Ghosts 'n Goblins/Stage 1: Difference between revisions

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=== Part 1 ===
=== Part 1 ===
[[Image:GnG Stage1 partA.png|left]]
[[Image:GnG Stage1 partA.png|left]]
** After donning armor, you will start out in the far left end of the cemetary.  You must begin your trek to the right.  Zombies will crawl out of ground and march towards you in an attempt to feed on your brains.  Shoot steadily at them to dispatch them.  Some will carry pots with them, so collect the contents they leave behind, unless it happens to be a weapon that you don't want.  Daggers are a nice upgrade from the Lance, with their improved speed.  
** After donning armor, you will start out in the far left end of the cemetery.  You must begin your trek to the right.  Zombies will crawl out of ground and march towards you in an attempt to feed on your brains.  Shoot steadily at them to dispatch them.  Some will carry pots with them, so collect the contents they leave behind, unless it happens to be a weapon that you don't want.  Daggers are a nice upgrade from the Lance, with their improved speed.  
[[Image:GnG Stage1 partB.png|right]]
[[Image:GnG Stage1 partB.png|right]]
** Shorty after you start, you will arrive at a ladder which gives you the option to take the high road or stick to the low road.  If you prioritize safety, you should take the high road so that you can dispatch the Green Monsters that live up above.  If you prioritize speed, you should take the low road so that you can continue running to the right without interruption.  Just be careful of the eyeballs that the plants spit out at you.
** Shorty after you start, you will arrive at a ladder which gives you the option to take the high road or stick to the low road.  If you prioritize safety, you should take the high road so that you can dispatch the Green Monsters that live up above.  If you prioritize speed, you should take the low road so that you can continue running to the right without interruption.  Just be careful of the eyeballs that the plants spit out at you.