User talk:Dukeruckley: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
(→‎Spore toc: new section)
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It's a bit hard deciding how to design a toc for a game as big as Spore. I hope it gets chosen as the next collab of the month. Anyway, earlier today I decided that the toc was missing a few links and was in need of a major revamp. I decided to look at other game walkthroughs to see how they set up their contents page. [http://www.mahalo.com/Spore_Walkthrough  This page] contains some info as well as a few links to other spore walkthroughs (including ours) so I looked at the elements covered and added the links. In response to the your suggestion to the phase pages, I think it might work better if it simply contained a shot of the interface with pointers to each bar and screen with links to pages covering each element. I also wonder whether it might be useful to have links for the three paths during each phase (e.g. Military, Religious, Economic) as well. For the specifics raised, the air, land and sea vehicles could probably be merged but I feel that the Spaceship editor should have its own link. The Huts link could cover a lot if we wanted. As for the epic creatures link, that's a bit harder to decide. They might work better in another section saying as they appear in every phase. As I'm typing this, it also could be beneficial if we contained pages with 'examples' of creatures, buildings and vehicles created with the editor similar to [http://www.primagames.com/features/spore/free_spore_mini_guide.pdf  this guide]. Anyway, I'm not sure how long I'll be on this site for now but I'll be here tommorow. [[User:Sims2Guy|Sims2Guy]] 08:27, 23 September 2008 (UTC)
It's a bit hard deciding how to design a toc for a game as big as Spore. I hope it gets chosen as the next collab of the month. Anyway, earlier today I decided that the toc was missing a few links and was in need of a major revamp. I decided to look at other game walkthroughs to see how they set up their contents page. [http://www.mahalo.com/Spore_Walkthrough  This page] contains some info as well as a few links to other spore walkthroughs (including ours) so I looked at the elements covered and added the links. In response to the your suggestion to the phase pages, I think it might work better if it simply contained a shot of the interface with pointers to each bar and screen with links to pages covering each element. I also wonder whether it might be useful to have links for the three paths during each phase (e.g. Military, Religious, Economic) as well. For the specifics raised, the air, land and sea vehicles could probably be merged but I feel that the Spaceship editor should have its own link. The Huts link could cover a lot if we wanted. As for the epic creatures link, that's a bit harder to decide. They might work better in another section saying as they appear in every phase. As I'm typing this, it also could be beneficial if we contained pages with 'examples' of creatures, buildings and vehicles created with the editor similar to [http://www.primagames.com/features/spore/free_spore_mini_guide.pdf  this guide]. Anyway, I'm not sure how long I'll be on this site for now but I'll be here tommorow. [[User:Sims2Guy|Sims2Guy]] 08:27, 23 September 2008 (UTC)
== Achievements Template ==
There's a |nog=true type parameter to hide that column. The only problem with system specific headers, is if it exists for multiple systems.  I think there's already a discussion about this started on the forums. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 15:29, 4 October 2008 (UTC)