Final Fantasy VI/Relics: Difference between revisions

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m (Abacos moved page Final Fantasy VI/Equipment to Final Fantasy VI/Relics: Once redundant content is removed, "relics" is what is left on the page)
(add table from page Item to be merged.)
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{{Header Nav|game=Final Fantasy VI}}
{{Header Nav|game=Final Fantasy VI}}


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Relics can be equipped in one of the two relic slots for a character.
Relics can be equipped in one of the two relic slots for a character.
== Relics ==
{|{{prettytable|sortable=1}}
!Name!!Price!!Effect!!Info
|-
! Amulet
| ||Protects against "Dark", "Poison" and "Zombie"||
|-
! Atlas Armlet
| ||Increases attack power||
|-
! Back Guard
| ||Prevents Back and Pincher attacks||
|-
! Barrier Ring
| ||Casts "Shell" when hp is low||
|-
! Beads
| ||Increases Evade||
|-
! Black Belt
| ||Wearer will sometimes counter-attack||
|-
! Blizzard Orb
| ||Umaro will sometimes cast "Blizzard"||
|-
! Charm Bangle
| ||Decreases chance of random encounters||
|-
! Cherub Down
| ||Causes "Float" effect during battle||Cannot be removed during battle
|-
! Coin Toss
| ||Changes "Slot" into "GP Rain"||Setzer will toss YOUR money to hurt enemies.
|-
! Crystal Orb
| ||Increase wearer's MP by 50%||
|-
! Cure Ring
| ||"Regen" effect during battle||
|-
! Cursed Ring
| ||?||
|-
! Czarina Ring
| ||Casts "Safe" and "Shell" when HP low||
|-
! Dragon Horn
| ||Makes wearer "Jump" every turn||
|-
! DragoonBoots
| ||Changes "Fight" into "Jump"||
|-
! Earrings
| ||Increases magic power||Wear 2 for double the effect
|-
! Economizer
| ||All spells cost 1mp for wearer||Try using with Gem Box for double the fun!
|-
! Exp. Egg
| ||Gain 2 times the exp per battle||
|-
! Fairy Ring
| ||Protects from "Dark" and "Poison"||
|-
! FakeMustache
| ||Changes "Sketch" into "Control"||Relm can choose what commands to use when controlling an enemy
|-
! Gale Hairpin
| ||Increase chance to attack first||
|-
! Gauntlet
| ?/1||One weapon can be held with two hands to increase damage||Cannot use with Genji Glove
|-
! Gem Box
| ||Allows wearer to cast 2 spells each turn||Try using with Economizer for double the fun!
|-
! Genji Glove
| ||Equip weapon in each hand||Try equipping with Offering for 8 attacks in each turn.
|-
! Goggles
| ||Protects against "Dark"||
|-
! Gold Hairpin
| ||MP cost reduced by half||
|-
! Guard Ring
| ||Casts "Safe"||
|-
! Hero Ring
| ||Boosts physical and magical damage||
|-
! Hyper Wrist
| ||Boosts wearer's strength||
|-
! Jewel Ring
| ||Protects against "Petrify"||
|-
! Marvel Shoes
| ||Causes various positive effects on wearer||
|-
! Memento Ring
| ||Protects from Mortal attacks||Can only be used by Relm and Shadow.
|-
! Merit Award
| ||Allows wearer to use heavy armor||
|-
! MithrilGlove
| ?/350||Casts "Safe" when HP is low||
|-
! Moogle Charm
| ||Prevents random encounters||
|-
! Muscle Belt
| ||Increases HP by 50%||
|-
! Offering
| ||Allows wearer to attack 4 times each turn||Try with Genji Gloves for 8 attacks each turn.
|-
! Peace Ring
| ||Protects against "Berserk" and "Muddle"||
|-
! Pod Bracelet
| ||||
|-
! Rage Ring
| ||Boosts Umaro's Rage attack||
|-
! Relic Ring
| ||Makes wearer's body cold||
|-
! Ribbon
| ||Protects against all negative effects||
|-
! Running Shoes
| ||Casts "Haste" during battle||
|-
! Safety Bit
| ||Protects against mortal magical attacks||
|-
! Safety Ring
| ||Protects against mortal magical attacks||
|-
! Sneak Ring
| ||Increases chance to steal something||
|-
! Sniper Sight
| ||Increase accuracy to 100%||
|-
! Sprint Shoes
| ||Allows person to sprint.||This only needs to be equipped on a single party member; it doesn't matter who, you will begin running faster immediately. Does not work on the world map.
|-
! Star Pendant
| ?/250||Protects from "Poison."||
|-
! Thief Glove
| ||Changes "Steal" into "Capture"||
|-
! Tintinabar
| ||Recover HP slowly while walking||
|-
! True Knight
| ?/500||Protects party members who are low on HP.||If this is equipped on a party member, and a fellow party member goes into critical condition, then when that character gets targeted for a physical attack, the one with True Knight equipped will jump in front and take the blow for them.
|-
! Wall Ring
| ||"Reflect" effect on wearer||Cannot be removed during battle
|-
! White Cape
| ||Protects from "Imp" and "Mute"||
|-
! Zephyr Cape
| ||Increases Evade||
|}


== Character specific ==
== Character specific ==
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