Dark Sun: Shattered Lands

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Dark Sun: Shattered Lands
Developer(s)Strategic Simulations
Publisher(s)Strategic Simulations
Year released1993
System(s)DOS
Preceded byForgotten Realms: Unlimited Adventures
Followed byDark Sun: Wake of the Ravager
SeriesDungeons & Dragons
Genre(s)RPG
ModesSingle player
LinksDark Sun: Shattered Lands at PCGamingWikiDark Sun: Shattered Lands ChannelSearchSearch

Suggested party

The Dark Sun games were a commercial failure, but a player today might still be curious to try them out. If this is the case, the following party allows to get the widest experience of skills in one game:

  1. Half-giant gladiator
  2. Mul psionicist/thief
  3. Thrikreen cleric/ranger
  4. Half-elf druid/preserver[1]

This party features:

  • All three Dark Sun exclusive races: half-giant, mul (half-dwarf), and thrikreen (insectoid).
  • Seven out of eight classes in the game. In particular, all four classes implemented for the first time in a D&D game: gladiator, druid, psionicist, and elemental cleric.
  • An almost complete array of magic and psionic powers: twice the three different sets of psionic powers; one preserver (magic-user) for the magic spells; one druid and one cleric for three of the five elements of clerical spells. The cleric can also turn undead.
  • Two heavy-armored, close-combat fighters (gladiator and cleric/ranger) and two light-armored, long-range fighters (psionicist and preserver).


  1. Half-elves are less skilled than elves in magic spells, but only the former ones can be resurrected in case they die.

Table of Contents

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Dark Sun: Shattered Lands/Table of Contents