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< Battlestar Galactica: Deadlock
Revision as of 09:08, 25 February 2020 by Arrow (talk | contribs) (Added information on Nemesis.)
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Cylon vessels are generally lighter with fewer hard-hitting ships. Relying more on finesse, hacking, and subterfuge, Cylons can nonetheless be powerful if used properly.

Munitions Reload Times

The reload times for munitions include the turn the weapon is fired. For example, if a munitions slot has a four turn reload:

  • Turn 1: Missiles fired
  • Turn 2-4: Missiles reloading
  • Turn 5: Missile ready to fire.

Base Game

Nemesis Class

Nemesis Class Corvette
Strategic
Fleet Points450
Navigation
Speed200 m/s
Turn Rate96°/turn
Size Class2
Tech Bay/Armoury
Marine Strength88
DRADIS Range5.4 km
Firewall Regen4.7/sec

Campaign: The Cylon Nemesis corvette is a fragile vessel equipped only with a single gun and extremely light armour. Its small size and fast speed make it a tough target for battlestar artillery. Use guided missiles and other escorts to attack the Nemesis. Try to destroy the Nemesis before other vessels in the enemy fleet; two or three Nemeses working in tandem will quickly disable your firewalls and dealing subsystem damage.

Multiplayer: The Nemesis is the ultimate scout craft. It is both faster and more manoeuvrable than the Colonial Manticore. With maximum power to its tech bay, the Nemesis has over 10 km worth of DRADIS range. It can identify targets as early as the second turn, and is almost always worth bringing. Once the enemy has been scouted, keep your Nemesis away from the main fight and have it contribute via torpedo attacks and long distance hacks.

Official Description: Nemesis tech corvettes are the spearhead of the Cylon electronic warfare strategy. Coupled with long-range missile capabilities and high maneuvrability, these light ships are perfect for hit and run tactics that can hamstring larger capitals.

Engineering
HullDamage Reduction
4515
FrontLeftRightRearTopBottom
Fire Ctrl30Arm.20Arm.20Nav.20Tech Bay20Engr.15
Fire Control
Munitions Slots: 180% salvo size4 turns turn reload
Light Turret x1Forward, arcs up/down

Talon Class

Strategic
Build CostXXXX (XXXX rushed)
Build TimeXXXX turns
FTL CooldownXXXX turns
Navigation
SpeedXXXX m/s
Tech Bay/Armoury
DRADIS RangeXXXX km
Firewall RegenXXXX/
Engineering
HullDamage Reduction
FrontLeftRightRearTopBottom

Revenant Class

Strategic
Build CostXXXX (XXXX rushed)
Build TimeXXXX turns
FTL CooldownXXXX turns
Navigation
SpeedXXXX m/s
Tech Bay/Armoury
DRADIS RangeXXXX km
Firewall RegenXXXX/
Engineering
HullDamage Reduction
FrontLeftRightRearTopBottom

Arachne Class

Strategic
Build CostXXXX (XXXX rushed)
Build TimeXXXX turns
FTL CooldownXXXX turns
Navigation
SpeedXXXX m/s
Tech Bay/Armoury
DRADIS RangeXXXX km
Firewall RegenXXXX/
Engineering
HullDamage Reduction
FrontLeftRightRearTopBottom

Cerberus Class

Strategic
Build CostXXXX (XXXX rushed)
Build TimeXXXX turns
FTL CooldownXXXX turns
Navigation
SpeedXXXX m/s
Tech Bay/Armoury
DRADIS RangeXXXX km
Firewall RegenXXXX/
Engineering
HullDamage Reduction
FrontLeftRightRearTopBottom

Basestar

Strategic
Build CostXXXX (XXXX rushed)
Build TimeXXXX turns
FTL CooldownXXXX turns
Navigation
SpeedXXXX m/s
Tech Bay/Armoury
DRADIS RangeXXXX km
Firewall RegenXXXX/
Engineering
HullDamage Reduction
FrontLeftRightRearTopBottom

Reinforcement DLC

Phobos Class

Cerastes Class

Broken Alliance DLC

Hydra Class

Argos Class

Sin & Sacrifice DLC

Gorgon Class

Resurrection DLC

Cratus Class