Killing Floor/Enemies: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
Undo revision 626831 by 92.3.93.117 (talk)
m (-stub)
(Undo revision 626831 by 92.3.93.117 (talk))
 
(7 intermediate revisions by 5 users not shown)
Line 29: Line 29:
|}
|}


When playing alone, zombies inflict 25% damage, and the Patriarch's rocket inflicts much less damage. However, additional players will increase the number of zombies, and cause these zombies to obtain additional health.
When playing alone, zombies inflict only 25% damage, and the Patriarch's rocket inflicts much less damage. However, additional players will increase the number of zombies, and cause these zombies to obtain additional health.
 
Note that some attacks do not use the exact difficulty damage scale shown above.  


== Zombies ==
== Zombies ==
Line 54: Line 56:
|-
|-
| Siren  
| Siren  
| 300 (+30/pl) || 13 || A zombie in a straight jacket, who's loud scream will inflict damage on the player.
| 300 (+30/pl) || 13 || A zombie in a straight jacket, whose loud scream will inflict damage on the player.


The scream is a spherical area-attack centered on the Siren, and will inflict light damage against all players within the sphere.  In addition, any grenades or rockets within the area of effect are destroyed.
The scream is a spherical area-attack centered on the Siren, and will inflict light damage against all players within the sphere.  In addition, any grenades or rockets within the area of effect are destroyed.
|-
|-
| Scrake  
| Scrake  
| 1000 (+500/pl) || 20 || Equipped with a chainsaw.  
| 1000 (+500/pl) || 20 || Equipped with a chainsaw, which it swings as it approaches the player.  
|-
|-
| Flesh Pound  
| Flesh Pound  
| 1500 (+375/pl) || 35*2 || A zombie with heavy metallic arms, that takes half damage from bullets but double damage from frag grenades.  It is recognizable with a light on its body, which becomes red when enraged. When one is sighted, back up to a safe distance, and attack it slowly with precision weapons to inflict gradual damage.  If enraged (when it receives 360 damage before modifiers within 2 seconds), inflict as much damage as possible before it kills the team or players.   
| 1500 (+375/pl) || 35*2 || A zombie with heavy metallic arms, that takes half damage from bullets, double damage from frag grenades and pipebombs, and increased damage from the M79 grenade launcher.  It is recognizable with a yellow light on its body, which becomes red when enraged. When one is sighted, back up to a safe distance, and attack it slowly with precision weapons to inflict gradual damage.  If enraged (when it receives 360 damage before modifiers within 2 seconds), inflict as much damage as possible before it kills the team or players.   


If you are alone, wait until the other enemies are defeated, and engage itIf you have shotguns, you can fire a single shot at close range without enraging it. It's attack
The flesh pound gradually builds up frustration if it only receives light attacks over a long period of time.  After 10 seconds of being attacked in this fashion, the next shot will enrage the flesh pound.
 
|-
In a team, back to maximum range. When enraged, coordinate fire against the single fleshpound before it reaches a teammate.  
| Husk
| 600 (+70/player) || 15 (Melee)<br>25+Burn (Ranged)
| A large zombie that looks like a fleshpound, but appears much earlierIt is the only common zombie that has a ranged attack, which can explode and ignite players caught in the blast.  Only takes 25% damage from flamethrowers or other fire attacks.
|-
|Brute
|
|
|An enemy that can be added through download. Its appearance is somewhat like a body builder. It is very tall and muscular. It is very resilient, especially since most of the time it has its arm raised to protect its head from weapons fire. It functions in a way similar to that of the Tank in Left 4 Dead. When it hits a player, it sends them flying a short distance. In order to be taken down safely, they require focused fire from all players
|-
|-
| Patriarch  
| Patriarch  
11,282

edits