Advance Wars/Units: Difference between revisions

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and another 3 pics wasted
(and another 3 pics wasted)
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==Ground==
==Ground==
===Infantry===
===Infantry===
Most basic unit in the game. Weak against everything but other infantry, yet essential because they can capture buildings.
[[File:AW unit Infantry.png]]Most basic unit in the game. Weak against everything but other infantry, yet essential because they can capture buildings.


===Mech===
===Mech===
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===Anti Air Vehicle===
===Anti Air Vehicle===
Effective in taking taking down air units and infantry, but weak against tanks.
[[File:AW unit Anti-Air.png]]Effective in taking taking down air units and infantry, but weak against tanks.


===Artillery===
===Artillery===
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==Sea==
==Sea==
===Lander===
===Lander===
A sea unit transporter, able to transport infantry or any other ground unit two at a time. Cannot attack, so keep it well protected.
A sea unit transporter, able to transport infantry or any other ground unit two at a time. Cannot attack, so keep it well protected.
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===Battleship===
===Battleship===
Ranged unit that can shoot the farthest out of all units in the game. Can attack sea and ground units, but bad against submarines.  
[[File:AW unit Battleship.png]]Ranged unit that can shoot the farthest out of all units in the game. Can attack sea and ground units, but bad against submarines.  


==Air==
==Air==
===Transport Copter===
===Transport Copter===
Transport Copters, AKA T Copters, are an aerial version of APCs. Due to their aerial abilities they are very useful for transporting and rescuing Infantry units. They are however, very vulnerable to aerial attacks. They cannot, however, supply adjacent allied units with ammunition and fuel.
Transport Copters, AKA T Copters, are an aerial version of APCs. Due to their aerial abilities they are very useful for transporting and rescuing Infantry units. They are however, very vulnerable to aerial attacks. They cannot, however, supply adjacent allied units with ammunition and fuel.
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