MapleStory/Warrior/Skills: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
High Paladin is defense, not attack
(High Paladin is defense, not attack)
 
(144 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{MapleStory/Big Bang|1}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
==Warrior==
===First Job===
====Swordsman====
{{MapleStory/Skill desc|Swordman|HP Increase|Permanently increases Max HP.|Permanently increases Max HP.|
*'''Level 1''': Increased by 2%
*'''Level 2''': Increased by 4%
*'''Level 3''': Increased by 6%
*'''Level 4''': Increased by 8%
*'''Level 5''': Increased by 10%
*'''Level 6''': Increased by 12%
*'''Level 7''': Increased by 14%
*'''Level 8''': Increased by 16%
*'''Level 9''': Increased by 18%
*'''Level 10''': Increased by 20%
|MS_Skill_Improving MaxHP Increase.png}}


{{MapleStory/Skill desc|Swordman|Iron Body|Temporarily increases your Weapon Defense.|Temporarily increases your weapon defense.|
__NOTOC__
*'''Level 1''': MP -8; weapon def. +10 for 110 seconds.
{{details|MapleStory/Beginner/Skills|Beginner skills}}
*'''Level 2''': MP -8; weapon def. +20 for 120 seconds.
*'''Level 3''': MP -8; weapon def. +30 for 130 seconds.
*'''Level 4''': MP -8; weapon def. +40 for 140 seconds.
*'''Level 5''': MP -9; weapon def. +50 for 150 seconds.
*'''Level 6''': MP -9; weapon def. +60 for 160 seconds.
*'''Level 7''': MP -9; weapon def. +70 for 170 seconds.
*'''Level 8''': MP -10; weapon def. +80 for 180 seconds.
*'''Level 9''': MP -10; weapon def. +90 for 190 seconds.
*'''Level 10''': MP -10; weapon def. +100 for 200 seconds.
*'''Level 11''': MP -11; weapon def. +110 for 210 seconds.
*'''Level 12''': MP -11; weapon def. +120 for 220 seconds.
*'''Level 13''': MP -12; weapon def. +130 for 230 seconds.
*'''Level 14''': MP -12; weapon def. +140 for 240 seconds.
*'''Level 15''': MP -13; weapon def. +150 for 250 seconds.
*'''Level 16''': MP -13; weapon def. +160 for 260 seconds.
*'''Level 17''': MP -14; weapon def. +170 for 270 seconds.
*'''Level 18''': MP -14; weapon def. +180 for 280 seconds.
*'''Level 19''': MP -15; weapon def. +190 for 290 seconds.
*'''Level 20''': MP -15; weapon def. +200 for 300 seconds.
|}}


{{MapleStory/Skill desc|Swordman|Power Strike|Use MP to deliver a killer blow to the monsters with a sword.|Use MP to deliver a killer blow to the monsters with a sword.|
<center>
*'''Level 1''': MP -5; ?% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
*'''Level 2''': MP -5; ?% Damage.
|+ Table of Contents
*'''Level 3''': MP -5; ?% Damage.
| colspan=2 |
*'''Level 4''': MP -5; ?% Damage.
! Attacking Skills
*'''Level 5''': MP -5; ?% Damage.
! Passive Skills
*'''Level 6''': MP -7; ?% Damage.
! Active/Supportive Skills
*'''Level 7''': MP -7; ?% Damage.
|-
*'''Level 8''': MP -7; 220% Damage.
! <u>[[#First Job|First Job]]</u>
*'''Level 9''': MP -7; 225% Damage.
![[#Swordman|Swordman]]
*'''Level 10''': MP -7; 230% Damage.
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
*'''Level 11''': MP -9; 235% Damage.
|[[File:MS Skill Warrior Mastery.png|link=#Warrior Mastery|Warrior Mastery]]
*'''Level 12''': MP -9; 240% Damage.
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
*'''Level 13''': MP -9; 245% Damage.
|-
*'''Level 14''': MP -9; 250% Damage.
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
*'''Level 15''': MP -9; 255% Damage.
![[#Common Second Job skills|Common]]
*'''Level 16''': MP -11; 260% Damage.
|
*'''Level 17''': MP -11; 265% Damage.
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
*'''Level 18''': MP -11; 270% Damage.
|[[File:MS Skill Sword Booster.png|link=#Weapon Booster|Weapon Booster]]
*'''Level 19''': MP -11; 275% Damage.
|-
*'''Level 20''': MP -11; 280% Damage.
![[#Fighter|Fighter]]
|}}
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
![[#Page|Page]]
|[[File:MS Skill Flame Charge.png|link=#Flame Charge|Flame Charge]] [[File:MS Skill Blizzard Charge.png|link=#Blizzard Charge|Blizzard Charge]] [[File:MS Skill Close Combat.png|link=#Close Combat|Close Combat]]
|[[File:MS Skill Elemental Charge.png|link=#Elemental Charge|Elemental Charge]]
|
|-
![[#Spearman|Spearman]]
|[[File:MS Skill Piercing Drive.png|link=#Piercing Drive|Piercing Drive]] [[File:MS Skill Spear Sweep.png|link=#Spear Sweep|Spear Sweep]]
|
|[[File:MS Skill Iron Will.png|link=#Iron Will|Iron Will]] [[File:MS Skill Hyper Body.png|link=#Hyper Body|Hyper Body]] [[File:MS Skill Evil Eye.png|link=#Evil Eye|Evil Eye]]
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|[[File:MS Skill Rush.png|link=#Rush|Rush]]
|
|
|-
![[#Crusader and Berserker|Crusader + Berserker]]
|
|[[File:MS Skill Endure.png|link=#Endure|Endure]]
|
|-
![[#Crusader|Crusader]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]] [[File:MS Skill Combo Synergy.png|link=#Combo Synergy|Combo Synergy]]
|
|-
! [[#White Knight|White Knight]]
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
|[[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]] [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] [[File:MS Skill Parashock Guard.png|link=#Parashock Guard|Parashock Guard]]
|-
![[#Berserker|Berserker]]
|[[File:MS Skill La Mancha Spear.png|link=#La Mancha Spear|La Mancha Spear]] [[File:MS Skill Evil Eye Shock.png|link=#Evil Eye Shock|Evil Eye Shock]]
|[[File:MS Skill Lord of Darkness.png|link=#Lord of Darkness|Lord of Darkness]]
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]
|-
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|
|[[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Magic Crash 2.png|link=#Magic Crash|Magic Crash]]
|-
![[#Hero|Hero]]
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
![[#Paladin|Paladin]]
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
![[#Dark Knight|Dark Knight]]
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]
|-
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]
|-
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>


{{MapleStory/Skill desc|Swordman|Slash Blast|Use MP to attack every enemy around you with a weapon.|Use MP to attack every enemy around you with a weapon.
==First Job==
*'''Requires Level 1 [[#Power Strike|Power Strike]]'''.|
===Swordman===
*'''Level 1''': MP -6; ?% Damage.
{{MapleStory/skill
*'''Level 2''': MP -6; ?% Damage.
|name=Iron Body
*'''Level 3''': MP -6; ?% Damage.
|tooltip=Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range.
*'''Level 4''': MP -6; ?% Damage.
}}
*'''Level 5''': MP -8; ?% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -8; ?% Damage.
! width=50px | Level
*'''Level 7''': MP -8; ?% Damage.
! width=100px | MP Cost
*'''Level 8''': MP -8; ?% Damage.
! width=100px | Weapon DEF
*'''Level 9''': MP -8; ?% Damage.
! width=100px | Duration
*'''Level 10''': MP -10; ?% Damage.
! width=100px | <span class=explain title="When hit by an enemy within 150 range">Damage Reduction</span>
*'''Level 11''': MP -10; ?% Damage.
! width=100px | Max HP
*'''Level 12''': MP -10; ?% Damage.
|-
*'''Level 13''': MP -10; ?% Damage.
|
*'''Level 14''': MP -10; ?% Damage.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 15''': MP -12; ?% Damage.
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
*'''Level 16''': MP -12; ?% Damage.
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
*'''Level 17''': MP -12; ?% Damage.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
*'''Level 18''': MP -12; ?% Damage.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 19''': MP -12; ?% Damage.
|-
*'''Level 20''': MP -14; 220% Damage.
! 1
|}}
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | 110 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | +1%
|-
! 2
| 8 || {{yes2|+20}} || {{yes2|120 sec}} || -1% || {{yes2|+2%}}
|-
! 3
| 8 || {{yes2|+30}} || {{yes2|130 sec}} || {{yes2|-2%}} || {{yes2|+3%}}
|-
! 4
| 8 || {{yes2|+40}} || {{yes2|140 sec}} || -2% || {{yes2|+4%}}
|-
! 5
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|10}} || {{yes2|+60}} || {{yes2|160 sec}} || -3% || {{yes2|+6%}}
|-
! 7
| 10 || {{yes2|+70}} || {{yes2|170 sec}} || {{yes2|-4%}} || {{yes2|+7%}}
|-
! 8
| 10 || {{yes2|+80}} || {{yes2|180 sec}} || -4% || {{yes2|+8%}}
|-
! 9
| 10 || {{yes2|+90}} || {{yes2|190 sec}} || {{yes2|-5%}} || {{yes2|+9%}}
|-
! 10
| 10 || {{yes2|+100}} || {{yes2|200 sec}} || -5% || {{yes2|+10%}}
|-
! 11
| {{yes2|12}} || {{yes2|+110}} || {{yes2|210 sec}} || {{yes2|-6%}} || {{yes2|+11%}}
|-
! 12
| 12 || {{yes2|+120}} || {{yes2|220 sec}} || -6% || {{yes2|+12%}}
|-
! 13
| 12 || {{yes2|+130}} || {{yes2|230 sec}} || {{yes2|-7%}} || {{yes2|+13%}}
|-
! 14
| 12 || {{yes2|+140}} || {{yes2|240 sec}} || -7% || {{yes2|+14%}}
|-
! 15
| 12 || {{yes2|+150}} || {{yes2|250 sec}} || {{yes2|-8%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|14}} || {{yes2|+160}} || {{yes2|260 sec}} || -8% || {{yes2|+16%}}
|-
! 17
| 14 || {{yes2|+170}} || {{yes2|270 sec}} || {{yes2|-9%}} || {{yes2|+17%}}
|-
! 18
| 14 || {{yes2|+180}} || {{yes2|280 sec}} || -9% || {{yes2|+18%}}
|-
! 19
| 14 || {{yes2|+190}} || {{yes2|290 sec}} || {{yes2|-10%}} || {{yes2|+19%}}
|-
! <u>20</u>
| 14 || {{yes2|+200}} || {{yes2|300 sec}} || -10% || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


===Second Job===
{{MapleStory/skill
====Common====
|name=Slash Blast
{{MapleStory/Skill desc|Warrior 2 Common|Weapon Mastery|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|
|tooltip=Consumes MP to attack nearby enemies all at once.
*'''Level 1''': Weapon mastery 12%, accuracy +3
}}
*'''Level 2''': Weapon mastery 14%, accuracy +6
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': Weapon mastery 16%, accuracy +9
! width=50px | Level
*'''Level 4''': Weapon mastery 18%, accuracy +12
! width=100px | MP Cost
*'''Level 5''': Weapon mastery 20%, accuracy +15
! width=100px | Damage
*'''Level 6''': Weapon mastery 22%, accuracy +18
! width=100px | Max Enemies Hit
*'''Level 7''': Weapon mastery 24%, accuracy +21
|-
*'''Level 8''': Weapon mastery 26%, accuracy +24
|
*'''Level 9''': Weapon mastery 28%, accuracy +27
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 10''': Weapon mastery 30%, accuracy +30
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 11''': Weapon mastery 32%, accuracy +33
| bgcolor=salmon | '''''No <br> change'''
*'''Level 12''': Weapon mastery 34%, accuracy +36
|-
*'''Level 13''': Weapon mastery 36%, accuracy +39
! 1
*'''Level 14''': Weapon mastery 38%, accuracy +42
| bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 6
*'''Level 15''': Weapon mastery 40%, accuracy +45
|-
*'''Level 16''': Weapon mastery 42%, accuracy +48
! 2
*'''Level 17''': Weapon mastery 44%, accuracy +51
| 3 || {{yes2|191%}} || 6
*'''Level 18''': Weapon mastery 46%, accuracy +54
|-
*'''Level 19''': Weapon mastery 48%, accuracy +57
! 3
*'''Level 20''': Weapon mastery 50%, accuracy +60
| 3 || {{yes2|199%}} || 6
|MS Skill Sword Mastery.png}}
|-
! 4
| 3 || {{yes2|207%}} || 6
|-
! 5
| 3 || {{yes2|215%}} || 6
|-
! 6
| {{yes2|4}} || {{yes2|223%}} || 6
|-
! 7
| 4 || {{yes2|231%}} || 6
|-
! 8
| 4 || {{yes2|239%}} || 6
|-
! 9
| 4 || {{yes2|247%}} || 6
|-
! 10
| 4 || {{yes2|255%}} || 6
|-
! 11
| 4 || {{yes2|263%}} || 6
|-
! 12
| {{yes2|5}} || {{yes2|271%}} || 6
|-
! 13
| 5 || {{yes2|279%}} || 6
|-
! 14
| 5 || {{yes2|287%}} || 6
|-
! 15
| 5 || {{yes2|295%}} || 6
|-
! 16
| 5 || {{yes2|303%}} || 6
|-
! 17
| 5 || {{yes2|311%}} || 6
|-
! 18
| {{yes2|6}} || {{yes2|319%}} || 6
|-
! 19
| 6 || {{yes2|327%}} || 6
|-
! <u>20</u>
| 6 || {{yes2|335%}} || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Final Attack|Grants a chance to deal additional damage after an attack.|Grants a chance to deal additional damage after an attack.
{{MapleStory/skill
*'''Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]'''.|
|name=Warrior Mastery
*'''Level 1''': 2% Success rate, final attack damage 100%
|tooltip=Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
*'''Level 2''': 4% Success rate, final attack damage 105%
}}
*'''Level 3''': 6% Success rate, final attack damage 105%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': 8% Success rate, final attack damage 110%
! width=50px | Level
*'''Level 5''': 10% Success rate, final attack damage 110%
! width=100px | Movement Speed
*'''Level 6''': 12% Success rate, final attack damage 115%
! width=100px | Jump
*'''Level 7''': 14% Success rate, final attack damage 115%
! width=100px | Max Movement Speed
*'''Level 8''': 16% Success rate, final attack damage 120%
! width=100px | Max HP per level
*'''Level 9''': 18% Success rate, final attack damage 120%
! width=100px | Power Stance Rate
*'''Level 10''': 20% Success rate, final attack damage 125%
|-
*'''Level 11''': 22% Success rate, final attack damage 125%
|
*'''Level 12''': 24% Success rate, final attack damage 130%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 13''': 26% Success rate, final attack damage 130%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 14''': 28% Success rate, final attack damage 135%
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 15''': 30% Success rate, final attack damage 135%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 16''': 32% Success rate, final attack damage 140%
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 17''': 34% Success rate, final attack damage 140%
|-
*'''Level 18''': 36% Success rate, final attack damage 145%
! 1
*'''Level 19''': 38% Success rate, final attack damage 145%
| bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +12%
*'''Level 20''': 40% Success rate, final attack damage 150%
|-
|MS Skill Final Attack.png}}
! 2
| +3 || +3 || +3 || {{yes2|+7}} || {{yes2|+14%}}
|-
! 3
| {{yes2|+4}} || {{yes2|+4}} || {{yes2|+4}} || {{yes2|+8}} || {{yes2|+16%}}
|-
! 4
| +4 || +4 || +4 || {{yes2|+9}} || {{yes2|+18%}}
|-
! 5
| {{yes2|+5}} || {{yes2|+5}} || {{yes2|+5}} || {{yes2|+10}} || {{yes2|+20%}}
|-
! 6
| +5 || +5 || +5 || {{yes2|+11}} || {{yes2|+22%}}
|-
! 7
| {{yes2|+6}} || {{yes2|+6}} || {{yes2|+6}} || {{yes2|+12}} || {{yes2|+24%}}
|-
! 8
| +6 || +6 || +6 || {{yes2|+13}} || {{yes2|+26%}}
|-
! 9
| {{yes2|+7}} || {{yes2|+7}} || {{yes2|+7}} || {{yes2|+14}} || {{yes2|+28%}}
|-
! 10
| +7 || +7 || +7 || {{yes2|+15}} || {{yes2|+30%}}
|-
! 11
| {{yes2|+8}} || {{yes2|+8}} || {{yes2|+8}} || {{yes2|+16}} || {{yes2|+32%}}
|-
! 12
| +8 || +8 || +8 || {{yes2|+17}} || {{yes2|+34%}}
|-
! 13
| {{yes2|+9}} || {{yes2|+9}} || {{yes2|+9}} || {{yes2|+18}} || {{yes2|+36%}}
|-
! 14
| +9 || +9 || +9 || {{yes2|+19}} || {{yes2|+38%}}
|-
! <u>15</u>
| {{yes2|+10}} || {{yes2|+10}} || {{yes2|+10}} || {{yes2|+20}} || {{yes2|+40%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Improved Fundamentals|Improves the damage of [[#Power Strike|Power Strike]] and [[#Slash Blast|Slash Blast]].|Improves the damage of [[#Power Strike|Power Strike]] and [[#Slash Blast|Slash Blast]].|
{{MapleStory/skill
*'''Level 1''': Power Strike Damage +12%, Slash Blast Damage +7%
|name=War Leap
*'''Level 2''': Power Strike Damage +24%, Slash Blast Damage +14%
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
*'''Level 3''': Power Strike Damage +36%, Slash Blast Damage +21%
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
*'''Level 4''': Power Strike Damage +48%, Slash Blast Damage +28%
}}
*'''Level 5''': Power Strike Damage +60%, Slash Blast Damage +35%
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
*'''Level 6''': Power Strike Damage +72%, Slash Blast Damage +42%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': Power Strike Damage +84%, Slash Blast Damage +49%
! width=50px | Level
*'''Level 8''': Power Strike Damage +96%, Slash Blast Damage +56%
! width=100px | MP Cost
*'''Level 9''': Power Strike Damage +108%, Slash Blast Damage +63%
|-
*'''Level 10''': Power Strike Damage +120%, Slash Blast Damage +70%
|
|}}
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 15
|-
! 2
| {{yes2|13}}
|-
! 3
| 13
|-
! 4
| {{yes2|11}}
|-
! 5
| 11
|-
! 6
| {{yes2|9}}
|-
! 7
| 9
|-
! 8
| {{yes2|7}}
|-
! 9
| 7
|-
! <u>10</u>
| {{yes2|5}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Weapon Booster|Increases the attacking speed of your Weapon.|Increases the attacking speed of your Weapon.
==Second Job==
*'''Requires Level 5 [[#Weapon Mastery|Weapon Mastery]]'''.|
===Common Second Job skills===
*'''Level 1''': MP -29; increase in weapon speed for 10 sec.
{{MapleStory/skill
*'''Level 2''': MP -28; increase in weapon speed for 20 sec.
|name=Weapon Mastery
*'''Level 3''': MP -27; increase in weapon speed for 30 sec.
|file=File:MS Skill Sword Mastery.png
*'''Level 4''': MP -26; increase in weapon speed for 40 sec.
|file2=[[File:MS Skill Spear Mastery.png]]
*'''Level 5''': MP -25; increase in weapon speed for 50 sec.
|tooltip=Increases the weapon mastery and accuracy of your weapons.
*'''Level 6''': MP -24; increase in weapon speed for 60 sec.
}}
*'''Level 7''': MP -23; increase in weapon speed for 70 sec.
Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.
*'''Level 8''': MP -22; increase in weapon speed for 80 sec.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 9''': MP -21; increase in weapon speed for 90 sec.
! width=50px | Level
*'''Level 10''': MP -20; increase in weapon speed for 100 sec.
! width=100px | Weapon Mastery
*'''Level 11''': MP -19; increase in weapon speed for 110 sec.
! width=100px | Accuracy
*'''Level 12''': MP -18; increase in weapon speed for 120 sec.
|-
*'''Level 13''': MP -17; increase in weapon speed for 130 sec.
|
*'''Level 14''': MP -16; increase in weapon speed for 140 sec.
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 15''': MP -15; increase in weapon speed for 150 sec.
| bgcolor=#90ff90 | <span class=explain title="Add 12 per level for Pages">'''''Add 24'' <br />per level'''</span>
*'''Level 16''': MP -14; increase in weapon speed for 160 sec.
|-
*'''Level 17''': MP -13; increase in weapon speed for 170 sec.
! 1
*'''Level 18''': MP -12; increase in weapon speed for 180 sec.
| bgcolor=E6E6FA | +14%
*'''Level 19''': MP -11; increase in weapon speed for 190 sec.
| bgcolor=E6E6FA | +24
*'''Level 20''': MP -10; increase in weapon speed for 200 sec.
|-
|MS Skill Sword Booster.png}}
! 2
| {{yes2|+18%}}
| {{yes2|+48}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+72}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+96}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+120}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+144}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+168}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+192}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+216}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+240}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Ground Smash|Sends forth a shockwave to attack up to 4 enemies.|Sends forth a shockwave to attack up to 4 enemies.|
{{MapleStory/skill
*'''Level 1''': MP -6; ?% Damage, hits up to 4 monsters.
|name=Weapon Booster
*'''Level 2''': MP -6; 212% Damage, hits up to 4 monsters.
|file=File:MS Skill Sword Booster.png
*'''Level 3''': MP -7; 218% Damage, hits up to 4 monsters.
|file2=[[File:MS Skill Spear Booster.png]]
*'''Level 4''': MP -7; 224% Damage, hits up to 4 monsters.
|tooltip=Increases the attack speed of your weapon.
*'''Level 5''': MP -8; 230% Damage, hits up to 4 monsters.
|requirement=Requires Level 5 [[#Weapon Mastery|Weapon Mastery]].
*'''Level 6''': MP -8; 236% Damage, hits up to 4 monsters.
}}
*'''Level 7''': MP -9; 242% Damage, hits up to 4 monsters.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''': MP -9; 248% Damage, hits up to 4 monsters.
! width=50px | Level
*'''Level 9''': MP -10; 254% Damage, hits up to 4 monsters.
! width=100px | MP Cost
*'''Level 10''': MP -10; 260% Damage, hits up to 4 monsters.
! width=100px | Duration
*'''Level 11''': MP -11; 266% Damage, hits up to 4 monsters.
|-
*'''Level 12''': MP -11; 272% Damage, hits up to 4 monsters.
|
*'''Level 13''': MP -12; ?% Damage, hits up to 4 monsters.
| bgcolor=#90ff90 | <span class=explain title="Subtract 1 per level for Fighters">'''''Subtract 2'' <br /> per level'''</span>
*'''Level 14''': MP -12; ?% Damage, hits up to 4 monsters.
| bgcolor=#90ff90 | <span class=explain title="Add 18 sec per level for Fighters">'''''Add 20 sec'' <br />per level'''</span>
*'''Level 15''': MP -13; ?% Damage, hits up to 4 monsters.
|-
*'''Level 16''': MP -13; ?% Damage, hits up to 4 monsters.
! 1
*'''Level 17''': MP -14; ?% Damage, hits up to 4 monsters.
| bgcolor=E6E6FA | 29
*'''Level 18''': MP -14; ?% Damage, hits up to 4 monsters.
| bgcolor=E6E6FA | 20 sec
*'''Level 19''': MP -15; ?% Damage, hits up to 4 monsters.
|-
*'''Level 20''': MP -15; ?% Damage, hits up to 4 monsters.
! 2
|}}
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


====Fighter====
{{MapleStory/skill
*Advanced from the first job [[#Warrior|Warrior]].
|name=Final Attack
|tooltip=Grants a chance to deal additional damage after an attack.
|requirement=Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Fighter|Rage|Improves the Weapon ATT of party members.|Improves the Weapon ATT of party members.|
{{MapleStory/skill
*'''Level 1''': MP -12; weapon attack +1, for 60 seconds.
|name=Physical Training
*'''Level 2''': MP -12; weapon attack +2, for 65 seconds.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': MP -12; weapon attack +3, for 70 seconds.
}}
*'''Level 4''': MP -12; weapon attack +4, for 75 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -12; weapon attack +5, for 80 seconds.
! width=50px | Level
*'''Level 6''': MP -12; weapon attack +6, for 85 seconds.
! width=100px | STR and DEX
*'''Level 7''': MP -12; weapon attack +7, for 90 seconds.
|-
*'''Level 8''': MP -12; weapon attack +8, for 95 seconds.
|
*'''Level 9''': MP -12; weapon attack +9, for 100 seconds.
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
*'''Level 10''': MP -12; weapon attack +10, for 105 seconds.
|-
*'''Level 11''': MP -20; weapon attack +11, for 110 seconds.
! 1
*'''Level 12''': MP -20; weapon attack +12, for 115 seconds.
| bgcolor=E6E6FA | +6
*'''Level 13''': MP -20; weapon attack +13, for 120 seconds.
|-
*'''Level 14''': MP -20; weapon attack +14, for 125 seconds.
! 2
*'''Level 15''': MP -20; weapon attack +15, for 130 seconds.
| {{yes2|+12}}
*'''Level 16''': MP -20; weapon attack +16, for 135 seconds.
|-
*'''Level 17''': MP -20; weapon attack +17, for 140 seconds.
! 3
*'''Level 18''': MP -20; weapon attack +18, for 145 seconds.
| {{yes2|+18}}
*'''Level 19''': MP -20; weapon attack +19, for 150 seconds.
|-
*'''Level 20''': MP -20; weapon attack +20, for 155 seconds.
! 4
|}}
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Fighter|Power Guard|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.
===Fighter===
*'''Requires Level 3 [[#Rage|Rage]]'''.|
*Advanced from the first job [[#Swordman|Swordman]].
*'''Level 1''': MP -10; For 10 seconds; return 12% of the damage received.
*'''Level 2''': MP -11; For 10 seconds; return 14% of the damage received.
*'''Level 3''': MP -11; For 20 seconds; return 16% of the damage received.
*'''Level 4''': MP -12; For 20 seconds; return 18% of the damage received.
*'''Level 5''': MP -12; For 30 seconds; return 20% of the damage received.
*'''Level 6''': MP -13; For 30 seconds; return 22% of the damage received.
*'''Level 7''': MP -13; For 40 seconds; return 24% of the damage received.
*'''Level 8''': MP -14; For 40 seconds; return 26% of the damage received.
*'''Level 9''': MP -14; For 50 seconds; return 28% of the damage received.
*'''Level 10''': MP -15; For 50 seconds; return 30% of the damage received.
*'''Level 11''': MP -15; For 60 seconds; return 32% of the damage received.
*'''Level 12''': MP -16; For 60 seconds; return 34% of the damage received.
*'''Level 13''': MP -16; For 70 seconds; return 36% of the damage received.
*'''Level 14''': MP -17; For 70 seconds; return 38% of the damage received.
*'''Level 15''': MP -17; For 80 seconds; return 40% of the damage received.
*'''Level 16''': MP -18; For 80 seconds; return 42% of the damage received.
*'''Level 17''': MP -18; For 90 seconds; return 44% of the damage received.
*'''Level 18''': MP -19; For 90 seconds; return 46% of the damage received.
*'''Level 19''': MP -19; For 100 seconds; return 48% of the damage received.
*'''Level 20''': MP -20; For 100 seconds; return 50% of the damage received.
|}}


====Page====
{{MapleStory/skill
*Advanced from the first job [[#Warrior|Warrior]].
|name=Brandish
|tooltip=Perform a double attack on enemies in front of you.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6
|-
! 2
| 10 || {{yes2|166%}} || 2 || 6
|-
! 3
| {{yes2|11}} || {{yes2|169%}} || 2 || 6
|-
! 4
| 11 || {{yes2|172%}} || 2 || 6
|-
! 5
| 11 || {{yes2|175%}} || 2 || 6
|-
! 6
| {{yes2|12}} || {{yes2|178%}} || 2 || 6
|-
! 7
| 12 || {{yes2|181%}} || 2 || 6
|-
! 8
| 12 || {{yes2|184%}} || 2 || 6
|-
! 9
| {{yes2|13}} || {{yes2|187%}} || 2 || 6
|-
! 10
| 13 || {{yes2|190%}} || 2 || 6
|-
! 11
| 13 || {{yes2|193%}} || 2 || 6
|-
! 12
| {{yes2|14}} || {{yes2|196%}} || 2 || 6
|-
! 13
| 14 || {{yes2|199%}} || 2 || 6
|-
! 14
| 14 || {{yes2|202%}} || 2 || 6
|-
! 15
| {{yes2|15}} || {{yes2|205%}} || 2 || 6
|-
! 16
| 15 || {{yes2|208%}} || 2 || 6
|-
! 17
| 15 || {{yes2|211%}} || 2 || 6
|-
! 18
| {{yes2|16}} || {{yes2|214%}} || 2 || 6
|-
! 19
| 16 || {{yes2|217%}} || 2 || 6
|-
! <u>20</u>
| 16 || {{yes2|220%}} || 2 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Page|Threaten|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|
{{MapleStory/skill
*'''Level 1''': MP -15; enemy's weapon attack -11%, weapon def. -11% for 42 seconds.
|name=Rage
*'''Level 2''': MP -15; enemy's weapon attack -12%, weapon def. -12% for 44 seconds.
|tooltip=Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs.
*'''Level 3''': MP -15; enemy's weapon attack -13%, weapon def. -13% for 46 seconds.
}}
*'''Level 4''': MP -15; enemy's weapon attack -14%, weapon def. -14% for 48 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; enemy's weapon attack -15%, weapon def. -15% for 50 seconds.
! width=50px | Level
*'''Level 6''': MP -18; enemy's weapon attack -16%, weapon def. -16% for 52 seconds.
! width=100px | MP Cost
*'''Level 7''': MP -18; enemy's weapon attack -17%, weapon def. -17% for 54 seconds.
! width=100px | <span class=explain title="Given to you and party members">Weapon Attack</span>
*'''Level 8''': MP -18; enemy's weapon attack -18%, weapon def. -18% for 56 seconds.
! width=100px | <span class=explain title="Only applies to you">Damage Absorbed</span>
*'''Level 9''': MP -18; enemy's weapon attack -19%, weapon def. -19% for 58 seconds.
! width=100px | <span class=explain title="Only applies to you">Damage Reflected</span>
*'''Level 10''': MP -18; enemy's weapon attack -20%, weapon def. -20% for 60 seconds.
! width=100px | Duration
*'''Level 11''': MP -21; enemy's weapon attack -21%, weapon def. -21% for 62 seconds.
|-
*'''Level 12''': MP -21; enemy's weapon attack -22%, weapon def. -22% for 64 seconds.
|
*'''Level 13''': MP -21; enemy's weapon attack -23%, weapon def. -23% for 66 seconds.
| bgcolor=#90ff90 | '''''Add 8'' <br> per 10 levels'''
*'''Level 14''': MP -21; enemy's weapon attack -24%, weapon def. -24% for 68 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 15''': MP -21; enemy's weapon attack -25%, weapon def. -25% for 70 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': MP -24; enemy's weapon attack -26%, weapon def. -26% for 72 seconds.
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 17''': MP -24; enemy's weapon attack -27%, weapon def. -27% for 74 seconds.
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
*'''Level 18''': MP -24; enemy's weapon attack -28%, weapon def. -28% for 76 seconds.
|-
*'''Level 19''': MP -24; enemy's weapon attack -29%, weapon def. -29% for 78 seconds.
! 1
*'''Level 20''': MP -24; enemy's weapon attack -30%, weapon def. -30% for 80 seconds.
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 66 sec
|}}
|-
! 2
| 12 || {{yes2|+12}} || {{yes2|12%}} || {{yes2|140%}} || {{yes2|72 sec}}
|-
! 3
| 12 || {{yes2|+13}} || {{yes2|13%}} || {{yes2|160%}} || {{yes2|78 sec}}
|-
! 4
| 12 || {{yes2|+14}} || {{yes2|14%}} || {{yes2|180%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|+15}} || {{yes2|15%}} || {{yes2|200%}} || {{yes2|90 sec}}
|-
! 6
| 12 || {{yes2|+16}} || {{yes2|16%}} || {{yes2|220%}} || {{yes2|96 sec}}
|-
! 7
| 12 || {{yes2|+17}} || {{yes2|17%}} || {{yes2|240%}} || {{yes2|102 sec}}
|-
! 8
| 12 || {{yes2|+18}} || {{yes2|18%}} || {{yes2|260%}} || {{yes2|108 sec}}
|-
! 9
| 12 || {{yes2|+19}} || {{yes2|19%}} || {{yes2|280%}} || {{yes2|114 sec}}
|-
! 10
| 12 || {{yes2|+20}} || {{yes2|20%}} || {{yes2|300%}} || {{yes2|120 sec}}
|-
! 11
| {{yes2|20}} || {{yes2|+21}} || {{yes2|21%}} || {{yes2|320%}} || {{yes2|126 sec}}
|-
! 12
| 20 || {{yes2|+22}} || {{yes2|22%}} || {{yes2|340%}} || {{yes2|132 sec}}
|-
! 13
| 20 || {{yes2|+23}} || {{yes2|23%}} || {{yes2|360%}} || {{yes2|138 sec}}
|-
! 14
| 20 || {{yes2|+24}} || {{yes2|24%}} || {{yes2|380%}} || {{yes2|144 sec}}
|-
! 15
| 20 || {{yes2|+25}} || {{yes2|25%}} || {{yes2|400%}} || {{yes2|150 sec}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|26%}} || {{yes2|420%}} || {{yes2|156 sec}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|27%}} || {{yes2|440%}} || {{yes2|162 sec}}
|-
! 18
| 20 || {{yes2|+28}} || {{yes2|28%}} || {{yes2|460%}} || {{yes2|168 sec}}
|-
! 19
| 20 || {{yes2|+29}} || {{yes2|29%}} || {{yes2|480%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| 20 || {{yes2|+30}} || {{yes2|30%}} || {{yes2|500%}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Page|Power Guard|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.
{{MapleStory/skill
*'''Requires Level 3 [[#Threaten|Threaten]]'''.|
|name=Combo Attack
*'''Level 1''': MP -10; For 10 seconds; return 12% of the damage received.
|tooltip=When activated, there is a chance to add each attack to the Combo Count, up to 5.
*'''Level 2''': MP -11; For 10 seconds; return 14% of the damage received.
}}
*'''Level 3''': MP -11; For 20 seconds; return 16% of the damage received.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -12; For 20 seconds; return 18% of the damage received.
! width=50px | Level
*'''Level 5''': MP -12; For 30 seconds; return 20% of the damage received.
! width=100px | <span class=explain title="to gain a Combo Count when attacking">Chance</span>
*'''Level 6''': MP -13; For 30 seconds; return 22% of the damage received.
! width=100px | Max Combo Count
*'''Level 7''': MP -13; For 40 seconds; return 24% of the damage received.
|-
*'''Level 8''': MP -14; For 40 seconds; return 26% of the damage received.
! 1
*'''Level 9''': MP -14; For 50 seconds; return 28% of the damage received.
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 5
*'''Level 10''': MP -15; For 50 seconds; return 30% of the damage received.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -15; For 60 seconds; return 32% of the damage received.
*'''Level 12''': MP -16; For 60 seconds; return 34% of the damage received.
*'''Level 13''': MP -16; For 70 seconds; return 36% of the damage received.
*'''Level 14''': MP -17; For 70 seconds; return 38% of the damage received.
*'''Level 15''': MP -17; For 80 seconds; return 40% of the damage received.
*'''Level 16''': MP -18; For 80 seconds; return 42% of the damage received.
*'''Level 17''': MP -18; For 90 seconds; return 44% of the damage received.
*'''Level 18''': MP -19; For 90 seconds; return 46% of the damage received.
*'''Level 19''': MP -19; For 100 seconds; return 48% of the damage received.
*'''Level 20''': MP -20; For 100 seconds; return 50% of the damage received.
|}}


====Spearman====
{{MapleStory/skill
*Advanced from the first job [[#Warrior|Warrior]].
|name=Combo Fury
|tooltip=Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 44%
|-
! 2
| 10 || 1 || {{yes2|116%}} || 2 || 6 || {{yes2|48%}}
|-
! 3
| 10 || 1 || {{yes2|119%}} || 2 || 6 || {{yes2|52%}}
|-
! 4
| 10 || 1 || {{yes2|122%}} || 2 || 6 || {{yes2|56%}}
|-
! 5
| {{yes2|12}} || 1 || {{yes2|125%}} || 2 || {{yes2|7}} || {{yes2|60%}}
|-
! 6
| 12 || 1 || {{yes2|128%}} || 2 || 7 || {{yes2|64%}}
|-
! 7
| 12 || 1 || {{yes2|131%}} || 2 || 7 || {{yes2|68%}}
|-
! 8
| 12 || 1 || {{yes2|134%}} || 2 || 7 || {{yes2|72%}}
|-
! 9
| 12 || 1 || {{yes2|137%}} || 2 || 7 || {{yes2|76%}}
|-
! <u>10</u>
| {{yes2|14}} || 1 || {{yes2|140%}} || 2 || {{yes2|8}} || {{yes2|80%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Spearman|Iron Will|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|
===Page===
*'''Level 1''': MP -15; weapon def. +15, magic def. +5 for 15 seconds.
*Advanced from the first job [[#Swordman|Swordman]].
*'''Level 2''': MP -15; weapon def. +30, magic def. +10 for 30 seconds.
*'''Level 3''': MP -15; weapon def. +45, magic def. +15 for 45 seconds.
*'''Level 4''': MP -15; weapon def. +60, magic def. +20 for 60 seconds.
*'''Level 5''': MP -15; weapon def. +75, magic def. +25 for 75 seconds.
*'''Level 6''': MP -18; weapon def. +90, magic def. +30 for 90 seconds.
*'''Level 7''': MP -18; weapon def. +105, magic def. +35 for 105 seconds.
*'''Level 8''': MP -18; weapon def. +120, magic def. +40 for 120 seconds.
*'''Level 9''': MP -18; weapon def. +135, magic def. +45 for 135 seconds.
*'''Level 10''': MP -18; weapon def. +150, magic def. +50 for 150 seconds.
*'''Level 11''': MP -21; weapon def. +165, magic def. +55 for 165 seconds.
*'''Level 12''': MP -21; weapon def. +180, magic def. +60 for 180 seconds.
*'''Level 13''': MP -21; weapon def. +195, magic def. +65 for 195 seconds.
*'''Level 14''': MP -21; weapon def. +210, magic def. +70 for 210 seconds.
*'''Level 15''': MP -21; weapon def. +225, magic def. +75 for 225 seconds.
*'''Level 16''': MP -24; weapon def. +240, magic def. +80 for 240 seconds.
*'''Level 17''': MP -24; weapon def. +255, magic def. +85 for 255 seconds.
*'''Level 18''': MP -24; weapon def. +270, magic def. +90 for 270 seconds.
*'''Level 19''': MP -24; weapon def. +285, magic def. +95 for 285 seconds.
*'''Level 20''': MP -24; weapon def. +300, magic def. +100 for 300 seconds.
|}}


{{MapleStory/Skill desc|Spearman|Hyper Body|Increases the Max HP and Max MP of party members for a fixed period of time.|Increases the Max HP and Max MP of party members for a fixed period of time.
{{MapleStory/skill
*'''Requires Level 3 [[#Iron Will|Iron Will]]'''.|
|name=Elemental Charge
*'''Level 1''': MP -20; +3% on Max HP and Max MP for 15 seconds.
|tooltip=Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well.
*'''Level 2''': MP -20; +6% on Max HP and Max MP for 30 seconds.
}}
*'''Level 3''': MP -20; +9% on Max HP and Max MP for 45 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -20; +12% on Max HP and Max MP for 60 seconds.
! width=50px | Level
*'''Level 5''': MP -20; +15% on Max HP and Max MP for 75 seconds.
! width=100px | Effect
*'''Level 6''': MP -20; +18% on Max HP and Max MP for 90 seconds.
|-
*'''Level 7''': MP -20; +21% on Max HP and Max MP for 105 seconds.
! 1
*'''Level 8''': MP -40; +24% on Max HP and Max MP for 120 seconds.
| bgcolor=E6E6FA | If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
*'''Level 9''': MP -40; +27% on Max HP and Max MP for 135 seconds.
|}{{MapleStory/skill|end}}
*'''Level 10''': MP -40; +30% on Max HP and Max MP for 150 seconds.
*'''Level 11''': MP -40; +33% on Max HP and Max MP for 165 seconds.
*'''Level 12''': MP -40; +36% on Max HP and Max MP for 180 seconds.
*'''Level 13''': MP -40; +39% on Max HP and Max MP for 195 seconds.
*'''Level 14''': MP -40; +42% on Max HP and Max MP for 210 seconds.
*'''Level 15''': MP -60; +45% on Max HP and Max MP for 225 seconds.
*'''Level 16''': MP -60; +48% on Max HP and Max MP for 240 seconds.
*'''Level 17''': MP -60; +51% on Max HP and Max MP for 255 seconds.
*'''Level 18''': MP -60; +54% on Max HP and Max MP for 270 seconds.
*'''Level 19''': MP -60; +57% on Max HP and Max MP for 285 seconds.
*'''Level 20''': MP -60; +60% on Max HP and Max MP for 300 seconds.
|}}


===Third Job===
{{MapleStory/skill
====Common====
|name=Flame Charge
{{MapleStory/Skill desc|Warrior 3 Common|Magic Crash|Cancels out all enemy buffs at a certain chance.|Cancels out all enemy buffs at a certain chance.
|tooltip=Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them.
*'''Requires Level 3 [[#Shout|Shout]] for [[#Crusaders|Crusaders]]'''.
}}
*'''Requires Level 3 [[#Charged Blow|Charged Blow]] for [[#White Knights|White Knights]]'''.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Requires Level 3 [[#Dragon Blood|Dragon Blood]] for [[#Dragon Knights|Dragon Knights]]'''.|
! width=50px | Level
*'''Level 1''': MP -35; Cancels out all enemy buffs at a chance of 24% for 8 seconds.
! width=100px | MP Cost
*'''Level 2''': MP -33; Cancels out all enemy buffs at a chance of 28% for 8 seconds.
! width=100px | Damage
*'''Level 3''': MP -33; Cancels out all enemy buffs at a chance of 32% for 8 seconds.
! width=100px | Number of Attacks
*'''Level 4''': MP -31; Cancels out all enemy buffs at a chance of 36% for 10 seconds.
! width=100px | Max Enemies Hit
*'''Level 5''': MP -31; Cancels out all enemy buffs at a chance of 40% for 10 seconds.
! width=100px | Burn Chance
*'''Level 6''': MP -29; Cancels out all enemy buffs at a chance of 44% for 10 seconds.
! width=100px | Burn Damage
*'''Level 7''': MP -29; Cancels out all enemy buffs at a chance of 48% for 12 seconds.
! width=100px | Burn Duration
*'''Level 8''': MP -27; Cancels out all enemy buffs at a chance of 52% for 12 seconds.
|-
*'''Level 9''': MP -27; Cancels out all enemy buffs at a chance of 56% for 12 seconds.
|
*'''Level 10''': MP -25; Cancels out all enemy buffs at a chance of 60% for 14 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 11''': MP -25; Cancels out all enemy buffs at a chance of 64% for 14 seconds.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': MP -23; Cancels out all enemy buffs at a chance of 68% for 14 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 13''': MP -23; Cancels out all enemy buffs at a chance of 72% for 16 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP -21; Cancels out all enemy buffs at a chance of 76% for 16 seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 15''': MP -21; Cancels out all enemy buffs at a chance of 80% for 16 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': MP -19; Cancels out all enemy buffs at a chance of 84% for 18 seconds.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 17''': MP -19; Cancels out all enemy buffs at a chance of 88% for 18 seconds.
|-
*'''Level 18''': MP -17; Cancels out all enemy buffs at a chance of 92% for 18 seconds.
! 1
*'''Level 19''': MP -17; Cancels out all enemy buffs at a chance of 96% for 20 seconds.
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 56% || bgcolor=E6E6FA | 3 sec
*'''Level 20''': MP -15; Cancels out all enemy buffs at a chance of 100% for 20 seconds.
|-
|}}
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || {{yes2|57%}} || 3 sec
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || {{yes2|58%}} || 3 sec
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || {{yes2|59%}} || 3 sec
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || {{yes2|61%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || {{yes2|62%}} || 4 sec
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || {{yes2|63%}} || 4 sec
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|64%}} || 4 sec
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || {{yes2|65%}} || 4 sec
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || {{yes2|66%}} || {{yes2|5 sec}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || {{yes2|67%}} || 5 sec
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|68%}} || 5 sec
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || {{yes2|69%}} || 5 sec
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || {{yes2|70%}} || 5 sec
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || {{yes2|71%}} || {{yes2|6 sec}}
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|72%}} || 6 sec
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || {{yes2|73%}} || 6 sec
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || {{yes2|74%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || {{yes2|75%}} || 6 sec
|}{{MapleStory/skill|end}}


====Crusader====
{{MapleStory/skill
|name=Blizzard Charge
|tooltip=Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
! width=100px | Slow Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2 sec || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || 2 sec || +6%
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || 2 sec || {{yes2|+7%}}
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || 2 sec || +7%
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|3 sec}} || {{yes2|+8%}}
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || 3 sec || +8%
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || 3 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || 3 sec || +9%
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|4 sec}} || {{yes2|+10%}}
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || 4 sec || +10%
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || 4 sec || {{yes2|+11%}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || 4 sec || +11%
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|5 sec}} || {{yes2|+12%}}
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || 5 sec || +12%
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || 5 sec || +13%
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|6 sec}} || {{yes2|+14%}}
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || 6 sec || +14%
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Close Combat
|tooltip=Pulls in enemies to either side of you while dealing damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun enemies.">Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 35% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|12}} || {{yes2|117%}} || 2 || 8 || {{yes2|40%}} || 2 sec
|-
! 3
| {{yes2|13}} || {{yes2|118%}} || 2 || 8 || {{yes2|45%}} || 2 sec
|-
! 4
| {{yes2|14}} || {{yes2|119%}} || 2 || 8 || {{yes2|50%}} || 2 sec
|-
! 5
| {{yes2|15}} || {{yes2|120%}} || 2 || 8 || {{yes2|55%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|16}} || {{yes2|121%}} || 2 || 8 || {{yes2|60%}} || 3 sec
|-
! 7
| {{yes2|17}} || {{yes2|122%}} || 2 || 8 || {{yes2|65%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|123%}} || 2 || 8 || {{yes2|70%}} || 3 sec
|-
! 9
| {{yes2|19}} || {{yes2|124%}} || 2 || 8 || {{yes2|75%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|125%}} || 2 || 8 || {{yes2|80%}} || 4 sec
|}{{MapleStory/skill|end}}
 
===Spearman===
*Advanced from the first job [[#Swordman|Swordman]].
 
{{MapleStory/skill
|name=Iron Will
|tooltip=Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Weapon Defense</span>
! width=100px | <span class=explain title="Given to you and party members">Magic Defense</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 30'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | 20 sec
|-
! 2
| 18 || {{yes2|+60}} || {{yes2|+40}} || {{yes2|40 sec}}
|-
! 3
| 18 || {{yes2|+90}} || {{yes2|+60}} || {{yes2|60 sec}}
|-
! 4
| 18 || {{yes2|+120}} || {{yes2|+80}} || {{yes2|80 sec}}
|-
! 5
| 18 || {{yes2|+150}} || {{yes2|+100}} || {{yes2|100 sec}}
|-
! 6
| {{yes2|24}} || {{yes2|+180}} || {{yes2|+120}} || {{yes2|120 sec}}
|-
! 7
| 24 || {{yes2|+210}} || {{yes2|+140}} || {{yes2|140 sec}}
|-
! 8
| 24 || {{yes2|+240}} || {{yes2|+160}} || {{yes2|160 sec}}
|-
! 9
| 24 || {{yes2|+270}} || {{yes2|+180}} || {{yes2|180 sec}}
|-
! <u>10</u>
| 24 || {{yes2|+300}} || {{yes2|+200}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Body
|tooltip=Increases the Max HP and Max MP of party members for a short time.
|requirement=Requires Level 3 [[#Iron Will|Iron Will]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Max HP</span>
! width=100px | <span class=explain title="Given to you and party members">Max MP</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 20'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 20 || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|60 sec}}
|-
! 3
| 20 || {{yes2|+18%}} || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 4
| 20 || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+36%}} || {{yes2|+36%}} || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+42%}} || {{yes2|+42%}} || {{yes2|210 sec}}
|-
! 8
| {{yes2|40}} || {{yes2|+48%}} || {{yes2|+48%}} || {{yes2|240 sec}}
|-
! 9
| 40 || {{yes2|+54%}} || {{yes2|+54%}} || {{yes2|270 sec}}
|-
! <u>10</u>
| 40 || {{yes2|+60%}} || {{yes2|+60%}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Evil Eye
|tooltip=Summons an Evil Eye that heals you regularly when it is near.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | Frequency
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 360 sec || bgcolor=E6E6FA | 60 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Piercing Drive
|tooltip=Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Within spear shaft range (the closer you are)">Critical Rate</span>
! width=100px | <span class=explain title="Within spear blade range (the further away you are)">Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1%
|-
! 2
| 17 || {{yes2|165%}} || 2 || 8 || {{yes2|2%}} || 1%
|-
! 3
| 17 || {{yes2|167%}} || 2 || 8 || {{yes2|3%}} || {{yes2|2%}}
|-
! 4
| 17 || {{yes2|169%}} || 2 || 8 || {{yes2|4%}} || 2%
|-
! 5
| 17 || {{yes2|171%}} || 2 || 8 || {{yes2|5%}} || {{yes2|3%}}
|-
! 6
| {{yes2|18}} || {{yes2|173%}} || 2 || 8 || {{yes2|6%}} || 3%
|-
! 7
| 18 || {{yes2|175%}} || 2 || 8 || {{yes2|7%}} || {{yes2|4%}}
|-
! 8
| 18 || {{yes2|177%}} || 2 || 8 || {{yes2|8%}} || 4%
|-
! 9
| 18 || {{yes2|179%}} || 2 || 8 || {{yes2|9%}} || {{yes2|5%}}
|-
! 10
| 18 || {{yes2|181%}} || 2 || 8 || {{yes2|10%}} || 5%
|-
! 11
| 18 || {{yes2|183%}} || 2 || 8 || {{yes2|11%}} || {{yes2|6%}}
|-
! 12
| {{yes2|19}} || {{yes2|185%}} || 2 || 8 || {{yes2|12%}} || 6%
|-
! 13
| 19 || {{yes2|187%}} || 2 || 8 || {{yes2|13%}} || {{yes2|7%}}
|-
! 14
| 19 || {{yes2|189%}} || 2 || 8 || {{yes2|14%}} || 7%
|-
! 15
| 19 || {{yes2|191%}} || 2 || 8 || {{yes2|15%}} || {{yes2|8%}}
|-
! 16
| 19 || {{yes2|193%}} || 2 || 8 || {{yes2|16%}} || 8%
|-
! 17
| 19 || {{yes2|195%}} || 2 || 8 || {{yes2|17%}} || {{yes2|9%}}
|-
! 18
| {{yes2|20}} || {{yes2|197%}} || 2 || 8 || {{yes2|18%}} || 9%
|-
! 19
| 20 || {{yes2|199%}} || 2 || 8 || {{yes2|19%}} || {{yes2|10%}}
|-
! <u>20</u>
| 20 || {{yes2|201%}} || 2 || 8 || {{yes2|20%}} || 10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Spear Sweep
|tooltip=Swings your weapon far to pull in enemies and stun them for a moment.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pulled toward you">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 136% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 10 || {{yes2|142%}} || 2 || 8
|-
! 3
| 10 || {{yes2|148%}} || 2 || 8
|-
! 4
| 10 || {{yes2|154%}} || 2 || 8
|-
! 5
| {{yes2|12}} || {{yes2|160%}} || 2 || 8
|-
! 6
| 12 || {{yes2|166%}} || 2 || 8
|-
! 7
| 12 || {{yes2|172%}} || 2 || 8
|-
! 8
| 12 || {{yes2|178%}} || 2 || 8
|-
! 9
| 12 || {{yes2|184%}} || 2 || 8
|-
! <u>20</u>
| {{yes2|14}} || {{yes2|190%}} || 2 || 8
|}{{MapleStory/skill|end}}
 
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Rush
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|tooltip=Dash forward and push back multiple monsters.
}}
Icons from left to right: White Knight, Crusader, Berserker
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pushed">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 251% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7
|-
! 2
| 11 || {{yes2|257%}} || 1 || {{yes2|8}}
|-
! 3
| 11 || {{yes2|263%}} || 1 || 8
|-
! 4
| {{yes2|14}} || {{yes2|269%}} || 1 || {{yes2|9}}
|-
! 5
| 14 || {{yes2|275%}} || 1 || 9
|-
! 6
| 14 || {{yes2|281%}} || 1 || {{yes2|10}}
|-
! 7
| {{yes2|17}} || {{yes2|287%}} || 1 || 10
|-
! 8
| 17 || {{yes2|293%}} || 1 || {{yes2|11}}
|-
! 9
| 17 || {{yes2|299%}} || 1 || 11
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
|}{{MapleStory/skill|end}}
 
===Crusader and Berserker===
The following skill belongs to Crusader and Berserker.
 
{{MapleStory/skill
|name=Endure
|tooltip=Enhances Abnormal Status Resistance and all Elemental Resistances.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
|-
|
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
 
===Crusader===
*Advanced from the second job [[#Fighter|Fighter]].
*Advanced from the second job [[#Fighter|Fighter]].


{{MapleStory/Skill desc|Crusader|Improving MP Recovery|Improves the amount of recovered MP each 4 seconds.|Improves the amount of recovered MP each 4 seconds.|
{{MapleStory/skill
*'''Level 1''': Constant additional recovery of MP +2
|name=Self Recovery
*'''Level 2''': Constant additional recovery of MP +4
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
*'''Level 3''': Constant additional recovery of MP +6
}}
*'''Level 4''': Constant additional recovery of MP +8
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Constant additional recovery of MP +10
! width=50px | Level
*'''Level 6''': Constant additional recovery of MP +12
! width=100px | HP Recovered
*'''Level 7''': Constant additional recovery of MP +14
! width=100px | MP Recovered
*'''Level 8''': Constant additional recovery of MP +16
|-
*'''Level 9''': Constant additional recovery of MP +18
|
*'''Level 10''': Constant additional recovery of MP +20
| bgcolor=#90ff90 | '''''Add 100'' <br> per level'''
*'''Level 11''': Constant additional recovery of MP +22
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
*'''Level 12''': Constant additional recovery of MP +24
|-
*'''Level 13''': Constant additional recovery of MP +26
! 1
*'''Level 14''': Constant additional recovery of MP +28
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 20
*'''Level 15''': Constant additional recovery of MP +30
|-
*'''Level 16''': Constant additional recovery of MP +32
! 2
*'''Level 17''': Constant additional recovery of MP +34
| {{yes2|200}} || {{yes2|40}}
*'''Level 18''': Constant additional recovery of MP +36
|-
*'''Level 19''': Constant additional recovery of MP +38
! 3
*'''Level 20''': Constant additional recovery of MP +40
| {{yes2|300}} || {{yes2|60}}
|MS Skill Improving MP Recovery- Warrior.png}}
|-
! 4
| {{yes2|400}} || {{yes2|80}}
|-
! 5
| {{yes2|500}} || {{yes2|100}}
|-
! 6
| {{yes2|600}} || {{yes2|120}}
|-
! 7
| {{yes2|700}} || {{yes2|140}}
|-
! 8
| {{yes2|800}} || {{yes2|160}}
|-
! 9
| {{yes2|900}} || {{yes2|180}}
|-
! <u>10</u>
| {{yes2|1000}} || {{yes2|200}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Chance Attack|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|
{{MapleStory/skill
*'''Level 1''': Additional 106% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|name=Chance Attack
*'''Level 2''': Additional 107% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|tooltip=Deals greater damage when attacking enemies that are stunned, blinded, or frozen.
*'''Level 3''': Additional 108% Damage applied to Darkness, Stunned, and/or Freezed enemies.
}}
*'''Level 4''': Additional 109% Damage applied to Darkness, Stunned, and/or Freezed enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Additional 110% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! width=50px | Level
*'''Level 6''': Additional 111% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! width=100px | Additional Damage
*'''Level 7''': Additional 112% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|-
*'''Level 8''': Additional 113% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|
*'''Level 9''': Additional 114% Damage applied to Darkness, Stunned, and/or Freezed enemies.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 10''': Additional 115% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|-
*'''Level 11''': Additional 116% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! 1
*'''Level 12''': Additional 117% Damage applied to Darkness, Stunned, and/or Freezed enemies.
| bgcolor=E6E6FA | +7%
*'''Level 13''': Additional 118% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|-
*'''Level 14''': Additional 119% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! 2
*'''Level 15''': Additional 120% Damage applied to Darkness, Stunned, and/or Freezed enemies.
| {{yes2|+9%}}
*'''Level 16''': Additional 121% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|-
*'''Level 17''': Additional 122% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! 3
*'''Level 18''': Additional 123% Damage applied to Darkness, Stunned, and/or Freezed enemies.
| {{yes2|+11%}}
*'''Level 19''': Additional 124% Damage applied to Darkness, Stunned, and/or Freezed enemies.
|-
*'''Level 20''': Additional 125% Damage applied to Darkness, Stunned, and/or Freezed enemies.
! 4
|}}
| {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Combo Attack|For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.|For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.|
{{MapleStory/skill
*'''Level 1''': MP -22; For 100 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
|name=Panic
*'''Level 2''': MP -22; For 110 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
|tooltip=Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
*'''Level 3''': MP -22; For 110 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
}}
*'''Level 4''': MP -22; For 120 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -22; For 120 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
! width=50px | Level
*'''Level 6''': MP -26; For 130 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
! width=100px | MP Cost
*'''Level 7''': MP -26; For 130 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
! width=100px | Combo Orb Cost
*'''Level 8''': MP -26; For 140 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 4.
! width=100px | Damage
*'''Level 9''': MP -26; For 140 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
! width=100px | Number of Attacks
*'''Level 10''': MP -26; For 150 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
! width=100px | Max Enemies Hit
*'''Level 11''': MP -30; For 150 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
! width=100px | Enemy Attack Power
*'''Level 12''': MP -30; For 160 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
! width=100px | Blind Chance
*'''Level 13''': MP -30; For 160 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 4.
! width=100px | Enemy Accuracy
*'''Level 14''': MP -30; For 170 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 4.
! width=100px | Duration
*'''Level 15''': MP -30; For 170 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 5.
! width=100px | <span class=explain title="When you use this skill again during this interval, you will consume 1 additional Combo Orb">Interval</span>
*'''Level 16''': MP -34; For 180 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 5.
|-
*'''Level 17''': MP -34; For 180 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
|
*'''Level 18''': MP -34; For 190 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 19''': MP -34; For 190 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -34; For 200 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
|}}
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 865% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 29 sec
|-
! 2
| {{yes2|11}} || 2 || {{yes2|880%}} || 1 || 6 || {{yes2|-12%}} || {{yes2|36%}} || -11% || {{yes2|44 sec}} || {{yes2|28 sec}}
|-
! 3
| 11 || 2 || {{yes2|895%}} || 1 || 6 || {{yes2|-13%}} || {{yes2|39%}} || {{yes2|-12%}} || {{yes2|46 sec}} || {{yes2|27 sec}}
|-
! 4
| {{yes2|12}} || 2 || {{yes2|910%}} || 1 || 6 || {{yes2|-14%}} || {{yes2|42%}} || -12% || {{yes2|48 sec}} || {{yes2|26 sec}}
|-
! 5
| 12 || 2 || {{yes2|925%}} || 1 || 6 || {{yes2|-15%}} || {{yes2|45%}} || {{yes2|-13%}} || {{yes2|50 sec}} || {{yes2|25 sec}}
|-
! 6
| {{yes2|13}} || 2 || {{yes2|940%}} || 1 || 6 || {{yes2|-16%}} || {{yes2|48%}} || -13% || {{yes2|52 sec}} || {{yes2|24 sec}}
|-
! 7
| 13 || 2 || {{yes2|955%}} || 1 || 6 || {{yes2|-17%}} || {{yes2|51%}} || {{yes2|-14%}} || {{yes2|54 sec}} || {{yes2|23 sec}}
|-
! 8
| {{yes2|14}} || 2 || {{yes2|970%}} || 1 || 6 || {{yes2|-18%}} || {{yes2|54%}} || -14% || {{yes2|56 sec}} || {{yes2|22 sec}}
|-
! 9
| 14 || 2 || {{yes2|985%}} || 1 || 6 || {{yes2|-19%}} || {{yes2|57%}} || {{yes2|-15%}} || {{yes2|58 sec}} || {{yes2|21 sec}}
|-
! 10
| {{yes2|15}} || 2 || {{yes2|1000%}} || 1 || 6 || {{yes2|-20%}} || {{yes2|60%}} || -15% || {{yes2|60 sec}} || {{yes2|20 sec}}
|-
! 11
| 15 || 2 || {{yes2|1015%}} || 1 || 6 || {{yes2|-21%}} || {{yes2|63%}} || {{yes2|-16%}} || {{yes2|62 sec}} || {{yes2|19 sec}}
|-
! 12
| {{yes2|16}} || 2 || {{yes2|1030%}} || 1 || 6 || {{yes2|-22%}} || {{yes2|66%}} || -16% || {{yes2|64 sec}} || {{yes2|18 sec}}
|-
! 13
| 16 || 2 || {{yes2|1045%}} || 1 || 6 || {{yes2|-23%}} || {{yes2|69%}} || {{yes2|-17%}} || {{yes2|66 sec}} || {{yes2|17 sec}}
|-
! 14
| {{yes2|17}} || 2 || {{yes2|1060%}} || 1 || 6 || {{yes2|-24%}} || {{yes2|72%}} || -17% || {{yes2|68 sec}} || {{yes2|16 sec}}
|-
! 15
| 17 || 2 || {{yes2|1075%}} || 1 || 6 || {{yes2|-25%}} || {{yes2|75%}} || {{yes2|-18%}} || {{yes2|70 sec}} || {{yes2|15 sec}}
|-
! 16
| {{yes2|18}} || 2 || {{yes2|1090%}} || 1 || 6 || {{yes2|-26%}} || {{yes2|78%}} || -18% || {{yes2|72 sec}} || {{yes2|14 sec}}
|-
! 17
| 18 || 2 || {{yes2|1105%}} || 1 || 6 || {{yes2|-27%}} || {{yes2|81%}} || {{yes2|-19%}} || {{yes2|74 sec}} || {{yes2|13 sec}}
|-
! 18
| {{yes2|19}} || 2 || {{yes2|1120%}} || 1 || 6 || {{yes2|-28%}} || {{yes2|84%}} || -19% || {{yes2|76 sec}} || {{yes2|12 sec}}
|-
! 19
| 19 || 2 || {{yes2|1135%}} || 1 || 6 || {{yes2|-29%}} || {{yes2|87%}} || {{yes2|-20%}} || {{yes2|78 sec}} || {{yes2|11 sec}}
|-
! <u>20</u>
| {{yes2|20}} || 2 || {{yes2|1150%}} || 1 || 6 || {{yes2|-30%}} || {{yes2|90%}} || -20% || {{yes2|80 sec}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Panic|Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
{{MapleStory/skill
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
|name=Shout
*'''Level 1''': MP -10; Damage 290%, Attack with Dark Power 33%; 5 seconds of darkness at 3% chance.
|tooltip=Shouts at enemies, dealing damage and possibly Stunning them.
*'''Level 2''': MP -11; Damage 300%, Attack with Dark Power 36%; 5 seconds of darkness at 6% chance.
}}
*'''Level 3''': MP -11; Damage 310%, Attack with Dark Power 39%; 5 seconds of darkness at 9% chance.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -12; Damage 320%, Attack with Dark Power 42%; 5 seconds of darkness at 12% chance.
! width=50px | Level
*'''Level 5''': MP -12; Damage 330%, Attack with Dark Power 45%; 6 seconds of darkness at 15% chance.
! width=100px | MP Cost
*'''Level 6''': MP -13; Damage 340%, Attack with Dark Power 48%; 6 seconds of darkness at 18% chance.
! width=100px | Damage
*'''Level 7''': MP -13; Damage 350%, Attack with Dark Power 51%; 6 seconds of darkness at 21% chance.
! width=100px | Number of Attacks
*'''Level 8''': MP -14; Damage 360%, Attack with Dark Power 54%; 6 seconds of darkness at 24% chance.
! width=100px | Max Enemies Hit
*'''Level 9''': MP -14; Damage 370%, Attack with Dark Power 57%; 7 seconds of darkness at 27% chance.
! width=100px | Stun Chance
*'''Level 10''': MP -15; Damage 380%, Attack with Dark Power 60%; 7 seconds of darkness at 30% chance.
! width=100px | Stun Duration
*'''Level 11''': MP -15; Damage 390%, Attack with Dark Power 63%; 7 seconds of darkness at 33% chance.
|-
*'''Level 12''': MP -16; Damage 400%, Attack with Dark Power 66%; 7 seconds of darkness at 36% chance.
|
*'''Level 13''': MP -16; Damage 410%, Attack with Dark Power 69%; 8 seconds of darkness at 39% chance.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 14''': MP -17; Damage 420%, Attack with Dark Power 72%; 8 seconds of darkness at 42% chance.
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
*'''Level 15''': MP -17; Damage 430%, Attack with Dark Power 75%; 8 seconds of darkness at 45% chance.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -18; Damage 440%, Attack with Dark Power 78%; 8 seconds of darkness at 48% chance.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
*'''Level 17''': MP -18; Damage 450%, Attack with Dark Power 81%; 9 seconds of darkness at 51% chance.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 18''': MP -19; Damage 460%, Attack with Dark Power 84%; 9 seconds of darkness at 54% chance.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
*'''Level 19''': MP -19; Damage 470%, Attack with Dark Power 87%; 9 seconds of darkness at 57% chance.
|-
*'''Level 20''': MP -20; Damage 480%, Attack with Dark Power 90%; 9 seconds of darkness at 60% chance.
! 1
|MS Skill Panic - Sword.png}}
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 57% || bgcolor=E6E6FA | 4 sec
|-
! 2
| {{yes2|9}} || {{yes2|164%}} || 1 || 6 || {{yes2|59%}} || 4 sec
|-
! 3
| 9 || {{yes2|176%}} || 1 || 6 || {{yes2|61%}} || 4 sec
|-
! 4
| {{yes2|10}} || {{yes2|188%}} || 1 || 6 || {{yes2|63%}} || 4 sec
|-
! 5
| 10 || {{yes2|200%}} || 1 || {{yes2|7}} || {{yes2|65%}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|11}} || {{yes2|212%}} || 1 || 7 || {{yes2|67%}} || 5 sec
|-
! 7
| 11 || {{yes2|224%}} || 1 || 7 || {{yes2|69%}} || 5 sec
|-
! 8
| {{yes2|12}} || {{yes2|236%}} || 1 || 7 || {{yes2|71%}} || 5 sec
|-
! 9
| 12 || {{yes2|248%}} || 1 || 7 || {{yes2|73%}} || 5 sec
|-
! 10
| {{yes2|13}} || {{yes2|260%}} || 1 || {{yes2|8}} || {{yes2|75%}} || {{yes2|6 sec}}
|-
! 11
| 13 || {{yes2|272%}} || 1 || 8 || {{yes2|77%}} || 6 sec
|-
! 12
| {{yes2|14}} || {{yes2|284%}} || 1 || 8 || {{yes2|79%}} || 6 sec
|-
! 13
| 14 || {{yes2|296%}} || 1 || 8 || {{yes2|81%}} || 6 sec
|-
! 14
| {{yes2|15}} || {{yes2|308%}} || 1 || 8 || {{yes2|83%}} || 6 sec
|-
! 15
| 15 || {{yes2|320%}} || 1 || {{yes2|9}} || {{yes2|85%}} || {{yes2|7 sec}}
|-
! 16
| {{yes2|16}} || {{yes2|332%}} || 1 || 9 || {{yes2|87%}} || 7 sec
|-
! 17
| 16 || {{yes2|344%}} || 1 || 9 || {{yes2|89%}} || 7 sec
|-
! 18
| {{yes2|17}} || {{yes2|356%}} || 1 || 9 || {{yes2|91%}} || 7 sec
|-
! 19
| 17 || {{yes2|368%}} || 1 || 9 || {{yes2|93%}} || 7 sec
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|380%}} || 1 || {{yes2|10}} || {{yes2|95%}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Coma|Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|SPowerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
{{MapleStory/skill
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
|name=Intrepid Slash
*'''Level 1''': MP -12; Damage 248% on 6 monsters, Stun Attack 33% for 2 seconds.
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
*'''Level 2''': MP -13; Damage 256% on 6 monsters, Stun Attack 36% for 2 seconds.
}}
*'''Level 3''': MP -13; Damage 264% on 6 monsters, Stun Attack 39% for 2 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -14; Damage 272% on 6 monsters, Stun Attack 42% for 2 seconds.
! width=50px | Level
*'''Level 5''': MP -14; Damage 280% on 6 monsters, Stun Attack 45% for 2 seconds.
! width=100px | MP Cost
*'''Level 6''': MP -15; Damage 288% on 6 monsters, Stun Attack 48% for 2 seconds.
! width=100px | Damage
*'''Level 7''': MP -15; Damage 296% on 6 monsters, Stun Attack 51% for 2 seconds.
! width=100px | Number of Attacks
*'''Level 8''': MP -16; Damage 304% on 6 monsters, Stun Attack 54% for 2 seconds.
! width=100px | Max Enemies Hit
*'''Level 9''': MP -16; Damage 312% on 6 monsters, Stun Attack 57% for 2 seconds.
|-
*'''Level 10''': MP -17; Damage 320% on 6 monsters, Stun Attack 60% for 3 seconds.
|
*'''Level 11''': MP -17; Damage 328% on 6 monsters, Stun Attack 63% for 3 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 12''': MP -18; Damage 336% on 6 monsters, Stun Attack 66% for 3 seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 13''': MP -18; Damage 344% on 6 monsters, Stun Attack 69% for 3 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP -19; Damage 352% on 6 monsters, Stun Attack 72% for 3 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -19; Damage 360% on 6 monsters, Stun Attack 75% for 3 seconds.
|-
*'''Level 16''': MP -20; Damage 368% on 6 monsters, Stun Attack 78% for 3 seconds.
! 1
*'''Level 17''': MP -20; Damage 376% on 6 monsters, Stun Attack 81% for 3 seconds.
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 201% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
*'''Level 18''': MP -21; Damage 384% on 6 monsters, Stun Attack 84% for 3 seconds.
|-
*'''Level 19''': MP -21; Damage 392% on 6 monsters, Stun Attack 87% for 3 seconds.
! 2
*'''Level 20''': MP -22; Damage 400% on 6 monsters, Stun Attack 90% for 4 seconds.
| 15 || {{yes2|204%}} || 3 || 6
|MS Skill Coma- Sword.png}}
|-
! 3
| 15 || {{yes2|207%}} || 3 || 6
|-
! 4
| 15 || {{yes2|210%}} || 3 || 6
|-
! 5
| {{yes2|16}} || {{yes2|213%}} || 3 || 6
|-
! 6
| 16 || {{yes2|216%}} || 3 || 6
|-
! 7
| 16 || {{yes2|219%}} || 3 || 6
|-
! 8
| 16 || {{yes2|222%}} || 3 || 6
|-
! 9
| {{yes2|17}} || {{yes2|225%}} || 3 || 6
|-
! 10
| 17 || {{yes2|228%}} || 3 || 6
|-
! 11
| 17 || {{yes2|231%}} || 3 || 6
|-
! 12
| 17 || {{yes2|234%}} || 3 || 6
|-
! 13
| {{yes2|18}} || {{yes2|237%}} || 3 || 6
|-
! 14
| 18 || {{yes2|240%}} || 3 || 6
|-
! 15
| 18 || {{yes2|243%}} || 3 || 6
|-
! 16
| 18 || {{yes2|246%}} || 3 || 6
|-
! 17
| {{yes2|19}} || {{yes2|249%}} || 3 || 6
|-
! 18
| 19 || {{yes2|252%}} || 3 || 6
|-
! 19
| 19 || {{yes2|255%}} || 3 || 6
|-
! <u>20</u>
| 19 || {{yes2|258%}} || 3 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Shout|Shouts at enemies, dealing damage and possibly Stunning them.|Shouts at enemies, dealing damage and possibly Stunning them.|
{{MapleStory/skill
*'''Level 1''': MP -8; 68% Damage on 6 monsters, 57% Stun for 4 Seconds.
|name=Combo Synergy
*'''Level 2''': MP -9; 76% Damage on 6 monsters, 59% Stun for 4 Seconds.
|tooltip=Total Attack Power increases for each combo orb and increases the chance to gain combo orbs.
*'''Level 3''': MP -9; 84% Damage on 6 monsters, 61% Stun for 4 Seconds.
}}
*'''Level 4''': MP -10; 92% Damage on 6 monsters, 63% Stun for 4 Seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -10; 100% Damage on 7 monsters, 65% Stun for 5 Seconds.
! width=50px | Level
*'''Level 6''': MP -11; 108% Damage on 7 monsters, 67% Stun for 5 Seconds.
! width=100px | <span class=explain title="to gain a Combo Count Orb when attacking">Chance</span>
*'''Level 7''': MP -11; 116% Damage on 7 monsters, 69% Stun for 5 Seconds.
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
*'''Level 8''': MP -12; 124% Damage on 7 monsters, 71% Stun for 5 Seconds.
! width=100px | <span class=explain title="to gain a Combo Count Orb upon taking a hit">Chance</span>
*'''Level 9''': MP -12; 132% Damage on 7 monsters, 73% Stun for 5 Seconds.
|-
*'''Level 10''': MP -13; 140% Damage on 8 monsters, 75% Stun for 6 Seconds.
|
*'''Level 11''': MP -13; 148% Damage on 8 monsters, 77% Stun for 6 Seconds.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 12''': MP -14; 156% Damage on 8 monsters, 79% Stun for 6 Seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
*'''Level 13''': MP -14; 164% Damage on 8 monsters, 81% Stun for 6 Seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 14''': MP -15; 172% Damage on 8 monsters, 83% Stun for 6 Seconds.
|-
*'''Level 15''': MP -15; 180% Damage on 9 monsters, 85% Stun for 7 Seconds.
! 1
*'''Level 16''': MP -16; 188% Damage on 9 monsters, 87% Stun for 7 Seconds.
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 11%
*'''Level 17''': MP -16; 196% Damage on 9 monsters, 89% Stun for 7 Seconds.
|-
*'''Level 18''': MP -17; 204% Damage on 9 monsters, 91% Stun for 7 Seconds.
! 2
*'''Level 19''': MP -17; 212% Damage on 9 monsters, 93% Stun for 7 Seconds.
| {{yes2|44%}} || +1% || {{yes2|12%}}
*'''Level 20''': MP -18; 220% Damage on 10 monsters, 95% Stun for 8 Seconds.
|-
|}}
! 3
| {{yes2|46%}} || +1% || {{yes2|13%}}
|-
! 4
| {{yes2|48%}} || +1% || {{yes2|14%}}
|-
! 5
| {{yes2|50%}} || {{yes2|+2%}} || {{yes2|15%}}
|-
! 6
| {{yes2|52%}} || +2% || {{yes2|16%}}
|-
! 7
| {{yes2|54%}} || +2% || {{yes2|17%}}
|-
! 8
| {{yes2|56%}} || +2% || {{yes2|18%}}
|-
! 9
| {{yes2|58%}} || {{yes2|+3%}} || {{yes2|19%}}
|-
! 10
| {{yes2|60%}} || +3% || {{yes2|20%}}
|-
! 11
| {{yes2|62%}} || +3% || {{yes2|21%}}
|-
! 12
| {{yes2|64%}} || +3% || {{yes2|22%}}
|-
! 13
| {{yes2|66%}} || {{yes2|+4%}} || {{yes2|23%}}
|-
! 14
| {{yes2|68%}} || +4% || {{yes2|24%}}
|-
! 15
| {{yes2|70%}} || +4% || {{yes2|25%}}
|-
! 16
| {{yes2|72%}} || +4% || {{yes2|26%}}
|-
! 17
| {{yes2|74%}} || {{yes2|+5%}} || {{yes2|27%}}
|-
! 18
| {{yes2|76%}} || +5% || {{yes2|28%}}
|-
! 19
| {{yes2|78%}} || +5% || {{yes2|29%}}
|-
! <u>20</u>
| {{yes2|80%}} || +5% || {{yes2|30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Brandish|Perform a double attack on enemies in front of you.|Perform a double attack on enemies in front of you.|
===White Knight===
*'''Level 1''': MP -15; Attack 1 enemy twice with 183% Damage.
*Advanced from the second job [[#Page|Page]].
*'''Level 2''': MP -15; Attack 1 enemy twice with 186% Damage.
*'''Level 3''': MP -16; Attack 1 enemy twice with 189% Damage.
*'''Level 4''': MP -16; Attack 1 enemy twice with 192% Damage.
*'''Level 5''': MP -16; Attack 1 enemy twice with 195% Damage.
*'''Level 6''': MP -17; Attack 1 enemy twice with 198% Damage.
*'''Level 7''': MP -17; Attack 1 enemy twice with 201% Damage.
*'''Level 8''': MP -17; Attack 2 enemies twice with 204% Damage.
*'''Level 9''': MP -18; Attack 2 enemies twice with 207% Damage.
*'''Level 10''': MP -18; Attack 2 enemies twice with 210% Damage.
*'''Level 11''': MP -18; Attack 2 enemies twice with 213% Damage.
*'''Level 12''': MP -19; Attack 2 enemies twice with 216% Damage.
*'''Level 13''': MP -19; Attack 2 enemies twice with 219% Damage.
*'''Level 14''': MP -19; Attack 2 enemies twice with 222% Damage.
*'''Level 15''': MP -20; Attack 3 enemies twice with 225% Damage.
*'''Level 16''': MP -20; Attack 3 enemies twice with 228% Damage.
*'''Level 17''': MP -20; Attack 3 enemies twice with 231% Damage.
*'''Level 18''': MP -21; Attack 3 enemies twice with 234% Damage.
*'''Level 19''': MP -21; Attack 3 enemies twice with 237% Damage.
*'''Level 20''': MP -21; Attack 3 enemies twice with 240% Damage.
|}}


====White Knight====
{{MapleStory/skill
*Advanced from the second job [[#Page|Page]].
|name=Shield Mastery
|file=File:MS Skill Shield Mastery- Warrior.png
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Weapon Defense
! width=100px | Magic Defense
! width=100px | Weapon Attack
! width=100px | Guard Chance
! width=100px | <span class=explain title="Occurs when guarding.">Stun Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+130%}} || {{yes2|+130%}} || {{yes2|+2}} || {{yes2|8%}} || {{yes2|12%}} || 2 sec
|-
! 3
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+145%}} || {{yes2|+145%}} || {{yes2|+3}} || {{yes2|12%}} || {{yes2|18%}} || 2 sec
|-
! 4
| {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|+160%}} || {{yes2|+160%}} || {{yes2|+4}} || {{yes2|16%}} || {{yes2|24%}} || 2 sec
|-
! 5
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+175%}} || {{yes2|+175%}} || {{yes2|+5}} || {{yes2|20%}} || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|+190%}} || {{yes2|+190%}} || {{yes2|+6}} || {{yes2|24%}} || {{yes2|36%}} || 3 sec
|-
! 7
| {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|+205%}} || {{yes2|+205%}} || {{yes2|+7}} || {{yes2|28%}} || {{yes2|42%}} || 3 sec
|-
! 8
| {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|+220%}} || {{yes2|+220%}} || {{yes2|+8}} || {{yes2|32%}} || {{yes2|48%}} || 3 sec
|-
! 9
| {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|+235%}} || {{yes2|+235%}} || {{yes2|+9}} || {{yes2|36%}} || {{yes2|54%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|+250%}} || {{yes2|+250%}} || {{yes2|+10}} || {{yes2|40%}} || {{yes2|60%}} || 4 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Shield Mastery|This skill increases the defense applied by a shield, if one is worn.|Shield Defense increases. However, it does not affect if the character does not equip the shield.|
{{MapleStory/skill
*'''Level 1''': 10% Increased Shield Defense
|name=Lightning Charge
*'''Level 2''': 20% Increased Shield Defense
|tooltip=Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
*'''Level 3''': 30% Increased Shield Defense
}}
*'''Level 4''': 40% Increased Shield Defense
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 50% Increased Shield Defense
! width=50px | Level
*'''Level 6''': 60% Increased Shield Defense
! width=100px | MP Cost
*'''Level 7''': 70% Increased Shield Defense
! width=100px | Damage
*'''Level 8''': 80% Increased Shield Defense
! width=100px | Number of Attacks
*'''Level 9''': 90% Increased Shield Defense
! width=100px | Max Enemies Hit
*'''Level 10''': 100% Increased Shield Defense
! width=100px | <span class=explain title="to stun normal monsters, or to burn bosses">Chance</span>
*'''Level 11''': 110% Increased Shield Defense
! width=100px | Burn Damage
*'''Level 12''': 120% Increased Shield Defense
! width=100px | Stun/Burn Duration
*'''Level 13''': 130% Increased Shield Defense
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
*'''Level 14''': 140% Increased Shield Defense
|-
*'''Level 15''': 150% Increased Shield Defense
|
*'''Level 16''': 160% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
*'''Level 17''': 170% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 18''': 180% Increased Shield Defense
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': 190% Increased Shield Defense
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': 200% Increased Shield Defense
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|MS Skill Shield Mastery- Warrior.png}}
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 193% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 14% || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|196%}} || 3 || 6 || {{yes2|18%}} || {{yes2|79%}} || 3 sec || +6%
|-
! 3
| 25 || {{yes2|199%}} || 3 || 6 || {{yes2|22%}} || {{yes2|81%}} || 3 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|202%}} || 3 || 6 || {{yes2|26%}} || {{yes2|83%}} || 3 sec || +7%
|-
! 5
| 25 || {{yes2|205%}} || 3 || 6 || {{yes2|30%}} || {{yes2|85%}} || 3 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|208%}} || 3 || 6 || {{yes2|34%}} || {{yes2|87%}} || {{yes2|4 sec}} || +8%
|-
! 7
| 25 || {{yes2|211%}} || 3 || 6 || {{yes2|38%}} || {{yes2|89%}} || 4 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|214%}} || 3 || 6 || {{yes2|42%}} || {{yes2|91%}} || 4 sec || +9%
|-
! 9
| 30 || {{yes2|217%}} || 3 || 6 || {{yes2|46%}} || {{yes2|93%}} || 4 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|220%}} || 3 || 6 || {{yes2|50%}} || {{yes2|95%}} || 4 sec || +10%
|-
! 11
| 30 || {{yes2|223%}} || 3 || 6 || {{yes2|54%}} || {{yes2|97%}} || {{yes2|5 sec}} || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|226%}} || 3 || 6 || {{yes2|58%}} || {{yes2|99%}} || 5 sec || +11%
|-
! 13
| 30 || {{yes2|229%}} || 3 || 6 || {{yes2|62%}} || {{yes2|101%}} || 5 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|232%}} || 3 || 6 || {{yes2|66%}} || {{yes2|103%}} || 5 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|235%}} || 3 || 6 || {{yes2|70%}} || {{yes2|105%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|238%}} || 3 || 6 || {{yes2|74%}} || {{yes2|107%}} || {{yes2|6 sec}} || +13%
|-
! 17
| 35 || {{yes2|241%}} || 3 || 6 || {{yes2|78%}} || {{yes2|109%}} || 6 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|244%}} || 3 || 6 || {{yes2|82%}} || {{yes2|111%}} || 6 sec || +14%
|-
! 19
| 35 || {{yes2|247%}} || 3 || 6 || {{yes2|86%}} || {{yes2|113%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| 35 || {{yes2|250%}} || 3 || 6 || {{yes2|90%}} || {{yes2|115%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Charged Blow|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.
{{MapleStory/skill
*Only works with an active charge enabled.|
|name=HP Recovery
*'''Level 1''': MP -12; 196% Damage, Stun 32% that attacks 2 enemies.
|tooltip=Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly.
*'''Level 2''': MP -12; 202% Damage, Stun 34% that attacks 2 enemies.
}}
*'''Level 3''': MP -12; 208% Damage, Stun 36% that attacks 2 enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -14; 214% Damage, Stun 38% that attacks 2 enemies.
! width=50px | Level
*'''Level 5''': MP -14; 220% Damage, Stun 40% that attacks 2 enemies.
! width=100px | MP Cost
*'''Level 6''': MP -14; 226% Damage, Stun 42% that attacks 2 enemies.
! width=100px | HP Recovered
*'''Level 7''': MP -16; 232% Damage, Stun 44% that attacks 3 enemies.
! width=100px | <span class=explain title="When you use this skill again during this interval, you will recover 5% less HP for each use">Interval</span>
*'''Level 8''': MP -16; 238% Damage, Stun 46% that attacks 3 enemies.
|-
*'''Level 9''': MP -16; 244% Damage, Stun 48% that attacks 3 enemies.
|
*'''Level 10''': MP -18; 250% Damage, Stun 50% that attacks 3 enemies.
| bgcolor=#90ff90 | '''''Add 4'' <br> per 2 levels'''
*'''Level 11''': MP -18; 256% Damage, Stun 52% that attacks 3 enemies.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 12''': MP -18; 262% Damage, Stun 54% that attacks 3 enemies.
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
*'''Level 13''': MP -20; 268% Damage, Stun 56% that attacks 4 enemies.
|-
*'''Level 14''': MP -20; 274% Damage, Stun 58% that attacks 4 enemies.
! 1
*'''Level 15''': MP -20; 280% Damage, Stun 60% that attacks 4 enemies.
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 23% || bgcolor=E6E6FA | 24 sec
*'''Level 16''': MP -22; 286% Damage, Stun 62% that attacks 4 enemies.
|-
*'''Level 17''': MP -22; 292% Damage, Stun 64% that attacks 4 enemies.
! 2
*'''Level 18''': MP -22; 298% Damage, Stun 66% that attacks 4 enemies.
| 24 || {{yes2|26%}} || {{yes2|23 sec}}
*'''Level 19''': MP -24; 304% Damage, Stun 68% that attacks 5 enemies.
|-
*'''Level 20''': MP -24; 310% Damage, Stun 70% that attacks 5 enemies.
! 3
*'''Level 21''': MP -24; 316% Damage, Stun 72% that attacks 5 enemies.
| {{yes2|28}} || {{yes2|29%}} || {{yes2|22 sec}}
*'''Level 22''': MP -26; 322% Damage, Stun 74% that attacks 5 enemies.
|-
*'''Level 23''': MP -26; 328% Damage, Stun 76% that attacks 5 enemies.
! 4
*'''Level 24''': MP -26; 334% Damage, Stun 78% that attacks 5 enemies.
| 28 || {{yes2|32%}} || {{yes2|21 sec}}
*'''Level 25''': MP -28; 340% Damage, Stun 80% that attacks 6 enemies.
|-
*'''Level 26''': MP -28; 346% Damage, Stun 82% that attacks 6 enemies.
! 5
*'''Level 27''': MP -28; 352% Damage, Stun 84% that attacks 6 enemies.
| {{yes2|32}} || {{yes2|35%}} || {{yes2|20 sec}}
*'''Level 28''': MP -30; 358% Damage, Stun 86% that attacks 6 enemies.
|-
*'''Level 29''': MP -30; 364% Damage, Stun 88% that attacks 6 enemies.
! 6
*'''Level 30''': MP -30; 370% Damage, Stun 90% that attacks 6 enemies.}}
| 32 || {{yes2|38%}} || {{yes2|19 sec}}
|-
! 7
| {{yes2|36}} || {{yes2|41%}} || {{yes2|18 sec}}
|-
! 8
| 36 || {{yes2|44%}} || {{yes2|17 sec}}
|-
! 9
| {{yes2|40}} || {{yes2|47%}} || {{yes2|16 sec}}
|-
! <u>10</u>
| 40 || {{yes2|50%}} || {{yes2|15 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Fire Charge|Temporarily adds a fire charge to the current weapon for a set duration. Can be combined with other elements.|Temporarily adds a fire charge to the current weapon for a set duration. Can be combined with other elements. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/skill
*'''Level 1''': MP -25; +11% Damage, For 10 Seconds.
|name=Combat Orders
*'''Level 2''': MP -25; +12% Damage, For 20 Seconds.
|tooltip=Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased.
*'''Level 3''': MP -25; +13% Damage, For 30 Seconds.
|requirement=Requires Level 5 [[#HP Recovery|HP Recovery]]
*'''Level 4''': MP -25; +14% Damage, For 40 Seconds.
}}
*'''Level 5''': MP -25; +15% Damage, For 50 Seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -25; +16% Damage, For 60 Seconds.
! width=50px | Level
*'''Level 7''': MP -25; +17% Damage, For 70 Seconds.
! width=100px | MP Cost
*'''Level 8''': MP -30; +18% Damage, For 80 Seconds.
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
*'''Level 9''': MP -30; +19% Damage, For 90 Seconds.
! width=100px | Duration
*'''Level 10''': MP -30; +20% Damage, For 100 Seconds.
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
*'''Level 11''': MP -30; +21% Damage, For 110 Seconds.
|-
*'''Level 12''': MP -30; +22% Damage, For 120 Seconds.
|
*'''Level 13''': MP -30; +23% Damage, For 130 Seconds.
| bgcolor=#90ff90 | '''''Add 4'' <br> per 5 levels'''
*'''Level 14''': MP -30; +24% Damage, For 140 Seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 19 levels'''
*'''Level 15''': MP -35; +25% Damage, For 150 Seconds.
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
*'''Level 16''': MP -35; +26% Damage, For 160 Seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
*'''Level 17''': MP -35; +27% Damage, For 170 Seconds.
|-
*'''Level 18''': MP -35; +28% Damage, For 180 Seconds.
! 1
*'''Level 19''': MP -35; +29% Damage, For 190 Seconds.
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | +13%
*'''Level 20''': MP -35; +30% Damage, For 200 Seconds.
|-
|MS Skill Fire Charge- Sword.png}}
! 2
| 24 || +1 || {{yes2|72 sec}} || {{yes2|+16%}}
|-
! 3
| 24 || +1 || {{yes2|78 sec}} || {{yes2|+19%}}
|-
! 4
| 24 || +1 || {{yes2|84 sec}} || {{yes2|+22%}}
|-
! 5
| 24 || +1 || {{yes2|90 sec}} || {{yes2|+25%}}
|-
! 6
| {{yes2|28}} || +1 || {{yes2|96 sec}} || {{yes2|+28%}}
|-
! 7
| 28 || +1 || {{yes2|102 sec}} || {{yes2|+31%}}
|-
! 8
| 28 || +1 || {{yes2|108 sec}} || {{yes2|+34%}}
|-
! 9
| 28 || +1 || {{yes2|114 sec}} || {{yes2|+37%}}
|-
! 10
| 28 || +1 || {{yes2|120 sec}} || {{yes2|+40%}}
|-
! 11
| {{yes2|32}} || +1 || {{yes2|126 sec}} || {{yes2|+43%}}
|-
! 12
| 32 || +1 || {{yes2|132 sec}} || {{yes2|+46%}}
|-
! 13
| 32 || +1 || {{yes2|138 sec}} || {{yes2|+49%}}
|-
! 14
| 32 || +1 || {{yes2|144 sec}} || {{yes2|+52%}}
|-
! 15
| 32 || +1 || {{yes2|150 sec}} || {{yes2|+55%}}
|-
! 16
| {{yes2|36}} || +1 || {{yes2|156 sec}} || {{yes2|+58%}}
|-
! 17
| 36 || +1 || {{yes2|162 sec}} || {{yes2|+61%}}
|-
! 18
| 36 || +1 || {{yes2|168 sec}} || {{yes2|+64%}}
|-
! 19
| 36 || +1 || {{yes2|174 sec}} || {{yes2|+67%}}
|-
! <u>20</u>
| 36 || {{yes2|+2}} || {{yes2|180 sec}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Ice Charge|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power.|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/skill
*'''Level 1''': MP -25, +1% Damage and 1 second freeze; For 10 Seconds.
|name=Threaten
*'''Level 2''': MP -25, +2% Damage and 1 second freeze; For 20 Seconds.
|tooltip=Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
*'''Level 3''': MP -25, +3% Damage and 1 second freeze; For 30 Seconds.
}}
*'''Level 4''': MP -25, +4% Damage and 1 second freeze; For 40 Seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -25, +5% Damage and 1 second freeze; For 50 Seconds.
! width=50px | Level
*'''Level 6''': MP -25, +6% Damage and 1 second freeze; For 60 Seconds.
! width=100px | MP Cost
*'''Level 7''': MP -25, +7% Damage and 1 second freeze; For 70 Seconds.
! width=100px | Success Rate
*'''Level 8''': MP -30, +8% Damage and 1 second freeze; For 80 Seconds.
! width=100px | Max Enemies Affected
*'''Level 9''': MP -30, +9% Damage and 1 second freeze; For 90 Seconds.
! width=100px | Enemy Attack, Defense, and Accuracy
*'''Level 10''': MP -30, +10% Damage and 1 second freeze; For 100 Seconds.
! width=100px | <span class=explain title="of Attack and Defense Debuff">Duration</span>
*'''Level 11''': MP -30, +11% Damage and 2 second freeze; For 110 Seconds.
! width=100px | <span class=explain title="of Accuracy Debuff">Duration</span>
*'''Level 12''': MP -30, +12% Damage and 2 second freeze; For 120 Seconds.
|-
*'''Level 13''': MP -30, +13% Damage and 2 second freeze; For 130 Seconds.
|
*'''Level 14''': MP -30, +14% Damage and 2 second freeze; For 140 Seconds.
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
*'''Level 15''': MP -35, +15% Damage and 2 second freeze; For 150 Seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 16''': MP -35, +16% Damage and 2 second freeze; For 160 Seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -35, +17% Damage and 2 second freeze; For 170 Seconds.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 18''': MP -35, +18% Damage and 2 second freeze; For 180 Seconds.
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
*'''Level 19''': MP -35, +19% Damage and 2 second freeze; For 190 Seconds.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
*'''Level 20''': MP -35, +20% Damage and 2 second freeze; For 200 Seconds.
|-
|MS Skill Ice Charge- Sword.png}}
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 18% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 4 sec
|-
! 2
| 15 || {{yes2|21%}} || 6 || {{yes2|-12%}} || {{yes2|44 sec}} || 4 sec
|-
! 3
| 15 || {{yes2|24%}} || 6 || {{yes2|-13%}} || {{yes2|46 sec}} || 4 sec
|-
! 4
| 15 || {{yes2|27%}} || 6 || {{yes2|-14%}} || {{yes2|48 sec}} || 4 sec
|-
! 5
| 15 || {{yes2|30%}} || 6 || {{yes2|-15%}} || {{yes2|50 sec}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|18}} || {{yes2|33%}} || 6 || {{yes2|-16%}} || {{yes2|52 sec}} || 5 sec
|-
! 7
| 18 || {{yes2|36%}} || 6 || {{yes2|-17%}} || {{yes2|54 sec}} || 5 sec
|-
! 8
| 18 || {{yes2|39%}} || 6 || {{yes2|-18%}} || {{yes2|56 sec}} || 5 sec
|-
! 9
| 18 || {{yes2|42%}} || 6 || {{yes2|-19%}} || {{yes2|58 sec}} || {{yes2|6 sec}}
|-
! 10
| 18 || {{yes2|45%}} || 6 || {{yes2|-20%}} || {{yes2|60 sec}} || 6 sec
|-
! 11
| {{yes2|21}} || {{yes2|48%}} || 6 || {{yes2|-21%}} || {{yes2|62 sec}} || 6 sec
|-
! 12
| 21 || {{yes2|51%}} || 6 || {{yes2|-22%}} || {{yes2|64 sec}} || 6 sec
|-
! 13
| 21 || {{yes2|54%}} || 6 || {{yes2|-23%}} || {{yes2|66 sec}} || {{yes2|7 sec}}
|-
! 14
| 21 || {{yes2|57%}} || 6 || {{yes2|-24%}} || {{yes2|68 sec}} || 7 sec
|-
! 15
| 21 || {{yes2|60%}} || 6 || {{yes2|-25%}} || {{yes2|70 sec}} || 7 sec
|-
! 16
| {{yes2|24}} || {{yes2|63%}} || 6 || {{yes2|-26%}} || {{yes2|72 sec}} || 7 sec
|-
! 17
| 24 || {{yes2|66%}} || 6 || {{yes2|-27%}} || {{yes2|74 sec}} || {{yes2|8 sec}}
|-
! 18
| 24 || {{yes2|69%}} || 6 || {{yes2|-28%}} || {{yes2|76 sec}} || 8 sec
|-
! 19
| 24 || {{yes2|72%}} || 6 || {{yes2|-29%}} || {{yes2|78 sec}} || 8 sec
|-
! <u>20</u>
| 24 || {{yes2|75%}} || 6 || {{yes2|-30%}} || {{yes2|80 sec}} || 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Thunder Charge|Temporarily grants a thunder attribute to your weapon for a certain duration. Can be combined with charge skills of other attributes.|Temporarily grants a thunder attribute to your sword for a certain duration. Can be combined with charge skills of other attributes. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/skill
*'''Level 1''': MP -25; +6% Damage, For 10 Seconds.
|name=Parashock Guard
*'''Level 2''': MP -25; +7% Damage, For 20 Seconds.
|tooltip=Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT.
*'''Level 3''': MP -25; +8% Damage, For 30 Seconds.
}}
*'''Level 4''': MP -25; +9% Damage, For 40 Seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -25; +10% Damage, For 50 Seconds.
! width=50px | Level
*'''Level 6''': MP -25; +11% Damage, For 60 Seconds.
! width=100px | MP Cost
*'''Level 7''': MP -25; +12% Damage, For 70 Seconds.
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Guard Chance</span>
*'''Level 8''': MP -30; +13% Damage, For 80 Seconds.
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Defense</span>
*'''Level 9''': MP -30; +14% Damage, For 90 Seconds.
! width=100px | <span class=explain title="when your party members take a hit">Damage Taken</span>
*'''Level 10''': MP -30; +15% Damage, For 100 Seconds.
! width=100px | <span class=explain title="when your party members take a hit">Weapon Attack</span>
*'''Level 11''': MP -30; +16% Damage, For 110 Seconds.
|-
*'''Level 12''': MP -30; +17% Damage, For 120 Seconds.
|
*'''Level 13''': MP -30; +18% Damage, For 130 Seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
*'''Level 14''': MP -30; +19% Damage, For 140 Seconds.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 15''': MP -35; +20% Damage, For 150 Seconds.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 16''': MP -35; +21% Damage, For 160 Seconds.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 17''': MP -35; +22% Damage, For 170 Seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 18''': MP -35; +23% Damage, For 180 Seconds.
|-
*'''Level 19''': MP -35; +24% Damage, For 190 Seconds.
! 1
*'''Level 20''': MP -35; +25% Damage, For 200 Seconds.
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | +2
|MS Skill Thunder Charge- Sword.png}}
|-
! 2
| 24 || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|+4}}
|-
! 3
| {{yes2|26}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|+6}}
|-
! 4
| 26 || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|+8}}
|-
! 5
| {{yes2|28}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|+10}}
|-
! 6
| 28 || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|+12}}
|-
! 7
| {{yes2|30}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|+14}}
|-
! 8
| 30 || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|+16}}
|-
! 9
| {{yes2|32}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|+18}}
|-
! <u>10</u>
| 32 || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Restoration|Restores your stamina instantly.|Restores your stamina instantly.|
{{MapleStory/skill
*'''Level 1''': MP -24; Recovery 44% HP with a 93 second cooldown.
|name=Achilles
*'''Level 2''': MP -24; Recovery 48% HP with a 86 second cooldown.
|tooltip=Permanently increases your defensive abilities so you take less damage from enemies.
*'''Level 3''': MP -28; Recovery 52% HP with a 79 second cooldown.
}}
*'''Level 4''': MP -28; Recovery 56% HP with a 72 second cooldown.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -32; Recovery 60% HP with a 65 second cooldown.
! width=50px | Level
*'''Level 6''': MP -32; Recovery 64% HP with a 58 second cooldown.
! width=100px | Damage Taken
*'''Level 7''': MP -36; Recovery 68% HP with a 51 second cooldown.
|-
*'''Level 8''': MP -36; Recovery 72% HP with a 44 second cooldown.
|
*'''Level 9''': MP -40; Recovery 76% HP with a 37 second cooldown.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
*'''Level 10''': MP -40; Recovery 80% HP with a 30 second cooldown.
|-
|}}
! 1
| bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|-12%}}
|-
! 3
| {{yes2|-13%}}
|-
! 4
| {{yes2|-14%}}
|-
! 5
| {{yes2|-15%}}
|-
! 6
| {{yes2|-16%}}
|-
! 7
| {{yes2|-17%}}
|-
! 8
| {{yes2|-18%}}
|-
! 9
| {{yes2|-19%}}
|-
! 10
| {{yes2|-20%}}
|-
! 11
| {{yes2|-21%}}
|-
! 12
| {{yes2|-22%}}
|-
! 13
| {{yes2|-23%}}
|-
! 14
| {{yes2|-24%}}
|-
! 15
| {{yes2|-25%}}
|-
! 16
| {{yes2|-26%}}
|-
! 17
| {{yes2|-27%}}
|-
! 18
| {{yes2|-28%}}
|-
! 19
| {{yes2|-29%}}
|-
! <u>20</u>
| {{yes2|-30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Combat Orders|Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.|Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.
{{MapleStory/skill
*'''Requires Level 5 [[#Restoration|Restoration]]'''.|
|name=Divine Shield
*'''Level 1''': MP -24; Duration of 66 seconds to increase all skills by One Level.
|tooltip=Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
*'''Level 2''': MP -24; Duration of 72 seconds to increase all skills by One Level.
}}
*'''Level 3''': MP -24; Duration of 78 seconds to increase all skills by One Level.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -24; Duration of 84 seconds to increase all skills by One Level.
! width=50px | Level
*'''Level 5''': MP -24; Duration of 90 seconds to increase all skills by One Level.
! width=100px | Chance
*'''Level 6''': MP -28; Duration of 96 seconds to increase all skills by One Level.
! width=100px | Duration
*'''Level 7''': MP -28; Duration of 102 seconds to increase all skills by One Level.
! width=100px | Enemy Blows Absorbed
*'''Level 8''': MP -28; Duration of 108 seconds to increase all skills by One Level.
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
*'''Level 9''': MP -28; Duration of 114 seconds to increase all skills by One Level.
! width=100px | Cooldown
*'''Level 10''': MP -28; Duration of 120 seconds to increase all skills by One Level.
|-
*'''Level 11''': MP -32; Duration of 126 seconds to increase all skills by One Level.
|
*'''Level 12''': MP -32; Duration of 132 seconds to increase all skills by One Level.
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 13''': MP -32; Duration of 138 seconds to increase all skills by One Level.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': MP -32; Duration of 144 seconds to increase all skills by One Level.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 15''': MP -32; Duration of 150 seconds to increase all skills by One Level.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 16''': MP -36; Duration of 156 seconds to increase all skills by One Level.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -36; Duration of 162 seconds to increase all skills by One Level.
|-
*'''Level 18''': MP -36; Duration of 168 seconds to increase all skills by One Level.
! 1
*'''Level 19''': MP -36; Duration of 174 seconds to increase all skills by One Level.
| bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7% || bgcolor=E6E6FA | 30 sec
*'''Level 20''': MP -36; Duration of 180 seconds to increase all skills by Two Levels.
|-
|}}
! 2
| {{yes2|10%}} || 90 sec || {{yes2|2}} || {{yes2|9%}} || 30 sec
|-
! 3
| {{yes2|15%}} || 90 sec || {{yes2|3}} || {{yes2|11%}} || 30 sec
|-
! 4
| {{yes2|20%}} || 90 sec || {{yes2|4}} || {{yes2|13%}} || 30 sec
|-
! 5
| {{yes2|25%}} || 90 sec || {{yes2|5}} || {{yes2|15%}} || 30 sec
|-
! 6
| {{yes2|30%}} || 90 sec || {{yes2|6}} || {{yes2|17%}} || 30 sec
|-
! 7
| {{yes2|35%}} || 90 sec || {{yes2|7}} || {{yes2|19%}} || 30 sec
|-
! 8
| {{yes2|40%}} || 90 sec || {{yes2|8}} || {{yes2|21%}} || 30 sec
|-
! 9
| {{yes2|45%}} || 90 sec || {{yes2|9}} || {{yes2|23%}} || 30 sec
|-
! <u>10</u>
| {{yes2|50%}} || 90 sec || {{yes2|10}} || {{yes2|25%}} || 30 sec
|}{{MapleStory/skill|end}}


====Dragon Knight====
===Berserker===
*Advanced from the second job [[#Spearman|Spearman]].
*Advanced from the second job [[#Spearman|Spearman]].


{{MapleStory/Skill desc|Dragon Knight|Elemental Resistance|Reduces damage dealt to you by elemental attacks.|Reduces damage dealt to you by elemental attacks.|
{{MapleStory/skill
*'''Level 1''': 2% Increased resistance on every element type.
|name=Lord of Darkness
*'''Level 2''': 4% Increased resistance on every element type.
|tooltip=Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP.
*'''Level 3''': 6% Increased resistance on every element type.
}}
*'''Level 4''': 8% Increased resistance on every element type.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 10% Increased resistance on every element type.
! width=50px | Level
*'''Level 6''': 12% Increased resistance on every element type.
! width=100px | Critical Rate
*'''Level 7''': 14% Increased resistance on every element type.
! width=100px | Minimum Critical Damage
*'''Level 8''': 16% Increased resistance on every element type.
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
*'''Level 9''': 18% Increased resistance on every element type.
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*'''Level 10''': 20% Increased resistance on every element type.
|-
*'''Level 11''': 22% Increased resistance on every element type.
|
*'''Level 12''': 24% Increased resistance on every element type.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 13''': 26% Increased resistance on every element type.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 14''': 28% Increased resistance on every element type.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 15''': 30% Increased resistance on every element type.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 16''': 32% Increased resistance on every element type.
|-
*'''Level 17''': 34% Increased resistance on every element type.
! 1
*'''Level 18''': 36% Increased resistance on every element type.
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 1%
*'''Level 19''': 38% Increased resistance on every element type.
|-
*'''Level 20''': 40% Increased resistance on every element type.
! 2
|}}
| {{yes2|+14%}} || {{yes2|+7%}} || {{yes2|12%}} || {{yes2|2%}}
|-
! 3
| {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|13%}} || {{yes2|3%}}
|-
! 4
| {{yes2|+18%}} || {{yes2|+9%}} || {{yes2|14%}} || {{yes2|4%}}
|-
! 5
| {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|15%}} || {{yes2|5%}}
|-
! 6
| {{yes2|+22%}} || {{yes2|+11%}} || {{yes2|16%}} || {{yes2|6%}}
|-
! 7
| {{yes2|+24%}} || {{yes2|+12%}} || {{yes2|17%}} || {{yes2|7%}}
|-
! 8
| {{yes2|+26%}} || {{yes2|+13%}} || {{yes2|18%}} || {{yes2|8%}}
|-
! 9
| {{yes2|+28%}} || {{yes2|+14%}} || {{yes2|19%}} || {{yes2|9%}}
|-
! <u>10</u>
| {{yes2|+30%}} || {{yes2|+15%}} || {{yes2|20%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Wisdom|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|
{{MapleStory/skill
*'''Level 1''': 3% critical chance, 6% mininum critical damage with a 1% chance to ignore monster defense.
|name=La Mancha Spear
*'''Level 2''': 6% critical chance, 7% mininum critical damage with a 1% chance to ignore monster defense.
|tooltip=Wields your spear like a windmill to deal damage and pierce nearby enemies.
*'''Level 3''': 9% critical chance, 8% mininum critical damage with a 2% chance to ignore monster defense.
}}
*'''Level 4''': 12% critical chance, 9% mininum critical damage with a 2% chance to ignore monster defense.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 15% critical chance, 10% mininum critical damage with a 3% chance to ignore monster defense.
! width=50px | Level
*'''Level 6''': 18% critical chance, 11% mininum critical damage with a 3% chance to ignore monster defense.
! width=100px | MP Cost
*'''Level 7''': 21% critical chance, 12% mininum critical damage with a 4% chance to ignore monster defense.
! width=100px | <span class=explain title="Continuously dealt while the key is held down. Can be held up to 8 seconds.">Damage</span>
*'''Level 8''': 24% critical chance, 13% mininum critical damage with a 4% chance to ignore monster defense.
! width=100px | <span class=explain title="When the key is released or after 8 seconds of holding it down.">Damage</span>
*'''Level 9''': 27% critical chance, 14% mininum critical damage with a 5% chance to ignore monster defense.
! width=100px | <span class=explain title="when the key is held down and when it is released">Number of Attacks</span>
*'''Level 10''': 30% critical chance, 15% mininum critical damage with a 5% chance to ignore monster defense.
! width=100px | Max Enemies Hit
|MS Skill Judgement Dragon.png}}
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 550% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10
|-
! 2
| 5 || {{yes2|133%}} || {{yes2|560%}} || 1 || 10
|-
! 3
| 5 || {{yes2|134%}} || {{yes2|570%}} || 1 || 10
|-
! 4
| 5 || {{yes2|135%}} || {{yes2|580%}} || 1 || 10
|-
! 5
| 5 || {{yes2|136%}} || {{yes2|590%}} || 1 || 10
|-
! 6
| 5 || {{yes2|137%}} || {{yes2|600%}} || 1 || 10
|-
! 7
| {{yes2|6}} || {{yes2|138%}} || {{yes2|610%}} || 1 || 10
|-
! 8
| 6 || {{yes2|139%}} || {{yes2|620%}} || 1 || 10
|-
! 9
| 6 || {{yes2|140%}} || {{yes2|630%}} || 1 || 10
|-
! 10
| 6 || {{yes2|141%}} || {{yes2|640%}} || 1 || 10
|-
! 11
| 6 || {{yes2|142%}} || {{yes2|650%}} || 1 || 10
|-
! 12
| 6 || {{yes2|143%}} || {{yes2|660%}} || 1 || 10
|-
! 13
| 6 || {{yes2|144%}} || {{yes2|670%}} || 1 || 10
|-
! 14
| {{yes2|7}} || {{yes2|145%}} || {{yes2|680%}} || 1 || 10
|-
! 15
| 7 || {{yes2|146%}} || {{yes2|690%}} || 1 || 10
|-
! 16
| 7 || {{yes2|147%}} || {{yes2|700%}} || 1 || 10
|-
! 17
| 7 || {{yes2|148%}} || {{yes2|710%}} || 1 || 10
|-
! 18
| 7 || {{yes2|149%}} || {{yes2|720%}} || 1 || 10
|-
! 19
| 7 || {{yes2|150%}} || {{yes2|730%}} || 1 || 10
|-
! <u>20</u>
| 7 || {{yes2|151%}} || {{yes2|740%}} || 1 || 10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Buster|Hits up to three enemies three times with a stabbing attack.|Hits up to three enemies three times with a stabbing attack.|
{{MapleStory/skill
*'''Level 1''': MP -12; 102% Damage, Attack 3 Enemies 3 Times.
|name=Evil Eye of Domination
*'''Level 2''': MP -12; 104% Damage, Attack 3 Enemies 3 Times.
|tooltip=Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, [[#Hex of the Evil Eye|Hex of the Evil Eye]] and healing skills will not be cast.
*'''Level 3''': MP -12; 106% Damage, Attack 3 Enemies 3 Times.
}}
*'''Level 4''': MP -14; 108% Damage, Attack 3 Enemies 3 Times.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -14; 110% Damage, Attack 3 Enemies 3 Times.
! width=50px | Level
*'''Level 6''': MP -14; 112% Damage, Attack 3 Enemies 3 Times.
! width=100px | Summon Damage
*'''Level 7''': MP -16; 114% Damage, Attack 3 Enemies 3 Times.
|-
*'''Level 8''': MP -16; 116% Damage, Attack 3 Enemies 3 Times.
|
*'''Level 9''': MP -16; 118% Damage, Attack 3 Enemies 3 Times.
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 10''': MP -18; 120% Damage, Attack 3 Enemies 3 Times.
|-
*'''Level 11''': MP -18; 122% Damage, Attack 3 Enemies 3 Times.
! 1
*'''Level 12''': MP -18; 124% Damage, Attack 3 Enemies 3 Times.
| bgcolor=E6E6FA | 156%
*'''Level 13''': MP -20; 126% Damage, Attack 3 Enemies 3 Times.
|-
*'''Level 14''': MP -20; 128% Damage, Attack 3 Enemies 3 Times.
! 2
*'''Level 15''': MP -20; 130% Damage, Attack 3 Enemies 3 Times.
| {{yes2|162%}}
*'''Level 16''': MP -22; 132% Damage, Attack 3 Enemies 3 Times.
|-
*'''Level 17''': MP -22; 134% Damage, Attack 3 Enemies 3 Times.
! 3
*'''Level 18''': MP -22; 136% Damage, Attack 3 Enemies 3 Times.
| {{yes2|168%}}
*'''Level 19''': MP -24; 138% Damage, Attack 3 Enemies 3 Times.
|-
*'''Level 20''': MP -24; 140% Damage, Attack 3 Enemies 3 Times.
! 4
|MS Skill Spear Crusher.png}}
| {{yes2|174%}}
|-
! 5
| {{yes2|180%}}
|-
! 6
| {{yes2|186%}}
|-
! 7
| {{yes2|192%}}
|-
! 8
| {{yes2|198%}}
|-
! 9
| {{yes2|204%}}
|-
! <u>10</u>
| {{yes2|210%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Fury|Hits a group of enemies with a swinging attack.|Hits a group of enemies with a swinging attack.|
{{MapleStory/skill
*'''Level 1''': MP -25; 265% Damage, Attack 6 Enemies
|name=Evil Eye Shock
*'''Level 2''': MP -25; 270% Damage, Attack 6 Enemies
|tooltip=Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies.
*'''Level 3''': MP -25; 275% Damage, Attack 6 Enemies
}}
*'''Level 4''': MP -25; 280% Damage, Attack 6 Enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -25; 285% Damage, Attack 6 Enemies
! width=50px | Level
*'''Level 6''': MP -25; 290% Damage, Attack 6 Enemies
! width=100px | Damage
*'''Level 7''': MP -25; 295% Damage, Attack 6 Enemies
! width=100px | Number of Attacks
*'''Level 8''': MP -29; 300% Damage, Attack 6 Enemies
! width=100px | Max Enemies Hit
*'''Level 9''': MP -29; 305% Damage, Attack 6 Enemies
! width=100px | Stun Chance
*'''Level 10''': MP -29; 310% Damage, Attack 6 Enemies
! width=100px | Stun Duration
*'''Level 11''': MP -29; 315% Damage, Attack 6 Enemies
! width=100px | Cooldown
*'''Level 12''': MP -29; 320% Damage, Attack 6 Enemies
|-
*'''Level 13''': MP -29; 325% Damage, Attack 6 Enemies
|
*'''Level 14''': MP -29; 330% Damage, Attack 6 Enemies
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
*'''Level 15''': MP -29; 335% Damage, Attack 6 Enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP -33; 340% Damage, Attack 6 Enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -33; 345% Damage, Attack 6 Enemies
| bgcolor=#90ff90 | '''''Add 9%'' <br> per 2 levels'''
*'''Level 18''': MP -33; 350% Damage, Attack 6 Enemies
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
*'''Level 19''': MP -33; 355% Damage, Attack 6 Enemies
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per 4 levels'''
*'''Level 20''': MP -33; 360% Damage, Attack 6 Enemies
|-
|MS Skill Dragon Fury- Spear.png}}
! 1
| bgcolor=E6E6FA | 412% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 9% || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|424%}} || 1 || 10 || 9% || 4 sec || 25 sec
|-
! 3
| {{yes2|436%}} || 1 || 10 || {{yes2|18%}} || 4 sec || 25 sec
|-
! 4
| {{yes2|448%}} || 1 || 10 || 18% || 4 sec || {{yes2|22 sec}}
|-
! 5
| {{yes2|460%}} || 1 || 10 || {{yes2|27%}} || 4 sec || 22 sec
|-
! 6
| {{yes2|472%}} || 1 || 10 || 27% || 4 sec || 22 sec
|-
! 7
| {{yes2|484%}} || 1 || 10 || {{yes2|36%}} || 4 sec || 22 sec
|-
! 8
| {{yes2|496%}} || 1 || 10 || 36% || 4 sec || {{yes2|19 sec}}
|-
! 9
| {{yes2|508%}} || 1 || 10 || {{yes2|45%}} || {{yes2|7 sec}} || 19 sec
|-
! 10
| {{yes2|520%}} || 1 || 10 || 45% || 7 sec || 19 sec
|-
! 11
| {{yes2|532%}} || 1 || 10 || {{yes2|54%}} || 7 sec || 19 sec
|-
! 12
| {{yes2|544%}} || 1 || 10 || 54% || 7 sec || {{yes2|16 sec}}
|-
! 13
| {{yes2|556%}} || 1 || 10 || {{yes2|63%}} || 7 sec || 16 sec
|-
! 14
| {{yes2|568%}} || 1 || 10 || 63% || 7 sec || 16 sec
|-
! 15
| {{yes2|580%}} || 1 || 10 || {{yes2|72%}} || 7 sec || 16 sec
|-
! 16
| {{yes2|592%}} || 1 || 10 || 72% || 7 sec || {{yes2|13 sec}}
|-
! 17
| {{yes2|604%}} || 1 || 10 || {{yes2|81%}} || {{yes2|10 sec}} || 13 sec
|-
! 18
| {{yes2|616%}} || 1 || 10 || 81% || 10 sec || 13 sec
|-
! 19
| {{yes2|628%}} || 1 || 10 || {{yes2|90%}} || 10 sec || 13 sec
|-
! <u>20</u>
| {{yes2|640%}} || 1 || 10 || 90% || 10 sec || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Sacrifice|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|
{{MapleStory/skill
*'''Level 1''': MP -12; 690% Damage, Sacrifice HP by 30% of character's Hp
|name=Cross Surge
*'''Level 2''': MP -12; 690% Damage, Sacrifice HP by 29% of character's Hp
|tooltip=Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
*'''Level 3''': MP -12; 690% Damage, Sacrifice HP by 28% of character's Hp
}}
*'''Level 4''': MP -13; 690% Damage, Sacrifice HP by 27% of character's Hp
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -13; 690% Damage, Sacrifice HP by 26% of character's Hp
! width=50px | Level
*'''Level 6''': MP -13; 690% Damage, Sacrifice HP by 25% of character's Hp
! width=100px | MP Cost
*'''Level 7''': MP -14; 690% Damage, Sacrifice HP by 24% of character's Hp
! width=100px | <span class=explain title="Converts a percentage of your current HP to damage. For example, at max level, if you are at 80% HP, you will gain 80% damage.">Damage to HP</span>
*'''Level 8''': MP -14; 690% Damage, Sacrifice HP by 23% of character's Hp
! width=100px | <span class=explain title="Reduced by a percentage of your reduced HP, up to a maximum of 4000.">Damage Taken</span>
*'''Level 9''': MP -14; 690% Damage, Sacrifice HP by 22% of character's Hp
! width=100px | Duration
*'''Level 10''': MP -15; 690% Damage, Sacrifice HP by 21% of character's Hp
|-
*'''Level 11''': MP -15; 690% Damage, Sacrifice HP by 20% of character's Hp
|
*'''Level 12''': MP -15; 690% Damage, Sacrifice HP by 19% of character's Hp
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 13''': MP -16; 690% Damage, Sacrifice HP by 18% of character's Hp
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 14''': MP -16; 690% Damage, Sacrifice HP by 17% of character's Hp
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 15''': MP -16; 690% Damage, Sacrifice HP by 16% of character's Hp
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
*'''Level 16''': MP -17; 690% Damage, Sacrifice HP by 15% of character's Hp
|-
*'''Level 17''': MP -17; 690% Damage, Sacrifice HP by 14% of character's Hp
! 1
*'''Level 18''': MP -17; 690% Damage, Sacrifice HP by 13% of character's Hp
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 66 sec
*'''Level 19''': MP -18; 690% Damage, Sacrifice HP by 12% of character's Hp
|-
*'''Level 20''': MP -18; 690% Damage, Sacrifice HP by 11% of character's Hp
! 2
|}}
| {{yes2|11}} || {{yes2|10%}} || 2% || {{yes2|72 sec}}
|-
! 3
| 11 || {{yes2|15%}} || 2% || {{yes2|78 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|20%}} || {{yes2|3%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|25%}} || 3% || {{yes2|90 sec}}
|-
! 6
| {{yes2|13}} || {{yes2|30%}} || 3% || {{yes2|96 sec}}
|-
! 7
| 13 || {{yes2|35%}} || {{yes2|4%}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|40%}} || 4% || {{yes2|108 sec}}
|-
! 9
| 14 || {{yes2|45%}} || 4% || {{yes2|114 sec}}
|-
! 10
| {{yes2|15}} || {{yes2|50%}} || {{yes2|5%}} || {{yes2|120 sec}}
|-
! 11
| 15 || {{yes2|55%}} || 5% || {{yes2|126 sec}}
|-
! 12
| {{yes2|16}} || {{yes2|60%}} || 5% || {{yes2|132 sec}}
|-
! 13
| 16 || {{yes2|65%}} || {{yes2|6%}} || {{yes2|138 sec}}
|-
! 14
| {{yes2|17}} || {{yes2|70%}} || 6% || {{yes2|144 sec}}
|-
! 15
| 17 || {{yes2|75%}} || 6% || {{yes2|150 sec}}
|-
! 16
| {{yes2|18}} || {{yes2|80%}} || {{yes2|7%}} || {{yes2|156 sec}}
|-
! 17
| 18 || {{yes2|85%}} || 7% || {{yes2|162 sec}}
|-
! 18
| {{yes2|19}} || {{yes2|90%}} || 7% || {{yes2|168 sec}}
|-
! 19
| 19 || {{yes2|95%}} || {{yes2|8%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|100%}} || 8% || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Roar|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.
{{MapleStory/skill
*'''Requires Level 3 [[#Sacrifice|Sacrifice]]'''.|
|name=Hex of the Evil Eye
*'''Level 1''': MP -20; 34%of Hp used; 406% Damage, Cooldown of 25 seconds.
|tooltip=Evil Eye uses a buff regularly when not in Free Attack mode.
*'''Level 2''': MP -20; 33%of Hp used; 412% Damage, Cooldown of 24 seconds.
}}
*'''Level 3''': MP -20; 32%of Hp used; 418% Damage, Cooldown of 24 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': MP -20; 31%of Hp used; 424% Damage, Cooldown of 23 seconds.
! width=50px | Level
*'''Level 5''': MP -20; 30% of Hp used; 430% Damage, Cooldown of 23 seconds.
! width=100px | Frequency
*'''Level 6''': MP -20; 29% of Hp used; 436% Damage, Cooldown of 22 seconds.
! width=100px | Weapon Attack
*'''Level 7''': MP -20; 28% of Hp used; 442% Damage, Cooldown of 22 seconds.
! width=100px | Weapon and Magic Defense
*'''Level 8''': MP -20; 27% of Hp used; 448% Damage, Cooldown of 21 seconds.
! width=100px | Accuracy and Avoidability
*'''Level 9''': MP -20; 26% of Hp used; 454% Damage, Cooldown of 21 seconds.
! width=100px | Critical Rate
*'''Level 10''': MP -20; 25% of Hp used; 460% Damage, Cooldown of 20 seconds.
! width=100px | Buff Duration
*'''Level 11''': MP -20; 24% of Hp used; 466% Damage, Cooldown of 20 seconds.
|-
*'''Level 12''': MP -20; 23% of Hp used; 472% Damage, Cooldown of 19 seconds.
|
*'''Level 13''': MP -20; 22% of Hp used; 478% Damage, Cooldown of 19 seconds.
| bgcolor=#90ff90 | '''''Subtract 4 sec'' <br> per 4 levels'''
*'''Level 14''': MP -20; 21% of Hp used; 484% Damage, Cooldown of 18 seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
*'''Level 15''': MP -20; 20% of Hp used; 490% Damage, Cooldown of 18 seconds.
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
*'''Level 16''': MP -20; 19% of Hp used; 496% Damage, Cooldown of 17 seconds.
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
*'''Level 17''': MP -20; 18% of Hp used; 502% Damage, Cooldown of 17 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 18''': MP -20; 17% of Hp used; 508% Damage, Cooldown of 16 seconds.
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 8 levels'''
*'''Level 19''': MP -20; 16% of Hp used; 514% Damage, Cooldown of 16 seconds.
|-
*'''Level 20''': MP -20; 15% of Hp used; 520% Damage, Cooldown of 15 seconds.
! 1
*'''Level 21''': MP -20; 14% of Hp used; 526% Damage, Cooldown of 15 seconds.
| bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 24 sec
*'''Level 22''': MP -20; 13% of Hp used; 532% Damage, Cooldown of 14 seconds.
|-
*'''Level 23''': MP -20; 12% of Hp used; 538% Damage, Cooldown of 14 seconds.
! 2
*'''Level 24''': MP -20; 11% of Hp used; 544% Damage, Cooldown of 13 seconds.
| 24 sec || {{yes2|+4}} || {{yes2|+50}} || {{yes2|+30}} || +1% || {{yes2|28 sec}}
*'''Level 25''': MP -20; 10% of Hp used; 550% Damage, Cooldown of 13 seconds.
|-
*'''Level 26''': MP -20; 9% of Hp used; 556% Damage, Cooldown of 12 seconds.
! 3
*'''Level 27''': MP -20; 8% of Hp used; 562% Damage, Cooldown of 12 seconds.
| 24 sec || {{yes2|+6}} || {{yes2|+75}} || {{yes2|+45}} || {{yes2|+2%}} || {{yes2|32 sec}}
*'''Level 28''': MP -20; 7% of Hp used; 568% Damage, Cooldown of 11 seconds.
|-
*'''Level 29''': MP -20; 6% of Hp used; 574% Damage, Cooldown of 11 seconds.
! 4
*'''Level 30''': MP -20; 5% of Hp used; 580% Damage, Cooldown of 10 seconds.
| {{yes2|20 sec}} || {{yes2|+8}} || {{yes2|+100}} || {{yes2|+60}} || +2% || {{yes2|36 sec}}
|}}
|-
! 5
| 20 sec || {{yes2|+10}} || {{yes2|+125}} || {{yes2|+75}} || {{yes2|+3%}} || {{yes2|40 sec}}
|-
! 6
| 20 sec || {{yes2|+12}} || {{yes2|+150}} || {{yes2|+90}} || +3% || {{yes2|44 sec}}
|-
! 7
| 20 sec || {{yes2|+14}} || {{yes2|+175}} || {{yes2|+105}} || {{yes2|+4%}} || {{yes2|48 sec}}
|-
! 8
| {{yes2|16 sec}} || {{yes2|+16}} || {{yes2|+200}} || {{yes2|+120}} || +4% || {{yes2|52 sec}}
|-
! 9
| 16 sec || {{yes2|+18}} || {{yes2|+225}} || {{yes2|+135}} || {{yes2|+5%}} || {{yes2|56 sec}}
|-
! 10
| 16 sec || {{yes2|+20}} || {{yes2|+250}} || {{yes2|+150}} || +5% || {{yes2|60 sec}}
|-
! 11
| 16 sec || {{yes2|+22}} || {{yes2|+275}} || {{yes2|+165}} || {{yes2|+6%}} || {{yes2|64 sec}}
|-
! 12
| {{yes2|12 sec}} || {{yes2|+24}} || {{yes2|+300}} || {{yes2|+180}} || +6% || {{yes2|68 sec}}
|-
! 13
| 12 sec || {{yes2|+26}} || {{yes2|+325}} || {{yes2|+195}} || {{yes2|+7%}} || {{yes2|72 sec}}
|-
! 14
| 12 sec || {{yes2|+28}} || {{yes2|+350}} || {{yes2|+210}} || +7% || {{yes2|76 sec}}
|-
! 15
| 12 sec || {{yes2|+30}} || {{yes2|+375}} || {{yes2|+225}} || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 16
| {{yes2|8 sec}} || {{yes2|+32}} || {{yes2|+400}} || {{yes2|+240}} || +8% || {{yes2|84 sec}}
|-
! 17
| 8 sec || {{yes2|+34}} || {{yes2|+425}} || {{yes2|+255}} || {{yes2|+9%}} || {{yes2|88 sec}}
|-
! 18
| 8 sec || {{yes2|+36}} || {{yes2|+450}} || {{yes2|+270}} || +9% || {{yes2|92 sec}}
|-
! 19
| 8 sec || {{yes2|+38}} || {{yes2|+475}} || {{yes2|+285}} || {{yes2|+10%}} || {{yes2|96 sec}}
|-
! <u>20</u>
| {{yes2|4 sec}} || {{yes2|+40}} || {{yes2|+500}} || {{yes2|+300}} || +10% || {{yes2|100 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Blood|Buff your attack power by consuming your own HP.|Buff your attack power by consuming your own HP.|
==Fourth Job==
*'''Level 1''': MP -12; HP -97 in every 4 seconds, Attack +6 in 10 Seconds.
Those in ''Italic'' can be obtained through [[#Combat Orders|Combat Orders]].
*'''Level 2''': MP -12; HP -94 in every 4 seconds, Attack +7 in 20 Seconds.
*'''Level 3''': MP -14; HP -91 in every 4 seconds, Attack +8 in 30 Seconds.
*'''Level 4''': MP -14; HP -88 in every 4 seconds, Attack +9 in 40 Seconds.
*'''Level 5''': MP -14; HP -85 in every 4 seconds, Attack +10 in 50 Seconds.
*'''Level 6''': MP -16; HP -82 in every 4 seconds, Attack +11 in 60 Seconds.
*'''Level 7''': MP -16; HP -79 in every 4 seconds, Attack +12 in 70 Seconds.
*'''Level 8''': MP -16; HP -76 in every 4 seconds, Attack +13 in 80 Seconds.
*'''Level 9''': MP -18; HP -73 in every 4 seconds, Attack +14 in 90 Seconds.
*'''Level 10''': MP -18; HP -70 in every 4 seconds, Attack +15 in 100 Seconds.
*'''Level 11''': MP -18; HP -67 in every 4 seconds, Attack +16 in 110 Seconds.
*'''Level 12''': MP -20; HP -64 in every 4 seconds, Attack +17 in 120 Seconds.
*'''Level 13''': MP -20; HP -61 in every 4 seconds, Attack +18 in 130 Seconds.
*'''Level 14''': MP -20; HP -58 in every 4 seconds, Attack +19 in 140 Seconds.
*'''Level 15''': MP -22; HP -55 in every 4 seconds, Attack +20 in 150 Seconds.
*'''Level 16''': MP -22; HP -52 in every 4 seconds, Attack +21 in 160 Seconds.
*'''Level 17''': MP -22; HP -49 in every 4 seconds, Attack +22 in 170 Seconds.
*'''Level 18''': MP -24; HP -46 in every 4 seconds, Attack +23 in 180 Seconds.
*'''Level 19''': MP -24; HP -43 in every 4 seconds, Attack +24 in 190 Seconds.
*'''Level 20''': MP -24; HP -40 in every 4 seconds, Attack +25 in 200 Seconds.
|}}


===Fourth Job===
===Common Fourth Job skills===
====Common====
{{MapleStory/Skill desc|Warrior 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.}}


{{MapleStory/Skill desc|Warrior 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/skill
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
|name=Maple Warrior
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
|tooltip=Increases the base stats of all party members.
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
}}
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Achilles|Permanently increases the weapon defense of one's armor.|Permanently increases the weapon defense of one's armor.|
{{MapleStory/skill
*'''Level 1''': Damage taken from enemy -0.5%.
|name=Hero's Will
*'''Level 2''': Damage taken from enemy -1%.
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 3''': Damage taken from enemy -1.5%.
}}
*'''Level 4''': Damage taken from enemy -2%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Damage taken from enemy -2.5%.
! width=50px | Level
*'''Level 6''': Damage taken from enemy -3%.
! width=100px | MP Cost
*'''Level 7''': Damage taken from enemy -3.5%.
! width=100px | Cooldown
*'''Level 8''': Damage taken from enemy -4%.
|-
*'''Level 9''': Damage taken from enemy -4.5%.
|
*'''Level 10''': Damage taken from enemy -5%.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 11''': Damage taken from enemy -5.5%.
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br> per level'''
*'''Level 12''': Damage taken from enemy -6%.
|-
*'''Level 13''': Damage taken from enemy -6.5%.
! 1
*'''Level 14''': Damage taken from enemy -7%.
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
*'''Level 15''': Damage taken from enemy -7.5%.
|-
*'''Level 16''': Damage taken from enemy -8%.
! 2
*'''Level 17''': Damage taken from enemy -8.5%.
| 30 || {{yes2|540 sec}}
*'''Level 18''': Damage taken from enemy -9%.
|-
*'''Level 19''': Damage taken from enemy -9.5%.
! 3
*'''Level 20''': Damage taken from enemy -10%.
| 30 || {{yes2|480 sec}}
*'''Level 21''': Damage taken from enemy -10.5%.
|-
*'''Level 22''': Damage taken from enemy -11%.
! 4
*'''Level 23''': Damage taken from enemy -11.5%.
| 30 || {{yes2|420 sec}}
*'''Level 24''': Damage taken from enemy -12%.
|-
*'''Level 25''': Damage taken from enemy -12.5%.
! <u>5</u>
*'''Level 26''': Damage taken from enemy -13%.
| 30 || {{yes2|360 sec}}
*'''Level 27''': Damage taken from enemy -13.5%.
|-
*'''Level 28''': Damage taken from enemy -14%.
! <i>6</i>
*'''Level 29''': Damage taken from enemy -14.5%.
| 30 || {{yes2|300 sec}}
*'''Level 30''': Damage taken from enemy -15%.
|-
|}}
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Stance|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|
{{MapleStory/skill
*'''Level 1''': MP -30; For 10 seconds, prevent from getting knock-backed with success rate 32%.
|name=Power Stance
*'''Level 2''': MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 34%.
|tooltip=Concentrates to hold your ground when struck, resisting knock-back effects permanently.
*'''Level 3''': MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 36%.
}}
*'''Level 4''': MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 38%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 40%.
! width=50px | Level
*'''Level 6''': MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 42%.
! width=100px | Power Stance Rate
*'''Level 7''': MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 44%.
|-
*'''Level 8''': MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 46%.
|
*'''Level 9''': MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 48%.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 10''': MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 50%.
|-
*'''Level 11''': MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 52%.
! 1
*'''Level 12''': MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 54%.
| bgcolor=E6E6FA | +2%
*'''Level 13''': MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 56%.
|-
*'''Level 14''': MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 58%.
! 2
*'''Level 15''': MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 60%.
| {{yes2|+4%}}
*'''Level 16''': MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 62%.
|-
*'''Level 17''': MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 64%.
! 3
*'''Level 18''': MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 66%.
| {{yes2|+6%}}
*'''Level 19''': MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 68%.
|-
*'''Level 20''': MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 70%.
! 4
*'''Level 21''': MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 72%.
| {{yes2|+8%}}
*'''Level 22''': MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 74%.
|-
*'''Level 23''': MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 76%.
! 5
*'''Level 24''': MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 78%.
| {{yes2|+10%}}
*'''Level 25''': MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 80%.
|-
*'''Level 26''': MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 82%.
! 6
*'''Level 27''': MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 84%.
| {{yes2|+12%}}
*'''Level 28''': MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 86%.
|-
*'''Level 29''': MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 88%.
! 7
*'''Level 30''': MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 90%.
| {{yes2|+14%}}
|}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+42%}}
|-
! 22
| {{yes2|+44%}}
|-
! 23
| {{yes2|+46%}}
|-
! 24
| {{yes2|+48%}}
|-
! 25
| {{yes2|+50%}}
|-
! 26
| {{yes2|+52%}}
|-
! 27
| {{yes2|+54%}}
|-
! 28
| {{yes2|+56%}}
|-
! 29
| {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|+60%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Rush|Dashes forward, pushing back up to 15 monsters.|Dashes forward, pushing back up to 15 monsters.|
{{MapleStory/skill
*'''Level 1''': MP -20; 134% Damage, push off up to 15 monsters.
|name=Magic Crash
*'''Level 2''': MP -20; 138% Damage, push off up to 15 monsters.  
|file=File:MS Skill Magic Crash 2.png
*'''Level 3''': MP -20; 142% Damage, push off up to 15 monsters.
|tooltip=Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time.
*'''Level 4''': MP -23; 146% Damage, push off up to 15 monsters.
}}
*'''Level 5''': MP -23; 150% Damage, push off up to 15 monsters.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -23; 154% Damage, push off up to 15 monsters.
! width=50px | Level
*'''Level 7''': MP -26; 158% Damage, push off up to 15 monsters.
! width=100px | MP Cost
*'''Level 8''': MP -26; 162% Damage, push off up to 15 monsters.
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
*'''Level 9''': MP -26; 166% Damage, push off up to 15 monsters.
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
*'''Level 10''': MP -29; 170% Damage, push off up to 15 monsters.
! width=100px | Cooldown
*'''Level 11''': MP -29; 174% Damage, push off up to 15 monsters.
|-
*'''Level 12''': MP -29; 178% Damage, push off up to 15 monsters.
|
*'''Level 13''': MP -32; 182% Damage, push off up to 15 monsters.
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
*'''Level 14''': MP -32; 186% Damage, push off up to 15 monsters.
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 15''': MP -32; 190% Damage, push off up to 15 monsters.
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
*'''Level 16''': MP -35; 194% Damage, push off up to 15 monsters.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP -35; 198% Damage, push off up to 15 monsters.
|-
*'''Level 18''': MP -35; 202% Damage, push off up to 15 monsters.
! 1
*'''Level 19''': MP -38; 206% Damage, push off up to 15 monsters.
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
*'''Level 20''': MP -38; 210% Damage, push off up to 15 monsters.
|-
*'''Level 21''': MP -38; 214% Damage, push off up to 15 monsters.
! 2
*'''Level 22''': MP -41; 218% Damage, push off up to 15 monsters.
| {{yes2|31}} || {{yes2|36%}} || 10 sec || 60 sec
*'''Level 23''': MP -41; 222% Damage, push off up to 15 monsters.
|-
*'''Level 24''': MP -41; 226% Damage, push off up to 15 monsters.
! 3
*'''Level 25''': MP -44; 230% Damage, push off up to 15 monsters.
| {{yes2|29}} || {{yes2|44%}} || 10 sec || 60 sec
*'''Level 26''': MP -44; 234% Damage, push off up to 15 monsters.
|-
*'''Level 27''': MP -44; 238% Damage, push off up to 15 monsters.
! 4
*'''Level 28''': MP -47; 242% Damage, push off up to 15 monsters.
| {{yes2|27}} || {{yes2|52%}} || {{yes2|14 sec}} || 60 sec
*'''Level 29''': MP -47; 246% Damage, push off up to 15 monsters.
|-
*'''Level 30''': MP -47; 250% Damage, push off up to 15 monsters.
! 5
|}}
| {{yes2|25}} || {{yes2|60%}} || 14 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 14 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|18 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 18 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 18 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|22 sec}} || 60 sec
|}{{MapleStory/skill|end}}


*The Skills below belong to only the [[#Hero|Hero]] and [[#Dark Knight|Dark Knight]].
===Hero===
*Advanced from the third job [[#Crusader|Crusader]].


{{MapleStory/Skill desc|Warrior 4 Common|Monster Magnet|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|
{{MapleStory/skill
*'''Level 1''': MP -10; 26% Damage, 1 second stun.
|name=Advanced Combo
*'''Level 2''': MP -10; 32% Damage, 1 second stun.
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
*'''Level 3''': MP -10; 38% Damage, 1 second stun.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
*'''Level 4''': MP -10; 44% Damage, 1 second stun.
}}
*'''Level 5''': MP -12; 50% Damage, 1 second stun.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -12; 56% Damage, 1 second stun.
! width=50px | Level
*'''Level 7''': MP -12; 62% Damage, 2 seconds stun.
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
*'''Level 8''': MP -12; 68% Damage, 2 seconds stun.
! width=100px | Max Combo Count
*'''Level 9''': MP -12; 74% Damage, 2 seconds stun.
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
*'''Level 10''': MP -14; 80% Damage, 2 seconds stun.
! width=100px | Weapon Mastery
*'''Level 11''': MP -14; 86% Damage, 2 seconds stun.
|-
*'''Level 12''': MP -14; 92% Damage, 2 seconds stun.
|
*'''Level 13''': MP -14; 98% Damage, 3 seconds stun.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
*'''Level 14''': MP -14; 104% Damage, 3 seconds stun.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
*'''Level 15''': MP -16; 110% Damage, 3 seconds stun.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 16''': MP -16; 116% Damage, 3 seconds stun.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 17''': MP -16; 122% Damage, 3 seconds stun.
|-
*'''Level 18''': MP -16; 128% Damage, 3 seconds stun.
! 1
*'''Level 19''': MP -16; 134% Damage, 4 seconds stun.
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
*'''Level 20''': MP -18; 140% Damage, 4 seconds stun.
|-
*'''Level 21''': MP -18; 146% Damage, 4 seconds stun.
! 2
*'''Level 22''': MP -18; 152% Damage, 4 seconds stun.
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
*'''Level 23''': MP -18; 158% Damage, 4 seconds stun.
|-
*'''Level 24''': MP -18; 164% Damage, 4 seconds stun.
! 3
*'''Level 25''': MP -20; 170% Damage, 5 seconds stun.
| +5% || 5 || {{yes2|26%}} || +56%
*'''Level 26''': MP -20; 176% Damage, 5 seconds stun.
|-
*'''Level 27''': MP -20; 182% Damage, 5 seconds stun.
! 4
*'''Level 28''': MP -20; 188% Damage, 5 seconds stun.
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
*'''Level 29''': MP -20; 194% Damage, 5 seconds stun.
|-
*'''Level 30''': MP -22; 200% Damage, 5 seconds stun.}}
! 5
| +5% || 5 || {{yes2|30%}} || +57%
|-
! 6
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|-
! 7
| +6% || 6 || {{yes2|34%}} || +58%
|-
! 8
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|-
! 9
| +6% || 6 || {{yes2|38%}} || +59%
|-
! 10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|-
! 11
| +6% || 6 || {{yes2|42%}} || +60%
|-
! 12
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
|-
! 13
| +7% || 7 || {{yes2|46%}} || +61%
|-
! 14
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|-
! 15
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


====Hero====
{{MapleStory/skill
*Advanced from the third job [[#Crusader|Crusader]].
|name=Raging Blow
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
|-
! 2
| 22 || {{yes2|156%}} || 5 || 8 || +10%
|-
! 3
| 22 || {{yes2|160%}} || 5 || 8 || +10%
|-
! 4
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
|-
! 5
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|-
! 6
| 24 || {{yes2|172%}} || 5 || 8 || +10%
|-
! 7
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
|-
! 8
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|-
! 9
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|-
! 10
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
|-
! 11
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|-
! 12
| 28 || {{yes2|196%}} || 5 || 8 || +10%
|-
! 13
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
|-
! 14
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|-
! 15
| 30 || {{yes2|208%}} || 5 || 8 || +10%
|-
! 16
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|-
! 17
| 32 || {{yes2|216%}} || 5 || 8 || +10%
|-
! 18
| 32 || {{yes2|220%}} || 5 || 8 || +10%
|-
! 19
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|-
! 20
| 34 || {{yes2|228%}} || 5 || 8 || +10%
|-
! 21
| 34 || {{yes2|232%}} || 5 || 8 || +10%
|-
! 22
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|-
! 23
| 36 || {{yes2|240%}} || 5 || 8 || +10%
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Combat Mastery|Ignores a portion of a monster's defense while attacking.|Ignores a portion of a monster's defense while attacking.|
{{MapleStory/skill
*'''Level 1''': 4% of defense ignored.
|name=Enrage
*'''Level 2''': 8% of defense ignored.
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
*'''Level 3''': 12% of defense ignored.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
*'''Level 4''': 16% of defense ignored.
}}
*'''Level 5''': 20% of defense ignored.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 24% of defense ignored.
! width=50px | Level
*'''Level 7''': 28% of defense ignored.
! width=100px | MP Cost
*'''Level 8''': 32% of defense ignored.
! width=100px | Combo Orb Cost
*'''Level 9''': 36% of defense ignored.
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
*'''Level 10''': 40% of defense ignored.
! width=100px | Critical Rate
|}}
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
|-
! 3
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
|-
! 4
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Brave Slash|Deal 3 consecutive attacks on multiple enemies in front of you.|Deal 3 consecutive attacks on multiple enemies in front of you.|
{{MapleStory/skill
*'''Level 1''': MP -16; 152% Damage, 3 Monsters.
|name=Combat Mastery
*'''Level 2''': MP -16; 154% Damage, 3 Monsters.
|tooltip=Ignores a portion of a monster's defense while attacking.
*'''Level 3''': MP -16; 156% Damage, 3 Monsters.
}}
*'''Level 4''': MP -16; 158% Damage, 3 Monsters.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -16; 160% Damage, 3 Monsters.
! width=50px | Level
*'''Level 6''': MP -16; 162% Damage, 3 Monsters.
! width=100px | Enemy Defense Ignored
*'''Level 7''': MP -16; 164% Damage, 3 Monsters.
|-
*'''Level 8''': MP -16; 166% Damage, 3 Monsters.
|
*'''Level 9''': MP -16; 168% Damage, 3 Monsters.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 10''': MP -16; 170% Damage, 3 Monsters.
|-
*'''Level 11''': MP -24; 172% Damage, 3 Monsters.
! 1
*'''Level 12''': MP -24; 174% Damage, 3 Monsters.
| bgcolor=E6E6FA | +21%
*'''Level 13''': MP -24; 176% Damage, 3 Monsters.
|-
*'''Level 14''': MP -24; 178% Damage, 3 Monsters.
! 2
*'''Level 15''': MP -24; 180% Damage, 3 Monsters.
| {{yes2|+22%}}
*'''Level 16''': MP -24; 182% Damage, 3 Monsters.
|-
*'''Level 17''': MP -24; 184% Damage, 3 Monsters.
! 3
*'''Level 18''': MP -24; 186% Damage, 3 Monsters.
| {{yes2|+23%}}
*'''Level 19''': MP -24; 188% Damage, 3 Monsters.
|-
*'''Level 20''': MP -24; 190% Damage, 3 Monsters.
! 4
*'''Level 21''': MP -30; 192% Damage, 3 Monsters.
| {{yes2|+24%}}
*'''Level 22''': MP -30; 194% Damage, 3 Monsters.
|-
*'''Level 23''': MP -30; 196% Damage, 3 Monsters.
! 5
*'''Level 24''': MP -30; 198% Damage, 3 Monsters.
| {{yes2|+25%}}
*'''Level 25''': MP -30; 200% Damage, 3 Monsters.
|-
*'''Level 26''': MP -29; 202% Damage, 3 Monsters.
! 6
*'''Level 27''': MP -28; 204% Damage, 3 Monsters.
| {{yes2|+26%}}
*'''Level 28''': MP -27; 206% Damage, 3 Monsters.
|-
*'''Level 29''': MP -26; 208% Damage, 3 Monsters.
! 7
*'''Level 30''': MP -25; 210% Damage, 3 Monsters.
| {{yes2|+27%}}
|}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Advanced Combo|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.
{{MapleStory/skill
*'''Requires Level 20 [[#Combo Attack|Combo Attack]]'''.|
|name=Advanced Final Attack
*'''Level 1''': 5% Damage per Orb, at 5 orb charge possible. 22% chance of dual combo charge.
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
*'''Level 2''': 5% Damage per Orb, at 5 orb charge possible. 24% chance of dual combo charge.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 3''': 5% Damage per Orb, at 5 orb charge possible. 26% chance of dual combo charge.
}}
*'''Level 4''': 5% Damage per Orb, at 5 orb charge possible. 28% chance of dual combo charge.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 5% Damage per Orb, at 5 orb charge possible. 30% chance of dual combo charge.
! width=50px | Level
*'''Level 6''': 6% Damage per Orb, at 6 orb charge possible. 32% chance of dual combo charge.
! width=100px | Weapon Attack
*'''Level 7''': 6% Damage per Orb, at 6 orb charge possible. 34% chance of dual combo charge.
! width=100px | Accuracy
*'''Level 8''': 6% Damage per Orb, at 6 orb charge possible. 36% chance of dual combo charge.
! width=100px | Chance
*'''Level 9''': 6% Damage per Orb, at 6 orb charge possible. 38% chance of dual combo charge.
! width=100px | Damage
*'''Level 10''': 6% Damage per Orb, at 6 orb charge possible. 40% chance of dual combo charge.
! width=100px | Number of Hits
*'''Level 11''': 6% Damage per Orb, at 6 orb charge possible. 42% chance of dual combo charge.
|-
*'''Level 12''': 7% Damage per Orb, at 7 orb charge possible. 44% chance of dual combo charge.
|
*'''Level 13''': 7% Damage per Orb, at 7 orb charge possible. 46% chance of dual combo charge.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': 7% Damage per Orb, at 7 orb charge possible. 48% chance of dual combo charge.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 15''': 7% Damage per Orb, at 7 orb charge possible. 50% chance of dual combo charge.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 16''': 7% Damage per Orb, at 7 orb charge possible. 52% chance of dual combo charge.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 17''': 7% Damage per Orb, at 7 orb charge possible. 54% chance of dual combo charge.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': 8% Damage per Orb, at 8 orb charge possible. 56% chance of dual combo charge.
|-
*'''Level 19''': 8% Damage per Orb, at 8 orb charge possible. 58% chance of dual combo charge.
! 1
*'''Level 20''': 8% Damage per Orb, at 8 orb charge possible. 60% chance of dual combo charge.
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
*'''Level 21''': 8% Damage per Orb, at 8 orb charge possible. 62% chance of dual combo charge.
|-
*'''Level 22''': 8% Damage per Orb, at 8 orb charge possible. 64% chance of dual combo charge.
! 2
*'''Level 23''': 8% Damage per Orb, at 8 orb charge possible. 66% chance of dual combo charge.
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
*'''Level 24''': 9% Damage per Orb, at 9 orb charge possible. 68% chance of dual combo charge.
|-
*'''Level 25''': 9% Damage per Orb, at 9 orb charge possible. 70% chance of dual combo charge.
! 3
*'''Level 26''': 9% Damage per Orb, at 9 orb charge possible. 72% chance of dual combo charge.
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
*'''Level 27''': 9% Damage per Orb, at 9 orb charge possible. 74% chance of dual combo charge.
|-
*'''Level 28''': 9% Damage per Orb, at 9 orb charge possible. 76% chance of dual combo charge.
! 4
*'''Level 29''': 9% Damage per Orb, at 9 orb charge possible. 78% chance of dual combo charge.
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
*'''Level 30''': 10% Damage per Orb, at 10 orb charge possible. 80% chance of dual combo charge.
|-
|}}
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Enrage|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.
{{MapleStory/skill
*'''Requires Level 30 [[#Advanced Combo|Advanced Combo]]'''.|
|name=Puncture
*'''Level 1''': MP -14; 2% Damage increase towards lock on monster for 64 seconds.
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
*'''Level 2''': MP -14; 4% Damage increase towards lock on monster for 68 seconds.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
*'''Level 3''': MP -15; 6% Damage increase towards lock on monster for 72 seconds.
}}
*'''Level 4''': MP -15; 8% Damage increase towards lock on monster for 76 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -15; 10% Damage increase towards lock on monster for 80 seconds.
! width=50px | Level
*'''Level 6''': MP -16; 12% Damage increase towards lock on monster for 84 seconds.
! width=100px | MP Cost
*'''Level 7''': MP -16; 14% Damage increase towards lock on monster for 88 seconds.
! width=100px | Combo Orb Cost
*'''Level 8''': MP -16; 16% Damage increase towards lock on monster for 92 seconds.
! width=100px | Damage
*'''Level 9''': MP -17; 18% Damage increase towards lock on monster for 96 seconds.
! width=100px | Number of Attacks
*'''Level 10''': MP -17; 20% Damage increase towards lock on monster for 100 seconds.
! width=100px | Max Enemies Hit
*'''Level 11''': MP -17; 22% Damage increase towards lock on monster for 104 seconds.
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
*'''Level 12''': MP -18; 24% Damage increase towards lock on monster for 108 seconds.
! width=100px | Burn Damage
*'''Level 13''': MP -18; 26% Damage increase towards lock on monster for 112 seconds.
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
*'''Level 14''': MP -18; 28% Damage increase towards lock on monster for 116 seconds.
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
*'''Level 15''': MP -19; 30% Damage increase towards lock on monster for 120 seconds.
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
*'''Level 16''': MP -19; 32% Damage increase towards lock on monster for 124 seconds.
|-
*'''Level 17''': MP -19; 34% Damage increase towards lock on monster for 128 seconds.
|
*'''Level 18''': MP -20; 36% Damage increase towards lock on monster for 132 seconds.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
*'''Level 19''': MP -20; 38% Damage increase towards lock on monster for 136 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': MP -20; 40% Damage increase towards lock on monster for 140 seconds.
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
*'''Level 21''': MP -21; 42% Damage increase towards lock on monster for 144 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 22''': MP -21; 44% Damage increase towards lock on monster for 148 seconds.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 23''': MP -21; 46% Damage increase towards lock on monster for 152 seconds.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 24''': MP -22; 48% Damage increase towards lock on monster for 156 seconds.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 25''': MP -22; 50% Damage increase towards lock on monster for 160 seconds.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
*'''Level 26''': MP -22; 52% Damage increase towards lock on monster for 164 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 27''': MP -23; 54% Damage increase towards lock on monster for 168 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
*'''Level 28''': MP -23; 56% Damage increase towards lock on monster for 172 seconds.
|-
*'''Level 29''': MP -23; 58% Damage increase towards lock on monster for 176 seconds.
! 1
*'''Level 30''': MP -24; 60% Damage increase towards lock on monster for 180 seconds.
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|}}
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}


====Paladin====
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
*Advanced from the third job [[#White Knight|White Knight]].


{{MapleStory/Skill desc|Paladin|Guardian|Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|
{{MapleStory/skill
*'''Level 1''': 11% chance of blocking attack with 1% resistance to all properties at 2 second stun if block is successful.
|name=Divine Charge
*'''Level 2''': 12% chance of blocking attack with 2% resistance to all properties at 2 second stun if block is successful.
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
*'''Level 3''': 13% chance of blocking attack with 3% resistance to all properties at 2 second stun if block is successful.
}}
*'''Level 4''': 14% chance of blocking attack with 4% resistance to all properties at 2 second stun if block is successful.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 15% chance of blocking attack with 5% resistance to all properties at 2 second stun if block is successful.
! width=50px | Level
*'''Level 6''': 16% chance of blocking attack with 6% resistance to all properties at 2 second stun if block is successful.
! width=100px | MP Cost
*'''Level 7''': 17% chance of blocking attack with 7% resistance to all properties at 2 second stun if block is successful.
! width=100px | Damage
*'''Level 8''': 18% chance of blocking attack with 8% resistance to all properties at 2 second stun if block is successful.
! width=100px | Number of Attacks
*'''Level 9''': 19% chance of blocking attack with 9% resistance to all properties at 2 second stun if block is successful.
! width=100px | Max Enemies Hit
*'''Level 10''': 20% chance of blocking attack with 10% resistance to all properties at 2 second stun if block is successful.
! width=100px | Seal Chance
*'''Level 11''': 21% chance of blocking attack with 11% resistance to all properties at 4 second stun if block is successful.
! width=100px | Seal Duration
*'''Level 12''': 22% chance of blocking attack with 12% resistance to all properties at 4 second stun if block is successful.
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
*'''Level 13''': 23% chance of blocking attack with 13% resistance to all properties at 4 second stun if block is successful.
|-
*'''Level 14''': 24% chance of blocking attack with 14% resistance to all properties at 4 second stun if block is successful.
|
*'''Level 15''': 25% chance of blocking attack with 15% resistance to all properties at 4 second stun if block is successful.
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
*'''Level 16''': 26% chance of blocking attack with 16% resistance to all properties at 4 second stun if block is successful.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 17''': 27% chance of blocking attack with 17% resistance to all properties at 4 second stun if block is successful.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': 28% chance of blocking attack with 18% resistance to all properties at 4 second stun if block is successful.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 19''': 29% chance of blocking attack with 19% resistance to all properties at 4 second stun if block is successful.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 20''': 30% chance of blocking attack with 20% resistance to all properties at 4 second stun if block is successful.
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
*'''Level 21''': 31% chance of blocking attack with 21% resistance to all properties at 6 second stun if block is successful.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 22''': 32% chance of blocking attack with 22% resistance to all properties at 6 second stun if block is successful.
|-
*'''Level 23''': 33% chance of blocking attack with 23% resistance to all properties at 6 second stun if block is successful.
! 1
*'''Level 24''': 34% chance of blocking attack with 24% resistance to all properties at 6 second stun if block is successful.
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
*'''Level 25''': 35% chance of blocking attack with 25% resistance to all properties at 6 second stun if block is successful.
|-
*'''Level 26''': 36% chance of blocking attack with 26% resistance to all properties at 6 second stun if block is successful.
! 2
*'''Level 27''': 37% chance of blocking attack with 27% resistance to all properties at 6 second stun if block is successful.
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
*'''Level 28''': 38% chance of blocking attack with 28% resistance to all properties at 6 second stun if block is successful.
|-
*'''Level 29''': 39% chance of blocking attack with 29% resistance to all properties at 6 second stun if block is successful.
! 3
*'''Level 30''': 40% chance of blocking attack with 30% resistance to all properties at 6 second stun if block is successful.
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|MS_Skill_Blocking.png}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Blast
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
|-
! 2
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Charge
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Per Charge
! width=100px | Weapon Attack Per Charge
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
|-
! 2
| +5% || +12 || +1 || +1 || {{yes2|2%}}
|-
! 3
| +5% || +12 || +1 || +1 || {{yes2|3%}}
|-
! 4
| +5% || +12 || +1 || +1 || {{yes2|4%}}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Heaven's Hammer
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage on Bosses
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Void Elemental
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Elemental Attributes Ignored
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Guardian
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=High Paladin
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon and Magic Defense
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
|-
! 2
| +56% || {{yes2|+120}} || +1% || +5% || +10%
|-
! 3
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
|-
! 4
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}
 
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
 
{{MapleStory/skill
|name=Revenge of the Evil Eye
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dark Impale
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Gungnir's Descent
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sacrifice
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Pact
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Barricade Mastery
|file=File:MS Skill Barricade Mastery 2.png
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
 
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}
 
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
===Dark Knight Hyper Skills===
*'''Level 1''': MP -15; 222% Damage, ignore monsters defense at 6%, 21% chance of critical damage with 1% instant death.
====Skill Enhancers====
*'''Level 2''': MP -15; 224% Damage, ignore monsters defense at 6%, 22% chance of critical damage with 1% instant death.
{{MapleStory/skill
*'''Level 3''': MP -15; 226% Damage, ignore monsters defense at 7%, 23% chance of critical damage with 1% instant death.
|name=Hyper Body - Vitality
*'''Level 4''': MP -16; 228% Damage, ignore monsters defense at 7%, 24% chance of critical damage with 2% instant death.
|tooltip=Increases Hyper Body's Max HP bonus.
*'''Level 5''': MP -16; 230% Damage, ignore monsters defense at 8%, 25% chance of critical damage with 2% instant death.
|requirement=Unlocked at Level 143
*'''Level 6''': MP -16; 232% Damage, ignore monsters defense at 8%, 26% chance of critical damage with 2% instant death.
}}
*'''Level 7''': MP -17; 234% Damage, ignore monsters defense at 9%, 27% chance of critical damage with 3% instant death.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 8''': MP -17; 236% Damage, ignore monsters defense at 9%, 28% chance of critical damage with 3% instant death.
! width=50px | Level
*'''Level 9''': MP -17; 238% Damage, ignore monsters defense at 10%, 29% chance of critical damage with 3% instant death.
! width=100px | Max HP
*'''Level 10''': MP -18; 240% Damage, ignore monsters defense at 10%, 30% chance of critical damage with 4% instant death.
|-
*'''Level 11''': MP -18; 242% Damage, ignore monsters defense at 11%, 31% chance of critical damage with 4% instant death.
! 1
*'''Level 12''': MP -18; 244% Damage, ignore monsters defense at 11%, 32% chance of critical damage with 4% instant death.
| bgcolor=E6E6FA | +20%
*'''Level 13''': MP -19; 246% Damage, ignore monsters defense at 12%, 33% chance of critical damage with 5% instant death.
|}{{MapleStory/skill|end}}
*'''Level 14''': MP -19; 248% Damage, ignore monsters defense at 12%, 34% chance of critical damage with 5% instant death.
*'''Level 15''': MP -19; 250% Damage, ignore monsters defense at 13%, 35% chance of critical damage with 5% instant death.
*'''Level 16''': MP -20; 252% Damage, ignore monsters defense at 13%, 36% chance of critical damage with 6% instant death.
*'''Level 17''': MP -20; 254% Damage, ignore monsters defense at 14%, 37% chance of critical damage with 6% instant death.
*'''Level 18''': MP -20; 256% Damage, ignore monsters defense at 14%, 38% chance of critical damage with 6% instant death.
*'''Level 19''': MP -21; 258% Damage, ignore monsters defense at 15%, 39% chance of critical damage with 7% instant death.
*'''Level 20''': MP -21; 260% Damage, ignore monsters defense at 15%, 40% chance of critical damage with 7% instant death.
*'''Level 21''': MP -21; 262% Damage, ignore monsters defense at 16%, 41% chance of critical damage with 7% instant death.
*'''Level 22''': MP -22; 264% Damage, ignore monsters defense at 16%, 42% chance of critical damage with 8% instant death.
*'''Level 23''': MP -22; 266% Damage, ignore monsters defense at 17%, 43% chance of critical damage with 8% instant death.
*'''Level 24''': MP -22; 268% Damage, ignore monsters defense at 17%, 44% chance of critical damage with 8% instant death.
*'''Level 25''': MP -23; 270% Damage, ignore monsters defense at 18%, 45% chance of critical damage with 9% instant death.
*'''Level 26''': MP -23; 272% Damage, ignore monsters defense at 18%, 46% chance of critical damage with 9% instant death.
*'''Level 27''': MP -23; 274% Damage, ignore monsters defense at 19%, 47% chance of critical damage with 9% instant death.
*'''Level 28''': MP -24; 276% Damage, ignore monsters defense at 19%, 48% chance of critical damage with 10% instant death.
*'''Level 29''': MP -24; 278% Damage, ignore monsters defense at 20%, 49% chance of critical damage with 10% instant death.
*'''Level 30''': MP -24; 280% Damage, ignore monsters defense at 20%, 50% chance of critical damage with 10% instant death.
|}}


{{MapleStory/Skill desc|Paladin|Holy Charge|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|
{{MapleStory/skill
*'''Level 1''': MP -25; 15 seconds at +16% Damage by Holy Charge.
|name=Final Pact - Critical Chance
*'''Level 2''': MP -25; 30 seconds at +17% Damage by Holy Charge.
|tooltip=Increases critical chance bonus from Final Pact.
*'''Level 3''': MP -25; 45 seconds at +18% Damage by Holy Charge.
|requirement=Unlocked at Level 149
*'''Level 4''': MP -25; 60 seconds at +19% Damage by Holy Charge.
}}
*'''Level 5''': MP -25; 75 seconds at +20% Damage by Holy Charge.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -25; 90 seconds at +21% Damage by Holy Charge.
! width=50px | Level
*'''Level 7''': MP -25; 105 seconds at +22% Damage by Holy Charge.
! width=100px | Critical Rate
*'''Level 8''': MP -30; 120 seconds at +23% Damage by Holy Charge.
|-
*'''Level 9''': MP -30; 135 seconds at +24% Damage by Holy Charge.
! 1
*'''Level 10''': MP -30; 150 seconds at +25% Damage by Holy Charge.
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP -30; 165 seconds at +26% Damage by Holy Charge.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -30; 180 seconds at +27% Damage by Holy Charge.
*'''Level 13''': MP -30; 195 seconds at +28% Damage by Holy Charge.
*'''Level 14''': MP -30; 210 seconds at +29% Damage by Holy Charge.
*'''Level 15''': MP -35; 225 seconds at +30% Damage by Holy Charge.
*'''Level 16''': MP -35; 240 seconds at +31% Damage by Holy Charge.
*'''Level 17''': MP -35; 255 seconds at +32% Damage by Holy Charge.
*'''Level 18''': MP -35; 270 seconds at +33% Damage by Holy Charge.
*'''Level 19''': MP -35; 285 seconds at +34% Damage by Holy Charge.
*'''Level 20''': MP -35; 300 seconds at +35% Damage by Holy Charge.
|}}


{{MapleStory/Skill desc|Paladin|Divine Shield|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|
{{MapleStory/skill
*'''Level 1''': For 60 seconds, +12 Weapon Attack, ignore a monster attack at a 2% chance up to 1 time.
|name=Gungnir's Descent - Boss Rush
*'''Level 2''': For 60 seconds, +14 Weapon Attack, ignore a monster attack at a 4% chance up to 1 time.
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
*'''Level 3''': For 60 seconds, +16 Weapon Attack, ignore a monster attack at a 6% chance up to 2 time.
|requirement=Unlocked at Level 155
*'''Level 4''': For 60 seconds, +18 Weapon Attack, ignore a monster attack at a 8% chance up to 2 time.
}}
*'''Level 5''': For 60 seconds, +20 Weapon Attack, ignore a monster attack at a 10% chance up to 3 time.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': For 60 seconds, +22 Weapon Attack, ignore a monster attack at a 12% chance up to 3 time.
! width=50px | Level
*'''Level 7''': For 60 seconds, +24 Weapon Attack, ignore a monster attack at a 14% chance up to 4 time.
! width=100px | Boss Damage
*'''Level 8''': For 60 seconds, +26 Weapon Attack, ignore a monster attack at a 16% chance up to 4 time.
|-
*'''Level 9''': For 60 seconds, +28 Weapon Attack, ignore a monster attack at a 18% chance up to 5 time.
! 1
*'''Level 10''': For 60 seconds, +30 Weapon Attack, ignore a monster attack at a 20% chance up to 5 time.
| bgcolor=E6E6FA | +20%
|MS Skill Blessing Armor.png}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Advanced Charge Blow|Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged.|Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged.
{{MapleStory/skill
*'''Requires Level 30 [[#Charge Blow|Charge Blow]]'''.
|name=Hyper Body - Spirit
*Only works with an active charge enabled.|
|tooltip=Increases Hyper Body's Max MP bonus.
*'''Level 1''': 370% Damage, hits up to 5 monsters with 52% mastery.
|requirement=Unlocked at Level 162
*'''Level 2''': 380% Damage, hits up to 5 monsters with 54% mastery.
}}
*'''Level 3''': 390% Damage, hits up to 5 monsters with 56% mastery.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': 400% Damage, hits up to 5 monsters with 58% mastery.
! width=50px | Level
*'''Level 5''': 410% Damage, hits up to 5 monsters with 60% mastery.
! width=100px | Max MP
*'''Level 6''': 420% Damage, hits up to 6 monsters with 62% mastery.
|-
*'''Level 7''': 430% Damage, hits up to 6 monsters with 64% mastery.
! 1
*'''Level 8''': 440% Damage, hits up to 6 monsters with 66% mastery.
| bgcolor=E6E6FA | +20%
*'''Level 9''': 450% Damage, hits up to 6 monsters with 68% mastery.
|}{{MapleStory/skill|end}}
*'''Level 10''': 460% Damage, hits up to 6 monsters with 70% mastery.
|}}


{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to attack up to 15 monsters.|Strikes the ground with a huge hammer to attack up to 15 monsters.|
{{MapleStory/skill
*'''Level 1''': MP -31; Damage 820%, time required between skills 330 seconds.
|name=Final Pact - Damage
*'''Level 2''': MP -32; Damage 840%, time required between skills 320 seconds.
|tooltip=Increases Final Pact's damage.
*'''Level 3''': MP -33; Damage 860%, time required between skills 310 seconds.
|requirement=Unlocked at Level 168
*'''Level 4''': MP -34; Damage 880%, time required between skills 300 seconds.
}}
*'''Level 5''': MP -35; Damage 900%, time required between skills 290 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -36; Damage 920%, time required between skills 280 seconds.
! width=50px | Level
*'''Level 7''': MP -37; Damage 940%, time required between skills 270 seconds.
! width=100px | Damage
*'''Level 8''': MP -38; Damage 960%, time required between skills 260 seconds.
|-
*'''Level 9''': MP -39; Damage 980%, time required between skills 250 seconds.
! 1
*'''Level 10''': MP -40; Damage 1000%, time required between skills 240 seconds.
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP -41; Damage 1020%, time required between skills 230 seconds.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -42; Damage 1040%, time required between skills 220 seconds.
*'''Level 13''': MP -43; Damage 1060%, time required between skills 210 seconds.
*'''Level 14''': MP -44; Damage 1080%, time required between skills 200 seconds.
*'''Level 15''': MP -45; Damage 1100%, time required between skills 190 seconds.
*'''Level 16''': MP -46; Damage 1120%, time required between skills 180 seconds.
*'''Level 17''': MP -47; Damage 1140%, time required between skills 170 seconds.
*'''Level 18''': MP -48; Damage 1160%, time required between skills 160 seconds.
*'''Level 19''': MP -49; Damage 1180%, time required between skills 150 seconds.
*'''Level 20''': MP -50; Damage 1200%, time required between skills 140 seconds.
*'''Level 21''': MP -51; Damage 1220%, time required between skills 130 seconds.
*'''Level 22''': MP -52; Damage 1240%, time required between skills 120 seconds.
*'''Level 23''': MP -53; Damage 1260%, time required between skills 110 seconds.
*'''Level 24''': MP -54; Damage 1280%, time required between skills 100 seconds.
*'''Level 25''': MP -55; Damage 1300%, time required between skills 90 seconds.
*'''Level 26''': MP -56; Damage 1320%, time required between skills 80 seconds.
*'''Level 27''': MP -57; Damage 1340%, time required between skills 70 seconds.
*'''Level 28''': MP -58; Damage 1360%, time required between skills 60 seconds.
*'''Level 29''': MP -59; Damage 1380%, time required between skills 50 seconds.
*'''Level 30''': MP -60; Damage 1400%, time required between skills 40 seconds.
|}}


====Dark Knight====
{{MapleStory/skill
*Advanced from the third job [[#Dragon Knight|Dragon Knight]].
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Beholder|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.|
{{MapleStory/skill
*'''Level 1''': MP -114; 11 minute duration of the darkness with additional 2% mastery.
|name=Hyper Body - Persist
*'''Level 2''': MP -108; 12 minute duration of the darkness with additional 4% mastery.
|tooltip=Increases Hyper Body's duration.
*'''Level 3''': MP -102; 13 minute duration of the darkness with additional 6% mastery.
|requirement=Unlocked at Level 183
*'''Level 4''': MP -96; 14 minute duration of the darkness with additional 8% mastery.
}}
*'''Level 5''': MP -90; 15 minute duration of the darkness with additional 10% mastery.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -84; 16 minute duration of the darkness with additional 12% mastery.
! width=50px | Level
*'''Level 7''': MP -78; 17 minute duration of the darkness with additional 14% mastery.
! width=100px | Duration
*'''Level 8''': MP -72; 18 minute duration of the darkness with additional 16% mastery.
|-
*'''Level 9''': MP -66; 19 minute duration of the darkness with additional 18% mastery.
! 1
*'''Level 10''': MP -60; 20 minute duration of the darkness with additional 20% mastery.
| bgcolor=E6E6FA | +20 sec
|}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Aura of the Beholder|The black spirit periodically restores Dark Knight's HP.|The black spirit periodically restores Dark Knight's HP.
{{MapleStory/skill
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
|name=Final Pact - Cooldown Cutter
*'''Level 1''': Recover 120 HP every 9 seconds.
|tooltip=Reduces Final Pact's cooldown.
*'''Level 2''': Recover 140 HP every 9 seconds.
|requirement=Unlocked at Level 189
*'''Level 3''': Recover 160 HP every 9 seconds.
}}
*'''Level 4''': Recover 180 HP every 8 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Recover 200 HP every 8 seconds.
! width=50px | Level
*'''Level 6''': Recover 220 HP every 8 seconds.
! width=100px | Cooldown
*'''Level 7''': Recover 240 HP every 8 seconds.
|-
*'''Level 8''': Recover 260 HP every 7 seconds.
! 1
*'''Level 9''': Recover 280 HP every 7 seconds.
| bgcolor=E6E6FA | -20%
*'''Level 10''': Recover 300 HP every 7 seconds.
|}{{MapleStory/skill|end}}
*'''Level 11''': Recover 320 HP every 7 seconds.
*'''Level 12''': Recover 340 HP every 6 seconds.
*'''Level 13''': Recover 360 HP every 6 seconds.
*'''Level 14''': Recover 380 HP every 6 seconds.
*'''Level 15''': Recover 400 HP every 6 seconds.
*'''Level 16''': Recover 420 HP every 5 seconds.
*'''Level 17''': Recover 440 HP every 5 seconds.
*'''Level 18''': Recover 460 HP every 5 seconds.
*'''Level 19''': Recover 480 HP every 5 seconds.
*'''Level 20''': Recover 500 HP every 4 seconds.
|MS Skill Beholder Healing.png}}


{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|The black spirit periodically buffs up the Dark Knight.|The black spirit periodically buffs up the Dark Knight.
{{MapleStory/skill
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
|name=Gungnir's Descent - Reinforce
*'''Level 1''': Casts buff every 24 seconds. 24 second duration, +5 Physical Attack, Physical Defense +15, Magic Defense +15, Accuracy +6, +6 Evade.
|tooltip=Increases Gungnir's Descent's damage.
*'''Level 2''': Casts buff every 24 seconds. 28 second duration, +8 Physical Attack, Physical Defense +30, Magic Defense +30, Accuracy +12, +12 Evade.
|requirement=Unlocked at Level 195
*'''Level 3''': Casts buff every 24 seconds. 32 second duration, +8 Physical Attack, Physical Defense +45, Magic Defense +45, Accuracy +18, +18 Evade.
}}
*'''Level 4''': Casts buff every 20 seconds. 36 second duration, +11 Physical Attack, Physical Defense +60, Magic Defense +60, Accuracy +24, +24 Evade.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Casts buff every 20 seconds. 40 second duration, +11 Physical Attack, Physical Defense +75, Magic Defense +75, Accuracy +30, +30 Evade.
! width=50px | Level
*'''Level 6''': Casts buff every 20 seconds. 44 second duration, +14 Physical Attack, Physical Defense +90, Magic Defense +90, Accuracy +36, +36 Evade.
! width=100px | Damage
*'''Level 7''': Casts buff every 20 seconds. 48 second duration, +14 Physical Attack, Physical Defense +105, Magic Defense +105, Accuracy +42, +42 Evade.
|-
*'''Level 8''': Casts buff every 16 seconds. 52 second duration, +17 Physical Attack, Physical Defense +120, Magic Defense +120, Accuracy +48, +48 Evade.
! 1
*'''Level 9''': Casts buff every 16 seconds. 56 second duration, +17 Physical Attack, Physical Defense +135, Magic Defense +135, Accuracy +54, +54 Evade.
| bgcolor=E6E6FA | +20%
*'''Level 10''': Casts buff every 16 seconds. 60 second duration, +20 Physical Attack, Physical Defense +150, Magic Defense +150, Accuracy +60, +60 Evade.
|}{{MapleStory/skill|end}}
*'''Level 11''': Casts buff every 16 seconds. 64 second duration, +20 Physical Attack, Physical Defense +165, Magic Defense +165, Accuracy +66, +66 Evade.
*'''Level 12''': Casts buff every 12 seconds. 68 second duration, +23 Physical Attack, Physical Defense +180, Magic Defense +180, Accuracy +72, +72 Evade.
*'''Level 13''': Casts buff every 12 seconds. 72 second duration, +23 Physical Attack, Physical Defense +195, Magic Defense +195, Accuracy +78, +78 Evade.
*'''Level 14''': Casts buff every 12 seconds. 76 second duration, +26 Physical Attack, Physical Defense +210, Magic Defense +210, Accuracy +84, +84 Evade.
*'''Level 15''': Casts buff every 12 seconds. 80 second duration, +26 Physical Attack, Physical Defense +225, Magic Defense +225, Accuracy +90, +90 Evade.
*'''Level 16''': Casts buff every 8 seconds. 84 second duration, +29 Physical Attack, Physical Defense +240, Magic Defense +240, Accuracy +96, +96 Evade.
*'''Level 17''': Casts buff every 8 seconds. 88 second duration, +29 Physical Attack, Physical Defense +255, Magic Defense +255, Accuracy +102, +102 Evade.
*'''Level 18''': Casts buff every 8 seconds. 92 second duration, +32 Physical Attack, Physical Defense +270, Magic Defense +270, Accuracy +108, +108 Evade.
*'''Level 19''': Casts buff every 8 seconds. 96 second duration, +32 Physical Attack, Physical Defense +285, Magic Defense +285, Accuracy +114, +114 Evade.
*'''Level 20''': Casts buff every 4 seconds. 100 second duration, +35 Physical Attack, Physical Defense +300, Magic Defense +300, Accuracy +120, +120 Evade.
|MS Skill Beholder Enchantment.png}}


{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|When hit, the Black Spirit has a chance to deal a counterattack.|When hit, the Black Spirit has a chance to deal a counterattack.
====Active Skills====
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
{{MapleStory/skill
*'''Level 1''': 100% chance of counter attack at 520% damage every 10 seconds.
|name=Dark Thirst
*'''Level 2''': 100% chance of counter attack at 540% damage every 9 seconds.
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
*'''Level 3''': 100% chance of counter attack at 560% damage every 9 seconds.
|requirement=Unlocked at Level 150
*'''Level 4''': 100% chance of counter attack at 580% damage every 8 seconds.
}}
*'''Level 5''': 100% chance of counter attack at 600% damage every 8 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 100% chance of counter attack at 620% damage every 7 seconds.
! width=50px | Level
*'''Level 7''': 100% chance of counter attack at 640% damage every 7 seconds.
! width=100px | MP Cost
*'''Level 8''': 100% chance of counter attack at 660% damage every 6 seconds.
! width=100px | Weapon Attack
*'''Level 9''': 100% chance of counter attack at 680% damage every 6 seconds.
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
*'''Level 10''': 100% chance of counter attack at 700% damage every 5 seconds.
! width=100px | Duration
|MS Skill Beholder's Revenge.png}}
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|
{{MapleStory/skill
*'''Level 1''': When HP is above 78%, attack is enhanced +31% damage with 1 buster attack.
|name=Nightshade Explosion
*'''Level 2''': When HP is above 76%, attack is enhanced +32% damage with 1 buster attack.
|tooltip=Releases your inner power to lay waste to nearby enemies.
*'''Level 3''': When HP is above 74%, attack is enhanced +33% damage with 1 buster attack.
|requirement=Unlocked at level 170
*'''Level 4''': When HP is above 72%, attack is enhanced +34% damage with 1 buster attack.
}}
*'''Level 5''': When HP is above 70%, attack is enhanced +35% damage with 1 buster attack.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': When HP is above 68%, attack is enhanced +36% damage with 1 buster attack.
! width=50px | Level
*'''Level 7''': When HP is above 66%, attack is enhanced +37% damage with 1 buster attack.
! width=100px | MP Cost
*'''Level 8''': When HP is above 64%, attack is enhanced +38% damage with 1 buster attack.
! width=100px | Damage
*'''Level 9''': When HP is above 62%, attack is enhanced +39% damage with 1 buster attack.
! width=100px | Number of Attacks
*'''Level 10''': When HP is above 60%, attack is enhanced +40% damage with 1 buster attack.
! width=100px | Max Enemies Hit
*'''Level 11''': When HP is above 58%, attack is enhanced +41% damage with 1 buster attack.
! width=100px | Cooldown
*'''Level 12''': When HP is above 56%, attack is enhanced +42% damage with 1 buster attack.
|-
*'''Level 13''': When HP is above 54%, attack is enhanced +43% damage with 1 buster attack.
! 1
*'''Level 14''': When HP is above 52%, attack is enhanced +44% damage with 1 buster attack.
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
*'''Level 15''': When HP is above 50%, attack is enhanced +45% damage with 1 buster attack.
|}{{MapleStory/skill|end}}
*'''Level 16''': When HP is above 48%, attack is enhanced +46% damage with 1 buster attack.
*'''Level 17''': When HP is above 46%, attack is enhanced +47% damage with 1 buster attack.
*'''Level 18''': When HP is above 44%, attack is enhanced +48% damage with 1 buster attack.
*'''Level 19''': When HP is above 42%, attack is enhanced +49% damage with 1 buster attack.
*'''Level 20''': When HP is above 40%, attack is enhanced +50% damage with 1 buster attack.
*'''Level 21''': When HP is above 38%, attack is enhanced +51% damage with 1 buster attack.
*'''Level 22''': When HP is above 36%, attack is enhanced +52% damage with 1 buster attack.
*'''Level 23''': When HP is above 34%, attack is enhanced +53% damage with 1 buster attack.
*'''Level 24''': When HP is above 32%, attack is enhanced +54% damage with 1 buster attack.
*'''Level 25''': When HP is above 30%, attack is enhanced +55% damage with 1 buster attack.
*'''Level 26''': When HP is above 28%, attack is enhanced +56% damage with 1 buster attack.
*'''Level 27''': When HP is above 26%, attack is enhanced +57% damage with 1 buster attack.
*'''Level 28''': When HP is above 24%, attack is enhanced +58% damage with 1 buster attack.
*'''Level 29''': When HP is above 22%, attack is enhanced +59% damage with 1 buster attack.
*'''Level 30''': When HP is above 20%, attack is enhanced +60% damage with 1 buster attack.
|}}


{{Footer Nav|game=MapleStory|prevpage=Warrior|nextpage=Warrior/Builds}}
{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}