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{{Header Nav|game=Infinite Undiscovery|num=0}}
{{Header Nav|game=Infinite Undiscovery}}
{{Infobox
{{Game
|completion=0
|image=InfiniteUndiscovery USBoxFront.png
|title=Infinite Undiscovery
|title=Infinite Undiscovery
|japanese=インフィニット アンディスカバリー<br/>''(Infinitto Andisukabarī)''
|japanese=インフィニット アンディスカバリー<br/>''(Infinitto Andisukabarī)''
|image=InfiniteUndiscovery_USBoxFront.png
|developer=[[tri-Ace]]
|developer=[[tri-Ace]]
|publisher=[[Square Enix]]
|publisher=[[Square Enix]]
|year=2008
|systems={{syslist|360}}
|ratings={{ESRB|T}}{{CERO|B}}{{PEGI|16}}
|designer=Yoshiharu Gotanda/Hiroshi Ogawa
|designer=Yoshiharu Gotanda/Hiroshi Ogawa
|released={{us|2008|September 2}}{{eu|2008|September 5}}{{jp|2008|September 11}}{{au|2008|September 4}}
|genre=[[Action]], [[RPG]]
|genre=[[Action]], [[RPG]]
|modes=[[Single player]]
|modes=[[Single player]]
|systems=[[Xbox 360]]
|ratings={{ESRB|T}}{{CERO|B}}{{PEGI|16}}
|website=http://infiniteundiscovery.com/
|website=http://infiniteundiscovery.com/
}}
}}
{{nihongo|'''''Infinite Undiscovery'''''|インフィニット アンディスカバリー|Infinitto Andisukabarī}} is an [[action]] [[RPG]] developed by [[tri-Ace]] and published by [[Square-Enix]] exclusively for the [[Xbox 360]]. The game was released during [[September]] [[2008]] in Europe, Japan, and North America. This marked the first attempt by Square-Enix to release a game in all 3 regions simultaneously.
{{nihongo|'''''Infinite Undiscovery'''''|インフィニット アンディスカバリー|Infinitto Andisukabarī}} is an [[action]] [[RPG]] developed by [[tri-Ace]] and published by [[Square-Enix]] exclusively for the [[Xbox 360]]. The game was released during [[September]] [[2008]] in Europe, Japan, and North America. This marked the first attempt by Square-Enix to release a game in all 3 regions simultaneously.


According to tri-Ace co-founder and R&D programmer Yoshiharu Gotanda, this game is set to contain 10 years worth of ideas that can finally be realized by the power of the Xbox 360 and that with it, "[[RPG]]s will undergo a true evolution." To achieve this, the game puts the player through "situational battles" (affected by changes that take place in real time) that will lead to "unknown discoveries" and cause permanent changes to the world.
According to tri-Ace co-founder and R&D programmer Yoshiharu Gotanda, this game is set to contain 10 years worth of ideas that can finally be realized by the power of the Xbox 360 and that with it, "[[RPG]]s will undergo a true evolution." To achieve this, the game puts the player through "situational battles" (affected by changes that take place in real time) that will lead to "unknown discoveries" and cause permanent changes to the world.
{{Continue Nav}}


==Story==
==Story==
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<gallery>
<gallery>
Image:InfiniteUndiscovery_USBoxBack.png|Back of US box.
File:InfiniteUndiscovery USBoxBack.png|Back of US box.
Image:InfiniteUndiscovery logo.jpg|Game logo.
File:InfiniteUndiscovery logo.jpg|Game logo.
</gallery>
</gallery>


{{ToC}}
{{ToC}}


[[Category:Xbox 360]]
[[Category:tri-Ace]]
[[Category:Square Enix]]
[[Category:Action]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Square Enix]]
[[Category:tri-Ace]]

Revision as of 16:38, 9 May 2022

Box artwork for Infinite Undiscovery.
Box artwork for Infinite Undiscovery.
Infinite Undiscovery
Developer(s)tri-Ace
Publisher(s)Square Enix
Year released2008
System(s)Xbox 360
Japanese titleインフィニット アンディスカバリー
(Infinitto Andisukabarī)
Designer(s)Yoshiharu Gotanda/Hiroshi Ogawa
Genre(s)Action, RPG
ModesSingle player
Rating(s)ESRB TeenCERO Ages 12 and upPEGI Ages 16+
LinksOfficial websiteInfinite Undiscovery ChannelSearchSearch

Infinite Undiscovery (インフィニット アンディスカバリー Infinitto Andisukabarī?) is an action RPG developed by tri-Ace and published by Square-Enix exclusively for the Xbox 360. The game was released during September 2008 in Europe, Japan, and North America. This marked the first attempt by Square-Enix to release a game in all 3 regions simultaneously.

According to tri-Ace co-founder and R&D programmer Yoshiharu Gotanda, this game is set to contain 10 years worth of ideas that can finally be realized by the power of the Xbox 360 and that with it, "RPGs will undergo a true evolution." To achieve this, the game puts the player through "situational battles" (affected by changes that take place in real time) that will lead to "unknown discoveries" and cause permanent changes to the world.

Story

Taken from the official website: "The life-giving moon, the symbol of status and power to all who walk the planet, has been ensnared by the Order of Chains. Led by its enigmatic leader, the Dreadknight, the Order has constructed massive chains to lock the moon in its position in the heavens. The sinister power of these chains spawns foul and deadly creatures that blight the land. Crops fail. Trees wither. Humanity cries out for salvation. Deep in the Graad Woods stands a prison controlled by the Order of Chains..."

Table of Contents

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