Castlevania: Circle of the Moon/Catacomb: Difference between revisions

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| equipment =  
| equipment =  
* {{CotMitem|type=Equipment|name=Arm Guard}}
* {{CotMitem|type=Equipment|name=Arm Guard}}
* {{CotMitem|type=Weapons|name=axe|display=Axe}}
* {{CotMitem|type=Equipment|name=Cotton Robe}}
* {{CotMitem|type=Equipment|name=Cotton Robe}}
* {{CotMitem|type=Weapons|name=dagger|display=Dagger}}
* {{CotMitem|type=Weapons|name=dagger|display=Dagger}}
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You'll be in another large room with eight different exits. You can get the {{CotMitem|type=Equipment|name=Cotton Robe}} from the Skeleton Spears, which will increase your MP recovery rate, though it is a very rare drop. Work your way up to the top, and go through the exit in the upper left corner (not the one on the ceiling), where you'll get your first {{CotMpowerup|type=mp|num=1}}. Back in the large room, halfway between the lowest and middle exits on the left side is a breakable wall. Whip it to break it, then go in and get another {{CotMpowerup|type=mp|num=2}}. Go through the lower right exit of the large room and get a {{CotMpowerup|type=heart|num=1}} (you can also fight another Earth Demon if you didn't get the Serpent card yet). Don't bother trying to get up the shaft at the top of the room, as you'll have to come back much later in the game. Go back to the large room and through the middle exit on the right. At the other end of this room is your first {{CotMpowerup|type=hp|num=1}}. The topmost exit on the right side of the large room is another save room. Save your game if you want then go through the exit on the ceiling of the big room.
You'll be in another large room with eight different exits. You can get the {{CotMitem|type=Equipment|name=Cotton Robe}} from the Skeleton Spears, which will increase your MP recovery rate, though it is a very rare drop. Work your way up to the top, and go through the exit in the upper left corner (not the one on the ceiling), where you'll get your first {{CotMpowerup|type=mp|num=1}}. Back in the large room, halfway between the lowest and middle exits on the left side is a breakable wall. Whip it to break it, then go in and get another {{CotMpowerup|type=mp|num=2}}. Go through the lower right exit of the large room and get a {{CotMpowerup|type=heart|num=1}} (you can also fight another Earth Demon if you didn't get the Serpent card yet). Don't bother trying to get up the shaft at the top of the room, as you'll have to come back much later in the game. Go back to the large room and through the middle exit on the right. At the other end of this room is your first {{CotMpowerup|type=hp|num=1}}. The topmost exit on the right side of the large room is another save room. Save your game if you want then go through the exit on the ceiling of the big room.


Avoid getting hit by the Bombers while you jump into the room as they have an annoying habit of knocking you back to the previous screen. Just slide under the bombs and into the skeletons. Head right and grab the {{CotMpowerup|type=mp|num=3}}, then head all the way over to the left side and slide through the opening into another large room. In the lower left corner is a room with a {{CotMpowerup|type=hp|num=2}}, and above that exit is a candle with an [[Castlevania: Circle of the Moon/Weapons#Axe|Axe]], which all non-Shooters should pick up (Shooters should avoid picking up any other sub-weapons until near the end of the game). Go through the lower right exit to get dumped back into the large room with the Skeleton Spears and Bone Heads. Go back through the ceiling exit, and this time head up and left to the upper left exit.
Avoid getting hit by the Bombers while you jump into the room as they have an annoying habit of knocking you back to the previous screen. Just slide under the bombs and into the skeletons. Head right and grab the {{CotMpowerup|type=mp|num=3}}, then head all the way over to the left side and slide through the opening into another large room. In the lower left corner is a room with a {{CotMpowerup|type=hp|num=2}}, and above that exit is a candle with an {{CotMitem|type=Weapons|name=Axe}}, which all non-Shooters should pick up (Shooters should avoid picking up any other sub-weapons until near the end of the game). Go through the lower right exit to get dumped back into the large room with the Skeleton Spears and Bone Heads. Go back through the ceiling exit, and this time head up and left to the upper left exit.


This long hallway features a trench filled with Mudmen, who are useless in terms of experience and items, so just continue to the left. The upper exit will take you to the third and last save room of the Catacomb, and the lower one will take you to yet another large room. This one has Gremlins flying about throwing spears at you. They're easy, but if you stay in one place too long, they'll be able to hit you. Get a {{CotMpowerup|type=heart|num=2}} from the exit on the right and head around the bend at the bottom. Ignore the lower left exit, and grab a {{CotMpowerup|type=mp|num=4}} from the middle room. This room has a couple of Hoppers, who you should fight until you get a {{CotMitem|type=Equipment|name=Gauntlet}} or two. Head back to the save room, equip your best armor and save. Now head back to the room you were just in and go through the glowing blue door in the upper left corner.
This long hallway features a trench filled with Mudmen, who are useless in terms of experience and items, so just continue to the left. The upper exit will take you to the third and last save room of the Catacomb, and the lower one will take you to yet another large room. This one has Gremlins flying about throwing spears at you. They're easy, but if you stay in one place too long, they'll be able to hit you. Get a {{CotMpowerup|type=heart|num=2}} from the exit on the right and head around the bend at the bottom. Ignore the lower left exit, and grab a {{CotMpowerup|type=mp|num=4}} from the middle room. This room has a couple of Hoppers, who you should fight until you get a {{CotMitem|type=Equipment|name=Gauntlet}} or two. Head back to the save room, equip your best armor and save. Now head back to the room you were just in and go through the glowing blue door in the upper left corner.