MapleStory/Warrior/Skills: Difference between revisions

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High Paladin is defense, not attack
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(High Paladin is defense, not attack)
 
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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ Table of Contents
| colspan=2 |
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Swordman|Swordman]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
|[[File:MS Skill Warrior Mastery.png|link=#Warrior Mastery|Warrior Mastery]]
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|-
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Sword Booster.png|link=#Weapon Booster|Weapon Booster]]
|-
![[#Fighter|Fighter]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
![[#Page|Page]]
|[[File:MS Skill Flame Charge.png|link=#Flame Charge|Flame Charge]] [[File:MS Skill Blizzard Charge.png|link=#Blizzard Charge|Blizzard Charge]] [[File:MS Skill Close Combat.png|link=#Close Combat|Close Combat]]
|[[File:MS Skill Elemental Charge.png|link=#Elemental Charge|Elemental Charge]]
|
|-
![[#Spearman|Spearman]]
|[[File:MS Skill Piercing Drive.png|link=#Piercing Drive|Piercing Drive]] [[File:MS Skill Spear Sweep.png|link=#Spear Sweep|Spear Sweep]]
|
|[[File:MS Skill Iron Will.png|link=#Iron Will|Iron Will]] [[File:MS Skill Hyper Body.png|link=#Hyper Body|Hyper Body]] [[File:MS Skill Evil Eye.png|link=#Evil Eye|Evil Eye]]
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|[[File:MS Skill Rush.png|link=#Rush|Rush]]
|
|
|-
![[#Crusader and Berserker|Crusader + Berserker]]
|
|[[File:MS Skill Endure.png|link=#Endure|Endure]]
|
|-
![[#Crusader|Crusader]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]] [[File:MS Skill Combo Synergy.png|link=#Combo Synergy|Combo Synergy]]
|
|-
! [[#White Knight|White Knight]]
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
|[[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]] [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] [[File:MS Skill Parashock Guard.png|link=#Parashock Guard|Parashock Guard]]
|-
![[#Berserker|Berserker]]
|[[File:MS Skill La Mancha Spear.png|link=#La Mancha Spear|La Mancha Spear]] [[File:MS Skill Evil Eye Shock.png|link=#Evil Eye Shock|Evil Eye Shock]]
|[[File:MS Skill Lord of Darkness.png|link=#Lord of Darkness|Lord of Darkness]]
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]
|-
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|
|[[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Magic Crash 2.png|link=#Magic Crash|Magic Crash]]
|-
![[#Hero|Hero]]
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
![[#Paladin|Paladin]]
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
![[#Dark Knight|Dark Knight]]
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]
|-
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]
|-
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>
==First Job==
==First Job==
===Swordman===
===Swordman===
{{MapleStory/Skill desc|Swordman|Improving HP Recovery|This skill increases the amount of HP regained every 10 seconds while still, or while using [[#Endure|Endure]].|Recover additional HP every 10 sec. while standing still.|
{{MapleStory/skill
* '''Level 1''': Recover additional HP +3
|name=Iron Body
* '''Level 2''': Recover additional HP +6
|tooltip=Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range.
* '''Level 3''': Recover additional HP +9
}}
* '''Level 4''': Recover additional HP +12
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 5''': Recover additional HP +15
! width=50px | Level
* '''Level 6''': Recover additional HP +18
! width=100px | MP Cost
* '''Level 7''': Recover additional HP +21
! width=100px | Weapon DEF
* '''Level 8''': Recover additional HP +24
! width=100px | Duration
* '''Level 9''': Recover additional HP +27
! width=100px | <span class=explain title="When hit by an enemy within 150 range">Damage Reduction</span>
* '''Level 10''': Recover additional HP +30
! width=100px | Max HP
* '''Level 11''': Recover additional HP +33
|-
* '''Level 12''': Recover additional HP +36
|
* '''Level 13''': Recover additional HP +39
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
* '''Level 14''': Recover additional HP +42
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
* '''Level 15''': Recover additional HP +45
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
* '''Level 16''': Recover additional HP +50}}
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | 110 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | +1%
|-
! 2
| 8 || {{yes2|+20}} || {{yes2|120 sec}} || -1% || {{yes2|+2%}}
|-
! 3
| 8 || {{yes2|+30}} || {{yes2|130 sec}} || {{yes2|-2%}} || {{yes2|+3%}}
|-
! 4
| 8 || {{yes2|+40}} || {{yes2|140 sec}} || -2% || {{yes2|+4%}}
|-
! 5
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|10}} || {{yes2|+60}} || {{yes2|160 sec}} || -3% || {{yes2|+6%}}
|-
! 7
| 10 || {{yes2|+70}} || {{yes2|170 sec}} || {{yes2|-4%}} || {{yes2|+7%}}
|-
! 8
| 10 || {{yes2|+80}} || {{yes2|180 sec}} || -4% || {{yes2|+8%}}
|-
! 9
| 10 || {{yes2|+90}} || {{yes2|190 sec}} || {{yes2|-5%}} || {{yes2|+9%}}
|-
! 10
| 10 || {{yes2|+100}} || {{yes2|200 sec}} || -5% || {{yes2|+10%}}
|-
! 11
| {{yes2|12}} || {{yes2|+110}} || {{yes2|210 sec}} || {{yes2|-6%}} || {{yes2|+11%}}
|-
! 12
| 12 || {{yes2|+120}} || {{yes2|220 sec}} || -6% || {{yes2|+12%}}
|-
! 13
| 12 || {{yes2|+130}} || {{yes2|230 sec}} || {{yes2|-7%}} || {{yes2|+13%}}
|-
! 14
| 12 || {{yes2|+140}} || {{yes2|240 sec}} || -7% || {{yes2|+14%}}
|-
! 15
| 12 || {{yes2|+150}} || {{yes2|250 sec}} || {{yes2|-8%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|14}} || {{yes2|+160}} || {{yes2|260 sec}} || -8% || {{yes2|+16%}}
|-
! 17
| 14 || {{yes2|+170}} || {{yes2|270 sec}} || {{yes2|-9%}} || {{yes2|+17%}}
|-
! 18
| 14 || {{yes2|+180}} || {{yes2|280 sec}} || -9% || {{yes2|+18%}}
|-
! 19
| 14 || {{yes2|+190}} || {{yes2|290 sec}} || {{yes2|-10%}} || {{yes2|+19%}}
|-
! <u>20</u>
| 14 || {{yes2|+200}} || {{yes2|300 sec}} || -10% || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Slash Blast
|tooltip=Consumes MP to attack nearby enemies all at once.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 6
|-
! 2
| 3 || {{yes2|191%}} || 6
|-
! 3
| 3 || {{yes2|199%}} || 6
|-
! 4
| 3 || {{yes2|207%}} || 6
|-
! 5
| 3 || {{yes2|215%}} || 6
|-
! 6
| {{yes2|4}} || {{yes2|223%}} || 6
|-
! 7
| 4 || {{yes2|231%}} || 6
|-
! 8
| 4 || {{yes2|239%}} || 6
|-
! 9
| 4 || {{yes2|247%}} || 6
|-
! 10
| 4 || {{yes2|255%}} || 6
|-
! 11
| 4 || {{yes2|263%}} || 6
|-
! 12
| {{yes2|5}} || {{yes2|271%}} || 6
|-
! 13
| 5 || {{yes2|279%}} || 6
|-
! 14
| 5 || {{yes2|287%}} || 6
|-
! 15
| 5 || {{yes2|295%}} || 6
|-
! 16
| 5 || {{yes2|303%}} || 6
|-
! 17
| 5 || {{yes2|311%}} || 6
|-
! 18
| {{yes2|6}} || {{yes2|319%}} || 6
|-
! 19
| 6 || {{yes2|327%}} || 6
|-
! <u>20</u>
| 6 || {{yes2|335%}} || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Improving MaxHP Increase|Increases the amount of HP gained during each level-up, or when AP is spent in HP. Requires 5 points in [[#Improving HP Recovery|Improving HP Recovery]]|This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.|
{{MapleStory/skill
* '''Level 1''': If Level UP, +4 more; if AP applied, +3 more on top on MaxHP
|name=Warrior Mastery
* '''Level 2''': If Level UP, +8 more; if AP applied, +6 more on top on MaxHP
|tooltip=Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
* '''Level 3''': If Level UP, +12 more; if AP applied, +9 more on top on MaxHP
}}
* '''Level 4''': If Level UP, +16 more; if AP applied, +12 more on top on MaxHP
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 5''': If Level UP, +20 more; if AP applied, +15 more on top on MaxHP
! width=50px | Level
* '''Level 6''': If Level UP, +24 more; if AP applied, +18 more on top on MaxHP
! width=100px | Movement Speed
* '''Level 7''': If Level UP, +28 more; if AP applied, +21 more on top on MaxHP
! width=100px | Jump
* '''Level 8''': If Level UP, +32 more; if AP applied, +24 more on top on MaxHP
! width=100px | Max Movement Speed
* '''Level 9''': If Level UP, +36 more; if AP applied, +27 more on top on MaxHP
! width=100px | Max HP per level
* '''Level 10''': If Level UP, +40 more; if AP applied, +30 more on top on MaxHP}}
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +12%
|-
! 2
| +3 || +3 || +3 || {{yes2|+7}} || {{yes2|+14%}}
|-
! 3
| {{yes2|+4}} || {{yes2|+4}} || {{yes2|+4}} || {{yes2|+8}} || {{yes2|+16%}}
|-
! 4
| +4 || +4 || +4 || {{yes2|+9}} || {{yes2|+18%}}
|-
! 5
| {{yes2|+5}} || {{yes2|+5}} || {{yes2|+5}} || {{yes2|+10}} || {{yes2|+20%}}
|-
! 6
| +5 || +5 || +5 || {{yes2|+11}} || {{yes2|+22%}}
|-
! 7
| {{yes2|+6}} || {{yes2|+6}} || {{yes2|+6}} || {{yes2|+12}} || {{yes2|+24%}}
|-
! 8
| +6 || +6 || +6 || {{yes2|+13}} || {{yes2|+26%}}
|-
! 9
| {{yes2|+7}} || {{yes2|+7}} || {{yes2|+7}} || {{yes2|+14}} || {{yes2|+28%}}
|-
! 10
| +7 || +7 || +7 || {{yes2|+15}} || {{yes2|+30%}}
|-
! 11
| {{yes2|+8}} || {{yes2|+8}} || {{yes2|+8}} || {{yes2|+16}} || {{yes2|+32%}}
|-
! 12
| +8 || +8 || +8 || {{yes2|+17}} || {{yes2|+34%}}
|-
! 13
| {{yes2|+9}} || {{yes2|+9}} || {{yes2|+9}} || {{yes2|+18}} || {{yes2|+36%}}
|-
! 14
| +9 || +9 || +9 || {{yes2|+19}} || {{yes2|+38%}}
|-
! <u>15</u>
| {{yes2|+10}} || {{yes2|+10}} || {{yes2|+10}} || {{yes2|+20}} || {{yes2|+40%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Endure|This skill enables healing while still on ropes. Requires 3 points in [[#Improving Max HP Increase|Improving Max HP Increase]]|Even when hanging on the rope or on a ladder, you'll be able to recover some HP after a certain amount of time.|
{{MapleStory/skill
* '''Level 1''': Recover HP every 31 sec.
|name=War Leap
* '''Level 2''': Recover HP every 28 sec.
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
* '''Level 3''': Recover HP every 25 sec.
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
* '''Level 4''': Recover HP every 22 sec.
}}
* '''Level 5''': Recover HP every 19 sec.
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
* '''Level 6''': Recover HP every 16 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 7''': Recover HP every 13 sec.
! width=50px | Level
* '''Level 8''': Recover HP every 10 sec.}}
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 15
|-
! 2
| {{yes2|13}}
|-
! 3
| 13
|-
! 4
| {{yes2|11}}
|-
! 5
| 11
|-
! 6
| {{yes2|9}}
|-
! 7
| 9
|-
! 8
| {{yes2|7}}
|-
! 9
| 7
|-
! <u>10</u>
| {{yes2|5}}
|}{{MapleStory/skill|end}}
 
==Second Job==
===Common Second Job skills===
{{MapleStory/skill
|name=Weapon Mastery
|file=File:MS Skill Sword Mastery.png
|file2=[[File:MS Skill Spear Mastery.png]]
|tooltip=Increases the weapon mastery and accuracy of your weapons.
}}
Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | <span class=explain title="Add 12 per level for Pages">'''''Add 24'' <br />per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +24
|-
! 2
| {{yes2|+18%}}
| {{yes2|+48}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+72}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+96}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+120}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+144}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+168}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+192}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+216}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+240}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Iron Body|This skill increases Weapon Defense temporarily. Requires 3 points in [[#Endure|Endure]]. Max skill level is 20 points.|Temporarily increases your weapon defense.|
{{MapleStory/skill
* '''Level 1''': MP -8; weapon def. +2 for 75 sec.
|name=Weapon Booster
* '''Level 2''': MP -8; weapon def. +4 for 85 sec.
|file=File:MS Skill Sword Booster.png
* '''Level 3''': MP -8; weapon def. +6 for 95 sec.
|file2=[[File:MS Skill Spear Booster.png]]
* '''Level 4''': MP -8; weapon def. +8 for 105 sec.
|tooltip=Increases the attack speed of your weapon.
* '''Level 5''': MP -9; weapon def. +10 for 120 sec.
|requirement=Requires Level 5 [[#Weapon Mastery|Weapon Mastery]].
* '''Level 6''': MP -9; weapon def. +12 for 130 sec.
}}
* '''Level 7''': MP -9; weapon def. +14 for 140 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 8''': MP -10; weapon def. +16 for 155 sec.
! width=50px | Level
* '''Level 9''': MP -10; weapon def. +18 for 165 sec.
! width=100px | MP Cost
* '''Level 10''': MP -10; weapon def. +20 for 175 sec.
! width=100px | Duration
* '''Level 11''': MP -11; weapon def. +22 for 190 sec.
|-
* '''Level 12''': MP -11; weapon def. +24 for 200 sec.
|
* '''Level 13''': MP -12; weapon def. +26 for 215 sec.
| bgcolor=#90ff90 | <span class=explain title="Subtract 1 per level for Fighters">'''''Subtract 2'' <br /> per level'''</span>
* '''Level 14''': MP -12; weapon def. +28 for 225 sec.
| bgcolor=#90ff90 | <span class=explain title="Add 18 sec per level for Fighters">'''''Add 20 sec'' <br />per level'''</span>
* '''Level 15''': MP -13; weapon def. +30 for 240 sec.
|-
* '''Level 16''': MP -13; weapon def. +32 for 250 sec.
! 1
* '''Level 17''': MP -14; weapon def. +34 for 265 sec.
| bgcolor=E6E6FA | 29
* '''Level 18''': MP -14; weapon def. +36 for 275 sec.
| bgcolor=E6E6FA | 20 sec
* '''Level 19''': MP -15; weapon def. +38 for 290 sec.
|-
* '''Level 20''': MP -15; weapon def. +40 for 300 sec.}}
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Power Strike|A single-target attack, one of the starting Warrior's main attacks. Max skill level is 20 points.|Use MP to deliver a killer blow to the monsters with a sword.|
{{MapleStory/skill
* '''Level 1''': MP -4; sword damage 114%
|name=Final Attack
* '''Level 2''': MP -4; sword damage 120%
|tooltip=Grants a chance to deal additional damage after an attack.
* '''Level 3''': MP -4; sword damage 126%
|requirement=Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]
* '''Level 4''': MP -4; sword damage 132%
}}
* '''Level 5''': MP -5; sword damage 142%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 6''': MP -5; sword damage 148%
! width=50px | Level
* '''Level 7''': MP -5; sword damage 154%
! width=100px | Chance
* '''Level 8''': MP -6; sword damage 164%
! width=100px | Damage
* '''Level 9''': MP -6; sword damage 170%
|-
* '''Level 10''': MP -7; sword damage 180%
|
* '''Level 11''': MP -7; sword damage 186%
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
* '''Level 12''': MP -8; sword damage 196%
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
* '''Level 13''': MP -8; sword damage 202%
|-
* '''Level 14''': MP -9; sword damage 212%
! 1
* '''Level 15''': MP -9; sword damage 218%
| bgcolor=E6E6FA | 2%
* '''Level 16''': MP -10; sword damage 228%
| bgcolor=E6E6FA | 100%
* '''Level 17''': MP -10; sword damage 234%
|-
* '''Level 18''': MP -11; sword damage 244%
! 2
* '''Level 19''': MP -11; sword damage 250%
| {{yes2|4%}} || {{yes2|105%}}
* '''Level 20''': MP -12; sword damage 260%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Slash Blast|A skill that attacks up to 6 monsters at a time. Another one of a starting Warrior's main attacks. Requires HP as well as MP to carry out this skill. Requires one point in [[#Power Strike|Power Strike]]. Max skill level is 20 points.|Use HP and MP to attack every enemy around you with a sword.|
{{MapleStory/skill
* '''Level 1''': HP -8, MP -6; damage 57%
|name=Physical Training
* '''Level 2''': HP -8, MP -6; damage 60%
|tooltip=Improves STR and DEX permanently through physical training.
* '''Level 3''': HP -8, MP -6; damage 63%
}}
* '''Level 4''': HP -8, MP -7; damage 66%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
* '''Level 5''': HP -9, MP -7; damage 71%
! width=50px | Level
* '''Level 6''': HP -9, MP -7; damage 74%
! width=100px | STR and DEX
* '''Level 7''': HP -9, MP -7; damage 77%
|-
* '''Level 8''': HP -10, MP -8; damage 82%
|
* '''Level 9''': HP -10, MP -8; damage 85%
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
* '''Level 10''': HP -11, MP -9; damage 90%
|-
* '''Level 11''': HP -11, MP -9; damage 93%
! 1
* '''Level 12''': HP -12, MP -10; damage 98%
| bgcolor=E6E6FA | +6
* '''Level 13''': HP -12, MP -10; damage 101%
|-
* '''Level 14''': HP -13, MP -11; damage 106%
! 2
* '''Level 15''': HP -13, MP -11; damage 109%
| {{yes2|+12}}
* '''Level 16''': HP -14, MP -12; damage 114%
|-
* '''Level 17''': HP -14, MP -12; damage 117%
! 3
* '''Level 18''': HP -15, MP -13; damage 122%
| {{yes2|+18}}
* '''Level 19''': HP -15, MP -13; damage 125%
|-
* '''Level 20''': HP -16, MP -14; damage 130%}}
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


==Second Job==
===Fighter===
===Fighter===
{{MapleStory/Skill desc|Fighter|Sword Mastery|This skill increases both the Fighter's minimum damage (Mastery %) as well as Accuracy while a Sword (either one-handed or two-handed) is equipped. Max is 20 points.|Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.|
*Advanced from the first job [[#Swordman|Swordman]].
*'''Level 1''': Sword mastery 15%, accuracy +1
 
*'''Level 2''': Sword mastery 15%, accuracy +2
{{MapleStory/skill
*'''Level 3''': Sword mastery 20%, accuracy +3
|name=Brandish
*'''Level 4''': Sword mastery 20%, accuracy +4
|tooltip=Perform a double attack on enemies in front of you.
*'''Level 5''': Sword mastery 25%, accuracy +5
}}
*'''Level 6''': Sword mastery 25%, accuracy +6
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Sword mastery 30%, accuracy +7
! width=50px | Level
*'''Level 8''': Sword mastery 30%, accuracy +8
! width=100px | MP Cost
*'''Level 9''': Sword mastery 35%, accuracy +9
! width=100px | Damage
*'''Level 10''': Sword mastery 35%, accuracy +10
! width=100px | Number of Attacks
*'''Level 11''': Sword mastery 40%, accuracy +11
! width=100px | Max Enemies Hit
*'''Level 12''': Sword mastery 40%, accuracy +12
|-
*'''Level 13''': Sword mastery 45%, accuracy +13
|
*'''Level 14''': Sword mastery 45%, accuracy +14
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*'''Level 15''': Sword mastery 50%, accuracy +15
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 16''': Sword mastery 50%, accuracy +16
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': Sword mastery 55%, accuracy +17
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Sword mastery 55%, accuracy +18
|-
*'''Level 19''': Sword mastery 60%, accuracy +19
! 1
*'''Level 20''': Sword mastery 60%, accuracy +20}}
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6
{{MapleStory/Skill desc|Fighter|Axe Mastery|This skill increases both the Fighter's minimum damage (Mastery %) as well as Accuracy while a Axe (either one-handed or two-handed) is equipped. Max is 20 points.|Increases the axe mastery and accuracy. It only applies when either a one-handed or a two-handed axe is in hand.|
|-
*'''Level 1''': Axe mastery +15%, accuracy +1
! 2
*'''Level 2''': Axe mastery +15%, accuracy +2
| 10 || {{yes2|166%}} || 2 || 6
*'''Level 3''': Axe mastery +20%, accuracy +3
|-
*'''Level 4''': Axe mastery +20%, accuracy +4
! 3
*'''Level 5''': Axe mastery +25%, accuracy +5
| {{yes2|11}} || {{yes2|169%}} || 2 || 6
*'''Level 6''': Axe mastery +25%, accuracy +6
|-
*'''Level 7''': Axe mastery +30%, accuracy +7
! 4
*'''Level 8''': Axe mastery +30%, accuracy +8
| 11 || {{yes2|172%}} || 2 || 6
*'''Level 9''': Axe mastery +35%, accuracy +9
|-
*'''Level 10''': Axe mastery +35%, accuracy +10
! 5
*'''Level 11''': Axe mastery +40%, accuracy +11
| 11 || {{yes2|175%}} || 2 || 6
*'''Level 12''': Axe mastery +40%, accuracy +12
|-
*'''Level 13''': Axe mastery +45%, accuracy +13
! 6
*'''Level 14''': Axe mastery +45%, accuracy +14
| {{yes2|12}} || {{yes2|178%}} || 2 || 6
*'''Level 15''': Axe mastery +50%, accuracy +15
|-
*'''Level 16''': Axe mastery +50%, accuracy +16
! 7
*'''Level 17''': Axe mastery +55%, accuracy +17
| 12 || {{yes2|181%}} || 2 || 6
*'''Level 18''': Axe mastery +55%, accuracy +18
|-
*'''Level 19''': Axe mastery +60%, accuracy +19
! 8
*'''Level 20''': Axe mastery +60%, accuracy +20}}
| 12 || {{yes2|184%}} || 2 || 6
{{MapleStory/Skill desc|Fighter|Final Attack : Sword|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Sword is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Fighter Mastery|Sword Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a one-handed or a two-handed sword in hand.|
|-
*'''Level 1''': 2% Success rate, final attack with sword damage 105%
! 9
*'''Level 2''': 4% Success rate, final attack with sword damage 110%
| {{yes2|13}} || {{yes2|187%}} || 2 || 6
*'''Level 3''': 6% Success rate, final attack with sword damage 115%
|-
*'''Level 4''': 8% Success rate, final attack with sword damage 120%
! 10
*'''Level 5''': 10% Success rate, final attack with sword damage 125%
| 13 || {{yes2|190%}} || 2 || 6
*'''Level 6''': 12% Success rate, final attack with sword damage 130%
|-
*'''Level 7''': 14% Success rate, final attack with sword damage 135%
! 11
*'''Level 8''': 16% Success rate, final attack with sword damage 140%
| 13 || {{yes2|193%}} || 2 || 6
*'''Level 9''': 18% Success rate, final attack with sword damage 145%
|-
*'''Level 10''': 20% Success rate, final attack with sword damage 150%
! 12
*'''Level 11''': 22% Success rate, final attack with sword damage 155%
| {{yes2|14}} || {{yes2|196%}} || 2 || 6
*'''Level 12''': 24% Success rate, final attack with sword damage 160%
|-
*'''Level 13''': 26% Success rate, final attack with sword damage 165%
! 13
*'''Level 14''': 28% Success rate, final attack with sword damage 170%
| 14 || {{yes2|199%}} || 2 || 6
*'''Level 15''': 30% Success rate, final attack with sword damage 175%
|-
*'''Level 16''': 32% Success rate, final attack with sword damage 180%
! 14
*'''Level 17''': 34% Success rate, final attack with sword damage 185%
| 14 || {{yes2|202%}} || 2 || 6
*'''Level 18''': 36% Success rate, final attack with sword damage 190%
|-
*'''Level 19''': 38% Success rate, final attack with sword damage 195%
! 15
*'''Level 20''': 40% Success rate, final attack with sword damage 200%
| {{yes2|15}} || {{yes2|205%}} || 2 || 6
*'''Level 21''': 42% Success rate, final attack with sword damage 205%
|-
*'''Level 22''': 44% Success rate, final attack with sword damage 210%
! 16
*'''Level 23''': 46% Success rate, final attack with sword damage 215%
| 15 || {{yes2|208%}} || 2 || 6
*'''Level 24''': 48% Success rate, final attack with sword damage 220%
|-
*'''Level 25''': 50% Success rate, final attack with sword damage 225%
! 17
*'''Level 26''': 52% Success rate, final attack with sword damage 230%
| 15 || {{yes2|211%}} || 2 || 6
*'''Level 27''': 54% Success rate, final attack with sword damage 235%
|-
*'''Level 28''': 56% Success rate, final attack with sword damage 240%
! 18
*'''Level 29''': 58% Success rate, final attack with sword damage 245%
| {{yes2|16}} || {{yes2|214%}} || 2 || 6
*'''Level 30''': 60% Success rate, final attack with sword damage 250%
|-
|MS Skill Final Attack.png}}
! 19
{{MapleStory/Skill desc|Fighter|Final Attack : Axe|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Axe is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Fighter Mastery|Axe Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a one-handed or a two-handed axe in hand.|
| 16 || {{yes2|217%}} || 2 || 6
*'''Level 1''': 2% Success rate, final attack with axe damage 105%
|-
*'''Level 2''': 4% Success rate, final attack with axe damage 110%
! <u>20</u>
*'''Level 3''': 6% Success rate, final attack with axe damage 115%
| 16 || {{yes2|220%}} || 2 || 6
*'''Level 4''': 8% Success rate, final attack with axe damage 120%
|}{{MapleStory/skill|end}}
*'''Level 5''': 10% Success rate, final attack with axe damage 125%
 
*'''Level 6''': 12% Success rate, final attack with axe damage 130%
{{MapleStory/skill
*'''Level 7''': 14% Success rate, final attack with axe damage 135%
|name=Rage
*'''Level 8''': 16% Success rate, final attack with axe damage 140%
|tooltip=Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs.
*'''Level 9''': 18% Success rate, final attack with axe damage 145%
}}
*'''Level 10''': 20% Success rate, final attack with axe damage 150%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 11''': 22% Success rate, final attack with axe damage 155%
! width=50px | Level
*'''Level 12''': 24% Success rate, final attack with axe damage 160%
! width=100px | MP Cost
*'''Level 13''': 26% Success rate, final attack with axe damage 165%
! width=100px | <span class=explain title="Given to you and party members">Weapon Attack</span>
*'''Level 14''': 28% Success rate, final attack with axe damage 170%
! width=100px | <span class=explain title="Only applies to you">Damage Absorbed</span>
*'''Level 15''': 30% Success rate, final attack with axe damage 175%
! width=100px | <span class=explain title="Only applies to you">Damage Reflected</span>
*'''Level 16''': 32% Success rate, final attack with axe damage 180%
! width=100px | Duration
*'''Level 17''': 34% Success rate, final attack with axe damage 185%
|-
*'''Level 18''': 36% Success rate, final attack with axe damage 190%
|
*'''Level 19''': 38% Success rate, final attack with axe damage 195%
| bgcolor=#90ff90 | '''''Add 8'' <br> per 10 levels'''
*'''Level 20''': 40% Success rate, final attack with axe damage 200%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 21''': 42% Success rate, final attack with axe damage 205%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 22''': 44% Success rate, final attack with axe damage 210%
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 23''': 46% Success rate, final attack with axe damage 215%
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
*'''Level 24''': 48% Success rate, final attack with axe damage 220%
|-
*'''Level 25''': 50% Success rate, final attack with axe damage 255%
! 1
*'''Level 26''': 52% Success rate, final attack with axe damage 230%
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 66 sec
*'''Level 27''': 54% Success rate, final attack with axe damage 235%
|-
*'''Level 28''': 56% Success rate, final attack with axe damage 240%
! 2
*'''Level 29''': 58% Success rate, final attack with axe damage 245%
| 12 || {{yes2|+12}} || {{yes2|12%}} || {{yes2|140%}} || {{yes2|72 sec}}
*'''Level 30''': 60% Success rate, final attack with axe damage 250%
|-
|MS Skill Final Attack.png}}
! 3
{{MapleStory/Skill desc|Fighter|Sword Booster|Increases the attacking speed of a Sword. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Fighter Mastery|Sword Mastery]]. Max is 20 points.|Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand.|
| 12 || {{yes2|+13}} || {{yes2|13%}} || {{yes2|160%}} || {{yes2|78 sec}}
*'''Level 1''': HP -29, MP -29; increase in sword speed for 10 sec.
|-
*'''Level 2''': HP -28, MP -28; increase in sword speed for 20 sec.
! 4
*'''Level 3''': HP -27, MP -27; increase in sword speed for 30 sec.
| 12 || {{yes2|+14}} || {{yes2|14%}} || {{yes2|180%}} || {{yes2|84 sec}}
*'''Level 4''': HP -26, MP -26; increase in sword speed for 40 sec.
|-
*'''Level 5''': HP -25, MP -25; increase in sword speed for 50 sec.
! 5
*'''Level 6''': HP -24, MP -24; increase in sword speed for 60 sec.
| 12 || {{yes2|+15}} || {{yes2|15%}} || {{yes2|200%}} || {{yes2|90 sec}}
*'''Level 7''': HP -23, MP -23; increase in sword speed for 70 sec.
|-
*'''Level 8''': HP -22, MP -22; increase in sword speed for 80 sec.
! 6
*'''Level 9''': HP -21, MP -21; increase in sword speed for 90 sec.
| 12 || {{yes2|+16}} || {{yes2|16%}} || {{yes2|220%}} || {{yes2|96 sec}}
*'''Level 10''': HP -20, MP -20; increase in sword speed for 100 sec.
|-
*'''Level 11''': HP -19, MP -19; increase in sword speed for 110 sec.
! 7
*'''Level 12''': HP -18, MP -18; increase in sword speed for 120 sec.
| 12 || {{yes2|+17}} || {{yes2|17%}} || {{yes2|240%}} || {{yes2|102 sec}}
*'''Level 13''': HP -17, MP -17; increase in sword speed for 130 sec.
|-
*'''Level 14''': HP -16, MP -16; increase in sword speed for 140 sec.
! 8
*'''Level 15''': HP -15, MP -15; increase in sword speed for 150 sec.
| 12 || {{yes2|+18}} || {{yes2|18%}} || {{yes2|260%}} || {{yes2|108 sec}}
*'''Level 16''': HP -14, MP -14; increase in sword speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; increase in sword speed for 170 sec.
! 9
*'''Level 18''': HP -12, MP -12; increase in sword speed for 180 sec.
| 12 || {{yes2|+19}} || {{yes2|19%}} || {{yes2|280%}} || {{yes2|114 sec}}
*'''Level 19''': HP -11, MP -11; increase in sword speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; increase in sword speed for 200 sec.}}
! 10
{{MapleStory/Skill desc|Fighter|Axe Booster|Increases the attacking speed of a Axe. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Fighter Mastery|Axe Mastery]]. Max is 20 points.|Uses HP and MP  to temporarily boost up the attacking speed of the equipped axe. It only applies when either a one-handed or a two-handed axe is in hand.|
| 12 || {{yes2|+20}} || {{yes2|20%}} || {{yes2|300%}} || {{yes2|120 sec}}
*'''Level 1''': HP -29, MP -29; increase in axe speed for 10 sec.
|-
*'''Level 2''': HP -28, MP -28; increase in axe speed for 20 sec.
! 11
*'''Level 3''': HP -27, MP -27; increase in axe speed for 30 sec.
| {{yes2|20}} || {{yes2|+21}} || {{yes2|21%}} || {{yes2|320%}} || {{yes2|126 sec}}
*'''Level 4''': HP -26, MP -26; increase in axe speed for 40 sec.
|-
*'''Level 5''': HP -25, MP -25; increase in axe speed for 50 sec.
! 12
*'''Level 6''': HP -24, MP -24; increase in axe speed for 60 sec.
| 20 || {{yes2|+22}} || {{yes2|22%}} || {{yes2|340%}} || {{yes2|132 sec}}
*'''Level 7''': HP -23, MP -23; increase in axe speed for 70 sec.
|-
*'''Level 8''': HP -22, MP -22; increase in axe speed for 80 sec.
! 13
*'''Level 9''': HP -21, MP -21; increase in axe speed for 90 sec.
| 20 || {{yes2|+23}} || {{yes2|23%}} || {{yes2|360%}} || {{yes2|138 sec}}
*'''Level 10''': HP -20, MP -20; increase in axe speed for 100 sec.
|-
*'''Level 11''': HP -19, MP -19; increase in axe speed for 110 sec.
! 14
*'''Level 12''': HP -18, MP -18; increase in axe speed for 120 sec.
| 20 || {{yes2|+24}} || {{yes2|24%}} || {{yes2|380%}} || {{yes2|144 sec}}
*'''Level 13''': HP -17, MP -17; increase in axe speed for 130 sec.
|-
*'''Level 14''': HP -17, MP -17; increase in axe speed for 140 sec.
! 15
*'''Level 15''': HP -15, MP -15; increase in axe speed for 150 sec.
| 20 || {{yes2|+25}} || {{yes2|25%}} || {{yes2|400%}} || {{yes2|150 sec}}
*'''Level 16''': HP -14, MP -14; increase in axe speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; increase in axe speed for 170 sec.
! 16
*'''Level 18''': HP -12, MP -12; increase in axe speed for 180 sec.
| 20 || {{yes2|+26}} || {{yes2|26%}} || {{yes2|420%}} || {{yes2|156 sec}}
*'''Level 19''': HP -11, MP -11 increase in axe speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; increase in axe speed for 200 sec.}}
! 17
{{MapleStory/Skill desc|Fighter|Rage|Increases Weapon Attack by up to 10 points, but causes Weapon Defense to decrease by the same number of points. Also applies to nearby party members. Max is 20 points.|Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon attack defense.|
| 20 || {{yes2|+27}} || {{yes2|27%}} || {{yes2|440%}} || {{yes2|162 sec}}
*'''Level 1''': MP -12; weapon attack +1, weapon def. -1 for 8 sec.
|-
*'''Level 2''': MP -12; weapon attack +1, weapon def. -1 for 16 sec.
! 18
*'''Level 3''': MP -12; weapon attack +2, weapon def. -2 for 24 sec.
| 20 || {{yes2|+28}} || {{yes2|28%}} || {{yes2|460%}} || {{yes2|168 sec}}
*'''Level 4''': MP -12; weapon attack +2, weapon def. -2 for 32 sec.
|-
*'''Level 5''': MP -12; weapon attack +3, weapon def. -3 for 40 sec.
! 19
*'''Level 6''': MP -12; weapon attack +3, weapon def. -3 for 48 sec.
| 20 || {{yes2|+29}} || {{yes2|29%}} || {{yes2|480%}} || {{yes2|174 sec}}
*'''Level 7''': MP -12; weapon attack +4, weapon def. -4 for 56 sec.
|-
*'''Level 8''': MP -12; weapon attack +4, weapon def. -4 for 64 sec.
! <u>20</u>
*'''Level 9''': MP -12; weapon attack +5, weapon def. -5 for 72 sec.
| 20 || {{yes2|+30}} || {{yes2|30%}} || {{yes2|500%}} || {{yes2|180 sec}}
*'''Level 10''': MP -12; weapon attack +5, weapon def. -5 for 80 sec.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -20; weapon attack +6, weapon def. -6 for 88 sec.
 
*'''Level 12''': MP -20; weapon attack +6, weapon def. -6 for 96 sec.
{{MapleStory/skill
*'''Level 13''': MP -20; weapon attack +7, weapon def. -7 for 104 sec.
|name=Combo Attack
*'''Level 14''': MP -20; weapon attack +7, weapon def. -7 for 112 sec.
|tooltip=When activated, there is a chance to add each attack to the Combo Count, up to 5.
*'''Level 15''': MP -20; weapon attack +8, weapon def. -8 for 120 sec.
}}
*'''Level 16''': MP -20; weapon attack +8, weapon def. -8 for 128 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 17''': MP -20; weapon attack +9, weapon def. -9 for 136 sec.
! width=50px | Level
*'''Level 18''': MP -20; weapon attack +9, weapon def. -9 for 144 sec.
! width=100px | <span class=explain title="to gain a Combo Count when attacking">Chance</span>
*'''Level 19''': MP -20; weapon attack +10, weapon def. -10 for 152 sec.
! width=100px | Max Combo Count
*'''Level 20''': MP -20; weapon attack +10, weapon def. -10 for 160 sec.}}
|-
{{MapleStory/Skill desc|Fighter|Power Guard|When hit by touching a monster, this skill (if active) reflects damage by up to 40%. In other words, the monster takes 40% of the touch damage, you take the other 60%. Requires 3 points in [[#Rage|Rage]]. Max is 30 points.|Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.|
! 1
*'''Level 1''': MP -15; For 3 sec., return 11% of the damage received.
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 5
*'''Level 2''': MP -15; For 6 sec., return 12% of the damage received.
|}{{MapleStory/skill|end}}
*'''Level 3''': MP -15; For 9 sec., return 13% of the damage received.
 
*'''Level 4''': MP -15; For 12 sec., return 14% of the damage received.
{{MapleStory/skill
*'''Level 5''': MP -15; For 15 sec., return 15% of the damage received.
|name=Combo Fury
*'''Level 6''': MP -15; For 18 sec., return 16% of the damage received.
|tooltip=Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses.
*'''Level 7''': MP -15; For 21 sec., return 17% of the damage received.
}}
*'''Level 8''': MP -15; For 24 sec., return 18% of the damage received.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 9''': MP -15; For 27 sec., return 19% of the damage received.
! width=50px | Level
*'''Level 10''': MP -15; For 30 sec., return 20% of the damage received.
! width=100px | MP Cost
*'''Level 11''': MP -15; For 33 sec., return 21% of the damage received.
! width=100px | Combo Orb Cost
*'''Level 12''': MP -15; For 36 sec., return 22% of the damage received.
! width=100px | Damage
*'''Level 13''': MP -15; For 39 sec., return 23% of the damage received.
! width=100px | Number of Attacks
*'''Level 14''': MP -15; For 42 sec., return 24% of the damage received.
! width=100px | Max Enemies Hit
*'''Level 15''': MP -15; For 45 sec., return 25% of the damage received.
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
*'''Level 16''': MP -30; For 48 sec., return 26% of the damage received.
|-
*'''Level 17''': MP -30; For 51 sec., return 27% of the damage received.
|
*'''Level 18''': MP -30; For 54 sec., return 28% of the damage received.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 19''': MP -30; For 57 sec., return 29% of the damage received.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -30; For 60 sec., return 30% of the damage received.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 21''': MP -30; For 63 sec., return 31% of the damage received.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 22''': MP -30; For 66 sec., return 32% of the damage received.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
*'''Level 23''': MP -30; For 69 sec., return 33% of the damage received.
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 24''': MP -30; For 72 sec., return 34% of the damage received.
|-
*'''Level 25''': MP -30; For 75 sec., return 35% of the damage received.
! 1
*'''Level 26''': MP -30; For 78 sec., return 36% of the damage received.
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 44%
*'''Level 27''': MP -30; For 81 sec., return 37% of the damage received.
|-
*'''Level 28''': MP -30; For 84 sec., return 38% of the damage received.
! 2
*'''Level 29''': MP -30; For 87 sec., return 39% of the damage received.
| 10 || 1 || {{yes2|116%}} || 2 || 6 || {{yes2|48%}}
*'''Level 30''': MP -30; For 90 sec., return 40% of the damage received.}}
|-
! 3
| 10 || 1 || {{yes2|119%}} || 2 || 6 || {{yes2|52%}}
|-
! 4
| 10 || 1 || {{yes2|122%}} || 2 || 6 || {{yes2|56%}}
|-
! 5
| {{yes2|12}} || 1 || {{yes2|125%}} || 2 || {{yes2|7}} || {{yes2|60%}}
|-
! 6
| 12 || 1 || {{yes2|128%}} || 2 || 7 || {{yes2|64%}}
|-
! 7
| 12 || 1 || {{yes2|131%}} || 2 || 7 || {{yes2|68%}}
|-
! 8
| 12 || 1 || {{yes2|134%}} || 2 || 7 || {{yes2|72%}}
|-
! 9
| 12 || 1 || {{yes2|137%}} || 2 || 7 || {{yes2|76%}}
|-
! <u>10</u>
| {{yes2|14}} || 1 || {{yes2|140%}} || 2 || {{yes2|8}} || {{yes2|80%}}
|}{{MapleStory/skill|end}}


===Page===
===Page===
Note: Blunt Weapons are also known as Maces.
*Advanced from the first job [[#Swordman|Swordman]].
{{MapleStory/Skill desc|Page|Sword Mastery|This skill increases both the Page's minimum damage (Mastery %) as well as Accuracy while a Sword (either one-handed or two-handed) is equipped. Max is 20 points.|Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.|
 
*'''Level 1''': Sword Mastery +15%, accuracy +1
{{MapleStory/skill
*'''Level 2''': Sword Mastery +15%, accuracy +2
|name=Elemental Charge
*'''Level 3''': Sword Mastery +20%, accuracy +3
|tooltip=Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well.
*'''Level 4''': Sword Mastery +20%, accuracy +4
}}
*'''Level 5''': Sword Mastery +25%, accuracy +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Sword Mastery +25%, accuracy +6
! width=50px | Level
*'''Level 7''': Sword Mastery +30%, accuracy +7
! width=100px | Effect
*'''Level 8''': Sword Mastery +30%, accuracy +8
|-
*'''Level 9''': Sword Mastery +35%, accuracy +9
! 1
*'''Level 10''': Sword Mastery +35%, accuracy +10
| bgcolor=E6E6FA | If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
*'''Level 11''': Sword Mastery +40%, accuracy +11
|}{{MapleStory/skill|end}}
*'''Level 12''': Sword Mastery +40%, accuracy +12
 
*'''Level 13''': Sword Mastery +45%, accuracy +13
{{MapleStory/skill
*'''Level 14''': Sword Mastery +45%, accuracy +14
|name=Flame Charge
*'''Level 15''': Sword Mastery +50%, accuracy +15
|tooltip=Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them.
*'''Level 16''': Sword Mastery +50%, accuracy +16
}}
*'''Level 17''': Sword Mastery +55%, accuracy +17
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 18''': Sword Mastery +55%, accuracy +18
! width=50px | Level
*'''Level 19''': Sword Mastery +60%, accuracy +19
! width=100px | MP Cost
*'''Level 20''': Sword Mastery +60%, accuracy +20}}
! width=100px | Damage
{{MapleStory/Skill desc|Page|BW Mastery|This skill increases both the Page's minimum damage (Mastery %) as well as Accuracy while a Blunt Weapon (either one-handed or two-handed) is equipped. Max is 20 points.|Increases the mastery of blunt weapons and accuracy. It only applies when either a one-handed or a two-handed blunt weapon is in hand.|
! width=100px | Number of Attacks
*'''Level 1''': Mace mastery +15%, accuracy +1
! width=100px | Max Enemies Hit
*'''Level 2''': Mace mastery +15%, accuracy +2
! width=100px | Burn Chance
*'''Level 3''': Mace mastery +20%, accuracy +3
! width=100px | Burn Damage
*'''Level 4''': Mace mastery +20%, accuracy +4
! width=100px | Burn Duration
*'''Level 5''': Mace mastery +25%, accuracy +5
|-
*'''Level 6''': Mace mastery +25%, accuracy +6
|
*'''Level 7''': Mace mastery +30%, accuracy +7
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 8''': Mace mastery +30%, accuracy +8
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 9''': Mace mastery +35%, accuracy +9
| bgcolor=salmon | '''''No <br> change'''
*'''Level 10''': Mace mastery +35%, accuracy +10
| bgcolor=salmon | '''''No <br> change'''
*'''Level 11''': Mace mastery +40%, accuracy +11
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 12''': Mace mastery +40%, accuracy +12
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 13''': Mace mastery +45%, accuracy +13
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 14''': Mace mastery +45%, accuracy +14
|-
*'''Level 15''': Mace mastery +50%, accuracy +15
! 1
*'''Level 16''': Mace mastery +50%, accuracy +16
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 56% || bgcolor=E6E6FA | 3 sec
*'''Level 17''': Mace mastery +55%, accuracy +17
|-
*'''Level 18''': Mace mastery +55%, accuracy +18
! 2
*'''Level 19''': Mace mastery +60%, accuracy +19
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || {{yes2|57%}} || 3 sec
*'''Level 20''': Mace mastery +60%, accuracy +20}}
|-
{{MapleStory/Skill desc|Page|Final Attack : Sword|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Sword is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Page Mastery|Sword Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a one-handed or a two-handed sword in hand.|
! 3
*'''Level 1''': 2% Success rate, final attack with sword damage 105%
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || {{yes2|58%}} || 3 sec
*'''Level 2''': 4% Success rate, final attack with sword damage 110%
|-
*'''Level 3''': 6% Success rate, final attack with sword damage 115%
! 4
*'''Level 4''': 8% Success rate, final attack with sword damage 120%
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || {{yes2|59%}} || 3 sec
*'''Level 5''': 10% Success rate, final attack with sword damage 125%
|-
*'''Level 6''': 12% Success rate, final attack with sword damage 130%
! 5
*'''Level 7''': 14% Success rate, final attack with sword damage 135%
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|60%}} || 3 sec
*'''Level 8''': 16% Success rate, final attack with sword damage 140%
|-
*'''Level 9''': 18% Success rate, final attack with sword damage 145%
! 6
*'''Level 10''': 20% Success rate, final attack with sword damage 150%
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || {{yes2|61%}} || {{yes2|4 sec}}
*'''Level 11''': 22% Success rate, final attack with sword damage 155%
|-
*'''Level 12''': 24% Success rate, final attack with sword damage 160%
! 7
*'''Level 13''': 26% Success rate, final attack with sword damage 165%
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || {{yes2|62%}} || 4 sec
*'''Level 14''': 28% Success rate, final attack with sword damage 170%
|-
*'''Level 15''': 30% Success rate, final attack with sword damage 175%
! 8
*'''Level 16''': 32% Success rate, final attack with sword damage 180%
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || {{yes2|63%}} || 4 sec
*'''Level 17''': 34% Success rate, final attack with sword damage 185%
|-
*'''Level 18''': 36% Success rate, final attack with sword damage 190%
! 9
*'''Level 19''': 38% Success rate, final attack with sword damage 195%
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|64%}} || 4 sec
*'''Level 20''': 40% Success rate, final attack with sword damage 200%
|-
*'''Level 21''': 42% Success rate, final attack with sword damage 205%
! 10
*'''Level 22''': 44% Success rate, final attack with sword damage 210%
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || {{yes2|65%}} || 4 sec
*'''Level 23''': 46% Success rate, final attack with sword damage 215%
|-
*'''Level 24''': 48% Success rate, final attack with sword damage 220%
! 11
*'''Level 25''': 50% Success rate, final attack with sword damage 225%
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || {{yes2|66%}} || {{yes2|5 sec}}
*'''Level 26''': 52% Success rate, final attack with sword damage 230%
|-
*'''Level 27''': 54% Success rate, final attack with sword damage 235%
! 12
*'''Level 28''': 56% Success rate, final attack with sword damage 240%
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || {{yes2|67%}} || 5 sec
*'''Level 29''': 58% Success rate, final attack with sword damage 245%
|-
*'''Level 30''': 60% Success rate, final attack with sword damage 250%
! 13
|MS Skill Final Attack.png}}
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|68%}} || 5 sec
{{MapleStory/Skill desc|Page|Final Attack : BW|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Blunt Weapon is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Page Mastery|Blunt Weapon Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a one-handed or a two-handed blunt weapon in hand.|
|-
*'''Level 1''': 2% Success rate, final attack with blunt weapon damage 105%
! 14
*'''Level 2''': 4% Success rate, final attack with blunt weapon damage 110%
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || {{yes2|69%}} || 5 sec
*'''Level 3''': 6% Success rate, final attack with blunt weapon damage 115%
|-
*'''Level 4''': 8% Success rate, final attack with blunt weapon damage 120%
! 15
*'''Level 5''': 10% Success rate, final attack with blunt weapon damage 125%
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || {{yes2|70%}} || 5 sec
*'''Level 6''': 12% Success rate, final attack with blunt weapon damage 130%
|-
*'''Level 7''': 14% Success rate, final attack with blunt weapon damage 135%
! 16
*'''Level 8''': 16% Success rate, final attack with blunt weapon damage 140%
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || {{yes2|71%}} || {{yes2|6 sec}}
*'''Level 9''': 18% Success rate, final attack with blunt weapon damage 145%
|-
*'''Level 10''': 20% Success rate, final attack with blunt weapon damage 150%
! 17
*'''Level 11''': 22% Success rate, final attack with blunt weapon damage 155%
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|72%}} || 6 sec
*'''Level 12''': 24% Success rate, final attack with blunt weapon damage 160%
|-
*'''Level 13''': 26% Success rate, final attack with blunt weapon damage 165%
! 18
*'''Level 14''': 28% Success rate, final attack with blunt weapon damage 170%
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || {{yes2|73%}} || 6 sec
*'''Level 15''': 30% Success rate, final attack with blunt weapon damage 175%
|-
*'''Level 16''': 32% Success rate, final attack with blunt weapon damage 180%
! 19
*'''Level 17''': 34% Success rate, final attack with blunt weapon damage 185%
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || {{yes2|74%}} || 6 sec
*'''Level 18''': 36% Success rate, final attack with blunt weapon damage 190%
|-
*'''Level 19''': 38% Success rate, final attack with blunt weapon damage 195%
! <u>20</u>
*'''Level 20''': 40% Success rate, final attack with blunt weapon damage 200%
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || {{yes2|75%}} || 6 sec
*'''Level 21''': 42% Success rate, final attack with blunt weapon damage 205%
|}{{MapleStory/skill|end}}
*'''Level 22''': 44% Success rate, final attack with blunt weapon damage 210%
 
*'''Level 23''': 46% Success rate, final attack with blunt weapon damage 215%
{{MapleStory/skill
*'''Level 24''': 48% Success rate, final attack with blunt weapon damage 220%
|name=Blizzard Charge
*'''Level 25''': 50% Success rate, final attack with blunt weapon damage 225%
|tooltip=Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt.
*'''Level 26''': 52% Success rate, final attack with blunt weapon damage 230%
}}
*'''Level 27''': 54% Success rate, final attack with blunt weapon damage 235%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 28''': 56% Success rate, final attack with blunt weapon damage 240%
! width=50px | Level
*'''Level 29''': 58% Success rate, final attack with blunt weapon damage 245%
! width=100px | MP Cost
*'''Level 30''': 60% Success rate, final attack with blunt weapon damage 250%
! width=100px | Damage
|MS Skill Final Attack.png}}
! width=100px | Number of Attacks
{{MapleStory/Skill desc|Page|Sword Booster|Increases the attacking speed of a Sword. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Page Mastery|Sword Mastery]]. Max is 20 points.|Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand.|
! width=100px | Max Enemies Hit
*'''Level 1''': HP -29, MP -29; increase in sword speed for 10 sec.
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
*'''Level 2''': HP -28, MP -28; increase in sword speed for 20 sec.
! width=100px | Slow Duration
*'''Level 3''': HP -27, MP -27; increase in sword speed for 30 sec.
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
*'''Level 4''': HP -26, MP -26; increase in sword speed for 40 sec.
|-
*'''Level 5''': HP -25, MP -25; increase in sword speed for 50 sec.
|
*'''Level 6''': HP -24, MP -24; increase in sword speed for 60 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 7''': HP -23, MP -23; increase in sword speed for 70 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 8''': HP -22, MP -22; increase in sword speed for 80 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 9''': HP -21, MP -21; increase in sword speed for 90 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 10''': HP -20, MP -20; increase in sword speed for 100 sec.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 11''': HP -19, MP -19; increase in sword speed for 110 sec.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
*'''Level 12''': HP -18, MP -18; increase in sword speed for 120 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': HP -17, MP -17; increase in sword speed for 130 sec.
|-
*'''Level 14''': HP -16, MP -16; increase in sword speed for 140 sec.
! 1
*'''Level 15''': HP -15, MP -15; increase in sword speed for 150 sec.
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2 sec || bgcolor=E6E6FA | +6%
*'''Level 16''': HP -14, MP -14; increase in sword speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; increase in sword speed for 170 sec.
! 2
*'''Level 18''': HP -12, MP -12; increase in sword speed for 180 sec.
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || 2 sec || +6%
*'''Level 19''': HP -11, MP -11; increase in sword speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; increase in sword speed for 200 sec.}}
! 3
{{MapleStory/Skill desc|Page|BW Booster|Increases the attacking speed of a Blunt Weapon. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Page Mastery|Blunt Weapon Mastery]]. Max is 20 points.|Uses HP and MP  to temporarily boost up the attacking speed of the equipped blunt weapon. It only applies when either a one-handed or a two-handed blunt weapon is in hand.|
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || 2 sec || {{yes2|+7%}}
*'''Level 1''': HP -29, MP -29; increase in mace speed for 10 sec.
|-
*'''Level 2''': HP -28, MP -28; increase in mace speed for 20 sec.
! 4
*'''Level 3''': HP -27, MP -27; increase in mace speed for 30 sec.
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || 2 sec || +7%
*'''Level 4''': HP -26, MP -26; increase in mace speed for 40 sec.
|-
*'''Level 5''': HP -25, MP -25; increase in mace speed for 50 sec.
! 5
*'''Level 6''': HP -24, MP -24; increase in mace speed for 60 sec.
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|3 sec}} || {{yes2|+8%}}
*'''Level 7''': HP -23, MP -23; increase in mace speed for 70 sec.
|-
*'''Level 8''': HP -22, MP -22; increase in mace speed for 80 sec.
! 6
*'''Level 9''': HP -21, MP -21; increase in mace speed for 90 sec.
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || 3 sec || +8%
*'''Level 10''': HP -20, MP -20; increase in mace speed for 100 sec.
|-
*'''Level 11''': HP -19, MP -19; increase in mace speed for 110 sec.
! 7
*'''Level 12''': HP -18, MP -18; increase in mace speed for 120 sec.
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || 3 sec || {{yes2|+9%}}
*'''Level 13''': HP -17, MP -17; increase in mace speed for 130 sec.
|-
*'''Level 14''': HP -16, MP -16; increase in mace speed for 140 sec.
! 8
*'''Level 15''': HP -15, MP -15; increase in mace speed for 150 sec.
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || 3 sec || +9%
*'''Level 16''': HP -14, MP -14; increase in mace speed for 160 sec.
|-
*'''Level 17''': HP -13, MP -13; increase in mace speed for 170 sec.
! 9
*'''Level 18''': HP -12, MP -12; increase in mace speed for 180 sec.
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|4 sec}} || {{yes2|+10%}}
*'''Level 19''': HP -11, MP -11; increase in mace speed for 190 sec.
|-
*'''Level 20''': HP -10, MP -10; increase in mace speed for 200 sec.}}
! 10
{{MapleStory/Skill desc|Page|Threaten|Decreases the Weapon Defense of nearby monsters by 20 pts and their Weapon Attack by 20%. Max is 20 points.|Use MP to temporarily threaten an enemy. Decreases the level of weapon attack and weapon defense of every enemy around the area.|
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || 4 sec || +10%
*'''Level 1''': MP -12; enemy's weapon attack -1, weapon def. -1 for 6 sec.
|-
*'''Level 2''': MP -12; enemy's weapon attack -2, weapon def. -2 for 12 sec.
! 11
*'''Level 3''': MP -12; enemy's weapon attack -3, weapon def. -3 for 18 sec.
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || 4 sec || {{yes2|+11%}}
*'''Level 4''': MP -12; enemy's weapon attack -4, weapon def. -4 for 24 sec.
|-
*'''Level 5''': MP -12; enemy's weapon attack -5, weapon def. -5 for 30 sec.
! 12
*'''Level 6''': MP -12; enemy's weapon attack -6, weapon def. -6 for 36 sec.
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || 4 sec || +11%
*'''Level 7''': MP -12; enemy's weapon attack -7, weapon def. -7 for 42 sec.
|-
*'''Level 8''': MP -12; enemy's weapon attack -8, weapon def. -8 for 48 sec.
! 13
*'''Level 9''': MP -12; enemy's weapon attack -9, weapon def. -9 for 54 sec.
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|5 sec}} || {{yes2|+12%}}
*'''Level 10''': MP -12; enemy's weapon attack -10, weapon def. -10 for 60 sec.
|-
*'''Level 11''': MP -20; enemy's weapon attack -11, weapon def. -11 for 66 sec.
! 14
*'''Level 12''': MP -20; enemy's weapon attack -12, weapon def. -12 for 72 sec.
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || 5 sec || +12%
*'''Level 13''': MP -20; enemy's weapon attack -13, weapon def. -13 for 78 sec.
|-
*'''Level 14''': MP -20; enemy's weapon attack -14, weapon def. -14 for 84 sec.
! 15
*'''Level 15''': MP -20; enemy's weapon attack -15, weapon def. -15 for 90 sec.
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || 5 sec || {{yes2|+13%}}
*'''Level 16''': MP -20; enemy's weapon attack -16, weapon def. -16 for 96 sec.
|-
*'''Level 17''': MP -20; enemy's weapon attack -17, weapon def. -17 for 102 sec.
! 16
*'''Level 18''': MP -20; enemy's weapon attack -18, weapon def. -18 for 108 sec.
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || 5 sec || +13%
*'''Level 19''': MP -20; enemy's weapon attack -19, weapon def. -19 for 114 sec.
|-
*'''Level 20''': MP -20; enemy's weapon attack -20, weapon def. -20 for 120 sec.}}
! 17
{{MapleStory/Skill desc|Page|Power Guard|When hit by touching a monster, this skill (if active) reflects damage by up to 40%. In other words, the monster takes 40% of the touch damage, you take the other 60%. Requires 3 points in [[#Threaten|Threaten]]. Max is 30 points. Does the exact same thing as [[#Fighter Power Guard|Fighter's Power Guard]]|Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.|
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|6 sec}} || {{yes2|+14%}}
*'''Level 1''': MP -15%; for 3 sec., return 11% of the damage received.
|-
*'''Level 2''': MP -15%; for 6 sec., return 12% of the damage received.
! 18
*'''Level 3''': MP -15%; for 9 sec., return 13% of the damage received.
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || 6 sec || +14%
*'''Level 4''': MP -15%; for 12sec., return 14% of the damage received.
|-
*'''Level 5''': MP -15%; for 15 sec., return 15% of the damage received.
! 19
*'''Level 6''': MP -15%; for 18 sec., return 16% of the damage received.
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || 6 sec || {{yes2|+15%}}
*'''Level 7''': MP -15%; for 21 sec., return 17% of the damage received.
|-
*'''Level 8''': MP -15%; for 24 sec., return 18% of the damage received.
! <u>20</u>
*'''Level 9''': MP -15%; for 27 sec., return 19% of the damage received.
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || 6 sec || +15%
*'''Level 10''': MP -15%; for 30 sec., return 20% of the damage received.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -15%; for 33 sec., return 21% of the damage received.
 
*'''Level 12''': MP -15%; for 36 sec., return 22% of the damage received.
{{MapleStory/skill
*'''Level 13''': MP -15%; for 39 sec., return 23% of the damage received.
|name=Close Combat
*'''Level 14''': MP -15%; for 42 sec., return 24% of the damage received.
|tooltip=Pulls in enemies to either side of you while dealing damage.
*'''Level 15''': MP -15%; for 45 sec., return 25% of the damage received.
}}
*'''Level 16''': MP -30%; for 48 sec., return 26% of the damage received.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 17''': MP -30%; for 51 sec., return 27% of the damage received.
! width=50px | Level
*'''Level 18''': MP -30%; for 54 sec., return 28% of the damage received.
! width=100px | MP Cost
*'''Level 19''': MP -30%; for 57 sec., return 29% of the damage received.
! width=100px | Damage
*'''Level 20''': MP -30%; for 60 sec., return 30% of the damage received.
! width=100px | Number of Attacks
*'''Level 21''': MP -30%; for 63 sec., return 31% of the damage received.
! width=100px | Max Enemies Hit
*'''Level 22''': MP -30%; for 66 sec., return 32% of the damage received.
! width=100px | <span class=explain title="to stun enemies.">Chance</span>
*'''Level 23''': MP -30%; for 69 sec., return 33% of the damage received.
! width=100px | Stun Duration
*'''Level 24''': MP -30%; for 72 sec., return 34% of the damage received.
|-
*'''Level 25''': MP -30%; for 75 sec., return 35% of the damage received.
|
*'''Level 26''': MP -30%; for 78 sec., return 36% of the damage received.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 27''': MP -30%; for 81 sec., return 37% of the damage received.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 28''': MP -30%; for 84 sec., return 38% of the damage received.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 29''': MP -30%; for 87 sec., return 39% of the damage received.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 30''': MP -30%; for 90 sec., return 40% of the damage received.}}
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 35% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|12}} || {{yes2|117%}} || 2 || 8 || {{yes2|40%}} || 2 sec
|-
! 3
| {{yes2|13}} || {{yes2|118%}} || 2 || 8 || {{yes2|45%}} || 2 sec
|-
! 4
| {{yes2|14}} || {{yes2|119%}} || 2 || 8 || {{yes2|50%}} || 2 sec
|-
! 5
| {{yes2|15}} || {{yes2|120%}} || 2 || 8 || {{yes2|55%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|16}} || {{yes2|121%}} || 2 || 8 || {{yes2|60%}} || 3 sec
|-
! 7
| {{yes2|17}} || {{yes2|122%}} || 2 || 8 || {{yes2|65%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|123%}} || 2 || 8 || {{yes2|70%}} || 3 sec
|-
! 9
| {{yes2|19}} || {{yes2|124%}} || 2 || 8 || {{yes2|75%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|125%}} || 2 || 8 || {{yes2|80%}} || 4 sec
|}{{MapleStory/skill|end}}


===Spearman===
===Spearman===
{{MapleStory/Skill desc|Spearman|Spear Mastery|This skill increases both the Spearman's minimum damage (Mastery %) as well as Accuracy while a Spear is equipped. Max is 20 points.|Increases the spear mastery and accuracy. It only applies when a spear is in hand.|
*Advanced from the first job [[#Swordman|Swordman]].
*'''Level 1''': Spear mastery +15%, accuracy +1
 
*'''Level 2''': Spear mastery +15%, accuracy +2
{{MapleStory/skill
*'''Level 3''': Spear mastery +20%, accuracy +3
|name=Iron Will
*'''Level 4''': Spear mastery +20%, accuracy +4
|tooltip=Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.
*'''Level 5''': Spear mastery +25%, accuracy +5
}}
*'''Level 6''': Spear mastery +25%, accuracy +6
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Spear mastery +30%, accuracy +7
! width=50px | Level
*'''Level 8''': Spear mastery +30%, accuracy +8
! width=100px | MP Cost
*'''Level 9''': Spear mastery +35%, accuracy +9
! width=100px | <span class=explain title="Given to you and party members">Weapon Defense</span>
*'''Level 10''': Spear mastery +35%, accuracy +10
! width=100px | <span class=explain title="Given to you and party members">Magic Defense</span>
*'''Level 11''': Spear mastery +40%, accuracy +11
! width=100px | Duration
*'''Level 12''': Spear mastery +40%, accuracy +12
|-
*'''Level 13''': Spear mastery +45%, accuracy +13
|
*'''Level 14''': Spear mastery +45%, accuracy +14
| bgcolor=#90ff90 | '''''Add 6'' <br> per 5 levels'''
*'''Level 15''': Spear mastery +50%, accuracy +15
| bgcolor=#90ff90 | '''''Add 30'' <br> per level'''
*'''Level 16''': Spear mastery +50%, accuracy +16
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
*'''Level 17''': Spear mastery +55%, accuracy +17
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
*'''Level 18''': Spear mastery +55%, accuracy +18
|-
*'''Level 19''': Spear mastery +60%, accuracy +19
! 1
*'''Level 20''': Spear mastery +60%, accuracy +20}}
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | 20 sec
{{MapleStory/Skill desc|Spearman|Pole Arm Mastery|This skill increases both the Spearman's minimum damage (Mastery %) as well as Accuracy while a Polearm is equipped. Max is 20 points.|Increases the mastery of pole arms and accuracy. It only applies when a pole arm is in hand.|
|-
*'''Level 1''': Pole Arm Mastery +15%, accuracy +1
! 2
*'''Level 2''': Pole Arm Mastery +15%, accuracy +2
| 18 || {{yes2|+60}} || {{yes2|+40}} || {{yes2|40 sec}}
*'''Level 3''': Pole Arm Mastery +20%, accuracy +3
|-
*'''Level 4''': Pole Arm Mastery +20%, accuracy +4
! 3
*'''Level 5''': Pole Arm Mastery +25%, accuracy +5
| 18 || {{yes2|+90}} || {{yes2|+60}} || {{yes2|60 sec}}
*'''Level 6''': Pole Arm Mastery +25%, accuracy +6
|-
*'''Level 7''': Pole Arm Mastery +30%, accuracy +7
! 4
*'''Level 8''': Pole Arm Mastery +30%, accuracy +8
| 18 || {{yes2|+120}} || {{yes2|+80}} || {{yes2|80 sec}}
*'''Level 9''': Pole Arm Mastery +35%, accuracy +9
|-
*'''Level 10''': Pole Arm Mastery +35%, accuracy +10
! 5
*'''Level 11''': Pole Arm Mastery +40%, accuracy +11
| 18 || {{yes2|+150}} || {{yes2|+100}} || {{yes2|100 sec}}
*'''Level 12''': Pole Arm Mastery +40%, accuracy +12
|-
*'''Level 13''': Pole Arm Mastery +45%, accuracy +13
! 6
*'''Level 14''': Pole Arm Mastery +45%, accuracy +14
| {{yes2|24}} || {{yes2|+180}} || {{yes2|+120}} || {{yes2|120 sec}}
*'''Level 15''': Pole Arm Mastery +50%, accuracy +15
|-
*'''Level 16''': Pole Arm Mastery +50%, accuracy +16
! 7
*'''Level 17''': Pole Arm Mastery +55%, accuracy +17
| 24 || {{yes2|+210}} || {{yes2|+140}} || {{yes2|140 sec}}
*'''Level 18''': Pole Arm Mastery +55%, accuracy +18
|-
*'''Level 19''': Pole Arm Mastery +60%, accuracy +19
! 8
*'''Level 20''': Pole Arm Mastery +60%, accuracy +20}}
| 24 || {{yes2|+240}} || {{yes2|+160}} || {{yes2|160 sec}}
{{MapleStory/Skill desc|Spearman|Final Attack : Spear|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Spear is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Spearman Mastery|Spear Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a spear in hand.|
|-
*'''Level 1''': 2% Success rate, final attack with spear damage 105%
! 9
*'''Level 2''': 4% Success rate, final attack with spear damage 110%
| 24 || {{yes2|+270}} || {{yes2|+180}} || {{yes2|180 sec}}
*'''Level 3''': 6% Success rate, final attack with spear damage 115%
|-
*'''Level 4''': 8% Success rate, final attack with spear damage 120%
! <u>10</u>
*'''Level 5''': 10% Success rate, final attack with spear damage 125%
| 24 || {{yes2|+300}} || {{yes2|+200}} || {{yes2|200 sec}}
*'''Level 6''': 12% Success rate, final attack with spear damage 130%
|}{{MapleStory/skill|end}}
*'''Level 7''': 14% Success rate, final attack with spear damage 135%
 
*'''Level 8''': 16% Success rate, final attack with spear damage 140%
{{MapleStory/skill
*'''Level 9''': 18% Success rate, final attack with spear damage 145%
|name=Hyper Body
*'''Level 10''': 20% Success rate, final attack with spear damage 150%
|tooltip=Increases the Max HP and Max MP of party members for a short time.
*'''Level 11''': 22% Success rate, final attack with spear damage 155%
|requirement=Requires Level 3 [[#Iron Will|Iron Will]]
*'''Level 12''': 24% Success rate, final attack with spear damage 160%
}}
*'''Level 13''': 26% Success rate, final attack with spear damage 165%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 14''': 28% Success rate, final attack with spear damage 170%
! width=50px | Level
*'''Level 15''': 30% Success rate, final attack with spear damage 175%
! width=100px | MP Cost
*'''Level 16''': 32% Success rate, final attack with spear damage 180%
! width=100px | <span class=explain title="Given to you and party members">Max HP</span>
*'''Level 17''': 34% Success rate, final attack with spear damage 185%
! width=100px | <span class=explain title="Given to you and party members">Max MP</span>
*'''Level 18''': 36% Success rate, final attack with spear damage 190%
! width=100px | Duration
*'''Level 19''': 38% Success rate, final attack with spear damage 195%
|-
*'''Level 20''': 40% Success rate, final attack with spear damage 200%
|
*'''Level 21''': 42% Success rate, final attack with spear damage 205%
| bgcolor=#90ff90 | '''''Add 20'' <br> per 7 levels'''
*'''Level 22''': 44% Success rate, final attack with spear damage 210%
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 23''': 46% Success rate, final attack with spear damage 215%
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 24''': 48% Success rate, final attack with spear damage 220%
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
*'''Level 25''': 50% Success rate, final attack with spear damage 225%
|-
*'''Level 26''': 52% Success rate, final attack with spear damage 230%
! 1
*'''Level 27''': 54% Success rate, final attack with spear damage 235%
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 30 sec
*'''Level 28''': 56% Success rate, final attack with spear damage 240%
|-
*'''Level 29''': 58% Success rate, final attack with spear damage 245%
! 2
*'''Level 30''': 60% Success rate, final attack with spear damage 250%
| 20 || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|60 sec}}
|MS Skill Final Attack.png}}
|-
{{MapleStory/Skill desc|Spearman|Final Attack : Pole Arm|When either [[#Power Strike|Power Strike]] or [[#Slash Blast|Slash Blast]] is used and a Polearm is equipped, this skill has a set % chance of following up with a (Free!) similar skill. [[#Power Strike|Power Strike]] will cause another single-target attack, while [[#Slash Blast|Slash Blast]] will cause a multi-target attack. Requires 3 points in [[#Spearman Mastery|Polearm Mastery]]. Max is 30 points.|With a certain success rate, another attack follows after performing an attacking skill. Only works with a pole arm in hand.|
! 3
*'''Level 1''': 2% Success rate, final attack with pole arm damage 105%
| 20 || {{yes2|+18%}} || {{yes2|+18%}} || {{yes2|90 sec}}
*'''Level 2''': 4% Success rate, final attack with pole arm damage 110%
|-
*'''Level 3''': 6% Success rate, final attack with pole arm damage 115%
! 4
*'''Level 4''': 8% Success rate, final attack with pole arm damage 120%
| 20 || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|120 sec}}
*'''Level 5''': 10% Success rate, final attack with pole arm damage 125%
|-
*'''Level 6''': 12% Success rate, final attack with pole arm damage 130%
! 5
*'''Level 7''': 14% Success rate, final attack with pole arm damage 135%
| 20 || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|150 sec}}
*'''Level 8''': 16% Success rate, final attack with pole arm damage 140%
|-
*'''Level 9''': 18% Success rate, final attack with pole arm damage 145%
! 6
*'''Level 10''': 20% Success rate, final attack with pole arm damage 150%
| 20 || {{yes2|+36%}} || {{yes2|+36%}} || {{yes2|180 sec}}
*'''Level 11''': 22% Success rate, final attack with pole arm damage 155%
|-
*'''Level 12''': 24% Success rate, final attack with pole arm damage 160%
! 7
*'''Level 13''': 26% Success rate, final attack with pole arm damage 165%
| 20 || {{yes2|+42%}} || {{yes2|+42%}} || {{yes2|210 sec}}
*'''Level 14''': 28% Success rate, final attack with pole arm damage 170%
|-
*'''Level 15''': 30% Success rate, final attack with pole arm damage 175%
! 8
*'''Level 16''': 32% Success rate, final attack with pole arm damage 180%
| {{yes2|40}} || {{yes2|+48%}} || {{yes2|+48%}} || {{yes2|240 sec}}
*'''Level 17''': 34% Success rate, final attack with pole arm damage 185%
|-
*'''Level 18''': 36% Success rate, final attack with pole arm damage 190%
! 9
*'''Level 19''': 38% Success rate, final attack with pole arm damage 195%
| 40 || {{yes2|+54%}} || {{yes2|+54%}} || {{yes2|270 sec}}
*'''Level 20''': 40% Success rate, final attack with pole arm damage 200%
|-
*'''Level 21''': 42% Success rate, final attack with pole arm damage 205%
! <u>10</u>
*'''Level 22''': 44% Success rate, final attack with pole arm damage 210%
| 40 || {{yes2|+60%}} || {{yes2|+60%}} || {{yes2|300 sec}}
*'''Level 23''': 46% Success rate, final attack with pole arm damage 215%
|}{{MapleStory/skill|end}}
*'''Level 24''': 48% Success rate, final attack with pole arm damage 220%
 
*'''Level 25''': 50% Success rate, final attack with pole arm damage 225%
{{MapleStory/skill
*'''Level 26''': 52% Success rate, final attack with pole arm damage 230%
|name=Evil Eye
*'''Level 27''': 54% Success rate, final attack with pole arm damage 235%
|tooltip=Summons an Evil Eye that heals you regularly when it is near.
*'''Level 28''': 56% Success rate, final attack with pole arm damage 240%
}}
*'''Level 29''': 58% Success rate, final attack with pole arm damage 245%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 30''': 60% Success rate, final attack with pole arm damage 250%
! width=50px | Level
|MS Skill Final Attack.png}}
! width=100px | MP Cost
{{MapleStory/Skill desc|Spearman|Spear Booster|Increases the attacking speed of a Spear. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Spearman Mastery|Spear Mastery]]. Max is 20 points.|Uses HP and MP to temporarily boost up the attacking speed of the equipped spear. It only applies when a spear is in hand.|
! width=100px | HP Recovered
*'''Level 1''': HP -29, MP -29; increase in spear speed for 10 sec.
! width=100px | Frequency
*'''Level 2''': HP -28, MP -28; increase in spear speed for 20 sec.
! width=100px | Duration
*'''Level 3''': HP -27, MP -27; increase in spear speed for 30 sec.
! width=100px | Cooldown
*'''Level 4''': HP -26, MP -26; increase in spear speed for 40 sec.
|-
*'''Level 5''': HP -25, MP -25; increase in spear speed for 50 sec.
! 1
*'''Level 6''': HP -24, MP -24; increase in spear speed for 60 sec.
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 360 sec || bgcolor=E6E6FA | 60 sec
*'''Level 7''': HP -23, MP -23; increase in spear speed for 70 sec.
|}{{MapleStory/skill|end}}
*'''Level 8''': HP -22, MP -22; increase in spear speed for 80 sec.
 
*'''Level 9''': HP -21, MP -21; increase in spear speed for 90 sec.
{{MapleStory/skill
*'''Level 10''': HP -20, MP -20; increase in spear speed for 100 sec.
|name=Piercing Drive
*'''Level 11''': HP -19, MP -19; increase in spear speed for 110 sec.
|tooltip=Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage.
*'''Level 12''': HP -18, MP -18; increase in spear speed for 120 sec.
}}
*'''Level 13''': HP -17, MP -17; increase in spear speed for 130 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 14''': HP -16, MP -16; increase in spear speed for 140 sec.
! width=50px | Level
*'''Level 15''': HP -15, MP -15; increase in spear speed for 150 sec.
! width=100px | MP Cost
*'''Level 16''': HP -14, MP -14; increase in spear speed for 160 sec.
! width=100px | Damage
*'''Level 17''': HP -13, MP -13; increase in spear speed for 170 sec.
! width=100px | Number of Attacks
*'''Level 18''': HP -12, MP -12; increase in spear speed for 180 sec.
! width=100px | Max Enemies Hit
*'''Level 19''': HP -11, MP -11; increase in spear speed for 190 sec.
! width=100px | <span class=explain title="Within spear shaft range (the closer you are)">Critical Rate</span>
*'''Level 20''': HP -10, MP -10; increase in spear speed for 200 sec.}}
! width=100px | <span class=explain title="Within spear blade range (the further away you are)">Damage</span>
{{MapleStory/Skill desc|Spearman|Pole Arm Booster|Increases the attacking speed of a Polearm. Higher levels decrease HP/MP cost and increase duration. Requires 5 points in [[#Spearman Mastery|Polearm Mastery]]. Max is 20 points.|Uses HP and MP to temporarily boost up the attacking speed of the equipped pole arm. It only applies when a pole arm is in hand.|
|-
*'''Level 1''': HP -29, MP -29; increase in pole arm speed for 10 sec.
|
*'''Level 2''': HP -28, MP -28; increase in pole arm speed for 20 sec.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 3''': HP -27, MP -27; increase in pole arm speed for 30 sec.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 4''': HP -26, MP -26; increase in pole arm speed for 40 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 5''': HP -25, MP -25; increase in pole arm speed for 50 sec.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 6''': HP -24, MP -24; increase in pole arm speed for 60 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 7''': HP -23, MP -23; increase in pole arm speed for 70 sec.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 8''': HP -22, MP -22; increase in pole arm speed for 80 sec.
|-
*'''Level 9''': HP -21, MP -21; increase in pole arm speed for 90 sec.
! 1
*'''Level 10''': HP -20, MP -20; increase in pole arm speed for 100 sec.
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1%
*'''Level 11''': HP -19, MP -19; increase in pole arm speed for 110 sec.
|-
*'''Level 12''': HP -18, MP -18; increase in pole arm speed for 120 sec.
! 2
*'''Level 13''': HP -17, MP -17; increase in pole arm speed for 130 sec.
| 17 || {{yes2|165%}} || 2 || 8 || {{yes2|2%}} || 1%
*'''Level 14''': HP -16, MP -16; increase in pole arm speed for 140 sec.
|-
*'''Level 15''': HP -15, MP -15; increase in pole arm speed for 150 sec.
! 3
*'''Level 16''': HP -14, MP -14; increase in pole arm speed for 160 sec.
| 17 || {{yes2|167%}} || 2 || 8 || {{yes2|3%}} || {{yes2|2%}}
*'''Level 17''': HP -13, MP -13; increase in pole arm speed for 170 sec.
|-
*'''Level 18''': HP -12, MP -12; increase in pole arm speed for 180 sec.
! 4
*'''Level 19''': HP -11, MP -11; increase in pole arm speed for 190 sec.
| 17 || {{yes2|169%}} || 2 || 8 || {{yes2|4%}} || 2%
*'''Level 20''': HP -10, MP -10; increase in pole arm speed for 200 sec.}}
|-
{{MapleStory/Skill desc|Spearman|Iron Will|Increases both Weapon Defense and Magic Defense for a short period of time. Max is 20 points.|Temporarily increases the level of weapon and magic defense on every member of the party around the area.|
! 5
*'''Level 1''': MP -12; weapon def. +1, magic def. +1 for 15 sec.
| 17 || {{yes2|171%}} || 2 || 8 || {{yes2|5%}} || {{yes2|3%}}
*'''Level 2''': MP -12; weapon def. +2, magic def. +2 for 30 sec.
|-
*'''Level 3''': MP -12; weapon def. +3, magic def. +3 for 45 sec.
! 6
*'''Level 4''': MP -12; weapon def. +4, magic def. +4 for 60 sec.
| {{yes2|18}} || {{yes2|173%}} || 2 || 8 || {{yes2|6%}} || 3%
*'''Level 5''': MP -12; weapon def. +5, magic def. +5 for 75 sec.
|-
*'''Level 6''': MP -12; weapon def. +6, magic def. +6 for 90 sec.
! 7
*'''Level 7''': MP -12; weapon def. +7, magic def. +7 for 105 sec.
| 18 || {{yes2|175%}} || 2 || 8 || {{yes2|7%}} || {{yes2|4%}}
*'''Level 8''': MP -12; weapon def. +8, magic def. +8 for 120 sec.
|-
*'''Level 9''': MP -12; weapon def. +9, magic def. +9 for 135 sec.
! 8
*'''Level 10''': MP -12; weapon def. +10, magic def. +10 for 150 sec.
| 18 || {{yes2|177%}} || 2 || 8 || {{yes2|8%}} || 4%
*'''Level 11''': MP -24; weapon def. +11, magic def. +11 for 165 sec.
|-
*'''Level 12''': MP -24; weapon def. +12, magic def. +12 for 180 sec.
! 9
*'''Level 13''': MP -24; weapon def. +13, magic def. +13 for 195 sec.
| 18 || {{yes2|179%}} || 2 || 8 || {{yes2|9%}} || {{yes2|5%}}
*'''Level 14''': MP -24; weapon def. +14, magic def. +14 for 210 sec.
|-
*'''Level 15''': MP -24; weapon def. +15, magic def. +15 for 225 sec.
! 10
*'''Level 16''': MP -24; weapon def. +16, magic def. +16 for 240 sec.
| 18 || {{yes2|181%}} || 2 || 8 || {{yes2|10%}} || 5%
*'''Level 17''': MP -24; weapon def. +17, magic def. +17 for 255 sec.
|-
*'''Level 18''': MP -24; weapon def. +18, magic def. +18 for 270 sec.
! 11
*'''Level 19''': MP -24; weapon def. +19, magic def. +19 for 285 sec.
| 18 || {{yes2|183%}} || 2 || 8 || {{yes2|11%}} || {{yes2|6%}}
*'''Level 20''': MP -24; weapon def. +20, magic def. +20 for 300 sec.}}
|-
{{MapleStory/Skill desc|Spearman|Hyper Body|Increase both Max HP and Max MP of the party by up to 60%. Requires 3 points in [[#Iron Will|Iron Will]]. Maxed at 30 points.|Temporarily increases the Max HP and Max MP of all members of the party around the area.|
! 12
*'''Level 1''': MP -25; +2% on Max HP and Max MP for 10 sec.
| {{yes2|19}} || {{yes2|185%}} || 2 || 8 || {{yes2|12%}} || 6%
*'''Level 2''': MP -25; +4% on Max HP and Max MP for 20 sec.
|-
*'''Level 3''': MP -25; +6% on Max HP and Max MP for 30 sec.
! 13
*'''Level 4''': MP -25; +8% on Max HP and Max MP for 40 sec.
| 19 || {{yes2|187%}} || 2 || 8 || {{yes2|13%}} || {{yes2|7%}}
*'''Level 5''': MP -25; +10% on Max HP and Max MP for 50 sec.
|-
*'''Level 6''': MP -25; +12% on Max HP and Max MP for 60 sec.
! 14
*'''Level 7''': MP -25; +14% on Max HP and Max MP for 70 sec.
| 19 || {{yes2|189%}} || 2 || 8 || {{yes2|14%}} || 7%
*'''Level 8''': MP -25; +16% on Max HP and Max MP for 80 sec.
|-
*'''Level 9''': MP -25; +18% on Max HP and Max MP for 90 sec.
! 15
*'''Level 10''': MP -25; +20% on Max HP and Max MP for 100 sec.
| 19 || {{yes2|191%}} || 2 || 8 || {{yes2|15%}} || {{yes2|8%}}
*'''Level 11''': MP -25; +22% on Max HP and Max MP for 110 sec.
|-
*'''Level 12''': MP -25; +24% on Max HP and Max MP for 120 sec.
! 16
*'''Level 13''': MP -25; +26% on Max HP and Max MP for 130 sec.
| 19 || {{yes2|193%}} || 2 || 8 || {{yes2|16%}} || 8%
*'''Level 14''': MP -25; +28% on Max HP and Max MP for 140 sec.
|-
*'''Level 15''': MP -25; +30% on Max HP and Max MP for 150 sec.
! 17
*'''Level 16''': MP -50; +32% on Max HP and Max MP for 160 sec.
| 19 || {{yes2|195%}} || 2 || 8 || {{yes2|17%}} || {{yes2|9%}}
*'''Level 17''': MP -50; +34% on Max HP and Max MP for 170 sec.
|-
*'''Level 18''': MP -50; +36% on Max HP and Max MP for 180 sec.
! 18
*'''Level 19''': MP -50; +38% on Max HP and Max MP for 190 sec.
| {{yes2|20}} || {{yes2|197%}} || 2 || 8 || {{yes2|18%}} || 9%
*'''Level 20''': MP -50; +40% on Max HP and Max MP for 200 sec.
|-
*'''Level 21''': MP -50; +42% on Max HP and Max MP for 210 sec.
! 19
*'''Level 22''': MP -50; +44% on Max HP and Max MP for 220 sec.
| 20 || {{yes2|199%}} || 2 || 8 || {{yes2|19%}} || {{yes2|10%}}
*'''Level 23''': MP -50; +46% on Max HP and Max MP for 230 sec.
|-
*'''Level 24''': MP -50; +48% on Max HP and Max MP for 240 sec.
! <u>20</u>
*'''Level 25''': MP -50; +50% on Max HP and Max MP for 250 sec.
| 20 || {{yes2|201%}} || 2 || 8 || {{yes2|20%}} || 10%
*'''Level 26''': MP -50; +52% on Max HP and Max MP for 260 sec.
|}{{MapleStory/skill|end}}
*'''Level 27''': MP -50; +54% on Max HP and Max MP for 270 sec.
 
*'''Level 28''': MP -50; +56% on Max HP and Max MP for 280 sec.
{{MapleStory/skill
*'''Level 29''': MP -50; +58% on Max HP and Max MP for 290 sec.
|name=Spear Sweep
*'''Level 30''': MP -50; +60% on Max HP and Max MP for 300 sec.}}
|tooltip=Swings your weapon far to pull in enemies and stun them for a moment.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pulled toward you">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 136% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 10 || {{yes2|142%}} || 2 || 8
|-
! 3
| 10 || {{yes2|148%}} || 2 || 8
|-
! 4
| 10 || {{yes2|154%}} || 2 || 8
|-
! 5
| {{yes2|12}} || {{yes2|160%}} || 2 || 8
|-
! 6
| 12 || {{yes2|166%}} || 2 || 8
|-
! 7
| 12 || {{yes2|172%}} || 2 || 8
|-
! 8
| 12 || {{yes2|178%}} || 2 || 8
|-
! 9
| 12 || {{yes2|184%}} || 2 || 8
|-
! <u>20</u>
| {{yes2|14}} || {{yes2|190%}} || 2 || 8
|}{{MapleStory/skill|end}}


==Third Job==
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Rush
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|tooltip=Dash forward and push back multiple monsters.
}}
Icons from left to right: White Knight, Crusader, Berserker
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pushed">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 251% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7
|-
! 2
| 11 || {{yes2|257%}} || 1 || {{yes2|8}}
|-
! 3
| 11 || {{yes2|263%}} || 1 || 8
|-
! 4
| {{yes2|14}} || {{yes2|269%}} || 1 || {{yes2|9}}
|-
! 5
| 14 || {{yes2|275%}} || 1 || 9
|-
! 6
| 14 || {{yes2|281%}} || 1 || {{yes2|10}}
|-
! 7
| {{yes2|17}} || {{yes2|287%}} || 1 || 10
|-
! 8
| 17 || {{yes2|293%}} || 1 || {{yes2|11}}
|-
! 9
| 17 || {{yes2|299%}} || 1 || 11
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
|}{{MapleStory/skill|end}}
===Crusader and Berserker===
The following skill belongs to Crusader and Berserker.
{{MapleStory/skill
|name=Endure
|tooltip=Enhances Abnormal Status Resistance and all Elemental Resistances.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
|-
|
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
===Crusader===
===Crusader===
Advances from [[#Fighter|Fighter]].
*Advanced from the second job [[#Fighter|Fighter]].
{{MapleStory/Skill desc|Crusader|Improving MP Recovery|This skill increases the amount of MP regained each 10 seconds and when using Endure. Max is 20 points.|Recovering even more MP every 10 sec.|
 
*'''Level 1''': Constant additional recovery of MP +2
{{MapleStory/skill
*'''Level 2''': Constant additional recovery of MP +4
|name=Self Recovery
*'''Level 3''': Constant additional recovery of MP +6
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
*'''Level 4''': Constant additional recovery of MP +8
}}
*'''Level 5''': Constant additional recovery of MP +10
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Constant additional recovery of MP +12
! width=50px | Level
*'''Level 7''': Constant additional recovery of MP +14
! width=100px | HP Recovered
*'''Level 8''': Constant additional recovery of MP +16
! width=100px | MP Recovered
*'''Level 9''': Constant additional recovery of MP +18
|-
*'''Level 10''': Constant additional recovery of MP +20
|
*'''Level 11''': Constant additional recovery of MP +21
| bgcolor=#90ff90 | '''''Add 100'' <br> per level'''
*'''Level 12''': Constant additional recovery of MP +22
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
*'''Level 13''': Constant additional recovery of MP +23
|-
*'''Level 14''': Constant additional recovery of MP +24
! 1
*'''Level 15''': Constant additional recovery of MP +25
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 20
*'''Level 16''': Constant additional recovery of MP +26
|-
*'''Level 17''': Constant additional recovery of MP +27
! 2
*'''Level 18''': Constant additional recovery of MP +28
| {{yes2|200}} || {{yes2|40}}
*'''Level 19''': Constant additional recovery of MP +29
|-
*'''Level 20''': Constant additional recovery of MP +30
! 3
|MS Skill Improving MP Recovery- Warrior.png}}
| {{yes2|300}} || {{yes2|60}}
{{MapleStory/Skill desc|Crusader|Shield Mastery|This skill increases the defense applied by a shield, if one is worn. Max is 20 points.|Shield Defense increases. However, it does not affect if the character does not equip the shield.|
|-
*'''Level 1''': 5% Increased Shield Defense
! 4
*'''Level 2''': 10% Increased Shield Defense
| {{yes2|400}} || {{yes2|80}}
*'''Level 3''': 15% Increased Shield Defense
|-
*'''Level 4''': 20% Increased Shield Defense
! 5
*'''Level 5''': 25% Increased Shield Defense
| {{yes2|500}} || {{yes2|100}}
*'''Level 6''': 30% Increased Shield Defense
|-
*'''Level 7''': 35% Increased Shield Defense
! 6
*'''Level 8''': 40% Increased Shield Defense
| {{yes2|600}} || {{yes2|120}}
*'''Level 9''': 45% Increased Shield Defense
|-
*'''Level 10''': 50% Increased Shield Defense
! 7
*'''Level 11''': 55% Increased Shield Defense
| {{yes2|700}} || {{yes2|140}}
*'''Level 12''': 60% Increased Shield Defense
|-
*'''Level 13''': 65% Increased Shield Defense
! 8
*'''Level 14''': 70% Increased Shield Defense
| {{yes2|800}} || {{yes2|160}}
*'''Level 15''': 75% Increased Shield Defense
|-
*'''Level 16''': 80% Increased Shield Defense
! 9
*'''Level 17''': 85% Increased Shield Defense
| {{yes2|900}} || {{yes2|180}}
*'''Level 18''': 90% Increased Shield Defense
|-
*'''Level 19''': 95% Increased Shield Defense
! <u>10</u>
*'''Level 20''': 100% Increased Shield Defense
| {{yes2|1000}} || {{yes2|200}}
|MS Skill Shield Mastery- Warrior.png}}
|}{{MapleStory/skill|end}}
{{MapleStory/Skill desc|Crusader|Combo Attack|This skill starts a "Combo Meter", which increases in number of "orbs" by attacking monsters. The "orbs" are used in the two finishers, [[#Panic|Panic]] and [[#Coma|Coma]], and as long as Combo Attack is active, damage is also increased. Max is 30 points.|You can charge the Combos and  when the combos charge up, you can use the Finish Attack. The Max Combo Counter is 5.|[[Image:MS Combo Attack.jpg|frame|right|A Crusader using Combo Attack with three orbs charged.]]
 
*'''Level 1''': Use 25 MP, For 100 Seconds, Damage 104%, The Max Combo Counter 3
{{MapleStory/skill
*'''Level 2''': Use 25 MP, For 100 Seconds, Damage 108%, The Max Combo Counter 3
|name=Chance Attack
*'''Level 3''': Use 25 MP, For 100 Seconds, Damage 112%, The Max Combo Counter 3
|tooltip=Deals greater damage when attacking enemies that are stunned, blinded, or frozen.
*'''Level 4''': Use 25 MP, For 100 Seconds, Damage 116%, The Max Combo Counter 3
}}
*'''Level 5''': Use 25 MP, For 100 Seconds, Damage 120%, The Max Combo Counter 3
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Use 25 MP, For 120 Seconds, Damage 124%, The Max Combo Counter 3
! width=50px | Level
*'''Level 7''': Use 25 MP, For 120 Seconds, Damage 128%, The Max Combo Counter 3
! width=100px | Additional Damage
*'''Level 8''': Use 25 MP, For 120 Seconds, Damage 132%, The Max Combo Counter 3
|-
*'''Level 9''': Use 25 MP, For 120 Seconds, Damage 136%, The Max Combo Counter 3
|
*'''Level 10''': Use 25 MP, For 120 Seconds, Damage 140%, The Max Combo Counter 3
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 11''': Use 30 MP, For 140 Seconds, Damage 144%, The Max Combo Counter 4
|-
*'''Level 12''': Use 30 MP, For 140 Seconds, Damage 148%, The Max Combo Counter 4
! 1
*'''Level 13''': Use 30 MP, For 140 Seconds, Damage 152%, The Max Combo Counter 4
| bgcolor=E6E6FA | +7%
*'''Level 14''': Use 30 MP, For 140 Seconds, Damage 156%, The Max Combo Counter 4
|-
*'''Level 15''': Use 30 MP, For 140 Seconds, Damage 160%, The Max Combo Counter 4
! 2
*'''Level 16''': Use 30 MP, For 160 Seconds, Damage 164%, The Max Combo Counter 4
| {{yes2|+9%}}
*'''Level 17''': Use 30 MP, For 160 Seconds, Damage 168%, The Max Combo Counter 4
|-
*'''Level 18''': Use 30 MP, For 160 Seconds, Damage 172%, The Max Combo Counter 4
! 3
*'''Level 19''': Use 30 MP, For 160 Seconds, Damage 176%, The Max Combo Counter 4
| {{yes2|+11%}}
*'''Level 20''': Use 30 MP, For 160 Seconds, Damage 180%, The Max Combo Counter 4
|-
*'''Level 21''': Use 35 MP, For 180 Seconds, Damage 184%, The Max Combo Counter 5
! 4
*'''Level 22''': Use 35 MP, For 180 Seconds, Damage 188%, The Max Combo Counter 5
| {{yes2|+13%}}
*'''Level 23''': Use 35 MP, For 180 Seconds, Damage 192%, The Max Combo Counter 5
|-
*'''Level 24''': Use 35 MP, For 180 Seconds, Damage 196%, The Max Combo Counter 5
! 5
*'''Level 25''': Use 35 MP, For 180 Seconds, Damage 200%, The Max Combo Counter 5
| {{yes2|+15%}}
*'''Level 26''': Use 35 MP, For 200 Seconds, Damage 204%, The Max Combo Counter 5
|-
*'''Level 27''': Use 35 MP, For 200 Seconds, Damage 208%, The Max Combo Counter 5
! 6
*'''Level 28''': Use 35 MP, For 200 Seconds, Damage 212%, The Max Combo Counter 5
| {{yes2|+17%}}
*'''Level 29''': Use 35 MP, For 200 Seconds, Damage 216%, The Max Combo Counter 5
|-
*'''Level 30''': Use 35 MP, For 200 Seconds, Damage 220%, The Max Combo Counter 5}}
! 7
{{MapleStory/Skill desc|Crusader|Panic : Sword|Only usable if a Sword is equipped and [[#Combo Attack|Combo Attack]] is charged (has "orbs" ready). Deals high single-monster damage and can lower a monster's accuracy. Uses all charged orbs, but does not require a fully charged combo attack. Requires 1 point in [[#Combo Attack|Combo Attack]]. Max is 30 points.|Attack one monster with dark power. You can use this skill only when you equip the sword and your combo should be charged up.|
| {{yes2|+19%}}
*'''Level 1''': Use 10 MP, Damage 150%, Attack with Dark Power 32%
|-
*'''Level 2''': Use 10 MP, Damage 171%, Attack with Dark Power 34%
! 8
*'''Level 3''': Use 10 MP, Damage 184%, Attack with Dark Power 36%
| {{yes2|+21%}}
*'''Level 4''': Use 10 MP, Damage 164%, Attack with Dark Power 38%
|-
*'''Level 5''': Use 10 MP, Damage 203%, Attack with Dark Power 40%
! 9
*'''Level 6''': Use 10 MP, Damage 212%, Attack with Dark Power 42%
| {{yes2|+23%}}
*'''Level 7''': Use 10 MP, Damage 220%, Attack with Dark Power 44%
|-
*'''Level 8''': Use 10 MP, Damage 228%, Attack with Dark Power 46%
! <u>10</u>
*'''Level 9''': Use 10 MP, Damage 235%, Attack with Dark Power 48%
| {{yes2|+25%}}
*'''Level 10''': Use 10 MP, Damage 242%, Attack with Dark Power 50%
|}{{MapleStory/skill|end}}
*'''Level 11''': Use 17 MP, Damage 248%, Attack with Dark Power 52%
 
*'''Level 12''': Use 17 MP, Damage 255%, Attack with Dark Power 54%
{{MapleStory/skill
*'''Level 13''': Use 17 MP, Damage 261%, Attack with Dark Power 54%
|name=Panic
*'''Level 14''': Use 17 MP, Damage 267%, Attack with Dark Power 58%
|tooltip=Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
*'''Level 15''': Use 17 MP, Damage 273%, Attack with Dark Power 60%
}}
*'''Level 16''': Use 17 MP, Damage 279%, Attack with Dark Power 62%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 17''': Use 17 MP, Damage 285%, Attack with Dark Power 64%
! width=50px | Level
*'''Level 18''': Use 17 MP, Damage 290%, Attack with Dark Power 66%
! width=100px | MP Cost
*'''Level 19''': Use 17 MP, Damage 296%, Attack with Dark Power 68%
! width=100px | Combo Orb Cost
*'''Level 20''': Use 17 MP, Damage 301%, Attack with Dark Power 70%
! width=100px | Damage
*'''Level 21''': Use 24 MP, Damage 306%, Attack with Dark Power 72%
! width=100px | Number of Attacks
*'''Level 22''': Use 24 MP, Damage 311%, Attack with Dark Power 74%
! width=100px | Max Enemies Hit
*'''Level 23''': Use 24 MP, Damage 316%, Attack with Dark Power 76%
! width=100px | Enemy Attack Power
*'''Level 24''': Use 24 MP, Damage 321%, Attack with Dark Power 78%
! width=100px | Blind Chance
*'''Level 25''': Use 24 MP, Damage 326%, Attack with Dark Power 80%
! width=100px | Enemy Accuracy
*'''Level 26''': Use 24 MP, Damage 331%, Attack with Dark Power 82%
! width=100px | Duration
*'''Level 27''': Use 24 MP, Damage 336%, Attack with Dark Power 84%
! width=100px | <span class=explain title="When you use this skill again during this interval, you will consume 1 additional Combo Orb">Interval</span>
*'''Level 28''': Use 24 MP, Damage 341%, Attack with Dark Power 86%
|-
*'''Level 29''': Use 24 MP, Damage 345%, Attack with Dark Power 88%
|
*'''Level 30''': Use 24 MP, Damage 350%, Attack with Dark Power 90%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|MS Skill Panic - Sword.png}}
| bgcolor=salmon | '''''No <br> change'''
{{MapleStory/Skill desc|Crusader|Panic : Axe|Only usable if a Axe is equipped and [[#Combo Attack|Combo Attack]] is charged (has "orbs" ready). Deals high single-monster damage and can lower a monster's accuracy. Uses all charged orbs, but does not require a fully charged combo attack. Requires 1 point in [[#Combo Attack|Combo Attack]]. Max is 30 points.|Attack one monster with dark power. You can use this skill only when you equip the axe and your combo should be charged up.|
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
*'''Level 1''': Use 10 MP, Damage 150%, Attack with Dark Power 32%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 2''': Use 10 MP, Damage 171%, Attack with Dark Power 34%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 3''': Use 10 MP, Damage 184%, Attack with Dark Power 36%
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 4''': Use 10 MP, Damage 164%, Attack with Dark Power 38%
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 5''': Use 10 MP, Damage 203%, Attack with Dark Power 40%
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
*'''Level 6''': Use 10 MP, Damage 212%, Attack with Dark Power 42%
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
*'''Level 7''': Use 10 MP, Damage 220%, Attack with Dark Power 44%
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
*'''Level 8''': Use 10 MP, Damage 228%, Attack with Dark Power 46%
|-
*'''Level 9''': Use 10 MP, Damage 235%, Attack with Dark Power 48%
! 1
*'''Level 10''': Use 10 MP, Damage 242%, Attack with Dark Power 50%
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 865% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 29 sec
*'''Level 11''': Use 17 MP, Damage 248%, Attack with Dark Power 52%
|-
*'''Level 12''': Use 17 MP, Damage 255%, Attack with Dark Power 54%
! 2
*'''Level 13''': Use 17 MP, Damage 261%, Attack with Dark Power 54%
| {{yes2|11}} || 2 || {{yes2|880%}} || 1 || 6 || {{yes2|-12%}} || {{yes2|36%}} || -11% || {{yes2|44 sec}} || {{yes2|28 sec}}
*'''Level 14''': Use 17 MP, Damage 267%, Attack with Dark Power 58%
|-
*'''Level 15''': Use 17 MP, Damage 273%, Attack with Dark Power 60%
! 3
*'''Level 16''': Use 17 MP, Damage 279%, Attack with Dark Power 62%
| 11 || 2 || {{yes2|895%}} || 1 || 6 || {{yes2|-13%}} || {{yes2|39%}} || {{yes2|-12%}} || {{yes2|46 sec}} || {{yes2|27 sec}}
*'''Level 17''': Use 17 MP, Damage 285%, Attack with Dark Power 64%
|-
*'''Level 18''': Use 17 MP, Damage 290%, Attack with Dark Power 66%
! 4
*'''Level 19''': Use 17 MP, Damage 296%, Attack with Dark Power 68%
| {{yes2|12}} || 2 || {{yes2|910%}} || 1 || 6 || {{yes2|-14%}} || {{yes2|42%}} || -12% || {{yes2|48 sec}} || {{yes2|26 sec}}
*'''Level 20''': Use 17 MP, Damage 301%, Attack with Dark Power 70%
|-
*'''Level 21''': Use 24 MP, Damage 306%, Attack with Dark Power 72%
! 5
*'''Level 22''': Use 24 MP, Damage 311%, Attack with Dark Power 74%
| 12 || 2 || {{yes2|925%}} || 1 || 6 || {{yes2|-15%}} || {{yes2|45%}} || {{yes2|-13%}} || {{yes2|50 sec}} || {{yes2|25 sec}}
*'''Level 23''': Use 24 MP, Damage 316%, Attack with Dark Power 76%
|-
*'''Level 24''': Use 24 MP, Damage 321%, Attack with Dark Power 78%
! 6
*'''Level 25''': Use 24 MP, Damage 326%, Attack with Dark Power 80%
| {{yes2|13}} || 2 || {{yes2|940%}} || 1 || 6 || {{yes2|-16%}} || {{yes2|48%}} || -13% || {{yes2|52 sec}} || {{yes2|24 sec}}
*'''Level 26''': Use 24 MP, Damage 331%, Attack with Dark Power 82%
|-
*'''Level 27''': Use 24 MP, Damage 336%, Attack with Dark Power 84%
! 7
*'''Level 28''': Use 24 MP, Damage 341%, Attack with Dark Power 86%
| 13 || 2 || {{yes2|955%}} || 1 || 6 || {{yes2|-17%}} || {{yes2|51%}} || {{yes2|-14%}} || {{yes2|54 sec}} || {{yes2|23 sec}}
*'''Level 29''': Use 24 MP, Damage 345%, Attack with Dark Power 88%
|-
*'''Level 30''': Use 24 MP, Damage 350%, Attack with Dark Power 90%
! 8
|MS Skill Panic - Axe.png}}
| {{yes2|14}} || 2 || {{yes2|970%}} || 1 || 6 || {{yes2|-18%}} || {{yes2|54%}} || -14% || {{yes2|56 sec}} || {{yes2|22 sec}}
{{MapleStory/Skill desc|Crusader|Coma: Sword|Only usable if a Sword is equipped and [[#Combo Attack|Combo Attack]] is charged (has "orbs" ready). Deals damage to multiple monsters and can stun. Uses all charged orbs, but does not require a fully charged combo attack. Requires 1 point in [[#Combo Attack|Combo Attack]]. Max is 30 points.|Enemy become panic when they get damaged. You can use this skill only when you equip the sword and your combo should be charged up.|
|-
*'''Level 1''': Use 15 HP, 12 MP, Damage 84%, Stun Attack 32%
! 9
*'''Level 2''': Use 15 HP, 12 MP, Damage 88%, Stun Attack 34%
| 14 || 2 || {{yes2|985%}} || 1 || 6 || {{yes2|-19%}} || {{yes2|57%}} || {{yes2|-15%}} || {{yes2|58 sec}} || {{yes2|21 sec}}
*'''Level 3''': Use 15 HP, 12 MP, Damage 92%, Stun Attack 36%
|-
*'''Level 4''': Use 15 HP, 12 MP, Damage 96%, Stun Attack 38%
! 10
*'''Level 5''': Use 15 HP, 12 MP, Damage 100%, Stun Attack 40%
| {{yes2|15}} || 2 || {{yes2|1000%}} || 1 || 6 || {{yes2|-20%}} || {{yes2|60%}} || -15% || {{yes2|60 sec}} || {{yes2|20 sec}}
*'''Level 6''': Use 15 HP, 12 MP, Damage 104%, Stun Attack 42%
|-
*'''Level 7''': Use 15 HP, 12 MP, Damage 108%, Stun Attack 44%
! 11
*'''Level 8''': Use 15 HP, 12 MP, Damage 112%, Stun Attack 46%
| 15 || 2 || {{yes2|1015%}} || 1 || 6 || {{yes2|-21%}} || {{yes2|63%}} || {{yes2|-16%}} || {{yes2|62 sec}} || {{yes2|19 sec}}
*'''Level 9''': Use 15 HP, 12 MP, Damage 116%, Stun Attack 48%
|-
*'''Level 10''': Use 15 HP, 12 MP, Damage 120%, Stun Attack 50%
! 12
*'''Level 11''': Use 20 HP, 19 MP, Damage 124%, Stun Attack 52%
| {{yes2|16}} || 2 || {{yes2|1030%}} || 1 || 6 || {{yes2|-22%}} || {{yes2|66%}} || -16% || {{yes2|64 sec}} || {{yes2|18 sec}}
*'''Level 12''': Use 20 HP, 19 MP, Damage 128%, Stun Attack 54%
|-
*'''Level 13''': Use 20 HP, 19 MP, Damage 132%, Stun Attack 56%
! 13
*'''Level 14''': Use 20 HP, 19 MP, Damage 136%, Stun Attack 58%
| 16 || 2 || {{yes2|1045%}} || 1 || 6 || {{yes2|-23%}} || {{yes2|69%}} || {{yes2|-17%}} || {{yes2|66 sec}} || {{yes2|17 sec}}
*'''Level 15''': Use 20 HP, 19 MP, Damage 140%, Stun Attack 60%
|-
*'''Level 16''': Use 20 HP, 19 MP, Damage 144%, Stun Attack 62%
! 14
*'''Level 17''': Use 20 HP, 19 MP, Damage 148%, Stun Attack 64%
| {{yes2|17}} || 2 || {{yes2|1060%}} || 1 || 6 || {{yes2|-24%}} || {{yes2|72%}} || -17% || {{yes2|68 sec}} || {{yes2|16 sec}}
*'''Level 18''': Use 20 HP, 19 MP, Damage 152%, Stun Attack 66%
|-
*'''Level 19''': Use 20 HP, 19 MP, Damage 156%, Stun Attack 68%
! 15
*'''Level 20''': Use 20 HP, 19 MP, Damage 160%, Stun Attack 70%
| 17 || 2 || {{yes2|1075%}} || 1 || 6 || {{yes2|-25%}} || {{yes2|75%}} || {{yes2|-18%}} || {{yes2|70 sec}} || {{yes2|15 sec}}
*'''Level 21''': Use 25 HP, 26 MP, Damage 164%, Stun Attack 72%
|-
*'''Level 22''': Use 25 HP, 26 MP, Damage 168%, Stun Attack 74%
! 16
*'''Level 23''': Use 25 HP, 26 MP, Damage 172%, Stun Attack 76%
| {{yes2|18}} || 2 || {{yes2|1090%}} || 1 || 6 || {{yes2|-26%}} || {{yes2|78%}} || -18% || {{yes2|72 sec}} || {{yes2|14 sec}}
*'''Level 24''': Use 25 HP, 26 MP, Damage 176%, Stun Attack 78%
|-
*'''Level 25''': Use 25 HP, 26 MP, Damage 180%, Stun Attack 80%
! 17
*'''Level 26''': Use 25 HP, 26 MP, Damage 184%, Stun Attack 82%
| 18 || 2 || {{yes2|1105%}} || 1 || 6 || {{yes2|-27%}} || {{yes2|81%}} || {{yes2|-19%}} || {{yes2|74 sec}} || {{yes2|13 sec}}
*'''Level 27''': Use 25 HP, 26 MP, Damage 188%, Stun Attack 84%
|-
*'''Level 28''': Use 25 HP, 26 MP, Damage 192%, Stun Attack 86%
! 18
*'''Level 29''': Use 25 HP, 26 MP, Damage 196%, Stun Attack 88%
| {{yes2|19}} || 2 || {{yes2|1120%}} || 1 || 6 || {{yes2|-28%}} || {{yes2|84%}} || -19% || {{yes2|76 sec}} || {{yes2|12 sec}}
*'''Level 30''': Use 25 HP, 26 MP, Damage 200%, Stun Attack 90%
|-
|MS Skill Coma- Sword.png}}
! 19
{{MapleStory/Skill desc|Crusader|Coma: Axe|Only usable if a Axe is equipped and [[#Combo Attack|Combo Attack]] is charged (has "orbs" ready). Deals damage to multiple monsters and can stun. Uses all charged orbs, but does not require a fully charged combo attack. Requires 1 point in [[#Combo Attack|Combo Attack]]. Max is 30 points.|Enemy become panic when they get damaged. You can use this skill only when you equip the axe and your combo should be charged up.|
| 19 || 2 || {{yes2|1135%}} || 1 || 6 || {{yes2|-29%}} || {{yes2|87%}} || {{yes2|-20%}} || {{yes2|78 sec}} || {{yes2|11 sec}}
*'''Level 1''': Use 15 HP, 12 MP, Damage 84%, Stun Attack 32%
|-
*'''Level 2''': Use 15 HP, 12 MP, Damage 88%, Stun Attack 34%
! <u>20</u>
*'''Level 3''': Use 15 HP, 12 MP, Damage 92%, Stun Attack 36%
| {{yes2|20}} || 2 || {{yes2|1150%}} || 1 || 6 || {{yes2|-30%}} || {{yes2|90%}} || -20% || {{yes2|80 sec}} || {{yes2|10 sec}}
*'''Level 4''': Use 15 HP, 12 MP, Damage 96%, Stun Attack 38%
|}{{MapleStory/skill|end}}
*'''Level 5''': Use 15 HP, 12 MP, Damage 100%, Stun Attack 40%
 
*'''Level 6''': Use 15 HP, 12 MP, Damage 104%, Stun Attack 42%
{{MapleStory/skill
*'''Level 7''': Use 15 HP, 12 MP, Damage 108%, Stun Attack 44%
|name=Shout
*'''Level 8''': Use 15 HP, 12 MP, Damage 112%, Stun Attack 46%
|tooltip=Shouts at enemies, dealing damage and possibly Stunning them.
*'''Level 9''': Use 15 HP, 12 MP, Damage 116%, Stun Attack 48%
}}
*'''Level 10''': Use 15 HP, 12 MP, Damage 120%, Stun Attack 50%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 11''': Use 20 HP, 19 MP, Damage 124%, Stun Attack 52%
! width=50px | Level
*'''Level 12''': Use 20 HP, 19 MP, Damage 128%, Stun Attack 54%
! width=100px | MP Cost
*'''Level 13''': Use 20 HP, 19 MP, Damage 132%, Stun Attack 56%
! width=100px | Damage
*'''Level 14''': Use 20 HP, 19 MP, Damage 136%, Stun Attack 58%
! width=100px | Number of Attacks
*'''Level 15''': Use 20 HP, 19 MP, Damage 140%, Stun Attack 60%
! width=100px | Max Enemies Hit
*'''Level 16''': Use 20 HP, 19 MP, Damage 144%, Stun Attack 62%
! width=100px | Stun Chance
*'''Level 17''': Use 20 HP, 19 MP, Damage 148%, Stun Attack 64%
! width=100px | Stun Duration
*'''Level 18''': Use 20 HP, 19 MP, Damage 152%, Stun Attack 66%
|-
*'''Level 19''': Use 20 HP, 19 MP, Damage 156%, Stun Attack 68%
|
*'''Level 20''': Use 20 HP, 19 MP, Damage 160%, Stun Attack 70%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 21''': Use 25 HP, 26 MP, Damage 164%, Stun Attack 72%
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
*'''Level 22''': Use 25 HP, 26 MP, Damage 168%, Stun Attack 74%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 23''': Use 25 HP, 26 MP, Damage 172%, Stun Attack 76%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
*'''Level 24''': Use 25 HP, 26 MP, Damage 176%, Stun Attack 78%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 25''': Use 25 HP, 26 MP, Damage 180%, Stun Attack 80%
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 26''': Use 25 HP, 26 MP, Damage 184%, Stun Attack 82%
|-
*'''Level 27''': Use 25 HP, 26 MP, Damage 188%, Stun Attack 84%
! 1
*'''Level 28''': Use 25 HP, 26 MP, Damage 192%, Stun Attack 86%
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 57% || bgcolor=E6E6FA | 4 sec
*'''Level 29''': Use 25 HP, 26 MP, Damage 196%, Stun Attack 88%
|-
*'''Level 30''': Use 25 HP, 26 MP, Damage 200%, Stun Attack 90%
! 2
|MS Skill Coma- Axe.png}}
| {{yes2|9}} || {{yes2|164%}} || 1 || 6 || {{yes2|59%}} || 4 sec
{{MapleStory/Skill desc|Crusader|Armor Crash|Removes an enemy's Defense Up skill (marked by the red skull). Higher levels increase % of success and reduce MP used. Requires 3 points in [[#Shout|Shout]]. Max is 20 points.|Cancel out enemy's physical defense up skill in a certain rate
|-
*'''Level 1''': Use 35 MP, 24 % Cancel out Enemy's Physical Defense-Up
! 3
*'''Level 2''': Use 33 MP, 28 % Cancel out Enemy's Physical Defense-Up
| 9 || {{yes2|176%}} || 1 || 6 || {{yes2|61%}} || 4 sec
*'''Level 3''': Use 31 MP, 32 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 4''': Use 29 MP, 36 % Cancel out Enemy's Physical Defense-Up
! 4
*'''Level 5''': Use 27 MP, 40 % Cancel out Enemy's Physical Defense-Up
| {{yes2|10}} || {{yes2|188%}} || 1 || 6 || {{yes2|63%}} || 4 sec
*'''Level 6''': Use 25 MP, 44 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 7''': Use 23 MP, 48 % Cancel out Enemy's Physical Defense-Up
! 5
*'''Level 8''': Use 21 MP, 52 % Cancel out Enemy's Physical Defense-Up
| 10 || {{yes2|200%}} || 1 || {{yes2|7}} || {{yes2|65%}} || {{yes2|5 sec}}
*'''Level 9''': Use 19 MP, 56 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 10''': Use 17 MP, 60 % Cancel out Enemy's Physical Defense-Up
! 6
*'''Level 11''': Use 16 MP, 64 % Cancel out Enemy's Physical Defense-Up
| {{yes2|11}} || {{yes2|212%}} || 1 || 7 || {{yes2|67%}} || 5 sec
*'''Level 12''': Use 15 MP, 68 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 13''': Use 14 MP, 72 % Cancel out Enemy's Physical Defense-Up
! 7
*'''Level 14''': Use 13 MP, 76 % Cancel out Enemy's Physical Defense-Up
| 11 || {{yes2|224%}} || 1 || 7 || {{yes2|69%}} || 5 sec
*'''Level 15''': Use 12 MP, 80 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 16''': Use 11 MP, 84 % Cancel out Enemy's Physical Defense-Up
! 8
*'''Level 17''': Use 10 MP, 88 % Cancel out Enemy's Physical Defense-Up
| {{yes2|12}} || {{yes2|236%}} || 1 || 7 || {{yes2|71%}} || 5 sec
*'''Level 18''': Use 9 MP, 92 % Cancel out Enemy's Physical Defense-Up
|-
*'''Level 19''': Use 8 MP, 96 % Cancel out Enemy's Physical Defense-Up
! 9
*'''Level 20''': Use 7 MP, 100 % Cancel out Enemy's Physical Defense-Up}}
| 12 || {{yes2|248%}} || 1 || 7 || {{yes2|73%}} || 5 sec
{{MapleStory/Skill desc|Crusader|Shout|Deals slight damage to up to six monsters with some additional range, but can stun for long periods of time. Max is 30 points.|Make the enemy stun with the damage. The max number of enemy you can attack is six.|
|-
*'''Level 1''': Use 8 MP, Damage 11%, Attack Range 110%, 52% Stun for 5 Sec
! 10
*'''Level 2''': Use 8 MP, Damage 12%, Attack Range 110%, 54% Stun for 5 Sec
| {{yes2|13}} || {{yes2|260%}} || 1 || {{yes2|8}} || {{yes2|75%}} || {{yes2|6 sec}}
*'''Level 3''': Use 8 MP, Damage 13%, Attack Range 110%, 56% Stun for 5 Sec
|-
*'''Level 4''': Use 8 MP, Damage 14%, Attack Range 120%, 58% Stun for 5 Sec
! 11
*'''Level 5''': Use 8 MP, Damage 15%, Attack Range 120%, 60% Stun for 5 Sec
| 13 || {{yes2|272%}} || 1 || 8 || {{yes2|77%}} || 6 sec
*'''Level 6''': Use 8 MP, Damage 16%, Attack Range 120%, 62% Stun for 6 Sec
|-
*'''Level 7''': Use 8 MP, Damage 17%, Attack Range 130%, 64% Stun for 6 Sec
! 12
*'''Level 8''': Use 8 MP, Damage 18%, Attack Range 130%, 66% Stun for 6 Sec
| {{yes2|14}} || {{yes2|284%}} || 1 || 8 || {{yes2|79%}} || 6 sec
*'''Level 9''': Use 8 MP, Damage 19%, Attack Range 130%, 68% Stun for 6 Sec
|-
*'''Level 10''': Use 8 MP, Damage 20%, Attack Range 140%, 70% Stun for 6 Sec
! 13
*'''Level 11''': Use 12 MP, Damage 20%, Attack Range 140%, 72% Stun for 7 Sec
| 14 || {{yes2|296%}} || 1 || 8 || {{yes2|81%}} || 6 sec
*'''Level 12''': Use 12 MP, Damage 21%, Attack Range 140%, 74% Stun for 7 Sec
|-
*'''Level 13''': Use 12 MP, Damage 21%, Attack Range 150%, 76% Stun for 7 Sec
! 14
*'''Level 14''': Use 12 MP, Damage 22%, Attack Range 150%, 78% Stun for 7 Sec
| {{yes2|15}} || {{yes2|308%}} || 1 || 8 || {{yes2|83%}} || 6 sec
*'''Level 15''': Use 12 MP, Damage 22%, Attack Range 150%, 80% Stun for 7 Sec
|-
*'''Level 16''': Use 12 MP, Damage 23%, Attack Range 160%, 81% Stun for 8 Sec
! 15
*'''Level 17''': Use 12 MP, Damage 23%, Attack Range 160%, 82% Stun for 8 Sec
| 15 || {{yes2|320%}} || 1 || {{yes2|9}} || {{yes2|85%}} || {{yes2|7 sec}}
*'''Level 18''': Use 12 MP, Damage 24%, Attack Range 160%, 83% Stun for 8 Sec
|-
*'''Level 19''': Use 12 MP, Damage 24%, Attack Range 170%, 84% Stun for 8 Sec
! 16
*'''Level 20''': Use 12 MP, Damage 25%, Attack Range 170%, 85% Stun for 8 Sec
| {{yes2|16}} || {{yes2|332%}} || 1 || 9 || {{yes2|87%}} || 7 sec
*'''Level 21''': Use 16 MP, Damage 25%, Attack Range 170%, 86% Stun for 9 Sec
|-
*'''Level 22''': Use 16 MP, Damage 26%, Attack Range 180%, 87% Stun for 9 Sec
! 17
*'''Level 23''': Use 16 MP, Damage 26%, Attack Range 180%, 88% Stun for 9 Sec
| 16 || {{yes2|344%}} || 1 || 9 || {{yes2|89%}} || 7 sec
*'''Level 24''': Use 16 MP, Damage 27%, Attack Range 180%, 89% Stun for 9 Sec
|-
*'''Level 25''': Use 16 MP, Damage 27%, Attack Range 190%, 90% Stun for 9 Sec
! 18
*'''Level 26''': Use 16 MP, Damage 28%, Attack Range 190%, 91% Stun for 10 Sec
| {{yes2|17}} || {{yes2|356%}} || 1 || 9 || {{yes2|91%}} || 7 sec
*'''Level 27''': Use 16 MP, Damage 28%, Attack Range 190%, 92% Stun for 10 Sec
|-
*'''Level 28''': Use 16 MP, Damage 29%, Attack Range 200%, 93% Stun for 10 Sec
! 19
*'''Level 29''': Use 16 MP, Damage 29%, Attack Range 200%, 94% Stun for 10 Sec
| 17 || {{yes2|368%}} || 1 || 9 || {{yes2|93%}} || 7 sec
*'''Level 30''': Use 16 MP, Damage 30%, Attack Range 200%, 95% Stun for 10 Sec}}
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|380%}} || 1 || {{yes2|10}} || {{yes2|95%}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Intrepid Slash
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 201% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|-
! 2
| 15 || {{yes2|204%}} || 3 || 6
|-
! 3
| 15 || {{yes2|207%}} || 3 || 6
|-
! 4
| 15 || {{yes2|210%}} || 3 || 6
|-
! 5
| {{yes2|16}} || {{yes2|213%}} || 3 || 6
|-
! 6
| 16 || {{yes2|216%}} || 3 || 6
|-
! 7
| 16 || {{yes2|219%}} || 3 || 6
|-
! 8
| 16 || {{yes2|222%}} || 3 || 6
|-
! 9
| {{yes2|17}} || {{yes2|225%}} || 3 || 6
|-
! 10
| 17 || {{yes2|228%}} || 3 || 6
|-
! 11
| 17 || {{yes2|231%}} || 3 || 6
|-
! 12
| 17 || {{yes2|234%}} || 3 || 6
|-
! 13
| {{yes2|18}} || {{yes2|237%}} || 3 || 6
|-
! 14
| 18 || {{yes2|240%}} || 3 || 6
|-
! 15
| 18 || {{yes2|243%}} || 3 || 6
|-
! 16
| 18 || {{yes2|246%}} || 3 || 6
|-
! 17
| {{yes2|19}} || {{yes2|249%}} || 3 || 6
|-
! 18
| 19 || {{yes2|252%}} || 3 || 6
|-
! 19
| 19 || {{yes2|255%}} || 3 || 6
|-
! <u>20</u>
| 19 || {{yes2|258%}} || 3 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combo Synergy
|tooltip=Total Attack Power increases for each combo orb and increases the chance to gain combo orbs.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to gain a Combo Count Orb when attacking">Chance</span>
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | <span class=explain title="to gain a Combo Count Orb upon taking a hit">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 11%
|-
! 2
| {{yes2|44%}} || +1% || {{yes2|12%}}
|-
! 3
| {{yes2|46%}} || +1% || {{yes2|13%}}
|-
! 4
| {{yes2|48%}} || +1% || {{yes2|14%}}
|-
! 5
| {{yes2|50%}} || {{yes2|+2%}} || {{yes2|15%}}
|-
! 6
| {{yes2|52%}} || +2% || {{yes2|16%}}
|-
! 7
| {{yes2|54%}} || +2% || {{yes2|17%}}
|-
! 8
| {{yes2|56%}} || +2% || {{yes2|18%}}
|-
! 9
| {{yes2|58%}} || {{yes2|+3%}} || {{yes2|19%}}
|-
! 10
| {{yes2|60%}} || +3% || {{yes2|20%}}
|-
! 11
| {{yes2|62%}} || +3% || {{yes2|21%}}
|-
! 12
| {{yes2|64%}} || +3% || {{yes2|22%}}
|-
! 13
| {{yes2|66%}} || {{yes2|+4%}} || {{yes2|23%}}
|-
! 14
| {{yes2|68%}} || +4% || {{yes2|24%}}
|-
! 15
| {{yes2|70%}} || +4% || {{yes2|25%}}
|-
! 16
| {{yes2|72%}} || +4% || {{yes2|26%}}
|-
! 17
| {{yes2|74%}} || {{yes2|+5%}} || {{yes2|27%}}
|-
! 18
| {{yes2|76%}} || +5% || {{yes2|28%}}
|-
! 19
| {{yes2|78%}} || +5% || {{yes2|29%}}
|-
! <u>20</u>
| {{yes2|80%}} || +5% || {{yes2|30%}}
|}{{MapleStory/skill|end}}


===White Knight===
===White Knight===
Advances from [[#Page|Page]].
*Advanced from the second job [[#Page|Page]].
{{MapleStory/Skill desc|White Knight|Improving MP Recovery|This skill increases the amount of MP regained each 10 seconds. Max is 20 points.|Recovering even more MP every 10 sec. |
 
*'''Level 1''': Constant additional recovery of MP +2
{{MapleStory/skill
*'''Level 2''': Constant additional recovery of MP +4
|name=Shield Mastery
*'''Level 3''': Constant additional recovery of MP +6
|file=File:MS Skill Shield Mastery- Warrior.png
*'''Level 4''': Constant additional recovery of MP +8
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
*'''Level 5''': Constant additional recovery of MP +10
}}
*'''Level 6''': Constant additional recovery of MP +12
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Constant additional recovery of MP +14
! width=50px | Level
*'''Level 8''': Constant additional recovery of MP +16
! width=100px | Abnormal Status Resistance
*'''Level 9''': Constant additional recovery of MP +18
! width=100px | Elemental Resistance
*'''Level 10''': Constant additional recovery of MP +20
! width=100px | Weapon Defense
*'''Level 11''': Constant additional recovery of MP +21
! width=100px | Magic Defense
*'''Level 12''': Constant additional recovery of MP +22
! width=100px | Weapon Attack
*'''Level 13''': Constant additional recovery of MP +23
! width=100px | Guard Chance
*'''Level 14''': Constant additional recovery of MP +24
! width=100px | <span class=explain title="Occurs when guarding.">Stun Chance</span>
*'''Level 15''': Constant additional recovery of MP +25
! width=100px | Stun Duration
*'''Level 16''': Constant additional recovery of MP +26
|-
*'''Level 17''': Constant additional recovery of MP +27
|
*'''Level 18''': Constant additional recovery of MP +28
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 19''': Constant additional recovery of MP +29
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 20''': Constant additional recovery of MP +30
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
|MS Skill Improving MP Recovery- Warrior.png}}
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
{{MapleStory/Skill desc|White Knight|Shield Mastery|This skill increases the defense applied by a shield, if one is worn. Max is 20 points.|Shield Defense increases. However, it does not affect if the character does not equip the shield.|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 1''': 5% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 2''': 10% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 3''': 15% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
*'''Level 4''': 20% Increased Shield Defense
|-
*'''Level 5''': 25% Increased Shield Defense
! 1
*'''Level 6''': 30% Increased Shield Defense
| bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 2 sec
*'''Level 7''': 35% Increased Shield Defense
|-
*'''Level 8''': 40% Increased Shield Defense
! 2
*'''Level 9''': 45% Increased Shield Defense
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+130%}} || {{yes2|+130%}} || {{yes2|+2}} || {{yes2|8%}} || {{yes2|12%}} || 2 sec
*'''Level 10''': 50% Increased Shield Defense
|-
*'''Level 11''': 55% Increased Shield Defense
! 3
*'''Level 12''': 60% Increased Shield Defense
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+145%}} || {{yes2|+145%}} || {{yes2|+3}} || {{yes2|12%}} || {{yes2|18%}} || 2 sec
*'''Level 13''': 65% Increased Shield Defense
|-
*'''Level 14''': 70% Increased Shield Defense
! 4
*'''Level 15''': 75% Increased Shield Defense
| {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|+160%}} || {{yes2|+160%}} || {{yes2|+4}} || {{yes2|16%}} || {{yes2|24%}} || 2 sec
*'''Level 16''': 80% Increased Shield Defense
|-
*'''Level 17''': 85% Increased Shield Defense
! 5
*'''Level 18''': 90% Increased Shield Defense
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+175%}} || {{yes2|+175%}} || {{yes2|+5}} || {{yes2|20%}} || {{yes2|30%}} || {{yes2|3 sec}}
*'''Level 19''': 95% Increased Shield Defense
|-
*'''Level 20''': 100% Increased Shield Defense
! 6
|MS Skill Shield Mastery- Warrior.png}}
| {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|+190%}} || {{yes2|+190%}} || {{yes2|+6}} || {{yes2|24%}} || {{yes2|36%}} || 3 sec
{{MapleStory/Skill desc|White Knight|Charged Blow|Literally smacks the current element charge onto the opponents' faces, which sports high attack power and a chance to stun. The charge is deactivated after Charge Blow is used. Max is 30 points.|Make the enemy stun. You can use this skill only when your combo is charged up.|
|-
*'''Level 1''': Use 15 HP, 12 MP, Damage 162%, Stun 32%
! 7
*'''Level 2''': Use 15 HP, 12 MP, Damage 164%, Stun 34%
| {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|+205%}} || {{yes2|+205%}} || {{yes2|+7}} || {{yes2|28%}} || {{yes2|42%}} || 3 sec
*'''Level 3''': Use 15 HP, 12 MP, Damage 166%, Stun 36%
|-
*'''Level 4''': Use 15 HP, 12 MP, Damage 168%, Stun 38%
! 8
*'''Level 5''': Use 15 HP, 12 MP, Damage 170%, Stun 40%
| {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|+220%}} || {{yes2|+220%}} || {{yes2|+8}} || {{yes2|32%}} || {{yes2|48%}} || 3 sec
*'''Level 6''': Use 15 HP, 12 MP, Damage 172%, Stun 42%
|-
*'''Level 7''': Use 15 HP, 12 MP, Damage 174%, Stun 44%
! 9
*'''Level 8''': Use 15 HP, 12 MP, Damage 176%, Stun 46%
| {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|+235%}} || {{yes2|+235%}} || {{yes2|+9}} || {{yes2|36%}} || {{yes2|54%}} || {{yes2|4 sec}}
*'''Level 9''': Use 15 HP, 12 MP, Damage 178%, Stun 48%
|-
*'''Level 10''': Use 15 HP, 12 MP, Damage 180%, Stun 50%
! <u>10</u>
*'''Level 11''': Use 20 HP, 19 MP, Damage 183%, Stun 52%
| {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|+250%}} || {{yes2|+250%}} || {{yes2|+10}} || {{yes2|40%}} || {{yes2|60%}} || 4 sec
*'''Level 12''': Use 20 HP, 19 MP, Damage 186%, Stun 54%
|}{{MapleStory/skill|end}}
*'''Level 13''': Use 20 HP, 19 MP, Damage 189%, Stun 56%
 
*'''Level 14''': Use 20 HP, 19 MP, Damage 192%, Stun 58%
{{MapleStory/skill
*'''Level 15''': Use 20 HP, 19 MP, Damage 195%, Stun 60%
|name=Lightning Charge
*'''Level 16''': Use 20 HP, 19 MP, Damage 198%, Stun 62%
|tooltip=Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
*'''Level 17''': Use 20 HP, 19 MP, Damage 201%, Stun 64%
}}
*'''Level 18''': Use 20 HP, 19 MP, Damage 204%, Stun 66%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 19''': Use 20 HP, 19 MP, Damage 207%, Stun 68%
! width=50px | Level
*'''Level 20''': Use 20 HP, 19 MP, Damage 210%, Stun 70%
! width=100px | MP Cost
*'''Level 21''': Use 25 HP, 26 MP, Damage 214%, Stun 72%
! width=100px | Damage
*'''Level 22''': Use 25 HP, 26 MP, Damage 218%, Stun 74%
! width=100px | Number of Attacks
*'''Level 23''': Use 25 HP, 26 MP, Damage 222%, Stun 76%
! width=100px | Max Enemies Hit
*'''Level 24''': Use 25 HP, 26 MP, Damage 226%, Stun 78%
! width=100px | <span class=explain title="to stun normal monsters, or to burn bosses">Chance</span>
*'''Level 25''': Use 25 HP, 26 MP, Damage 230%, Stun 80%
! width=100px | Burn Damage
*'''Level 26''': Use 25 HP, 26 MP, Damage 234%, Stun 82%
! width=100px | Stun/Burn Duration
*'''Level 27''': Use 25 HP, 26 MP, Damage 238%, Stun 84%
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
*'''Level 28''': Use 25 HP, 26 MP, Damage 242%, Stun 86%
|-
*'''Level 29''': Use 25 HP, 26 MP, Damage 246%, Stun 88%
|
*'''Level 30''': Use 25 HP, 26 MP, Damage 250%, Stun 90%}}
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
{{MapleStory/Skill desc|White Knight|Fire Charge: Sword|Gives a character's attack a fire element for a set period of time, as well as a bit of power boost. Max is 30 points. More enemies in the current version are weak to fire than ice or lightning.|You can attack with fire power. The skill get canceled if you use Charge Blow or if the time runs out.|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 1''': Use 25 MP, Damage 102%, For 12 Seconds
| bgcolor=salmon | '''''No <br> change'''
*'''Level 2''': Use 25 MP, Damage 103%, For 19 Seconds
| bgcolor=salmon | '''''No <br> change'''
*'''Level 3''': Use 25 MP, Damage 104%, For 26 Seconds
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 4''': Use 25 MP, Damage 105%, For 33 Seconds
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 5''': Use 25 MP, Damage 106%, For 40 Seconds
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 6''': Use 25 MP, Damage 107%, For 47 Seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 7''': Use 25 MP, Damage 108%, For 54 Seconds
|-
*'''Level 8''': Use 25 MP, Damage 109%, For 61 Seconds
! 1
*'''Level 9''': Use 25 MP, Damage 109%, For 68 Seconds
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 193% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 14% || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | +6%
*'''Level 10''': Use 25 MP, Damage 110%, For 75 Seconds
|-
*'''Level 11''': Use 30 MP, Damage 110%, For 82 Seconds
! 2
*'''Level 12''': Use 30 MP, Damage 111%, For 89 Seconds
| 25 || {{yes2|196%}} || 3 || 6 || {{yes2|18%}} || {{yes2|79%}} || 3 sec || +6%
*'''Level 13''': Use 30 MP, Damage 111%, For 96 Seconds
|-
*'''Level 14''': Use 30 MP, Damage 112%, For 103 Seconds
! 3
*'''Level 15''': Use 30 MP, Damage 112%, For 110 Seconds
| 25 || {{yes2|199%}} || 3 || 6 || {{yes2|22%}} || {{yes2|81%}} || 3 sec || {{yes2|+7%}}
*'''Level 16''': Use 30 MP, Damage 113%, For 116 Seconds
|-
*'''Level 17''': Use 30 MP, Damage 113%, For 122 Seconds
! 4
*'''Level 18''': Use 30 MP, Damage 114%, For 128 Seconds
| 25 || {{yes2|202%}} || 3 || 6 || {{yes2|26%}} || {{yes2|83%}} || 3 sec || +7%
*'''Level 19''': Use 30 MP, Damage 114%, For 134 Seconds
|-
*'''Level 20''': Use 35 MP, Damage 115%, For 140 Seconds
! 5
*'''Level 21''': Use 35 MP, Damage 115%, For 146 Seconds
| 25 || {{yes2|205%}} || 3 || 6 || {{yes2|30%}} || {{yes2|85%}} || 3 sec || {{yes2|+8%}}
*'''Level 22''': Use 35 MP, Damage 116%, For 152 Seconds
|-
*'''Level 23''': Use 35 MP, Damage 116%, For 158 Seconds
! 6
*'''Level 24''': Use 35 MP, Damage 117%, For 164 Seconds
| 25 || {{yes2|208%}} || 3 || 6 || {{yes2|34%}} || {{yes2|87%}} || {{yes2|4 sec}} || +8%
*'''Level 25''': Use 35 MP, Damage 117%, For 170 Seconds
|-
*'''Level 26''': Use 35 MP, Damage 118%, For 176 Seconds
! 7
*'''Level 27''': Use 35 MP, Damage 118%, For 182 Seconds
| 25 || {{yes2|211%}} || 3 || 6 || {{yes2|38%}} || {{yes2|89%}} || 4 sec || {{yes2|+9%}}
*'''Level 28''': Use 35 MP, Damage 119%, For 188 Seconds
|-
*'''Level 29''': Use 35 MP, Damage 119%, For 194 Seconds
! 8
*'''Level 30''': Use 35 MP, Damage 120%, For 200 Seconds
| {{yes2|30}} || {{yes2|214%}} || 3 || 6 || {{yes2|42%}} || {{yes2|91%}} || 4 sec || +9%
|MS Skill Fire Charge- Sword.png}}
|-
{{MapleStory/Skill desc|White Knight|Flame Charge: BW|Gives a character's attack a fire element for a set period of time, as well as a bit of power boost. Max is 30 points. More enemies in the current version are weak to fire than ice or lightning.|You can attack with fire power. The skill get canceled if you use Charge Blow or if the time runs out.|
! 9
*'''Level 1''': Use 25 MP, Damage 102%, For 12 Seconds
| 30 || {{yes2|217%}} || 3 || 6 || {{yes2|46%}} || {{yes2|93%}} || 4 sec || {{yes2|+10%}}
*'''Level 2''': Use 25 MP, Damage 103%, For 19 Seconds
|-
*'''Level 3''': Use 25 MP, Damage 104%, For 26 Seconds
! 10
*'''Level 4''': Use 25 MP, Damage 105%, For 33 Seconds
| 30 || {{yes2|220%}} || 3 || 6 || {{yes2|50%}} || {{yes2|95%}} || 4 sec || +10%
*'''Level 5''': Use 25 MP, Damage 106%, For 40 Seconds
|-
*'''Level 6''': Use 25 MP, Damage 107%, For 47 Seconds
! 11
*'''Level 7''': Use 25 MP, Damage 108%, For 54 Seconds
| 30 || {{yes2|223%}} || 3 || 6 || {{yes2|54%}} || {{yes2|97%}} || {{yes2|5 sec}} || {{yes2|+11%}}
*'''Level 8''': Use 25 MP, Damage 109%, For 61 Seconds
|-
*'''Level 9''': Use 25 MP, Damage 109%, For 68 Seconds
! 12
*'''Level 10''': Use 25 MP, Damage 110%, For 75 Seconds
| 30 || {{yes2|226%}} || 3 || 6 || {{yes2|58%}} || {{yes2|99%}} || 5 sec || +11%
*'''Level 11''': Use 30 MP, Damage 110%, For 82 Seconds
|-
*'''Level 12''': Use 30 MP, Damage 111%, For 89 Seconds
! 13
*'''Level 13''': Use 30 MP, Damage 111%, For 96 Seconds
| 30 || {{yes2|229%}} || 3 || 6 || {{yes2|62%}} || {{yes2|101%}} || 5 sec || {{yes2|+12%}}
*'''Level 14''': Use 30 MP, Damage 112%, For 103 Seconds
|-
*'''Level 15''': Use 30 MP, Damage 112%, For 110 Seconds
! 14
*'''Level 16''': Use 30 MP, Damage 113%, For 116 Seconds
| 30 || {{yes2|232%}} || 3 || 6 || {{yes2|66%}} || {{yes2|103%}} || 5 sec || +12%
*'''Level 17''': Use 30 MP, Damage 113%, For 122 Seconds
|-
*'''Level 18''': Use 30 MP, Damage 114%, For 128 Seconds
! 15
*'''Level 19''': Use 30 MP, Damage 114%, For 134 Seconds
| {{yes2|35}} || {{yes2|235%}} || 3 || 6 || {{yes2|70%}} || {{yes2|105%}} || 5 sec || {{yes2|+13%}}
*'''Level 20''': Use 35 MP, Damage 115%, For 140 Seconds
|-
*'''Level 21''': Use 35 MP, Damage 115%, For 146 Seconds
! 16
*'''Level 22''': Use 35 MP, Damage 116%, For 152 Seconds
| 35 || {{yes2|238%}} || 3 || 6 || {{yes2|74%}} || {{yes2|107%}} || {{yes2|6 sec}} || +13%
*'''Level 23''': Use 35 MP, Damage 116%, For 158 Seconds
|-
*'''Level 24''': Use 35 MP, Damage 117%, For 164 Seconds
! 17
*'''Level 25''': Use 35 MP, Damage 117%, For 170 Seconds
| 35 || {{yes2|241%}} || 3 || 6 || {{yes2|78%}} || {{yes2|109%}} || 6 sec || {{yes2|+14%}}
*'''Level 26''': Use 35 MP, Damage 118%, For 176 Seconds
|-
*'''Level 27''': Use 35 MP, Damage 118%, For 182 Seconds
! 18
*'''Level 28''': Use 35 MP, Damage 119%, For 188 Seconds
| 35 || {{yes2|244%}} || 3 || 6 || {{yes2|82%}} || {{yes2|111%}} || 6 sec || +14%
*'''Level 29''': Use 35 MP, Damage 119%, For 194 Seconds
|-
*'''Level 30''': Use 35 MP, Damage 120%, For 200 Seconds
! 19
|MS Skill Flame Charge- BW.png}}
| 35 || {{yes2|247%}} || 3 || 6 || {{yes2|86%}} || {{yes2|113%}} || 6 sec || {{yes2|+15%}}
{{MapleStory/Skill desc|White Knight|Ice Charge: Sword|Gives a character's attack an ice element for a set period of time. Not much power boost, if any at all, but monsters attacked will be frozen unless immune. Max is 30 points.|You can attack with ice power. The skill get canceled if you use Charge Blow or if the time runs out.|
|-
*'''Level 1''': Use MP 25, Damage 100%, For 12 Seconds
! <u>20</u>
*'''Level 2''': Use MP 25, Damage 101%, For 19 Seconds
| 35 || {{yes2|250%}} || 3 || 6 || {{yes2|90%}} || {{yes2|115%}} || 6 sec || +15%
*'''Level 3''': Use MP 25, Damage 101%, For 26 Seconds
|}{{MapleStory/skill|end}}
*'''Level 4''': Use MP 25, Damage 102%, For 33 Seconds
 
*'''Level 5''': Use MP 25, Damage 102%, For 40 Seconds
{{MapleStory/skill
*'''Level 6''': Use MP 25, Damage 102%, For 47 Seconds
|name=HP Recovery
*'''Level 7''': Use MP 25, Damage 103%, For 54 Seconds
|tooltip=Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly.
*'''Level 8''': Use MP 25, Damage 103%, For 61 Seconds
}}
*'''Level 9''': Use MP 25, Damage 103%, For 68 Seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 10''': Use MP 25, Damage 104%, For 75 Seconds
! width=50px | Level
*'''Level 11''': Use MP 30, Damage 104%, For 82 Seconds
! width=100px | MP Cost
*'''Level 12''': Use MP 30, Damage 104%, For 89 Seconds
! width=100px | HP Recovered
*'''Level 13''': Use MP 30, Damage 105%, For 96 Seconds
! width=100px | <span class=explain title="When you use this skill again during this interval, you will recover 5% less HP for each use">Interval</span>
*'''Level 14''': Use MP 30, Damage 105%, For 103 Seconds
|-
*'''Level 15''': Use MP 30, Damage 105%, For 110 Seconds
|
*'''Level 16''': Use MP 30, Damage 106%, For 116 Seconds
| bgcolor=#90ff90 | '''''Add 4'' <br> per 2 levels'''
*'''Level 17''': Use MP 30, Damage 107%, For 122 Seconds
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 18''': Use MP 30, Damage 107%, For 128 Seconds
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
*'''Level 19''': Use MP 30, Damage 107%, For 134 Seconds
|-
*'''Level 20''': Use MP 35, Damage 107%, For 140 Seconds
! 1
*'''Level 21''': Use MP 35, Damage 107%, For 146 Seconds
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 23% || bgcolor=E6E6FA | 24 sec
*'''Level 22''': Use MP 35, Damage 108%, For 152 Seconds
|-
*'''Level 23''': Use MP 35, Damage 108%, For 158 Seconds
! 2
*'''Level 24''': Use MP 35, Damage 108%, For 164 Seconds
| 24 || {{yes2|26%}} || {{yes2|23 sec}}
*'''Level 25''': Use MP 35, Damage 108%, For 170 Seconds
|-
*'''Level 26''': Use MP 35, Damage 109%, For 176 Seconds
! 3
*'''Level 27''': Use MP 35, Damage 109%, For 182 Seconds
| {{yes2|28}} || {{yes2|29%}} || {{yes2|22 sec}}
*'''Level 28''': Use MP 35, Damage 109%, For 188 Seconds
|-
*'''Level 29''': Use MP 35, Damage 109%, For 194 Seconds
! 4
*'''Level 30''': Use MP 35, Damage 110%, For 200 Seconds
| 28 || {{yes2|32%}} || {{yes2|21 sec}}
|MS Skill Ice Charge- Sword.png}}
|-
{{MapleStory/Skill desc|White Knight|Blizzard Charge: BW|Gives a character's attack an ice element for a set period of time. Not much power boost, if any at all, but monsters attacked will be frozen unless immune. Max is 30 points.|You can attack with blizzard power. The skill get canceled if you use Charge Blow or if the time runs out.|
! 5
*'''Level 1''': Use MP 25, Damage 100%, For 12 Seconds
| {{yes2|32}} || {{yes2|35%}} || {{yes2|20 sec}}
*'''Level 2''': Use MP 25, Damage 101%, For 19 Seconds
|-
*'''Level 3''': Use MP 25, Damage 101%, For 26 Seconds
! 6
*'''Level 4''': Use MP 25, Damage 102%, For 33 Seconds
| 32 || {{yes2|38%}} || {{yes2|19 sec}}
*'''Level 5''': Use MP 25, Damage 102%, For 40 Seconds
|-
*'''Level 6''': Use MP 25, Damage 102%, For 47 Seconds
! 7
*'''Level 7''': Use MP 25, Damage 103%, For 54 Seconds
| {{yes2|36}} || {{yes2|41%}} || {{yes2|18 sec}}
*'''Level 8''': Use MP 25, Damage 103%, For 61 Seconds
|-
*'''Level 9''': Use MP 25, Damage 103%, For 68 Seconds
! 8
*'''Level 10''': Use MP 25, Damage 104%, For 75 Seconds
| 36 || {{yes2|44%}} || {{yes2|17 sec}}
*'''Level 11''': Use MP 30, Damage 104%, For 82 Seconds
|-
*'''Level 12''': Use MP 30, Damage 104%, For 89 Seconds
! 9
*'''Level 13''': Use MP 30, Damage 105%, For 96 Seconds
| {{yes2|40}} || {{yes2|47%}} || {{yes2|16 sec}}
*'''Level 14''': Use MP 30, Damage 105%, For 103 Seconds
|-
*'''Level 15''': Use MP 30, Damage 105%, For 110 Seconds
! <u>10</u>
*'''Level 16''': Use MP 30, Damage 106%, For 116 Seconds
| 40 || {{yes2|50%}} || {{yes2|15 sec}}
*'''Level 17''': Use MP 30, Damage 106%, For 122 Seconds
|}{{MapleStory/skill|end}}
*'''Level 18''': Use MP 30, Damage 106%, For 128 Seconds
 
*'''Level 19''': Use MP 30, Damage 107%, For 134 Seconds
{{MapleStory/skill
*'''Level 20''': Use MP 35, Damage 107%, For 140 Seconds
|name=Combat Orders
*'''Level 21''': Use MP 35, Damage 107%, For 146 Seconds
|tooltip=Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased.
*'''Level 22''': Use MP 35, Damage 108%, For 152 Seconds
|requirement=Requires Level 5 [[#HP Recovery|HP Recovery]]
*'''Level 23''': Use MP 35, Damage 108%, For 158 Seconds
}}
*'''Level 24''': Use MP 35, Damage 108%, For 164 Seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 25''': Use MP 35, Damage 108%, For 170 Seconds
! width=50px | Level
*'''Level 26''': Use MP 35, Damage 109%, For 176 Seconds
! width=100px | MP Cost
*'''Level 27''': Use MP 35, Damage 109%, For 182 Seconds
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
*'''Level 28''': Use MP 35, Damage 109%, For 188 Seconds
! width=100px | Duration
*'''Level 29''': Use MP 35, Damage 109%, For 194 Seconds
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
*'''Level 30''': Use MP 35, Damage 110%, For 200 Seconds
|-
|MS Skill Blizzard Charge- BW.png}}
|
{{MapleStory/Skill desc|White Knight|Thunder Charge: Sword|Gives a character's attack a lightning element for a set period of time. Largest power boost of all three charges, but very few enemies currently with a weakness to lightning. Max is 30 points.|You can attack with thunder power. The skill get canceled if you use Charge Blow or if the time runs out.|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 5 levels'''
*'''Level 1''': Use 25 MP, Damage 102%, For 12 Seconds
| bgcolor=#90ff90 | '''''Add 1'' <br> per 19 levels'''
*'''Level 2''': Use 25 MP, Damage 104%, For 19 Seconds
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
*'''Level 3''': Use 25 MP, Damage 106%, For 26 Seconds
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
*'''Level 4''': Use 25 MP, Damage 107%, For 33 Seconds
|-
*'''Level 5''': Use 25 MP, Damage 108%, For 40 Seconds
! 1
*'''Level 6''': Use 25 MP, Damage 109%, For 47 Seconds
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | +13%
*'''Level 7''': Use 25 MP, Damage 110%, For 54 Seconds
|-
*'''Level 8''': Use 25 MP, Damage 111%, For 61 Seconds
! 2
*'''Level 9''': Use 25 MP, Damage 112%, For 68 Seconds
| 24 || +1 || {{yes2|72 sec}} || {{yes2|+16%}}
*'''Level 10''': Use 25 MP, Damage 113%, For 75 Seconds
|-
*'''Level 11''': Use 30 MP, Damage 114%, For 82 Seconds
! 3
*'''Level 12''': Use 30 MP, Damage 115%, For 89 Seconds
| 24 || +1 || {{yes2|78 sec}} || {{yes2|+19%}}
*'''Level 13''': Use 30 MP, Damage 116%, For 96 Seconds
|-
*'''Level 14''': Use 30 MP, Damage 117%, For 103 Seconds
! 4
*'''Level 15''': Use 30 MP, Damage 117%, For 110 Seconds
| 24 || +1 || {{yes2|84 sec}} || {{yes2|+22%}}
*'''Level 16''': Use 30 MP, Damage 118%, For 116 Seconds
|-
*'''Level 17''': Use 30 MP, Damage 118%, For 122 Seconds
! 5
*'''Level 18''': Use 30 MP, Damage 119%, For 128 Seconds
| 24 || +1 || {{yes2|90 sec}} || {{yes2|+25%}}
*'''Level 19''': Use 30 MP, Damage 119%, For 134 Seconds
|-
*'''Level 20''': Use 35 MP, Damage 120%, For 140 Seconds
! 6
*'''Level 21''': Use 35 MP, Damage 120%, For 146 Seconds
| {{yes2|28}} || +1 || {{yes2|96 sec}} || {{yes2|+28%}}
*'''Level 22''': Use 35 MP, Damage 121%, For 152 Seconds
|-
*'''Level 23''': Use 35 MP, Damage 121%, For 158 Seconds
! 7
*'''Level 24''': Use 35 MP, Damage 122%, For 164 Seconds
| 28 || +1 || {{yes2|102 sec}} || {{yes2|+31%}}
*'''Level 25''': Use 35 MP, Damage 122%, For 170 Seconds
|-
*'''Level 26''': Use 35 MP, Damage 123%, For 176 Seconds
! 8
*'''Level 27''': Use 35 MP, Damage 123%, For 182 Seconds
| 28 || +1 || {{yes2|108 sec}} || {{yes2|+34%}}
*'''Level 28''': Use 35 MP, Damage 124%, For 188 Seconds
|-
*'''Level 29''': Use 35 MP, Damage 124%, For 194 Seconds
! 9
*'''Level 30''': Use 35 MP, Damage 125%, For 200 Seconds
| 28 || +1 || {{yes2|114 sec}} || {{yes2|+37%}}
|MS Skill Thunder Charge- Sword.png}}
|-
{{MapleStory/Skill desc|White Knight|Lightning Charge: BW|Gives a character's attack a lightning element for a set period of time. Largest power boost of all three charges, but very few enemies currently with a weakness to lightning. Max is 30 points.|You can attack with lightning power. The skill get canceled if you use Charge Blow or if the time runs out.|
! 10
*'''Level 1''': Use 25 MP, Damage 102%, For 12 Seconds
| 28 || +1 || {{yes2|120 sec}} || {{yes2|+40%}}
*'''Level 2''': Use 25 MP, Damage 104%, For 19 Seconds
|-
*'''Level 3''': Use 25 MP, Damage 106%, For 26 Seconds
! 11
*'''Level 4''': Use 25 MP, Damage 107%, For 33 Seconds
| {{yes2|32}} || +1 || {{yes2|126 sec}} || {{yes2|+43%}}
*'''Level 5''': Use 25 MP, Damage 108%, For 40 Seconds
|-
*'''Level 6''': Use 25 MP, Damage 109%, For 47 Seconds
! 12
*'''Level 7''': Use 25 MP, Damage 110%, For 54 Seconds
| 32 || +1 || {{yes2|132 sec}} || {{yes2|+46%}}
*'''Level 8''': Use 25 MP, Damage 111%, For 61 Seconds
|-
*'''Level 9''': Use 25 MP, Damage 112%, For 68 Seconds
! 13
*'''Level 10''': Use 25 MP, Damage 113%, For 75 Seconds
| 32 || +1 || {{yes2|138 sec}} || {{yes2|+49%}}
*'''Level 11''': Use 30 MP, Damage 114%, For 82 Seconds
|-
*'''Level 12''': Use 30 MP, Damage 115%, For 89 Seconds
! 14
*'''Level 13''': Use 30 MP, Damage 116%, For 96 Seconds
| 32 || +1 || {{yes2|144 sec}} || {{yes2|+52%}}
*'''Level 14''': Use 30 MP, Damage 117%, For 103 Seconds
|-
*'''Level 15''': Use 30 MP, Damage 117%, For 110 Seconds
! 15
*'''Level 16''': Use 30 MP, Damage 118%, For 116 Seconds
| 32 || +1 || {{yes2|150 sec}} || {{yes2|+55%}}
*'''Level 17''': Use 30 MP, Damage 118%, For 122 Seconds
|-
*'''Level 18''': Use 30 MP, Damage 119%, For 128 Seconds
! 16
*'''Level 19''': Use 30 MP, Damage 119%, For 134 Seconds
| {{yes2|36}} || +1 || {{yes2|156 sec}} || {{yes2|+58%}}
*'''Level 20''': Use 35 MP, Damage 120%, For 140 Seconds
|-
*'''Level 21''': Use 35 MP, Damage 120%, For 146 Seconds
! 17
*'''Level 22''': Use 35 MP, Damage 121%, For 152 Seconds
| 36 || +1 || {{yes2|162 sec}} || {{yes2|+61%}}
*'''Level 23''': Use 35 MP, Damage 121%, For 158 Seconds
|-
*'''Level 24''': Use 35 MP, Damage 122%, For 164 Seconds
! 18
*'''Level 25''': Use 35 MP, Damage 122%, For 170 Seconds
| 36 || +1 || {{yes2|168 sec}} || {{yes2|+64%}}
*'''Level 26''': Use 35 MP, Damage 123%, For 176 Seconds
|-
*'''Level 27''': Use 35 MP, Damage 123%, For 182 Seconds
! 19
*'''Level 28''': Use 35 MP, Damage 124%, For 188 Seconds
| 36 || +1 || {{yes2|174 sec}} || {{yes2|+67%}}
*'''Level 29''': Use 35 MP, Damage 124%, For 194 Seconds
|-
*'''Level 30''': Use 35 MP, Damage 125%, For 200 Seconds
! <u>20</u>
|MS Skill Lightning Charge- BW.png}}
| 36 || {{yes2|+2}} || {{yes2|180 sec}} || {{yes2|+70%}}
{{MapleStory/Skill desc|White Knight|Magic Crash|Removes an enemy's Magic Defense Up skill (marked by the blue swirl). Higher levels increase % of success and reduce MP used. Requires 3 points in [[#Charged Blow|Charged Blow]]. Max is 20 points.|Cancel out enemy's magical defense up skill in a certain rate
|}{{MapleStory/skill|end}}
*'''Level 1''': Use 35 MP, 24 % Cancel out Enemy's Magical Defense-Up
 
*'''Level 2''': Use 33 MP, 28 % Cancel out Enemy's Magical Defense-Up
{{MapleStory/skill
*'''Level 3''': Use 31 MP, 32 % Cancel out Enemy's Magical Defense-Up
|name=Threaten
*'''Level 4''': Use 29 MP, 36 % Cancel out Enemy's Magical Defense-Up
|tooltip=Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
*'''Level 5''': Use 27 MP, 40 % Cancel out Enemy's Magical Defense-Up
}}
*'''Level 6''': Use 25 MP, 44 % Cancel out Enemy's Magical Defense-Up
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Use 23 MP, 48 % Cancel out Enemy's Magical Defense-Up
! width=50px | Level
*'''Level 8''': Use 21 MP, 52 % Cancel out Enemy's Magical Defense-Up
! width=100px | MP Cost
*'''Level 9''': Use 19 MP, 56 % Cancel out Enemy's Magical Defense-Up
! width=100px | Success Rate
*'''Level 10''': Use 17 MP, 60 % Cancel out Enemy's Magical Defense-Up
! width=100px | Max Enemies Affected
*'''Level 11''': Use 16 MP, 64 % Cancel out Enemy's Magical Defense-Up
! width=100px | Enemy Attack, Defense, and Accuracy
*'''Level 12''': Use 15 MP, 68 % Cancel out Enemy's Magical Defense-Up
! width=100px | <span class=explain title="of Attack and Defense Debuff">Duration</span>
*'''Level 13''': Use 14 MP, 72 % Cancel out Enemy's Magical Defense-Up
! width=100px | <span class=explain title="of Accuracy Debuff">Duration</span>
*'''Level 14''': Use 13 MP, 76 % Cancel out Enemy's Magical Defense-Up
|-
*'''Level 15''': Use 12 MP, 80 % Cancel out Enemy's Magical Defense-Up
|
*'''Level 16''': Use 11 MP, 84 % Cancel out Enemy's Magical Defense-Up
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
*'''Level 17''': Use 10 MP, 88 % Cancel out Enemy's Magical Defense-Up
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 18''': Use 9 MP, 92 % Cancel out Enemy's Magical Defense-Up
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': Use 8 MP, 96 % Cancel out Enemy's Magical Defense-Up
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 20''': Use 7 MP, 100 % Cancel out Enemy's Magical Defense-Up}}
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 18% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 4 sec
|-
! 2
| 15 || {{yes2|21%}} || 6 || {{yes2|-12%}} || {{yes2|44 sec}} || 4 sec
|-
! 3
| 15 || {{yes2|24%}} || 6 || {{yes2|-13%}} || {{yes2|46 sec}} || 4 sec
|-
! 4
| 15 || {{yes2|27%}} || 6 || {{yes2|-14%}} || {{yes2|48 sec}} || 4 sec
|-
! 5
| 15 || {{yes2|30%}} || 6 || {{yes2|-15%}} || {{yes2|50 sec}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|18}} || {{yes2|33%}} || 6 || {{yes2|-16%}} || {{yes2|52 sec}} || 5 sec
|-
! 7
| 18 || {{yes2|36%}} || 6 || {{yes2|-17%}} || {{yes2|54 sec}} || 5 sec
|-
! 8
| 18 || {{yes2|39%}} || 6 || {{yes2|-18%}} || {{yes2|56 sec}} || 5 sec
|-
! 9
| 18 || {{yes2|42%}} || 6 || {{yes2|-19%}} || {{yes2|58 sec}} || {{yes2|6 sec}}
|-
! 10
| 18 || {{yes2|45%}} || 6 || {{yes2|-20%}} || {{yes2|60 sec}} || 6 sec
|-
! 11
| {{yes2|21}} || {{yes2|48%}} || 6 || {{yes2|-21%}} || {{yes2|62 sec}} || 6 sec
|-
! 12
| 21 || {{yes2|51%}} || 6 || {{yes2|-22%}} || {{yes2|64 sec}} || 6 sec
|-
! 13
| 21 || {{yes2|54%}} || 6 || {{yes2|-23%}} || {{yes2|66 sec}} || {{yes2|7 sec}}
|-
! 14
| 21 || {{yes2|57%}} || 6 || {{yes2|-24%}} || {{yes2|68 sec}} || 7 sec
|-
! 15
| 21 || {{yes2|60%}} || 6 || {{yes2|-25%}} || {{yes2|70 sec}} || 7 sec
|-
! 16
| {{yes2|24}} || {{yes2|63%}} || 6 || {{yes2|-26%}} || {{yes2|72 sec}} || 7 sec
|-
! 17
| 24 || {{yes2|66%}} || 6 || {{yes2|-27%}} || {{yes2|74 sec}} || {{yes2|8 sec}}
|-
! 18
| 24 || {{yes2|69%}} || 6 || {{yes2|-28%}} || {{yes2|76 sec}} || 8 sec
|-
! 19
| 24 || {{yes2|72%}} || 6 || {{yes2|-29%}} || {{yes2|78 sec}} || 8 sec
|-
! <u>20</u>
| 24 || {{yes2|75%}} || 6 || {{yes2|-30%}} || {{yes2|80 sec}} || 8 sec
|}{{MapleStory/skill|end}}


===Dragon Knight===
{{MapleStory/skill
Advances from [[#Spearman|Spearman]].
|name=Parashock Guard
{{MapleStory/Skill desc|Dragon Knight|Elemental Resistance|Reduces up to 40% of damage from elemental attacks. Max is 20 points.|You get additional resistance from Fire, Cold, Lightning & Poison.|
|tooltip=Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT.
*'''Level 1''': 12% Increased resistance on every element type
}}
*'''Level 2''': 14% Increased resistance on every element type
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': 16% Increased resistance on every element type
! width=50px | Level
*'''Level 4''': 18% Increased resistance on every element type
! width=100px | MP Cost
*'''Level 5''': 20% Increased resistance on every element type
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Guard Chance</span>
*'''Level 6''': 22% Increased resistance on every element type
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Defense</span>
*'''Level 7''': 24% Increased resistance on every element type
! width=100px | <span class=explain title="when your party members take a hit">Damage Taken</span>
*'''Level 8''': 26% Increased resistance on every element type
! width=100px | <span class=explain title="when your party members take a hit">Weapon Attack</span>
*'''Level 9''': 28% Increased resistance on every element type
|-
*'''Level 10''': 30% Increased resistance on every element type
|
*'''Level 11''': 31% Increased resistance on every element type
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 12''': 32% Increased resistance on every element type
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 13''': 33% Increased resistance on every element type
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 14''': 34% Increased resistance on every element type
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 15''': 35% Increased resistance on every element type
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 16''': 36% Increased resistance on every element type
|-
*'''Level 17''': 37% Increased resistance on every element type
! 1
*'''Level 18''': 38% Increased resistance on every element type
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | +2
*'''Level 19''': 39% Increased resistance on every element type
|-
*'''Level 20''': 40% Increased resistance on every element type}}
! 2
{{MapleStory/Skill desc|Dragon Knight|Spear Crusher|Hits up to three enemies three times with a stabbing attack. Max is 30 points.|Attack the enemy serveral times with the spear.|
| 24 || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|+4}}
*'''Level 1''': Use 10 MP, Damage 55%, Attack 1 Enemy 2 Times
|-
*'''Level 2''': Use 10 MP, Damage 60%, Attack 1 Enemy 2 Times
! 3
*'''Level 3''': Use 10 MP, Damage 65%, Attack 1 Enemy 2 Times
| {{yes2|26}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|+6}}
*'''Level 4''': Use 10 MP, Damage 70%, Attack 1 Enemy 2 Times
|-
*'''Level 5''': Use 10 MP, Damage 75%, Attack 1 Enemy 2 Times
! 4
*'''Level 6''': Use 13 MP, Damage 80%, Attack 2 Enemies 2 Times
| 26 || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|+8}}
*'''Level 7''': Use 13 MP, Damage 85%, Attack 2 Enemies 2 Times
|-
*'''Level 8''': Use 13 MP, Damage 90%, Attack 2 Enemies 2 Times
! 5
*'''Level 9''': Use 13 MP, Damage 95%, Attack 2 Enemies 2 Times
| {{yes2|28}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|+10}}
*'''Level 10''': Use 13 MP, Damage 100%, Attack 2 Enemies 2 Times
|-
*'''Level 11''': Use 16 MP, Damage 104%, Attack 3 Enemies 2 Times
! 6
*'''Level 12''': Use 16 MP, Damage 108%, Attack 3 Enemies 2 Times
| 28 || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|+12}}
*'''Level 13''': Use 16 MP, Damage 112%, Attack 3 Enemies 2 Times
|-
*'''Level 14''': Use 16 MP, Damage 116%, Attack 3 Enemies 2 Times
! 7
*'''Level 15''': Use 16 MP, Damage 120%, Attack 3 Enemies 2 Times
| {{yes2|30}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|+14}}
*'''Level 16''': Use 19 MP, Damage 124%, Attack 1 Enemy 3 Times
|-
*'''Level 17''': Use 19 MP, Damage 128%, Attack 1 Enemy 3 Times
! 8
*'''Level 18''': Use 19 MP, Damage 132%, Attack 1 Enemy 3 Times
| 30 || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|+16}}
*'''Level 19''': Use 19 MP, Damage 136%, Attack 1 Enemy 3 Times
|-
*'''Level 20''': Use 19 MP, Damage 140%, Attack 1 Enemy 3 Times
! 9
*'''Level 21''': Use 21 MP, Damage 143%, Attack 2 Enemies 3 Times
| {{yes2|32}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|+18}}
*'''Level 22''': Use 21 MP, Damage 146%, Attack 2 Enemies 3 Times
|-
*'''Level 23''': Use 21 MP, Damage 149%, Attack 2 Enemies 3 Times
! <u>10</u>
*'''Level 24''': Use 21 MP, Damage 152%, Attack 2 Enemies 3 Times
| 32 || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|+20}}
*'''Level 25''': Use 21 MP, Damage 155%, Attack 2 Enemies 3 Times
|}{{MapleStory/skill|end}}
*'''Level 26''': Use 24 MP, Damage 158%, Attack 3 Enemies 3 Times
 
*'''Level 27''': Use 24 MP, Damage 161%, Attack 3 Enemies 3 Times
{{MapleStory/skill
*'''Level 28''': Use 24 MP, Damage 164%, Attack 3 Enemies 3 Times
|name=Achilles
*'''Level 29''': Use 24 MP, Damage 167%, Attack 3 Enemies 3 Times
|tooltip=Permanently increases your defensive abilities so you take less damage from enemies.
*'''Level 30''': Use 24 MP, Damage 170%, Attack 3 Enemies 3 Times}}
}}
{{MapleStory/Skill desc|Dragon Knight|Pole Arm Crusher|Hits up to three enemies three times with a stabbing attack. Max is 30 points.|Attack the enemy serveral times with the pole arm|
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 1''': Use 10 MP, Damage 55%, Attack 1 Enemy 2 Times
! width=50px | Level
*'''Level 2''': Use 10 MP, Damage 60%, Attack 1 Enemy 2 Times
! width=100px | Damage Taken
*'''Level 3''': Use 10 MP, Damage 65%, Attack 1 Enemy 2 Times
|-
*'''Level 4''': Use 10 MP, Damage 70%, Attack 1 Enemy 2 Times
|
*'''Level 5''': Use 10 MP, Damage 75%, Attack 1 Enemy 2 Times
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 6''': Use 13 MP, Damage 80%, Attack 2 Enemies 2 Times
|-
*'''Level 7''': Use 13 MP, Damage 85%, Attack 2 Enemies 2 Times
! 1
*'''Level 8''': Use 13 MP, Damage 90%, Attack 2 Enemies 2 Times
| bgcolor=E6E6FA | -11%
*'''Level 9''': Use 13 MP, Damage 95%, Attack 2 Enemies 2 Times
|-
*'''Level 10''': Use 13 MP, Damage 100%, Attack 2 Enemies 2 Times
! 2
*'''Level 11''': Use 16 MP, Damage 104%, Attack 3 Enemies 2 Times
| {{yes2|-12%}}
*'''Level 12''': Use 16 MP, Damage 108%, Attack 3 Enemies 2 Times
|-
*'''Level 13''': Use 16 MP, Damage 112%, Attack 3 Enemies 2 Times
! 3
*'''Level 14''': Use 16 MP, Damage 116%, Attack 3 Enemies 2 Times
| {{yes2|-13%}}
*'''Level 15''': Use 16 MP, Damage 120%, Attack 3 Enemies 2 Times
|-
*'''Level 16''': Use 19 MP, Damage 124%, Attack 1 Enemy 3 Times
! 4
*'''Level 17''': Use 19 MP, Damage 128%, Attack 1 Enemy 3 Times
| {{yes2|-14%}}
*'''Level 18''': Use 19 MP, Damage 132%, Attack 1 Enemy 3 Times
|-
*'''Level 19''': Use 19 MP, Damage 136%, Attack 1 Enemy 3 Times
! 5
*'''Level 20''': Use 19 MP, Damage 140%, Attack 1 Enemy 3 Times
| {{yes2|-15%}}
*'''Level 21''': Use 21 MP, Damage 143%, Attack 2 Enemies 3 Times
|-
*'''Level 22''': Use 21 MP, Damage 146%, Attack 2 Enemies 3 Times
! 6
*'''Level 23''': Use 21 MP, Damage 149%, Attack 2 Enemies 3 Times
| {{yes2|-16%}}
*'''Level 24''': Use 21 MP, Damage 152%, Attack 2 Enemies 3 Times
|-
*'''Level 25''': Use 21 MP, Damage 155%, Attack 2 Enemies 3 Times
! 7
*'''Level 26''': Use 24 MP, Damage 158%, Attack 3 Enemies 3 Times
| {{yes2|-17%}}
*'''Level 27''': Use 24 MP, Damage 161%, Attack 3 Enemies 3 Times
|-
*'''Level 28''': Use 24 MP, Damage 164%, Attack 3 Enemies 3 Times
! 8
*'''Level 29''': Use 24 MP, Damage 167%, Attack 3 Enemies 3 Times
| {{yes2|-18%}}
*'''Level 30''': Use 24 MP, Damage 170%, Attack 3 Enemies 3 Times}}
|-
{{MapleStory/Skill desc|Dragon Knight|Dragon Fury: Spear|Hits a group of enemies with a swinging attack. Max is 30 points.|Attack multiple enemies by swinging the spear.|
! 9
*'''Level 1''': Use 20 HP, 10 MP, Damage 80%
| {{yes2|-19%}}
*'''Level 2''': Use 20 HP, 10 MP, Damage 90%
|-
*'''Level 3''': Use 20 HP, 10 MP, Damage 100%
! 10
*'''Level 4''': Use 20 HP, 10 MP, Damage 110%
| {{yes2|-20%}}
*'''Level 5''': Use 20 HP, 10 MP, Damage 120%
|-
*'''Level 6''': Use 20 HP, 10 MP, Damage 130%
! 11
*'''Level 7''': Use 20 HP, 10 MP, Damage 140%
| {{yes2|-21%}}
*'''Level 8''': Use 20 HP, 10 MP, Damage 150%
|-
*'''Level 9''': Use 20 HP, 10 MP, Damage 160%
! 12
*'''Level 10''': Use 20 HP, 10 MP, Damage 170%
| {{yes2|-22%}}
*'''Level 11''': Use 25 HP, 15 MP, Damage 175%
|-
*'''Level 12''': Use 25 HP, 15 MP, Damage 180%
! 13
*'''Level 13''': Use 25 HP, 15 MP, Damage 185%
| {{yes2|-23%}}
*'''Level 14''': Use 25 HP, 15 MP, Damage 190%
|-
*'''Level 15''': Use 25 HP, 15 MP, Damage 195%
! 14
*'''Level 16''': Use 25 HP, 15 MP, Damage 200%
| {{yes2|-24%}}
*'''Level 17''': Use 25 HP, 15 MP, Damage 205%
|-
*'''Level 18''': Use 25 HP, 15 MP, Damage 210%
! 15
*'''Level 19''': Use 25 HP, 15 MP, Damage 215%
| {{yes2|-25%}}
*'''Level 20''': Use 25 HP, 15 MP, Damage 220%
|-
*'''Level 21''': Use 30 HP, 20 MP, Damage 223%
! 16
*'''Level 22''': Use 30 HP, 20 MP, Damage 226%
| {{yes2|-26%}}
*'''Level 23''': Use 30 HP, 20 MP, Damage 229%
|-
*'''Level 24''': Use 30 HP, 20 MP, Damage 232%
! 17
*'''Level 25''': Use 30 HP, 20 MP, Damage 235%
| {{yes2|-27%}}
*'''Level 26''': Use 30 HP, 20 MP, Damage 238%
|-
*'''Level 27''': Use 30 HP, 20 MP, Damage 241%
! 18
*'''Level 28''': Use 30 HP, 20 MP, Damage 244%
| {{yes2|-28%}}
*'''Level 29''': Use 30 HP, 20 MP, Damage 247%
|-
*'''Level 30''': Use 30 HP, 20 MP, Damage 250%
! 19
|MS Skill Dragon Fury- Spear.png}}
| {{yes2|-29%}}
{{MapleStory/Skill desc|Dragon Knight|Dragon Fury: Pole Arm|Hits a group of enemies with a swinging attack. Max is 30 points.|Attack multiple enemies by swinging the pole arm.|
|-
*'''Level 1''': Use 20 HP, 10 MP, Damage 80%
! <u>20</u>
*'''Level 2''': Use 20 HP, 10 MP, Damage 90%
| {{yes2|-30%}}
*'''Level 3''': Use 20 HP, 10 MP, Damage 100%
|}{{MapleStory/skill|end}}
*'''Level 4''': Use 20 HP, 10 MP, Damage 110%
 
*'''Level 5''': Use 20 HP, 10 MP, Damage 120%
{{MapleStory/skill
*'''Level 6''': Use 20 HP, 10 MP, Damage 130%
|name=Divine Shield
*'''Level 7''': Use 20 HP, 10 MP, Damage 140%
|tooltip=Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
*'''Level 8''': Use 20 HP, 10 MP, Damage 150%
}}
*'''Level 9''': Use 20 HP, 10 MP, Damage 160%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 10''': Use 20 HP, 10 MP, Damage 170%
! width=50px | Level
*'''Level 11''': Use 25 HP, 15 MP, Damage 175%
! width=100px | Chance
*'''Level 12''': Use 25 HP, 15 MP, Damage 180%
! width=100px | Duration
*'''Level 13''': Use 25 HP, 15 MP, Damage 185%
! width=100px | Enemy Blows Absorbed
*'''Level 14''': Use 25 HP, 15 MP, Damage 190%
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
*'''Level 15''': Use 25 HP, 15 MP, Damage 195%
! width=100px | Cooldown
*'''Level 16''': Use 25 HP, 15 MP, Damage 200%
|-
*'''Level 17''': Use 25 HP, 15 MP, Damage 205%
|
*'''Level 18''': Use 25 HP, 15 MP, Damage 210%
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 19''': Use 25 HP, 15 MP, Damage 215%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': Use 25 HP, 15 MP, Damage 220%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 21''': Use 30 HP, 20 MP, Damage 223%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 22''': Use 30 HP, 20 MP, Damage 226%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 23''': Use 30 HP, 20 MP, Damage 229%
|-
*'''Level 24''': Use 30 HP, 20 MP, Damage 232%
! 1
*'''Level 25''': Use 30 HP, 20 MP, Damage 235%
| bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7% || bgcolor=E6E6FA | 30 sec
*'''Level 26''': Use 30 HP, 20 MP, Damage 238%
|-
*'''Level 27''': Use 30 HP, 20 MP, Damage 241%
! 2
*'''Level 28''': Use 30 HP, 20 MP, Damage 244%
| {{yes2|10%}} || 90 sec || {{yes2|2}} || {{yes2|9%}} || 30 sec
*'''Level 29''': Use 30 HP, 20 MP, Damage 247%
|-
*'''Level 30''': Use 30 HP, 20 MP, Damage 250%
! 3
|MS Skill Dragon Fury- Pole Arm.png}}
| {{yes2|15%}} || 90 sec || {{yes2|3}} || {{yes2|11%}} || 30 sec
{{MapleStory/Skill desc|Dragon Knight|Sacrifice|Hits one enemy, ignoring weapon defense, but character takes damage based on damage dealt. Max is 30 points.|Attack one enemy regardless their weapon defense by sacrificing character's HP.
|-
*'''Level 1''': Use 12 MP, Damage 205%, Sacrifice HP by 20% of Damage
! 4
*'''Level 2''': Use 12 MP, Damage 210%, Sacrifice HP by 19% of Damage
| {{yes2|20%}} || 90 sec || {{yes2|4}} || {{yes2|13%}} || 30 sec
*'''Level 3''': Use 12 MP, Damage 215%, Sacrifice HP by 19% of Damage
|-
*'''Level 4''': Use 12 MP, Damage 220%, Sacrifice HP by 18% of Damage
! 5
*'''Level 5''': Use 12 MP, Damage 225%, Sacrifice HP by 18% of Damage
| {{yes2|25%}} || 90 sec || {{yes2|5}} || {{yes2|15%}} || 30 sec
*'''Level 6''': Use 12 MP, Damage 230%, Sacrifice HP by 17% of Damage
|-
*'''Level 7''': Use 12 MP, Damage 235%, Sacrifice HP by 17% of Damage
! 6
*'''Level 8''': Use 12 MP, Damage 240%, Sacrifice HP by 16% of Damage
| {{yes2|30%}} || 90 sec || {{yes2|6}} || {{yes2|17%}} || 30 sec
*'''Level 9''': Use 12 MP, Damage 245%, Sacrifice HP by 16% of Damage
|-
*'''Level 10''': Use 12 MP, Damage 250%, Sacrifice HP by 15% of Damage
! 7
*'''Level 11''': Use 15 MP, Damage 255%, Sacrifice HP by 15% of Damage
| {{yes2|35%}} || 90 sec || {{yes2|7}} || {{yes2|19%}} || 30 sec
*'''Level 12''': Use 15 MP, Damage 260%, Sacrifice HP by 14% of Damage
|-
*'''Level 13''': Use 15 MP, Damage 265%, Sacrifice HP by 14% of Damage
! 8
*'''Level 14''': Use 15 MP, Damage 270%, Sacrifice HP by 13% of Damage
| {{yes2|40%}} || 90 sec || {{yes2|8}} || {{yes2|21%}} || 30 sec
*'''Level 15''': Use 15 MP, Damage 275%, Sacrifice HP by 13% of Damage
|-
*'''Level 16''': Use 15 MP, Damage 280%, Sacrifice HP by 12% of Damage
! 9
*'''Level 17''': Use 15 MP, Damage 285%, Sacrifice HP by 12% of Damage
| {{yes2|45%}} || 90 sec || {{yes2|9}} || {{yes2|23%}} || 30 sec
*'''Level 18''': Use 15 MP, Damage 290%, Sacrifice HP by 11% of Damage
|-
*'''Level 19''': Use 15 MP, Damage 295%, Sacrifice HP by 11% of Damage
! <u>10</u>
*'''Level 20''': Use 15 MP, Damage 300%, Sacrifice HP by 10% of Damage
| {{yes2|50%}} || 90 sec || {{yes2|10}} || {{yes2|25%}} || 30 sec
*'''Level 21''': Use 18 MP, Damage 305%, Sacrifice HP by 10% of Damage
|}{{MapleStory/skill|end}}
*'''Level 22''': Use 18 MP, Damage 310%, Sacrifice HP by 9% of Damage
 
*'''Level 23''': Use 18 MP, Damage 315%, Sacrifice HP by 9% of Damage
===Berserker===
*'''Level 24''': Use 18 MP, Damage 320%, Sacrifice HP by 8% of Damage
*Advanced from the second job [[#Spearman|Spearman]].
*'''Level 25''': Use 18 MP, Damage 325%, Sacrifice HP by 8% of Damage
 
*'''Level 26''': Use 18 MP, Damage 330%, Sacrifice HP by 7% of Damage
{{MapleStory/skill
*'''Level 27''': Use 18 MP, Damage 335%, Sacrifice HP by7% of Damage
|name=Lord of Darkness
*'''Level 28''': Use 18 MP, Damage 340%, Sacrifice HP by 6% of Damage
|tooltip=Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP.
*'''Level 29''': Use 18 MP, Damage 345%, Sacrifice HP by 6% of Damage
}}
*'''Level 30''': Use 18 MP, Damage 350%, Sacrifice HP by 5% of Damage}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/Skill desc|Dragon Knight|Dragon Roar|Hits 15 enemies within a large radius of the character, but uses up massive amounts of HP (30% of max HP, even at maximum level!) and stuns the user for 2-4 seconds (2 at maximum level). Requires 3 points in [[#Sacrifice|Sacrifice]]. Max is 30 points.|Dragons attack with their roar. You can only use this skill when you have more than half of HP|
! width=50px | Level
*'''Level 1''': Use 16 MP, 59% HP, Damage 96%, Attack Range 110%, Stun for 4 Seconds
! width=100px | Critical Rate
*'''Level 2''': Use 16 MP, 58% HP, Damage 102%, Attack Range 120%, Stun for 4 Seconds
! width=100px | Minimum Critical Damage
*'''Level 3''': Use 16 MP, 57% HP, Damage 108%, Attack Range 130%, Stun for 4 Seconds
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
*'''Level 4''': Use 16 MP, 56% HP, Damage 114%, Attack Range 140%, Stun for 4 Seconds
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*'''Level 5''': Use 16 MP, 55% HP, Damage 120%, Attack Range 150%, Stun for 4 Seconds
|-
*'''Level 6''': Use 16 MP, 54% HP, Damage 126%, Attack Range 160%, Stun for 4 Seconds
|
*'''Level 7''': Use 16 MP, 53% HP, Damage 132%, Attack Range 170%, Stun for 4 Seconds
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 8''': Use 16 MP, 52% HP, Damage 138%, Attack Range 180%, Stun for 4 Seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 9''': Use 16 MP, 51% HP, Damage 144%, Attack Range 190%, Stun for 4 Seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 10''': Use 24 MP, 50% HP, Damage 150%, Attack Range 200%, Stun for 3 Seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 11''': Use 24 MP, 49% HP, Damage 155%, Attack Range 210%, Stun for 3 Seconds
|-
*'''Level 12''': Use 24 MP, 48% HP, Damage 160%, Attack Range 220%, Stun for 3 Seconds
! 1
*'''Level 13''': Use 24 MP, 47% HP, Damage 165%, Attack Range 230%, Stun for 3 Seconds
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 1%
*'''Level 14''': Use 24 MP, 46% HP, Damage 170%, Attack Range 240%, Stun for 3 Seconds
|-
*'''Level 15''': Use 24 MP, 45% HP, Damage 175%, Attack Range 250%, Stun for 3 Seconds
! 2
*'''Level 16''': Use 24 MP, 44% HP, Damage 180%, Attack Range 260%, Stun for 3 Seconds
| {{yes2|+14%}} || {{yes2|+7%}} || {{yes2|12%}} || {{yes2|2%}}
*'''Level 17''': Use 24 MP, 43% HP, Damage 185%, Attack Range 270%, Stun for 3 Seconds
|-
*'''Level 18''': Use 24 MP, 42% HP, Damage 190%, Attack Range 190%, Stun for 3 Seconds
! 3
*'''Level 19''': Use 24 MP, 41% HP, Damage 195%, Attack Range 290%, Stun for 3 Seconds
| {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|13%}} || {{yes2|3%}}
*'''Level 20''': Use 24 MP, 40% HP, Damage 200%, Attack Range 300%, Stun for 3 Seconds
|-
*'''Level 21''': Use 30 MP, 39% HP, Damage 204%, Attack Range 310%, Stun for 2 Seconds
! 4
*'''Level 22''': Use 30 MP, 38% HP, Damage 208%, Attack Range 320%, Stun for 2 Seconds
| {{yes2|+18%}} || {{yes2|+9%}} || {{yes2|14%}} || {{yes2|4%}}
*'''Level 23''': Use 30 MP, 37% HP, Damage 212%, Attack Range 330%, Stun for 2 Seconds
|-
*'''Level 24''': Use 30 MP, 36% HP, Damage 216%, Attack Range 340%, Stun for 2 Seconds
! 5
*'''Level 25''': Use 30 MP, 35% HP, Damage 220%, Attack Range 350%, Stun for 2 Seconds
| {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|15%}} || {{yes2|5%}}
*'''Level 26''': Use 30 MP, 34% HP, Damage 224%, Attack Range 360%, Stun for 2 Seconds
|-
*'''Level 27''': Use 30 MP, 33% HP, Damage 228%, Attack Range 370%, Stun for 2 Seconds
! 6
*'''Level 28''': Use 30 MP, 32% HP, Damage 232%, Attack Range 380%, Stun for 2 Seconds
| {{yes2|+22%}} || {{yes2|+11%}} || {{yes2|16%}} || {{yes2|6%}}
*'''Level 29''': Use 30 MP, 31% HP, Damage 236%, Attack Range 390%, Stun for 2 Seconds
|-
*'''Level 30''': Use 30 MP, 30% HP, Damage 240%, Attack Range 400%, Stun for 2 Seconds}}
! 7
{{MapleStory/Skill desc|Dragon Knight|Power Crash|Removes an enemy's Attack Up skill (marked by the red arrow) and Magic Attack Up skill (marked by the blue arrow). Higher levels increase % of success and reduce MP used. Requires 3 points in [[#Dragon Blood|Dragon Blood]]. Max is 20 points.|Cancels out enemy's power up skill.
| {{yes2|+24%}} || {{yes2|+12%}} || {{yes2|17%}} || {{yes2|7%}}
*'''Level 1''': Use 35 MP, Cancels out Power-Up Skill in a chance of 24%
|-
*'''Level 2''': Use 33 MP, Cancels out Power-Up Skill in a chance of 28%
! 8
*'''Level 3''': Use 31 MP, Cancels out Power-Up Skill in a chance of 32%
| {{yes2|+26%}} || {{yes2|+13%}} || {{yes2|18%}} || {{yes2|8%}}
*'''Level 4''': Use 29 MP, Cancels out Power-Up Skill in a chance of 36%
|-
*'''Level 5''': Use 27 MP, Cancels out Power-Up Skill in a chance of 40%
! 9
*'''Level 6''': Use 25 MP, Cancels out Power-Up Skill in a chance of 44%
| {{yes2|+28%}} || {{yes2|+14%}} || {{yes2|19%}} || {{yes2|9%}}
*'''Level 7''': Use 23 MP, Cancels out Power-Up Skill in a chance of 48%
|-
*'''Level 8''': Use 21 MP, Cancels out Power-Up Skill in a chance of 52%
! <u>10</u>
*'''Level 9''': Use 19 MP, Cancels out Power-Up Skill in a chance of 56%
| {{yes2|+30%}} || {{yes2|+15%}} || {{yes2|20%}} || {{yes2|10%}}
*'''Level 10''': Use 17 MP, Cancels out Power-Up Skill in a chance of 60%
|}{{MapleStory/skill|end}}
*'''Level 11''': Use 16 MP, Cancels out Power-Up Skill in a chance of 64%
 
*'''Level 12''': Use 15 MP, Cancels out Power-Up Skill in a chance of 68%
{{MapleStory/skill
*'''Level 13''': Use 14 MP, Cancels out Power-Up Skill in a chance of 72%
|name=La Mancha Spear
*'''Level 14''': Use 13 MP, Cancels out Power-Up Skill in a chance of 76%
|tooltip=Wields your spear like a windmill to deal damage and pierce nearby enemies.
*'''Level 15''': Use 12 MP, Cancels out Power-Up Skill in a chance of 80%
}}
*'''Level 16''': Use 11 MP, Cancels out Power-Up Skill in a chance of 84%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 17''': Use 10 MP, Cancels out Power-Up Skill in a chance of 88%
! width=50px | Level
*'''Level 18''': Use 9 MP, Cancels out Power-Up Skill in a chance of 92%
! width=100px | MP Cost
*'''Level 19''': Use 8 MP, Cancels out Power-Up Skill in a chance of 96%
! width=100px | <span class=explain title="Continuously dealt while the key is held down. Can be held up to 8 seconds.">Damage</span>
*'''Level 20''': Use 7 MP, Cancels out Power-Up Skill in a chance of 100%}}
! width=100px | <span class=explain title="When the key is released or after 8 seconds of holding it down.">Damage</span>
{{MapleStory/Skill desc|Dragon Knight|Dragon Blood|Increases Weapon Attack (12 at maximum level), but as long as it's active, the character will lose HP every few seconds. Max is 20 points.|Attack with Increased Damage, but HP slowly decreased|
! width=100px | <span class=explain title="when the key is held down and when it is released">Number of Attacks</span>
*'''Level 1''': Use 12 MP, 48 HP in every 4 seconds,  Attack + 1 in 8 Seconds
! width=100px | Max Enemies Hit
*'''Level 2''': Use 12 MP, 46 HP in every 4 seconds,  Attack + 2 in 16 Seconds
|-
*'''Level 3''': Use 12 MP, 44 HP in every 4 seconds,  Attack + 3 in 24 Seconds
|
*'''Level 4''': Use 12 MP, 42 HP in every 4 seconds, Attack + 4 in 32 Seconds
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
*'''Level 5''': Use 12 MP, 40 HP in every 4 seconds, Attack + 4 in 40 Seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 6''': Use 12 MP, 38 HP in every 4 seconds,  Attack + 5 in 48 Seconds
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
*'''Level 7''': Use 12 MP, 36 HP in every 4 seconds,  Attack + 5 in 56 Seconds
| bgcolor=salmon | '''''No <br> change'''
*'''Level 8''': Use 12 MP, 34 HP in every 4 seconds,  Attack + 6 in 64 Seconds
| bgcolor=salmon | '''''No <br> change'''
*'''Level 9''': Use 12 MP, 32 HP in every 4 seconds,  Attack + 6 in 72 Seconds
|-
*'''Level 10''': Use 12 MP, 30 HP in every 4 seconds,  Attack + 7 in 80 Seconds
! 1
*'''Level 11''': Use 24 MP, 29 HP in every 4 seconds,  Attack + 7 in 88 Seconds
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 550% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10
*'''Level 12''': Use 24 MP, 28 HP in every 4 seconds,  Attack + 8 in 96 Seconds
|-
*'''Level 13''': Use 24 MP, 27 HP in every 4 seconds,  Attack + 8 in 104 Seconds
! 2
*'''Level 14''': Use 24 MP, 26 HP in every 4 seconds,  Attack + 9 in 112 Seconds
| 5 || {{yes2|133%}} || {{yes2|560%}} || 1 || 10
*'''Level 15''': Use 24 MP, 25 HP in every 4 seconds,  Attack + 9 in 120 Seconds
|-
*'''Level 16''': Use 24 MP, 24 HP in every 4 seconds,  Attack + 10 in 128 Seconds
! 3
*'''Level 17''': Use 24 MP, 23 HP in every 4 seconds,  Attack + 10 in 136 Seconds
| 5 || {{yes2|134%}} || {{yes2|570%}} || 1 || 10
*'''Level 18''': Use 24 MP, 22 HP in every 4 seconds,  Attack + 11 in 144 Seconds
|-
*'''Level 19''': Use 24 MP, 21 HP in every 4 seconds,  Attack + 11 in 152 Seconds
! 4
*'''Level 20''': Use 24 MP, 20 HP in every 4 seconds,  Attack + 12 in 160 Seconds}}
| 5 || {{yes2|135%}} || {{yes2|580%}} || 1 || 10
|-
! 5
| 5 || {{yes2|136%}} || {{yes2|590%}} || 1 || 10
|-
! 6
| 5 || {{yes2|137%}} || {{yes2|600%}} || 1 || 10
|-
! 7
| {{yes2|6}} || {{yes2|138%}} || {{yes2|610%}} || 1 || 10
|-
! 8
| 6 || {{yes2|139%}} || {{yes2|620%}} || 1 || 10
|-
! 9
| 6 || {{yes2|140%}} || {{yes2|630%}} || 1 || 10
|-
! 10
| 6 || {{yes2|141%}} || {{yes2|640%}} || 1 || 10
|-
! 11
| 6 || {{yes2|142%}} || {{yes2|650%}} || 1 || 10
|-
! 12
| 6 || {{yes2|143%}} || {{yes2|660%}} || 1 || 10
|-
! 13
| 6 || {{yes2|144%}} || {{yes2|670%}} || 1 || 10
|-
! 14
| {{yes2|7}} || {{yes2|145%}} || {{yes2|680%}} || 1 || 10
|-
! 15
| 7 || {{yes2|146%}} || {{yes2|690%}} || 1 || 10
|-
! 16
| 7 || {{yes2|147%}} || {{yes2|700%}} || 1 || 10
|-
! 17
| 7 || {{yes2|148%}} || {{yes2|710%}} || 1 || 10
|-
! 18
| 7 || {{yes2|149%}} || {{yes2|720%}} || 1 || 10
|-
! 19
| 7 || {{yes2|150%}} || {{yes2|730%}} || 1 || 10
|-
! <u>20</u>
| 7 || {{yes2|151%}} || {{yes2|740%}} || 1 || 10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Evil Eye of Domination
|tooltip=Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, [[#Hex of the Evil Eye|Hex of the Evil Eye]] and healing skills will not be cast.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Summon Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 156%
|-
! 2
| {{yes2|162%}}
|-
! 3
| {{yes2|168%}}
|-
! 4
| {{yes2|174%}}
|-
! 5
| {{yes2|180%}}
|-
! 6
| {{yes2|186%}}
|-
! 7
| {{yes2|192%}}
|-
! 8
| {{yes2|198%}}
|-
! 9
| {{yes2|204%}}
|-
! <u>10</u>
| {{yes2|210%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Evil Eye Shock
|tooltip=Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 412% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 9% || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|424%}} || 1 || 10 || 9% || 4 sec || 25 sec
|-
! 3
| {{yes2|436%}} || 1 || 10 || {{yes2|18%}} || 4 sec || 25 sec
|-
! 4
| {{yes2|448%}} || 1 || 10 || 18% || 4 sec || {{yes2|22 sec}}
|-
! 5
| {{yes2|460%}} || 1 || 10 || {{yes2|27%}} || 4 sec || 22 sec
|-
! 6
| {{yes2|472%}} || 1 || 10 || 27% || 4 sec || 22 sec
|-
! 7
| {{yes2|484%}} || 1 || 10 || {{yes2|36%}} || 4 sec || 22 sec
|-
! 8
| {{yes2|496%}} || 1 || 10 || 36% || 4 sec || {{yes2|19 sec}}
|-
! 9
| {{yes2|508%}} || 1 || 10 || {{yes2|45%}} || {{yes2|7 sec}} || 19 sec
|-
! 10
| {{yes2|520%}} || 1 || 10 || 45% || 7 sec || 19 sec
|-
! 11
| {{yes2|532%}} || 1 || 10 || {{yes2|54%}} || 7 sec || 19 sec
|-
! 12
| {{yes2|544%}} || 1 || 10 || 54% || 7 sec || {{yes2|16 sec}}
|-
! 13
| {{yes2|556%}} || 1 || 10 || {{yes2|63%}} || 7 sec || 16 sec
|-
! 14
| {{yes2|568%}} || 1 || 10 || 63% || 7 sec || 16 sec
|-
! 15
| {{yes2|580%}} || 1 || 10 || {{yes2|72%}} || 7 sec || 16 sec
|-
! 16
| {{yes2|592%}} || 1 || 10 || 72% || 7 sec || {{yes2|13 sec}}
|-
! 17
| {{yes2|604%}} || 1 || 10 || {{yes2|81%}} || {{yes2|10 sec}} || 13 sec
|-
! 18
| {{yes2|616%}} || 1 || 10 || 81% || 10 sec || 13 sec
|-
! 19
| {{yes2|628%}} || 1 || 10 || {{yes2|90%}} || 10 sec || 13 sec
|-
! <u>20</u>
| {{yes2|640%}} || 1 || 10 || 90% || 10 sec || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cross Surge
|tooltip=Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Converts a percentage of your current HP to damage. For example, at max level, if you are at 80% HP, you will gain 80% damage.">Damage to HP</span>
! width=100px | <span class=explain title="Reduced by a percentage of your reduced HP, up to a maximum of 4000.">Damage Taken</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 66 sec
|-
! 2
| {{yes2|11}} || {{yes2|10%}} || 2% || {{yes2|72 sec}}
|-
! 3
| 11 || {{yes2|15%}} || 2% || {{yes2|78 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|20%}} || {{yes2|3%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|25%}} || 3% || {{yes2|90 sec}}
|-
! 6
| {{yes2|13}} || {{yes2|30%}} || 3% || {{yes2|96 sec}}
|-
! 7
| 13 || {{yes2|35%}} || {{yes2|4%}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|40%}} || 4% || {{yes2|108 sec}}
|-
! 9
| 14 || {{yes2|45%}} || 4% || {{yes2|114 sec}}
|-
! 10
| {{yes2|15}} || {{yes2|50%}} || {{yes2|5%}} || {{yes2|120 sec}}
|-
! 11
| 15 || {{yes2|55%}} || 5% || {{yes2|126 sec}}
|-
! 12
| {{yes2|16}} || {{yes2|60%}} || 5% || {{yes2|132 sec}}
|-
! 13
| 16 || {{yes2|65%}} || {{yes2|6%}} || {{yes2|138 sec}}
|-
! 14
| {{yes2|17}} || {{yes2|70%}} || 6% || {{yes2|144 sec}}
|-
! 15
| 17 || {{yes2|75%}} || 6% || {{yes2|150 sec}}
|-
! 16
| {{yes2|18}} || {{yes2|80%}} || {{yes2|7%}} || {{yes2|156 sec}}
|-
! 17
| 18 || {{yes2|85%}} || 7% || {{yes2|162 sec}}
|-
! 18
| {{yes2|19}} || {{yes2|90%}} || 7% || {{yes2|168 sec}}
|-
! 19
| 19 || {{yes2|95%}} || {{yes2|8%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|100%}} || 8% || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hex of the Evil Eye
|tooltip=Evil Eye uses a buff regularly when not in Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Frequency
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
! width=100px | Accuracy and Avoidability
! width=100px | Critical Rate
! width=100px | Buff Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 4 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 sec || {{yes2|+4}} || {{yes2|+50}} || {{yes2|+30}} || +1% || {{yes2|28 sec}}
|-
! 3
| 24 sec || {{yes2|+6}} || {{yes2|+75}} || {{yes2|+45}} || {{yes2|+2%}} || {{yes2|32 sec}}
|-
! 4
| {{yes2|20 sec}} || {{yes2|+8}} || {{yes2|+100}} || {{yes2|+60}} || +2% || {{yes2|36 sec}}
|-
! 5
| 20 sec || {{yes2|+10}} || {{yes2|+125}} || {{yes2|+75}} || {{yes2|+3%}} || {{yes2|40 sec}}
|-
! 6
| 20 sec || {{yes2|+12}} || {{yes2|+150}} || {{yes2|+90}} || +3% || {{yes2|44 sec}}
|-
! 7
| 20 sec || {{yes2|+14}} || {{yes2|+175}} || {{yes2|+105}} || {{yes2|+4%}} || {{yes2|48 sec}}
|-
! 8
| {{yes2|16 sec}} || {{yes2|+16}} || {{yes2|+200}} || {{yes2|+120}} || +4% || {{yes2|52 sec}}
|-
! 9
| 16 sec || {{yes2|+18}} || {{yes2|+225}} || {{yes2|+135}} || {{yes2|+5%}} || {{yes2|56 sec}}
|-
! 10
| 16 sec || {{yes2|+20}} || {{yes2|+250}} || {{yes2|+150}} || +5% || {{yes2|60 sec}}
|-
! 11
| 16 sec || {{yes2|+22}} || {{yes2|+275}} || {{yes2|+165}} || {{yes2|+6%}} || {{yes2|64 sec}}
|-
! 12
| {{yes2|12 sec}} || {{yes2|+24}} || {{yes2|+300}} || {{yes2|+180}} || +6% || {{yes2|68 sec}}
|-
! 13
| 12 sec || {{yes2|+26}} || {{yes2|+325}} || {{yes2|+195}} || {{yes2|+7%}} || {{yes2|72 sec}}
|-
! 14
| 12 sec || {{yes2|+28}} || {{yes2|+350}} || {{yes2|+210}} || +7% || {{yes2|76 sec}}
|-
! 15
| 12 sec || {{yes2|+30}} || {{yes2|+375}} || {{yes2|+225}} || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 16
| {{yes2|8 sec}} || {{yes2|+32}} || {{yes2|+400}} || {{yes2|+240}} || +8% || {{yes2|84 sec}}
|-
! 17
| 8 sec || {{yes2|+34}} || {{yes2|+425}} || {{yes2|+255}} || {{yes2|+9%}} || {{yes2|88 sec}}
|-
! 18
| 8 sec || {{yes2|+36}} || {{yes2|+450}} || {{yes2|+270}} || +9% || {{yes2|92 sec}}
|-
! 19
| 8 sec || {{yes2|+38}} || {{yes2|+475}} || {{yes2|+285}} || {{yes2|+10%}} || {{yes2|96 sec}}
|-
! <u>20</u>
| {{yes2|4 sec}} || {{yes2|+40}} || {{yes2|+500}} || {{yes2|+300}} || +10% || {{yes2|100 sec}}
|}{{MapleStory/skill|end}}


==Fourth Job==
==Fourth Job==
===Common===
Those in ''Italic'' can be obtained through [[#Combat Orders|Combat Orders]].
{{MapleStory/Skill desc|Paladin|Maple Warrior|Increase party's every stats by certain percentage.|
*'''Level 1''': MP -10 / +1% Base Stats / 30 seconds /400% range
*'''Level 2''': MP -10 / +1% Base Stats / 60 seconds / 400% Range
*'''Level 3''': MP -10 / +2% Base Stats / 90 seconds / 400% Range
*'''Level 4''': MP -10 / +2% Base Stats / 120 seconds / 400% Range
*'''Level 5''': MP -10 / +3% Base Stats / 150 seconds / 400% Range
*'''Level 6''': MP -20 / +3% Base Stats / 180 seconds / 400% Range
*'''Level 7''': MP -20 / +4% Base Stats / 210 seconds / 400% Range
*'''Level 8''': MP -20 / +4% Base Stats / 240 seconds / 400% Range
*'''Level 9''': MP -20 / +5% Base Stats / 270 seconds / 400% Range
*'''Level 10''': MP -20 / +5% Base Stats / 300 seconds / 400% Range
*'''Level 11''': MP -30 / +6% Base Stats / 330 seconds / 400% Range
*'''Level 12''': MP -30 / +6% Base Stats / 360 seconds / 400% Range
*'''Level 13''': MP -30 / +7% Base Stats / 390 seconds / 400% Range
*'''Level 14''': MP -30 / +7% Base Stats / 420 seconds / 400% Range
*'''Level 15''': MP -30 / +8% Base Stats / 450 seconds / 400% Range
*'''Level 16''': MP -40 / +8% Base Stats / 480 seconds / 400% Range
*'''Level 17''': MP -40 / +9% Base Stats / 510 seconds / 400% Range
*'''Level 18''': MP -40 / +9% Base Stats / 540 seconds / 400% Range
*'''Level 19''': MP -40 / +10% Base Stats / 570 seconds / 400% Range
*'''Level 20''': MP -40 / +10% Base Stats / 600 seconds / 400% Range
*'''Level 21''': MP -50 / +11% Base Stats / 630 seconds / 400% Range
*'''Level 22''': MP -50 / +11% Base Stats / 660 seconds / 400% Range
*'''Level 23''': MP -50 / +12% Base Stats / 690 seconds / 400% Range
*'''Level 24''': MP -50 / +12% Base Stats / 720 seconds / 400% Range
*'''Level 25''': MP -50 / +13% Base Stats / 750 seconds / 400% Range
*'''Level 26''': MP -60 / +13% Base Stats / 780 seconds / 400% Range
*'''Level 27''': MP -60 / +14% Base Stats / 810 seconds / 400% Range
*'''Level 28''': MP -60 / +14% Base Stats / 840 seconds / 400% Range
*'''Level 29''': MP -60 / +15% Base Stats / 870 seconds / 400% Range
*'''Level 30''': MP -60 / +15% Base Stats / 900 seconds / 400% Range}}


{{MapleStory/Skill desc|Paladin|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
===Common Fourth Job skills===
*'''Level 1''': MP -30; Escape from any abnormal condition; Cooldown time: 10 minutes
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes}}


{{MapleStory/Skill desc|Paladin|Monster Magnet|Pulls a monster from afar up close.|
{{MapleStory/skill
*Level 1: MP -10, Range 100%, Success rate 42%  
|name=Maple Warrior
*Level 2: MP -10, Range 100%, Success rate 44%  
|tooltip=Increases the base stats of all party members.
*Level 3: MP -10, Range 100%, Success rate 46%  
}}
*Level 4: MP -10, Range 100%, Success rate 48%  
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: MP -10, Range 100%, Success rate 50%  
! width=50px | Level
*Level 6: MP -13, Range 100%, Success rate 52%  
! width=100px | MP Cost
*Level 7: MP -13, Range 100%, Success rate 54%  
! width=100px | Base Stats
*Level 8: MP -13, Range 100%, Success rate 56%  
! width=100px | Duration
*Level 9: MP -13, Range 100%, Success rate 58%  
|-
*Level 10: MP -13, Range 100%, Success rate 60%  
|
*Level 11: MP -18, Range 150%, Success rate 62%  
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
*Level 12: MP -18, Range 150%, Success rate 64%  
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 13: MP -18, Range 150%, Success rate 66%  
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
*Level 14: MP -18, Range 150%, Success rate 68%  
|-
*Level 15: MP -18, Range 150%, Success rate 70%  
! 1
*Level 16: MP -21, Range 150%, Success rate 72%  
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
*Level 17: MP -21, Range 150%, Success rate 74%  
|-
*Level 18: MP -21, Range 150%, Success rate 76%  
! 2
*Level 19: MP -21, Range 150%, Success rate 78%  
| 10 || +1% || {{yes2|60 sec}}
*Level 20: MP -21, Range 150%, Success rate 80%  
|-
*Level 21: MP -26, Range 200%, Success rate 82%  
! 3
*Level 22: MP -26, Range 200%, Success rate 84%  
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
*Level 23: MP -26, Range 200%, Success rate 86%  
|-
*Level 24: MP -26, Range 200%, Success rate 88%  
! 4
*Level 25: MP -26, Range 200%, Success rate 90%  
| 10 || +2% || {{yes2|120 sec}}
*Level 26: MP -25, Range 200%, Success rate 91%  
|-
*Level 27: MP -24, Range 200%, Success rate 92%  
! 5
*Level 28: MP -23, Range 200%, Success rate 93%  
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
*Level 29: MP -22, Range 200%, Success rate 94%  
|-
*Level 30: MP -21, Range 200%, Success rate 95% }}
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Achilles|Permanently increases the weapon defense of one's armor.|
{{MapleStory/skill
*Level 1: Damage taken from enemy -0.5%.
|name=Hero's Will
*Level 2: Damage taken from enemy -1%.
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*Level 3: Damage taken from enemy -1.5%.
}}
*Level 4: Damage taken from enemy -2%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: Damage taken from enemy -2.5%.
! width=50px | Level
*Level 6: Damage taken from enemy -3%.
! width=100px | MP Cost
*Level 7: Damage taken from enemy -3.5%.
! width=100px | Cooldown
*Level 8: Damage taken from enemy -4%.
|-
*Level 9: Damage taken from enemy -4.5%.
|
*Level 10: Damage taken from enemy -5%.
| bgcolor=salmon | '''''No <br> change'''
*Level 11: Damage taken from enemy -5.5%.
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br> per level'''
*Level 12: Damage taken from enemy -6%.
|-
*Level 13: Damage taken from enemy -6.5%.
! 1
*Level 14: Damage taken from enemy -7%.
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
*Level 15: Damage taken from enemy -7.5%.
|-
*Level 16: Damage taken from enemy -8%.
! 2
*Level 17: Damage taken from enemy -8.5%.
| 30 || {{yes2|540 sec}}
*Level 18: Damage taken from enemy -9%.
|-
*Level 19: Damage taken from enemy -9.5%.
! 3
*Level 20: Damage taken from enemy -10%.
| 30 || {{yes2|480 sec}}
*Level 21: Damage taken from enemy -10.5%.
|-
*Level 22: Damage taken from enemy -11%.
! 4
*Level 23: Damage taken from enemy -11.5%.
| 30 || {{yes2|420 sec}}
*Level 24: Damage taken from enemy -12%.
|-
*Level 25: Damage taken from enemy -12.5%.
! <u>5</u>
*Level 26: Damage taken from enemy -13%.
| 30 || {{yes2|360 sec}}
*Level 27: Damage taken from enemy -13.5%.
|-
*Level 28: Damage taken from enemy -14%.
! <i>6</i>
*Level 29: Damage taken from enemy -14.5%.
| 30 || {{yes2|300 sec}}
*Level 30: Damage taken from enemy -15%. }}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Stance|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|
{{MapleStory/skill
*Level 1: MP -30; For 10secs, prevent from getting knock-backed with success rate 42%.
|name=Power Stance
*Level 2: MP -30; For 20Secs, prevent from getting Knock-backed with success rate 44%.
|tooltip=Concentrates to hold your ground when struck, resisting knock-back effects permanently.
*Level 3: MP -30; For 30Secs, prevent from getting Knock-backed with success rate 46%.
}}
*Level 4: MP -30; For 40Secs, prevent from getting Knock-backed with success rate 48%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: MP -30; For 50Secs, prevent from getting Knock-backed with success rate 50%.
! width=50px | Level
*Level 6: MP -36; For 60Secs, prevent from getting Knock-backed with success rate 52%.
! width=100px | Power Stance Rate
*Level 7: MP -36; For 70Secs, prevent from getting Knock-backed with success rate 54%.
|-
*Level 8: MP -36; For 80Secs, prevent from getting Knock-backed with success rate 56%.
|
*Level 9: MP -36; For 90Secs, prevent from getting Knock-backed with success rate 58%.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*Level 10: MP -36; For 100Secs, prevent from getting Knock-backed with success rate 60%.
|-
*Level 11: MP -42; For 110Secs, prevent from getting Knock-backed with success rate 62%.
! 1
*Level 12: MP -42; For 120Secs, prevent from getting Knock-backed with success rate 64%.
| bgcolor=E6E6FA | +2%
*Level 13: MP -42; For 130Secs, prevent from getting Knock-backed with success rate 66%.
|-
*Level 14: MP -42; For 140Secs, prevent from getting Knock-backed with success rate 68%.
! 2
*Level 15: MP -42; For 150Secs, prevent from getting Knock-backed with success rate 70%.
| {{yes2|+4%}}
*Level 16: MP -48; For 160Secs, prevent from getting Knock-backed with success rate 72%.
|-
*Level 17: MP -48; For 170Secs, prevent from getting Knock-backed with success rate 74%.
! 3
*Level 18: MP -48; For 180Secs, prevent from getting Knock-backed with success rate 76%.
| {{yes2|+6%}}
*Level 19: MP -48; For 190Secs, prevent from getting Knock-backed with success rate 78%.
|-
*Level 20: MP -48; For 200Secs, prevent from getting Knock-backed with success rate 80%.
! 4
*Level 21: MP -54; For 210Secs, prevent from getting Knock-backed with success rate 81%.
| {{yes2|+8%}}
*Level 22: MP -54; For 220Secs, prevent from getting Knock-backed with success rate 82%.
|-
*Level 23: MP -54; For 230Secs, prevent from getting Knock-backed with success rate 83%.
! 5
*Level 24: MP -54; For 240Secs, prevent from getting Knock-backed with success rate 84%.
| {{yes2|+10%}}
*Level 25: MP -54; For 250Secs, prevent from getting Knock-backed with success rate 85%.
|-
*Level 26: MP -53; For 260Secs, prevent from getting Knock-backed with success rate 86%.
! 6
*Level 27: MP -52; For 270Secs, prevent from getting Knock-backed with success rate 87%.
| {{yes2|+12%}}
*Level 28: MP -51; For 280Secs, prevent from getting Knock-backed with success rate 88%.
|-
*Level 29: MP -50; For 290Secs, prevent from getting Knock-backed with success rate 89%.
! 7
*Level 30: MP -50; For 300Secs, prevent from getting Knock-backed with success rate 90%. }}
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+42%}}
|-
! 22
| {{yes2|+44%}}
|-
! 23
| {{yes2|+46%}}
|-
! 24
| {{yes2|+48%}}
|-
! 25
| {{yes2|+50%}}
|-
! 26
| {{yes2|+52%}}
|-
! 27
| {{yes2|+54%}}
|-
! 28
| {{yes2|+56%}}
|-
! 29
| {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|+60%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Rush|Makes a mad dash forward, pushing off up to 10 monsters. [Affects up to 15 enemies]|
{{MapleStory/skill
*Level 1: MP - 22 , Damage 72%, Range 80%
|name=Magic Crash
*Level 2: MP - 24 , Damage 74%, Range 80%
|file=File:MS Skill Magic Crash 2.png
*Level 3: MP - 26 , Damage 76%, Range 80%
|tooltip=Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time.
*Level 4: MP - 28 , Damage 78%, Range 85%
}}
*Level 5: MP - 30 , Damage 80%, Range 85%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 6: MP - 32 , Damage 82%, Range 85%
! width=50px | Level
*Level 7: MP - 34 , Damage 84%, Range 85%
! width=100px | MP Cost
*Level 8: MP - 36 , Damage 86%, Range 90%  
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
*Level 9: MP - 38 , Damage 88%, Range 90%  
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
*Level 10: MP - 40 , Damage 90%, Range 90%  
! width=100px | Cooldown
*Level 11: MP - 42 , Damage 92%, Range 95%
|-
*Level 12: MP - 44 , Damage 94%, Range 95%  
|
*Level 13: MP - 46 , Damage 96%, Range 95%  
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*Level 14: MP - 48 , Damage 98%, Range 100%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*Level 15: MP - 50 , Damage 100%, Range 100%  
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
*Level 16: MP - 52 , Damage 102%, Range 100%
| bgcolor=salmon | '''''No <br> change'''
*Level 17: MP - 54 , Damage 104%, Range 105%
|-
*Level 18: MP - 56 , Damage 106%, Range 105%  
! 1
*Level 19: MP - 58 , Damage 108%, Range 105%
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
*Level 20: MP - 60 , Damage 110%, Range 110%
|-
*Level 21: MP - 59 , Damage 112%, Range 110%  
! 2
*Level 22: MP - 58 , Damage 114%, Range 115%
| {{yes2|31}} || {{yes2|36%}} || 10 sec || 60 sec
*Level 23: MP - 57 , Damage 116%, Range 115%  
|-
*Level 24: MP - 56 , Damage 118%, Range 115%
! 3
*Level 25: MP - 55 , Damage 120%, Range 120%
| {{yes2|29}} || {{yes2|44%}} || 10 sec || 60 sec
*Level 26: MP - 54 , Damage 122%, Range 120%  
|-
*Level 27: MP - 53 , Damage 124%, Range 120%
! 4
*Level 28: MP - 52 , Damage 126%, Range 125%
| {{yes2|27}} || {{yes2|52%}} || {{yes2|14 sec}} || 60 sec
*Level 29: MP - 51 , Damage 128%, Range 125%  
|-
*Level 30: MP - 50 , Damage 130%, Range 125% }}
! 5
| {{yes2|25}} || {{yes2|60%}} || 14 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 14 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|18 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 18 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 18 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|22 sec}} || 60 sec
|}{{MapleStory/skill|end}}


===Hero===
===Hero===
*Advanced from the third job [[#Crusader|Crusader]].


Advances from [[#Crusader|Crusader]].
{{MapleStory/skill
|name=Advanced Combo
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | Max Combo Count
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
! width=100px | Weapon Mastery
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
|-
! 2
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
|-
! 3
| +5% || 5 || {{yes2|26%}} || +56%
|-
! 4
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
|-
! 5
| +5% || 5 || {{yes2|30%}} || +57%
|-
! 6
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|-
! 7
| +6% || 6 || {{yes2|34%}} || +58%
|-
! 8
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|-
! 9
| +6% || 6 || {{yes2|38%}} || +59%
|-
! 10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|-
! 11
| +6% || 6 || {{yes2|42%}} || +60%
|-
! 12
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
|-
! 13
| +7% || 7 || {{yes2|46%}} || +61%
|-
! 14
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|-
! 15
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Blocking|Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. [Requires shield equipped]|
{{MapleStory/skill
*'''Level 1''': 0.5% Block
|name=Raging Blow
*'''Level 2''': 1.0% Block
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
*'''Level 3''': 1.5% Block
}}
*'''Level 4''': 2.0% Block
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 2.5% Block
! width=50px | Level
*'''Level 6''': 3.0% Block
! width=100px | MP Cost
*'''Level 7''': 3.5% Block
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
*'''Level 8''': 4.0% Block
! width=100px | Number of Attacks
*'''Level 9''': 4.5% Block
! width=100px | Max Enemies Hit
*'''Level 10''': 5.0% Block
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
*'''Level 11''': 5.5% Block
|-
*'''Level 12''': 6.0% Block
|
*'''Level 13''': 6.5% Block
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 14''': 7.0% Block
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*'''Level 15''': 7.5% Block
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': 8.0% Block
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': 8.5% Block
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': 9.0% Block
|-
*'''Level 19''': 9.5% Block
! 1
*'''Level 20''': 10.0% Block
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
*'''Level 21''': 10.5% Block
|-
*'''Level 22''': 11.0% Block
! 2
*'''Level 23''': 11.5% Block
| 22 || {{yes2|156%}} || 5 || 8 || +10%
*'''Level 24''': 12.0% Block
|-
*'''Level 25''': 12.5% Block
! 3
*'''Level 26''': 13.0% Block
| 22 || {{yes2|160%}} || 5 || 8 || +10%
*'''Level 27''': 13.5% Block
|-
*'''Level 28''': 14.0% Block
! 4
*'''Level 29''': 14.5% Block
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
*'''Level 30''': 15.0% Block}}
|-
! 5
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|-
! 6
| 24 || {{yes2|172%}} || 5 || 8 || +10%
|-
! 7
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
|-
! 8
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|-
! 9
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|-
! 10
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
|-
! 11
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|-
! 12
| 28 || {{yes2|196%}} || 5 || 8 || +10%
|-
! 13
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
|-
! 14
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|-
! 15
| 30 || {{yes2|208%}} || 5 || 8 || +10%
|-
! 16
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|-
! 17
| 32 || {{yes2|216%}} || 5 || 8 || +10%
|-
! 18
| 32 || {{yes2|220%}} || 5 || 8 || +10%
|-
! 19
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|-
! 20
| 34 || {{yes2|228%}} || 5 || 8 || +10%
|-
! 21
| 34 || {{yes2|232%}} || 5 || 8 || +10%
|-
! 22
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|-
! 23
| 36 || {{yes2|240%}} || 5 || 8 || +10%
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Brandish|Enables one to attack multiple monsters forward twice|
{{MapleStory/skill
*'''Level 1''': MP - 16 / 135% Damage / 1 Monster / 150% Range
|name=Enrage
*'''Level 2''': MP - 16 / 140% Damage / 1 Monster / 150% Range
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
*'''Level 3''': MP - 16 / 145% Damage / 1 Monster / 150% Range
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
*'''Level 4''': MP - 16 / 150% Damage / 1 Monster / 150% Range
}}
*'''Level 5''': MP - 16 / 155% Damage / 1 Monster / 150% Range
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 16 / 160% Damage / 1 Monster / 150% Range
! width=50px | Level
*'''Level 7''': MP - 16 / 165% Damage / 1 Monster / 150% Range
! width=100px | MP Cost
*'''Level 8''': MP - 16 / 170% Damage / 1 Monster / 150% Range
! width=100px | Combo Orb Cost
*'''Level 9''': MP - 16 / 175% Damage / 1 Monster / 150% Range
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
*'''Level 10''': MP - 16 / 180% Damage / 1 Monster / 150% Range
! width=100px | Critical Rate
*'''Level 11''': MP - 24 / 184% Damage / 2 Monster / 150% Range
! width=100px | Minimum Critical Damage
*'''Level 12''': MP - 24 / 188% Damage / 2 Monster / 150% Range
|-
*'''Level 13''': MP - 24 / 192% Damage / 2 Monster / 150% Range
|
*'''Level 14''': MP - 24 / 196% Damage / 2 Monster / 150% Range
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 15''': MP - 24 / 200% Damage / 2 Monster / 150% Range
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP - 24 / 204% Damage / 2 Monster / 150% Range
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': MP - 24 / 208% Damage / 2 Monster / 150% Range
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 18''': MP - 24 / 212% Damage / 2 Monster / 150% Range
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 19''': MP - 24 / 216% Damage / 2 Monster / 150% Range
|-
*'''Level 20''': MP - 24 / 220% Damage / 2 Monster / 150% Range
! 1
*'''Level 21''': MP - 30 / 224% Damage / 3 Monster / 150% Range
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
*'''Level 22''': MP - 30 / 228% Damage / 3 Monster / 150% Range
|-
*'''Level 23''': MP - 30 / 232% Damage / 3 Monster / 150% Range
! 2
*'''Level 24''': MP - 30 / 236% Damage / 3 Monster / 150% Range
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
*'''Level 25''': MP - 30 / 240% Damage / 3 Monster / 150% Range
|-
*'''Level 26''': MP - 29 / 244% Damage / 3 Monster / 150% Range
! 3
*'''Level 27''': MP - 28 / 248% Damage / 3 Monster / 150% Range
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
*'''Level 28''': MP - 27 / 252% Damage / 3 Monster / 150% Range
|-
*'''Level 29''': MP - 26 / 256% Damage / 3 Monster / 150% Range
! 4
*'''Level 30''': MP - 25 / 260% Damage / 3 Monster / 150% Range}}
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Advanced Combo|By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack.|
{{MapleStory/skill
*'''Level 1''': Damage 121% / Max Combo Counter 6 / 31% Chance of 2 Orbs
|name=Combat Mastery
*'''Level 2''': Damage 122% / Max Combo Counter 6 / 32% Chance of 2 Orbs
|tooltip=Ignores a portion of a monster's defense while attacking.
*'''Level 3''': Damage 123% / Max Combo Counter 6 / 33% Chance of 2 Orbs
}}
*'''Level 4''': Damage 124% / Max Combo Counter 6 / 34% Chance of 2 Orbs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Damage 125% / Max Combo Counter 6 / 35% Chance of 2 Orbs
! width=50px | Level
*'''Level 6''': Damage 126% / Max Combo Counter 6 / 36% Chance of 2 Orbs
! width=100px | Enemy Defense Ignored
*'''Level 7''': Damage 127% / Max Combo Counter 7 / 37% Chance of 2 Orbs
|-
*'''Level 8''': Damage 128% / Max Combo Counter 7 / 38% Chance of 2 Orbs
|
*'''Level 9''': Damage 129% / Max Combo Counter 7 / 39% Chance of 2 Orbs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 10''': Damage 130% / Max Combo Counter 7 / 40% Chance of 2 Orbs
|-
*'''Level 11''': Damage 131% / Max Combo Counter 7 / 41% Chance of 2 Orbs
! 1
*'''Level 12''': Damage 132% / Max Combo Counter 7 / 42% Chance of 2 Orbs
| bgcolor=E6E6FA | +21%
*'''Level 13''': Damage 133% / Max Combo Counter 8 / 43% Chance of 2 Orbs
|-
*'''Level 14''': Damage 134% / Max Combo Counter 8 / 44% Chance of 2 Orbs
! 2
*'''Level 15''': Damage 135% / Max Combo Counter 8 / 45% Chance of 2 Orbs
| {{yes2|+22%}}
*'''Level 16''': Damage 136% / Max Combo Counter 8 / 46% Chance of 2 Orbs
|-
*'''Level 17''': Damage 137% / Max Combo Counter 8 / 47% Chance of 2 Orbs
! 3
*'''Level 18''': Damage 138% / Max Combo Counter 8 / 48% Chance of 2 Orbs
| {{yes2|+23%}}
*'''Level 19''': Damage 139% / Max Combo Counter 9 / 49% Chance of 2 Orbs
|-
*'''Level 20''': Damage 140% / Max Combo Counter 9 / 50% Chance of 2 Orbs
! 4
*'''Level 21''': Damage 141% / Max Combo Counter 9 / 51% Chance of 2 Orbs
| {{yes2|+24%}}
*'''Level 22''': Damage 142% / Max Combo Counter 9 / 52% Chance of 2 Orbs
|-
*'''Level 23''': Damage 143% / Max Combo Counter 9 / 53% Chance of 2 Orbs
! 5
*'''Level 24''': Damage 144% / Max Combo Counter 9 / 54% Chance of 2 Orbs
| {{yes2|+25%}}
*'''Level 25''': Damage 145% / Max Combo Counter 10 / 55% Chance of 2 Orbs
|-
*'''Level 26''': Damage 146% / Max Combo Counter 10 / 56% Chance of 2 Orbs
! 6
*'''Level 27''': Damage 147% / Max Combo Counter 10 / 57% Chance of 2 Orbs
| {{yes2|+26%}}
*'''Level 28''': Damage 148% / Max Combo Counter 10 / 58% Chance of 2 Orbs
|-
*'''Level 29''': Damage 149% / Max Combo Counter 10 / 59% Chance of 2 Orbs
! 7
*'''Level 30''': Damage 150% / Max Combo Counter 10 / 60% Chance of 2 Orbs}}
| {{yes2|+27%}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Enrage|Temporarily increases the attacking ability by using up the 10 combo counters. [Cooldown: 8 minutes]|
{{MapleStory/skill
*'''Level 1''': MP - 11 / Attack + 11 / 10 seconds
|name=Advanced Final Attack
*'''Level 2''': MP - 12 / Attack + 12 / 20 seconds
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
*'''Level 3''': MP - 13 / Attack + 12 / 30 seconds
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 4''': MP - 14 / Attack + 13 / 40 seconds
}}
*'''Level 5''': MP - 15 / Attack + 13 / 50 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP - 16 / Attack + 14 / 60 seconds
! width=50px | Level
*'''Level 7''': MP - 17 / Attack + 14 / 70 seconds
! width=100px | Weapon Attack
*'''Level 8''': MP - 18 / Attack + 15 / 80 seconds
! width=100px | Accuracy
*'''Level 9''': MP - 19 / Attack + 15 / 90 seconds
! width=100px | Chance
*'''Level 10''': MP - 20 / Attack + 16 / 100 seconds
! width=100px | Damage
*'''Level 11''': MP - 21 / Attack + 16 / 110 seconds
! width=100px | Number of Hits
*'''Level 12''': MP - 22 / Attack + 17 / 120 seconds
|-
*'''Level 13''': MP - 23 / Attack + 17 / 130 seconds
|
*'''Level 14''': MP - 24 / Attack + 18 / 140 seconds
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 15''': MP - 25 / Attack + 18 / 150 seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 16''': MP - 26 / Attack + 19 / 160 seconds
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 17''': MP - 27 / Attack + 19 / 170 seconds
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 18''': MP - 28 / Attack + 20 / 180 seconds
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': MP - 29 / Attack + 20 / 190 seconds
|-
*'''Level 20''': MP - 30 / Attack + 21 / 200 seconds
! 1
*'''Level 21''': MP - 31 / Attack + 21 / 205 seconds
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
*'''Level 22''': MP - 32 / Attack + 22 / 210 seconds
|-
*'''Level 23''': MP - 33 / Attack + 22 / 215 seconds
! 2
*'''Level 24''': MP - 34 / Attack + 23 / 220 seconds
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
*'''Level 25''': MP - 35 / Attack + 23 / 225 seconds
|-
*'''Level 26''': MP - 36 / Attack + 24 / 230 seconds
! 3
*'''Level 27''': MP - 37 / Attack + 24 / 235 seconds
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
*'''Level 28''': MP - 38 / Attack + 25 / 240 seconds
|-
*'''Level 29''': MP - 39 / Attack + 25 / 240 seconds
! 4
*'''Level 30''': MP - 40 / Attack + 26 / 240 seconds}}
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Puncture
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Damage
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}


===Paladin===
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].


Advances from [[#White Knight|White Knight]].
{{MapleStory/skill
|name=Divine Charge
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Seal Chance
! width=100px | Seal Duration
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
|-
! 3
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Blocking|Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. [Requires shield equipped]|
{{MapleStory/skill
*Level 1: Block against enemies attack with success rate 0.5%  
|name=Blast
*Level 2: Block against enemies attack with success rate 1%  
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
*Level 3: Block against enemies attack with success rate 1.5%  
}}
*Level 4: Block against enemies attack with success rate 2%  
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: Block against enemies attack with success rate 2.5%  
! width=50px | Level
*Level 6: Block against enemies attack with success rate 3%  
! width=100px | MP Cost
*Level 7: Block against enemies attack with success rate 3.5%  
! width=100px | Damage
*Level 8: Block against enemies attack with success rate 4%  
! width=100px | Number of Attacks
*Level 9: Block against enemies attack with success rate 4.5%  
! width=100px | Max Enemies Hit
*Level 10: Block against enemies attack with success rate 5%  
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
*Level 11: Block against enemies attack with success rate 5.5%  
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
*Level 12: Block against enemies attack with success rate 6%  
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
*Level 13: Block against enemies attack with success rate 6.5%  
! width=100px | Additional Damage
*Level 14: Block against enemies attack with success rate 7%  
|-
*Level 15: Block against enemies attack with success rate 7.5%  
|
*Level 16: Block against enemies attack with success rate 8%  
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
*Level 17: Block against enemies attack with success rate 8.5%  
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
*Level 18: Block against enemies attack with success rate 9%  
| bgcolor=salmon | '''''No <br> change'''
*Level 19: Block against enemies attack with success rate 9.5%  
| bgcolor=salmon | '''''No <br> change'''
*Level 20: Block against enemies attack with success rate 10%  
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
*Level 21: Block against enemies attack with success rate 10.5%  
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*Level 22: Block against enemies attack with success rate 11%  
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 23: Block against enemies attack with success rate 11.5%  
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*Level 24: Block against enemies attack with success rate 12%  
|-
*Level 25: Block against enemies attack with success rate 12.5%  
! 1
*Level 26: Block against enemies attack with success rate 13%  
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
*Level 27: Block against enemies attack with success rate 13.5%  
|-
*Level 28: Block against enemies attack with success rate 14%  
! 2
*Level 29: Block against enemies attack with success rate 14.5%  
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
*Level 30: Block against enemies attack with success rate 15% }}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Blast|Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing:stab ratio is 3:2)|
{{MapleStory/skill
*Level 1: MP - 17 , Damage 170%  
|name=Advanced Charge
*Level 2: MP - 17 , Damage 190%  
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
*Level 3: MP - 17 , Damage 210%  
}}
*Level 4: MP - 17 , Damage 230%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: MP - 17 , Damage 250%  
! width=50px | Level
*Level 6: MP - 20 , Damage 270%  
! width=100px | Damage Per Charge
*Level 7: MP - 20 , Damage 290%  
! width=100px | Weapon Attack Per Charge
*Level 8: MP - 20 , Damage 310%  
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
*Level 9: MP - 20 , Damage 330%
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
*Level 10: MP - 20 , Damage 350%
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
*Level 11: MP - 23 , Damage 360%  
|-
*Level 12: MP - 23 , Damage 370%  
|
*Level 13: MP - 23 , Damage 380%  
| bgcolor=salmon | '''''No <br> change'''
*Level 14: MP - 23 , Damage 390%
| bgcolor=salmon | '''''No <br> change'''
*Level 15: MP - 23 , Damage 400%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
*Level 16: MP - 26 , Damage 410%  
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
*Level 17: MP - 26 , Damage 420%  
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*Level 18: MP - 26 , Damage 430%
|-
*Level 19: MP - 26 , Damage 440%
! 1
*Level 20: MP - 26 , Damage 450%  
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
*Level 21: MP - 29 , Damage 460%  
|-
*Level 22: MP - 29 , Damage 470%
! 2
*Level 23: MP - 29 , Damage 480%
| +5% || +12 || +1 || +1 || {{yes2|2%}}
*Level 24: MP - 29 , Damage 490%  
|-
*Level 25: MP - 29 , Damage 500%  
! 3
*Level 26: MP - 28 , Damage 510%
| +5% || +12 || +1 || +1 || {{yes2|3%}}
*Level 27: MP - 27 , Damage 520%
|-
*Level 28: MP - 26 , Damage 530%  
! 4
*Level 29: MP - 25 , Damage 540%  
| +5% || +12 || +1 || +1 || {{yes2|4%}}
*Level 30: MP - 24 , Damage 550% }}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Holy Charge|For a duration, a holy charge is granted to the sword. If Charge Blow is used while Holy Charge is active, the charge dissipates.|
{{MapleStory/skill
*Level 1: MP - 20 , Damage increases by 102% for 15secs
|name=Heaven's Hammer
*Level 2: MP - 20 , Damage increases by 104% for 30secs
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
*Level 3: MP - 20 , Damage increases by 106% for 45secs
}}
*Level 4: MP - 20 , Damage increases by 108% for 60secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: MP - 20 , Damage increases by 110% for 75secs
! width=50px | Level
*Level 6: MP - 20 , Damage increases by 112% for 90secs
! width=100px | MP Cost
*Level 7: MP - 20 , Damage increases by 114% for 105secs
! width=100px | Damage on Bosses
*Level 8: MP - 20 , Damage increases by 116% for 120secs
! width=100px | Number of Attacks
*Level 9: MP - 20 , Damage increases by 118% for 135secs
! width=100px | Max Enemies Hit
*Level 10: MP - 20 , Damage increases by 120% for 150secs
! width=100px | Cooldown
*Level 11: MP - 30 , Damage increases by 122% for 165secs
|-
*Level 12: MP - 30 , Damage increases by 124% for 180secs
|
*Level 13: MP - 30 , Damage increases by 126% for 195secs
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*Level 14: MP - 30 , Damage increases by 128% for 210secs
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
*Level 15: MP - 30 , Damage increases by 130% for 225secs
| bgcolor=salmon | '''''No <br> change'''
*Level 16: MP - 30 , Damage increases by 132% for 240secs
| bgcolor=salmon | '''''No <br> change'''
*Level 17: MP - 30 , Damage increases by 134% for 255secs
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
*Level 18: MP - 30 , Damage increases by 136% for 270secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 19: MP - 30 , Damage increases by 138% for 285secs
|-
*Level 20: MP - 30 , Damage increases by 140% for 300secs }}
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Divine Charge|For a duration, a holy charge is granted to the blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.|
{{MapleStory/skill
*Level 1: MP - 20 , Damage increases by 102% for 15secs
|name=Void Elemental
*Level 2: MP - 20 , Damage increases by 104% for 30secs
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
*Level 3: MP - 20 , Damage increases by 106% for 45secs
}}
*Level 4: MP - 20 , Damage increases by 108% for 60secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: MP - 20 , Damage increases by 110% for 75secs
! width=50px | Level
*Level 6: MP - 20 , Damage increases by 112% for 90secs
! width=100px | MP Cost
*Level 7: MP - 20 , Damage increases by 114% for 105secs
! width=100px | Additional Damage
*Level 8: MP - 20 , Damage increases by 116% for 120secs
! width=100px | Elemental Attributes Ignored
*Level 9: MP - 20 , Damage increases by 118% for 135secs
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
*Level 10: MP - 20 , Damage increases by 120% for 150secs
|-
*Level 11: MP - 30 , Damage increases by 122% for 165secs
|
*Level 12: MP - 30 , Damage increases by 124% for 180secs
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
*Level 13: MP - 30 , Damage increases by 126% for 195secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*Level 14: MP - 30 , Damage increases by 128% for 210secs
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*Level 15: MP - 30 , Damage increases by 130% for 225secs
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
*Level 16: MP - 30 , Damage increases by 132% for 240secs
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*Level 17: MP - 30 , Damage increases by 134% for 255secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 18: MP - 30 , Damage increases by 136% for 270secs
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*Level 19: MP - 30 , Damage increases by 138% for 285secs
|-
*Level 20: MP - 30 , Damage increases by 140% for 300secs }}
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Advanced Charge Blow|As the skill *Level rises, damage rises and the chance of not losing your charge rises.|
{{MapleStory/skill
*Level 1: Damage 260%, Charge remains intact on a success rate 10%.
|name=Guardian
*Level 2: Damage 270%, Charge remains intact on a success rate 20%.
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
*Level 3: Damage 280%, Charge remains intact on a success rate 30%.
}}
*Level 4: Damage 290%, Charge remains intact on a success rate 40%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 5: Damage 300%, Charge remains intact on a success rate 50%.
! width=50px | Level
*Level 6: Damage 310%, Charge remains intact on a success rate 60%.
! width=100px | MP Cost
*Level 7: Damage 320%, Charge remains intact on a success rate 70%.
! width=100px | Invincibility Duration
*Level 8: Damage 330%, Charge remains intact on a success rate 80%.
! width=100px | Cooldown
*Level 9: Damage 340%, Charge remains intact on a success rate 90%.
|-
*Level 10: Damage 350%, Charge remains intact on a success rate 100%. }}
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Heaven's Hammer|The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased down to 1. [Attacks up to 15 enemies]|
{{MapleStory/skill
*Level 1: MP - 31 , Damage 420%, time required between skills 310secs
|name=High Paladin
*Level 2: MP - 32 , Damage 440%, time required between skills 300secs
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
*Level 3: MP - 33 , Damage 460%, time required between skills 290secs
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
*Level 4: MP - 34 , Damage 480%, time required between skills 280secs
}}
*Level 5: MP - 35 , Damage 500%, time required between skills 270secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 6: MP - 36 , Damage 520%, time required between skills 260secs
! width=50px | Level
*Level 7: MP - 37 , Damage 540%, time required between skills 250secs
! width=100px | Weapon Mastery
*Level 8: MP - 38 , Damage 560%, time required between skills 240secs
! width=100px | Weapon and Magic Defense
*Level 9: MP - 39 , Damage 580%, time required between skills 230secs
! width=100px | Minimum Critical Damage
*Level 10: MP - 40 , Damage 600%, time required between skills 220secs
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
*Level 11: MP - 41 , Damage 620%, time required between skills 210secs
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
*Level 12: MP - 42 , Damage 640%, time required between skills 200secs
|-
*Level 13: MP - 43 , Damage 660%, time required between skills 190secs
|
*Level 14: MP - 44 , Damage 680%, time required between skills 180secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 15: MP - 45 , Damage 700%, time required between skills 170secs
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
*Level 16: MP - 46 , Damage 720%, time required between skills 160secs
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*Level 17: MP - 47 , Damage 740%, time required between skills 150secs
| bgcolor=salmon | '''''No <br> change'''
*Level 18: MP - 48 , Damage 760%, time required between skills 140secs
| bgcolor=salmon | '''''No <br> change'''
*Level 19: MP - 49 , Damage 780%, time required between skills 130secs
|-
*Level 20: MP - 50 , Damage 800%, time required between skills 120secs
! 1
*Level 21: MP - 51 , Damage 810%, time required between skills 110secs
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
*Level 22: MP - 52 , Damage 820%, time required between skills 100secs
|-
*Level 23: MP - 53 , Damage 830%, time required between skills 90secs
! 2
*Level 24: MP - 54 , Damage 840%, time required between skills 80secs
| +56% || {{yes2|+120}} || +1% || +5% || +10%
*Level 25: MP - 55 , Damage 850%, time required between skills 70secs
|-
*Level 26: MP - 56 , Damage 860%, time required between skills 60secs
! 3
*Level 27: MP - 57 , Damage 870%, time required between skills 50secs
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
*Level 28: MP - 58 , Damage 880%, time required between skills 40secs
|-
*Level 29: MP - 59 , Damage 890%, time required between skills 30secs
! 4
*Level 30: MP - 60 , Damage 900%, time required between skills 20secs}}
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}


===Dark Knight===
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
{{MapleStory/skill
|name=Revenge of the Evil Eye
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Dark Impale
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Sacrifice
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Barricade Mastery
|file=File:MS Skill Barricade Mastery 2.png
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Dark Knight Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Hyper Body - Vitality
|tooltip=Increases Hyper Body's Max HP bonus.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Critical Chance
|tooltip=Increases critical chance bonus from Final Pact.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Boss Rush
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Spirit
|tooltip=Increases Hyper Body's Max MP bonus.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Damage
|tooltip=Increases Final Pact's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Persist
|tooltip=Increases Hyper Body's duration.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}


Advances from [[#Dragon Knight|Dragon Knight]].
{{MapleStory/skill
|name=Final Pact - Cooldown Cutter
|tooltip=Reduces Final Pact's cooldown.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Beholder|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|
{{MapleStory/skill
*Level 1: MP -114, summon Beholder for 11 minutes, Mastery +5%
|name=Gungnir's Descent - Reinforce
*Level 2: MP -108, summon Beholder for 12 minutes, Mastery +5%
|tooltip=Increases Gungnir's Descent's damage.
*Level 3: MP -108, summon Beholder for 13 minutes, Mastery +10%
|requirement=Unlocked at Level 195
*Level 4: MP -108, summon Beholder for 14 minutes, Mastery +10%
}}
*Level 5: MP -108, summon Beholder for 15 minutes, Mastery +10%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 6: MP -108, summon Beholder for 16 minutes, Mastery +10%
! width=50px | Level
*Level 7: MP -108, summon Beholder for 17 minutes, Mastery +15%
! width=100px | Damage
*Level 8: MP -108, summon Beholder for 18 minutes, Mastery +15%
|-
*Level 9: MP -108, summon Beholder for 19 minutes, Mastery +15%
! 1
*Level 10: MP -108, summon Beholder for 20 minutes, Mastery +20% }}
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Beholder Healing|The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|
====Active Skills====
*Level 1: For every 10 secs, recovers HP +40
{{MapleStory/skill
*Level 2: For every 10 secs, recovers HP +55
|name=Dark Thirst
*Level 3: For every 10 secs, recovers HP +70
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
*Level 4: For every 10 secs, recovers HP +85
|requirement=Unlocked at Level 150
*Level 5: For every 9 secs, recovers HP +100
}}
*Level 6: For every 9 secs, recovers HP +160
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 7: For every 9 secs, recovers HP +170
! width=50px | Level
*Level 8: For every 9 secs, recovers HP +180
! width=100px | MP Cost
*Level 9: For every 8 secs, recovers HP +190
! width=100px | Weapon Attack
*Level 10: For every 8 secs, recovers HP +200
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*Level 11: For every 8 secs, recovers HP +260
! width=100px | Duration
*Level 12: For every 8 secs, recovers HP +270
! width=100px | Cooldown
*Level 13: For every 7 secs, recovers HP +280
|-
*Level 14: For every 7 secs, recovers HP +290
! 1
*Level 15: For every 7 secs, recovers HP +300
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
*Level 16: For every 7 secs, recovers HP +360
|}{{MapleStory/skill|end}}
*Level 17: For every 6 secs, recovers HP +370
*Level 18: For every 6 secs, recovers HP +380
*Level 19: For every 6 secs, recovers HP +390
*Level 20: For every 6 secs, recovers HP +400
*Level 21: For every 5 secs, recovers HP +460
*Level 22: For every 5 secs, recovers HP +470
*Level 23: For every 5 secs, recovers HP +480
*Level 24: For every 5 secs, recovers HP +490
*Level 25: For every 4 secs, recovers HP +500 }}


{{MapleStory/Skill desc|Dark Knight|Beholder Enchantment|The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack.|The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack.|
{{MapleStory/skill
*Level 1: Buff for weapon def. on every 58 secs for a duration of 20 secs
|name=Nightshade Explosion
*Level 2: Buff for weapon def. on every 56 secs for a duration of 20 secs
|tooltip=Releases your inner power to lay waste to nearby enemies.
*Level 3: Buff for weapon def. on every 54 secs for a duration of 20 secs
|requirement=Unlocked at level 170
*Level 4: Buff for weapon def. on every 52 secs for a duration of 20 secs
}}
*Level 5: Buff for weapon def. on every 50 secs for a duration of 20 secs
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*Level 6: Buff for weapon def. and magic def. on every 48 secs for a duration of 40 secs
! width=50px | Level
*Level 7: Buff for weapon def. and magic def. on every 46 secs for a duration of 40 secs
! width=100px | MP Cost
*Level 8: Buff for weapon def. and magic def. on every 44 secs for a duration of 40 secs
! width=100px | Damage
*Level 9: Buff for weapon def. and magic def. on every 42 secs for a duration of 40 secs
! width=100px | Number of Attacks
*Level 10: Buff for weapon def. and magic def. on every 40 secs for a duration of 40 secs
! width=100px | Max Enemies Hit
*Level 11: Buff for weapon def. and magic def. and accuracy on every 38 secs for a duration of 60 secs
! width=100px | Cooldown
*Level 12: Buff for weapon def. and magic def. and accuracy on every 36 secs for a duration of 60 secs
|-
*Level 13: Buff for weapon def. and magic def. and accuracy on every 34 secs for a duration of 60 secs
! 1
*Level 14: Buff for weapon def. and magic def. and accuracy on every 32 secs for a duration of 60 secs
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
*Level 15: Buff for weapon def. and magic def. and accuracy on every 30 secs for a duration of 60 secs
|}{{MapleStory/skill|end}}
*Level 16: Buff for weapon def. and magic def. and accuracy and avoidability on every 28 secs for a duration of 80 secs
*Level 17: Buff for weapon def. and magic def. and accuracy and avoidability on every 26 secs for a duration of 80 secs
*Level 18: Buff for weapon def. and magic def. and accuracy and avoidability on every 24 secs for a duration of 80 secs
*Level 19: Buff for weapon def. and magic def. and accuracy and avoidability on every 22 secs for a duration of 80 secs
*Level 20: Buff for weapon def. and magic def. and accuracy and avoidability on every 20 secs for a duration of 80 secs
*Level 21: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 18 secs for a duration of 80 secs
*Level 22: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 16 secs for a duration of 80 secs
*Level 23: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 14 secs for a duration of 80 secs
*Level 24: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 12 secs for a duration of 80 secs
*Level 25: Buff for weapon def. and magic def. and accuracy and avoidability and weapon attack on every 10 secs for a duration of 80 secs }}


{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is canceled.|When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is canceled.|
{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}
*Level 1: When HP falls to 21% and below, damage increases by 113%
*Level 2: When HP falls to 22% and below, damage increases by 116%
*Level 3: When HP falls to 23% and below, damage increases by 119%
*Level 4: When HP falls to 24% and below, damage increases by 122%
*Level 5: When HP falls to 25% and below, damage increases by 125%
*Level 6: When HP falls to 26% and below, damage increases by 128%
*Level 7: When HP falls to 27% and below, damage increases by 131%
*Level 8: When HP falls to 28% and below, damage increases by 134%
*Level 9: When HP falls to 29% and below, damage increases by 137%
*Level 10: When HP falls to 30% and below, damage increases by 140%
*Level 11: When HP falls to 31% and below, damage increases by 143%
*Level 12: When HP falls to 32% and below, damage increases by 146%
*Level 13: When HP falls to 33% and below, damage increases by 149%
*Level 14: When HP falls to 34% and below, damage increases by 152%
*Level 15: When HP falls to 35% and below, damage increases by 155%
*Level 16: When HP falls to 36% and below, damage increases by 158%
*Level 17: When HP falls to 37% and below, damage increases by 161%
*Level 18: When HP falls to 38% and below, damage increases by 164%
*Level 19: When HP falls to 39% and below, damage increases by 167%
*Level 20: When HP falls to 40% and below, damage increases by 170%
*Level 21: When HP falls to 41% and below, damage increases by 173%
*Level 22: When HP falls to 42% and below, damage increases by 176%
*Level 23: When HP falls to 43% and below, damage increases by 179%
*Level 24: When HP falls to 44% and below, damage increases by 182%
*Level 25: When HP falls to 45% and below, damage increases by 185%
*Level 26: When HP falls to 46% and below, damage increases by 188%
*Level 27: When HP falls to 47% and below, damage increases by 191%
*Level 28: When HP falls to 48% and below, damage increases by 194%
*Level 29: When HP falls to 49% and below, damage increases by 197%
*Level 30: When HP falls to 50% and below, damage increases by 200% }}