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Revision as of 22:50, 25 December 2007 by Ledviper (talk | contribs) (New page: In the world of Exteel, you are able to incorporate and upgrade many attributes to your mech as you gain levels and ranks. You gain 3 "Pilot Points" per level. Each stat costs 2 Pilot Poin...)
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In the world of Exteel, you are able to incorporate and upgrade many attributes to your mech as you gain levels and ranks. You gain 3 "Pilot Points" per level. Each stat costs 2 Pilot Points to increase and has a maximum level of 30, aside from the Marksmanship stat.

Health Points (HP)

Increases your HP by 10 points per level. Increasing this stat helps you live longer in game, enabling you to survive longer in hostile conditions.

Energy Points (EN)

Increases your EN by 10 points per level. Increasing this stat enables you to use any action that requires EN more frequently such as boosting and changing weapons.

Skill Points (SP)

Increases your SP by 10 points per level. Increasing this skill enables you to execute skills that you have added to your mech more frequently within the game.

Speed

Increases your Base Speed by 1 point per level. Increasing this stat increases your move speed as well as your boosting speed.

Scanning Range

Increases your Scan Range by 12 points per level. Increasing this stat increases the range of your radar, enabling your mech to be able to detect enemies and allies farther away.

Marksmanship

Increases your Marksmanship by 5 points per level. The maximum level for this stat is 5. Each level costs 3 times the level Pilot Points (i.e. Level 5 costs 15 Pilot Points to obtain, meaning it costs 45 Pilot Points to master this stat.)