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{{Header Nav|game=Dragon Warrior}}
{{Header Nav|game=Dragon Warrior}}


==Learn the strategies of fighting==
==Combat==
From the moment you set foot outdoors until you have utterly destroyed the Dragonlord in his dark fortress, enemies will hound your every step.  To keep alive you must learn to defend yourself.  Battling with weapons in the Fighting Mode requires a sharp mind more than a sharp blade, although a good sword is always welcome.  What is important is that you know your own strength and that of your opponent.  Note which spells a creature uses, how many HP of life it has, etc.
From the moment you set foot outdoors until you have utterly destroyed the Dragonlord in his dark fortress, enemies will hound your every step.  To keep alive you must learn to defend yourself.  Battling with weapons in the Fighting Mode requires a sharp mind more than a sharp blade, although a good sword is always welcome.  What is important is that you know your own strength and that of your opponent.  Note which spells a creature uses, how many HP of life it has, etc.
Each round of combat you have a choice of actions.  Following your action the monster will get to take an action of its own before you get to act again.
=== Fight ===
Choose the '''FIGHT''' action and you will physically attack the enemy.  The damage done depends on your attack power as well as the enemy's defense.
=== Run ===
Choose the '''RUN''' action when you feel you cannot defeat the enemy, or it is not worth it to do so.  If successful, you will leave the combat.  Beware though as there is a chance of failure, in which case you will have wasted your turn and be in worse condition than before.  Some monsters cannot be run from, and trying to do so will only cause your death.
=== Spell ===
Choose the '''SPELL''' action to cast a [[Dragon Warrior/Spells|spell]].  As you learn spells you'll find many of them are useful in combat; others will not even work during a fight.  Strategic use of spellcasting is crucial to survival and to progressing within the game.
=== Item ===
Choose the '''ITEM''' action to use an [[Dragon Warrior/Items and Equipment#Items|item]].  Only a few items are usable in combat and they generally have similar effects as spellcasting.
<gallery>
<gallery>
Image:DW1_Snap_BattleStart.png|If you want to attack, choose the FIGHT command.  Then the computer determines the outcome.
Image:DW1_Snap_BattleStart.png|If you want to attack, choose the FIGHT command.  Then the computer determines the outcome.
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Image:DW1_Snap_Victory.png|When the enemy's hit points are reduced to zero, you win the battle.
Image:DW1_Snap_Victory.png|When the enemy's hit points are reduced to zero, you win the battle.
</gallery>
</gallery>
==Gain Experience and Gold==
==Combat spoils==
[[Image:DW1 Snap Earnings.png|right|thumb]]
[[Image:DW1 Snap Earnings.png|right|thumb]]
Experience points are added as you defeat more and stronger enemies.  At predetermined totals you will be boosted up to the next level.  Along with reaching higher levels, experience translates into greater agility and strength and higher maximum HP and MP.  As for gold, use it in the shops of Alefgard to purchase weapons, tools, armor and other items and to stay at the Inn.
Each time an enemy is defeated, you will gain both experience and gold.  Experience points are added as you defeat more and stronger enemies, boosting you up in character level at predetermined totals.  As for gold, use it in the shops of Alefgard to purchase weapons, tools, armor and other items and to stay at the Inn.
{{-}}


==A flashing orange screen indicates low HP==
===Gaining levels===
When in battle, each counter-attack of the enemy is likely to inflict some damage on you. Your HP will be diminished by a number determined by the strength of the enemy and your ability to withstand its attack. For instance, body armor or a shield can help you stand up to the onslaught of a ferocious monster.  If you are wounded though, make your way back to town as quickly as possibleWhen you reach a town, go at once to the Inn.  By spending a night at the Inn you will restore all your HP and MP.
[[Image:DW1 Snap NextLevel.png|right|thumb|By reaching a certain total number of Experience Points your Level will increase.]]
Each level gained grants your character greater strength (power) and agility (response time) as well higher maximum HP and MPOn certain levels you will also learn a new [[Dragon Warrior/Spells|spell]].


==Two ways to restore HP==
When you talk to King Lorik, notice that the King tells you how many Experience Points are needed to reach the next level. If you keep that number in mind you should be able to calculate when you will get the next increase in your level.
[[Image:DW1 Snap InnBefore.png|left|thumb|When you spend a night at the Inn you pay the Innkeeper then retire for the night.]]
{{-}}
[[Image:DW1 Snap InnAfter.png|right|thumb|Upon waking next morning, your HP and MP are at maximum strength.]]
The Medicinal Herb available in tool shops is one of the best buys in Alefgard.  Always carry some Herbs with you when you travel.  To use them, just select ITEM in your Command Window and choose Herb from the list of items that appears.


When you spend a night at the Inn you pay the Innkeeper, then retire for the night.  Upon waking next morning, your HP and MP are at maximum strength.
===Learning spells===
{{-}}
==Watch your experience points==
[[Image:DW1 Snap NextLevel.png|right|thumb|By reaching a certain total number of Experience Points your Level will increase.]]
Always return to the King and save your progress once your Level rises.  When you do this, notice that the King tells you how many Experience Points are needed to reach the next level up.  If you keep that number in mind you should be able to calculate when you will get the next increase in your level and possibly get a new spell.
{{-}}
==As your Level rises you will also learn spells==
[[Image:DW1 Snap NewSpell.png|right|thumb|When your level rises to level 4, you will earn the second spell… Hurt.]]
[[Image:DW1 Snap NewSpell.png|right|thumb|When your level rises to level 4, you will earn the second spell… Hurt.]]
Magic is learned only after many trials and failures.  At particular levels you will learn particular spells, but don't expect to learn a new spell each time your level increases.  There are ten spells in all.
[[Dragon Warrior/Spells|Magic spells]] are learned only after many trials and failures.  At particular levels you will learn particular spells, but don't expect to learn a new spell each time your level increases.  There are ten spells in all.


At level 3 you will learn your first magical spell, the spell of Heal.  The effect of Heal is that when chanted it raises the chanter's HP by as much as 15.  During a fierce battle you may notice your HP sinking rapidly.  That might be a good time to use Heal.
At level 3 you will learn your first magical spell, '''Heal'''.  The effect of Heal is that when chanted it raises the chanter's HP by as much as 15.  During a fierce battle you may notice your HP sinking rapidly.  That might be a good time to use Heal.


Next, at level 4, the spell of Hurt is learned.  It is an attack spell, capable of inflicting up to 15 HP worth of damage on an enemy.  Once you've learned a spell and saved the game, you can't lose it.  You might run out of MP, and you need MP to cast spells, so keep an eye on your Condition Window.
Next, at level 4, the spell of Hurt is learned.  It is an attack spell, capable of inflicting up to 15 HP worth of damage on an enemy.  Once you've learned a spell and saved the game, you can't lose it.  You might run out of MP, and you need MP to cast spells, so keep an eye on your Condition Window.
{{-}}
{{-}}
==Using an item during battle==
It is a good idea to preserve your MP whenever possible.  One way to do this is by using Herbs rather than the spell of Heal.  Pay careful attention to your HP, and when it gets low, choose ITEM rather than FIGHT and the select the Herb.  By strategic use of Herb and Hurt, you should be able to defeat creatures that are considerably stronger than yourself.


==As your level rises, travel further afield==
==Hit points==
With higher levels come greater strength, stamina, and wisdom, not to mention wealth and spellsYou are able to explore ever more distant lands and towns.  Test your limits, but be careful not to push yourselfIf you encounter some new invincible enemy, don't go further.  Build up your level first.  Having higher Levels you should be able to explore many regions of Northern Alefgard. But beware of the Southlands!
When in battle, each counter-attack of the enemy is likely to inflict some damage on youYour hit points (HP) will be diminished by a number determined by the strength of the enemy and your ability to withstand its attackBody armor, a shield, or simply raising your character level can help you stand up to the onslaught of a ferocious monster.


==Saving the game==
When your HP fall into dangerous levels, portions of the screen will turn orange.  This is a warning that death may be imminent.
[[Image:DW1 Snap Saving.png|right|thumb]]
 
Whenever your level increases or you obtain a special item, you should return to King Lorik and save the gameThen, if you are defeated you won't lose the items and experience you've fought so hard to win.
===Restoring HP===
[[Image:DW1 Snap InnBefore.png|left|thumb|When you spend a night at the Inn you pay the Innkeeper then retire for the night.]]
[[Image:DW1 Snap InnAfter.png|right|thumb|Upon waking next morning, your HP and MP are at maximum strength.]]
If you are badly wounded, make your way back to town as quickly as possible.  When you reach a town, go at once to the Inn.  By spending a night at the Inn you will restore all your HP and MP.
 
The Medicinal Herb available in tool shops is one of the best buys in AlefgardAlways carry some Herbs with you when you travel.  To use them, just select ITEM in your Command Window and choose Herb from the list of items that appears.
 
Spells may also be used for healing.  Simply choose the spell, either in combat or from the command window, and you will be healed.
{{-}}
{{-}}


==The agony of defeat==
===Death===
[[Image:DW1 Snap DieBefore.png|left|thumb|Live and die…]]
[[Image:DW1 Snap DieBefore.png|left|thumb|Live and die…]]
[[Image:DW1 Snap DieAfter.png|right|thumb|…and live again in Alefgard.]]
[[Image:DW1 Snap DieAfter.png|right|thumb|…and live again in Alefgard.]]
There may come a time when you bite off more than you can chew.  If a servant of the Dragonlord defeats you in battle, you will die and lose half of your gold.  The King, however, has the power to restore your life so you can continue your quest.  Only your supply of gold ultimately suffers.
There may come a time when you bite off more than you can chew.  If a servant of the Dragonlord defeats you in battle, you will die and lose half of your gold.  The King, however, has the power to restore your life so you can continue your quest.  Only your supply of gold ultimately suffers.
{{-}}
==Exploration==
With higher levels come greater strength, stamina, and wisdom, not to mention wealth and spells.  You are able to explore ever more distant lands and towns.  Test your limits, but be careful not to push yourself too far.  If you encounter some new invincible enemy, don't go further; build up your level first.  A good guideline is that each time you cross a bridge, enemies are likely to become tougher.  At low level you should be able to explore many regions of Northern Alefgard, but beware of the Southlands!
==Saving==
[[Image:DW1 Snap Saving.png|right|thumb]]
Whenever your level increases or you obtain a special item, you should return to King Lorik and save the game.  Then, if you are defeated you won't lose the items and experience you've fought so hard to win.
{{-}}


{{Footer Nav|game=Dragon Warrior|prevpage=Getting Started|nextpage=Enemies}}
{{Footer Nav|game=Dragon Warrior|prevpage=Getting Started|nextpage=Enemies}}

Revision as of 21:19, 24 December 2009

Combat

From the moment you set foot outdoors until you have utterly destroyed the Dragonlord in his dark fortress, enemies will hound your every step. To keep alive you must learn to defend yourself. Battling with weapons in the Fighting Mode requires a sharp mind more than a sharp blade, although a good sword is always welcome. What is important is that you know your own strength and that of your opponent. Note which spells a creature uses, how many HP of life it has, etc.

Each round of combat you have a choice of actions. Following your action the monster will get to take an action of its own before you get to act again.

Fight

Choose the FIGHT action and you will physically attack the enemy. The damage done depends on your attack power as well as the enemy's defense.

Run

Choose the RUN action when you feel you cannot defeat the enemy, or it is not worth it to do so. If successful, you will leave the combat. Beware though as there is a chance of failure, in which case you will have wasted your turn and be in worse condition than before. Some monsters cannot be run from, and trying to do so will only cause your death.

Spell

Choose the SPELL action to cast a spell. As you learn spells you'll find many of them are useful in combat; others will not even work during a fight. Strategic use of spellcasting is crucial to survival and to progressing within the game.

Item

Choose the ITEM action to use an item. Only a few items are usable in combat and they generally have similar effects as spellcasting.

Combat spoils

DW1 Snap Earnings.png

Each time an enemy is defeated, you will gain both experience and gold. Experience points are added as you defeat more and stronger enemies, boosting you up in character level at predetermined totals. As for gold, use it in the shops of Alefgard to purchase weapons, tools, armor and other items and to stay at the Inn.

Gaining levels

By reaching a certain total number of Experience Points your Level will increase.

Each level gained grants your character greater strength (power) and agility (response time) as well higher maximum HP and MP. On certain levels you will also learn a new spell.

When you talk to King Lorik, notice that the King tells you how many Experience Points are needed to reach the next level. If you keep that number in mind you should be able to calculate when you will get the next increase in your level.

Learning spells

When your level rises to level 4, you will earn the second spell… Hurt.

Magic spells are learned only after many trials and failures. At particular levels you will learn particular spells, but don't expect to learn a new spell each time your level increases. There are ten spells in all.

At level 3 you will learn your first magical spell, Heal. The effect of Heal is that when chanted it raises the chanter's HP by as much as 15. During a fierce battle you may notice your HP sinking rapidly. That might be a good time to use Heal.

Next, at level 4, the spell of Hurt is learned. It is an attack spell, capable of inflicting up to 15 HP worth of damage on an enemy. Once you've learned a spell and saved the game, you can't lose it. You might run out of MP, and you need MP to cast spells, so keep an eye on your Condition Window.

Hit points

When in battle, each counter-attack of the enemy is likely to inflict some damage on you. Your hit points (HP) will be diminished by a number determined by the strength of the enemy and your ability to withstand its attack. Body armor, a shield, or simply raising your character level can help you stand up to the onslaught of a ferocious monster.

When your HP fall into dangerous levels, portions of the screen will turn orange. This is a warning that death may be imminent.

Restoring HP

When you spend a night at the Inn you pay the Innkeeper then retire for the night.
Upon waking next morning, your HP and MP are at maximum strength.

If you are badly wounded, make your way back to town as quickly as possible. When you reach a town, go at once to the Inn. By spending a night at the Inn you will restore all your HP and MP.

The Medicinal Herb available in tool shops is one of the best buys in Alefgard. Always carry some Herbs with you when you travel. To use them, just select ITEM in your Command Window and choose Herb from the list of items that appears.

Spells may also be used for healing. Simply choose the spell, either in combat or from the command window, and you will be healed.

Death

Live and die…
…and live again in Alefgard.

There may come a time when you bite off more than you can chew. If a servant of the Dragonlord defeats you in battle, you will die and lose half of your gold. The King, however, has the power to restore your life so you can continue your quest. Only your supply of gold ultimately suffers.

Exploration

With higher levels come greater strength, stamina, and wisdom, not to mention wealth and spells. You are able to explore ever more distant lands and towns. Test your limits, but be careful not to push yourself too far. If you encounter some new invincible enemy, don't go further; build up your level first. A good guideline is that each time you cross a bridge, enemies are likely to become tougher. At low level you should be able to explore many regions of Northern Alefgard, but beware of the Southlands!

Saving

DW1 Snap Saving.png

Whenever your level increases or you obtain a special item, you should return to King Lorik and save the game. Then, if you are defeated you won't lose the items and experience you've fought so hard to win.