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Cousin to Slimes, but with a little more ferocity. Extra ferocity for a little extra gold | Cousin to Slimes, but with a little more ferocity. Extra ferocity for a little extra gold. | ||
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A very rare enemy to find. They live further south near Hauksness. Extremely hard to hit and high defense due to their high agility and will spam HURT. A lucky critical hit subdues it in 1 hit. | |||
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Revision as of 04:53, 31 December 2017
The Dragon Lord commands an assorted rabble of hideous creatures, all of them evil and determined to stop you at any cost. Most species have weaker and stronger breeds, as you will see. When you fight a new enemy, study what it does and what sort of attack seems to work best.
The tables show the maximum HP damage you must inflict to defeat each monster, and how much Gold and Experience you will earn if you do. Their exact HP varies from monster to monster, and may be as low as 75% of the maximum health.
Slimes
![](http://cdn.wikimg.net/en/strategywiki/images/5/57/Dw_slime.gif)
NES | Remix | |
---|---|---|
HP | 3 | 2 |
XP | 1 | 1 |
Gold | 1 | 2 |
The weakest enemy of Northern Alefgard. Your bread and butter to more gold and experience early on.
Drakees
![](http://cdn.wikimg.net/en/strategywiki/images/9/99/Dw_drakee.gif)
NES | Remix | |
---|---|---|
HP | 6 | 5 |
XP | 2 | 3 |
Gold | 3 | 6 |
A flying baby dragon common to the North. Take them on after you reach level 3.
Ghosts
![](http://cdn.wikimg.net/en/strategywiki/images/7/7c/Dw_ghost.gif)
NES | Remix | |
---|---|---|
HP | 7 | 7 |
XP | 3 | 4 |
Gold | 5 | 8 |
From beyond the pale comes this awful apparition. Even on high levels, it can be hard to hit because of its high agility.
Stonemen
![](http://cdn.wikimg.net/en/strategywiki/images/2/2c/Dw_goldman.gif)
NES | Remix | |
---|---|---|
HP | 50 | 110 |
XP | 6 | 6 |
Gold | 200 | 650 |
Like King Midas of legend, Goldman is made of solid Gold. After getting an Iron Shield, fight these foes to acquire a fortune.
Wolves
![](http://cdn.wikimg.net/en/strategywiki/images/4/41/Dw_wolf.gif)
NES | Remix | |
---|---|---|
HP | 34 | 33 |
XP | 16 | 40 |
Gold | 50 | 60 |
Strong and persistent, wolves are a dangerous foe. They are teeming near Rimuldar. Have good armor before fighting. They're vulnerable to Sleep.
Magicians
![](http://cdn.wikimg.net/en/strategywiki/images/9/95/Dw_magician.gif)
NES | Remix | |
---|---|---|
HP | 13 | 12 |
XP | 4 | 8 |
Gold | 12 | 16 |
At first his magic seems invincible. Do not try fighting until you reach level 4 when your magic has increased and you can use HURT.
![](http://cdn.wikimg.net/en/strategywiki/images/d/d1/Dw_warlock.gif)
NES | Remix | |
---|---|---|
HP | 30 | 28 |
XP | 13 | 28 |
Gold | 35 | 50 |
Known as Druins on the Game Boy Color.
Stopspell should be used immediately when he shows up. He will case HURT and SLEEP.
![](http://cdn.wikimg.net/en/strategywiki/images/6/69/Dw_wizard.gif)
NES | Remix | |
---|---|---|
HP | 65 | 65 |
XP | 50 | 120 |
Gold | 165 | 185 |
Known as Druin Lords on the Game Boy Color.
The Wizard will truly test your skill in using magic. He will repeatedly use HURTMORE. Attack directly.
Drolls
Druins
![](http://cdn.wikimg.net/en/strategywiki/images/2/21/Dw_druin.gif)
NES | Remix | |
---|---|---|
HP | 22 | 22 |
XP | 7 | 14 |
Gold | 16 | 21 |
Known as Eyeders on the Game Boy Color.
Another creature of the labyrinths.
![](http://cdn.wikimg.net/en/strategywiki/images/5/53/Dw_druinlord.gif)
NES | Remix | |
---|---|---|
HP | 35 | 35 |
XP | 20 | 58 |
Gold | 85 | 95 |
Known as Eyeder Lords on the Game Boy Color.
Magic and strength both will it use against you. Another foe you'll encounter in Garinham's Grave.
Scorpions
![](http://cdn.wikimg.net/en/strategywiki/images/f/fc/Dw_scorpion.gif)
NES | Remix | |
---|---|---|
HP | 20 | 13 |
XP | 6 | 16 |
Gold | 16 | 25 |
If you can, put it to Sleep then attack. Stronger enemy that you will encounter early on.
Knights
![](http://cdn.wikimg.net/en/strategywiki/images/8/87/Dw_knight.gif)
NES | Remix | |
---|---|---|
HP | 55 | 47 |
XP | 33 | 78 |
Gold | 130 | 150 |
He is bad tempered and cruel. He can cast STOPSPELL to ensure you don't use spells.
Dragons
Wyverns
![](http://cdn.wikimg.net/en/strategywiki/images/4/47/Dw_wyvern.gif)
NES | Remix | |
---|---|---|
HP | 42 | 37 |
XP | 24 | 64 |
Gold | 100 | 105 |
A small, flying dragon found in many places. Found south of Rimuldar and near Hauksness. Often underestimated.
Skeletons
![](http://cdn.wikimg.net/en/strategywiki/images/5/50/Dw_skeleton.gif)
NES | Remix | |
---|---|---|
HP | 30 | 24 |
XP | 11 | 25 |
Gold | 30 | 42 |
Weakest of its family, the skeleton is still a powerful fighter. Strongest monster in northern Alefgard, often found near Kol.
![](http://cdn.wikimg.net/en/strategywiki/images/3/3f/Dw_wraithknight.gif)
NES | Remix | |
---|---|---|
HP | 46 | 40 |
XP | 28 | 72 |
Gold | 120 | 120 |
Luckily, by the time you meet the Wraith Knight you know a few spells. Very dangerous opponent.
![](http://cdn.wikimg.net/en/strategywiki/images/8/88/Dw_wraith.gif)
NES | Remix | |
---|---|---|
HP | 36 | 39 |
XP | 17 | 42 |
Gold | 60 | 62 |
Don't let the bones fool you, the Wraith is an extraordinarily strong opponent. It does know HEAL.
![](http://cdn.wikimg.net/en/strategywiki/images/e/e3/Dw_demonknight.gif)
NES | Remix | |
---|---|---|
HP | 50 | 38 |
XP | 37 | 90 |
Gold | 150 | 148 |
More than magic may be necessary to defeat this creature. Keep swinging at him, he dodges a lot but he will go down. Never found in caverns.