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Basics

Dash:

  1. Description: Dashes towards the opponent.
  2. Command: Arcade-Stick-Right.pngArcade-Stick-Right.png

Back Dash:

  1. Description: Dashes away from the opponent.
  2. Command: Arcade-Stick-Left.pngArcade-Stick-Left.png

Small Jump:

  1. Description: Hops a little.
  2. Command: press shortly Arcade-Stick-UL.png or Arcade-Stick-Up.png or Arcade-Stick-UR.png

Normal Jump:

  1. Description: Hops normally.
  2. Command: Arcade-Stick-UL.png or Arcade-Stick-Up.png or Arcade-Stick-UR.png

High Jump:

  1. Description: Hops higher.
  2. Command: press Arcade-Stick-Down.pngArcade-Stick-UL.png or Arcade-Stick-Down.pngArcade-Stick-Up.png or Arcade-Stick-Down.pngArcade-Stick-UR.png

Running Small Jump:

  1. Description: Hops a little towards to opponent.
  2. Command: press shortly Arcade-Stick-UR.png during dash or backstep

Notes: If your Stand is active, you will jump higher.

Running Normal Jump:

  1. Description: Hops normally towards to opponent.
  2. Command: press Arcade-Stick-UR.png during dash or backstep

Notes: If your Stand is active, you will jump higher and you will go further.

Double Jump:

  1. Description: Jumps a second time while in air.
  2. Normal Command: Arcade-Stick-Up.png in air

Notes: 1.Must be performed in Stand mode.

2.Only characters with an Active Stand can perform.

Triple Jump:

  1. Description: Jumps a third time while in air.
  2. Normal Command: Arcade-Stick-Up.pngArcade-Stick-Up.png in air

Notes: 1.Must be performed in Stand mode.

2.Only characters with an Active Stand can perform.

3.Only can be done after Stand Release and it works only Avdol's, (New) Kakyoin's and Polnareff's Stands.

Dodge:

  1. Description: Dashes foward slightly behind the opponent
  2. Normal Command: Square button, Triangle button, Circle button at the same time

Notes: 1.Can only be performed without Stand.

2.Character can't be hit during a dodge.

Taunt:

  1. Description: Taunts the opponent.
  2. Normal Command: Select button

Throw

  1. Description: Throws an opponent.
  2. Normal Command: When close, Arcade-Stick-Left.png or Arcade-Stick-Right.png+Circle button

Advancing Guard

  1. Description: Breaks a guarded attack and moves forward.
  2. Normal Command: When guarding, Square button, Triangle button, Circle button at the same time.

Air Recovery:

  1. Description: After being juggled into the air, regains control.
  2. Normal Command: any direction+L1 button or L2 button

Guard Cancel

  1. Description: Breaks a guarded attack into a counterstrike.
  2. Command (JoJo's Venture): When guarding, Arcade-Stick-Qcf.png+Square button+Triangle button+Circle button
  3. Command (JoJo's Bizarre Adventure): When guarding, Arcade-Stick-Dp.png+Square button+Triangle button+Circle button

Notes: This motion changes between the two games!

Stand Appearance Attack:

  1. Description: The Stand appears and attacks the opponent.
  2. Normal Command: Arcade-Stick-Qcf.png+Cross button

Notes: 1.Can only be performed without Stand.

2.Only available to characters with a Stand.

3. If you do it with Avdol, (New) Kakyoin, Polnareff, it will release their Stands.

Tandem Attack:

  1. Description: Stores up a series of moves, then releases the stand to attack the opponent.
  2. Normal Command: Arcade-Stick-Qcb.png+Cross button, hold Cross button, input your moves while holding Cross button, release Cross button

Notes: 1.Can only be performed without Stand.

2.Uses a Super Combo level.

3.Only available to characters with a Stand.