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! [[Ultima IV: Quest of the Avatar]] | ! [[Ultima IV: Quest of the Avatar]] | ||
| NES || | | NES || | ||
* Developed in Japan | * Developed in Japan; | ||
* Greatly improved graphics; full-screen field of view; | * Greatly improved graphics; full-screen field of view; | ||
* Random encounters with enemies invisible on the field (as in ''{{c|Final Fantasy}}'' and ''{{c|Dragon Quest}}''); | * Random encounters with enemies invisible on the field (as in ''{{c|Final Fantasy}}'' and ''{{c|Dragon Quest}}''); | ||
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| 4 | | 4 | ||
|- | |- | ||
! [[Ultima IV: Quest of the Avatar]] | ! [[Ultima IV: Quest of the Avatar]] | ||
| [[SMS]] || | | [[SMS]] || | ||
* Developed in Japan by [[Sega]]; | * Developed in Japan by [[Sega]]; | ||
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! [[Ultima VII: The Black Gate]] <br/> ([[Ultima VII: The Black Gate (SNES)|SNES guide]]) | ! [[Ultima VII: The Black Gate]] <br/> ([[Ultima VII: The Black Gate (SNES)|SNES guide]]) | ||
| SNES || | | SNES || | ||
* Developed in USA | * Developed in USA; | ||
* No party: the Avatar travels alone; | * No party: the Avatar travels alone; | ||
* Simplified magic system: 16 spells instead of 72, no purchasing, no reagents; | * Simplified magic system: 16 spells instead of 72, no purchasing, no reagents; |