Green Beret: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
36 bytes removed ,  17 November 2013
removed duplicate cats, Family Computer Disk System link fixes
(Added disambiguation link to Green Beret (1980), in the hope that one day the MAME team may dump its missing ROM...)
(removed duplicate cats, Family Computer Disk System link fixes)
Line 8: Line 8:
|released={{sys|Arcade}}{{rd|1985|October 26}}{{sys|fds}}{{jp|1987|April 10}}{{sys|nes}}{{us|1987|April}}{{eu|1989|June 8}}{{sys/nocat|xla}}{{rd|2007|May 23}}
|released={{sys|Arcade}}{{rd|1985|October 26}}{{sys|fds}}{{jp|1987|April 10}}{{sys|nes}}{{us|1987|April}}{{eu|1989|June 8}}{{sys/nocat|xla}}{{rd|2007|May 23}}
|genre=[[Action]]
|genre=[[Action]]
|systems=[[Arcade]], [[Amstrad CPC]], [[Atari 8-bit]], [[BBC Micro]], [[Commodore 64]], [[Commodore Plus/4]], [[Famicom Disk System]], [[MS-DOS]], [[MSX]], [[Sinclair ZX Spectrum]]
|systems=[[Arcade]], [[Amstrad CPC]], [[Atari 8-bit]], [[BBC Micro]], [[Commodore 64]], [[Commodore Plus/4]], [[Family Computer Disk System]], [[MS-DOS]], [[MSX]], [[Sinclair ZX Spectrum]]
|followed by=[[M.I.A.: Missing In Action]]
|followed by=[[M.I.A.: Missing In Action]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}
Line 19: Line 19:
There are four stages: Marshalling Area, Harbour, Air Base and Siberian Camp. The omnipresent knife can be supplemented with captured arms. By killing key persons, the player can obtain three-shot flamethrowers in stage 1, four-shot Rocket propelled grenades in stage 2, threepacks of hand grenades in stage 3 and one of each in stage 4. At the end of each stage, there are extra challenges: Stage 1 ends with a truckload of enemies, stage 2 with a pack of guard dogs, stage 3 with three shooting autogyros and stage 4 with a skilful multi-shot flamethrower operator. When the mission is accomplished the four rescued POWs salute and the player is back at stage 1. The player is supposed to run to the right, revealing new territories, but in case of a standstill in 10 minutes, a stealth-like bomber would wipe out the soldier.
There are four stages: Marshalling Area, Harbour, Air Base and Siberian Camp. The omnipresent knife can be supplemented with captured arms. By killing key persons, the player can obtain three-shot flamethrowers in stage 1, four-shot Rocket propelled grenades in stage 2, threepacks of hand grenades in stage 3 and one of each in stage 4. At the end of each stage, there are extra challenges: Stage 1 ends with a truckload of enemies, stage 2 with a pack of guard dogs, stage 3 with three shooting autogyros and stage 4 with a skilful multi-shot flamethrower operator. When the mission is accomplished the four rescued POWs salute and the player is back at stage 1. The player is supposed to run to the right, revealing new territories, but in case of a standstill in 10 minutes, a stealth-like bomber would wipe out the soldier.


The game was ported by Konami for the [[Famicom Disk System]] in Japan, and later the [[Nintendo Entertainment System]] in the US and Europe.  [[Imagine Software]] converted the game for play in Europe on the [[MSX]], [[DOS]], [[ZX Spectrum]], [[Amstrad CPC]], [[BBC Micro]], [[Commodore 64]], [[Commodore Plus/4]] and the [[Atari 8-bit]] family. An enhanced version of the arcade game is included in the compilation [[Konami Collector's Series: Arcade Advanced]] for the [[Game Boy Advance]], as well as in [[Konami Classics Series: Arcade Hits]] for the [[Nintendo DS]]. The game was also released on [[Xbox Live Arcade]] for the [[Xbox 360]] with enhanced graphics.  For the most part, all original European ports use the Green Beret title, except for the NES.  The NES port popularized the name Rush'n Attack, which Microsoft chose to use for the European release on the Xbox 360.
The game was ported by Konami for the [[Family Computer Disk System]] in Japan, and later the [[Nintendo Entertainment System]] in the US and Europe.  [[Imagine Software]] converted the game for play in Europe on the [[MSX]], [[DOS]], [[ZX Spectrum]], [[Amstrad CPC]], [[BBC Micro]], [[Commodore 64]], [[Commodore Plus/4]] and the [[Atari 8-bit]] family. An enhanced version of the arcade game is included in the compilation [[Konami Collector's Series: Arcade Advanced]] for the [[Game Boy Advance]], as well as in [[Konami Classics Series: Arcade Hits]] for the [[Nintendo DS]]. The game was also released on [[Xbox Live Arcade]] for the [[Xbox 360]] with enhanced graphics.  For the most part, all original European ports use the Green Beret title, except for the NES.  The NES port popularized the name Rush'n Attack, which Microsoft chose to use for the European release on the Xbox 360.


{{Continue Nav}}
{{Continue Nav}}
Line 35: Line 35:
</gallery>
</gallery>
{{ToC}}
{{ToC}}
[[Category:Arcade]]
 
[[Category:MAME]]
[[Category:MAME]]
[[Category:Amstrad CPC]]
[[Category:Amstrad CPC]]
Line 42: Line 42:
[[Category:Commodore 64/128]]
[[Category:Commodore 64/128]]
[[Category:Commodore 16/Plus 4]]
[[Category:Commodore 16/Plus 4]]
[[Category:Famicom Disk System]]
[[Category:MSX]]
[[Category:MSX]]
[[Category:MS-DOS]]
[[Category:MS-DOS]]