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In the world of Exteel, you are able to incorporate and upgrade many attributes to your mech as you gain levels and ranks. You gain 3 "Pilot Points" per level. Each stat costs 2 Pilot Points to increase and has a maximum level of 30, aside from the Marksmanship stat.
In the world of Exteel, you are able to incorporate and upgrade many attributes to your mech as you gain levels and ranks. You gain 3 "Pilot Points" per level. Each stat costs 2 Pilot Points to increase and has a maximum level of 30, aside from the Marksmanship stat.
 
<center>
===Health Points (HP)===
{| width="50%"
Increases your HP by 10 points per level. Increasing this stat helps you live longer in game, enabling you to survive longer in hostile conditions.
! width="33%" style="background-color:#AAA;"| Ability || width="33%" style="background-color:#AAA;"| Cost || width="33%" style="background-color:#AAA;"| Effect
 
|-
===Energy Points (EN)===
| width="33%" style="background-color: #ffe3e3;text-align:center;"| Increase HP<br>Levels 1-10 || width="33%" style="text-align:center;"| 2 Pilot Points || width="33%" style="text-align:center;"| +10 HP
Increases your EN by 10 points per level. Increasing this stat enables you to use any action that requires EN more frequently such as boosting and changing weapons.
|-
 
| width="33%" style="background-color: #ffe3e3;text-align:center;"| Increase HP<br>Levels 11-20 || width="33%" style="text-align:center;"| 3 Pilot Points || width="33%" style="text-align:center;"| +20 HP
===Skill Points (SP)===
|-
Increases your SP by 10 points per level. Increasing this skill enables you to execute skills that you have added to your mech more frequently within the game.
| width="33%" style="background-color: #ffe3e3;text-align:center;"| Increase HP<br>Levels 21-40 || width="33%" style="text-align:center;"| 4 Pilot Points || width="33%" style="text-align:center;"| +20 HP
 
|-
===Speed===
| width="33%" style="background-color: #e0e0ff;text-align:center;"| Increase EN<br>Levels 1-10 || width="33%" style="text-align:center;"| 2 Pilot Points || width="33%" style="text-align:center;"| +10 EN
Increases your Base Speed by 1 point per level. Increasing this stat increases your move speed as well as your boosting speed.
|-
 
| width="33%" style="background-color: #e0e0ff;text-align:center;"| Increase EN<br>Levels 11-20 || width="33%" style="text-align:center;"| 3 Pilot Points || width="33%" style="text-align:center;"| +20 EN
===Scanning Range===
|-
Increases your Scan Range by 12 points per level. Increasing this stat increases the range of your radar, enabling your mech to be able to detect enemies and allies farther away.
| width="33%" style="background-color: #e0e0ff;text-align:center;"| Increase EN<br>Levels 21-40 || width="33%" style="text-align:center;"| 4 Pilot Points || width="33%" style="text-align:center;"| +20 EN
 
|-
===Marksmanship===
| width="33%" style="background-color: #e0ffe0;text-align:center;"| Increase SP<br>Levels 1-20 || width="33%" style="text-align:center;"| ? Pilot Points || width="33%" style="text-align:center;"| +10 SP
Increases your Marksmanship by 5 points per level. The maximum level for this stat is 5. Each level costs 3 times the level Pilot Points (i.e. Level 5 costs 15 Pilot Points to obtain, meaning it costs 45 Pilot Points to master this stat.)
|-
| width="33%" style="background-color: #fffad1;text-align:center;"| Increase Movement Speed<br>Odd Levels || width="33%" style="text-align:center;"| 2 Pilot Points || width="33%" style="text-align:center;"| +1 Movement Speed
|-
| width="33%" style="background-color: #fffad1;text-align:center;"| Increase Movement Speed<br>Even Levels || width="33%" style="text-align:center;"| 2 Pilot Points || width="33%" style="text-align:center;"| +1 Movement Speed<br>+1 Dash Speed
|-
| width="33%" style="background-color: #fffad1;text-align:center;"| Increase Scan Range<br>Levels 1-7 || width="33%" style="text-align:center;"| 2 Pilot Points || width="33%" style="text-align:center;"| +12 Scan Range
|-
| width="33%" style="background-color: #fffad1;text-align:center;"| Increase Marksmanship<br>Level 1-5 || width="33%" style="text-align:center;"| 3 Pilot Points per Level || width="33%" style="text-align:center;"| +5 Marksmanship
|}

Revision as of 05:37, 7 January 2008

In the world of Exteel, you are able to incorporate and upgrade many attributes to your mech as you gain levels and ranks. You gain 3 "Pilot Points" per level. Each stat costs 2 Pilot Points to increase and has a maximum level of 30, aside from the Marksmanship stat.

Ability Cost Effect
Increase HP
Levels 1-10
2 Pilot Points +10 HP
Increase HP
Levels 11-20
3 Pilot Points +20 HP
Increase HP
Levels 21-40
4 Pilot Points +20 HP
Increase EN
Levels 1-10
2 Pilot Points +10 EN
Increase EN
Levels 11-20
3 Pilot Points +20 EN
Increase EN
Levels 21-40
4 Pilot Points +20 EN
Increase SP
Levels 1-20
? Pilot Points +10 SP
Increase Movement Speed
Odd Levels
2 Pilot Points +1 Movement Speed
Increase Movement Speed
Even Levels
2 Pilot Points +1 Movement Speed
+1 Dash Speed
Increase Scan Range
Levels 1-7
2 Pilot Points +12 Scan Range
Increase Marksmanship
Level 1-5
3 Pilot Points per Level +5 Marksmanship