Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:


== Amstrad CPC ==
== Amstrad CPC ==
[[File:Commando CPC.png|thumb|left|Screenshot]][[File:Commando CPC box.jpg|thumb|right|Cover]]
[[Image:Commando_CPC.png|thumb|left|Screenshot]][[Image:Commando_CPC_box.jpg|thumb|right|Cover]]
Developed and Published by Elite Systems in the United Kingdom in 1985. Rereleased by Encore in 1988.
Developed and Published by Elite Systems in the United Kingdom in 1985. Rereleased by Encore in 1988.
{{-}}
{{-}}


== Apple II ==
== Apple II ==
Although sources claim that this version was developed by Quicksilver Software and published by Data East in 1987, there is little evidence of this version's existence, possibly due to how late it arrived in the Apple II's lifetime.
Although reports say that this game was developed by Quicksilver Software and published by Data East in 1987, there is little evidence of this game's existence, possibly due to how late it arrived in the Apple II's lifetime.
{{-}}
{{-}}
== Atari 2600 ==
== Atari 2600 ==
[[File:Commando 2600.png|thumb|left|Screenshot]][[File:Commando 2600 box.jpg|thumb|right|Box art]]
[[Image:Commando_2600.gif|thumb|left|Screenshot]][[Image:Commando_2600_box.jpg|thumb|right|Box art]]
Ported by Imagineering Inc., and published by Activision in 1988. Clearly the least impressive looking graphically.
Ported by Imagineering Inc., and published by Activision in 1988. Clearly the least impressive looking graphically.
{{-}}
{{-}}
== Atari 7800 ==
== Atari 7800 ==
[[File:Commando 7800.png|thumb|left|Screenshot]][[File:Commando 7800 box.jpg|thumb|right|Box art]]
[[Image:Commando_7800.gif|thumb|left|Screenshot]][[Image:Commando_7800_box.jpg|thumb|right|Box art]]
Ported by Sculptured Software, and published by Atari in 1989. Considered quite faithful to the arcade by most accounts. Inclusion of the Pokey sound chip on the cartridge allows for a very impressive arrangement of the music from the arcade version.
Ported by Sculptured Software, and published by Atari in 1989. Considered quite faithful to the arcade by most accounts.
{{-}}
{{-}}
== Atari XE ==
== Atari XE ==
[[File:Commando AXE.png|thumb|left|Screenshot]]
[[Image:Commando_AXE.png|thumb|left|Screenshot]]
Ported by Sculptured Software, and due to published by Atari in 1989. Atari canceled the release, and the game never made it out of prototype phase, although the prototype is actually quite complete and playable. The prototype was found and made available for download on the internet in the early 2000s.
Ported by Sculptured Software, and due to published by Atari in 1989. Atari canceled the release, and the game never made it out of prototype phase, although the prototype is actually quite complete and playable. The prototype was found and made available for download on the internet in the early 2000s.
{{-}}
{{-}}
== Atari ST ==
== Atari ST ==
[[File:Commando AST.png|thumb|left|Screenshot]]
[[Image:Commando_AST.png|thumb|left|Screenshot]]
Developed and Published by Elite Systems in the United Kingdom in 1990. A very accurate port that is only hindered by the reduction of the vertical screen height.
Developed and Published by Elite Systems in the United Kingdom in 1990. A very accurate port that is only hindered by the reduction of the vertical screen height.
{{-}}
{{-}}
== Commodore 64 ==
== Commodore 64 ==
[[File:Commando C64.png|thumb|left|Screenshot]][[File:Commando C64 box.jpg|thumb|right|Box art]]
[[Image:Commando_C64.gif|thumb|left|Screenshot]][[Image:Commando_C64_box.jpg|thumb|right|Box art]]
Developed and Published by Elite Systems in the United Kingdom in 1985. Repackaged by Data East for release in the United States that same year. The Commodore 64 version's theme, a "funky" version of the arcade, was created in less than 12 hours by Rob Hubbard. The music since then has reached a cult status among Commodore 64 enthusiasts - nearly everyone who ever had a C64 knows and recognizes the tune. The cracking group (Lurid Tricycle) considered the Commodore version so easy that they added an un-trainer, to make the game harder.
Developed and Published by Elite Systems in the United Kingdom in 1985. Repackaged by Data East for release in the United States that same year. The Commodore 64 version's theme, a "funky" version of the arcade, was created in less than 12 hours by Rob Hubbard. The music since then has reached a cult status among Commodore 64 enthusiasts - nearly everyone who ever had a C64 knows and recognizes the tune. The cracking group (Lurid Tricycle) considered the Commodore version so easy that they added an un-trainer, to make the game harder.
{{-}}
{{-}}
== Commodore Amiga ==
== Commodore Amiga ==
[[File:Commando Amiga.png|thumb|left|Screenshot]][[File:Commando Amiga box.jpg|thumb|right|Box art]]
[[Image:Commando_Amiga.png|thumb|left|Screenshot]][[Image:Commando_Amiga_box.jpg|thumb|right|Box art]]
Developed by Elite Systems and published in the United States by Capcom in 1989. Published by Elite Systems in the United Kingdom in 1990. By far, the most graphically accurate port of the game produced during its time.
Developed by Elite Systems and published in the United States by Capcom in 1989. Published by Elite Systems in the United Kingdom in 1990. By far, the most graphically accurate port of the game produced during its time.
{{-}}
{{-}}
== Intellivision ==
== Intellivision ==
[[File:Commando INTV.png|thumb|left|Screenshot]][[File:Commando INTV box.jpg|thumb|right|Box art]]
[[Image:Commando_INTV.gif|thumb|left|Screenshot]][[Image:Commando_INTV_box.jpg|thumb|right|Box art]]
Ported by Realtime Associates and published by INTV in 1987.
Ported by Realtime Associates and published by INTV in 1987. It was reported that programmer John Tomlinson was slacking off too much, and the deadline was slipping, so sound designer David Warhol actually "kidnapped" him, by picking him up at his home, keeping him at his own place until the game was finished. The final product is considered to be one of the worst games ever created. Reportedly, Capcom considered filing a lawsuit against Realtime Associates for their shoddy work.
 
Surprisingly, it is actually a pretty solid arcade conversion. The biggest strikes against it are the stiff disc controllers, and the poor graphical quality and slower pace typical of the console. The music and sound, however, are remarkably good, and up there with the best conversions of the game. One other advantage the intellivision version has over all other versions (including the arcade version) is that you can fire in sixteen directions instead of eight. When used right, this ability alone can be very advantageous. Overall, the attention to detail is much greater than the Atari 2600 version for example.
{{-}}
{{-}}
== MS-DOS ==
== MS-DOS ==
[[File:Commando DOS.png|thumb|left|Screenshot]]
[[Image:Commando_DOS.gif|thumb|left|Screenshot]]
Developed by Quicksilver Software and published by Data East in 1986. It is unknown if any version of the game could utilize EGA graphics, or if CGA was the only version available.
Developed by Quicksilver Software and published by Data East in 1986. It is unknown if any version of the game could utilize EGA graphics, or if CGA was the only version available.
{{-}}
{{-}}
== MSX ==
== MSX ==
[[File:Commando MSX.png|thumb|left|Screenshot]]
[[Image:Commando_MSX.png|thumb|left|Screenshot]]
Developed by Capcom, but published by ASCII Corporation in Japan in 1987.
Developed by Capcom, but published by ASCII Corporation in Japan in 1987.
{{-}}
{{-}}
== NES ==
== NES ==
Developed and published by Capcom. It was released first in Japan, then in the United States, all within 1986. For more information about the Famicom / NES version of the game, please see the [[Commando/NES Walkthrough|NES Walkthrough page]].
Developed and published by Capcom. It was released first in Japan, then in the United States, all within 1986. For more information about the Famicom / NES version of the game, please see the [[Commando/NES Walkthrough|NES Walkthrough page]].
<gallery>
<gallery>
File:Commando NES.png|Screenshot
Image:Commando NES.gif|Screenshot
File:Commando FC box.jpg|Famicom box
Image:Commando FC box.jpg|Famicom box
File:Commando NES box.jpg|NES box
Image:Commando NES box.jpg|NES box
</gallery>
</gallery>
{{-}}
{{-}}
== Sinclair ZX Spectrum ==
== Sinclair ZX Spectrum ==
[[File:Commando SZX.png|thumb|left|Screenshot]][[File:Commando SZX box.jpg|thumb|right|Cover]]
[[Image:Commando_SZX.png|thumb|left|Screenshot]][[Image:Commando_SZX_box.jpg|thumb|right|Cover]]
Developed and Published by Elite Systems in the United Kingdom in 1985. Rereleased by Encore in 1988.
Developed and Published by Elite Systems in the United Kingdom in 1985. Rereleased by Encore in 1988.
{{-}}
{{-}}
{{Footer Nav|game=Commando}}
{{Footer Nav|game=Commando}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

Templates used on this page:

This page is a member of a hidden category: