Editing Category:Roguelike

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{{Genre}}
{{wikipedia}}
'''Roguelikes''' are games similar to [[Rogue]] (or [[NetHack]]). Generally, a roguelike is a [[Role-Playing Game]] featuring randomly-generated content (most prominently, randon dungeon layouts). Often magical items will be given only a vague description until properly identified.
'''Roguelikes''' are games similar to Rogue or Nethack. Generally a Roguelike is an RPG featuring randomly-generated content. Often magical items will be given only a vague description until properly identified.


Some of the generally accepted defining characteristics of a roguelike are:
[[Diablo]] has often been referred to as a modern remaking of the Roguelike, and other games, such as [[Baroque]] take similar steps in remaking the Roguelike for a modern audience.
* Random generation of dungeons.
* Unidentified items: at least a significant portion of the items that can be found.
* Permanent death: the player's character is deleted from memory if he/she/it dies; averted in "rogue-lites".
* Minimalistic graphics; averted in "graphical roguelikes".


[[Diablo]] has often been referred to as a modern remaking of the roguelike, and other games, such as [[Baroque]] take similar steps in remaking the roguelike for a modern audience.
{{Genre}}


[[Category:Genres]]
[[Category:RPG]]
[[Category:RPG]]
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