LEGO Indiana Jones: The Original Adventures/Pankot Secrets: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
Story Mode walkthrough completed.
(Story Mode walkthrough completed.)
Line 37: Line 37:


==The lavish palace==
==The lavish palace==
At the palace, the group receives a warm welcome from the young Maharajah and his representative, being invited to a feast with tons of exotic foods. When asked about the problem at the village, the representative denies any claims of the stealing the stone or kidnapping children. As the Maharajah and the rest of the Pankot Palace's residents leave the dining hall, Indy, Willie and Short Round are suddenly attacked by the palace guards!
You will be attacked by a small group of guards, so take them out first before doing anything else. You're trapped in the dining hall, so you must find a way to get out. Before you do so, however, take your time destroying the various pots, dining equipment and seats in the room to get tons of studs. To escape, first take the grey object on the dining table and place it at the green area of the door's locking mechanism. Then, have Indy ring the bell to the right of the area with his whip. This will summon more guards to fight you, but it will also make a key drop from the bell. Defeat the guards, then take the key and insert it into the mechanism next to the door and turn it. This will raise a small grate, revealing a lever behind it. Pull the lever to make the door open, letting you leave the dining hall.
{{sidebar
|float=right
|class=banner
|width=250px
|title=Chests No. 4, 5 and 6
|contents=
The first chest is hidden inside the second potted plant in the hallways, close to a Thuggee statue. Destroy the plant to make it appear. The second chest is hidden in one of the closets in the guest room. Break open the closet's locks to reveal it. In the second bedroom, use Willie to high jump to the plainly visible chest.
}}
As you run across the hallways, expect to be assaulted by groups of guards. There aren't any puzzles here, just fight after fight with a lot of items you can destroy to rack up your studs. The guards will start carrying weapons the further you advance down the hallways, from just their bare hands to scimitars to thrown spears. A green hall marks the end of these winding hallways. Push the tree at the back as far as you can to reveal a hieroglyph panel nearby. You can't do anything about it without the book, so enter the room to the right.
Inside the guest room, you will be attacked by more guards, and some assassins as well. Defeat all of the enemies first so that you can investigate the room in peace. There are tons of destroyable items in the room, as well as some blocks that you can use to build the roof of the bed, letting you reach some studs near the ceiling. Ultimately, you must use Willie's scream to break the glass case containing the blue book, then take it back to the hieroglyph panel in the room before. Decipher the panel and a secret passage to another bedroom will open up.
Once you enter the bedroom, the secret passage will close and the previously-closed door back in the hallway will open up, letting assassins in. Quickly defeat them, then start investigating the room. There is a weird statue here, but you can't do anything about it yet. There is a bed that you can push around, so push it to the right. Have Indy jump from the stool to the top of the bed, then jump to the platform. Whip swing to another platform across the room, then pull the lever there to make the painting above the statue open up, dispensing some blocks. Use those blocks to complete the statue, then pull the statue back to open up a hidden tunnel. Enter it.
==The tunnel to the secret temple==
{{sidebar
|float=right
|class=banner
|width=250px
|title=Chests No. 7 and 8
|contents=
The two chests here are in plain sight, and both require making risky jumps. The first is located next to a vine over an instant-death pit. The second requires Willie's high jump to collect it over a bottomless pit. Don't be afraid to make several attempts even if you fail your jumps, as getting an artifact piece is much more important than keeping your studs.
}}
This decrepit tunnel is a big change of scenery from the beautiful architecture of the palace. There are also new dangers in this tunnel, which are huge gaps in the floor that cause instant death if you fall into them. Avoid the first few pits, then swing over the third with the vine. Go all the way down to the tunnel exit to reach a much larger subterranean cave.
{{-}}
Here, you must find a way to reach a small opening at the end of the rock path. First, pull the lever to make a nearby ladder appear, then climb up it. Have Indy swing across with his whip, then jump to the vine there to pull it down. Next, construct a chute for Short Round to crawl through using the pile of blocks below the left vine. Let Short Round crawl through it, then pull the right vine to make a rock platform rise up. Have both characters jump from the vine to the platform, then have Willie jump up the platform by grabbing the handrails. With all three characters close by, go to the room at the back.
{{sidebar
|float=right
|class=banner
|width=250px
|title=Chests No. 9 and 10.
|contents=For the first chest, use Indy's whip to pull out a door in spider pit room, then get close to it to make a skeleton drop down. Destroy the skeleton to reveal the chest. The second and last chest of this level is hidden in one of the pots in the hallway after the spider pit room. With that, you've completed your first artifact, just in Story Mode!
}}
There is a huge pit filled with spiders here, and falling into it means instant death. Luckily, spiders, like snakes, hate fire. First, have Indy whip swing across the pit to the other side, then grab a torch there. With the torch in hand, you are safe to wander around in the pit. Use it to let the other two characters safely across, then have all three of your characters press the three buttons at the other side simultaneously. This will open up a door leading to a stairwell. Walk down it to the very end to make a large door open up. With nowhere left to go, enter it.
==Death trap==
The door will close behind you once you leave the room, which means there is no way out. There is a whip platform here, and using Indy's whip while standing on it will make him pull a switch from the wall, causing two skeletons to drop down and spikes protrude out of the ceiling, which begins to descend! Quickly destroy both skeletons to make two boxes drop down. Carry both boxes to the green area in the center, then quickly build a column using the blocks form the boxes to stop the descent of the roof. A door will now open, letting you escape!
Indy, Willie and Short Round narrowly escapes certain death, with Indy almost losing his signature fedora. As they continue to explore the underground network of tunnels, the group witnesses a ritual underway from a high alcove. This is the hideout of the Thuggee cult, led by Mola Ram, an evil organization that worships Kali with human sacrifices. The person about to get sacrificed is locked in a cage, then lowered into a pit of lava. However, this particular procedure initially fails, only burning off the victim's clothes without taking his life. What will happen afterwards?


{{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=Shanghai Showdown|nextpage=The Temple of Kali}}
{{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=Shanghai Showdown|nextpage=The Temple of Kali}}