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{{All Game Nav|game=SimEarth: The Living Planet}}
{{Header Nav|game=SimEarth: The Living Planet}}


The '''edit menu''' contains a wide variety of objects which can be placed in your planet, and actions that can be performed in an area on your planet.
The '''edit menu''' contains a wide variety of objects which can be placed in your planet, and actions that can be performed in an area on your planet.


== Biomes ==
==Biomes==
* '''Rock''' (''50Ω''): Bare rock; the absence of biome.  Life cannot survive here.
* '''Arctic''' (''50Ω''): Glaciers and shelves of ice.  No lifeform can survive here.
* '''Boreal''' (''50Ω''): Cool, pine forests.  Every land life can thrive here.
* '''Desert''' (''50Ω''): Hot, arid climates.  Only ''reptiles'', ''dinosaurs'', and ''insects'' and thrive here.
* '''Grass''' (''50Ω''): Temperate, flat prarie in which every lifeform can live comfortably.
* '''Forest''' (''50Ω''): Temperate areas populated with many trees in which many lifeforms thrive.
* '''Jungle''' (''50Ω''): Humid forests, product of high rainfall.
* '''Swamp''' (''50Ω''): Hot, humid wetlands in which many sea-life, as well as land-life creatures can survive.


* '''Rock''' (''50Ω''): Bare rock; the absence of biome.  Life cannot survive here.
==Lifeforms==
* '''Arctic''' (''50Ω''): Glaciers and shelves of ice.  No lifeform can survive here.
===Sea life===
* '''Boreal''' (''50Ω''): Cool, pine forests.  Every land life can thrive here.
* '''Bacteria''' (''50Ω''): Single-celled organisms (''prokaryotes'').
* '''Desert''' (''50Ω''): Hot, arid climates.  Only ''reptiles'', ''dinosaurs'', and ''insects'' and thrive here.
* '''Amoeba''' (''100Ω''): Multi-cellular organisms (''eukaryotes'').
* '''Grass''' (''50Ω''): Temparate, flat prarie in which every lifeform can live comfortably.
* '''Starfish''' (''150Ω''): (''Starfish'')
* '''Forest''' (''50Ω''): Temperate areas populated with many trees in which many lifeforms thrive.
* '''Crab''' (''200Ω''):
* '''Jungle''' (''50Ω''): Humid forests, product of high rainfall.
* '''Octopus''' (''250Ω''):
* '''Swamp''' (''50Ω''): Hot, humid wetlands in which many sea-life, as well as land-life creatures can survive.
* '''Fish''' (''300Ω''):
* '''Whale''' (''350Ω''):


== Lifeforms ==
===Land life===
 
* '''Trichordates''' (''400Ω''): Tricordates are beings with three spinal cords, which became extinct long ago.  They have a chance at survival in SimEarth.
=== Sea life ===
* '''Insects''' (''450Ω''):
 
* '''Amphibians''' (''500Ω''):
* '''Bacteria''' (''50Ω''): Single-celled organisms (''prokaryotes'').
* '''Reptile''' (''550Ω''):
* '''Amoeba''' (''100Ω''): Multi-cellular organisms (''eukaryotes'').
* '''Dinosaur''' (''600Ω''):
* '''Starfish''' (''150Ω''): (''Starfish'')
* '''Birds''' (''650Ω''):
* '''Crab''' (''200Ω''):
* '''Mammals''' (''700Ω''):
* '''Octopus''' (''250Ω''):
* '''Fish''' (''300Ω''):
* '''Whale''' (''350Ω''):
 
=== Land life ===
 
* '''Trichordates''' (''400Ω''): Tricordates are beings with three spinal cords, which became extinct long ago.  They have a chance at survival in SimEarth.
* '''Insects''' (''450Ω''):
* '''Amphibians''' (''500Ω''):
* '''Reptile''' (''550Ω''):
* '''Dinosaur''' (''600Ω''):
* '''Birds''' (''650Ω''):
* '''Mammals''' (''700Ω''):
* '''Carniferns''' (''unavailable''): Carniferns are mutated, carnivorous plants, which can occur only naturally.  Having an abundance of insects allows for these lifeforms to develop.
* '''Carniferns''' (''unavailable''): Carniferns are mutated, carnivorous plants, which can occur only naturally.  Having an abundance of insects allows for these lifeforms to develop.


== Civilizations ==
==Civilizations==
 
* '''Stone''' (''500Ω''): The first level of organized culture.
* '''Stone''' (''500Ω''): The first level of organized culture.
* '''Bronze''' (''1000Ω''): The usage of agriculture allows for higher populations.
* '''Bronze''' (''1000Ω''): The usage of agriculture allows for higher populations.
* '''Iron''' (''1500Ω''): Further advancements allow for even higher populations.  This time period represents the Dark Ages to the renaissance.
* '''Iron''' (''1500Ω''): Further advancements allow for even higher populations.  This time period represents the dark ages to the renaissance.
* '''Industry''' (''2000Ω''): With the beginning of the technological time scale, the use of fossil fuels is having a detrimental effect on the environment.
* '''Industry''' (''2000Ω''): With the beginning of the technological time scale, the use of fossil fuels is having a detrimental effect on the environment.
* '''Atomic''' (''2500Ω''): Cities which make use of Atomic energy.  Overuse of nuclear fuels can cause radioactivity.
* '''Atomic''' (''2500Ω''): Cities which make use of Atomic energy.  Overuse of nuclear fuels can cause radioactivity.
* '''Inform''' (''3000Ω''): Representative of present-day modern cities in which the flow of information is important, and computers are a significant part of everyday life.
* '''Inform''' (''3000Ω''): Representative of present-day modern cities in which the flow of information is important, and computers are a significant part of everyday life.
* '''Nanotech''' (''3500Ω''): Cities set in the future in which miniaturisation has taken a predominant role in science and medical technology.
* '''Nanotech''' (''3500Ω''): Cities set in the future in which miniaturisation has taken a predominant role in science and medical technology.
 
== Terraformers ==


==Terraformers==
Terraformers are devices used to alter conditions of the planet.  If a terraformer is destroyed, it no longer functions, and conditions will revert.
Terraformers are devices used to alter conditions of the planet.  If a terraformer is destroyed, it no longer functions, and conditions will revert.
* '''Biome''' (''500Ω''): Produces ''biomes'' in the area surrounding where it is placed.
* '''Biome''' (''500Ω''): Produces ''biomes'' in the area surrounding where it is placed.
* '''O2 Genr''' (''500Ω''): Produces oxygen into the atmosphere for life to survive and can lower the planet's temperature.
* '''O2 Genr''' (''500Ω''): Produces oxygen into the atmosphere for life to survive and can lower the planet's temperature.
* '''N2 Genr''' (''500Ω''): Produces nitrogen into the atmosphere.
* '''N2 Genr''' (''500Ω''): Produces nitrogen into the atmosphere.
* '''Vapor''' (''500Ω''): Produces water vapor, thereby increasing ''rainfall''.
* '''Vapor''' (''500Ω''): Produces water vapor, thereby increasing ''rainfall''.
* '''CO2 Genr''' (''500Ω''): Produces carbon dioxide, which allows plant life to thrive and can raise the planet's temperature.
* '''CO2 Genr''' (''500Ω''): Produces carbon dioxide, which allows plant life to thrive and can raise the planet's temperature.
* '''Monolith''' (''2500Ω''): An extraterrestrial tool that can be used to spark intelligence into lifeforms, making them civilized.  The monolith has a 1 in 3 chance of being successful.
* '''Monolith''' (''2500Ω''): An extraterrestrial tool that can be used to spark intelligence into lifeforms, making them civilized.  The monolith has a 1 in 3 chance of being successful.
* '''Ice metr''' (''500Ω''): A large meteor comprised of ice that can be used to create oceans on a dry planet.
* '''Ice metr''' (''500Ω''): A large meteor comprised of ice that can be used to create oceans on a dry planet.
 
== Events ==
 
* '''Storm''' (''50Ω''): Violent storms which originate in oceans.
* '''Tidal''' (''50Ω''): Massive waves of water which destroy cities and devolve lifeforms.
* '''Meteor''' (''50Ω''): Meteors make large craters and add ''dust'' particles into the atmosphere.
* '''Volcano''' (''50Ω''): Volcanoes can be used to raise land quickly, in the creation of land masses.  They also put ''dust'' into the atmosphere.
* '''N-Bomb''' (''50Ω''): Atomic bomb detonations that destroy all life and cities in their area and render the land unusable for a long period of time.
* '''Fire''' (''50Ω''): Fires destroy all life, cities, and biomes, reducing the area to bare ''rock''.
* '''Equake''' (''50Ω''): Earthquakes, used for changing the direction of the ''magma flow''.
* '''Plague''' (''50Ω''): Mass disease outbreaks that destroy cities.
 
== Raise/Lower land ==


* '''Raise''' (''50Ω''): Gently raises the land in the area surrounding the cursor.
==Events==
* '''Lower''' (''50Ω''): Gently lowers the land in the area surrounding the cursor.
* '''Storm''' (''50Ω''): Violent storms which originate in oceans.
* '''Tidal''' (''50Ω''): Massive waves of water which destroy cities and devolve lifeforms.
* '''Meteor''' (''50Ω''): Meteors make large craters and add ''dust'' particles into the atmosphere.
* '''Volcano''' (''50Ω''): Volcanoes can be used to raise land quickly, in the creation of land masses.  They also put ''dust'' into the atmosphere.
* '''N-Bomb''' (''50Ω''): Atomic bomb detonations that destroy all life and cities in their area and render the land unusable for a long period of time.
* '''Fire''' (''50Ω''): Fires destroy all life, cities, and biomes, reducing the area to bare ''rock''.
* '''Equake''' (''50Ω''): Earthquakes, used for changing the direction of the ''magma flow''.
* '''Plague''' (''50Ω''): Mass disease outbreaks that destroy cities.


== Examine ==
==Raise/Lower land==
* '''Raise''' (''50Ω''): Gently raises the land in the area surrounding the cursor.
* '''Lower''' (''50Ω''): Gently lowers the land in the area surrounding the cursor.


* '''Examine''' (''5Ω''): Allows you to receive information about a specific area on the map.  Pressing {{snes|A}} will call up a window displaying any lifeforms and cities which occupy the area, terrain, altitude, and temperature.
==Examine==
* '''Examine''' (''''): Allows you to receive information about a specific area on the map.  Pressing {{snes|A}} will call up a window displaying any lifeforms and cities which occupy the area, terrain, altitude, and temperature.
* '''Special Case''': In ''scenario planets'', you must examine the ''present'' to open it.
* '''Special Case''': In ''scenario planets'', you must examine the ''present'' to open it.

Revision as of 23:00, 1 September 2007

The edit menu contains a wide variety of objects which can be placed in your planet, and actions that can be performed in an area on your planet.

Biomes

  • Rock (50Ω): Bare rock; the absence of biome. Life cannot survive here.
  • Arctic (50Ω): Glaciers and shelves of ice. No lifeform can survive here.
  • Boreal (50Ω): Cool, pine forests. Every land life can thrive here.
  • Desert (50Ω): Hot, arid climates. Only reptiles, dinosaurs, and insects and thrive here.
  • Grass (50Ω): Temperate, flat prarie in which every lifeform can live comfortably.
  • Forest (50Ω): Temperate areas populated with many trees in which many lifeforms thrive.
  • Jungle (50Ω): Humid forests, product of high rainfall.
  • Swamp (50Ω): Hot, humid wetlands in which many sea-life, as well as land-life creatures can survive.

Lifeforms

Sea life

  • Bacteria (50Ω): Single-celled organisms (prokaryotes).
  • Amoeba (100Ω): Multi-cellular organisms (eukaryotes).
  • Starfish (150Ω): (Starfish)
  • Crab (200Ω):
  • Octopus (250Ω):
  • Fish (300Ω):
  • Whale (350Ω):

Land life

  • Trichordates (400Ω): Tricordates are beings with three spinal cords, which became extinct long ago. They have a chance at survival in SimEarth.
  • Insects (450Ω):
  • Amphibians (500Ω):
  • Reptile (550Ω):
  • Dinosaur (600Ω):
  • Birds (650Ω):
  • Mammals (700Ω):
  • Carniferns (unavailable): Carniferns are mutated, carnivorous plants, which can occur only naturally. Having an abundance of insects allows for these lifeforms to develop.

Civilizations

  • Stone (500Ω): The first level of organized culture.
  • Bronze (1000Ω): The usage of agriculture allows for higher populations.
  • Iron (1500Ω): Further advancements allow for even higher populations. This time period represents the Dark Ages to the renaissance.
  • Industry (2000Ω): With the beginning of the technological time scale, the use of fossil fuels is having a detrimental effect on the environment.
  • Atomic (2500Ω): Cities which make use of Atomic energy. Overuse of nuclear fuels can cause radioactivity.
  • Inform (3000Ω): Representative of present-day modern cities in which the flow of information is important, and computers are a significant part of everyday life.
  • Nanotech (3500Ω): Cities set in the future in which miniaturisation has taken a predominant role in science and medical technology.

Terraformers

Terraformers are devices used to alter conditions of the planet. If a terraformer is destroyed, it no longer functions, and conditions will revert.

  • Biome (500Ω): Produces biomes in the area surrounding where it is placed.
  • O2 Genr (500Ω): Produces oxygen into the atmosphere for life to survive and can lower the planet's temperature.
  • N2 Genr (500Ω): Produces nitrogen into the atmosphere.
  • Vapor (500Ω): Produces water vapor, thereby increasing rainfall.
  • CO2 Genr (500Ω): Produces carbon dioxide, which allows plant life to thrive and can raise the planet's temperature.
  • Monolith (2500Ω): An extraterrestrial tool that can be used to spark intelligence into lifeforms, making them civilized. The monolith has a 1 in 3 chance of being successful.
  • Ice metr (500Ω): A large meteor comprised of ice that can be used to create oceans on a dry planet.

Events

  • Storm (50Ω): Violent storms which originate in oceans.
  • Tidal (50Ω): Massive waves of water which destroy cities and devolve lifeforms.
  • Meteor (50Ω): Meteors make large craters and add dust particles into the atmosphere.
  • Volcano (50Ω): Volcanoes can be used to raise land quickly, in the creation of land masses. They also put dust into the atmosphere.
  • N-Bomb (50Ω): Atomic bomb detonations that destroy all life and cities in their area and render the land unusable for a long period of time.
  • Fire (50Ω): Fires destroy all life, cities, and biomes, reducing the area to bare rock.
  • Equake (50Ω): Earthquakes, used for changing the direction of the magma flow.
  • Plague (50Ω): Mass disease outbreaks that destroy cities.

Raise/Lower land

  • Raise (50Ω): Gently raises the land in the area surrounding the cursor.
  • Lower (50Ω): Gently lowers the land in the area surrounding the cursor.

Examine

  • Examine (): Allows you to receive information about a specific area on the map. Pressing A Button will call up a window displaying any lifeforms and cities which occupy the area, terrain, altitude, and temperature.
  • Special Case: In scenario planets, you must examine the present to open it.