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< Dragon Warrior
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Before setting out on your quest, check your status

The Status Window shows only the maximum Agility, Strength, and other abilities, not your current condition.

Now that you have bought the Club and Clothes, select the Status command and you will see that these items are listed at the bottom. You are now better prepared to face the rigors awaiting you. Later in the game, after defeating a number of enemies, your level will rise. At that point bring up the Status Window and you will notice that your Strength and Agility will have gone up, as well as the maximum number of HP and MP. Throughout the game the Status Window will show how you are doing.
(Note: In the Dragon Warrio I & II remix, you can equip and unequip items through the Status menu and selecting Equip.)

You may still be weak, but it's time to go!

Keep close to the town and castle until you reach level 3. Then head further north.

Stepping beyong the walls of the town, you enter a vast expanse of wilderness, of wide plains, thick forests, impassable mountains and scorching desert sands. These wild places are swarming with servants of the Dragonlord, weak ones like Slimes, but also powerful dragons. Stay near the town and fight Slimes until you have raised your level, then venture further away. Slowly you will expand your horizons.

Learn the strategies of fighting

From this moment on until you have utterly destroyed the Dragonlord in his dark fortress, enemies will hound your every step. To keep alive you must learn to defend yourself. Battling with weapons in the Fighting Mode requires a sharp mind more than a sharp blade, although a good sword is always welcome. What is important is that you know your own strength and that of your opponent. Note which spells a creature uses, how many HP of life it has, etc.

Gain Experience and Gold

DW1 Snap Earnings.png

Experience points are added as you defeat more and stronger enemies. At predetermined totals you will be boosted up to the next level. Along with reaching higher levels, experience translates into greater agility and strength and higher maximum HP and MP. As for golf, use it in the shops of Alefgard to purchase weapons, tools, armor and other items and to stay at the Inn.

A flashing orange screen indicated low HP

When in battle, each counter attack of the enemy is likely to inflict some damage on you. Your HP will be diminished by a number determined by the strength of the enemy and your ability to withstand its attack. For instance, body armor or a shield can help you stand up to the onslaught of a ferocious monster. If you are wounded though, make your way back to town as quickly as possible. When you reach a town, go at once to the Inn. By spending a night at the Inn you will restore all your HP and MP.

Two ways to restore HP

When you spend a night at the Inn you pay the Innkeeper then retire for the night.
Upon waking next morning, your HP and MP are at maximum strength.

The Medicinal Herb available in tool shops is one of the best buys in Alefgard. Always carry some Herbs with you when you travel. To use them, just select ITEM in your Command Window and choose Heb from the list of items that appears.

When you spend a night at the Inn you pay the Innkeeper, then reture for the night. Upon waking next morning, your HP and MP are at maximum strength.

Watch your experience points

By reaching a certain total number of Experience Points your Level will increase.

Always return to the King and save your progress once your Level rises. When you do this, notice that theKing tells you how many Experience Points are needed to reach the next level-up. If you keep that number in mind you should be able to calculate when you will get the next increase in your level and possibly get a new spell.

As your Level rises you will also learn spells

When your level rises to level 4, you will earn the second spell... Hurt.

Magic is learned only after many trials and failures. At particular levels you will learn particular spells, but don't expect to learn a new spell each time your level increases. There are ten spells in all. At level 3 you will learn your first magical spell, the spell of Heal. The effect of Heal is that when chanted it raises the chanter's HP by as much as 15. During a fierce battle you may notice your HP sinking rapidly. That might be a good time to use Heal. Next, at level 4, the spell of Hurt is learned. It is an attack spell, capable of inflicting up to 15 HP worth of damage on an enemy. Once you've learned a speall and saved the game, you can't lose it. You might run out of MP, and you need MP to cast spells, so keep an eye on your Condition Window.

Using an item during battle

It is a good idea to preserve your MP whenever possible. One way to do this is by using Herbs rather than the spell of Heal. Pay careful attention to your HP, and when it gets low, choose ITEM rather than FIGHT and the select the Herb. By strategic use of Herb and Hurt, you should be able to defeat creatures that are considerably stronger than yourself.

As your level rises, travel further afield

With higher levels come greater strength, stamina, and wisdom, not to mention wealth and spells. You are able to explore ever more distant lands and towns. Test your limits, but be careful not to push yourself. If you encounter some new invincible enemy, don't go further. Build up you level first. Having higher Levels you should be able to explore many regions of Northern Alefgard. But beware of the Southlands!

Saving the game

DW1 Snap Saving.png

Whenever your level increases or you obtain a special item, you should return to King Lorik and save the game. Then, if you are defeatedm you won't lose the items and experience you've fought so hard to win.

The agony of defeat

Live and die...
...and live again in Alefgard.

There may come a time when you bite off more than you can chew. If a servant of the Dragonlord defeats you in battle, you will die and lose half of your gold. The King, however, has the power to restore your life so you can continue your quest. Only your supply of gold suffers.