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There are many valuable items available in the shops of Alefgard, and others that can be found hidden in dungeons or Treasure Chests. Some items have magical properties, but they can be used only once, unlike spells. In many towns you will find weapons and armor to strengthen you.

Wanted: One used Sword. Once you have purchased an item you may keep it and use it, or you may sell it back to a shopkeeper. Keep in mind, however, that if you sell an item, you will receive only a portion of what you paid for it new.

Offense & Defense

Weapons

Name Offense Cost Description
Bamboo Pole +2 10G Inexpensive but not very effective in battle. Save your gold for the Club.
Club +4 60G A good first weapon. You can buy it in Brecconary at the start of the game.
Copper Sword +10 180G By the time you have enough gold for the sword, you'll need its extra power.
Hand Axe +15 560G An excellent weapon for a reasonable price.
Broad Sword +20 1500G Forged of hardened steel, this sword demands respect.
Flame Sword +28 9800G Few can withstand this fearsome weapon when wielded by an experienced warrior.
Erdrick's Sword +40 Priceless The sword of your great ancestor has tremendous power!

Armor

Name Defense Cost Description
Clothes +2 20G Clothes will keep you warm, but not much else.
Leather Armor +4 40G This armor gives better protection than Clothes.
Chain Mail +10 300G A strong but lightweight shirt of chain mail.
Half Plate +16 1000G Strong metal plates will fend off many blows.
Full Plate +24 3000G Heavier than the Half Plate, this armor is far more durable.
Magic Armor +24 7700G An enchanted suit to ward off attacks by the enemies you are sure to meet.
Erdrick's Armor +28 Priceless You can't buy this ancient armor. You must find it. But the reward is well worth the effort - it restores a lost hit point for every step you take.

Shields

Name Defense Cost Description
Leather Shield +4 90G Inexpensive, it is still a good buy early on in the game.
Iron Shield/Large Shield +10 800G This shield will serve you well during most of your quest.
Silver Shield +25 14800G Worth a King's ransom, the Silver Shield is worth every piece of gold.

Items

Purchasable Items

Name Cost Description
Herb 24G The Medicinal Herb restores 20 to 35 of your Hit Points.
Wings 70G The Wings of the Wyvern, thrown up into the air, will transport you home.
Torch 8G Carry several to illuminate caves once you begin to travel.
Dragon's Scale 20G The wearer of this scale receives an extra measure of protection (+2 defense).
Fairy Water 38G A vial of the magical water keeps enemies at bay for a short time while you travel.
Key 53G
85G
98G
Locked doors can be opened only with these magic keys.

Special Items

Name Description
Ball of Light A powerful relic from an earlier time when the world was bright.
Erdrick's Tablet Hidden for ages, the tablet holds Erdrick's words of advice.
Fairies' Flute The music of this instrument can cast certain evil beings (The Golem) into sleep.
Silver Harp A dangerous item to obtain, but you must in order to complete the quest. Summons an enemy when used.
Staff of Rain The magic of this item is not at first clear. Listen to clues to understand.
Stone of Sunlight When paired with the Staff of Rain a potent magic is unleashed.
Gwaelin's Love You must have some direction to your quest. Gwaelin's love is your compass.
Erdrick's Token The warrior who discovers this object thereby proves his heritage.
Rainbow Drop He who carries the Rainbow Drop may reach an island without a ship.

Cursed Items

Name Sell Price Description
Cursed Belt 180G Not all treasure is good. This belt will squeeze you like a vice. Do not pick it up!
Death Necklace 1200G Buried and difficult to find, the evil necklace is a prize you don't want.

Other Items

Name Sell Price Description
Fighter's Ring 15G Slip on the ring and it will increase your fighting ability (chance for critical strikes: +2 Attack).