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(subdivided Program Advances, added info about chip location)
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{{Header Nav|game=Mega Man Battle Network}}
{{Header Nav|game=Mega Man Battle Network}}


=== Zeta/Omega Advances ===
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
!Program Advance!!Chips!!Description
!Program Advance!!Chips!!Description
|-
|-
|Z-Canon1||Cannon ABC, BCD, or CDE||5 seconds of invisibility and unlimited Cannon use
|Z-Canon1||[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]<br>Cannon ABC, BCD, or CDE||5 seconds of invisibility and unlimited Cannon use
|-
|-
|Z-Canon2||HiCannon FGH, GHI, or HIJ||5 seconds of invisibility and unlimited HiCannon use
|Z-Canon2||[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGH, GHI, or HIJ||5 seconds of invisibility and unlimited HiCannon use
|-
|-
|Z-Canon3||M-Cannon KLM, LMN, or MNO||5 seconds of invisibility and unlimited M-Cannon use
|Z-Canon3||[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLM, LMN, or MNO||5 seconds of invisibility and unlimited M-Cannon use
|-
|-
|Z-Raton1||Ratton1 ABC, BCD, or CDE||5 seconds of invisibility and unlimited Ratton1 use
|Z-Raton1||[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABC, BCD, or CDE||5 seconds of invisibility and unlimited Ratton1 use
|-
|-
|Z-Raton2||Ratton2 FGH, GHI, or HIJ||5 seconds of invisibility and unlimited Ratton2 use
|Z-Raton2||[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGH, GHI, or HIJ||5 seconds of invisibility and unlimited Ratton2 use
|-
|-
|Z-Raton3||Ratton3 KLM, LMN, or MNO||5 seconds of invisibility and unlimited Ratton3 use
|Z-Raton3||[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLM, LMN, or MNO||5 seconds of invisibility and unlimited Ratton3 use
|-
|-
|Z-Arrow||TriArrow ABC, BCD, or CDE||5 seconds of invisibility and unlimited TriArrow use
|Z-Arrow||[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABC, BCD, or CDE||5 seconds of invisibility and unlimited TriArrow use
|-
|-
|Z-Spear||TriSpear FGH, GHI, or HIJ||5 seconds of invisibility and unlimited TriSpear use
|Z-Spear||[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGH, GHI, or HIJ||5 seconds of invisibility and unlimited TriSpear use
|-
|-
|Z-Lance||TriLance KLM, LMN, or MNO||5 seconds of invisibility and unlimited TriLance use
|Z-Lance||[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]<br>TriLance KLM, LMN, or MNO||5 seconds of invisibility and unlimited TriLance use
|-
|-
|Z-Spread||Spreader HIJ, IJK, or JKL||5 seconds of invisibility and unlimited Spreader use
|Z-Spread||[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]<br>Spreader HIJ, IJK, or JKL||5 seconds of invisibility and unlimited Spreader use
|-
|-
|O-Canon1||Cannon ABCDE||10 seconds of invisibility and unlimited Cannon use
|O-Canon1||[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]<br>Cannon ABCDE||10 seconds of invisibility and unlimited Cannon use
|-
|-
|O-Canon2||HiCannon FGHIJ||10 seconds of invisibility and unlimited HiCannon use
|O-Canon2||[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]+[[File:MMBN Chip HiCannon.png]]<br>HiCannon FGHIJ||10 seconds of invisibility and unlimited HiCannon use
|-
|-
|O-Canon3||M-Cannon KLMNO||10 seconds of invisibility and unlimited M-Cannon use
|O-Canon3||[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]+[[File:MMBN Chip M-Cannon.png]]<br>M-Cannon KLMNO||10 seconds of invisibility and unlimited M-Cannon use
|-
|-
|O-Raton1||Ratton1 ABCDE||10 seconds of invisibility and unlimited Ratton1 use
|O-Raton1||[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]+[[File:MMBN Chip Ratton1.png]]<br>Ratton1 ABCDE||10 seconds of invisibility and unlimited Ratton1 use
|-
|-
|O-Raton2||Ratton2 FGHIJ||10 seconds of invisibility and unlimited Ratton2 use
|O-Raton2||[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]<br>Ratton2 FGHIJ||10 seconds of invisibility and unlimited Ratton2 use
|-
|-
|O-Raton3||Ratton3 KLMNO||10 seconds of invisibility and unlimited Ratton3 use
|O-Raton3||[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]+[[File:MMBN Chip Ratton3.png]]<br>Ratton3 KLMNO||10 seconds of invisibility and unlimited Ratton3 use
|-
|-
|O-Arrow||TriArrow ABCDE||10 seconds of invisibility and unlimited TriArrow use
|O-Arrow||[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]+[[File:MMBN Chip TriArrow.png]]<br>TriArrow ABCDE||10 seconds of invisibility and unlimited TriArrow use
|-
|-
|O-Spear||TriSpear FGHIJ||10 seconds of invisibility and unlimited TriSpear use
|O-Spear||[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]+[[File:MMBN Chip TriSpear.png]]<br>TriSpear FGHIJ||10 seconds of invisibility and unlimited TriSpear use
|-
|-
|O-Lance||TriLance KLMNO||10 seconds of invisibility and unlimited TriLance use
|O-Lance||[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]<br>TriLance KLMNO||10 seconds of invisibility and unlimited TriLance use
|-
|-
|O-Spread||Spreader HIJKL||10 seconds of invisibility and unlimited Spreader use
|O-Spread||[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]<br>Spreader HIJKL||10 seconds of invisibility and unlimited Spreader use
|}
=== Beta/Sigma Advances ===
{|{{prettytable|notwide=1}}
!Program Advance!!Chips!!Description
|-
|-
|B-Bomb||LilBomb B<br/>CrosBomb B<br/>BigBomb B||2 uses of LilBomb, then 2 uses of CrosBomb, then 2 uses of BigBomb
|B-Bomb
|[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip BigBomb.png]]<br>LilBomb B<br/>CrosBomb B<br/>BigBomb B
|2 uses of LilBomb, then 2 uses of CrosBomb, <br>then 2 uses of BigBomb
|-
|-
|B-Quake||Quake1 Q<br/>Quake2 Q<br/>Quake3 Q||2 uses of Quake1, then 2 uses of Quake2, then 2 uses of Quake3
|B-Quake
|[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake3.png]]<br>Quake1 Q<br/>Quake2 Q<br/>Quake3 Q
|2 uses of Quake1, then 2 uses of Quake2, <br>then 2 uses of Quake3
|-
|-
|B-Sword||Sword S<br/>WideSwrd S<br/>LongSwrd S||2 uses of Sword, then 2 uses of WideSwrd, then 2 uses of LongSwrd
|B-Sword
|[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip LongSwrd.png]]<br>Sword S<br/>WideSwrd S<br/>LongSwrd S
|2 uses of Sword, then 2 uses of WideSwrd, <br>then 2 uses of LongSwrd
|-
|-
|B-Wave||ShokWave C<br/>SoniWave C<br/>DynaWave C||2 uses of ShokWave, then 2 uses of SoniWave, then 2 uses of DynaWave
|B-Wave
|[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip DynaWave.png]]<br>ShokWave C<br/>SoniWave C<br/>DynaWave C
|2 uses of ShokWave, then 2 uses of SoniWave, <br>then 2 uses of DynaWave
|-
|-
|S-Bomb||LilBomb B<br/>CrosBomb B<br/>BigBomb B<br/>+2 of any of these||3 uses of LilBomb, then 3 uses of CrosBomb, then 3 uses of BigBomb
|S-Bomb
|[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip BigBomb.png]]<br>LilBomb B<br/>CrosBomb B<br/>BigBomb B<br/>+2 of any of these
|3 uses of LilBomb, then 3 uses of CrosBomb, <br>then 3 uses of BigBomb
|-
|-
|S-Quake||Quake1 Q<br/>Quake2 Q<br/>Quake3 Q<br/>+2 of any of these||3 uses of Quake1, then 3 uses of Quake2, then 3 uses of Quake3
|S-Quake
|[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake3.png]]<br>Quake1 Q<br/>Quake2 Q<br/>Quake3 Q<br/>+2 of any of these
|3 uses of Quake1, then 3 uses of Quake2, <br>then 3 uses of Quake3
|-
|-
|S-Sword||Sword S<br/>WideSwrd S<br/>LongSwrd S<br/>+2 of any of these||3 uses of Sword, then 3 uses of WideSwrd, then 3 uses of LongSwrd
|S-Sword
|[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip Sword.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip LongSwrd.png]]<br>Sword S<br/>WideSwrd S<br/>LongSwrd S<br/>+2 of any of these
|3 uses of Sword, then 3 uses of WideSwrd, <br>then 3 uses of LongSwrd
|-
|-
|S-Wave||ShokWave C<br/>SoniWave C<br/>DynaWave C<br/>+2 of any of these||3 uses of ShokWave, then 3 uses of SoniWave, then 3 uses of DynaWave
|S-Wave
|[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip DynaWave.png]]<br>ShokWave C<br/>SoniWave C<br/>DynaWave C<br/>+2 of any of these
|3 uses of ShokWave, then 3 uses of SoniWave, <br>then 3 uses of DynaWave
|}
 
=== Special Program Advances ===
{|class="wikitable sortable"
!Program Advance!!Chips!!Description
|-
|-
|BgStrait||GutsPnch B<br/>IcePunch B<br/>Dash B||Punch across one row for 250 damage
|BgStrait
|[[File:MMBN Chip GutsPnch.png]]+[[File:MMBN Chip IcePunch.png]]+[[File:MMBN Chip Dash.png]]<br>GutsPnch B*<br/>IcePunch B**<br/>Dash B*
|Deals 250 damages on one row.
|-
|-
|BloodSuk||Drain1 A<br/>Drain2 A<br/>Drain3 A<br/>Wave A||Throw a needle across each row draining 200 HP
|GtsShoot
|[[File:MMBN Chip MetGuard.png]]+[[File:MMBN Chip Dash.png]]+[[File:MMBN Chip GutsMan3.png]]<br>MetGuard G*<br/>Dash G*<br/>GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
|Deals 500 damages to one enemy.
|-
|-
|HvyStamp||Gaia1 C<br/>Gaia2 C<br/>Gaia3 C<br/>Quake3 C||Stamp closest enemy for 400 damage
|LifeSavr
|[[File:MMBN Chip Barrier.png]]+[[File:MMBN Chip AquaAura.png]]+[[File:MMBN Chip Roll2.png]]<br>Barrier R**<br/>AquaAura R**<br/>Roll R***, Roll2 R****, or Roll3 R*****
|Restores full HP and gives 30 seconds of invisibility.
|-
|-
|PwrCanon||Shotgun K<br/>CrossGun K<br/>Spreader K<br/>M-Cannon K||Deals 200 damage on a 3x3 grid around enemy
|Storm
|[[File:MMBN Chip Typhoon.png]]+[[File:MMBN Chip Huricane.png]]+[[File:MMBN Chip Cyclone.png]]+[[File:MMBN Chip Repair.png]]<br>Typhoon G*<br/>Huricane G**<br/>Cyclone G***<br/>Repair G*
|Deals 200 damages to all panels.
|-
|-
|Storm||Typhoon G<br/>Huricane G<br/>Cyclone G<br/>Repair G||Deals 200 damage to all panels
|PwrCanon
|[[File:MMBN Chip Shotgun.png]]+[[File:MMBN Chip CrossGun.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip M-Cannon.png]]<br>Shotgun K*<br/>CrossGun K*<br/>Spreader K*<br/>M-Cannon K***
|Deals 200 damages on a 3x3 area
|-
|-
|2xHero||FtrSword B<br/>KngtSwrd B<br/>HeroSwrd B<br/>ProtoMan B, ProtoMn2 B, or ProtoMn3 B||MegaMan and ProtoMan team up to deal 400 damage to all panels
|BloodSuk
|[[File:MMBN Chip Drain1.png]]+[[File:MMBN Chip Drain2.png]]+[[File:MMBN Chip Drain3.png]]+[[File:MMBN Chip Wave.png]]<br>Drain1 A**<br/>Drain2 A**<br/>Drain3 A***<br/>Wave A***
|Deals 200 damages on three rows and restores up to 600 HP.
|-
|-
|GtsShoot||MetGuard G<br/>Dash G<br/>GutsMan G, GutsMan2 G or GutsMan3 G||GutsMan throws MegaMan across one row dealing 500 damage to the first enemy hit
|HvyStamp
|[[File:MMBN Chip Gaia1.png]]+[[File:MMBN Chip Gaia2.png]]+[[File:MMBN Chip Gaia3.png]]+[[File:MMBN Chip Quake3.png]]<br>Gaia1 C***<br/>Gaia2 C****<br/>Gaia3 C*****<br/>Quake3 C***
|Deals 400 damages on strongest enemy.
|-
|-
|LifeSavr||Barrier R<br/>AquaAura R<br/>Roll R, Roll2 R, or Roll3 R||30 seconds of invisibility and full health
|2xHero
|[[File:MMBN Chip FtrSword.png]]+[[File:MMBN Chip KngtSwrd.png]]+[[File:MMBN Chip HeroSwrd.png]]+[[File:MMBN Chip ProtoMn3.png]]<br>FtrSword B***<br/>KngtSwrd B****<br/>HeroSwrd B*****<br/>ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
|Deals 400 damages to all panels.
|}
|}


Line 96: Line 138:
| '''Z-Canon1 CDE''' <br> or Z-Raton1 <br> or Z-Arrow
| '''Z-Canon1 CDE''' <br> or Z-Raton1 <br> or Z-Arrow
|align="center"| 098
|align="center"| 098
| [[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+[[File:MMBN Chip Cannon.png]]+<br>+[[File:MMBN Chip Gaia3.png]]+[[File:MMBN Chip Thunder3.png]]+[[File:MMBN Chip ElecMan3.png]]<br>03x Cannon C*<br>03x Cannon D*<br>03x Cannon E*<br>08x Gaia3 C*****<br>08x Thunder3 D*** [Elec]<br>05x '''Elecman3''' E***** [Elec]
| 03x Cannon C*<br>03x Cannon D*<br>03x Cannon E*<br>08x Gaia3 C*****<br>08x Thunder3 D*** [Elec]<br>05x '''Elecman3''' E***** [Elec]
| ...
| ...
|-
|-
| '''Z-Raton2 FGH''' <br> or Z-Canon2 <br> or Z-Spear
| '''Z-Raton2 FGH''' <br> or Z-Canon2 <br> or Z-Spear
|align="center"| 083
|align="center"| 083
| [[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+[[File:MMBN Chip Ratton2.png]]+<br>+[[File:MMBN Chip FireMan3.png]]+[[File:MMBN Chip Heater.png]]+[[File:MMBN Chip Cyclone.png]]<br>03x Ratton2 F**<br>03x Ratton2 G**<br>03x Ratton2 H**<br>05x '''Fireman3''' F***** [Fire]<br>08x Heater G** [Fire]<br>08x Cyclone H***
| 03x Ratton2 F**<br>03x Ratton2 G**<br>03x Ratton2 H**<br>05x '''Fireman3''' F***** [Fire]<br>08x Heater G** [Fire]<br>08x Cyclone H***
| ...
| ...
|-
|-
| '''Z-Spread HIJ'''
| '''Z-Spread HIJ'''
|align="center"| 099
|align="center"| 099
| [[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip Spreader.png]]+<br>+[[File:MMBN Chip BigWave.png]]+[[File:MMBN Chip IceMan3.png]]+[[File:MMBN Chip RedWave.png]]<br>03x Spreader H**<br>03x Spreader I**<br>03x Spreader J**<br>08x BigWave H**** [Aqua]<br>05x '''Iceman3''' I***** [Aqua]<br>08x RedWave J*** [Fire]
| 03x Spreader H**<br>03x Spreader I**<br>03x Spreader J**<br>08x BigWave H**** [Aqua]<br>05x '''Iceman3''' I***** [Aqua]<br>08x RedWave J*** [Fire]
| ...
| ...
|-
|-
| '''Z-Lance LMN/MNO''' <br> or Z-Canon1 <br> or Z-Raton3
| '''Z-Lance LMN/MNO''' <br> or Z-Canon1 <br> or Z-Raton3
|align="center"| 093
|align="center"| 093
| [[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+[[File:MMBN Chip TriLance.png]]+<br>+[[File:MMBN Chip IceCube.png]]+[[File:MMBN Chip IcePunch.png]]+[[File:MMBN Chip NumbrMn3.png]]<br>03x TriLance L/O****<br>03x TriLance M****<br>03x TriLance N****<br>08x IceCube M** [Aqua]<br>08x IcePunch M** [Aqua]<br>05x '''Numbrmn3''' N*****
| 03x TriLance L/O****<br>03x TriLance M****<br>03x TriLance N****<br>08x IceCube M** [Aqua]<br>08x IcePunch M** [Aqua]<br>05x '''Numbrmn3''' N*****
| ...
| ...
|-
|-
| '''B-Sword / S-Sword'''
| '''B-Sword / S-Sword'''
|align="center"| 073
|align="center"| 073
| [[File:MMBN Chip Sword.png]]+[[File:MMBN Chip WideSwrd.png]]+[[File:MMBN Chip LongSwrd.png]]+... [[File:MMBN Chip Steal.png]]+[[File:MMBN Chip StoneMn3.png]]<br>03x Sword S*<br>07x WideSwrd S*<br>07x LongSwrd S**<br>08x Steal S***<br>05x '''Stonemn3''' S*****
| 03x Sword S*<br>07x WideSwrd S*<br>07x LongSwrd S**<br>08x Steal S***<br>05x '''Stonemn3''' S*****
| '''Earliest: stage 3, after mission'''<br>Sword S: starting folder<br>WideSwrd S: starting folder<br>LongSwrd S: (Stage 3) Internet Area 2<br>Steal S: starting folder<br>Stonemn3 S: (intermission 3) Internet Area 3
| '''Earliest: stage 3, after mission'''<br>Sword S: starting folder<br>WideSwrd S: starting folder<br>LongSwrd S: (Stage 3) Internet Area 2<br>Steal S: starting folder<br>Stonemn3 S: (intermission 3) Internet Area 3
|-
|-
| '''B-Quake / S-Quake'''
| '''B-Quake / S-Quake'''
|align="center"| 060
|align="center"| 060
| [[File:MMBN Chip Quake1.png]]+[[File:MMBN Chip Quake2.png]]+[[File:MMBN Chip Quake3.png]]<br>10x Quake1 Q*<br>10x Quake2 Q**<br>10x Quake3 Q***
| 10x Quake1 Q*<br>10x Quake2 Q**<br>10x Quake3 Q***
| ...
| ...
|-
|-
| '''B-Wave / S-Wave'''
| '''B-Wave / S-Wave'''
|align="center"| 076
|align="center"| 076
| [[File:MMBN Chip ShokWave.png]]+[[File:MMBN Chip SoniWave.png]]+[[File:MMBN Chip DynaWave.png]]+... [[File:MMBN Chip ColorMn3.png]]<br>08x ShokWave C*<br>08x SoniWave C**<br>09x DynaWave C***<br>05x '''Colormn3''' C*****
| 08x ShokWave C*<br>08x SoniWave C**<br>09x DynaWave C***<br>05x '''Colormn3''' C*****
| ...
| ...
|-
|-
| '''B-Bomb / S-Bomb '''
| '''B-Bomb / S-Bomb '''
|align="center"| 085
|align="center"| 085
| [[File:MMBN Chip LilBomb.png]]+[[File:MMBN Chip CrosBomb.png]]+[[File:MMBN Chip BigBomb.png]]+... [[File:MMBN Chip BombMan3.png]]<br>08x LilBomb B*<br>08x CrosBomb B**<br>09x BigBomb B****<br>05x '''Bombman3''' B***** [Fire]
| 08x LilBomb B*<br>08x CrosBomb B**<br>09x BigBomb B****<br>05x '''Bombman3''' B***** [Fire]
| ...
| ...
|-
|-
| '''BgStrait'''
| '''BgStrait'''
|align="center"| 040
|align="center"| 040
| [[File:MMBN Chip GutsPnch.png]]+[[File:MMBN Chip IcePunch.png]]+[[File:MMBN Chip Dash.png]]<br>10x GutsPnch B*<br>10x IcePunch B** [Aqua]<br>10x Dash B*
| 10x GutsPnch B*<br>10x IcePunch B** [Aqua]<br>10x Dash B*
| ...
| ...
|-
|-
| '''Storm'''
| '''Storm'''
|align="center"| 060
|align="center"| 060
| [[File:MMBN Chip Typhoon.png]]+[[File:MMBN Chip Huricane.png]]+[[File:MMBN Chip Cyclone.png]]+[[File:MMBN Chip Repair.png]]<br>05x Typhoon G*<br>10x Huricane G**<br>10x Cyclone G***<br>05x Repair G*
| 05x Typhoon G*<br>10x Huricane G**<br>10x Cyclone G***<br>05x Repair G*
| ...
| ...
|-
|-
| '''PwrCanon'''
| '''PwrCanon'''
|align="center"| 060
|align="center"| 060
| [[File:MMBN Chip Shotgun.png]]+[[File:MMBN Chip CrossGun.png]]+[[File:MMBN Chip Spreader.png]]+[[File:MMBN Chip M-Cannon.png]]<br>05x Shotgun K*<br>05x CrossGun K*<br>10x Spreader K**<br>10x M-Cannon K***
| 05x Shotgun K*<br>05x CrossGun K*<br>10x Spreader K**<br>10x M-Cannon K***
| ...
| ...
|-
|-
| '''GtsShoot'''
| '''GtsShoot'''
|align="center"| 077
|align="center"| 077
| [[File:MMBN Chip MetGuard.png]]+[[File:MMBN Chip Dash.png]]+[[File:MMBN Chip GutsMan3.png]]+... [[File:MMBN Chip KngtSwrd.png]]<br>08x MetGuard G*<br>08x Dash G*<br>05x '''Gutsman3''' G*****<br>09x KngtSwrd G****
| 08x MetGuard G*<br>08x Dash G*<br>05x '''Gutsman3''' G*****<br>09x KngtSwrd G****
| ...
| ...
|-
|-
| '''LifeSavr'''
| '''LifeSavr'''
|align="center"| 079
|align="center"| 079
| [[File:MMBN Chip Barrier.png]]+[[File:MMBN Chip AquaAura.png]]+[[File:MMBN Chip Roll2.png]]+... [[File:MMBN Chip DynaWave.png]]<br>08x Barrier R**<br>08x AquaAura R** [Aqua]<br>05x '''Roll2''' R****<br>09x DynaWave R***
| 08x Barrier R**<br>08x AquaAura R** [Aqua]<br>05x '''Roll2''' R****<br>09x DynaWave R***
| ...
| ...
|-
|-
| '''BloodSuk'''
| '''BloodSuk'''
|align="center"| 080
|align="center"| 080
| [[File:MMBN Chip Drain1.png]]+[[File:MMBN Chip Drain2.png]]+[[File:MMBN Chip Drain3.png]]+[[File:MMBN Chip Wave.png]]<br>05x Drain1 A**<br>05x Drain2 A**<br>10x Drain3 A***<br>10x Wave A*** [Aqua]
| 05x Drain1 A**<br>05x Drain2 A**<br>10x Drain3 A***<br>10x Wave A*** [Aqua]
| ...
| ...
|-
|-
| '''HvyStamp'''
| '''HvyStamp'''
|align="center"| 120
|align="center"| 120
| [[File:MMBN Chip Gaia1.png]]+[[File:MMBN Chip Gaia2.png]]+[[File:MMBN Chip Gaia3.png]]+[[File:MMBN Chip Quake3.png]]<br>05x Gaia1 C***<br>10x Gaia2 C****<br>10x Gaia3 C*****<br>05x Quake3 C***
| 05x Gaia1 C***<br>10x Gaia2 C****<br>10x Gaia3 C*****<br>05x Quake3 C***
| '''Earliest: Stage 3, after mission'''<br>Gaia1 C: (intermission 3) Deep Internet area 9<br>Gaia2 C: (intermission 3) Deep Internet area 12<br>Gaia3 C: (intermission 3) Deep Internet area 16<br>Quake3 C: (intermission 3) Internet area 16 Mystery Data
| '''Earliest: Stage 3, after mission'''<br>Gaia1 C: (intermission 3) Deep Internet area 9<br>Gaia2 C: (intermission 3) Deep Internet area 12<br>Gaia3 C: (intermission 3) Deep Internet area 16<br>Quake3 C: (intermission 3) Internet area 16 Mystery Data
|-
|-
| '''2xHero'''
| '''2xHero'''
|align="center"| 130
|align="center"| 130
| [[File:MMBN Chip FtrSword.png]]+[[File:MMBN Chip KngtSwrd.png]]+[[File:MMBN Chip HeroSwrd.png]]+[[File:MMBN Chip ProtoMn3.png]]<br>05x FtrSword B***<br>10x KngtSwrd B****<br>10x HeroSwrd B*****<br>05x '''Protomn3''' B*****
| 05x FtrSword B***<br>10x KngtSwrd B****<br>10x HeroSwrd B*****<br>05x '''Protomn3''' B*****
| '''Earliest: Stage 8'''<br>FtrSword B: (stage 3)<br>KngtSwrd B: (intermission 3)<br>HeroSwrd B: (stage 8)<br>Protomn3 B: (stage 6/7?)
| '''Earliest: Stage 8'''<br>FtrSword B: (stage 3)<br>KngtSwrd B: (intermission 3)<br>HeroSwrd B: (stage 8)<br>Protomn3 B: (stage 6/7?)
|}
|}


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Revision as of 16:21, 2 June 2012

Zeta/Omega Advances

Program Advance Chips Description
Z-Canon1 ++
Cannon ABC, BCD, or CDE
5 seconds of invisibility and unlimited Cannon use
Z-Canon2 ++
HiCannon FGH, GHI, or HIJ
5 seconds of invisibility and unlimited HiCannon use
Z-Canon3 ++
M-Cannon KLM, LMN, or MNO
5 seconds of invisibility and unlimited M-Cannon use
Z-Raton1 ++
Ratton1 ABC, BCD, or CDE
5 seconds of invisibility and unlimited Ratton1 use
Z-Raton2 ++
Ratton2 FGH, GHI, or HIJ
5 seconds of invisibility and unlimited Ratton2 use
Z-Raton3 ++
Ratton3 KLM, LMN, or MNO
5 seconds of invisibility and unlimited Ratton3 use
Z-Arrow ++
TriArrow ABC, BCD, or CDE
5 seconds of invisibility and unlimited TriArrow use
Z-Spear ++
TriSpear FGH, GHI, or HIJ
5 seconds of invisibility and unlimited TriSpear use
Z-Lance ++
TriLance KLM, LMN, or MNO
5 seconds of invisibility and unlimited TriLance use
Z-Spread ++
Spreader HIJ, IJK, or JKL
5 seconds of invisibility and unlimited Spreader use
O-Canon1 ++++
Cannon ABCDE
10 seconds of invisibility and unlimited Cannon use
O-Canon2 ++++
HiCannon FGHIJ
10 seconds of invisibility and unlimited HiCannon use
O-Canon3 ++++
M-Cannon KLMNO
10 seconds of invisibility and unlimited M-Cannon use
O-Raton1 ++++
Ratton1 ABCDE
10 seconds of invisibility and unlimited Ratton1 use
O-Raton2 ++++
Ratton2 FGHIJ
10 seconds of invisibility and unlimited Ratton2 use
O-Raton3 ++++
Ratton3 KLMNO
10 seconds of invisibility and unlimited Ratton3 use
O-Arrow ++++
TriArrow ABCDE
10 seconds of invisibility and unlimited TriArrow use
O-Spear ++++
TriSpear FGHIJ
10 seconds of invisibility and unlimited TriSpear use
O-Lance ++++
TriLance KLMNO
10 seconds of invisibility and unlimited TriLance use
O-Spread ++++
Spreader HIJKL
10 seconds of invisibility and unlimited Spreader use

Beta/Sigma Advances

Program Advance Chips Description
B-Bomb ++
LilBomb B
CrosBomb B
BigBomb B
2 uses of LilBomb, then 2 uses of CrosBomb,
then 2 uses of BigBomb
B-Quake ++
Quake1 Q
Quake2 Q
Quake3 Q
2 uses of Quake1, then 2 uses of Quake2,
then 2 uses of Quake3
B-Sword ++
Sword S
WideSwrd S
LongSwrd S
2 uses of Sword, then 2 uses of WideSwrd,
then 2 uses of LongSwrd
B-Wave ++
ShokWave C
SoniWave C
DynaWave C
2 uses of ShokWave, then 2 uses of SoniWave,
then 2 uses of DynaWave
S-Bomb ++++
LilBomb B
CrosBomb B
BigBomb B
+2 of any of these
3 uses of LilBomb, then 3 uses of CrosBomb,
then 3 uses of BigBomb
S-Quake ++++
Quake1 Q
Quake2 Q
Quake3 Q
+2 of any of these
3 uses of Quake1, then 3 uses of Quake2,
then 3 uses of Quake3
S-Sword ++++
Sword S
WideSwrd S
LongSwrd S
+2 of any of these
3 uses of Sword, then 3 uses of WideSwrd,
then 3 uses of LongSwrd
S-Wave ++++
ShokWave C
SoniWave C
DynaWave C
+2 of any of these
3 uses of ShokWave, then 3 uses of SoniWave,
then 3 uses of DynaWave

Special Program Advances

Program Advance Chips Description
BgStrait ++
GutsPnch B*
IcePunch B**
Dash B*
Deals 250 damages on one row.
GtsShoot ++
MetGuard G*
Dash G*
GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
Deals 500 damages to one enemy.
LifeSavr ++
Barrier R**
AquaAura R**
Roll R***, Roll2 R****, or Roll3 R*****
Restores full HP and gives 30 seconds of invisibility.
Storm +++
Typhoon G*
Huricane G**
Cyclone G***
Repair G*
Deals 200 damages to all panels.
PwrCanon +++
Shotgun K*
CrossGun K*
Spreader K*
M-Cannon K***
Deals 200 damages on a 3x3 area
BloodSuk +++
Drain1 A**
Drain2 A**
Drain3 A***
Wave A***
Deals 200 damages on three rows and restores up to 600 HP.
HvyStamp +++
Gaia1 C***
Gaia2 C****
Gaia3 C*****
Quake3 C***
Deals 400 damages on strongest enemy.
2xHero +++
FtrSword B***
KngtSwrd B****
HeroSwrd B*****
ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
Deals 400 damages to all panels.

Suggested Folders

In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.

Some chips are available in one copy only in the video game, therefore it would be necessary to link two GameBoys-Advance and exchange chips to gather more of the same type.

The quickest folders are those with one chip code only.

Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code are suggested for completion, including a NetNavi where possible.

Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.

Program Advance _ Val. _ Chips Chip locations
Z-Canon1 CDE
or Z-Raton1
or Z-Arrow
098 03x Cannon C*
03x Cannon D*
03x Cannon E*
08x Gaia3 C*****
08x Thunder3 D*** [Elec]
05x Elecman3 E***** [Elec]
...
Z-Raton2 FGH
or Z-Canon2
or Z-Spear
083 03x Ratton2 F**
03x Ratton2 G**
03x Ratton2 H**
05x Fireman3 F***** [Fire]
08x Heater G** [Fire]
08x Cyclone H***
...
Z-Spread HIJ 099 03x Spreader H**
03x Spreader I**
03x Spreader J**
08x BigWave H**** [Aqua]
05x Iceman3 I***** [Aqua]
08x RedWave J*** [Fire]
...
Z-Lance LMN/MNO
or Z-Canon1
or Z-Raton3
093 03x TriLance L/O****
03x TriLance M****
03x TriLance N****
08x IceCube M** [Aqua]
08x IcePunch M** [Aqua]
05x Numbrmn3 N*****
...
B-Sword / S-Sword 073 03x Sword S*
07x WideSwrd S*
07x LongSwrd S**
08x Steal S***
05x Stonemn3 S*****
Earliest: stage 3, after mission
Sword S: starting folder
WideSwrd S: starting folder
LongSwrd S: (Stage 3) Internet Area 2
Steal S: starting folder
Stonemn3 S: (intermission 3) Internet Area 3
B-Quake / S-Quake 060 10x Quake1 Q*
10x Quake2 Q**
10x Quake3 Q***
...
B-Wave / S-Wave 076 08x ShokWave C*
08x SoniWave C**
09x DynaWave C***
05x Colormn3 C*****
...
B-Bomb / S-Bomb 085 08x LilBomb B*
08x CrosBomb B**
09x BigBomb B****
05x Bombman3 B***** [Fire]
...
BgStrait 040 10x GutsPnch B*
10x IcePunch B** [Aqua]
10x Dash B*
...
Storm 060 05x Typhoon G*
10x Huricane G**
10x Cyclone G***
05x Repair G*
...
PwrCanon 060 05x Shotgun K*
05x CrossGun K*
10x Spreader K**
10x M-Cannon K***
...
GtsShoot 077 08x MetGuard G*
08x Dash G*
05x Gutsman3 G*****
09x KngtSwrd G****
...
LifeSavr 079 08x Barrier R**
08x AquaAura R** [Aqua]
05x Roll2 R****
09x DynaWave R***
...
BloodSuk 080 05x Drain1 A**
05x Drain2 A**
10x Drain3 A***
10x Wave A*** [Aqua]
...
HvyStamp 120 05x Gaia1 C***
10x Gaia2 C****
10x Gaia3 C*****
05x Quake3 C***
Earliest: Stage 3, after mission
Gaia1 C: (intermission 3) Deep Internet area 9
Gaia2 C: (intermission 3) Deep Internet area 12
Gaia3 C: (intermission 3) Deep Internet area 16
Quake3 C: (intermission 3) Internet area 16 Mystery Data
2xHero 130 05x FtrSword B***
10x KngtSwrd B****
10x HeroSwrd B*****
05x Protomn3 B*****
Earliest: Stage 8
FtrSword B: (stage 3)
KngtSwrd B: (intermission 3)
HeroSwrd B: (stage 8)
Protomn3 B: (stage 6/7?)