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|genre=Isometric [[shooter]] | |genre=Isometric [[shooter]] | ||
|systems=[[Arcade]] | |systems=[[Arcade]] | ||
|released={{ | |released={{jp|1987}} | ||
|players=1-2 | |players=1-2 | ||
}} | }} | ||
{{game disambig||the unrelated [[Commodore 64]] game|[[Blazer (Commodore 64)]]}} | |||
'''Blazer''' is a [[shooter]] arcade game that uses an isometric perspective. It was released by [[Namco]] in [[1987]] only in Japan, runs on Namco System 1 hardware, and is the first 16-bit game to use such a perspective. It was also the first game from Namco to feature a "legal notice" saying that the game was for use in Japan only. | '''Blazer''' is a [[shooter]] arcade game that uses an isometric perspective. It was released by [[Namco]] in [[1987]] only in Japan, runs on Namco System 1 hardware, and is the first 16-bit game to use such a perspective. It was also the first game from Namco to feature a "legal notice" saying that the game was for use in Japan only. | ||
Revision as of 09:14, 22 June 2008
- For the unrelated Commodore 64 game, see Blazer (Commodore 64).
Blazer is a shooter arcade game that uses an isometric perspective. It was released by Namco in 1987 only in Japan, runs on Namco System 1 hardware, and is the first 16-bit game to use such a perspective. It was also the first game from Namco to feature a "legal notice" saying that the game was for use in Japan only.
Introduction
In Blazer, the player must alternate between a tank and a helicopter (and for the final mission, a boat), to destroy enemies both on land and in the air.