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- Heal: Restores about 10-15 HP, Costs 4MP
- Hurt: Deals about 2-10 damage, Costs 2MP
- Sleep: Puts an enemy to sleep, Costs 2MP
- Radiant: Gives light in caves, Costs 3MP
- Stopspell: Prevents the enemy from casting spells, Costs 2MP
- Outside: Exits from a cave to the world map, Costs 6MP
- Return: Returns you to Tantegal Castle, Costs 8MP
- Repel: Prevents encounters with weaker enemies, Costs 2MP
- Healmore: Restores about 75-100 HP, Costs 10MP
- Hurtmore: Deals about 60-70HP, Costs 5MP