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{{Header Nav|game=Dragon Warrior}}
{{Header Nav|game=Dragon Warrior}}
[[Image:DW1 Map Northwest.png|right]]
[[File:DW1 Map Northwest.png|right]]
Traveling to the northwest from Tantagel you will find a dungeon and the town of Garinham. Garinham brings a new shop and new weapons and armor, but there is nothing else you can do in this area until you are much higher level.
 
==Enemies==
Enemies that you will encounter here:
Enemies that you will encounter here:
* [[Dragon Warrior/Enemies#Slime|Slimes]]
* [[Dragon Warrior/Enemies#Slime|Slimes]]
* [[Dragon Warrior/Enemies#Red_Slime|Red Slimes]]
* [[Dragon Warrior/Enemies#Red Slime|Red Slimes]]
* [[Dragon Warrior/Enemies#Drakee|Drakees]]
* [[Dragon Warrior/Enemies#Drakee|Drakees]]
* [[Dragon Warrior/Enemies#Ghost|Ghosts]]
* [[Dragon Warrior/Enemies#Ghost|Ghosts]]
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* [[Dragon Warrior/Enemies#Scorpion|Scorpions]]
* [[Dragon Warrior/Enemies#Scorpion|Scorpions]]


Do not cross the any bridges until you are stronger. Every time you cross a new bridge be prepared to face stronger enemies.
Do not cross any bridges until you are stronger. Every time you cross a new bridge be prepared to face stronger enemies.
==Building up to higher levels takes patience==
==Garinham==
This is not a game you can rush through.  Take your time and increase your Levels.  If you wander too far you will meet monsters that you can't defeat.  There is no substitute for experience.  As for finding the special items, keep thinking about the clues you have gathered.  Look for places that the clues seem to describe.
[[File:DW1 Map Garinham.png|left]]
 
{| {{prettytable|notwide=1|style=width:50%;float:right}}
==The luck of battle==
===Good luck===
Whenever you fight, you swing your weapon to strike the enemy.  Occasionally, your strike is so successful at hitting the enemy's weak point that you do tremendous damage.  Though it can not be counted upon, it can substantially shorten the length of a battle.  An item is rumored to increase the likelihood of this beneficial luck.
===Bad luck===
Just because you request to run away from a monster does not mean you will always get the opportunity to do so.  Monsters that are stronger than you are usually quicker than you as well, and can cut off your route to escape.  Don't wait until only one more strike can finish you off to run.  Be prepared to take off sooner in case you can't get away the first time.
 
==Somewhere in Garinham lies a dark secret==
[[Image:DW1 Map Garinham.png|thumb|right|Overview of Garinham]]
Far to the north and west of Tantegel Castle lies the ancient town of Garinham.  Many rumors and legends surround this place, once the home of the great wizard named Garin.  It is said that hidden in the shadows of the town is Garin's grave, and that a Silver Harp is buried there too.  No one knows if this legend is true, but you should explore everywhere, even in the shadows.  The secret may lie behind the closed door, but even getting in may be difficult.  From the citizens of Garinham, you will learn more about the disappearance of the Princess.
 
{| {{prettytable|notwide=1|style=width:50%}}
|+Garinham
|+Garinham
|-
|-
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|Chain Mail||300G
|Chain Mail||300G
|-
|-
|Iron Mail||1000G
|Half-Plate||1000G
|-
|-
|Iron Shield||800G
|Iron Shield||800G
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!colspan="2"|INN
!colspan="2"|INN
|-
|-
|one night||25G
|One night||25G
|}
|}
{{-|left}}
Far to the north and west of Tantegel Castle lies the ancient town of Garinham. Many rumors and legends surround this place, once the home of the great wizard named Garin. It is said that hidden in the shadows of the town is Garin's grave, and that a "Silver Harp" is buried there too. No one knows if this legend is true, but you should explore everywhere, even in the shadows. The secret may lie behind the closed door, but even getting in may be difficult. From the citizens of Garinham, you will learn more about the disappearance of the Princess.
Of particular note, you should make sure to grab the Chain Mail here, and eventually the Iron Shield, as they are not available in any town other than the last one.
{{-}}


==Erdrick's Cave==
==Erdrick's Cave==
[[Image:DW1 Map Erdricks Cave F1.png|frame|left|1st floor]]
[[File:DW1 Map Erdricks Cave F1.png|frame|left|1st floor]]
[[Image:DW1 Map Erdricks Cave F2.png|frame|right|2nd floor]]
[[File:DW1 Map Erdricks Cave F2.png|frame|right|2nd floor]]
This cave is the first most heroes encounter. Unlike the other caves, it has no enemies within. Be sure to light a torch, or use the Light spell to make winding your way through the dungeon easier. Make your way to the lower level to find a very special message left here for you by your legendary ancestor.
This cave is the first most heroes encounter. Unlike the other caves, it has no enemies within. Be sure to light a torch, or use the radiant [[Dragon Warrior/Spells|spell]] (learned at level 9) to make winding your way through the dungeon easier. Make your way to the lower level to find a very special message left here for you by your legendary ancestor; there's nothing else of value within this dungeon.
 
If you do not have either a torch or the radiant spell, '''under no circumstance''' should you proceed further into underground caves. In the larger caves, it is quite easy to get lost, even if you are looking at the map, and possible to enter a situation where not even monsters within the dungeon can kill you to warp you back to the castle, especially this one with no monster encounters.
 
{{Footer Nav|game=Dragon Warrior|prevpage=Brecconary Town|nextpage=Northeast Alefgard}}
{{Footer Nav|game=Dragon Warrior|prevpage=Brecconary Town|nextpage=Northeast Alefgard}}

Latest revision as of 14:03, 10 July 2022

DW1 Map Northwest.png

Traveling to the northwest from Tantagel you will find a dungeon and the town of Garinham. Garinham brings a new shop and new weapons and armor, but there is nothing else you can do in this area until you are much higher level.

Enemies[edit]

Enemies that you will encounter here:

Beyond the west bridge, you may also encounter:

Do not cross any bridges until you are stronger. Every time you cross a new bridge be prepared to face stronger enemies.

Garinham[edit]

DW1 Map Garinham.png
Garinham
WEAPON SHOP
Club 60G
Copper Sword 180G
Iron Axe 560G
Leather Armor 70G
Chain Mail 300G
Half-Plate 1000G
Iron Shield 800G
ITEM SHOP
Herb 24G
Torch 8G
Dragon Scale 20G
INN
One night 25G

Far to the north and west of Tantegel Castle lies the ancient town of Garinham. Many rumors and legends surround this place, once the home of the great wizard named Garin. It is said that hidden in the shadows of the town is Garin's grave, and that a "Silver Harp" is buried there too. No one knows if this legend is true, but you should explore everywhere, even in the shadows. The secret may lie behind the closed door, but even getting in may be difficult. From the citizens of Garinham, you will learn more about the disappearance of the Princess.

Of particular note, you should make sure to grab the Chain Mail here, and eventually the Iron Shield, as they are not available in any town other than the last one.

Erdrick's Cave[edit]

1st floor
2nd floor

This cave is the first most heroes encounter. Unlike the other caves, it has no enemies within. Be sure to light a torch, or use the radiant spell (learned at level 9) to make winding your way through the dungeon easier. Make your way to the lower level to find a very special message left here for you by your legendary ancestor; there's nothing else of value within this dungeon.

If you do not have either a torch or the radiant spell, under no circumstance should you proceed further into underground caves. In the larger caves, it is quite easy to get lost, even if you are looking at the map, and possible to enter a situation where not even monsters within the dungeon can kill you to warp you back to the castle, especially this one with no monster encounters.