Command & Conquer: Red Alert 3/Empire of the Rising Sun units: Difference between revisions

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* '''Shinobi''': A variation of an Allied spy which allows you to infiltrate enemy structures to perform a variety of structural damage. They also have a smoke screen secondary ability and unlike spies, they can attack and kill infantry in one hit kills but can’t take the form of enemy units.
* '''Shinobi''': A variation of an Allied spy which allows you to infiltrate enemy structures to perform a variety of structural damage. They also have a smoke screen secondary ability and unlike spies, they can attack and kill infantry in one hit kills but can’t take the form of enemy units.
* '''Rocket Angel''': The equivalent of the [[Red Alert 2]] Rocketeer that had belonged to the Allies. This alternate reality has allowed the Empire of the Rising Sun to develop the technology first with much improvement. This is a truly devastating unit against air and ground units. The secondary ability stops an enemy unit in their tracks.
* '''Rocket Angel''': The equivalent of the [[Red Alert 2]] Rocketeer that had belonged to the Allies. This alternate reality has allowed the Empire of the Rising Sun to develop the technology first with much improvement. This is a truly devastating unit against air and ground units. The secondary ability stops an enemy unit in their tracks.
* '''Yuriko Omega''': Depending on how you look at it, she is truly the best "super unit." Every faction gets one, the Reds have Natasha (no longer Boris), the Allies have Tanya and the Empire has Yuriko (a pun off of Yuri, the main villain from [[Red Alert 2]] who had supreme mental powers). She is highly powerful and can crush any ground unit with much ease. She does not have a one hit kill, but she picks enemies up with her mind, a lot like Jean Grey if you're familiar with X-Men, and she will crush them. It takes a few seconds, but you can juggle multiple units into the air and if you're good with the timing you can keep 3 or 4 tanks and troops in the air helpless while you quickly destroy them. Her secondary ability is amazing; she projects huge lines of psychokinesis to destroy any enemy infantry. Truly devastating. If you loose her the AI will not say we lost yuriko but despite this she can win on most one on one fights.
* '''Yuriko Omega''': Depending on how you look at it, she is truly the best "super unit." Every faction gets one, the Reds have Natasha (no longer Boris), the Allies have Tanya and the Empire has Yuriko (a pun off of Yuri, the main villain from [[Red Alert 2]] who had supreme mental powers). She is highly powerful and can crush any ground unit with much ease. She does not have a one hit kill, but she picks enemies up with her mind, a lot like Jean Grey if you're familiar with X-Men, and she will crush them. It takes a few seconds, but you can juggle multiple units into the air and if you're good with the timing you can keep 3 or 4 tanks and troops in the air helpless while you quickly destroy them. Her secondary ability is amazing; she projects huge lines of psychokinesis to destroy any enemy infantry. Truly devastating. If you lose her, the AI will not say you lost her, but despite this she can win on most one on one fights.


== Vehicles ==
== Vehicles ==