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{{All Game Nav|game=Dragon Warrior}} | {{All Game Nav|game=Dragon Warrior}} | ||
=== Heal === | === Heal === | ||
[[Image:DW1_Spell_Heal.png|left]]'''MP:''' 4 | [[Image:DW1_Spell_Heal.png|left]] | ||
* '''MP:''' 4 | |||
* Restores about 10-15 HP. | |||
{{-}} | {{-}} | ||
=== Hurt=== | === Hurt=== | ||
[[Image:DW1_Spell_Hurt.png|left]]'''MP:''' 2 | [[Image:DW1_Spell_Hurt.png|left]] | ||
* '''MP:''' 2 | |||
* Deals about 2-10 damage. | |||
{{-}} | {{-}} | ||
=== Sleep=== | === Sleep=== | ||
[[Image:DW1_Spell_Sleep.png|left]]'''MP:''' 2 | [[Image:DW1_Spell_Sleep.png|left]] | ||
* '''MP:''' 2 | |||
* Puts an enemy to sleep. | |||
{{-}} | {{-}} | ||
=== Light === | === Light === | ||
[[Image:DW1_Spell_Light.png|left]]'''MP:''' 3 | [[Image:DW1_Spell_Light.png|left]] | ||
* '''MP:''' 3 | |||
* Gives light in caves. | |||
{{-}} | {{-}} | ||
=== Stopspell === | === Stopspell === | ||
[[Image:DW1_Spell_Stopspell.png|left]]'''MP:''' 2 | [[Image:DW1_Spell_Stopspell.png|left]] | ||
* '''MP:''' 2 | |||
* Prevents the enemy from casting spells. | |||
{{-}} | {{-}} | ||
=== Outside === | === Outside === | ||
[[Image:DW1_Spell_Outside.png|left]]'''MP:''' 6 | [[Image:DW1_Spell_Outside.png|left]] | ||
* '''MP:''' 6 | |||
* Exits from a cave to the world map. | |||
{{-}} | {{-}} | ||
=== Return === | === Return === | ||
[[Image:DW1_Spell_Return.png|left]]'''MP:''' 8 | [[Image:DW1_Spell_Return.png|left]] | ||
* '''MP:''' 8 | |||
* Returns you to Tantegal Castle | |||
{{-}} | {{-}} | ||
=== Repel === | === Repel === | ||
[[Image:DW1_Spell_Repel.png|left]]'''MP:''' 2 | [[Image:DW1_Spell_Repel.png|left]] | ||
* '''MP:''' 2 | |||
* Prevents encounters with weaker enemies | |||
{{-}} | {{-}} | ||
=== Healmore === | === Healmore === | ||
[[Image:DW1_Spell_Healmore.png|left]]'''MP:''' 10 | [[Image:DW1_Spell_Healmore.png|left]] | ||
* '''MP:''' 10 | |||
* Restores about 75-100 HP | |||
{{-}} | {{-}} | ||
=== Hurtmore === | === Hurtmore === | ||
[[Image:DW1_Spell_Hurtmore.png|left]]'''MP:''' 5 | [[Image:DW1_Spell_Hurtmore.png|left]] | ||
* '''MP:''' 5 | |||
* Deals about 60-70HP | |||
{{-}} | {{-}} |
Revision as of 19:36, 9 October 2006
Heal
- MP: 4
- Restores about 10-15 HP.
Hurt
- MP: 2
- Deals about 2-10 damage.
Sleep
- MP: 2
- Puts an enemy to sleep.
Light
- MP: 3
- Gives light in caves.
Stopspell
- MP: 2
- Prevents the enemy from casting spells.
Outside
- MP: 6
- Exits from a cave to the world map.
Return
- MP: 8
- Returns you to Tantegal Castle
Repel
- MP: 2
- Prevents encounters with weaker enemies
Healmore
- MP: 10
- Restores about 75-100 HP
Hurtmore
- MP: 5
- Deals about 60-70HP