMN, or MNO||5 seconds of invisibility and unlimited Ratton3 use
|-
|-
|Z-Arrow||[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABC, BCD, or CDE||5 seconds of invisibility and unlimited TriArrow use
|Z-Arrow||[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABC, BCD, or CDE||5 seconds of invisibility and unlimited TriArrow use
|-
|-
|Z-Spear||[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGH, GHI, or HIJ||5 seconds of invisibility and unlimited TriSpear use
|Z-Spear||[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGH, GHI, or HIJ||5 seconds of invisibility and unlimited TriSpear use
|-
|-
|Z-Lance||[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]<br>TriLance KLM, LMN, or MNO||5 seconds of invisibility and unlimited TriLance use
|Z-Lance||[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]<br>TriLance KLM, LMN, or MNO||5 seconds of invisibility and unlimited TriLance use
|-
|-
|Z-Spread||[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]<br>Spreader HIJ, IJK, or JKL||5 seconds of invisibility and unlimited Spreader use
|Z-Spread||[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]<br>Spreader HIJ, IJK, or JKL||5 seconds of invisibility and unlimited Spreader use
|-
|-
|O-Canon1||[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]<br>Cannon ABCDE||10 seconds of invisibility and unlimited Cannon use
|O-Canon1||[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]{{plus}}[[File:MMBN Chip Cannon.png]]<br>Cannon ABCDE||10 seconds of invisibility and unlimited Cannon use
|-
|-
|O-Canon2||[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGHIJ||10 seconds of invisibility and unlimited HiCannon use
|O-Canon2||[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]{{plus}}[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGHIJ||10 seconds of invisibility and unlimited HiCannon use
|-
|-
|O-Canon3||[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLMNO||10 seconds of invisibility and unlimited M-Cannon use
|O-Canon3||[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLMNO||10 seconds of invisibility and unlimited M-Cannon use
|-
|-
|O-Raton1||[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABCDE||10 seconds of invisibility and unlimited Ratton1 use
|O-Raton1||[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]{{plus}}[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABCDE||10 seconds of invisibility and unlimited Ratton1 use
|-
|-
|O-Raton2||[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGHIJ||10 seconds of invisibility and unlimited Ratton2 use
|O-Raton2||[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]{{plus}}[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGHIJ||10 seconds of invisibility and unlimited Ratton2 use
|-
|-
|O-Raton3||[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLMNO||10 seconds of invisibility and unlimited Ratton3 use
|O-Raton3||[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]{{plus}}[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLMNO||10 seconds of invisibility and unlimited Ratton3 use
|-
|-
|O-Arrow||[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABCDE||10 seconds of invisibility and unlimited TriArrow use
|O-Arrow||[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]{{plus}}[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABCDE||10 seconds of invisibility and unlimited TriArrow use
|-
|-
|O-Spear||[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGHIJ||10 seconds of invisibility and unlimited TriSpear use
|O-Spear||[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]{{plus}}[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGHIJ||10 seconds of invisibility and unlimited TriSpear use
|-
|-
|O-Lance||[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]<br>TriLance KLMNO||10 seconds of invisibility and unlimited TriLance use
|O-Lance||[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]{{plus}}[[File:MMBN Chip TriLance.png]]<br>TriLance KLMNO||10 seconds of invisibility and unlimited TriLance use
|-
|-
|O-Spread||[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]<br>Spreader HIJKL||10 seconds of invisibility and unlimited Spreader use
|O-Spread||[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip Spreader.png]]<br>Spreader HIJKL||10 seconds of invisibility and unlimited Spreader use
|}
|}
=== Beta/Sigma Advances ===
 
{|{{prettytable|notwide=1}}
== Beta/Sigma Advances ==
!Program Advance!!Chips!!Description
{|{{prettytable|sortable=1|text center=1}}
|-
!Program Advance!!Stars!!Chips!!Description
|B-Bomb
|[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip BigBomb.png]]<br>LilBomb B<br/>CrosBomb B<br/>BigBomb B
|2 uses of LilBomb, then 2 uses of CrosBomb, <br>then 2 uses of BigBomb
|-
|B-Quake
|[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake3.png]]<br>Quake1 Q<br/>Quake2 Q<br/>Quake3 Q
|2 uses of Quake1, then 2 uses of Quake2, <br>then 2 uses of Quake3
|-
|-
|B-Sword
|B-Sword
|[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip LongSwrd.png]]<br>Sword S<br/>WideSwrd S<br/>LongSwrd S
|4
|[[File:MMBN Chip Sword.png]]{{plus}}[[File:MMBN Chip WideSwrd.png]]{{plus}}[[File:MMBN Chip LongSwrd.png]]<br>Sword S*<br/>WideSwrd S*<br/>LongSwrd S**
|2 uses of Sword, then 2 uses of WideSwrd, <br>then 2 uses of LongSwrd
|2 uses of Sword, then 2 uses of WideSwrd, <br>then 2 uses of LongSwrd
|-
|-
|B-Wave
|S-Sword
|[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip DynaWave.png]]<br>ShokWave C<br/>SoniWave C<br/>DynaWave C
|4
|2 uses of ShokWave, then 2 uses of SoniWave, <br>then 2 uses of DynaWave
|[[File:MMBN Chip Sword.png]]{{plus}}...{{plus}}[[File:MMBN Chip WideSwrd.png]]{{plus}}...{{plus}}[[File:MMBN Chip LongSwrd.png]]<br>Sword S*<br/>WideSwrd S*<br/>LongSwrd S**<br/>+2 of any of these
|3 uses of Sword, then 3 uses of WideSwrd, <br>then 3 uses of LongSwrd
|-
|-
|S-Bomb
|B-Quake
|[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip BigBomb.png]]<br>LilBomb B<br/>CrosBomb B<br/>BigBomb B<br/>+2 of any of these
|6
|3 uses of LilBomb, then 3 uses of CrosBomb, <br>then 3 uses of BigBomb
|[[File:MMBN Chip Quake1.png]]{{plus}}[[File:MMBN Chip Quake2.png]]{{plus}}[[File:MMBN Chip Quake3.png]]<br>Quake1 Q*<br/>Quake2** Q<br/>Quake3 Q***
|2 uses of Quake1, then 2 uses of Quake2, <br>then 2 uses of Quake3
|-
|-
|S-Quake
|S-Quake
|[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake3.png]]<br>Quake1 Q<br/>Quake2 Q<br/>Quake3 Q<br/>+2 of any of these
|6
|[[File:MMBN Chip Quake1.png]]{{plus}}...{{plus}}[[File:MMBN Chip Quake2.png]]{{plus}}...{{plus}}[[File:MMBN Chip Quake3.png]]<br>Quake1 Q*<br/>Quake2 Q**<br/>Quake3 Q***<br/>+2 of any of these
|3 uses of Quake1, then 3 uses of Quake2, <br>then 3 uses of Quake3
|3 uses of Quake1, then 3 uses of Quake2, <br>then 3 uses of Quake3
|-
|-
|S-Sword
|B-Wave
|[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip LongSwrd.png]]<br>Sword S<br/>WideSwrd S<br/>LongSwrd S<br/>+2 of any of these
|6
|3 uses of Sword, then 3 uses of WideSwrd, <br>then 3 uses of LongSwrd
|[[File:MMBN Chip ShokWave.png]]{{plus}}[[File:MMBN Chip SoniWave.png]]{{plus}}[[File:MMBN Chip DynaWave.png]]<br>ShokWave C*<br/>SoniWave C**<br/>DynaWave C***
|2 uses of ShokWave, then 2 uses of SoniWave, <br>then 2 uses of DynaWave
|-
|-
|S-Wave
|S-Wave
|[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip DynaWave.png]]<br>ShokWave C<br/>SoniWave C<br/>DynaWave C<br/>+2 of any of these
|6
|[[File:MMBN Chip ShokWave.png]]{{plus}}...{{plus}}[[File:MMBN Chip SoniWave.png]]{{plus}}...{{plus}}[[File:MMBN Chip DynaWave.png]]<br>ShokWave C*<br/>SoniWave C**<br/>DynaWave C***<br/>+2 of any of these
|3 uses of ShokWave, then 3 uses of SoniWave, <br>then 3 uses of DynaWave
|3 uses of ShokWave, then 3 uses of SoniWave, <br>then 3 uses of DynaWave
|-
|B-Bomb
|7
|[[File:MMBN Chip LilBomb.png]]{{plus}}[[File:MMBN Chip CrosBomb.png]]{{plus}}[[File:MMBN Chip BigBomb.png]]<br>LilBomb B*<br/>CrosBomb B**<br/>BigBomb B****
|2 uses of LilBomb, then 2 uses of CrosBomb, <br>then 2 uses of BigBomb
|-
|S-Bomb
|7
|[[File:MMBN Chip LilBomb.png]]{{plus}}...{{plus}}[[File:MMBN Chip CrosBomb.png]]{{plus}}...{{plus}}[[File:MMBN Chip BigBomb.png]]<br>LilBomb B*<br/>CrosBomb B**<br/>BigBomb B****<br/>+2 of any of these
|3 uses of LilBomb, then 3 uses of CrosBomb, <br>then 3 uses of BigBomb
|}
|}


=== Special Program Advances ===
== Special Program Advances ==
{|class="wikitable sortable"
{|{{prettytable|sortable=1|text center=1}}
!Program Advance!!Chips!!Description
!Program Advance!!Stars!!Chips!!Description
|-
|-
|BgStrait
|BgStrait
|[[File:MMBN Chip GutsPnch.png]]+[[File:MMBN Chip IcePunch.png]]+[[File:MMBN Chip Dash.png]]<br>GutsPnch B*<br/>IcePunch B**<br/>Dash B*
|04
|[[File:MMBN Chip GutsPnch.png]]{{plus}}[[File:MMBN Chip IcePunch.png]]{{plus}}[[File:MMBN Chip Dash.png]]<br>GutsPnch B*<br/>IcePunch B**<br/>Dash B*
|Deals 250 damages on one row.
|Deals 250 damages on one row.
|-
|-
|GtsShoot
|GtsShoot
|[[File:MMBN Chip MetGuard.png]]+[[File:MMBN Chip Dash.png]]+[[File:MMBN Chip GutsMan3.png]]<br>MetGuard G*<br/>Dash G*<br/>GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
|07
|[[File:MMBN Chip MetGuard.png]]{{plus}}[[File:MMBN Chip Dash.png]]{{plus}}[[File:MMBN Chip GutsMan3.png]]<br>MetGuard G*<br/>Dash G*<br/>GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
|Deals 500 damages to one enemy.
|Deals 500 damages to one enemy.
|-
|-
|LifeSavr
|LifeSavr
|[[File:MMBN Chip Barrier.png]]+[[File:MMBN Chip AquaAura.png]]+[[File:MMBN Chip Roll2.png]]<br>Barrier R**<br/>AquaAura R**<br/>Roll R***, Roll2 R****, or Roll3 R*****
|08
|[[File:MMBN Chip Barrier.png]]{{plus}}[[File:MMBN Chip AquaAura.png]]{{plus}}[[File:MMBN Chip Roll2.png]]<br>Barrier R**<br/>AquaAura R**<br/>Roll R***, Roll2 R****, or Roll3 R*****
|Restores full HP and gives 30 seconds of invisibility.
|Restores full HP and gives 30 seconds of invisibility.
|-
|-
|Storm
|Storm
|[[File:MMBN Chip Typhoon.png]]+[[File:MMBN Chip Huricane.png]]+[[File:MMBN Chip Cyclone.png]]+[[File:MMBN Chip Repair.png]]<br>Typhoon G*<br/>Huricane G**<br/>Cyclone G***<br/>Repair G*
|07
|[[File:MMBN Chip Typhoon.png]]{{plus}}[[File:MMBN Chip Huricane.png]]{{plus}}[[File:MMBN Chip Cyclone.png]]{{plus}}[[File:MMBN Chip Repair.png]]<br>Typhoon G*<br/>Huricane G**<br/>Cyclone G***<br/>Repair G*
|Deals 200 damages to all panels.
|Deals 200 damages to all panels.
|-
|-
|PwrCanon
|PwrCanon
|[[File:MMBN Chip Shotgun.png]]+[[File:MMBN Chip CrossGun.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip M-Cannon.png]]<br>Shotgun K*<br/>CrossGun K*<br/>Spreader K*<br/>M-Cannon K***
|07
|[[File:MMBN Chip Shotgun.png]]{{plus}}[[File:MMBN Chip CrossGun.png]]{{plus}}[[File:MMBN Chip Spreader.png]]{{plus}}[[File:MMBN Chip M-Cannon.png]]<br>Shotgun K*<br/>CrossGun K*<br/>Spreader K**<br/>M-Cannon K***
|Deals 200 damages on a 3x3 area
|Deals 200 damages on a 3x3 area
|-
|-
|BloodSuk
|BloodSuk
|[[File:MMBN Chip Drain1.png]]+[[File:MMBN Chip Drain2.png]]+[[File:MMBN Chip Drain3.png]]+[[File:MMBN Chip Wave.png]]<br>Drain1 A**<br/>Drain2 A**<br/>Drain3 A***<br/>Wave A***
|10
|[[File:MMBN Chip Drain1.png]]{{plus}}[[File:MMBN Chip Drain2.png]]{{plus}}[[File:MMBN Chip Drain3.png]]{{plus}}[[File:MMBN Chip Wave.png]]<br>Drain1 A**<br/>Drain2 A**<br/>Drain3 A***<br/>Wave A***
|Deals 200 damages on three rows and restores up to 600 HP.
|Deals 200 damages on three rows and restores up to 600 HP.
|-
|-
|HvyStamp
|HvyStamp
|[[File:MMBN Chip Gaia1.png]]+[[File:MMBN Chip Gaia2.png]]+[[File:MMBN Chip Gaia3.png]]+[[File:MMBN Chip Quake3.png]]<br>Gaia1 C***<br/>Gaia2 C****<br/>Gaia3 C*****<br/>Quake3 C***
|15
|[[File:MMBN Chip Gaia1.png]]{{plus}}[[File:MMBN Chip Gaia2.png]]{{plus}}[[File:MMBN Chip Gaia3.png]]{{plus}}[[File:MMBN Chip Quake3.png]]<br>Gaia1 C***<br/>Gaia2 C****<br/>Gaia3 C*****<br/>Quake3 C***
|Deals 400 damages on strongest enemy.
|Deals 400 damages on strongest enemy.
|-
|-
|2xHero
|2xHero
|[[File:MMBN Chip FtrSword.png]]+[[File:MMBN Chip KngtSwrd.png]]+[[File:MMBN Chip HeroSwrd.png]]+[[File:MMBN Chip ProtoMn3.png]]<br>FtrSword B***<br/>KngtSwrd B****<br/>HeroSwrd B*****<br/>ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
|17
|[[File:MMBN Chip FtrSword.png]]{{plus}}[[File:MMBN Chip KngtSwrd.png]]{{plus}}[[File:MMBN Chip HeroSwrd.png]]{{plus}}[[File:MMBN Chip ProtoMn3.png]]<br>FtrSword B***<br/>KngtSwrd B****<br/>HeroSwrd B*****<br/>ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
|Deals 400 damages to all panels.
|Deals 400 damages to all panels.
|}
|}


=== Suggested Folders ===
== Suggested Folders ==
In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.
In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.


Some chips are available in one copy only in the video game, therefore it would be necessary to link two GameBoys-Advance and exchange chips to gather more of the same type.
Some chips are available only once in the video game. As such, to acquire more of the same unique chip it is necessary to link two Game Boy Advances and transfer a chip acquired in the other video game cartridge.


The quickest folders are those with one chip code only.  
The quickest folders are those with one chip code only.  


Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code are suggested for completion, including a NetNavi where possible.
Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code(s) are suggested for completion, including a NetNavi where possible.


Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.
Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.


{|class="wikitable sortable"
{|{{prettytable|sortable=1}}
! Program Advance _
! Program Advance
! Val. _
! Val.
! Chips
! Chips
! Chip locations
! Chip locations
|-
|-
| '''Z-Canon1 CDE''' <br> or Z-Raton1 <br> or Z-Arrow
| '''Z-Canon1 CDE''' <br> or Z-Raton1 <br> or Z-Arrow
|align="center"| 098
|098
| 03x Cannon C*<br>03x Cannon D*<br>03x Cannon E*<br>08x Gaia3 C*****<br>08x Thunder3 D*** [Elec]<br>05x '''Elecman3''' E***** [Elec]
| 03x Cannon C*<br>03x Cannon D*<br>03x Cannon E*<br>08x Gaia3 C*****<br>08x Thunder3 D*** [Elec]<br>05x '''Elecman3''' E***** [Elec]
| ...
| ...
|-
|-
| '''Z-Raton2 FGH''' <br> or Z-Canon2 <br> or Z-Spear
| '''Z-Raton2 FGH''' <br> or Z-Canon2 <br> or Z-Spear
|align="center"| 083
|083
| 03x Ratton2 F**<br>03x Ratton2 G**<br>03x Ratton2 H**<br>05x '''Fireman3''' F***** [Fire]<br>08x Heater G** [Fire]<br>08x Cyclone H***
| 03x Ratton2 F**<br>03x Ratton2 G**<br>03x Ratton2 H**<br>05x '''Fireman3''' F***** [Fire]<br>08x Heater G** [Fire]<br>08x Cyclone H***
| ...
| ...
|-
|-
| '''Z-Spread HIJ'''
| '''Z-Spread HIJ'''
|align="center"| 099
|099
| 03x Spreader H**<br>03x Spreader I**<br>03x Spreader J**<br>08x BigWave H**** [Aqua]<br>05x '''Iceman3''' I***** [Aqua]<br>08x RedWave J*** [Fire]
| 03x Spreader H**<br>03x Spreader I**<br>03x Spreader J**<br>08x BigWave H**** [Aqua]<br>05x '''Iceman3''' I***** [Aqua]<br>08x RedWave J*** [Fire]
| ...
| ...
|-
|-
| '''Z-Lance LMN/MNO''' <br> or Z-Canon1 <br> or Z-Raton3
| '''Z-Lance LMN/MNO''' <br> or Z-Canon1 <br> or Z-Raton3
|align="center"| 093
|093
| 03x TriLance L/O****<br>03x TriLance M****<br>03x TriLance N****<br>08x IceCube M** [Aqua]<br>08x IcePunch M** [Aqua]<br>05x '''Numbrmn3''' N*****
| 03x TriLance L/O****<br>03x TriLance M****<br>03x TriLance N****<br>08x IceCube M** [Aqua]<br>08x IcePunch M** [Aqua]<br>05x '''Numbrmn3''' N*****
| ...
| ...
|-
|-
| '''B-Sword / S-Sword'''
| '''B-Sword / S-Sword'''
|align="center"| 073
|073
| 03x Sword S*<br>07x WideSwrd S*<br>07x LongSwrd S**<br>08x Steal S***<br>05x '''Stonemn3''' S*****
| 03x Sword S*<br>07x WideSwrd S*<br>07x LongSwrd S**<br>08x Steal S***<br>05x '''Stonemn3''' S*****
| '''Earliest: stage 3, after mission'''<br>Sword S: starting folder<br>WideSwrd S: starting folder<br>LongSwrd S: (Stage 3) Internet Area 2<br>Steal S: starting folder<br>Stonemn3 S: (intermission 3) Internet Area 3
| '''Earliest: stage 3, after mission'''<br>Sword S: starting folder<br>WideSwrd S: starting folder<br>LongSwrd S: (Stage 3) Internet Area 2<br>Steal S: starting folder<br>Stonemn3 S: (intermission 3) Internet Area 3
|-
|-
| '''B-Quake / S-Quake'''
| '''B-Quake / S-Quake'''
|align="center"| 060
|060
| 10x Quake1 Q*<br>10x Quake2 Q**<br>10x Quake3 Q***
| 10x Quake1 Q*<br>10x Quake2 Q**<br>10x Quake3 Q***
| ...
| ...
|-
|-
| '''B-Wave / S-Wave'''
| '''B-Wave / S-Wave'''
|align="center"| 076
|076
| 08x ShokWave C*<br>08x SoniWave C**<br>09x DynaWave C***<br>05x '''Colormn3''' C*****
| 08x ShokWave C*<br>08x SoniWave C**<br>09x DynaWave C***<br>05x '''Colormn3''' C*****
| ...
| ...
|-
|-
| '''B-Bomb / S-Bomb '''
| '''B-Bomb / S-Bomb '''
|align="center"| 085
|085
| 08x LilBomb B*<br>08x CrosBomb B**<br>09x BigBomb B****<br>05x '''Bombman3''' B***** [Fire]
| 08x LilBomb B*<br>08x CrosBomb B**<br>09x BigBomb B****<br>05x '''Bombman3''' B***** [Fire]
| ...
| ...
|-
|-
| '''BgStrait'''
| '''BgStrait'''
|align="center"| 040
|040
| 10x GutsPnch B*<br>10x IcePunch B** [Aqua]<br>10x Dash B*
| 10x GutsPnch B*<br>10x IcePunch B** [Aqua]<br>10x Dash B*
| ...
| ...
|-
|-
| '''Storm'''
| '''Storm'''
|align="center"| 060
|060
| 05x Typhoon G*<br>10x Huricane G**<br>10x Cyclone G***<br>05x Repair G*
| 05x Typhoon G*<br>10x Huricane G**<br>10x Cyclone G***<br>05x Repair G*
| ...
| ...
|-
|-
| '''PwrCanon'''
| '''PwrCanon'''
|align="center"| 060
|060
| 05x Shotgun K*<br>05x CrossGun K*<br>10x Spreader K**<br>10x M-Cannon K***
| 05x Shotgun K*<br>05x CrossGun K*<br>10x Spreader K**<br>10x M-Cannon K***
| ...
| '''Earliest: Stage 4, after mission'''<br>Shotgun K: (Stage 1)<br>CrossGun K: (Stage 1)<br>Spreader K: (intermission 4) Higsby's Shop<br>M-Cannon K: (intermission 3) Deep Internet area 13
|-
|-
| '''GtsShoot'''
| '''GtsShoot'''
|align="center"| 077
|077
| 08x MetGuard G*<br>08x Dash G*<br>05x '''Gutsman3''' G*****<br>09x KngtSwrd G****
| 08x MetGuard G*<br>08x Dash G*<br>05x '''Gutsman3''' G*****<br>09x KngtSwrd G****
| ...
| ...
|-
|-
| '''LifeSavr'''
| '''LifeSavr'''
|align="center"| 079
|079
| 08x Barrier R**<br>08x AquaAura R** [Aqua]<br>05x '''Roll2''' R****<br>09x DynaWave R***
| 08x Barrier R**<br>08x AquaAura R** [Aqua]<br>05x '''Roll2''' R****<br>09x DynaWave R***
| ...
| '''Earliest: Stage 5'''<br>AquaAura R: (intermission 3)<br>Barrier R: (Stage 5 before mission) DenTown summer school<br>Roll R: (Stage 2)<br>Roll2 R: (Stage 5 before mission)<br>Roll3 R: (Stage 8)
|-
|-
| '''BloodSuk'''
| '''BloodSuk'''
|align="center"| 080
|080
| 05x Drain1 A**<br>05x Drain2 A**<br>10x Drain3 A***<br>10x Wave A*** [Aqua]
| 05x Drain1 A**<br>05x Drain2 A**<br>10x Drain3 A***<br>10x Wave A*** [Aqua]
| ...
| ...
|-
|-
| '''HvyStamp'''
| '''HvyStamp'''
|align="center"| 120
|120
| 05x Gaia1 C***<br>10x Gaia2 C****<br>10x Gaia3 C*****<br>05x Quake3 C***
| 05x Gaia1 C***<br>10x Gaia2 C****<br>10x Gaia3 C*****<br>05x Quake3 C***
| '''Earliest: Stage 3, after mission'''<br>Gaia1 C: (intermission 3) Deep Internet area 9<br>Gaia2 C: (intermission 3) Deep Internet area 12<br>Gaia3 C: (intermission 3) Deep Internet area 16<br>Quake3 C: (intermission 3) Internet area 16 Mystery Data
| '''Earliest: Stage 3, after mission'''<br>Gaia1 C: (intermission 3) Deep Internet area 9<br>Gaia2 C: (intermission 3) Deep Internet area 12<br>Gaia3 C: (intermission 3) Deep Internet area 16<br>Quake3 C: (intermission 3) Internet area 16 Mystery Data
|-
|-
| '''2xHero'''
| '''2xHero'''
|align="center"| 130
|130
| 05x FtrSword B***<br>10x KngtSwrd B****<br>10x HeroSwrd B*****<br>05x '''Protomn3''' B*****
| 05x FtrSword B***<br>10x KngtSwrd B****<br>10x HeroSwrd B*****<br>05x '''Protomn3''' B*****
| '''Earliest: Stage 8'''<br>FtrSword B: (stage 3)<br>KngtSwrd B: (intermission 3)<br>HeroSwrd B: (stage 8)<br>Protomn3 B: (stage 6/7?)
| '''Earliest: Stage 8'''<br>FtrSword B: (stage 3)<br>KngtSwrd B: (intermission 3)<br>HeroSwrd B: (stage 8)<br>Protomn3 B: (stage 6/7?)
|}
|}


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Latest revision as of 18:54, 25 August 2020

Zeta/Omega Advances[edit]

Program Advance Chips Description
Z-Canon1 ++
Cannon ABC, BCD, or CDE
5 seconds of invisibility and unlimited Cannon use
Z-Canon2 ++
HiCannon FGH, GHI, or HIJ
5 seconds of invisibility and unlimited HiCannon use
Z-Canon3 ++
M-Cannon KLM, LMN, or MNO
5 seconds of invisibility and unlimited M-Cannon use
Z-Raton1 ++
Ratton1 ABC, BCD, or CDE
5 seconds of invisibility and unlimited Ratton1 use
Z-Raton2 ++
Ratton2 FGH, GHI, or HIJ
5 seconds of invisibility and unlimited Ratton2 use
Z-Raton3 ++
Ratton3 KLM, LMN, or MNO
5 seconds of invisibility and unlimited Ratton3 use
Z-Arrow ++
TriArrow ABC, BCD, or CDE
5 seconds of invisibility and unlimited TriArrow use
Z-Spear ++
TriSpear FGH, GHI, or HIJ
5 seconds of invisibility and unlimited TriSpear use
Z-Lance ++
TriLance KLM, LMN, or MNO
5 seconds of invisibility and unlimited TriLance use
Z-Spread ++
Spreader HIJ, IJK, or JKL
5 seconds of invisibility and unlimited Spreader use
O-Canon1 ++++
Cannon ABCDE
10 seconds of invisibility and unlimited Cannon use
O-Canon2 ++++
HiCannon FGHIJ
10 seconds of invisibility and unlimited HiCannon use
O-Canon3 ++++
M-Cannon KLMNO
10 seconds of invisibility and unlimited M-Cannon use
O-Raton1 ++++
Ratton1 ABCDE
10 seconds of invisibility and unlimited Ratton1 use
O-Raton2 ++++
Ratton2 FGHIJ
10 seconds of invisibility and unlimited Ratton2 use
O-Raton3 ++++
Ratton3 KLMNO
10 seconds of invisibility and unlimited Ratton3 use
O-Arrow ++++
TriArrow ABCDE
10 seconds of invisibility and unlimited TriArrow use
O-Spear ++++
TriSpear FGHIJ
10 seconds of invisibility and unlimited TriSpear use
O-Lance ++++
TriLance KLMNO
10 seconds of invisibility and unlimited TriLance use
O-Spread ++++
Spreader HIJKL
10 seconds of invisibility and unlimited Spreader use

Beta/Sigma Advances[edit]

Program Advance Stars Chips Description
B-Sword 4 ++
Sword S*
WideSwrd S*
LongSwrd S**
2 uses of Sword, then 2 uses of WideSwrd,
then 2 uses of LongSwrd
S-Sword 4 +...++...+
Sword S*
WideSwrd S*
LongSwrd S**
+2 of any of these
3 uses of Sword, then 3 uses of WideSwrd,
then 3 uses of LongSwrd
B-Quake 6 ++
Quake1 Q*
Quake2** Q
Quake3 Q***
2 uses of Quake1, then 2 uses of Quake2,
then 2 uses of Quake3
S-Quake 6 +...++...+
Quake1 Q*
Quake2 Q**
Quake3 Q***
+2 of any of these
3 uses of Quake1, then 3 uses of Quake2,
then 3 uses of Quake3
B-Wave 6 ++
ShokWave C*
SoniWave C**
DynaWave C***
2 uses of ShokWave, then 2 uses of SoniWave,
then 2 uses of DynaWave
S-Wave 6 +...++...+
ShokWave C*
SoniWave C**
DynaWave C***
+2 of any of these
3 uses of ShokWave, then 3 uses of SoniWave,
then 3 uses of DynaWave
B-Bomb 7 ++
LilBomb B*
CrosBomb B**
BigBomb B****
2 uses of LilBomb, then 2 uses of CrosBomb,
then 2 uses of BigBomb
S-Bomb 7 +...++...+
LilBomb B*
CrosBomb B**
BigBomb B****
+2 of any of these
3 uses of LilBomb, then 3 uses of CrosBomb,
then 3 uses of BigBomb

Special Program Advances[edit]

Program Advance Stars Chips Description
BgStrait 04 ++
GutsPnch B*
IcePunch B**
Dash B*
Deals 250 damages on one row.
GtsShoot 07 ++
MetGuard G*
Dash G*
GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
Deals 500 damages to one enemy.
LifeSavr 08 ++
Barrier R**
AquaAura R**
Roll R***, Roll2 R****, or Roll3 R*****
Restores full HP and gives 30 seconds of invisibility.
Storm 07 +++
Typhoon G*
Huricane G**
Cyclone G***
Repair G*
Deals 200 damages to all panels.
PwrCanon 07 +++
Shotgun K*
CrossGun K*
Spreader K**
M-Cannon K***
Deals 200 damages on a 3x3 area
BloodSuk 10 +++
Drain1 A**
Drain2 A**
Drain3 A***
Wave A***
Deals 200 damages on three rows and restores up to 600 HP.
HvyStamp 15 +++
Gaia1 C***
Gaia2 C****
Gaia3 C*****
Quake3 C***
Deals 400 damages on strongest enemy.
2xHero 17 +++
FtrSword B***
KngtSwrd B****
HeroSwrd B*****
ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
Deals 400 damages to all panels.

Suggested Folders[edit]

In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.

Some chips are available only once in the video game. As such, to acquire more of the same unique chip it is necessary to link two Game Boy Advances and transfer a chip acquired in the other video game cartridge.

The quickest folders are those with one chip code only.

Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code(s) are suggested for completion, including a NetNavi where possible.

Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.

Program Advance Val. Chips Chip locations
Z-Canon1 CDE
or Z-Raton1
or Z-Arrow
098 03x Cannon C*
03x Cannon D*
03x Cannon E*
08x Gaia3 C*****
08x Thunder3 D*** [Elec]
05x Elecman3 E***** [Elec]
...
Z-Raton2 FGH
or Z-Canon2
or Z-Spear
083 03x Ratton2 F**
03x Ratton2 G**
03x Ratton2 H**
05x Fireman3 F***** [Fire]
08x Heater G** [Fire]
08x Cyclone H***
...
Z-Spread HIJ 099 03x Spreader H**
03x Spreader I**
03x Spreader J**
08x BigWave H**** [Aqua]
05x Iceman3 I***** [Aqua]
08x RedWave J*** [Fire]
...
Z-Lance LMN/MNO
or Z-Canon1
or Z-Raton3
093 03x TriLance L/O****
03x TriLance M****
03x TriLance N****
08x IceCube M** [Aqua]
08x IcePunch M** [Aqua]
05x Numbrmn3 N*****
...
B-Sword / S-Sword 073 03x Sword S*
07x WideSwrd S*
07x LongSwrd S**
08x Steal S***
05x Stonemn3 S*****
Earliest: stage 3, after mission
Sword S: starting folder
WideSwrd S: starting folder
LongSwrd S: (Stage 3) Internet Area 2
Steal S: starting folder
Stonemn3 S: (intermission 3) Internet Area 3
B-Quake / S-Quake 060 10x Quake1 Q*
10x Quake2 Q**
10x Quake3 Q***
...
B-Wave / S-Wave 076 08x ShokWave C*
08x SoniWave C**
09x DynaWave C***
05x Colormn3 C*****
...
B-Bomb / S-Bomb 085 08x LilBomb B*
08x CrosBomb B**
09x BigBomb B****
05x Bombman3 B***** [Fire]
...
BgStrait 040 10x GutsPnch B*
10x IcePunch B** [Aqua]
10x Dash B*
...
Storm 060 05x Typhoon G*
10x Huricane G**
10x Cyclone G***
05x Repair G*
...
PwrCanon 060 05x Shotgun K*
05x CrossGun K*
10x Spreader K**
10x M-Cannon K***
Earliest: Stage 4, after mission
Shotgun K: (Stage 1)
CrossGun K: (Stage 1)
Spreader K: (intermission 4) Higsby's Shop
M-Cannon K: (intermission 3) Deep Internet area 13
GtsShoot 077 08x MetGuard G*
08x Dash G*
05x Gutsman3 G*****
09x KngtSwrd G****
...
LifeSavr 079 08x Barrier R**
08x AquaAura R** [Aqua]
05x Roll2 R****
09x DynaWave R***
Earliest: Stage 5
AquaAura R: (intermission 3)
Barrier R: (Stage 5 before mission) DenTown summer school
Roll R: (Stage 2)
Roll2 R: (Stage 5 before mission)
Roll3 R: (Stage 8)
BloodSuk 080 05x Drain1 A**
05x Drain2 A**
10x Drain3 A***
10x Wave A*** [Aqua]
...
HvyStamp 120 05x Gaia1 C***
10x Gaia2 C****
10x Gaia3 C*****
05x Quake3 C***
Earliest: Stage 3, after mission
Gaia1 C: (intermission 3) Deep Internet area 9
Gaia2 C: (intermission 3) Deep Internet area 12
Gaia3 C: (intermission 3) Deep Internet area 16
Quake3 C: (intermission 3) Internet area 16 Mystery Data
2xHero 130 05x FtrSword B***
10x KngtSwrd B****
10x HeroSwrd B*****
05x Protomn3 B*****
Earliest: Stage 8
FtrSword B: (stage 3)
KngtSwrd B: (intermission 3)
HeroSwrd B: (stage 8)
Protomn3 B: (stage 6/7?)