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|publisher=[[Sierra Entertainment]] | |publisher=[[Sierra Entertainment]] | ||
|distributor=[[GameTap]] | |distributor=[[GameTap]] | ||
|genre=[[Adventure]] | |genre=[[Adventure]] | ||
|systems=[[MS-DOS]], [[Commodore Amiga]], [[Apple II]], [[Apple IIGS]], [[Atari ST]] | |systems=[[MS-DOS]], [[Commodore Amiga]], [[Apple II]], [[Apple IIGS]], [[Atari ST]] | ||
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Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to find where the tower is located in order to save the princess, and with luck find his bride to be. | Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to find where the tower is located in order to save the princess, and with luck find his bride to be. | ||
This was the second [[Sierra Entertainment]] game to use the | This was the second [[Sierra Entertainment]] game to use the AGI (Adventure Game Interpreter) development tool. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
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[[Category:Sierra Entertainment]] | [[Category:Sierra Entertainment]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:ScummVM]] | [[Category:ScummVM]] |
Revision as of 19:39, 9 July 2016
King's Quest II: Romancing the Throne | |
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Developer(s) | Sierra Entertainment |
Publisher(s) | Sierra Entertainment |
Year released | |
System(s) | MS-DOS, Commodore Amiga, Apple II, Apple IIGS, Atari ST |
Preceded by | King's Quest |
Followed by | King's Quest III |
Series | King's Quest |
Genre(s) | Adventure |
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Players | 1 |
Rating(s) |
Now that Sir Graham has become King Graham of Daventary he needs a wife. In the second installment to the King's Quest series, Graham's magic mirror shows him a vision of a woman locked in a tall tower. King Graham decides he must go off to find where the tower is located in order to save the princess, and with luck find his bride to be.
This was the second Sierra Entertainment game to use the AGI (Adventure Game Interpreter) development tool.
Table of Contents
Appendices
King's Quest series