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{{Header Nav|game=Castlevania II: Simon's Quest}}
{{Header Nav|game=Castlevania II: Simon's Quest}}
 
{{floatingtoc}}
[[Image:Castlevania SQ chapter 4.png|450px|right]]
After two relatively short chapters, the trip to Bodley Mansion may seem long. It's also made more difficult by the appearance of new enemies, and the increased strength of old ones. You will be getting a new whip soon, which will help you considerably.
*'''Looking for''': {{CV2item|name=Dracula's Nail|type=part}}
*'''Other [[Castlevania II: Simon's Quest/Items|items]]''':
**{{CV2item|type=crystal|name=Red Crystal|image=crystal (red)}}
**{{CV2item|type=consumable item|name=Garlic}}
**{{CV2item|type=consumable item|name=Laurels}}
**{{CV2item|type=relic|name=Silk Bag}}
*'''Important locations''':
**[[#Town of Aldra|Town of Aldra]]
**[[#Bodley Mansion|Bodley Mansion]]
 
After two relatively short chapters, the trip to and from Bodley Mansion can seem long. It's also much more difficult as not only are their new enemies, but the old ones are stronger. You will be getting a new whip soon, which makes it a bit easier.


== Town of Aldra ==
== Town of Aldra ==
{|
| valign="bottom" align="center" | [[#Sadam Woods|Sadam Woods]]<br/><br/>←<br/><br/>
| [[Image:Castlevania SQ map Town of Alba.png]]
| valign="bottom" align="center" | [[../Braham Mansion#Dead River|Dead River]]<br/><br/>→<br/><br/>
|}
{{sidebar|title=Key Locations|width=150px|contents=
*'''A''': {{CV2item|type=consumable item|name=Garlic}}
*'''B''': Church
*'''C''': {{CV2item|type=consumable item|name=Laurels}}
*'''D''': {{CV2item|type=crystal|name=Red Crystal|image=crystal (red)}}
}}
''Note: If you arrive at nighttime, don't waste time standing around waiting for dawn to arrive.  Proceed to the [[#Storigoi Graveyard|Storigoi Graveyard]] and return here when you are finished.''


[[Image:Castlevania SQ town-aldra (small).png|right]]
The Town of Aldra is quite large.  Taking time to explore all of it will cost you precious minutes that you might not be able to afford. Aside from the church, the top level contains little of interest, and the middle level is devoid of features. You should still have one Garlic and one Laurel left, so the only other noteworthy aspect of town is the Red Crystal trader near the bottom. If you're low on health (and you might be if you fought [[Castlevania II: Simon's Quest/Braham Mansion#Death|Death]] in the last mansion) head straight for the church, otherwise simply talk to the trader and continue on to [[#Sadam Woods|Sadam Woods]].
*'''Key Items''':
**{{CV2item|type=crystal|name=Red Crystal|image=crystal (red)}}
**{{CV2item|type=consumable item|name=Garlic}}
**{{CV2item|type=consumable item|name=Laurels}}
{{-}}
 
Despite being a large town, there isn't too much to gain here. You should still have an ample supply of Garlic and Laurels, so the only things of note are the Red Crystal trader near the bottom and the Chapel at the top. If you're low on health (and you might be if you fought [[Castlevania II: Simon's Quest/Braham Mansion#Death|Death]] in the last mansion), head straight for the Chapel, and if it's night wait near the entrance of town, where it's Zombie-free, until daybreak.
 
Once you have everything, head out of town from the left to get to the [[#Path to Oldon|Sadam Woods]].


'''Quotes'''
'''Quotes'''
Line 35: Line 27:
|-
|-
|''Hit Deborah Cliff with your head to make a hole.''
|''Hit Deborah Cliff with your head to make a hole.''
|While Deborah Cliff is important, you need the Red Crystal to get past it.
|While Deborah Cliff is important, hitting it will do you no good.
|{{no}}
|{{no}}
|-
|-
Line 43: Line 35:
|-
|-
|''I'll see you at midnight on the river bank''
|''I'll see you at midnight on the river bank''
|Completely untrue.
|No matter what time you check the river bank, the only person waiting is the ferryman.
|{{no}}
|{{no}}
|-
|-
|''Sorry, pal. No time now, maybe later.''
|''Sorry, pal. No time now, maybe later.''
|She always says this.
|Meaningless.
|{{no}}
|{{no}}
|-
|-
Line 59: Line 51:
|-
|-
|''I want to get to know you better.''
|''I want to get to know you better.''
|Apparently the script writers were running out of vague game hints so you get this instead.
|Meaningless.
|{{no}}
|{{no}}
|-
|-
|}
|}
== Path to Oldon  ==
This section is long, difficult, and the Town of Oldon doesn't have a chapel, so take it slow and careful.


=== Sadam Woods ===
=== Sadam Woods ===
{|
| valign="bottom" align="center" | [[#Town of Ondol|Town of Ondol]]<br/><br/>←<br/><br/>
| rowspan="2" | [[Image:Castlevania SQ map Sadam Woods.png]]
| valign="bottom" align="center" | [[#Town of Aldra|Town of Aldra]]<br/><br/>→<br/><br/>
|-
| valign="bottom" align="center" | [[#Storigoi Graveyard|Storigoi Graveyard]]<br/><br/>←<br/><br/>
|
|}


The first thing you'll encounter is [[Castlevania II: Simon's Quest/Characters and enemies|Slimes]], which are much harder to fight outdoors since they don't have a ceiling to move up to. The can't whipped if they're on the ground, even if you crouch, so you have to hit them when they jump. You can also use the Sacred Flame fairly effectively, but watch your Hearts. The Bone Dragons aren't that hard, just remember that you aren't shielded as you walk towards them and the Slimes will probably return and attack from behind as you fight the Dragons.
The first thing you'll encounter are [[Castlevania II: Simon's Quest/Enemies|Slimes]], which are difficult to fight outdoors since they don't have a ceiling to leap to. They can't whipped if they're on the ground, even if you crouch, so you have to hit them when they jump. You can also use the Sacred Flame fairly effectively, but watch your Hearts. The Bone Dragons aren't difficult, just remember that you aren't shielded as you walk towards them and the Slimes will probably return and attack from behind as you fight the Dragons.


In the next screen, you'll see Skeletons and Dark Skeletons. While the Dark Skeletons attack just like regular ones, they are much more powerful, so don't let them close in on you. Head down the stairs and head left, but watch out for fake floors, which will dump you in the marsh below.
In the next screen, you'll see Skeletons and the Kagidume. While the Kagidume attack in a similar manner to Skeletons, they are much more powerful so don't let them close in on you. The path splits here.  Beyond Sadam Woods is the next Town of Ondol.  However, the lower path leads to Storigoi Graveyard, which is worth investigating first.  Descend the stairs, but toss out Holy Waters as you walk along the platforms to discover the false floors.  If you fall through the lower platform, you will land in the poisonous marsh.


=== Graveyard Duck ===
=== Storigoi Graveyard ===
 
{|
At first this isn't too hard - just Hands and Skeletons, but then a whole lot of Slimes show up. Defeat them quickly and then continue on before they return. At the very end drop a clove of Garlic and an old man will appear in order to give you the {{CV2item|type=relic|name=Silk Bag}}. Once you have it, head back to Sadam Woods.
| [[Image:Castlevania SQ map Storigoi Graveyard.png]]
| valign="bottom" align="center" | [[#Sadam Woods|Sadam Woods]]<br/><br/>→<br/><br/>
|}


=== Sadam Woods ===
The graveyard does not start out very challenging, with just Hands and Skeletons attacking you.  Soon, a few Slimes will appear. Use Sacred Flames to defeat them quickly and do not backtrack, or they will reappear. When you reach the far left end of the graveyard, where you can proceed no further, drop a clove of Garlic and an old man will appear.  Talk with him and he will present you with the {{CV2item|type=relic|name=Silk Bag}}. Once you have it, retrace your steps and return to Sadam Woods.


You'll have to use a Laurel to get through the marsh unscathed, and the two Skeletons at the top of the stairs can be difficult to dodge. If you are low on health, it may be best to head back to Aldra, otherwise continue to the left. After another screen of Slimes, you'll reach the [[#Town of Oldon|Town of Oldon]].
In order to return to the upper path, you'll have to use a Laurel to get through the marsh unscathed, and the two Skeletons at the top of the stairs can be difficult to dodge. If you are low on health, or have not received the Red Crystal from the trader in town, head east back to Aldra.  Otherwise continue to the left. After a final section of woods occupied by nothing but Slimes, you'll reach the [[#Town of Ondol|Town of Ondol]].


== Town of Oldon ==
== Town of Ondol ==
 
{|
[[Image:Castlevania SQ town-oldon (small).png|right]]
| valign="bottom" align="center" | [[#Deborah Cliff|Deborah Cliff]]<br/><br/>←<br/><br/>
*'''Key Items''':  
| [[Image:Castlevania SQ map Town of Ondol.png]]
**{{CV2item|type=whip|name=Morning Star|image=whip}}
| valign="bottom" align="center" | [[#Sadam Woods|Sadam Woods]]<br/><br/>→<br/><br/>
**{{CV2item|type=consumable item|name=Garlic}}
|}
**{{CV2item|type=consumable item|name=Laurels}}
{{sidebar|title=Key Locations|width=150px|contents=
{{-}}
*'''A''': {{CV2item|type=whip|name=Morning Star|image=whip}}
*'''B''': {{CV2item|type=consumable item|name=Laurels}}
}}


More Laurels for sale, more useless clues and statements from the towns people. On the other hand, you get a new whip, so it makes the trip worthwhile. It costs 200 Hearts, so go back and fight the Skeletons if you don't have enough.
Althoug Ondol is similar in size to Aldra, it contains even less useful features, not even a church.  However, the few points of interest it does contain are more important.  If you visited and returned from Storigoi Graveyard, you should be out of Laurels at this point.  A quick stop in door B will allow you to buy two more Laurels for 50 hearts (you must throw Holy Water against the back wall two times to find the merchant). Don't buy anymore than this for now.  Of even greater use is door A.  Behind this door, a hole in the floor is already prepared for you so you don't have to make one yourself.  Climb down the stairs and talk to the merchant, and he will offer to sell you a Morning Star for 200 Hearts. By all means, purchase this whip.  When you have both items, you are ready to leave.  Exit the town through the west side to visit [[#Deborah Cliff|Deborah Cliff]].
 
Once you're done here, head left into the [[#Jam Wasteland|Jam Wasteland]].


'''Quotes'''
'''Quotes'''
Line 103: Line 101:
|-
|-
|''Don't make me stay. I'll die.''
|''Don't make me stay. I'll die.''
|To quote [[Final Fantasy VIII|Squall]]: "Whatever".
|Meaningless.
|{{no}}
|{{no}}
|-
|-
|''Don't look into the Death Star, or you will die.''
|''Don't look into the Death Star, or you will die.''
|Okay, then.
|Meaningless.
|{{no}}
|{{no}}
|-
|-
|''When I was your age, women loved me.''
|''When I was your age, women loved me.''
|Not helpful.
|Meaningless.
|{{no}}
|{{no}}
|-
|-
|''Dig up the 4th grave in the cemetery for a diamond.''
|''Dig up the 4th grave in the cemetery for a diamond.''
|The [[Castlevania II: Simon's Quest/Items#Weapons|Diamond]] is in [[Castlevania II: Simon's Quest/Braham Mansion#Dennis Woods|Dennis Woods]], and you need Garlic to get it.
|The [[Castlevania II: Simon's Quest/Items#Weapons|Diamond]] is in [[Castlevania II: Simon's Quest/Braham Mansion#Jam Wasteland|Jam Wasteland]], not a cemetery.
|{{no}}
|{{no}}
|-
|-
|''A man living in darkness can give your whip power.''
|''A man living in darkness can give your whip power.''
|He'll be able to upgrade the [[Castlevania II: Simon's Quest/Items#Whips|Chain Whip]] into the Flame Whip.
|A man in a dark cavern can upgrade the [[Castlevania II: Simon's Quest/Items#Whips|Morning Star]] into the Flame Whip.
|{{yes}}
|{{yes}}
|-
|-
|''Take my daughter, please!!''
|''Take my daughter, please!!''
|Um, no.
|Meaningless.
|{{no}}
|{{no}}
|-
|-
|''Believe in magic and you'll be saved.''
|''Believe in magic and you'll be saved.''
|Meaningless.
|Somewhat meaningless, it may refer to your faith in the power of the crystals.
|{{no}}
|{{no}}
|-
|-
|}
|}


== Path to Bodley Mansion ==
=== Deborah Cliff ===
{|
| [[Image:Castlevania SQ map Deborah Cliff.png]]
| valign="bottom" align="center" | [[#Town of Ondol|Town of Ondol]]<br/><br/>→<br/><br/>
|}
 
Deborah Cliff is found far to the left of Ondol. With the power of the Morning Star, the Mummies and Ghosts should be easy enough to kill.  Do not let them surround you. Shortly after, you'll encounter more hovering blocks over the water, but you need only cross three of them. Remember to time your jumps as the blocks are rising and you'll be able to leap farther than usual.  Beyond the blocks, you will encounter the imposing surface of the cliff.  There is a clue book hidden in the ground just before the cliff at location A.  You have heard tales of people passing beyond its impossible heights.  Read the spoiler below to learn how.
 
{{spoiler|title=Passing Deborah Cliff|content=In order to scale the cliffs, you must rely on the magical properties of your crystal. By activating the Red Crystal and kneeling before the cliff at location B, you will summon a whirlwind which will lift you off the ground and transport you to another region of the world. This new region is actually on the far east side of the world, beyond [[../Rover Mansion#Carmilla Cemetery|Carmilla Cemetery]].}}


Weird town. Anyway, the next section isn't as difficult as [[#Sadam Woods|Sadam Woods]], since there aren't any Slimes. Do be careful of the Mummies, which are slow, but do ''a lot'' of damage if they hit you.
Once you figure out the method of passing the cliff, you will arrive right in front of the entrance to [[#The Mansion|Bodley Mansion]].


=== Jam Wasteland ===
{| {{prettytable}}
|-
! Book
! Text
! Meaning
|-
! A
| "Dracula's Nail may solve the evil mystery."
| Dracula's Nail has the ability to break blocks like Holy Water, and can be useful in your quest.
|-
|}


Deborah Cliff is at the far left side, so head that way. The Mummies and Ghosts are easy enough to avoid and kill, but don't let them surround you. After that you'll encounter more bouncing blocks over water, but they are only three of them this time. Again, time your jumps so you leap right when the block hits it's peak and you'll be able to go further than normal.
''Note: While it is not required, you are only a few steps away from upgrading your whip to the most powerful whip in the game.  If you like, you may wish to visit the [[../Laruba Mansion#Uta Lower Road|Uta Lower Road]] and upgrade to the Flame Whip, and then return to tackle Bodley Mansion.  Note, however, that this will take some time to accomplish. Other players bypass Bodley Mansion, complete Laruba Mansion first, and tackle Bodley Mansion on their way back, which is acceptable to do.''


On the far side, go flat against the wall of the cliff, equip the crystal and crouch. After several seconds a whirlwind will appear and take you to a new section of the world (it's actually on the far east side of the world, past the [[Castlevania II: Simon's Quest/Rover Mansion#Aljiba Cemetery|Aljiba Cemetery]]). You'll land right in front of the entrance to [[#The Mansion|Bodley Mansion]].
== Bodley Mansion ==
{{Scrolling_map|Castlevania SQ map Bodley Mansion.png}}
{{sidebar|title=Mansion Features|width=160px|contents=
*{{CV2item|name=Dracula's Nail|type=part}} ('''F''')
*{{CV2item|name=Oak Stake|type=consumable item}} ('''E''')
*Clue Book ('''C''')
'''Boss''': None
}}


== The Mansion ==
When you arrive in the mansion, you'll be attacked by a Armor. Head left past the Skeleton, and stop in front of the wall (location G). From here, if you happen to have an {{CV2item|name=Oak Stake|type=consumable item}} bought from previous mansion, you can ignore the long journey to the merchant in this mansion, and simply take the detour of passing the fake wall and move right.  Otherwise, you must move up several flights of stairs, while watching out for false floors.  Use Holy Water to detect false floors, and be extra careful, as the Slimes can jump through false floors to get to you. When you reach the top, head right and stick to the upper platforms.  You will appear to reach a dead-end.  However, if you test the walls with Holy Water, you will find that the upper region of the higher wall (location A) is fake, so you are free to jump through it.
[[Image:Castlevania SQ mansion-bodley.png|515px|right]]
'''Important items''':
* {{CV2item|name=Dracula's Nail|type=part}}
'''Other items''':
* {{CV2item|name=Oak Stake|type=consumable item}}
* 1 Book
'''Bosses''':
* None
{{-}}


As soon as you enter, you'll be attacked by a Knight. Head left and up three flights of stairs, while looking out for fake floors. Be extra careful, as the Slimes can jump through the fake flooring to get to you. Up top, stick to the upper platforms, and jump through the right wall when you get to what appears to be a dead end.
On the other side of the wall, make your way down by jumping out to the walls so that you don't land on Skeletons. You will reach what appears to be another dead-end, but you will know better. Break the wall to your right (location B) to continue on your way through the mansion.  This happens to be a good region to walk back and forth through in order to advance Simon to level 4, although this requires 250 experience points, so it may take some patience.  Once you reach the stairs, head up and walk left for a Clue Book (location C) or simply proceed to the very bottom.  


Head down, but try and jump as far out when you fall so you don't land on Skeletons. When you can't go any further, break the wall on the right and continue to the right. Once you reach the stairs, head up and left for a clue book (right wall after you drop down to the lower ledge) or head down to the very bottom. Jump through the wall on the left and you'll be in the black backdrop. You'll find the old man here, so buy yet another {{CV2item|name=Oak Stake|type=consumable item}}, then drop through the floor to the left. Head left, down, and right to get to the Crystal Ball containing {{CV2item|name=Dracula's Nail|type=part}}.
When you reach the bottom, you may notice that you can see part of the screen to your left. Once again, what appears to be a dead-end is not.  Test the left wall, and you will notice that you can jump through location D to walk along the ceiling of the lower portion of the mansion. If you continue left, you will encounter the mansion merchant at location E who will sell you a {{CV2item|name=Oak Stake|type=consumable item}} for 50 hearts.  Pick one up, and then proceed to the left where you will drop through a false floor. From here, drop down to the floor and walk all the way to the right to location F, where you will find the Crystal Ball containing {{CV2item|name=Dracula's Nail|type=part}}.


Getting out is actually very fast, since there's a shortcut that bypasses most of the area. Go up two sets of stairs on the far left and you'll be able to get back into the first area of the mansion. You'll be on a set of ledges over water. You can break the blocks with the whip if you equip the Nail first, or just use Holy Water as usual; you can also just go up the stairs and over. In any case, once you get past the water, jump through the fake wall on the left and you'll be near the entrance. Once outside, you'll be ready to begin the long trek to [[Castlevania II: Simon's Quest/Laruba Mansion|Laruba Mansion]].
It is impossible to retrace your steps in order to exit the mansion, but your means of escape is actually quite short.  Return to the left, and ascend the two sets of stairs that you find.  You'll be able to get return to the first section of the mansion by passing through the opening on the left. You must pass over a set of ledges above the water. By activating Dracula's Nail, you can break the higher blocks with the whip and avoid jumping into the spiked ceiling. Alternatively, you can simply go up the stairs and across the highest platform. Once you are past the water, jump through the fake wall on the left (location G) and you'll be near the entrance. Walk left to escape.


'''Books'''
{| {{prettytable}}
{| {{prettytable}}
|-
|-
! Book #
! Book
! Text
! Text
! Meaning
! Meaning
|-
|-
! 1
! C
| "The Curse has killed the Laurel Tree."
| "The curse has killed the laurel tree."
| Nothing relevant to you, as you can get all the [[Castlevania II: Simon's Quest/Items#Consumable items|Laurels]] that you want.
| The English translation is wrong, the original Japanese text read: "A person without living laurels will perish on the cursed swamp."
|-
|}
|}


{{Footer Nav|game=Castlevania II: Simon's Quest|prevpage=Braham Mansion|nextpage=Laruba Mansion}}
{{Footer Nav|game=Castlevania II: Simon's Quest|prevpage=Braham Mansion|nextpage=Laruba Mansion}}

Latest revision as of 01:46, 6 October 2021

After two relatively short chapters, the trip to Bodley Mansion may seem long. It's also made more difficult by the appearance of new enemies, and the increased strength of old ones. You will be getting a new whip soon, which will help you considerably.

Town of Aldra[edit]

Sadam Woods



Castlevania SQ map Town of Alba.png Dead River



Key Locations

Note: If you arrive at nighttime, don't waste time standing around waiting for dawn to arrive. Proceed to the Storigoi Graveyard and return here when you are finished.

The Town of Aldra is quite large. Taking time to explore all of it will cost you precious minutes that you might not be able to afford. Aside from the church, the top level contains little of interest, and the middle level is devoid of features. You should still have one Garlic and one Laurel left, so the only other noteworthy aspect of town is the Red Crystal trader near the bottom. If you're low on health (and you might be if you fought Death in the last mansion) head straight for the church, otherwise simply talk to the trader and continue on to Sadam Woods.

Quotes

Quote Note True?
Hit Deborah Cliff with your head to make a hole. While Deborah Cliff is important, hitting it will do you no good. No
Clues to Dracula's riddle are in Bodley Mansion Bodley Mansion is your next stop. Yes
I'll see you at midnight on the river bank No matter what time you check the river bank, the only person waiting is the ferryman. No
Sorry, pal. No time now, maybe later. Meaningless. No
Get a Silk Bag from the Graveyard Duck to live longer. The Silk Bag increases the number of Garlics and Laurels that you can hold. Yes
I've been waiting for a good looking guy like you. Meaningless. No
I want to get to know you better. Meaningless. No

Sadam Woods[edit]

Town of Ondol



Castlevania SQ map Sadam Woods.png Town of Aldra



Storigoi Graveyard



The first thing you'll encounter are Slimes, which are difficult to fight outdoors since they don't have a ceiling to leap to. They can't whipped if they're on the ground, even if you crouch, so you have to hit them when they jump. You can also use the Sacred Flame fairly effectively, but watch your Hearts. The Bone Dragons aren't difficult, just remember that you aren't shielded as you walk towards them and the Slimes will probably return and attack from behind as you fight the Dragons.

In the next screen, you'll see Skeletons and the Kagidume. While the Kagidume attack in a similar manner to Skeletons, they are much more powerful so don't let them close in on you. The path splits here. Beyond Sadam Woods is the next Town of Ondol. However, the lower path leads to Storigoi Graveyard, which is worth investigating first. Descend the stairs, but toss out Holy Waters as you walk along the platforms to discover the false floors. If you fall through the lower platform, you will land in the poisonous marsh.

Storigoi Graveyard[edit]

Castlevania SQ map Storigoi Graveyard.png Sadam Woods



The graveyard does not start out very challenging, with just Hands and Skeletons attacking you. Soon, a few Slimes will appear. Use Sacred Flames to defeat them quickly and do not backtrack, or they will reappear. When you reach the far left end of the graveyard, where you can proceed no further, drop a clove of Garlic and an old man will appear. Talk with him and he will present you with the Silk Bag Castlevania SQ item-silk bag.png. Once you have it, retrace your steps and return to Sadam Woods.

In order to return to the upper path, you'll have to use a Laurel to get through the marsh unscathed, and the two Skeletons at the top of the stairs can be difficult to dodge. If you are low on health, or have not received the Red Crystal from the trader in town, head east back to Aldra. Otherwise continue to the left. After a final section of woods occupied by nothing but Slimes, you'll reach the Town of Ondol.

Town of Ondol[edit]

Deborah Cliff



Castlevania SQ map Town of Ondol.png Sadam Woods



Key Locations

Althoug Ondol is similar in size to Aldra, it contains even less useful features, not even a church. However, the few points of interest it does contain are more important. If you visited and returned from Storigoi Graveyard, you should be out of Laurels at this point. A quick stop in door B will allow you to buy two more Laurels for 50 hearts (you must throw Holy Water against the back wall two times to find the merchant). Don't buy anymore than this for now. Of even greater use is door A. Behind this door, a hole in the floor is already prepared for you so you don't have to make one yourself. Climb down the stairs and talk to the merchant, and he will offer to sell you a Morning Star for 200 Hearts. By all means, purchase this whip. When you have both items, you are ready to leave. Exit the town through the west side to visit Deborah Cliff.

Quotes

Quote Note True?
Don't make me stay. I'll die. Meaningless. No
Don't look into the Death Star, or you will die. Meaningless. No
When I was your age, women loved me. Meaningless. No
Dig up the 4th grave in the cemetery for a diamond. The Diamond is in Jam Wasteland, not a cemetery. No
A man living in darkness can give your whip power. A man in a dark cavern can upgrade the Morning Star into the Flame Whip. Yes
Take my daughter, please!! Meaningless. No
Believe in magic and you'll be saved. Somewhat meaningless, it may refer to your faith in the power of the crystals. No

Deborah Cliff[edit]

Castlevania SQ map Deborah Cliff.png Town of Ondol



Deborah Cliff is found far to the left of Ondol. With the power of the Morning Star, the Mummies and Ghosts should be easy enough to kill. Do not let them surround you. Shortly after, you'll encounter more hovering blocks over the water, but you need only cross three of them. Remember to time your jumps as the blocks are rising and you'll be able to leap farther than usual. Beyond the blocks, you will encounter the imposing surface of the cliff. There is a clue book hidden in the ground just before the cliff at location A. You have heard tales of people passing beyond its impossible heights. Read the spoiler below to learn how.

Passing Deborah Cliff

In order to scale the cliffs, you must rely on the magical properties of your crystal. By activating the Red Crystal and kneeling before the cliff at location B, you will summon a whirlwind which will lift you off the ground and transport you to another region of the world. This new region is actually on the far east side of the world, beyond Carmilla Cemetery.

Once you figure out the method of passing the cliff, you will arrive right in front of the entrance to Bodley Mansion.

Book Text Meaning
A "Dracula's Nail may solve the evil mystery." Dracula's Nail has the ability to break blocks like Holy Water, and can be useful in your quest.

Note: While it is not required, you are only a few steps away from upgrading your whip to the most powerful whip in the game. If you like, you may wish to visit the Uta Lower Road and upgrade to the Flame Whip, and then return to tackle Bodley Mansion. Note, however, that this will take some time to accomplish. Other players bypass Bodley Mansion, complete Laruba Mansion first, and tackle Bodley Mansion on their way back, which is acceptable to do.

Bodley Mansion[edit]

Castlevania SQ map Bodley Mansion.png
Mansion Features
Boss: None

When you arrive in the mansion, you'll be attacked by a Armor. Head left past the Skeleton, and stop in front of the wall (location G). From here, if you happen to have an Oak Stake Castlevania SQ item-oak stake.png bought from previous mansion, you can ignore the long journey to the merchant in this mansion, and simply take the detour of passing the fake wall and move right. Otherwise, you must move up several flights of stairs, while watching out for false floors. Use Holy Water to detect false floors, and be extra careful, as the Slimes can jump through false floors to get to you. When you reach the top, head right and stick to the upper platforms. You will appear to reach a dead-end. However, if you test the walls with Holy Water, you will find that the upper region of the higher wall (location A) is fake, so you are free to jump through it.

On the other side of the wall, make your way down by jumping out to the walls so that you don't land on Skeletons. You will reach what appears to be another dead-end, but you will know better. Break the wall to your right (location B) to continue on your way through the mansion. This happens to be a good region to walk back and forth through in order to advance Simon to level 4, although this requires 250 experience points, so it may take some patience. Once you reach the stairs, head up and walk left for a Clue Book (location C) or simply proceed to the very bottom.

When you reach the bottom, you may notice that you can see part of the screen to your left. Once again, what appears to be a dead-end is not. Test the left wall, and you will notice that you can jump through location D to walk along the ceiling of the lower portion of the mansion. If you continue left, you will encounter the mansion merchant at location E who will sell you a Oak Stake Castlevania SQ item-oak stake.png for 50 hearts. Pick one up, and then proceed to the left where you will drop through a false floor. From here, drop down to the floor and walk all the way to the right to location F, where you will find the Crystal Ball containing Dracula's Nail Castlevania SQ item-dracula's nail.png.

It is impossible to retrace your steps in order to exit the mansion, but your means of escape is actually quite short. Return to the left, and ascend the two sets of stairs that you find. You'll be able to get return to the first section of the mansion by passing through the opening on the left. You must pass over a set of ledges above the water. By activating Dracula's Nail, you can break the higher blocks with the whip and avoid jumping into the spiked ceiling. Alternatively, you can simply go up the stairs and across the highest platform. Once you are past the water, jump through the fake wall on the left (location G) and you'll be near the entrance. Walk left to escape.

Book Text Meaning
C "The curse has killed the laurel tree." The English translation is wrong, the original Japanese text read: "A person without living laurels will perish on the cursed swamp."