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==Gameplay==
==Gameplay==


The game can be played single player or [[multiplayer]]. Multiplayer games may be cooperative or competitive. Multiplayer games can be played over a LAN (using TCP/IP or IPX) or the Internet. The game includes its own server, so it is not necessary to locate a dedicated game server - any player can initiate a multiplayer session which other players can then join.
The game can be played single player or multiplayer. Multiplayer games may be cooperative or competitive. Multiplayer games can be played over a LAN (using TCP/IP or IPX) or the Internet. The game includes its own server, so it is not necessary to locate a dedicated game server - any player can initiate a multiplayer session which other players can then join.


The user interface is similar to that of Diablo (the developers of Darkstone acknowledge the earlier game as an important influence). Characters can be moved around by simply clicking on a location. Clicking on an enemy initiates an attack. Clicking on an item picks it up. Each character has an inventory that can be opened. Items can be rearranged or removed.
The user interface is similar to that of Diablo (the developers of Darkstone acknowledge the earlier game as an important influence). Characters can be moved around by simply clicking on a location. Clicking on an enemy initiates an attack. Clicking on an item picks it up. Each character has an inventory that can be opened. Items can be rearranged or removed.
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==The Lands of Uma==
==The Lands of Uma==


The game world is divided into the town (where you can trade weapons, [[armor]], magical items and so on) and four Lands - Ardyl, Marghor, Omar and Serkesh. Each land contains the entrances to two [[dungeons]], as well as other features associated with the various quests. Each of the first seven dungeons is associated with a quest and all of these have four levels. Completing a quest will result in your character recovering one of the seven crystals. The last dungeon leads to Draak's lair.
The game world is divided into the town (where you can trade weapons, armor, magical items and so on) and four Lands - Ardyl, Marghor, Omar and Serkesh. Each land contains the entrances to two dungeons, as well as other features associated with the various quests. Each of the first seven dungeons is associated with a quest and all of these have four levels. Completing a quest will result in your character recovering one of the seven crystals. The last dungeon leads to Draak's lair.


Dungeons contain many corridors and rooms. There are also many crates, vases and chests that can be opened or broken to reveal useful items. Wells abound, where characters can restore health or [[mana]] (see below).
Dungeons contain many corridors and rooms. There are also many crates, vases and chests that can be opened or broken to reveal useful items. Wells abound, where characters can restore health or mana (see below).


===Object of the Game===
===Object of the Game===


The evil Lord Draak, who has the power to [[Shapeshifting|transform]] himself into a [[dragon]], has recovered from earlier defeat and returned with his [[minions]] to the world of Uma bringing death and mayhem. Players attempt to find their way to Draak's [[lair]] and [[wiktionary:slay|slay]] him in combat. On their way they must locate the seven [[crystals]] and use them to recreate the '''time orb''', without which Draak can not be defeated.
The evil Lord Draak, who has the power to transform himself into a dragon, has recovered from earlier defeat and returned with his minions to the world of Uma bringing death and mayhem. Players attempt to find their way to Draak's lair and slay him in combat. On their way they must locate the seven crystals and use them to recreate the '''time orb''', without which Draak can not be defeated.


===History===
===History===
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===Enemies===
===Enemies===


Draak's minions come in many forms - [[trolls]], [[orcs]], [[skeletons]], [[spiders]], [[scorpions]], [[wyverns]] and many others. Each of these types has variants - for example, some skeletons use swords while others have bows and still others may attack with fireballs.
Draak's minions come in many forms - trolls, orcs, skeletons, spiders, scorpions, wyverns and many others. Each of these types has variants - for example, some skeletons use swords while others have bows and still others may attack with fireballs.


===Quests===
===Quests===
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==Character Classes and Attributes==
==Character Classes and Attributes==


There are four general classes, each of which has a male and a female variant giving a total of eight [[character classes]]. Each character has a set of four attributes - [[physical strength|Strength]], [[Dexterity]], [[Magic (gaming)|Magic]] and Vitality. Each general class is skilled in one area such as combat, magic, etc. The Warrior and the [[Amazons|Amazon]], for example, are both skilled in combat. In general the female classes are physically weaker than the male counterparts but make up for this in other areas such as dexterity or magic.
There are four general classes, each of which has a male and a female variant giving a total of eight character classes. Each character has a set of four attributes - Strength, Dexterity, Magic and Vitality. Each general class is skilled in one area such as combat, magic, etc. The Warrior and the Amazon, for example, are both skilled in combat. In general the female classes are physically weaker than the male counterparts but make up for this in other areas such as dexterity or magic.


Characters have Health and Mana. A character dies when health decreases to zero. Mana is used when casting spells. Both can be replenished by drinking certain potions or from certain wells. Characters also get hungry as time passes. Food can be bought in town and is often found when opening chests and crates. Characters age as the game progresses. As the character ages, he/she becomes weaker and less dextrous. The effects can be countered by drinking a potion of youth - these become available toward the end of the game and can be bought in town and also may occasionally be found in the various dungeons. Characters have a "level" based upon a points system. Points are gained by doing damage to enemies. A character will "level-up" as certain points thresholds are reached. Each character can carry a weapon or two, a shield, and can wear a helmet and armor. You can also wear two [[amulets]] and four rings.
Characters have Health and Mana. A character dies when health decreases to zero. Mana is used when casting spells. Both can be replenished by drinking certain potions or from certain wells. Characters also get hungry as time passes. Food can be bought in town and is often found when opening chests and crates. Characters age as the game progresses. As the character ages, he/she becomes weaker and less dextrous. The effects can be countered by drinking a potion of youth - these become available toward the end of the game and can be bought in town and also may occasionally be found in the various dungeons. Characters have a "level" based upon a points system. Points are gained by doing damage to enemies. A character will "level-up" as certain points thresholds are reached. Each character can carry a weapon or two, a shield, and can wear a helmet and armor. You can also wear two amulets and four rings.


===The Warrior===
===The Warrior===