MapleStory/Warrior/Skills: Difference between revisions

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High Paladin is defense, not attack
(fixed links for Swordman)
(High Paladin is defense, not attack)
 
(106 intermediate revisions by 5 users not shown)
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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Warrior}}}}
__NOTOC__
__NOTOC__
{{details|MapleStory/Beginner/Skills|Beginner skills}}
{{details|MapleStory/Beginner/Skills|Beginner skills}}


==Table of Contents==
<center>
<center>
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
|+ By Sections
|+ Table of Contents
! [[#First Job|First Job]]
| colspan=2 |
| colspan=3 | [[#Swordman|Swordman]]
! Attacking Skills
! Passive Skills
! Active/Supportive Skills
|-
! <u>[[#First Job|First Job]]</u>
![[#Swordman|Swordman]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
|[[File:MS Skill Warrior Mastery.png|link=#Warrior Mastery|Warrior Mastery]]
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|-
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Sword Booster.png|link=#Weapon Booster|Weapon Booster]]
|-
![[#Fighter|Fighter]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
![[#Page|Page]]
|[[File:MS Skill Flame Charge.png|link=#Flame Charge|Flame Charge]] [[File:MS Skill Blizzard Charge.png|link=#Blizzard Charge|Blizzard Charge]] [[File:MS Skill Close Combat.png|link=#Close Combat|Close Combat]]
|[[File:MS Skill Elemental Charge.png|link=#Elemental Charge|Elemental Charge]]
|
|-
![[#Spearman|Spearman]]
|[[File:MS Skill Piercing Drive.png|link=#Piercing Drive|Piercing Drive]] [[File:MS Skill Spear Sweep.png|link=#Spear Sweep|Spear Sweep]]
|
|[[File:MS Skill Iron Will.png|link=#Iron Will|Iron Will]] [[File:MS Skill Hyper Body.png|link=#Hyper Body|Hyper Body]] [[File:MS Skill Evil Eye.png|link=#Evil Eye|Evil Eye]]
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|[[File:MS Skill Rush.png|link=#Rush|Rush]]
|
|
|-
![[#Crusader and Berserker|Crusader + Berserker]]
|
|[[File:MS Skill Endure.png|link=#Endure|Endure]]
|
|-
![[#Crusader|Crusader]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]] [[File:MS Skill Combo Synergy.png|link=#Combo Synergy|Combo Synergy]]
|
|-
|-
! rowspan=2 | [[#Second Job|Second Job]]
! [[#White Knight|White Knight]]
| colspan=3 | [[#Common Second Job skills|Common Second Job skills]]
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
|[[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]] [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] [[File:MS Skill Parashock Guard.png|link=#Parashock Guard|Parashock Guard]]
|-
|-
| [[#Fighter|Fighter]]
![[#Berserker|Berserker]]
| [[#Page|Page]]
|[[File:MS Skill La Mancha Spear.png|link=#La Mancha Spear|La Mancha Spear]] [[File:MS Skill Evil Eye Shock.png|link=#Evil Eye Shock|Evil Eye Shock]]  
| [[#Spearman|Spearman]]
|[[File:MS Skill Lord of Darkness.png|link=#Lord of Darkness|Lord of Darkness]]  
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]  
|-
|-
! rowspan=2 | [[#Third Job|Third Job]]
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
| colspan=3 | [[#Common Third Job skills|Common Third Job skills]]
![[#Common Fourth Job skills|Common]]
|
|[[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Magic Crash 2.png|link=#Magic Crash|Magic Crash]]  
|-
|-
| [[#Crusader|Crusader]]
![[#Hero|Hero]]
| [[#White Knight|White Knight]]
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
| [[#Dragon Knight|Dragon Knight]]
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]  
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
|-
! rowspan=2 | [[#Fourth Job|Fourth Job]]
![[#Paladin|Paladin]]
| colspan=3 | [[#Common Fourth Job skills|Common Fourth Job skills]]
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
|-
| [[#Hero|Hero]]
![[#Dark Knight|Dark Knight]]
| [[#Paladin|Paladin]]
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]  
| [[#Dark Knight|Dark Knight]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
|-
! rowspan=2 | [[#Hyper Skills|Hyper Skills]]
| colspan=2 |
| colspan=3 | [[#Common Hyper Skills|Common Hyper Skills]]
! colspan=3 | Skills
|-
|-
| [[#Hero Hyper Skills|Hero]]
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
| [[#Paladin Hyper Skills|Paladin]]
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]
|-
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]
|-
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>
|}</center>
----
 
<center>
==First Job==
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
===Swordman===
|+ By Skills
{{MapleStory/skill
| colspan=2 |  
|name=Iron Body
! colspan=4 | Attacking Skills
|tooltip=Temporarily boosts Weapon Defense. Permanently increases Max HP by a percentage. Decreases damage taken when hit by enemies within range.
! colspan=4 | Passive Skills
}}
! colspan=5 | Active/Supportive Skills
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon DEF
! width=100px | Duration
! width=100px | <span class=explain title="When hit by an enemy within 150 range">Damage Reduction</span>
! width=100px | Max HP
|-
|-
! width=80px | <u>[[#First_Job|First Job]]</u>
|
! width=80px | [[#Swordman|Swordman]]
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| width=32px | [[File:MS Skill Power Strike.png|link=#Swordman Power Strike|Power Strike]]
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| width=32px | [[File:MS Skill Slash Blast.png|link=#Swordman Slash Blast|Slash Blast]]
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| width=32px |
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| width=32px |
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| width=32px | [[File:MS Skill HP Increase.png|link=#Swordman HP Increase|HP Increase]]
| width=32px |
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Iron Body.png|link=#Swordman Iron Body|Iron Body]]
| width=32px | 
| width=32px |
| width=32px |
| width=32px |
|-
|-
! width=80px rowspan=4 | <u>[[#Second_Job|Second Job]]</u>
! 1
! width=80px | [[#Common_Second_Job_skills|Common]]
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | 110 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | +1%
| width=32px | [[File:MS Skill Ground Smash.png|link=#Ground Smash|Ground Smash]]
| width=32px |
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]]
| width=32px | [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]]
| width=32px | [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
| width=32px |
| width=32px | [[File:MS Skill Slipstream.png|link=#Slipstream|Slipstream]]
| width=32px | [[File:MS Skill Sword Booster.png|link=#Weapon Booster|Weapon Booster]]
| width=32px |
| width=32px |
| width=32px |
|-
|-
! [[#Fighter|Fighter]]
! 2
| width=32px | [[File:MS Skill Brandish.png|link=#Brandish|Brandish]]
| 8 || {{yes2|+20}} || {{yes2|120 sec}} || -1% || {{yes2|+2%}}
| width=32px |  
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Rage.png|link=#Rage|Rage]] 
| width=32px | [[File:MS Skill Power Reflection.png|link=#Power Reflection|Power Reflection]]
| width=32px |
| width=32px |
|-
|-
! [[#Page|Page]]
! 3
| width=32px |
| 8 || {{yes2|+30}} || {{yes2|130 sec}} || {{yes2|-2%}} || {{yes2|+3%}}
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |  
| width=32px |
| width=32px |  
| width=32px | [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] 
| width=32px | [[File:MS Skill Power Guard.png|link=#Power Guard|Power Guard]]
| width=32px |
| width=32px |
|-
|-
! [[#Spearman|Spearman]]
! 4
| width=32px |
| 8 || {{yes2|+40}} || {{yes2|140 sec}} || -2% || {{yes2|+4%}}
| width=32px |
| width=32px |
| width=32px |
| width=32px |  
| width=32px |  
| width=32px |  
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Iron Will.png|link=#Iron Will|Iron Will]] 
| width=32px | [[File:MS Skill Hyper Body.png|link=#Hyper Body|Hyper Body]]
| width=32px |
| width=32px |
|-
|-
! rowspan=5 | <u>[[#Third_Job|Third Job]]</u>
! 5
! [[#Common_Third_Job_skills|Common]]
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |  
| width=32px |  
| width=32px |  
| width=32px |
| width=32px | [[File:MS Skill Magic Crash.png|link=#Magic Crash|Magic Crash]]
| width=32px | 
| width=32px |
| width=32px |
| width=32px |
|-
|-
! [[#Crusader and Dragon Knight|Crusader + Dragon Knight]]
! 6
| width=32px |
| {{yes2|10}} || {{yes2|+60}} || {{yes2|160 sec}} || -3% || {{yes2|+6%}}
| width=32px |  
| width=32px |  
| width=32px |  
| width=32px | [[File:MS Skill Endure.png|link=#Endure|Endure]]
| width=32px |  
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
|-
|-
! [[#Crusader|Crusader]]
! 7
| width=32px | [[File:MS Skill Panic.png|link=#Panic|Panic]]
| 10 || {{yes2|+70}} || {{yes2|170 sec}} || {{yes2|-4%}} || {{yes2|+7%}}
| width=32px | [[File:MS Skill Coma.png|link=#Coma|Coma]]
| width=32px | [[File:MS Skill Shout.png|link=#Shout|Shout]]
| width=32px | [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
| width=32px | [[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]]
| width=32px | [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]]
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
| width=32px |  
| width=32px |  
| width=32px |
| width=32px |
|-
|-
! [[#White_Knight|White Knight]]
! 8
| width=32px | [[File:MS Skill Charged Blow.png|link=#Charged Blow|Charged Blow]]
| 10 || {{yes2|+80}} || {{yes2|180 sec}} || -4% || {{yes2|+8%}}
| width=32px |  
| width=32px |  
| width=32px |
| width=32px | [[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]]
| width=32px |
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Flame Charge.png|link=#Flame Charge|Flame Charge]]
| width=32px | [[File:MS Skill Blizzard Charge.png|link=#Blizzard Charge|Blizzard Charge]]
| width=32px | [[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
| width=32px | [[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
| width=32px | [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]]
|-
|-
! [[#Dragon_Knight|Dragon Knight]]
! 9
| width=32px | [[File:MS Skill Dragon Buster.png|link=#Dragon Buster|Dragon Buster]]
| 10 || {{yes2|+90}} || {{yes2|190 sec}} || {{yes2|-5%}} || {{yes2|+9%}}
| width=32px | [[File:MS Skill Dragon Fury2.png|link=#Dragon Fury|Dragon Fury]]
| width=32px | [[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
| width=32px | [[File:MS Skill Dragon Roar.png|link=#Dragon Roar|Dragon Roar]]
| width=32px | [[File:MS Skill Elemental Resistance.png|link=#Elemental Resistance|Elemental Resistance]]
| width=32px | [[File:MS Skill Dragon Wisdom.png|link=#Dragon Wisdom|Dragon Wisdom]]
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Dragon Wisdom.png|link=#Dragon Wisdom|Dragon Wisdom]]
| width=32px |
| width=32px |  
| width=32px |  
| width=32px |  
|-
|-
! rowspan=4 | <u>[[#Fourth_Job|Fourth Job]]</u>
! 10
! [[#Common_Fourth_Job_skills|Common]]
| 10 || {{yes2|+100}} || {{yes2|200 sec}} || -5% || {{yes2|+10%}}
| width=32px | [[File:MS Skill Rush.png|link=#Rush|Rush]]
| width=32px | [[File:MS Skill Monster Magnet.png|link=#Monster Magnet|Monster Magnet]]
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]]
| width=32px | [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]]
| width=32px | [[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
| width=32px |
| width=32px |
|-
|-
! [[#Hero|Hero]]
! 11
| width=32px | [[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]]
| {{yes2|12}} || {{yes2|+110}} || {{yes2|210 sec}} || {{yes2|-6%}} || {{yes2|+11%}}
| width=32px |
| width=32px |  
| width=32px |
| width=32px | [[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]]
| width=32px | [[File:MS Skill Advanced Combo Attack.png|link=#Advanced Combo Attack|Advanced Combo Attack]]
| width=32px | [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]
| width=32px |
| width=32px | [[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
| width=32px |
| width=32px |
| width=32px |
| width=32px |
|-
|-
! [[#Paladin|Paladin]]
! 12
| width=32px | [[File:MS Skill Blast.png|link=#Blast|Blast]]
| 12 || {{yes2|+120}} || {{yes2|220 sec}} || -6% || {{yes2|+12%}}
| width=32px | [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]
| width=32px |  
| width=32px |
| width=32px | [[File:MS Skill Achilles.png|link=#Achilles|Achilles]]
| width=32px | [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
| width=32px | [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
| width=32px | [[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]]
| width=32px | [[File:MS Skill Holy Charge.png|link=#Holy Charge|Holy Charge]]
| width=32px |
| width=32px |
| width=32px |
| width=32px |
|-
|-
! [[#Dark_Knight|Dark Knight]]
! 13
| width=32px | [[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]]
| 12 || {{yes2|+130}} || {{yes2|230 sec}} || {{yes2|-7%}} || {{yes2|+13%}}
| width=32px | 
| width=32px |
| width=32px |
| width=32px | [[File:MS Skill Aura of the Beholden.png|link=#Aura of the Beholden|Aura of the Beholden]]
| width=32px | [[File:MS Skill Hex of the Beholden.png|link=#Hex of the Beholden|Hex of the Beholden]]
| width=32px | [[File:MS Skill Revenge of the Beholden.png|link=#Revenge of the Beholden|Revenge of the Beholden]]
| width=32px | [[File:MS Skill Berserk.png|link=#Berserk|Berserk]]
| width=32px | [[File:MS Skill Beholden.png|link=#Beholden|Beholden]]
| width=32px |
| width=32px |
| width=32px |
| width=32px |
|-
|-
|           |
! 14
! colspan=15 | Skills
| 12 || {{yes2|+140}} || {{yes2|240 sec}} || -7% || {{yes2|+14%}}
|-
|-
! rowspan=5 | <u>[[#Hyper_Skills|Hyper Skills]]</u>
! 15
! [[#Common_Hyper_Skills|Common (Stat + Active)]]
| 12 || {{yes2|+150}} || {{yes2|250 sec}} || {{yes2|-8%}} || {{yes2|+15%}}
| width=32px | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]]
| width=32px | [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] 
| width=32px | [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]]
| width=32px | [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]]
| width=32px | [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]]
| width=32px | [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]]
| width=32px | [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]]
| width=32px | [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] 
| width=32px | [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]]
| width=32px | [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]]
| width=32px | [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]]
| width=32px | [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]]
| width=32px | [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]]
| width=32px | [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]
|-
|-
|           |  
! 16
! colspan=9 | Skill enhancers
| {{yes2|14}} || {{yes2|+160}} || {{yes2|260 sec}} || -8% || {{yes2|+16%}}
! colspan=2 | Active/Supportive Skills
|-
|-
! [[#Hero_Hyper_Skills|Hero]]
! 17
| width=32px | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]]
| 14 || {{yes2|+170}} || {{yes2|270 sec}} || {{yes2|-9%}} || {{yes2|+17%}}
| width=32px | [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] 
| width=32px | [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]]
| width=32px | [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]]
| width=32px | [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]]
| width=32px | [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]]
| width=32px | [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]]
| width=32px | [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] 
| width=32px | [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]
| width=32px | [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]]
| width=32px | [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]
|-
|-
! [[#Paladin_Hyper_Skills|Paladin]]
! 18
| width=32px | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]]
| 14 || {{yes2|+180}} || {{yes2|280 sec}} || -9% || {{yes2|+18%}}
| width=32px | [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] 
| width=32px | [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]]
| width=32px | [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]]
| width=32px | [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]]
| width=32px | [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]]
| width=32px | [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]]
| width=32px | [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] 
| width=32px | [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| width=32px | [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]]
| width=32px | [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]
|-
|-
! [[#Dark_Knight_Hyper_Skills|Dark Knight]]
! 19
| width=32px | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]]
| 14 || {{yes2|+190}} || {{yes2|290 sec}} || {{yes2|-10%}} || {{yes2|+19%}}
| width=32px | [[File:MS Skill Berserk - Critical Chance.png|link=#Berserk - Critical Chance|Berserk - Critical Chance]] 
| width=32px | [[File:MS Skill Dark Impale - Extra Strike.png|link=#Dark Impale - Extra Strike|Dark Impale - Extra Strike]]
| width=32px | [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]]
| width=32px | [[File:MS Skill Berserk - Reinforce.png|link=#Berserk - Reinforce|Berserk - Reinforce]]
| width=32px | [[File:MS Skill Dark Impale - Guardbreak.png|link=#Dark Impale - Guardbreak|Dark Impale - Guardbreak]]
| width=32px | [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]]
| width=32px | [[File:MS Skill Berserk - Critical Damage.png|link=#Berserk - Critical Damage|Berserk - Critical Damage]] 
| width=32px | [[File:MS Skill Dark Impale - Reinforce.png|link=#Dark Impale - Reinforce|Dark Impale - Reinforce]]
| width=32px | [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]]
| width=32px | [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|-
|-
|}</center>
! <u>20</u>
| 14 || {{yes2|+200}} || {{yes2|300 sec}} || -10% || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


==First Job==
{{MapleStory/skill
===Swordman===
|name=Slash Blast
{{MapleStory/Skill desc|Swordman|HP Increase|Permanently increases Max HP.||
|tooltip=Consumes MP to attack nearby enemies all at once.
*'''Level 1''': Max HP: +2%
*'''Level 2''': Max HP: +4%
*'''Level 3''': Max HP: +6%
*'''Level 4''': Max HP: +8%
*'''Level 5''': Max HP: +10%
*'''Level 6''': Max HP: +12%
*'''Level 7''': Max HP: +14%
*'''Level 8''': Max HP: +16%
*'''Level 9''': Max HP: +18%
*'''Level 10''': Max HP: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 6
|-
! 2
| 3 || {{yes2|191%}} || 6
|-
! 3
| 3 || {{yes2|199%}} || 6
|-
! 4
| 3 || {{yes2|207%}} || 6
|-
! 5
| 3 || {{yes2|215%}} || 6
|-
! 6
| {{yes2|4}} || {{yes2|223%}} || 6
|-
! 7
| 4 || {{yes2|231%}} || 6
|-
! 8
| 4 || {{yes2|239%}} || 6
|-
! 9
| 4 || {{yes2|247%}} || 6
|-
! 10
| 4 || {{yes2|255%}} || 6
|-
! 11
| 4 || {{yes2|263%}} || 6
|-
! 12
| {{yes2|5}} || {{yes2|271%}} || 6
|-
! 13
| 5 || {{yes2|279%}} || 6
|-
! 14
| 5 || {{yes2|287%}} || 6
|-
! 15
| 5 || {{yes2|295%}} || 6
|-
! 16
| 5 || {{yes2|303%}} || 6
|-
! 17
| 5 || {{yes2|311%}} || 6
|-
! 18
| {{yes2|6}} || {{yes2|319%}} || 6
|-
! 19
| 6 || {{yes2|327%}} || 6
|-
! <u>20</u>
| 6 || {{yes2|335%}} || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Iron Body|Increases your Weapon Defense for a fixed amount of time.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Weapon DEF: +10, Duration: 110 sec
|name=Warrior Mastery
*'''Level 2''': MP Cost: 8, Weapon DEF: +20, Duration: 120 sec
|tooltip=Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
*'''Level 3''': MP Cost: 8, Weapon DEF: +30, Duration: 130 sec
*'''Level 4''': MP Cost: 8, Weapon DEF: +40, Duration: 140 sec
*'''Level 5''': MP Cost: 8, Weapon DEF: +50, Duration: 150 sec
*'''Level 6''': MP Cost: 10, Weapon DEF: +60, Duration: 160 sec
*'''Level 7''': MP Cost: 10, Weapon DEF: +70, Duration: 170 sec
*'''Level 8''': MP Cost: 10, Weapon DEF: +80, Duration: 180 sec
*'''Level 9''': MP Cost: 10, Weapon DEF: +90, Duration: 190 sec
*'''Level 10''': MP Cost: 10, Weapon DEF: +100, Duration: 200 sec
*'''Level 11''': MP Cost: 12, Weapon DEF: +110, Duration: 210 sec
*'''Level 12''': MP Cost: 12, Weapon DEF: +120, Duration: 220 sec
*'''Level 13''': MP Cost: 12, Weapon DEF: +130, Duration: 230 sec
*'''Level 14''': MP Cost: 12, Weapon DEF: +140, Duration: 240 sec
*'''Level 15''': MP Cost: 12, Weapon DEF: +150, Duration: 250 sec
*'''Level 16''': MP Cost: 14, Weapon DEF: +160, Duration: 260 sec
*'''Level 17''': MP Cost: 14, Weapon DEF: +170, Duration: 270 sec
*'''Level 18''': MP Cost: 14, Weapon DEF: +180, Duration: 280 sec
*'''Level 19''': MP Cost: 14, Weapon DEF: +190, Duration: 290 sec
*'''Level 20''': MP Cost: 14, Weapon DEF: +200, Duration: 300 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
! width=100px | Jump
! width=100px | Max Movement Speed
! width=100px | Max HP per level
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +12%
|-
! 2
| +3 || +3 || +3 || {{yes2|+7}} || {{yes2|+14%}}
|-
! 3
| {{yes2|+4}} || {{yes2|+4}} || {{yes2|+4}} || {{yes2|+8}} || {{yes2|+16%}}
|-
! 4
| +4 || +4 || +4 || {{yes2|+9}} || {{yes2|+18%}}
|-
! 5
| {{yes2|+5}} || {{yes2|+5}} || {{yes2|+5}} || {{yes2|+10}} || {{yes2|+20%}}
|-
! 6
| +5 || +5 || +5 || {{yes2|+11}} || {{yes2|+22%}}
|-
! 7
| {{yes2|+6}} || {{yes2|+6}} || {{yes2|+6}} || {{yes2|+12}} || {{yes2|+24%}}
|-
! 8
| +6 || +6 || +6 || {{yes2|+13}} || {{yes2|+26%}}
|-
! 9
| {{yes2|+7}} || {{yes2|+7}} || {{yes2|+7}} || {{yes2|+14}} || {{yes2|+28%}}
|-
! 10
| +7 || +7 || +7 || {{yes2|+15}} || {{yes2|+30%}}
|-
! 11
| {{yes2|+8}} || {{yes2|+8}} || {{yes2|+8}} || {{yes2|+16}} || {{yes2|+32%}}
|-
! 12
| +8 || +8 || +8 || {{yes2|+17}} || {{yes2|+34%}}
|-
! 13
| {{yes2|+9}} || {{yes2|+9}} || {{yes2|+9}} || {{yes2|+18}} || {{yes2|+36%}}
|-
! 14
| +9 || +9 || +9 || {{yes2|+19}} || {{yes2|+38%}}
|-
! <u>15</u>
| {{yes2|+10}} || {{yes2|+10}} || {{yes2|+10}} || {{yes2|+20}} || {{yes2|+40%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Swordman|Power Strike|Consumes MP to deliver powerful damage to enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 5, Damage: 205%
|name=War Leap
*'''Level 2''': MP Cost: 5, Damage: 210%
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
*'''Level 3''': MP Cost: 5, Damage: 215%
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
*'''Level 4''': MP Cost: 5, Damage: 220%
*'''Level 5''': MP Cost: 5, Damage: 225%
*'''Level 6''': MP Cost: 7, Damage: 230%
*'''Level 7''': MP Cost: 7, Damage: 235%
*'''Level 8''': MP Cost: 7, Damage: 240%
*'''Level 9''': MP Cost: 7, Damage: 245%
*'''Level 10''': MP Cost: 7, Damage: 250%
*'''Level 11''': MP Cost: 9, Damage: 255%
*'''Level 12''': MP Cost: 9, Damage: 260%
*'''Level 13''': MP Cost: 9, Damage: 265%
*'''Level 14''': MP Cost: 9, Damage: 270%
*'''Level 15''': MP Cost: 9, Damage: 275%
*'''Level 16''': MP Cost: 11, Damage: 280%
*'''Level 17''': MP Cost: 11, Damage: 285%
*'''Level 18''': MP Cost: 11, Damage: 290%
*'''Level 19''': MP Cost: 11, Damage: 295%
*'''Level 20''': MP Cost: 11, Damage: 300%
}}
 
{{MapleStory/Skill desc|Swordman|Slash Blast|Consumes MP to attack up to 6 nearby enemies simultaneously.Requires Level 1 [[#Power Strike|Power Strike]]|
*'''Level 1''': MP Cost: 6, Damage: 165%
*'''Level 2''': MP Cost: 6, Damage: 170%
*'''Level 3''': MP Cost: 6, Damage: 175%
*'''Level 4''': MP Cost: 6, Damage: 180%
*'''Level 5''': MP Cost: 8, Damage: 185%
*'''Level 6''': MP Cost: 8, Damage: 190%
*'''Level 7''': MP Cost: 8, Damage: 195%
*'''Level 8''': MP Cost: 8, Damage: 200%
*'''Level 9''': MP Cost: 8, Damage: 205%
*'''Level 10''': MP Cost: 10, Damage: 210%
*'''Level 11''': MP Cost: 10, Damage: 215%
*'''Level 12''': MP Cost: 10, Damage: 220%
*'''Level 13''': MP Cost: 10, Damage: 225%
*'''Level 14''': MP Cost: 10, Damage: 230%
*'''Level 15''': MP Cost: 12, Damage: 235%
*'''Level 16''': MP Cost: 12, Damage: 240%
*'''Level 17''': MP Cost: 12, Damage: 245%
*'''Level 18''': MP Cost: 12, Damage: 250%
*'''Level 19''': MP Cost: 12, Damage: 255%
*'''Level 20''': MP Cost: 14, Damage: 260%
}}
}}
Icons from left to right: Swordman/Paladin, Hero, Dark Knight
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 15
|-
! 2
| {{yes2|13}}
|-
! 3
| 13
|-
! 4
| {{yes2|11}}
|-
! 5
| 11
|-
! 6
| {{yes2|9}}
|-
! 7
| 9
|-
! 8
| {{yes2|7}}
|-
! 9
| 7
|-
! <u>10</u>
| {{yes2|5}}
|}{{MapleStory/skill|end}}


==Second Job==
==Second Job==
===Common Second Job skills===
===Common Second Job skills===
{{MapleStory/Skill desc|Fighter|Weapon Mastery|Increases the weapon mastery and accuracy of your weapons.|Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms, with this icon:[[File:MS Skill Spear Mastery.png]]|
{{MapleStory/skill
*'''Level 1''': Weapon Mastery: 14%, Accuracy: +12
|name=Weapon Mastery
*'''Level 2''': Weapon Mastery: 18%, Accuracy: +24
|file=File:MS Skill Sword Mastery.png
*'''Level 3''': Weapon Mastery: 22%, Accuracy: +36
|file2=[[File:MS Skill Spear Mastery.png]]
*'''Level 4''': Weapon Mastery: 26%, Accuracy: +48
|tooltip=Increases the weapon mastery and accuracy of your weapons.
*'''Level 5''': Weapon Mastery: 30%, Accuracy: +60
*'''Level 6''': Weapon Mastery: 34%, Accuracy: +72
*'''Level 7''': Weapon Mastery: 38%, Accuracy: +84
*'''Level 8''': Weapon Mastery: 42%, Accuracy: +96
*'''Level 9''': Weapon Mastery: 46%, Accuracy: +108
*'''Level 10''': Weapon Mastery: 50%, Accuracy: +120
|MS Skill Sword Mastery.png}}
 
{{MapleStory/Skill desc|Page|Weapon Booster|Increases the attack speed of your weapon.|Requires Level 5 [[#Weapon Mastery|Weapon Mastery]]. Has this icon for Spearmen: [[File:MS Skill Spear Booster.png]]|
*'''Level 1''': MP Cost: 29, Duration: 20 sec
*'''Level 2''': MP Cost: 27, Duration: 40 sec
*'''Level 3''': MP Cost: 25, Duration: 60 sec
*'''Level 4''': MP Cost: 23, Duration: 80 sec
*'''Level 5''': MP Cost: 21, Duration: 100 sec
*'''Level 6''': MP Cost: 19, Duration: 120 sec
*'''Level 7''': MP Cost: 17, Duration: 140 sec
*'''Level 8''': MP Cost: 15, Duration: 160 sec
*'''Level 9''': MP Cost: 13, Duration: 180 sec
*'''Level 10''': MP Cost: 11, Duration: 200 sec
|MS Skill Sword Booster.png}}
 
{{MapleStory/Skill desc|Warrior 2 Common|Final Attack|Grants a chance to deal additional damage after an attack.|Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]|
*'''Level 1''': Proc Rate: 2%, Damage: 100%
*'''Level 2''': Proc Rate: 4%, Damage: 105%
*'''Level 3''': Proc Rate: 6%, Damage: 105%
*'''Level 4''': Proc Rate: 8%, Damage: 110%
*'''Level 5''': Proc Rate: 10%, Damage: 110%
*'''Level 6''': Proc Rate: 12%, Damage: 115%
*'''Level 7''': Proc Rate: 14%, Damage: 115%
*'''Level 8''': Proc Rate: 16%, Damage: 120%
*'''Level 9''': Proc Rate: 18%, Damage: 120%
*'''Level 10''': Proc Rate: 20%, Damage: 125%
*'''Level 11''': Proc Rate: 22%, Damage: 125%
*'''Level 12''': Proc Rate: 24%, Damage: 130%
*'''Level 13''': Proc Rate: 26%, Damage: 130%
*'''Level 14''': Proc Rate: 28%, Damage: 135%
*'''Level 15''': Proc Rate: 30%, Damage: 135%
*'''Level 16''': Proc Rate: 32%, Damage: 140%
*'''Level 17''': Proc Rate: 34%, Damage: 140%
*'''Level 18''': Proc Rate: 36%, Damage: 145%
*'''Level 19''': Proc Rate: 38%, Damage: 145%
*'''Level 20''': Proc Rate: 40%, Damage: 150%
}}
}}
Fighter: Swords and Axes. Pages: Swords and Blunt Weapons. Spearmen: Spears and Pole Arms.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | <span class=explain title="Add 12 per level for Pages">'''''Add 24'' <br />per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +24
|-
! 2
| {{yes2|+18%}}
| {{yes2|+48}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+72}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+96}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+120}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+144}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+168}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+192}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+216}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+240}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Ground Smash|Releases a shockwave that hits multiple enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 6, Damage: 218%, Max Enemies Hit: 4
|name=Weapon Booster
*'''Level 2''': MP Cost: 7, Damage: 236%, Max Enemies Hit: 4
|file=File:MS Skill Sword Booster.png
*'''Level 3''': MP Cost: 8, Damage: 254%, Max Enemies Hit: 4
|file2=[[File:MS Skill Spear Booster.png]]
*'''Level 4''': MP Cost: 9, Damage: 272%, Max Enemies Hit: 4
|tooltip=Increases the attack speed of your weapon.
*'''Level 5''': MP Cost: 10, Damage: 290%, Max Enemies Hit: 4
|requirement=Requires Level 5 [[#Weapon Mastery|Weapon Mastery]].
*'''Level 6''': MP Cost: 11, Damage: 308%, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 12, Damage: 326%, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 13, Damage: 344%, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 14, Damage: 362%, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 15, Damage: 380%, Max Enemies Hit: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | <span class=explain title="Subtract 1 per level for Fighters">'''''Subtract 2'' <br /> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Add 18 sec per level for Fighters">'''''Add 20 sec'' <br />per level'''</span>
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Physical Training|Improves STR and DEX permanently through physical training.||
{{MapleStory/skill
*'''Level 1''': Permanently increase STR and DEX by 6.
|name=Final Attack
*'''Level 2''': Permanently increase STR and DEX by 12.
|tooltip=Grants a chance to deal additional damage after an attack.
*'''Level 3''': Permanently increase STR and DEX by 18.
|requirement=Requires Level 3 [[#Weapon Mastery|Weapon Mastery]]
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 5''': Permanently increase STR and DEX by 30.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 2 Common|Slipstream|Pushes you past the wind to let you move quicker than the eye can follow.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 55, pushes you forward a set distance
|name=Physical Training
*'''Level 2''': MP Cost: 45, pushes you forward a set distance
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': MP Cost: 35, pushes you forward a set distance
*'''Level 4''': MP Cost: 25, pushes you forward a set distance
*'''Level 5''': MP Cost: 15, pushes you forward a set distance
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


===Fighter===
===Fighter===
*Advanced from the first job [[#Warrior|Warrior]].
*Advanced from the first job [[#Swordman|Swordman]].


{{MapleStory/Skill desc|Crusader|Brandish|Perform a double attack on enemies in front of you.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Damage: 172%, Number of Attacks: 2, Enemies Hit: 3
|name=Brandish
*'''Level 2''': MP Cost: 10, Damage: 174%, Number of Attacks: 2, Enemies Hit: 3
|tooltip=Perform a double attack on enemies in front of you.
*'''Level 3''': MP Cost: 11, Damage: 176%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 4''': MP Cost: 11, Damage: 178%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 5''': MP Cost: 11, Damage: 180%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 6''': MP Cost: 12, Damage: 182%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 7''': MP Cost: 12, Damage: 184%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 8''': MP Cost: 12, Damage: 186%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 9''': MP Cost: 13, Damage: 188%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 10''': MP Cost: 13, Damage: 190%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 11''': MP Cost: 13, Damage: 192%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 12''': MP Cost: 14, Damage: 194%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 13''': MP Cost: 14, Damage: 196%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 14''': MP Cost: 14, Damage: 198%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 15''': MP Cost: 15, Damage: 200%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 16''': MP Cost: 15, Damage: 202%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 17''': MP Cost: 15, Damage: 204%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 18''': MP Cost: 16, Damage: 206%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 19''': MP Cost: 16, Damage: 208%, Number of Attacks: 2, Enemies Hit: 3
*'''Level 20''': MP Cost: 16, Damage: 210%, Number of Attacks: 2, Enemies Hit: 3
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6
|-
! 2
| 10 || {{yes2|166%}} || 2 || 6
|-
! 3
| {{yes2|11}} || {{yes2|169%}} || 2 || 6
|-
! 4
| 11 || {{yes2|172%}} || 2 || 6
|-
! 5
| 11 || {{yes2|175%}} || 2 || 6
|-
! 6
| {{yes2|12}} || {{yes2|178%}} || 2 || 6
|-
! 7
| 12 || {{yes2|181%}} || 2 || 6
|-
! 8
| 12 || {{yes2|184%}} || 2 || 6
|-
! 9
| {{yes2|13}} || {{yes2|187%}} || 2 || 6
|-
! 10
| 13 || {{yes2|190%}} || 2 || 6
|-
! 11
| 13 || {{yes2|193%}} || 2 || 6
|-
! 12
| {{yes2|14}} || {{yes2|196%}} || 2 || 6
|-
! 13
| 14 || {{yes2|199%}} || 2 || 6
|-
! 14
| 14 || {{yes2|202%}} || 2 || 6
|-
! 15
| {{yes2|15}} || {{yes2|205%}} || 2 || 6
|-
! 16
| 15 || {{yes2|208%}} || 2 || 6
|-
! 17
| 15 || {{yes2|211%}} || 2 || 6
|-
! 18
| {{yes2|16}} || {{yes2|214%}} || 2 || 6
|-
! 19
| 16 || {{yes2|217%}} || 2 || 6
|-
! <u>20</u>
| 16 || {{yes2|220%}} || 2 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Fighter|Rage|Increases the Weapon ATT of your party members for a short time. Stacks with other buffs.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec
|name=Rage
*'''Level 2''': MP Cost: 12, Weapon ATT: +12, Duration: 72 sec
|tooltip=Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs.
*'''Level 3''': MP Cost: 12, Weapon ATT: +13, Duration: 78 sec
*'''Level 4''': MP Cost: 12, Weapon ATT: +14, Duration: 84 sec
*'''Level 5''': MP Cost: 12, Weapon ATT: +15, Duration: 90 sec
*'''Level 6''': MP Cost: 12, Weapon ATT: +16, Duration: 96 sec
*'''Level 7''': MP Cost: 12, Weapon ATT: +17, Duration: 102 sec
*'''Level 8''': MP Cost: 12, Weapon ATT: +18, Duration: 108 sec
*'''Level 9''': MP Cost: 12, Weapon ATT: +19, Duration: 114 sec
*'''Level 10''': MP Cost: 12, Weapon ATT: +20, Duration: 120 sec
*'''Level 11''': MP Cost: 20, Weapon ATT: +21, Duration: 126 sec
*'''Level 12''': MP Cost: 20, Weapon ATT: +22, Duration: 132 sec
*'''Level 13''': MP Cost: 20, Weapon ATT: +23, Duration: 138 sec
*'''Level 14''': MP Cost: 20, Weapon ATT: +24, Duration: 144 sec
*'''Level 15''': MP Cost: 20, Weapon ATT: +25, Duration: 150 sec
*'''Level 16''': MP Cost: 20, Weapon ATT: +26, Duration: 156 sec
*'''Level 17''': MP Cost: 20, Weapon ATT: +27, Duration: 162 sec
*'''Level 18''': MP Cost: 20, Weapon ATT: +28, Duration: 168 sec
*'''Level 19''': MP Cost: 20, Weapon ATT: +29, Duration: 174 sec
*'''Level 20''': MP Cost: 20, Weapon ATT: +30, Duration: 180 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Weapon Attack</span>
! width=100px | <span class=explain title="Only applies to you">Damage Absorbed</span>
! width=100px | <span class=explain title="Only applies to you">Damage Reflected</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 66 sec
|-
! 2
| 12 || {{yes2|+12}} || {{yes2|12%}} || {{yes2|140%}} || {{yes2|72 sec}}
|-
! 3
| 12 || {{yes2|+13}} || {{yes2|13%}} || {{yes2|160%}} || {{yes2|78 sec}}
|-
! 4
| 12 || {{yes2|+14}} || {{yes2|14%}} || {{yes2|180%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|+15}} || {{yes2|15%}} || {{yes2|200%}} || {{yes2|90 sec}}
|-
! 6
| 12 || {{yes2|+16}} || {{yes2|16%}} || {{yes2|220%}} || {{yes2|96 sec}}
|-
! 7
| 12 || {{yes2|+17}} || {{yes2|17%}} || {{yes2|240%}} || {{yes2|102 sec}}
|-
! 8
| 12 || {{yes2|+18}} || {{yes2|18%}} || {{yes2|260%}} || {{yes2|108 sec}}
|-
! 9
| 12 || {{yes2|+19}} || {{yes2|19%}} || {{yes2|280%}} || {{yes2|114 sec}}
|-
! 10
| 12 || {{yes2|+20}} || {{yes2|20%}} || {{yes2|300%}} || {{yes2|120 sec}}
|-
! 11
| {{yes2|20}} || {{yes2|+21}} || {{yes2|21%}} || {{yes2|320%}} || {{yes2|126 sec}}
|-
! 12
| 20 || {{yes2|+22}} || {{yes2|22%}} || {{yes2|340%}} || {{yes2|132 sec}}
|-
! 13
| 20 || {{yes2|+23}} || {{yes2|23%}} || {{yes2|360%}} || {{yes2|138 sec}}
|-
! 14
| 20 || {{yes2|+24}} || {{yes2|24%}} || {{yes2|380%}} || {{yes2|144 sec}}
|-
! 15
| 20 || {{yes2|+25}} || {{yes2|25%}} || {{yes2|400%}} || {{yes2|150 sec}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|26%}} || {{yes2|420%}} || {{yes2|156 sec}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|27%}} || {{yes2|440%}} || {{yes2|162 sec}}
|-
! 18
| 20 || {{yes2|+28}} || {{yes2|28%}} || {{yes2|460%}} || {{yes2|168 sec}}
|-
! 19
| 20 || {{yes2|+29}} || {{yes2|29%}} || {{yes2|480%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| 20 || {{yes2|+30}} || {{yes2|30%}} || {{yes2|500%}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Fighter|Power Reflection|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Requires Level 3 [[#Rage|Rage]]'|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, for 66 seconds, 11% of received damage is absorbed and amplifed by 120% before being returned to the enemy.
|name=Combo Attack
*'''Level 2''': MP Cost: 11, for 72 seconds, 12% of received damage is absorbed and amplifed by 140% before being returned to the enemy.
|tooltip=When activated, there is a chance to add each attack to the Combo Count, up to 5.
*'''Level 3''': MP Cost: 11, for 78 seconds, 13% of received damage is absorbed and amplifed by 160% before being returned to the enemy.
*'''Level 4''': MP Cost: 12, for 84 seconds, 14% of received damage is absorbed and amplifed by 180% before being returned to the enemy.
*'''Level 5''': MP Cost: 12, for 90 seconds, 15% of received damage is absorbed and amplifed by 200% before being returned to the enemy.
*'''Level 6''': MP Cost: 13, for 96 seconds, 16% of received damage is absorbed and amplifed by 220% before being returned to the enemy.
*'''Level 7''': MP Cost: 13, for 102 seconds, 17% of received damage is absorbed and amplifed by 240% before being returned to the enemy.
*'''Level 8''': MP Cost: 14, for 108 seconds, 18% of received damage is absorbed and amplifed by 260% before being returned to the enemy.
*'''Level 9''': MP Cost: 14, for 114 seconds, 19% of received damage is absorbed and amplifed by 280% before being returned to the enemy.
*'''Level 10''': MP Cost: 15, for 120 seconds, 20% of received damage is absorbed and amplifed by 300% before being returned to the enemy.
*'''Level 11''': MP Cost: 15, for 126 seconds, 21% of received damage is absorbed and amplifed by 320% before being returned to the enemy.
*'''Level 12''': MP Cost: 16, for 132 seconds, 22% of received damage is absorbed and amplifed by 340% before being returned to the enemy.
*'''Level 13''': MP Cost: 16, for 138 seconds, 23% of received damage is absorbed and amplifed by 360% before being returned to the enemy.
*'''Level 14''': MP Cost: 17, for 144 seconds, 24% of received damage is absorbed and amplifed by 380% before being returned to the enemy.
*'''Level 15''': MP Cost: 17, for 150 seconds, 25% of received damage is absorbed and amplifed by 400% before being returned to the enemy.
*'''Level 16''': MP Cost: 18, for 156 seconds, 26% of received damage is absorbed and amplifed by 420% before being returned to the enemy.
*'''Level 17''': MP Cost: 18, for 162 seconds, 27% of received damage is absorbed and amplifed by 440% before being returned to the enemy.
*'''Level 18''': MP Cost: 19, for 168 seconds, 28% of received damage is absorbed and amplifed by 460% before being returned to the enemy.
*'''Level 19''': MP Cost: 19, for 174 seconds, 29% of received damage is absorbed and amplifed by 480% before being returned to the enemy.
*'''Level 20''': MP Cost: 20, for 180 seconds, 30% of received damage is absorbed and amplifed by 500% before being returned to the enemy.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to gain a Combo Count when attacking">Chance</span>
! width=100px | Max Combo Count
|-
! 1
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 5
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combo Fury
|tooltip=Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 113% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 44%
|-
! 2
| 10 || 1 || {{yes2|116%}} || 2 || 6 || {{yes2|48%}}
|-
! 3
| 10 || 1 || {{yes2|119%}} || 2 || 6 || {{yes2|52%}}
|-
! 4
| 10 || 1 || {{yes2|122%}} || 2 || 6 || {{yes2|56%}}
|-
! 5
| {{yes2|12}} || 1 || {{yes2|125%}} || 2 || {{yes2|7}} || {{yes2|60%}}
|-
! 6
| 12 || 1 || {{yes2|128%}} || 2 || 7 || {{yes2|64%}}
|-
! 7
| 12 || 1 || {{yes2|131%}} || 2 || 7 || {{yes2|68%}}
|-
! 8
| 12 || 1 || {{yes2|134%}} || 2 || 7 || {{yes2|72%}}
|-
! 9
| 12 || 1 || {{yes2|137%}} || 2 || 7 || {{yes2|76%}}
|-
! <u>10</u>
| {{yes2|14}} || 1 || {{yes2|140%}} || 2 || {{yes2|8}} || {{yes2|80%}}
|}{{MapleStory/skill|end}}


===Page===
===Page===
*Advanced from the first job [[#Warrior|Warrior]].
*Advanced from the first job [[#Swordman|Swordman]].
 
{{MapleStory/skill
|name=Elemental Charge
|tooltip=Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount of 2% (excluding the total damage and Potions), Weapon ATT +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Flame Charge
|tooltip=Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Chance
! width=100px | Burn Damage
! width=100px | Burn Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 56% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || {{yes2|57%}} || 3 sec
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || {{yes2|58%}} || 3 sec
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || {{yes2|59%}} || 3 sec
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || {{yes2|61%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || {{yes2|62%}} || 4 sec
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || {{yes2|63%}} || 4 sec
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|64%}} || 4 sec
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || {{yes2|65%}} || 4 sec
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || {{yes2|66%}} || {{yes2|5 sec}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || {{yes2|67%}} || 5 sec
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|68%}} || 5 sec
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || {{yes2|69%}} || 5 sec
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || {{yes2|70%}} || 5 sec
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || {{yes2|71%}} || {{yes2|6 sec}}
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|72%}} || 6 sec
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || {{yes2|73%}} || 6 sec
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || {{yes2|74%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || {{yes2|75%}} || 6 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Page|Threaten|Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Success Rate: 41%, Enemy Attack, Defense, and Accuracy: -11%, Duration (accuracy debuff): 4 sec
|name=Blizzard Charge
*'''Level 2''': MP Cost: 15, Success Rate: 42%, Enemy Attack, Defense, and Accuracy: -12%, Duration (accuracy debuff): 4 sec
|tooltip=Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt.
*'''Level 3''': MP Cost: 15, Success Rate: 43%, Enemy Attack, Defense, and Accuracy: -13%, Duration (accuracy debuff): 4 sec
*'''Level 4''': MP Cost: 15, Success Rate: 44%, Enemy Attack, Defense, and Accuracy: -14%, Duration (accuracy debuff): 4 sec
*'''Level 5''': MP Cost: 15, Success Rate: 45%, Enemy Attack, Defense, and Accuracy: -15%, Duration (accuracy debuff): 5 sec
*'''Level 6''': MP Cost: 18, Success Rate: 46%, Enemy Attack, Defense, and Accuracy: -16%, Duration (accuracy debuff): 5 sec
*'''Level 7''': MP Cost: 18, Success Rate: 47%, Enemy Attack, Defense, and Accuracy: -17%, Duration (accuracy debuff): 5 sec
*'''Level 8''': MP Cost: 18, Success Rate: 48%, Enemy Attack, Defense, and Accuracy: -18%, Duration (accuracy debuff): 5 sec
*'''Level 9''': MP Cost: 18, Success Rate: 49%, Enemy Attack, Defense, and Accuracy: -19%, Duration (accuracy debuff): 6 sec
*'''Level 10''': MP Cost: 18, Success Rate: 50%, Enemy Attack, Defense, and Accuracy: -20%, Duration (accuracy debuff): 6 sec
*'''Level 11''': MP Cost: 21, Success Rate: 51%, Enemy Attack, Defense, and Accuracy: -21%, Duration (accuracy debuff): 6 sec
*'''Level 12''': MP Cost: 21, Success Rate: 52%, Enemy Attack, Defense, and Accuracy: -22%, Duration (accuracy debuff): 6 sec
*'''Level 13''': MP Cost: 21, Success Rate: 53%, Enemy Attack, Defense, and Accuracy: -23%, Duration (accuracy debuff): 7 sec
*'''Level 14''': MP Cost: 21, Success Rate: 54%, Enemy Attack, Defense, and Accuracy: -24%, Duration (accuracy debuff): 7 sec
*'''Level 15''': MP Cost: 21, Success Rate: 55%, Enemy Attack, Defense, and Accuracy: -25%, Duration (accuracy debuff): 7 sec
*'''Level 16''': MP Cost: 24, Success Rate: 56%, Enemy Attack, Defense, and Accuracy: -26%, Duration (accuracy debuff): 7 sec
*'''Level 17''': MP Cost: 24, Success Rate: 57%, Enemy Attack, Defense, and Accuracy: -27%, Duration (accuracy debuff): 8 sec
*'''Level 18''': MP Cost: 24, Success Rate: 58%, Enemy Attack, Defense, and Accuracy: -28%, Duration (accuracy debuff): 8 sec
*'''Level 19''': MP Cost: 24, Success Rate: 59%, Enemy Attack, Defense, and Accuracy: -29%, Duration (accuracy debuff): 8 sec
*'''Level 20''': MP Cost: 24, Success Rate: 60%, Enemy Attack, Defense, and Accuracy: -30%, Duration (accuracy debuff): 8 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
! width=100px | Slow Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 102% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2 sec || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|12}} || {{yes2|104%}} || 3 || 4 || {{yes2|36%}} || 2 sec || +6%
|-
! 3
| {{yes2|13}} || {{yes2|106%}} || 3 || 4 || {{yes2|39%}} || 2 sec || {{yes2|+7%}}
|-
! 4
| {{yes2|14}} || {{yes2|108%}} || 3 || 4 || {{yes2|42%}} || 2 sec || +7%
|-
! 5
| {{yes2|15}} || {{yes2|110%}} || 3 || 4 || {{yes2|45%}} || {{yes2|3 sec}} || {{yes2|+8%}}
|-
! 6
| {{yes2|16}} || {{yes2|112%}} || 3 || 4 || {{yes2|48%}} || 3 sec || +8%
|-
! 7
| {{yes2|17}} || {{yes2|114%}} || 3 || 4 || {{yes2|51%}} || 3 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|18}} || {{yes2|116%}} || 3 || 4 || {{yes2|54%}} || 3 sec || +9%
|-
! 9
| {{yes2|19}} || {{yes2|118%}} || 3 || 4 || {{yes2|57%}} || {{yes2|4 sec}} || {{yes2|+10%}}
|-
! 10
| {{yes2|20}} || {{yes2|120%}} || 3 || 4 || {{yes2|60%}} || 4 sec || +10%
|-
! 11
| {{yes2|21}} || {{yes2|122%}} || 3 || 4 || {{yes2|63%}} || 4 sec || {{yes2|+11%}}
|-
! 12
| {{yes2|22}} || {{yes2|124%}} || 3 || 4 || {{yes2|66%}} || 4 sec || +11%
|-
! 13
| {{yes2|23}} || {{yes2|126%}} || 3 || 4 || {{yes2|69%}} || {{yes2|5 sec}} || {{yes2|+12%}}
|-
! 14
| {{yes2|24}} || {{yes2|128%}} || 3 || 4 || {{yes2|72%}} || 5 sec || +12%
|-
! 15
| {{yes2|25}} || {{yes2|130%}} || 3 || 4 || {{yes2|75%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| {{yes2|26}} || {{yes2|132%}} || 3 || 4 || {{yes2|78%}} || 5 sec || +13%
|-
! 17
| {{yes2|27}} || {{yes2|134%}} || 3 || 4 || {{yes2|81%}} || {{yes2|6 sec}} || {{yes2|+14%}}
|-
! 18
| {{yes2|28}} || {{yes2|136%}} || 3 || 4 || {{yes2|84%}} || 6 sec || +14%
|-
! 19
| {{yes2|29}} || {{yes2|138%}} || 3 || 4 || {{yes2|87%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|140%}} || 3 || 4 || {{yes2|90%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Page|Power Guard|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Requires Level 3 [[#Threaten|Threaten]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, for 66 seconds, 12% of received damage is absorbed and amplifed by 24% before being returned to the enemy.
|name=Close Combat
*'''Level 2''': MP Cost: 11, for 72 seconds, 14% of received damage is absorbed and amplifed by 28% before being returned to the enemy.
|tooltip=Pulls in enemies to either side of you while dealing damage.
*'''Level 3''': MP Cost: 11, for 78 seconds, 16% of received damage is absorbed and amplifed by 32% before being returned to the enemy.
*'''Level 4''': MP Cost: 12, for 84 seconds, 18% of received damage is absorbed and amplifed by 36% before being returned to the enemy.
*'''Level 5''': MP Cost: 12, for 90 seconds, 20% of received damage is absorbed and amplifed by 40% before being returned to the enemy.
*'''Level 6''': MP Cost: 13, for 96 seconds, 22% of received damage is absorbed and amplifed by 44% before being returned to the enemy.
*'''Level 7''': MP Cost: 13, for 102 seconds, 24% of received damage is absorbed and amplifed by 48% before being returned to the enemy.
*'''Level 8''': MP Cost: 14, for 108 seconds, 26% of received damage is absorbed and amplifed by 52% before being returned to the enemy.
*'''Level 9''': MP Cost: 14, for 114 seconds, 28% of received damage is absorbed and amplifed by 56% before being returned to the enemy.
*'''Level 10''': MP Cost: 15, for 120 seconds, 30% of received damage is absorbed and amplifed by 60% before being returned to the enemy.
*'''Level 11''': MP Cost: 15, for 126 seconds, 32% of received damage is absorbed and amplifed by 64% before being returned to the enemy.
*'''Level 12''': MP Cost: 16, for 132 seconds, 34% of received damage is absorbed and amplifed by 68% before being returned to the enemy.
*'''Level 13''': MP Cost: 16, for 138 seconds, 36% of received damage is absorbed and amplifed by 72% before being returned to the enemy.
*'''Level 14''': MP Cost: 17, for 144 seconds, 38% of received damage is absorbed and amplifed by 76% before being returned to the enemy.
*'''Level 15''': MP Cost: 17, for 150 seconds, 40% of received damage is absorbed and amplifed by 80% before being returned to the enemy.
*'''Level 16''': MP Cost: 18, for 156 seconds, 42% of received damage is absorbed and amplifed by 84% before being returned to the enemy.
*'''Level 17''': MP Cost: 18, for 162 seconds, 44% of received damage is absorbed and amplifed by 88% before being returned to the enemy.
*'''Level 18''': MP Cost: 19, for 168 seconds, 46% of received damage is absorbed and amplifed by 92% before being returned to the enemy.
*'''Level 19''': MP Cost: 19, for 174 seconds, 48% of received damage is absorbed and amplifed by 96% before being returned to the enemy.
*'''Level 20''': MP Cost: 20, for 180 seconds, 50% of received damage is absorbed and amplifed by 100% before being returned to the enemy.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun enemies.">Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 116% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 35% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|12}} || {{yes2|117%}} || 2 || 8 || {{yes2|40%}} || 2 sec
|-
! 3
| {{yes2|13}} || {{yes2|118%}} || 2 || 8 || {{yes2|45%}} || 2 sec
|-
! 4
| {{yes2|14}} || {{yes2|119%}} || 2 || 8 || {{yes2|50%}} || 2 sec
|-
! 5
| {{yes2|15}} || {{yes2|120%}} || 2 || 8 || {{yes2|55%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|16}} || {{yes2|121%}} || 2 || 8 || {{yes2|60%}} || 3 sec
|-
! 7
| {{yes2|17}} || {{yes2|122%}} || 2 || 8 || {{yes2|65%}} || 3 sec
|-
! 8
| {{yes2|18}} || {{yes2|123%}} || 2 || 8 || {{yes2|70%}} || 3 sec
|-
! 9
| {{yes2|19}} || {{yes2|124%}} || 2 || 8 || {{yes2|75%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|125%}} || 2 || 8 || {{yes2|80%}} || 4 sec
|}{{MapleStory/skill|end}}


===Spearman===
===Spearman===
*Advanced from the first job [[#Warrior|Warrior]].
*Advanced from the first job [[#Swordman|Swordman]].
 
{{MapleStory/skill
|name=Iron Will
|tooltip=Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Weapon Defense</span>
! width=100px | <span class=explain title="Given to you and party members">Magic Defense</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 30'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | 20 sec
|-
! 2
| 18 || {{yes2|+60}} || {{yes2|+40}} || {{yes2|40 sec}}
|-
! 3
| 18 || {{yes2|+90}} || {{yes2|+60}} || {{yes2|60 sec}}
|-
! 4
| 18 || {{yes2|+120}} || {{yes2|+80}} || {{yes2|80 sec}}
|-
! 5
| 18 || {{yes2|+150}} || {{yes2|+100}} || {{yes2|100 sec}}
|-
! 6
| {{yes2|24}} || {{yes2|+180}} || {{yes2|+120}} || {{yes2|120 sec}}
|-
! 7
| 24 || {{yes2|+210}} || {{yes2|+140}} || {{yes2|140 sec}}
|-
! 8
| 24 || {{yes2|+240}} || {{yes2|+160}} || {{yes2|160 sec}}
|-
! 9
| 24 || {{yes2|+270}} || {{yes2|+180}} || {{yes2|180 sec}}
|-
! <u>10</u>
| 24 || {{yes2|+300}} || {{yes2|+200}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Body
|tooltip=Increases the Max HP and Max MP of party members for a short time.
|requirement=Requires Level 3 [[#Iron Will|Iron Will]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Max HP</span>
! width=100px | <span class=explain title="Given to you and party members">Max MP</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 20'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 20 || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|60 sec}}
|-
! 3
| 20 || {{yes2|+18%}} || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 4
| 20 || {{yes2|+24%}} || {{yes2|+24%}} || {{yes2|120 sec}}
|-
! 5
| 20 || {{yes2|+30%}} || {{yes2|+30%}} || {{yes2|150 sec}}
|-
! 6
| 20 || {{yes2|+36%}} || {{yes2|+36%}} || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+42%}} || {{yes2|+42%}} || {{yes2|210 sec}}
|-
! 8
| {{yes2|40}} || {{yes2|+48%}} || {{yes2|+48%}} || {{yes2|240 sec}}
|-
! 9
| 40 || {{yes2|+54%}} || {{yes2|+54%}} || {{yes2|270 sec}}
|-
! <u>10</u>
| 40 || {{yes2|+60%}} || {{yes2|+60%}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Evil Eye
|tooltip=Summons an Evil Eye that heals you regularly when it is near.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | Frequency
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 360 sec || bgcolor=E6E6FA | 60 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Spearman|Iron Will|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Weapon DEF: +15, Magic DEF: +10, Duration: 50 sec
|name=Piercing Drive
*'''Level 2''': MP Cost: 15, Weapon DEF: +30, Magic DEF: +20, Duration: 60 sec
|tooltip=Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage.
*'''Level 3''': MP Cost: 15, Weapon DEF: +45, Magic DEF: +30, Duration: 70 sec
*'''Level 4''': MP Cost: 15, Weapon DEF: +60, Magic DEF: +40, Duration: 80 sec
*'''Level 5''': MP Cost: 15, Weapon DEF: +75, Magic DEF: +50, Duration: 90 sec
*'''Level 6''': MP Cost: 18, Weapon DEF: +90, Magic DEF: +60, Duration: 100 sec
*'''Level 7''': MP Cost: 18, Weapon DEF: +105, Magic DEF: +70, Duration: 110 sec
*'''Level 8''': MP Cost: 18, Weapon DEF: +120, Magic DEF: +80, Duration: 120 sec
*'''Level 9''': MP Cost: 18, Weapon DEF: +135, Magic DEF: +90, Duration: 130 sec
*'''Level 10''': MP Cost: 18, Weapon DEF: +150, Magic DEF: +100, Duration: 140 sec
*'''Level 11''': MP Cost: 21, Weapon DEF: +165, Magic DEF: +110, Duration: 150 sec
*'''Level 12''': MP Cost: 21, Weapon DEF: +180, Magic DEF: +120, Duration: 160 sec
*'''Level 13''': MP Cost: 21, Weapon DEF: +195, Magic DEF: +130, Duration: 170 sec
*'''Level 14''': MP Cost: 21, Weapon DEF: +210, Magic DEF: +140, Duration: 180 sec
*'''Level 15''': MP Cost: 21, Weapon DEF: +225, Magic DEF: +150, Duration: 190 sec
*'''Level 16''': MP Cost: 24, Weapon DEF: +240, Magic DEF: +160, Duration: 200 sec
*'''Level 17''': MP Cost: 24, Weapon DEF: +255, Magic DEF: +170, Duration: 210 sec
*'''Level 18''': MP Cost: 24, Weapon DEF: +270, Magic DEF: +180, Duration: 220 sec
*'''Level 19''': MP Cost: 24, Weapon DEF: +285, Magic DEF: +190, Duration: 230 sec
*'''Level 20''': MP Cost: 24, Weapon DEF: +300, Magic DEF: +200, Duration: 240 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Within spear shaft range (the closer you are)">Critical Rate</span>
! width=100px | <span class=explain title="Within spear blade range (the further away you are)">Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1%
|-
! 2
| 17 || {{yes2|165%}} || 2 || 8 || {{yes2|2%}} || 1%
|-
! 3
| 17 || {{yes2|167%}} || 2 || 8 || {{yes2|3%}} || {{yes2|2%}}
|-
! 4
| 17 || {{yes2|169%}} || 2 || 8 || {{yes2|4%}} || 2%
|-
! 5
| 17 || {{yes2|171%}} || 2 || 8 || {{yes2|5%}} || {{yes2|3%}}
|-
! 6
| {{yes2|18}} || {{yes2|173%}} || 2 || 8 || {{yes2|6%}} || 3%
|-
! 7
| 18 || {{yes2|175%}} || 2 || 8 || {{yes2|7%}} || {{yes2|4%}}
|-
! 8
| 18 || {{yes2|177%}} || 2 || 8 || {{yes2|8%}} || 4%
|-
! 9
| 18 || {{yes2|179%}} || 2 || 8 || {{yes2|9%}} || {{yes2|5%}}
|-
! 10
| 18 || {{yes2|181%}} || 2 || 8 || {{yes2|10%}} || 5%
|-
! 11
| 18 || {{yes2|183%}} || 2 || 8 || {{yes2|11%}} || {{yes2|6%}}
|-
! 12
| {{yes2|19}} || {{yes2|185%}} || 2 || 8 || {{yes2|12%}} || 6%
|-
! 13
| 19 || {{yes2|187%}} || 2 || 8 || {{yes2|13%}} || {{yes2|7%}}
|-
! 14
| 19 || {{yes2|189%}} || 2 || 8 || {{yes2|14%}} || 7%
|-
! 15
| 19 || {{yes2|191%}} || 2 || 8 || {{yes2|15%}} || {{yes2|8%}}
|-
! 16
| 19 || {{yes2|193%}} || 2 || 8 || {{yes2|16%}} || 8%
|-
! 17
| 19 || {{yes2|195%}} || 2 || 8 || {{yes2|17%}} || {{yes2|9%}}
|-
! 18
| {{yes2|20}} || {{yes2|197%}} || 2 || 8 || {{yes2|18%}} || 9%
|-
! 19
| 20 || {{yes2|199%}} || 2 || 8 || {{yes2|19%}} || {{yes2|10%}}
|-
! <u>20</u>
| 20 || {{yes2|201%}} || 2 || 8 || {{yes2|20%}} || 10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Spearman|Hyper Body|Increases the Max HP and Max MP of party members for a fixed period of time.|Requires Level 3 [[#Iron Will|Iron Will]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Max HP and Max MP: +3%, Duration: 15 sec
|name=Spear Sweep
*'''Level 2''': MP Cost: 20, Max HP and Max MP: +6%, Duration: 30 sec
|tooltip=Swings your weapon far to pull in enemies and stun them for a moment.
*'''Level 3''': MP Cost: 20, Max HP and Max MP: +9%, Duration: 45 sec
*'''Level 4''': MP Cost: 20, Max HP and Max MP: +12%, Duration: 60 sec
*'''Level 5''': MP Cost: 20, Max HP and Max MP: +15%, Duration: 75 sec
*'''Level 6''': MP Cost: 20, Max HP and Max MP: +18%, Duration: 90 sec
*'''Level 7''': MP Cost: 20, Max HP and Max MP: +21%, Duration: 105 sec
*'''Level 8''': MP Cost: 40, Max HP and Max MP: +24%, Duration: 120 sec
*'''Level 9''': MP Cost: 40, Max HP and Max MP: +27%, Duration: 135 sec
*'''Level 10''': MP Cost: 40, Max HP and Max MP: +30%, Duration: 150 sec
*'''Level 11''': MP Cost: 40, Max HP and Max MP: +33%, Duration: 165 sec
*'''Level 12''': MP Cost: 40, Max HP and Max MP: +36%, Duration: 180 sec
*'''Level 13''': MP Cost: 40, Max HP and Max MP: +39%, Duration: 195 sec
*'''Level 14''': MP Cost: 40, Max HP and Max MP: +42%, Duration: 210 sec
*'''Level 15''': MP Cost: 60, Max HP and Max MP: +45%, Duration: 225 sec
*'''Level 16''': MP Cost: 60, Max HP and Max MP: +48%, Duration: 240 sec
*'''Level 17''': MP Cost: 60, Max HP and Max MP: +51%, Duration: 255 sec
*'''Level 18''': MP Cost: 60, Max HP and Max MP: +54%, Duration: 270 sec
*'''Level 19''': MP Cost: 60, Max HP and Max MP: +57%, Duration: 285 sec
*'''Level 20''': MP Cost: 60, Max HP and Max MP: +60%, Duration: 300 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pulled toward you">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 136% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 10 || {{yes2|142%}} || 2 || 8
|-
! 3
| 10 || {{yes2|148%}} || 2 || 8
|-
! 4
| 10 || {{yes2|154%}} || 2 || 8
|-
! 5
| {{yes2|12}} || {{yes2|160%}} || 2 || 8
|-
! 6
| 12 || {{yes2|166%}} || 2 || 8
|-
! 7
| 12 || {{yes2|172%}} || 2 || 8
|-
! 8
| 12 || {{yes2|178%}} || 2 || 8
|-
! 9
| 12 || {{yes2|184%}} || 2 || 8
|-
! <u>20</u>
| {{yes2|14}} || {{yes2|190%}} || 2 || 8
|}{{MapleStory/skill|end}}


==Third Job==
==Third Job==
===Common Third Job skills===
===Common Third Job skills===
{{MapleStory/Skill desc|Warrior 3 Common|Magic Crash|Has a chance to cancel all enemy buffs and prevent them for casting new buffs.|Requires Level 3 [[#Shout|Shout]] for [[#Crusaders|Crusaders]]. Requires Level 3 [[#Charged Blow|Charged Blow]] for [[#White Knights|White Knights]]. Requires Level 3 [[#Dragon Blood|Dragon Blood]] for [[#Dragon Knights|Dragon Knights]].|
{{MapleStory/skill
*'''Level 1''': MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec
|name=Rush
*'''Level 2''': MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
*'''Level 3''': MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec
|tooltip=Dash forward and push back multiple monsters.
*'''Level 4''': MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec
*'''Level 5''': MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec
*'''Level 6''': MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec
*'''Level 7''': MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec
*'''Level 8''': MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec
*'''Level 9''': MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec
*'''Level 10''': MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec
}}
}}
Icons from left to right: White Knight, Crusader, Berserker
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="Enemies hit will be pushed">Max Enemies Hit</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 251% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7
|-
! 2
| 11 || {{yes2|257%}} || 1 || {{yes2|8}}
|-
! 3
| 11 || {{yes2|263%}} || 1 || 8
|-
! 4
| {{yes2|14}} || {{yes2|269%}} || 1 || {{yes2|9}}
|-
! 5
| 14 || {{yes2|275%}} || 1 || 9
|-
! 6
| 14 || {{yes2|281%}} || 1 || {{yes2|10}}
|-
! 7
| {{yes2|17}} || {{yes2|287%}} || 1 || 10
|-
! 8
| 17 || {{yes2|293%}} || 1 || {{yes2|11}}
|-
! 9
| 17 || {{yes2|299%}} || 1 || 11
|-
! <u>10</u>
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
|}{{MapleStory/skill|end}}


====Crusader====
===Crusader and Berserker===
*Advanced from the second job [[#Fighter|Fighter]].
The following skill belongs to Crusader and Berserker.


{{MapleStory/Skill desc|Crusader|Self Recovery|Restores some HP and MP every 4 seconds, even in combat.|Restores some HP and MP every 4 seconds, even in combat.
{{MapleStory/skill
*'''Level 1''': 40 HP and 6 MP recovered every 4 seconds.
|name=Endure
*'''Level 2''': 80 HP and 12 MP recovered every 4 seconds.
|tooltip=Enhances Abnormal Status Resistance and all Elemental Resistances.
*'''Level 3''': 120 HP and 18 MP recovered every 4 seconds.
}}
*'''Level 4''': 160 HP and 24 MP recovered every 4 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 200 HP and 30 MP recovered every 4 seconds.
! width=50px | Level
*'''Level 6''': 240 HP and 36 MP recovered every 4 seconds.
! width=100px | Abnormal Status Resistance
*'''Level 7''': 280 HP and 42 MP recovered every 4 seconds.
! width=100px | Elemental Resistance
*'''Level 8''': 320 HP and 48 MP recovered every 4 seconds.
|-
*'''Level 9''': 360 HP and 54 MP recovered every 4 seconds.
|
*'''Level 10''': 400 HP and 60 MP recovered every 4 seconds.
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
}}  
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Chance Attack|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|
===Crusader===
*'''Level 1''': Additional 107% Damage applied to stunned, blinded, frozen enemies.
*Advanced from the second job [[#Fighter|Fighter]].
*'''Level 2''': Additional 109% Damage applied to stunned, blinded, frozen enemies.
*'''Level 3''': Additional 111% Damage applied to stunned, blinded, frozen enemies.
*'''Level 4''': Additional 113% Damage applied to stunned, blinded, frozen enemies.
*'''Level 5''': Additional 115% Damage applied to stunned, blinded, frozen enemies.
*'''Level 6''': Additional 117% Damage applied to stunned, blinded, frozen enemies.
*'''Level 7''': Additional 119% Damage applied to stunned, blinded, frozen enemies.
*'''Level 8''': Additional 121% Damage applied to stunned, blinded, frozen enemies.
*'''Level 9''': Additional 123% Damage applied to stunned, blinded, frozen enemies.
*'''Level 10''': Additional 125% Damage applied to stunned, blinded, frozen enemies.
}}


{{MapleStory/Skill desc|Crusader|Combo Attack|For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.|For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.|
{{MapleStory/skill
*'''Level 1''': MP -22; Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
|name=Self Recovery
*'''Level 2''': MP -22; Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
*'''Level 3''': MP -22; Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
*'''Level 4''': MP -22; Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
*'''Level 5''': MP -22; Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
*'''Level 6''': MP -26; Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
*'''Level 7''': MP -26; Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
*'''Level 8''': MP -26; Duration: 140 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
*'''Level 9''': MP -26; Duration: 140 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
*'''Level 10''': MP -26; Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
*'''Level 11''': MP -30; Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
*'''Level 12''': MP -30; Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
*'''Level 13''': MP -30; Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
*'''Level 14''': MP -30; Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
*'''Level 15''': MP -30; Duration: 170 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
*'''Level 16''': MP -34; Duration: 180 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
*'''Level 17''': MP -34; Duration: 180 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
*'''Level 18''': MP -34; Duration: 190 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
*'''Level 19''': MP -34; Duration: 190 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
*'''Level 20''': MP -34; Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | HP Recovered
! width=100px | MP Recovered
|-
|
| bgcolor=#90ff90 | '''''Add 100'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 20
|-
! 2
| {{yes2|200}} || {{yes2|40}}
|-
! 3
| {{yes2|300}} || {{yes2|60}}
|-
! 4
| {{yes2|400}} || {{yes2|80}}
|-
! 5
| {{yes2|500}} || {{yes2|100}}
|-
! 6
| {{yes2|600}} || {{yes2|120}}
|-
! 7
| {{yes2|700}} || {{yes2|140}}
|-
! 8
| {{yes2|800}} || {{yes2|160}}
|-
! 9
| {{yes2|900}} || {{yes2|180}}
|-
! <u>10</u>
| {{yes2|1000}} || {{yes2|200}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Panic|Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.|Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%
|name=Chance Attack
Cooldown: 60 sec
|tooltip=Deals greater damage when attacking enemies that are stunned, blinded, or frozen.
*'''Level 2''': MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: --12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%
Cooldown: 57 sec
*'''Level 3''': MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: --13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%
Cooldown: 57 sec
*'''Level 4''': MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: --14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%
Cooldown: 54 sec
*'''Level 5''': MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: --15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%
Cooldown: 54 sec
*'''Level 6''': MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: --16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%
Cooldown: 51 sec
*'''Level 7''': MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: --17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%
Cooldown: 51 sec
*'''Level 8''': MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: --18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%
Cooldown: 48 sec
*'''Level 9''': MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: --19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%
Cooldown: 48 sec
*'''Level 10''': MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%
Cooldown: 45 sec
*'''Level 11''': MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: --21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%
Cooldown: 45 sec
*'''Level 12''': MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: --22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%
Cooldown: 42 sec
*'''Level 13''': MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: --23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%
Cooldown: 42 sec
*'''Level 14''': MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: --24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%
Cooldown: 39 sec
*'''Level 15''': MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: --25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%
Cooldown: 39 sec
*'''Level 16''': MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: --26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%
Cooldown: 36 sec
*'''Level 17''': MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: --27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%
Cooldown: 36 sec
*'''Level 18''': MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: --28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%
Cooldown: 33 sec
*'''Level 19''': MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: --29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%
Cooldown: 33 sec
*'''Level 20''': MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%
Cooldown: 30 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|+9%}}
|-
! 3
| {{yes2|+11%}}
|-
! 4
| {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Endure|Enhances your resistance against abnormal status effects.|Enhances your resistance against abnormal status effects.|
{{MapleStory/skill
*'''Level 1''': Abnormal Status Resistance: +1%
|name=Panic
*'''Level 2''': Abnormal Status Resistance: +2%
|tooltip=Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
*'''Level 3''': Abnormal Status Resistance: +3%
*'''Level 4''': Abnormal Status Resistance: +4%
*'''Level 5''': Abnormal Status Resistance: +5%
*'''Level 6''': Abnormal Status Resistance: +6%
*'''Level 7''': Abnormal Status Resistance: +7%
*'''Level 8''': Abnormal Status Resistance: +8%
*'''Level 9''': Abnormal Status Resistance: +9%
*'''Level 10''': Abnormal Status Resistance: +10%
*'''Level 11''': Abnormal Status Resistance: +11%
*'''Level 12''': Abnormal Status Resistance: +12%
*'''Level 13''': Abnormal Status Resistance: +13%
*'''Level 14''': Abnormal Status Resistance: +14%
*'''Level 15''': Abnormal Status Resistance: +15%
*'''Level 16''': Abnormal Status Resistance: +16%
*'''Level 17''': Abnormal Status Resistance: +17%
*'''Level 18''': Abnormal Status Resistance: +18%
*'''Level 19''': Abnormal Status Resistance: +19%
*'''Level 20''': Abnormal Status Resistance: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Enemy Attack Power
! width=100px | Blind Chance
! width=100px | Enemy Accuracy
! width=100px | Duration
! width=100px | <span class=explain title="When you use this skill again during this interval, you will consume 1 additional Combo Orb">Interval</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 865% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 29 sec
|-
! 2
| {{yes2|11}} || 2 || {{yes2|880%}} || 1 || 6 || {{yes2|-12%}} || {{yes2|36%}} || -11% || {{yes2|44 sec}} || {{yes2|28 sec}}
|-
! 3
| 11 || 2 || {{yes2|895%}} || 1 || 6 || {{yes2|-13%}} || {{yes2|39%}} || {{yes2|-12%}} || {{yes2|46 sec}} || {{yes2|27 sec}}
|-
! 4
| {{yes2|12}} || 2 || {{yes2|910%}} || 1 || 6 || {{yes2|-14%}} || {{yes2|42%}} || -12% || {{yes2|48 sec}} || {{yes2|26 sec}}
|-
! 5
| 12 || 2 || {{yes2|925%}} || 1 || 6 || {{yes2|-15%}} || {{yes2|45%}} || {{yes2|-13%}} || {{yes2|50 sec}} || {{yes2|25 sec}}
|-
! 6
| {{yes2|13}} || 2 || {{yes2|940%}} || 1 || 6 || {{yes2|-16%}} || {{yes2|48%}} || -13% || {{yes2|52 sec}} || {{yes2|24 sec}}
|-
! 7
| 13 || 2 || {{yes2|955%}} || 1 || 6 || {{yes2|-17%}} || {{yes2|51%}} || {{yes2|-14%}} || {{yes2|54 sec}} || {{yes2|23 sec}}
|-
! 8
| {{yes2|14}} || 2 || {{yes2|970%}} || 1 || 6 || {{yes2|-18%}} || {{yes2|54%}} || -14% || {{yes2|56 sec}} || {{yes2|22 sec}}
|-
! 9
| 14 || 2 || {{yes2|985%}} || 1 || 6 || {{yes2|-19%}} || {{yes2|57%}} || {{yes2|-15%}} || {{yes2|58 sec}} || {{yes2|21 sec}}
|-
! 10
| {{yes2|15}} || 2 || {{yes2|1000%}} || 1 || 6 || {{yes2|-20%}} || {{yes2|60%}} || -15% || {{yes2|60 sec}} || {{yes2|20 sec}}
|-
! 11
| 15 || 2 || {{yes2|1015%}} || 1 || 6 || {{yes2|-21%}} || {{yes2|63%}} || {{yes2|-16%}} || {{yes2|62 sec}} || {{yes2|19 sec}}
|-
! 12
| {{yes2|16}} || 2 || {{yes2|1030%}} || 1 || 6 || {{yes2|-22%}} || {{yes2|66%}} || -16% || {{yes2|64 sec}} || {{yes2|18 sec}}
|-
! 13
| 16 || 2 || {{yes2|1045%}} || 1 || 6 || {{yes2|-23%}} || {{yes2|69%}} || {{yes2|-17%}} || {{yes2|66 sec}} || {{yes2|17 sec}}
|-
! 14
| {{yes2|17}} || 2 || {{yes2|1060%}} || 1 || 6 || {{yes2|-24%}} || {{yes2|72%}} || -17% || {{yes2|68 sec}} || {{yes2|16 sec}}
|-
! 15
| 17 || 2 || {{yes2|1075%}} || 1 || 6 || {{yes2|-25%}} || {{yes2|75%}} || {{yes2|-18%}} || {{yes2|70 sec}} || {{yes2|15 sec}}
|-
! 16
| {{yes2|18}} || 2 || {{yes2|1090%}} || 1 || 6 || {{yes2|-26%}} || {{yes2|78%}} || -18% || {{yes2|72 sec}} || {{yes2|14 sec}}
|-
! 17
| 18 || 2 || {{yes2|1105%}} || 1 || 6 || {{yes2|-27%}} || {{yes2|81%}} || {{yes2|-19%}} || {{yes2|74 sec}} || {{yes2|13 sec}}
|-
! 18
| {{yes2|19}} || 2 || {{yes2|1120%}} || 1 || 6 || {{yes2|-28%}} || {{yes2|84%}} || -19% || {{yes2|76 sec}} || {{yes2|12 sec}}
|-
! 19
| 19 || 2 || {{yes2|1135%}} || 1 || 6 || {{yes2|-29%}} || {{yes2|87%}} || {{yes2|-20%}} || {{yes2|78 sec}} || {{yes2|11 sec}}
|-
! <u>20</u>
| {{yes2|20}} || 2 || {{yes2|1150%}} || 1 || 6 || {{yes2|-30%}} || {{yes2|90%}} || -20% || {{yes2|80 sec}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Coma|Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|SPowerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
{{MapleStory/skill
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
|name=Shout
*'''Level 1''': 12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec
|tooltip=Shouts at enemies, dealing damage and possibly Stunning them.
*'''Level 2''': 13 MP and 1 combo orbs are used to deal 536% on 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec
*'''Level 3''': 13 MP and 1 combo orbs are used to deal 544% on 6 enemies, Stun Chance: 39%, Stun Duration: 2 sec
*'''Level 4''': 14 MP and 1 combo orbs are used to deal 552% on 6 enemies, Stun Chance: 42%, Stun Duration: 2 sec
*'''Level 5''': 14 MP and 1 combo orbs are used to deal 560% on 6 enemies, Stun Chance: 45%, Stun Duration: 2 sec
*'''Level 6''': 15 MP and 1 combo orbs are used to deal 568% on 6 enemies, Stun Chance: 48%, Stun Duration: 2 sec
*'''Level 7''': 15 MP and 1 combo orbs are used to deal 576% on 6 enemies, Stun Chance: 51%, Stun Duration: 2 sec
*'''Level 8''': 16 MP and 1 combo orbs are used to deal 584% on 6 enemies, Stun Chance: 54%, Stun Duration: 2 sec
*'''Level 9''': 16 MP and 1 combo orbs are used to deal 592% on 6 enemies, Stun Chance: 57%, Stun Duration: 2 sec
*'''Level 10''': 17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec
*'''Level 11''': 17 MP and 1 combo orbs are used to deal 608% on 6 enemies, Stun Chance: 63%, Stun Duration: 3 sec
*'''Level 12''': 18 MP and 1 combo orbs are used to deal 616% on 6 enemies, Stun Chance: 66%, Stun Duration: 3 sec
*'''Level 13''': 18 MP and 1 combo orbs are used to deal 624% on 6 enemies, Stun Chance: 69%, Stun Duration: 3 sec
*'''Level 14''': 19 MP and 1 combo orbs are used to deal 632% on 6 enemies, Stun Chance: 72%, Stun Duration: 3 sec
*'''Level 15''': 19 MP and 1 combo orbs are used to deal 640% on 6 enemies, Stun Chance: 75%, Stun Duration: 3 sec
*'''Level 16''': 20 MP and 1 combo orbs are used to deal 648% on 6 enemies, Stun Chance: 78%, Stun Duration: 3 sec
*'''Level 17''': 20 MP and 1 combo orbs are used to deal 656% on 6 enemies, Stun Chance: 81%, Stun Duration: 3 sec
*'''Level 18''': 21 MP and 1 combo orbs are used to deal 664% on 6 enemies, Stun Chance: 84%, Stun Duration: 3 sec
*'''Level 19''': 21 MP and 1 combo orbs are used to deal 672% on 6 enemies, Stun Chance: 87%, Stun Duration: 3 sec
*'''Level 20''': 22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 57% || bgcolor=E6E6FA | 4 sec
|-
! 2
| {{yes2|9}} || {{yes2|164%}} || 1 || 6 || {{yes2|59%}} || 4 sec
|-
! 3
| 9 || {{yes2|176%}} || 1 || 6 || {{yes2|61%}} || 4 sec
|-
! 4
| {{yes2|10}} || {{yes2|188%}} || 1 || 6 || {{yes2|63%}} || 4 sec
|-
! 5
| 10 || {{yes2|200%}} || 1 || {{yes2|7}} || {{yes2|65%}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|11}} || {{yes2|212%}} || 1 || 7 || {{yes2|67%}} || 5 sec
|-
! 7
| 11 || {{yes2|224%}} || 1 || 7 || {{yes2|69%}} || 5 sec
|-
! 8
| {{yes2|12}} || {{yes2|236%}} || 1 || 7 || {{yes2|71%}} || 5 sec
|-
! 9
| 12 || {{yes2|248%}} || 1 || 7 || {{yes2|73%}} || 5 sec
|-
! 10
| {{yes2|13}} || {{yes2|260%}} || 1 || {{yes2|8}} || {{yes2|75%}} || {{yes2|6 sec}}
|-
! 11
| 13 || {{yes2|272%}} || 1 || 8 || {{yes2|77%}} || 6 sec
|-
! 12
| {{yes2|14}} || {{yes2|284%}} || 1 || 8 || {{yes2|79%}} || 6 sec
|-
! 13
| 14 || {{yes2|296%}} || 1 || 8 || {{yes2|81%}} || 6 sec
|-
! 14
| {{yes2|15}} || {{yes2|308%}} || 1 || 8 || {{yes2|83%}} || 6 sec
|-
! 15
| 15 || {{yes2|320%}} || 1 || {{yes2|9}} || {{yes2|85%}} || {{yes2|7 sec}}
|-
! 16
| {{yes2|16}} || {{yes2|332%}} || 1 || 9 || {{yes2|87%}} || 7 sec
|-
! 17
| 16 || {{yes2|344%}} || 1 || 9 || {{yes2|89%}} || 7 sec
|-
! 18
| {{yes2|17}} || {{yes2|356%}} || 1 || 9 || {{yes2|91%}} || 7 sec
|-
! 19
| 17 || {{yes2|368%}} || 1 || 9 || {{yes2|93%}} || 7 sec
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|380%}} || 1 || {{yes2|10}} || {{yes2|95%}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Crusader|Shout|Shouts at enemies, dealing damage and possibly Stunning them.|Shouts at enemies, dealing damage and possibly Stunning them.|
{{MapleStory/skill
*'''Level 1''': MP -8; 90% Damage on 6 monsters, 57% Stun for 4 Seconds.
|name=Intrepid Slash
*'''Level 2''': MP -9; 100% Damage on 6 monsters, 59% Stun for 4 Seconds.
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
*'''Level 3''': MP -9; 110% Damage on 6 monsters, 61% Stun for 4 Seconds.
*'''Level 4''': MP -10; 120% Damage on 6 monsters, 63% Stun for 4 Seconds.
*'''Level 5''': MP -10; 130% Damage on 7 monsters, 65% Stun for 5 Seconds.
*'''Level 6''': MP -11; 140% Damage on 7 monsters, 67% Stun for 5 Seconds.
*'''Level 7''': MP -11; 150% Damage on 7 monsters, 69% Stun for 5 Seconds.
*'''Level 8''': MP -12; 160% Damage on 7 monsters, 71% Stun for 5 Seconds.
*'''Level 9''': MP -12; 170% Damage on 7 monsters, 73% Stun for 5 Seconds.
*'''Level 10''': MP -13; 180% Damage on 8 monsters, 75% Stun for 6 Seconds.
*'''Level 11''': MP -13; 190% Damage on 8 monsters, 77% Stun for 6 Seconds.
*'''Level 12''': MP -14; 200% Damage on 8 monsters, 79% Stun for 6 Seconds.
*'''Level 13''': MP -14; 210% Damage on 8 monsters, 81% Stun for 6 Seconds.
*'''Level 14''': MP -15; 220% Damage on 8 monsters, 83% Stun for 6 Seconds.
*'''Level 15''': MP -15; 230% Damage on 9 monsters, 85% Stun for 7 Seconds.
*'''Level 16''': MP -16; 240% Damage on 9 monsters, 87% Stun for 7 Seconds.
*'''Level 17''': MP -16; 250% Damage on 9 monsters, 89% Stun for 7 Seconds.
*'''Level 18''': MP -17; 260% Damage on 9 monsters, 91% Stun for 7 Seconds.
*'''Level 19''': MP -17; 270% Damage on 9 monsters, 93% Stun for 7 Seconds.
*'''Level 20''': MP -18; 280% Damage on 10 monsters, 95% Stun for 8 Seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 201% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|-
! 2
| 15 || {{yes2|204%}} || 3 || 6
|-
! 3
| 15 || {{yes2|207%}} || 3 || 6
|-
! 4
| 15 || {{yes2|210%}} || 3 || 6
|-
! 5
| {{yes2|16}} || {{yes2|213%}} || 3 || 6
|-
! 6
| 16 || {{yes2|216%}} || 3 || 6
|-
! 7
| 16 || {{yes2|219%}} || 3 || 6
|-
! 8
| 16 || {{yes2|222%}} || 3 || 6
|-
! 9
| {{yes2|17}} || {{yes2|225%}} || 3 || 6
|-
! 10
| 17 || {{yes2|228%}} || 3 || 6
|-
! 11
| 17 || {{yes2|231%}} || 3 || 6
|-
! 12
| 17 || {{yes2|234%}} || 3 || 6
|-
! 13
| {{yes2|18}} || {{yes2|237%}} || 3 || 6
|-
! 14
| 18 || {{yes2|240%}} || 3 || 6
|-
! 15
| 18 || {{yes2|243%}} || 3 || 6
|-
! 16
| 18 || {{yes2|246%}} || 3 || 6
|-
! 17
| {{yes2|19}} || {{yes2|249%}} || 3 || 6
|-
! 18
| 19 || {{yes2|252%}} || 3 || 6
|-
! 19
| 19 || {{yes2|255%}} || 3 || 6
|-
! <u>20</u>
| 19 || {{yes2|258%}} || 3 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Intrepid Slash|Deal 3 consecutive attacks on multiple enemies in front of you.|Deal 3 consecutive attacks on multiple enemies in front of you.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4
|name=Combo Synergy
*'''Level 2''': MP Cost: 15, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4
|tooltip=Total Attack Power increases for each combo orb and increases the chance to gain combo orbs.
*'''Level 3''': MP Cost: 15, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 4''': MP Cost: 15, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 5''': MP Cost: 16, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 16, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 16, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 16, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 17, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 11''': MP Cost: 17, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 17, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 13''': MP Cost: 18, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 14''': MP Cost: 18, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 15''': MP Cost: 18, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 16''': MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 17''': MP Cost: 19, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 18''': MP Cost: 19, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 19''': MP Cost: 19, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 20''': MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to gain a Combo Count Orb when attacking">Chance</span>
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | <span class=explain title="to gain a Combo Count Orb upon taking a hit">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 11%
|-
! 2
| {{yes2|44%}} || +1% || {{yes2|12%}}
|-
! 3
| {{yes2|46%}} || +1% || {{yes2|13%}}
|-
! 4
| {{yes2|48%}} || +1% || {{yes2|14%}}
|-
! 5
| {{yes2|50%}} || {{yes2|+2%}} || {{yes2|15%}}
|-
! 6
| {{yes2|52%}} || +2% || {{yes2|16%}}
|-
! 7
| {{yes2|54%}} || +2% || {{yes2|17%}}
|-
! 8
| {{yes2|56%}} || +2% || {{yes2|18%}}
|-
! 9
| {{yes2|58%}} || {{yes2|+3%}} || {{yes2|19%}}
|-
! 10
| {{yes2|60%}} || +3% || {{yes2|20%}}
|-
! 11
| {{yes2|62%}} || +3% || {{yes2|21%}}
|-
! 12
| {{yes2|64%}} || +3% || {{yes2|22%}}
|-
! 13
| {{yes2|66%}} || {{yes2|+4%}} || {{yes2|23%}}
|-
! 14
| {{yes2|68%}} || +4% || {{yes2|24%}}
|-
! 15
| {{yes2|70%}} || +4% || {{yes2|25%}}
|-
! 16
| {{yes2|72%}} || +4% || {{yes2|26%}}
|-
! 17
| {{yes2|74%}} || {{yes2|+5%}} || {{yes2|27%}}
|-
! 18
| {{yes2|76%}} || +5% || {{yes2|28%}}
|-
! 19
| {{yes2|78%}} || +5% || {{yes2|29%}}
|-
! <u>20</u>
| {{yes2|80%}} || +5% || {{yes2|30%}}
|}{{MapleStory/skill|end}}


===White Knight===
===White Knight===
*Advanced from the second job [[#Page|Page]].
*Advanced from the second job [[#Page|Page]].


{{MapleStory/Skill desc|White Knight|Shield Mastery|Increases Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block enemy attacks.|Increases Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block enemy attacks.|
{{MapleStory/skill
*'''Level 1''': Weapon/Magic DEF: +20%, Weapon ATT: +1, Guard Chance: 2%
|name=Shield Mastery
*'''Level 2''': Weapon/Magic DEF: +40%, Weapon ATT: +2, Guard Chance: 4%
|file=File:MS Skill Shield Mastery- Warrior.png
*'''Level 3''': Weapon/Magic DEF: +60%, Weapon ATT: +3, Guard Chance: 6%
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
*'''Level 4''': Weapon/Magic DEF: +80%, Weapon ATT: +4, Guard Chance: 8%
}}
*'''Level 5''': Weapon/Magic DEF: +100%, Weapon ATT: +5, Guard Chance: 10%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Weapon/Magic DEF: +120%, Weapon ATT: +6, Guard Chance: 12%
! width=50px | Level
*'''Level 7''': Weapon/Magic DEF: +140%, Weapon ATT: +7, Guard Chance: 14%
! width=100px | Abnormal Status Resistance
*'''Level 8''': Weapon/Magic DEF: +160%, Weapon ATT: +8, Guard Chance: 16%
! width=100px | Elemental Resistance
*'''Level 9''': Weapon/Magic DEF: +180%, Weapon ATT: +9, Guard Chance: 18%
! width=100px | Weapon Defense
*'''Level 10''': Weapon/Magic DEF: +200%, Weapon ATT: +10, Guard Chance: 20%
! width=100px | Magic Defense
|MS Skill Shield Mastery- Warrior.png}}
! width=100px | Weapon Attack
! width=100px | Guard Chance
! width=100px | <span class=explain title="Occurs when guarding.">Stun Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+130%}} || {{yes2|+130%}} || {{yes2|+2}} || {{yes2|8%}} || {{yes2|12%}} || 2 sec
|-
! 3
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+145%}} || {{yes2|+145%}} || {{yes2|+3}} || {{yes2|12%}} || {{yes2|18%}} || 2 sec
|-
! 4
| {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|+160%}} || {{yes2|+160%}} || {{yes2|+4}} || {{yes2|16%}} || {{yes2|24%}} || 2 sec
|-
! 5
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+175%}} || {{yes2|+175%}} || {{yes2|+5}} || {{yes2|20%}} || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|+190%}} || {{yes2|+190%}} || {{yes2|+6}} || {{yes2|24%}} || {{yes2|36%}} || 3 sec
|-
! 7
| {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|+205%}} || {{yes2|+205%}} || {{yes2|+7}} || {{yes2|28%}} || {{yes2|42%}} || 3 sec
|-
! 8
| {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|+220%}} || {{yes2|+220%}} || {{yes2|+8}} || {{yes2|32%}} || {{yes2|48%}} || 3 sec
|-
! 9
| {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|+235%}} || {{yes2|+235%}} || {{yes2|+9}} || {{yes2|36%}} || {{yes2|54%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|+250%}} || {{yes2|+250%}} || {{yes2|+10}} || {{yes2|40%}} || {{yes2|60%}} || 4 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Charged Blow|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.
{{MapleStory/skill
*Only works with an active charge enabled.|
|name=Lightning Charge
*'''Level 1''': MP Cost: 11, Damage: 415%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
|tooltip=Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
*'''Level 2''': MP Cost: 12, Damage: 415%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 3''': MP Cost: 13, Damage: 430%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 4''': MP Cost: 14, Damage: 430%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 5''': MP Cost: 15, Damage: 445%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 6''': MP Cost: 16, Damage: 445%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 7''': MP Cost: 17, Damage: 460%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 8''': MP Cost: 18, Damage: 460%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 9''': MP Cost: 19, Damage: 475%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 10''': MP Cost: 20, Damage: 475%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 11''': MP Cost: 21, Damage: 490%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 12''': MP Cost: 22, Damage: 490%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 13''': MP Cost: 23, Damage: 505%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 14''': MP Cost: 24, Damage: 505%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 15''': MP Cost: 25, Damage: 520%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 16''': MP Cost: 26, Damage: 520%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 17''': MP Cost: 27, Damage: 535%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 18''': MP Cost: 28, Damage: 535%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 19''': MP Cost: 29, Damage: 550%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 20''': MP Cost: 30, Damage: 550%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, or to burn bosses">Chance</span>
! width=100px | Burn Damage
! width=100px | Stun/Burn Duration
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 193% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 14% || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|196%}} || 3 || 6 || {{yes2|18%}} || {{yes2|79%}} || 3 sec || +6%
|-
! 3
| 25 || {{yes2|199%}} || 3 || 6 || {{yes2|22%}} || {{yes2|81%}} || 3 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|202%}} || 3 || 6 || {{yes2|26%}} || {{yes2|83%}} || 3 sec || +7%
|-
! 5
| 25 || {{yes2|205%}} || 3 || 6 || {{yes2|30%}} || {{yes2|85%}} || 3 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|208%}} || 3 || 6 || {{yes2|34%}} || {{yes2|87%}} || {{yes2|4 sec}} || +8%
|-
! 7
| 25 || {{yes2|211%}} || 3 || 6 || {{yes2|38%}} || {{yes2|89%}} || 4 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|214%}} || 3 || 6 || {{yes2|42%}} || {{yes2|91%}} || 4 sec || +9%
|-
! 9
| 30 || {{yes2|217%}} || 3 || 6 || {{yes2|46%}} || {{yes2|93%}} || 4 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|220%}} || 3 || 6 || {{yes2|50%}} || {{yes2|95%}} || 4 sec || +10%
|-
! 11
| 30 || {{yes2|223%}} || 3 || 6 || {{yes2|54%}} || {{yes2|97%}} || {{yes2|5 sec}} || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|226%}} || 3 || 6 || {{yes2|58%}} || {{yes2|99%}} || 5 sec || +11%
|-
! 13
| 30 || {{yes2|229%}} || 3 || 6 || {{yes2|62%}} || {{yes2|101%}} || 5 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|232%}} || 3 || 6 || {{yes2|66%}} || {{yes2|103%}} || 5 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|235%}} || 3 || 6 || {{yes2|70%}} || {{yes2|105%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|238%}} || 3 || 6 || {{yes2|74%}} || {{yes2|107%}} || {{yes2|6 sec}} || +13%
|-
! 17
| 35 || {{yes2|241%}} || 3 || 6 || {{yes2|78%}} || {{yes2|109%}} || 6 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|244%}} || 3 || 6 || {{yes2|82%}} || {{yes2|111%}} || 6 sec || +14%
|-
! 19
| 35 || {{yes2|247%}} || 3 || 6 || {{yes2|86%}} || {{yes2|113%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| 35 || {{yes2|250%}} || 3 || 6 || {{yes2|90%}} || {{yes2|115%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Flame Charge|Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage.|Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Fire Attribute Duration: 10 seconds, Damage: 121%, When Charge Blow is used, inflicts continuous fire damage of 43% for 3 sec at 14% chance.
|name=HP Recovery
*'''Level 2''': MP Cost: 25, Fire Attribute Duration: 20 seconds, Damage: 122%, When Charge Blow is used, inflicts continuous fire damage of 46% for 3 sec at 18% chance.
|tooltip=Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly.
*'''Level 3''': MP Cost: 25, Fire Attribute Duration: 30 seconds, Damage: 123%, When Charge Blow is used, inflicts continuous fire damage of 49% for 3 sec at 22% chance.
*'''Level 4''': MP Cost: 25, Fire Attribute Duration: 40 seconds, Damage: 124%, When Charge Blow is used, inflicts continuous fire damage of 52% for 3 sec at 26% chance.
*'''Level 5''': MP Cost: 25, Fire Attribute Duration: 50 seconds, Damage: 125%, When Charge Blow is used, inflicts continuous fire damage of 55% for 3 sec at 30% chance.
*'''Level 6''': MP Cost: 25, Fire Attribute Duration: 60 seconds, Damage: 126%, When Charge Blow is used, inflicts continuous fire damage of 58% for 4 sec at 34% chance.
*'''Level 7''': MP Cost: 25, Fire Attribute Duration: 70 seconds, Damage: 127%, When Charge Blow is used, inflicts continuous fire damage of 61% for 4 sec at 38% chance.
*'''Level 8''': MP Cost: 30, Fire Attribute Duration: 80 seconds, Damage: 128%, When Charge Blow is used, inflicts continuous fire damage of 64% for 4 sec at 42% chance.
*'''Level 9''': MP Cost: 30, Fire Attribute Duration: 90 seconds, Damage: 129%, When Charge Blow is used, inflicts continuous fire damage of 67% for 4 sec at 46% chance.
*'''Level 10''': MP Cost: 30, Fire Attribute Duration: 100 seconds, Damage: 130%, When Charge Blow is used, inflicts continuous fire damage of 70% for 4 sec at 50% chance.
*'''Level 11''': MP Cost: 30, Fire Attribute Duration: 110 seconds, Damage: 131%, When Charge Blow is used, inflicts continuous fire damage of 73% for 5 sec at 54% chance.
*'''Level 12''': MP Cost: 30, Fire Attribute Duration: 120 seconds, Damage: 132%, When Charge Blow is used, inflicts continuous fire damage of 76% for 5 sec at 58% chance.
*'''Level 13''': MP Cost: 30, Fire Attribute Duration: 130 seconds, Damage: 133%, When Charge Blow is used, inflicts continuous fire damage of 79% for 5 sec at 62% chance.
*'''Level 14''': MP Cost: 30, Fire Attribute Duration: 140 seconds, Damage: 134%, When Charge Blow is used, inflicts continuous fire damage of 82% for 5 sec at 66% chance.
*'''Level 15''': MP Cost: 35, Fire Attribute Duration: 150 seconds, Damage: 135%, When Charge Blow is used, inflicts continuous fire damage of 85% for 5 sec at 70% chance.
*'''Level 16''': MP Cost: 35, Fire Attribute Duration: 160 seconds, Damage: 136%, When Charge Blow is used, inflicts continuous fire damage of 88% for 6 sec at 74% chance.
*'''Level 17''': MP Cost: 35, Fire Attribute Duration: 170 seconds, Damage: 137%, When Charge Blow is used, inflicts continuous fire damage of 91% for 6 sec at 78% chance.
*'''Level 18''': MP Cost: 35, Fire Attribute Duration: 180 seconds, Damage: 138%, When Charge Blow is used, inflicts continuous fire damage of 94% for 6 sec at 82% chance.
*'''Level 19''': MP Cost: 35, Fire Attribute Duration: 190 seconds, Damage: 139%, When Charge Blow is used, inflicts continuous fire damage of 97% for 6 sec at 86% chance.
*'''Level 20''': MP Cost: 35, Fire Attribute Duration: 200 seconds, Damage: 140%, When Charge Blow is used, inflicts continuous fire damage of 100% for 6 sec at 90% chance.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | <span class=explain title="When you use this skill again during this interval, you will recover 5% less HP for each use">Interval</span>
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 23% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 || {{yes2|26%}} || {{yes2|23 sec}}
|-
! 3
| {{yes2|28}} || {{yes2|29%}} || {{yes2|22 sec}}
|-
! 4
| 28 || {{yes2|32%}} || {{yes2|21 sec}}
|-
! 5
| {{yes2|32}} || {{yes2|35%}} || {{yes2|20 sec}}
|-
! 6
| 32 || {{yes2|38%}} || {{yes2|19 sec}}
|-
! 7
| {{yes2|36}} || {{yes2|41%}} || {{yes2|18 sec}}
|-
! 8
| 36 || {{yes2|44%}} || {{yes2|17 sec}}
|-
! 9
| {{yes2|40}} || {{yes2|47%}} || {{yes2|16 sec}}
|-
! <u>10</u>
| 40 || {{yes2|50%}} || {{yes2|15 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Blizzard Charge|Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy.|Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Ice Attribute Duration: 10 sec, Damage: 121%, Freeze Chance when Charge Blow is used: 14%, Freeze Duration: 1 sec
|name=Combat Orders
*'''Level 2''': MP Cost: 25, Ice Attribute Duration: 20 sec, Damage: 122%, Freeze Chance when Charge Blow is used: 18%, Freeze Duration: 1 sec
|tooltip=Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased.
*'''Level 3''': MP Cost: 25, Ice Attribute Duration: 30 sec, Damage: 123%, Freeze Chance when Charge Blow is used: 22%, Freeze Duration: 1 sec
|requirement=Requires Level 5 [[#HP Recovery|HP Recovery]]
*'''Level 4''': MP Cost: 25, Ice Attribute Duration: 40 sec, Damage: 124%, Freeze Chance when Charge Blow is used: 26%, Freeze Duration: 1 sec
*'''Level 5''': MP Cost: 25, Ice Attribute Duration: 50 sec, Damage: 125%, Freeze Chance when Charge Blow is used: 30%, Freeze Duration: 1 sec
*'''Level 6''': MP Cost: 25, Ice Attribute Duration: 60 sec, Damage: 126%, Freeze Chance when Charge Blow is used: 34%, Freeze Duration: 1 sec
*'''Level 7''': MP Cost: 25, Ice Attribute Duration: 70 sec, Damage: 127%, Freeze Chance when Charge Blow is used: 38%, Freeze Duration: 1 sec
*'''Level 8''': MP Cost: 30, Ice Attribute Duration: 80 sec, Damage: 128%, Freeze Chance when Charge Blow is used: 42%, Freeze Duration: 1 sec
*'''Level 9''': MP Cost: 30, Ice Attribute Duration: 90 sec, Damage: 129%, Freeze Chance when Charge Blow is used: 46%, Freeze Duration: 1 sec
*'''Level 10''': MP Cost: 30, Ice Attribute Duration: 100 sec, Damage: 130%, Freeze Chance when Charge Blow is used: 50%, Freeze Duration: 1 sec
*'''Level 11''': MP Cost: 30, Ice Attribute Duration: 110 sec, Damage: 131%, Freeze Chance when Charge Blow is used: 54%, Freeze Duration: 2 sec
*'''Level 12''': MP Cost: 30, Ice Attribute Duration: 120 sec, Damage: 132%, Freeze Chance when Charge Blow is used: 58%, Freeze Duration: 2 sec
*'''Level 13''': MP Cost: 30, Ice Attribute Duration: 130 sec, Damage: 133%, Freeze Chance when Charge Blow is used: 62%, Freeze Duration: 2 sec
*'''Level 14''': MP Cost: 30, Ice Attribute Duration: 140 sec, Damage: 134%, Freeze Chance when Charge Blow is used: 66%, Freeze Duration: 2 sec
*'''Level 15''': MP Cost: 35, Ice Attribute Duration: 150 sec, Damage: 135%, Freeze Chance when Charge Blow is used: 70%, Freeze Duration: 2 sec
*'''Level 16''': MP Cost: 35, Ice Attribute Duration: 160 sec, Damage: 136%, Freeze Chance when Charge Blow is used: 74%, Freeze Duration: 2 sec
*'''Level 17''': MP Cost: 35, Ice Attribute Duration: 170 sec, Damage: 137%, Freeze Chance when Charge Blow is used: 78%, Freeze Duration: 2 sec
*'''Level 18''': MP Cost: 35, Ice Attribute Duration: 180 sec, Damage: 138%, Freeze Chance when Charge Blow is used: 82%, Freeze Duration: 2 sec
*'''Level 19''': MP Cost: 35, Ice Attribute Duration: 190 sec, Damage: 139%, Freeze Chance when Charge Blow is used: 86%, Freeze Duration: 2 sec
*'''Level 20''': MP Cost: 35, Ice Attribute Duration: 200 sec, Damage: 140%, Freeze Chance when Charge Blow is used: 90%, Freeze Duration: 2 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
! width=100px | Duration
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 19 levels'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | +13%
|-
! 2
| 24 || +1 || {{yes2|72 sec}} || {{yes2|+16%}}
|-
! 3
| 24 || +1 || {{yes2|78 sec}} || {{yes2|+19%}}
|-
! 4
| 24 || +1 || {{yes2|84 sec}} || {{yes2|+22%}}
|-
! 5
| 24 || +1 || {{yes2|90 sec}} || {{yes2|+25%}}
|-
! 6
| {{yes2|28}} || +1 || {{yes2|96 sec}} || {{yes2|+28%}}
|-
! 7
| 28 || +1 || {{yes2|102 sec}} || {{yes2|+31%}}
|-
! 8
| 28 || +1 || {{yes2|108 sec}} || {{yes2|+34%}}
|-
! 9
| 28 || +1 || {{yes2|114 sec}} || {{yes2|+37%}}
|-
! 10
| 28 || +1 || {{yes2|120 sec}} || {{yes2|+40%}}
|-
! 11
| {{yes2|32}} || +1 || {{yes2|126 sec}} || {{yes2|+43%}}
|-
! 12
| 32 || +1 || {{yes2|132 sec}} || {{yes2|+46%}}
|-
! 13
| 32 || +1 || {{yes2|138 sec}} || {{yes2|+49%}}
|-
! 14
| 32 || +1 || {{yes2|144 sec}} || {{yes2|+52%}}
|-
! 15
| 32 || +1 || {{yes2|150 sec}} || {{yes2|+55%}}
|-
! 16
| {{yes2|36}} || +1 || {{yes2|156 sec}} || {{yes2|+58%}}
|-
! 17
| 36 || +1 || {{yes2|162 sec}} || {{yes2|+61%}}
|-
! 18
| 36 || +1 || {{yes2|168 sec}} || {{yes2|+64%}}
|-
! 19
| 36 || +1 || {{yes2|174 sec}} || {{yes2|+67%}}
|-
! <u>20</u>
| 36 || {{yes2|+2}} || {{yes2|180 sec}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Lightning Charge|Temporarily grants a thunder attribute to your weapon for a certain duration. Can be combined with charge skills of other attributes.|Temporarily grants a thunder attribute to your sword for a certain duration. Can be combined with charge skills of other attributes. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Lightning Attribute Duration: 10 sec, Damage: 121%, Stun Chance when Charge Blow is used: 14%, Stun Duration: 1 sec
|name=Threaten
*'''Level 2''': MP Cost: 25, Lightning Attribute Duration: 20 sec, Damage: 122%, Stun Chance when Charge Blow is used: 18%, Stun Duration: 1 sec
|tooltip=Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
*'''Level 3''': MP Cost: 25, Lightning Attribute Duration: 30 sec, Damage: 123%, Stun Chance when Charge Blow is used: 22%, Stun Duration: 1 sec
*'''Level 4''': MP Cost: 25, Lightning Attribute Duration: 40 sec, Damage: 124%, Stun Chance when Charge Blow is used: 26%, Stun Duration: 1 sec
*'''Level 5''': MP Cost: 25, Lightning Attribute Duration: 50 sec, Damage: 125%, Stun Chance when Charge Blow is used: 30%, Stun Duration: 1 sec
*'''Level 6''': MP Cost: 25, Lightning Attribute Duration: 60 sec, Damage: 126%, Stun Chance when Charge Blow is used: 34%, Stun Duration: 1 sec
*'''Level 7''': MP Cost: 25, Lightning Attribute Duration: 70 sec, Damage: 127%, Stun Chance when Charge Blow is used: 38%, Stun Duration: 1 sec
*'''Level 8''': MP Cost: 30, Lightning Attribute Duration: 80 sec, Damage: 128%, Stun Chance when Charge Blow is used: 42%, Stun Duration: 1 sec
*'''Level 9''': MP Cost: 30, Lightning Attribute Duration: 90 sec, Damage: 129%, Stun Chance when Charge Blow is used: 46%, Stun Duration: 1 sec
*'''Level 10''': MP Cost: 30, Lightning Attribute Duration: 100 sec, Damage: 130%, Stun Chance when Charge Blow is used: 50%, Stun Duration: 1 sec
*'''Level 11''': MP Cost: 30, Lightning Attribute Duration: 110 sec, Damage: 131%, Stun Chance when Charge Blow is used: 54%, Stun Duration: 2 sec
*'''Level 12''': MP Cost: 30, Lightning Attribute Duration: 120 sec, Damage: 132%, Stun Chance when Charge Blow is used: 58%, Stun Duration: 2 sec
*'''Level 13''': MP Cost: 30, Lightning Attribute Duration: 130 sec, Damage: 133%, Stun Chance when Charge Blow is used: 62%, Stun Duration: 2 sec
*'''Level 14''': MP Cost: 30, Lightning Attribute Duration: 140 sec, Damage: 134%, Stun Chance when Charge Blow is used: 66%, Stun Duration: 2 sec
*'''Level 15''': MP Cost: 35, Lightning Attribute Duration: 150 sec, Damage: 135%, Stun Chance when Charge Blow is used: 70%, Stun Duration: 2 sec
*'''Level 16''': MP Cost: 35, Lightning Attribute Duration: 160 sec, Damage: 136%, Stun Chance when Charge Blow is used: 74%, Stun Duration: 2 sec
*'''Level 17''': MP Cost: 35, Lightning Attribute Duration: 170 sec, Damage: 137%, Stun Chance when Charge Blow is used: 78%, Stun Duration: 2 sec
*'''Level 18''': MP Cost: 35, Lightning Attribute Duration: 180 sec, Damage: 138%, Stun Chance when Charge Blow is used: 82%, Stun Duration: 2 sec
*'''Level 19''': MP Cost: 35, Lightning Attribute Duration: 190 sec, Damage: 139%, Stun Chance when Charge Blow is used: 86%, Stun Duration: 2 sec
*'''Level 20''': MP Cost: 35, Lightning Attribute Duration: 200 sec, Damage: 140%, Stun Chance when Charge Blow is used: 90%, Stun Duration: 2 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Success Rate
! width=100px | Max Enemies Affected
! width=100px | Enemy Attack, Defense, and Accuracy
! width=100px | <span class=explain title="of Attack and Defense Debuff">Duration</span>
! width=100px | <span class=explain title="of Accuracy Debuff">Duration</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 18% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 4 sec
|-
! 2
| 15 || {{yes2|21%}} || 6 || {{yes2|-12%}} || {{yes2|44 sec}} || 4 sec
|-
! 3
| 15 || {{yes2|24%}} || 6 || {{yes2|-13%}} || {{yes2|46 sec}} || 4 sec
|-
! 4
| 15 || {{yes2|27%}} || 6 || {{yes2|-14%}} || {{yes2|48 sec}} || 4 sec
|-
! 5
| 15 || {{yes2|30%}} || 6 || {{yes2|-15%}} || {{yes2|50 sec}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|18}} || {{yes2|33%}} || 6 || {{yes2|-16%}} || {{yes2|52 sec}} || 5 sec
|-
! 7
| 18 || {{yes2|36%}} || 6 || {{yes2|-17%}} || {{yes2|54 sec}} || 5 sec
|-
! 8
| 18 || {{yes2|39%}} || 6 || {{yes2|-18%}} || {{yes2|56 sec}} || 5 sec
|-
! 9
| 18 || {{yes2|42%}} || 6 || {{yes2|-19%}} || {{yes2|58 sec}} || {{yes2|6 sec}}
|-
! 10
| 18 || {{yes2|45%}} || 6 || {{yes2|-20%}} || {{yes2|60 sec}} || 6 sec
|-
! 11
| {{yes2|21}} || {{yes2|48%}} || 6 || {{yes2|-21%}} || {{yes2|62 sec}} || 6 sec
|-
! 12
| 21 || {{yes2|51%}} || 6 || {{yes2|-22%}} || {{yes2|64 sec}} || 6 sec
|-
! 13
| 21 || {{yes2|54%}} || 6 || {{yes2|-23%}} || {{yes2|66 sec}} || {{yes2|7 sec}}
|-
! 14
| 21 || {{yes2|57%}} || 6 || {{yes2|-24%}} || {{yes2|68 sec}} || 7 sec
|-
! 15
| 21 || {{yes2|60%}} || 6 || {{yes2|-25%}} || {{yes2|70 sec}} || 7 sec
|-
! 16
| {{yes2|24}} || {{yes2|63%}} || 6 || {{yes2|-26%}} || {{yes2|72 sec}} || 7 sec
|-
! 17
| 24 || {{yes2|66%}} || 6 || {{yes2|-27%}} || {{yes2|74 sec}} || {{yes2|8 sec}}
|-
! 18
| 24 || {{yes2|69%}} || 6 || {{yes2|-28%}} || {{yes2|76 sec}} || 8 sec
|-
! 19
| 24 || {{yes2|72%}} || 6 || {{yes2|-29%}} || {{yes2|78 sec}} || 8 sec
|-
! <u>20</u>
| 24 || {{yes2|75%}} || 6 || {{yes2|-30%}} || {{yes2|80 sec}} || 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|HP Recovery|Restores your stamina instantly.|Restores your stamina instantly.|
{{MapleStory/skill
*'''Level 1''': MP -24; Recovery 22% HP with a 42 second cooldown.
|name=Parashock Guard
*'''Level 2''': MP -24; Recovery 24% HP with a 39 second cooldown.
|tooltip=Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT.
*'''Level 3''': MP -28; Recovery 26% HP with a 36 second cooldown.
*'''Level 4''': MP -28; Recovery 28% HP with a 33 second cooldown.
*'''Level 5''': MP -32; Recovery 30% HP with a 30 second cooldown.
*'''Level 6''': MP -32; Recovery 32% HP with a 27 second cooldown.
*'''Level 7''': MP -36; Recovery 34% HP with a 24 second cooldown.
*'''Level 8''': MP -36; Recovery 36% HP with a 21 second cooldown.
*'''Level 9''': MP -40; Recovery 38% HP with a 18 second cooldown.
*'''Level 10''': MP -40; Recovery 40% HP with a 15 second cooldown.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Guard Chance</span>
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Defense</span>
! width=100px | <span class=explain title="when your party members take a hit">Damage Taken</span>
! width=100px | <span class=explain title="when your party members take a hit">Weapon Attack</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | +2
|-
! 2
| 24 || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|+4}}
|-
! 3
| {{yes2|26}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|+6}}
|-
! 4
| 26 || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|+8}}
|-
! 5
| {{yes2|28}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|+10}}
|-
! 6
| 28 || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|+12}}
|-
! 7
| {{yes2|30}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|+14}}
|-
! 8
| 30 || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|+16}}
|-
! 9
| {{yes2|32}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|+18}}
|-
! <u>10</u>
| 32 || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Achilles
|tooltip=Permanently increases your defensive abilities so you take less damage from enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|-12%}}
|-
! 3
| {{yes2|-13%}}
|-
! 4
| {{yes2|-14%}}
|-
! 5
| {{yes2|-15%}}
|-
! 6
| {{yes2|-16%}}
|-
! 7
| {{yes2|-17%}}
|-
! 8
| {{yes2|-18%}}
|-
! 9
| {{yes2|-19%}}
|-
! 10
| {{yes2|-20%}}
|-
! 11
| {{yes2|-21%}}
|-
! 12
| {{yes2|-22%}}
|-
! 13
| {{yes2|-23%}}
|-
! 14
| {{yes2|-24%}}
|-
! 15
| {{yes2|-25%}}
|-
! 16
| {{yes2|-26%}}
|-
! 17
| {{yes2|-27%}}
|-
! 18
| {{yes2|-28%}}
|-
! 19
| {{yes2|-29%}}
|-
! <u>20</u>
| {{yes2|-30%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|White Knight|Combat Orders|Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.|Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.
{{MapleStory/skill
*'''Requires Level 5 [[#Restoration|Restoration]]'''.|
|name=Divine Shield
*'''Level 1''': MP -24; Duration of 66 seconds to increase all skills by One Level.
|tooltip=Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
*'''Level 2''': MP -24; Duration of 72 seconds to increase all skills by One Level.
*'''Level 3''': MP -24; Duration of 78 seconds to increase all skills by One Level.
*'''Level 4''': MP -24; Duration of 84 seconds to increase all skills by One Level.
*'''Level 5''': MP -24; Duration of 90 seconds to increase all skills by One Level.
*'''Level 6''': MP -28; Duration of 96 seconds to increase all skills by One Level.
*'''Level 7''': MP -28; Duration of 102 seconds to increase all skills by One Level.
*'''Level 8''': MP -28; Duration of 108 seconds to increase all skills by One Level.
*'''Level 9''': MP -28; Duration of 114 seconds to increase all skills by One Level.
*'''Level 10''': MP -28; Duration of 120 seconds to increase all skills by One Level.
*'''Level 11''': MP -32; Duration of 126 seconds to increase all skills by One Level.
*'''Level 12''': MP -32; Duration of 132 seconds to increase all skills by One Level.
*'''Level 13''': MP -32; Duration of 138 seconds to increase all skills by One Level.
*'''Level 14''': MP -32; Duration of 144 seconds to increase all skills by One Level.
*'''Level 15''': MP -32; Duration of 150 seconds to increase all skills by One Level.
*'''Level 16''': MP -36; Duration of 156 seconds to increase all skills by One Level.
*'''Level 17''': MP -36; Duration of 162 seconds to increase all skills by One Level.
*'''Level 18''': MP -36; Duration of 168 seconds to increase all skills by One Level.
*'''Level 19''': MP -36; Duration of 174 seconds to increase all skills by One Level.
*'''Level 20''': MP -36; Duration of 180 seconds to increase all skills by Two Levels.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Duration
! width=100px | Enemy Blows Absorbed
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7% || bgcolor=E6E6FA | 30 sec
|-
! 2
| {{yes2|10%}} || 90 sec || {{yes2|2}} || {{yes2|9%}} || 30 sec
|-
! 3
| {{yes2|15%}} || 90 sec || {{yes2|3}} || {{yes2|11%}} || 30 sec
|-
! 4
| {{yes2|20%}} || 90 sec || {{yes2|4}} || {{yes2|13%}} || 30 sec
|-
! 5
| {{yes2|25%}} || 90 sec || {{yes2|5}} || {{yes2|15%}} || 30 sec
|-
! 6
| {{yes2|30%}} || 90 sec || {{yes2|6}} || {{yes2|17%}} || 30 sec
|-
! 7
| {{yes2|35%}} || 90 sec || {{yes2|7}} || {{yes2|19%}} || 30 sec
|-
! 8
| {{yes2|40%}} || 90 sec || {{yes2|8}} || {{yes2|21%}} || 30 sec
|-
! 9
| {{yes2|45%}} || 90 sec || {{yes2|9}} || {{yes2|23%}} || 30 sec
|-
! <u>10</u>
| {{yes2|50%}} || 90 sec || {{yes2|10}} || {{yes2|25%}} || 30 sec
|}{{MapleStory/skill|end}}


===Dragon Knight===
===Berserker===
*Advanced from the second job [[#Spearman|Spearman]].
*Advanced from the second job [[#Spearman|Spearman]].


{{MapleStory/Skill desc|Dragon Knight|Elemental Resistance|Reduces damage dealt to you by elemental attacks.|Reduces damage dealt to you by elemental attacks.|
{{MapleStory/skill
*'''Level 1''': Elemental Resistance: +14%
|name=Lord of Darkness
*'''Level 2''': Elemental Resistance: +18%
|tooltip=Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP.
*'''Level 3''': Elemental Resistance: +22%
*'''Level 4''': Elemental Resistance: +26%
*'''Level 5''': Elemental Resistance: +30%
*'''Level 6''': Elemental Resistance: +34%
*'''Level 7''': Elemental Resistance: +38%
*'''Level 8''': Elemental Resistance: +42%
*'''Level 9''': Elemental Resistance: +46%
*'''Level 10''': Elemental Resistance: +50%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 1%
|-
! 2
| {{yes2|+14%}} || {{yes2|+7%}} || {{yes2|12%}} || {{yes2|2%}}
|-
! 3
| {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|13%}} || {{yes2|3%}}
|-
! 4
| {{yes2|+18%}} || {{yes2|+9%}} || {{yes2|14%}} || {{yes2|4%}}
|-
! 5
| {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|15%}} || {{yes2|5%}}
|-
! 6
| {{yes2|+22%}} || {{yes2|+11%}} || {{yes2|16%}} || {{yes2|6%}}
|-
! 7
| {{yes2|+24%}} || {{yes2|+12%}} || {{yes2|17%}} || {{yes2|7%}}
|-
! 8
| {{yes2|+26%}} || {{yes2|+13%}} || {{yes2|18%}} || {{yes2|8%}}
|-
! 9
| {{yes2|+28%}} || {{yes2|+14%}} || {{yes2|19%}} || {{yes2|9%}}
|-
! <u>10</u>
| {{yes2|+30%}} || {{yes2|+15%}} || {{yes2|20%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Wisdom|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|
{{MapleStory/skill
*Level 1: Crit Rate: +12%, Minimum Critical Damage: +6%, 11% chance to convert 1% of damage to HP
|name=La Mancha Spear
*Level 2: Crit Rate: +14%, Minimum Critical Damage: +7%, 12% chance to convert 2% of damage to HP
|tooltip=Wields your spear like a windmill to deal damage and pierce nearby enemies.
*Level 3: Crit Rate: +16%, Minimum Critical Damage: +8%, 13% chance to convert 3% of damage to HP
*Level 4: Crit Rate: +18%, Minimum Critical Damage: +9%, 14% chance to convert 4% of damage to HP
*Level 5: Crit Rate: +20%, Minimum Critical Damage: +10%, 15% chance to convert 5% of damage to HP
*Level 6: Crit Rate: +22%, Minimum Critical Damage: +11%, 16% chance to convert 6% of damage to HP
*Level 7: Crit Rate: +24%, Minimum Critical Damage: +12%, 17% chance to convert 7% of damage to HP
*Level 8: Crit Rate: +26%, Minimum Critical Damage: +13%, 18% chance to convert 8% of damage to HP
*Level 9: Crit Rate: +28%, Minimum Critical Damage: +14%, 19% chance to convert 9% of damage to HP
*Level 10: Crit Rate: +30%, Minimum Critical Damage: +15%, 20% chance to convert 10% of damage to HP
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Continuously dealt while the key is held down. Can be held up to 8 seconds.">Damage</span>
! width=100px | <span class=explain title="When the key is released or after 8 seconds of holding it down.">Damage</span>
! width=100px | <span class=explain title="when the key is held down and when it is released">Number of Attacks</span>
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 550% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10
|-
! 2
| 5 || {{yes2|133%}} || {{yes2|560%}} || 1 || 10
|-
! 3
| 5 || {{yes2|134%}} || {{yes2|570%}} || 1 || 10
|-
! 4
| 5 || {{yes2|135%}} || {{yes2|580%}} || 1 || 10
|-
! 5
| 5 || {{yes2|136%}} || {{yes2|590%}} || 1 || 10
|-
! 6
| 5 || {{yes2|137%}} || {{yes2|600%}} || 1 || 10
|-
! 7
| {{yes2|6}} || {{yes2|138%}} || {{yes2|610%}} || 1 || 10
|-
! 8
| 6 || {{yes2|139%}} || {{yes2|620%}} || 1 || 10
|-
! 9
| 6 || {{yes2|140%}} || {{yes2|630%}} || 1 || 10
|-
! 10
| 6 || {{yes2|141%}} || {{yes2|640%}} || 1 || 10
|-
! 11
| 6 || {{yes2|142%}} || {{yes2|650%}} || 1 || 10
|-
! 12
| 6 || {{yes2|143%}} || {{yes2|660%}} || 1 || 10
|-
! 13
| 6 || {{yes2|144%}} || {{yes2|670%}} || 1 || 10
|-
! 14
| {{yes2|7}} || {{yes2|145%}} || {{yes2|680%}} || 1 || 10
|-
! 15
| 7 || {{yes2|146%}} || {{yes2|690%}} || 1 || 10
|-
! 16
| 7 || {{yes2|147%}} || {{yes2|700%}} || 1 || 10
|-
! 17
| 7 || {{yes2|148%}} || {{yes2|710%}} || 1 || 10
|-
! 18
| 7 || {{yes2|149%}} || {{yes2|720%}} || 1 || 10
|-
! 19
| 7 || {{yes2|150%}} || {{yes2|730%}} || 1 || 10
|-
! <u>20</u>
| 7 || {{yes2|151%}} || {{yes2|740%}} || 1 || 10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Buster|Stabs an enemy in front of you multiple times.|Stabs an enemy in front of you multiple times.|
{{MapleStory/skill
*'''Level 1''': MP -12; 182% Damage, Attack 3 Enemies 3 Times.
|name=Evil Eye of Domination
*'''Level 2''': MP -12; 184% Damage, Attack 3 Enemies 3 Times.
|tooltip=Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, [[#Hex of the Evil Eye|Hex of the Evil Eye]] and healing skills will not be cast.
*'''Level 3''': MP -12; 186% Damage, Attack 3 Enemies 3 Times.
*'''Level 4''': MP -14; 188% Damage, Attack 3 Enemies 3 Times.
*'''Level 5''': MP -14; 190% Damage, Attack 3 Enemies 3 Times.
*'''Level 6''': MP -14; 192% Damage, Attack 3 Enemies 3 Times.
*'''Level 7''': MP -16; 194% Damage, Attack 3 Enemies 3 Times.
*'''Level 8''': MP -16; 196% Damage, Attack 3 Enemies 3 Times.
*'''Level 9''': MP -16; 198% Damage, Attack 3 Enemies 3 Times.
*'''Level 10''': MP -18; 200% Damage, Attack 3 Enemies 3 Times.
*'''Level 11''': MP -18; 202% Damage, Attack 3 Enemies 3 Times.
*'''Level 12''': MP -18; 204% Damage, Attack 3 Enemies 3 Times.
*'''Level 13''': MP -20; 206% Damage, Attack 3 Enemies 3 Times.
*'''Level 14''': MP -20; 208% Damage, Attack 3 Enemies 3 Times.
*'''Level 15''': MP -20; 210% Damage, Attack 3 Enemies 3 Times.
*'''Level 16''': MP -22; 212% Damage, Attack 3 Enemies 3 Times.
*'''Level 17''': MP -22; 214% Damage, Attack 3 Enemies 3 Times.
*'''Level 18''': MP -22; 216% Damage, Attack 3 Enemies 3 Times.
*'''Level 19''': MP -24; 218% Damage, Attack 3 Enemies 3 Times.
*'''Level 20''': MP -24; 220% Damage, Attack 3 Enemies 3 Times.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Summon Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 156%
|-
! 2
| {{yes2|162%}}
|-
! 3
| {{yes2|168%}}
|-
! 4
| {{yes2|174%}}
|-
! 5
| {{yes2|180%}}
|-
! 6
| {{yes2|186%}}
|-
! 7
| {{yes2|192%}}
|-
! 8
| {{yes2|198%}}
|-
! 9
| {{yes2|204%}}
|-
! <u>10</u>
| {{yes2|210%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Fury|Swings your weapon in a large arc to attack nearby enemies. Hits up to 8 enemies at a time.|Swings your weapon in a large arc to attack nearby enemies. Hits up to 8 enemies at a time.|
{{MapleStory/skill
*'''Level 1''': MP -25; 455% Damage, Attack 8 Enemies
|name=Evil Eye Shock
*'''Level 2''': MP -25; 460% Damage, Attack 8 Enemies
|tooltip=Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies.
*'''Level 3''': MP -25; 465% Damage, Attack 8 Enemies
*'''Level 4''': MP -25; 470% Damage, Attack 8 Enemies
*'''Level 5''': MP -25; 475% Damage, Attack 8 Enemies
*'''Level 6''': MP -25; 480% Damage, Attack 8 Enemies
*'''Level 7''': MP -25; 485% Damage, Attack 8 Enemies
*'''Level 8''': MP -29; 490% Damage, Attack 8 Enemies
*'''Level 9''': MP -29; 495% Damage, Attack 8 Enemies
*'''Level 10''': MP -29; 500% Damage, Attack 8 Enemies
*'''Level 11''': MP -29; 505% Damage, Attack 8 Enemies
*'''Level 12''': MP -29; 510% Damage, Attack 8 Enemies
*'''Level 13''': MP -29; 515% Damage, Attack 8 Enemies
*'''Level 14''': MP -29; 520% Damage, Attack 8 Enemies
*'''Level 15''': MP -29; 525% Damage, Attack 8 Enemies
*'''Level 16''': MP -33; 530% Damage, Attack 8 Enemies
*'''Level 17''': MP -33; 535% Damage, Attack 8 Enemies
*'''Level 18''': MP -33; 540% Damage, Attack 8 Enemies
*'''Level 19''': MP -33; 545% Damage, Attack 8 Enemies
*'''Level 20''': MP -33; 550% Damage, Attack 8 Enemies
|MS Skill Dragon Fury2.png}}
 
{{MapleStory/Skill desc|Dragon Knight|Sacrifice|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|
*'''Level 1''': Cost: 12 MP and 24% HP, Damage: 125%, Number of Attacks: 4
*'''Level 2''': Cost: 12 MP and 23% HP, Damage: 130%, Number of Attacks: 4
*'''Level 3''': Cost: 12 MP and 22% HP, Damage: 135%, Number of Attacks: 4
*'''Level 4''': Cost: 13 MP and 21% HP, Damage: 140%, Number of Attacks: 4
*'''Level 5''': Cost: 13 MP and 20% HP, Damage: 145%, Number of Attacks: 4
*'''Level 6''': Cost: 13 MP and 19% HP, Damage: 150%, Number of Attacks: 4
*'''Level 7''': Cost: 14 MP and 18% HP, Damage: 155%, Number of Attacks: 4
*'''Level 8''': Cost: 14 MP and 17% HP, Damage: 160%, Number of Attacks: 4
*'''Level 9''': Cost: 14 MP and 16% HP, Damage: 165%, Number of Attacks: 4
*'''Level 10''': Cost: 15 MP and 15% HP, Damage: 170%, Number of Attacks: 4
*'''Level 11''': Cost: 15 MP and 14% HP, Damage: 175%, Number of Attacks: 4
*'''Level 12''': Cost: 15 MP and 13% HP, Damage: 180%, Number of Attacks: 4
*'''Level 13''': Cost: 16 MP and 12% HP, Damage: 185%, Number of Attacks: 4
*'''Level 14''': Cost: 16 MP and 11% HP, Damage: 190%, Number of Attacks: 4
*'''Level 15''': Cost: 16 MP and 10% HP, Damage: 195%, Number of Attacks: 4
*'''Level 16''': Cost: 17 MP and 9% HP, Damage: 200%, Number of Attacks: 4
*'''Level 17''': Cost: 17 MP and 8% HP, Damage: 205%, Number of Attacks: 4
*'''Level 18''': Cost: 17 MP and 7% HP, Damage: 210%, Number of Attacks: 4
*'''Level 19''': Cost: 18 MP and 6% HP, Damage: 215%, Number of Attacks: 4
*'''Level 20''': Cost: 18 MP and 5% HP, Damage: 220%, Number of Attacks: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 412% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 9% || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|424%}} || 1 || 10 || 9% || 4 sec || 25 sec
|-
! 3
| {{yes2|436%}} || 1 || 10 || {{yes2|18%}} || 4 sec || 25 sec
|-
! 4
| {{yes2|448%}} || 1 || 10 || 18% || 4 sec || {{yes2|22 sec}}
|-
! 5
| {{yes2|460%}} || 1 || 10 || {{yes2|27%}} || 4 sec || 22 sec
|-
! 6
| {{yes2|472%}} || 1 || 10 || 27% || 4 sec || 22 sec
|-
! 7
| {{yes2|484%}} || 1 || 10 || {{yes2|36%}} || 4 sec || 22 sec
|-
! 8
| {{yes2|496%}} || 1 || 10 || 36% || 4 sec || {{yes2|19 sec}}
|-
! 9
| {{yes2|508%}} || 1 || 10 || {{yes2|45%}} || {{yes2|7 sec}} || 19 sec
|-
! 10
| {{yes2|520%}} || 1 || 10 || 45% || 7 sec || 19 sec
|-
! 11
| {{yes2|532%}} || 1 || 10 || {{yes2|54%}} || 7 sec || 19 sec
|-
! 12
| {{yes2|544%}} || 1 || 10 || 54% || 7 sec || {{yes2|16 sec}}
|-
! 13
| {{yes2|556%}} || 1 || 10 || {{yes2|63%}} || 7 sec || 16 sec
|-
! 14
| {{yes2|568%}} || 1 || 10 || 63% || 7 sec || 16 sec
|-
! 15
| {{yes2|580%}} || 1 || 10 || {{yes2|72%}} || 7 sec || 16 sec
|-
! 16
| {{yes2|592%}} || 1 || 10 || 72% || 7 sec || {{yes2|13 sec}}
|-
! 17
| {{yes2|604%}} || 1 || 10 || {{yes2|81%}} || {{yes2|10 sec}} || 13 sec
|-
! 18
| {{yes2|616%}} || 1 || 10 || 81% || 10 sec || 13 sec
|-
! 19
| {{yes2|628%}} || 1 || 10 || {{yes2|90%}} || 10 sec || 13 sec
|-
! <u>20</u>
| {{yes2|640%}} || 1 || 10 || 90% || 10 sec || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Roar|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.
{{MapleStory/skill
*'''Requires Level 3 [[#Sacrifice|Sacrifice]]'''.|
|name=Cross Surge
*'''Level 1''': Cost: 20 MP and 20% HP, Damage: 412%, Max Enemies Hit: 15, Stun Chance: 9%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 25 sec
|tooltip=Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
*'''Level 2''': Cost: 20 MP and 19% HP, Damage: 424%, Max Enemies Hit: 15, Stun Chance: 9%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 25 sec
*'''Level 3''': Cost: 20 MP and 19% HP, Damage: 436%, Max Enemies Hit: 15, Stun Chance: 18%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 25 sec
*'''Level 4''': Cost: 20 MP and 18% HP, Damage: 448%, Max Enemies Hit: 15, Stun Chance: 18%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 5''': Cost: 20 MP and 18% HP, Damage: 460%, Max Enemies Hit: 15, Stun Chance: 27%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 6''': Cost: 20 MP and 17% HP, Damage: 472%, Max Enemies Hit: 15, Stun Chance: 27%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 7''': Cost: 20 MP and 17% HP, Damage: 484%, Max Enemies Hit: 15, Stun Chance: 36%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 8''': Cost: 20 MP and 16% HP, Damage: 496%, Max Enemies Hit: 15, Stun Chance: 36%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 9''': Cost: 20 MP and 16% HP, Damage: 508%, Max Enemies Hit: 15, Stun Chance: 45%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 10''': Cost: 20 MP and 15% HP, Damage: 520%, Max Enemies Hit: 15, Stun Chance: 45%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 11''': Cost: 20 MP and 15% HP, Damage: 532%, Max Enemies Hit: 15, Stun Chance: 54%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 12''': Cost: 20 MP and 14% HP, Damage: 544%, Max Enemies Hit: 15, Stun Chance: 54%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 13''': Cost: 20 MP and 14% HP, Damage: 556%, Max Enemies Hit: 15, Stun Chance: 63%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 14''': Cost: 20 MP and 13% HP, Damage: 568%, Max Enemies Hit: 15, Stun Chance: 63%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 15''': Cost: 20 MP and 13% HP, Damage: 580%, Max Enemies Hit: 15, Stun Chance: 72%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 16''': Cost: 20 MP and 12% HP, Damage: 592%, Max Enemies Hit: 15, Stun Chance: 72%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 17''': Cost: 20 MP and 12% HP, Damage: 604%, Max Enemies Hit: 15, Stun Chance: 81%, Stun Duration: 10 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 18''': Cost: 20 MP and 11% HP, Damage: 616%, Max Enemies Hit: 15, Stun Chance: 81%, Stun Duration: 10 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 19''': Cost: 20 MP and 11% HP, Damage: 628%, Max Enemies Hit: 15, Stun Chance: 90%, Stun Duration: 10 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 20''': Cost: 20 MP and 10% HP, Damage: 640%, Max Enemies Hit: 15, Stun Chance: 90%, Stun Duration: 10 sec, Must have at least 20% HP to use, Cooldown: 10 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Converts a percentage of your current HP to damage. For example, at max level, if you are at 80% HP, you will gain 80% damage.">Damage to HP</span>
! width=100px | <span class=explain title="Reduced by a percentage of your reduced HP, up to a maximum of 4000.">Damage Taken</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 66 sec
|-
! 2
| {{yes2|11}} || {{yes2|10%}} || 2% || {{yes2|72 sec}}
|-
! 3
| 11 || {{yes2|15%}} || 2% || {{yes2|78 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|20%}} || {{yes2|3%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|25%}} || 3% || {{yes2|90 sec}}
|-
! 6
| {{yes2|13}} || {{yes2|30%}} || 3% || {{yes2|96 sec}}
|-
! 7
| 13 || {{yes2|35%}} || {{yes2|4%}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|40%}} || 4% || {{yes2|108 sec}}
|-
! 9
| 14 || {{yes2|45%}} || 4% || {{yes2|114 sec}}
|-
! 10
| {{yes2|15}} || {{yes2|50%}} || {{yes2|5%}} || {{yes2|120 sec}}
|-
! 11
| 15 || {{yes2|55%}} || 5% || {{yes2|126 sec}}
|-
! 12
| {{yes2|16}} || {{yes2|60%}} || 5% || {{yes2|132 sec}}
|-
! 13
| 16 || {{yes2|65%}} || {{yes2|6%}} || {{yes2|138 sec}}
|-
! 14
| {{yes2|17}} || {{yes2|70%}} || 6% || {{yes2|144 sec}}
|-
! 15
| 17 || {{yes2|75%}} || 6% || {{yes2|150 sec}}
|-
! 16
| {{yes2|18}} || {{yes2|80%}} || {{yes2|7%}} || {{yes2|156 sec}}
|-
! 17
| 18 || {{yes2|85%}} || 7% || {{yes2|162 sec}}
|-
! 18
| {{yes2|19}} || {{yes2|90%}} || 7% || {{yes2|168 sec}}
|-
! 19
| 19 || {{yes2|95%}} || {{yes2|8%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|100%}} || 8% || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Strength|Greatly increases STR for a fixed period of time.|Greatly increases STR for a fixed period of time.|
{{MapleStory/skill
*Level 1: MP Cost: 12, STR increased by 3 for 48 sec
|name=Hex of the Evil Eye
*Level 2: MP Cost: 12, STR increased by 6 for 56 sec
|tooltip=Evil Eye uses a buff regularly when not in Free Attack mode.
*Level 3: MP Cost: 12, STR increased by 9 for 64 sec
*Level 4: MP Cost: 14, STR increased by 12 for 72 sec
*Level 5: MP Cost: 14, STR increased by 15 for 80 sec
*Level 6: MP Cost: 14, STR increased by 18 for 88 sec
*Level 7: MP Cost: 16, STR increased by 21 for 96 sec
*Level 8: MP Cost: 16, STR increased by 24 for 104 sec
*Level 9: MP Cost: 16, STR increased by 27 for 112 sec
*Level 10: MP Cost: 18, STR increased by 30 for 120 sec
*Level 11: MP Cost: 18, STR increased by 33 for 128 sec
*Level 12: MP Cost: 18, STR increased by 36 for 136 sec
*Level 13: MP Cost: 20, STR increased by 39 for 144 sec
*Level 14: MP Cost: 20, STR increased by 42 for 152 sec
*Level 15: MP Cost: 20, STR increased by 45 for 160 sec
*Level 16: MP Cost: 22, STR increased by 48 for 168 sec
*Level 17: MP Cost: 22, STR increased by 51 for 176 sec
*Level 18: MP Cost: 22, STR increased by 54 for 184 sec
*Level 19: MP Cost: 24, STR increased by 57 for 192 sec
*Level 20: MP Cost: 24, STR increased by 60 for 200 sec
}}
 
{{MapleStory/Skill desc|Dragon Knight|Endure|Enhances your resistance against abnormal status effects.|Enhances your resistance against abnormal status effects.|
*Level 1: Abnormal Status Resistance: +1%
*Level 2: Abnormal Status Resistance: +2%
*Level 3: Abnormal Status Resistance: +3%
*Level 4: Abnormal Status Resistance: +4%
*Level 5: Abnormal Status Resistance: +5%
*Level 6: Abnormal Status Resistance: +6%
*Level 7: Abnormal Status Resistance: +7%
*Level 8: Abnormal Status Resistance: +8%
*Level 9: Abnormal Status Resistance: +9%
*Level 10: Abnormal Status Resistance: +10%
*Level 11: Abnormal Status Resistance: +11%
*Level 12: Abnormal Status Resistance: +12%
*Level 13: Abnormal Status Resistance: +13%
*Level 14: Abnormal Status Resistance: +14%
*Level 15: Abnormal Status Resistance: +15%
*Level 16: Abnormal Status Resistance: +16%
*Level 17: Abnormal Status Resistance: +17%
*Level 18: Abnormal Status Resistance: +18%
*Level 19: Abnormal Status Resistance: +19%
*Level 20: Abnormal Status Resistance: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Frequency
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
! width=100px | Accuracy and Avoidability
! width=100px | Critical Rate
! width=100px | Buff Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 4 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 sec || {{yes2|+4}} || {{yes2|+50}} || {{yes2|+30}} || +1% || {{yes2|28 sec}}
|-
! 3
| 24 sec || {{yes2|+6}} || {{yes2|+75}} || {{yes2|+45}} || {{yes2|+2%}} || {{yes2|32 sec}}
|-
! 4
| {{yes2|20 sec}} || {{yes2|+8}} || {{yes2|+100}} || {{yes2|+60}} || +2% || {{yes2|36 sec}}
|-
! 5
| 20 sec || {{yes2|+10}} || {{yes2|+125}} || {{yes2|+75}} || {{yes2|+3%}} || {{yes2|40 sec}}
|-
! 6
| 20 sec || {{yes2|+12}} || {{yes2|+150}} || {{yes2|+90}} || +3% || {{yes2|44 sec}}
|-
! 7
| 20 sec || {{yes2|+14}} || {{yes2|+175}} || {{yes2|+105}} || {{yes2|+4%}} || {{yes2|48 sec}}
|-
! 8
| {{yes2|16 sec}} || {{yes2|+16}} || {{yes2|+200}} || {{yes2|+120}} || +4% || {{yes2|52 sec}}
|-
! 9
| 16 sec || {{yes2|+18}} || {{yes2|+225}} || {{yes2|+135}} || {{yes2|+5%}} || {{yes2|56 sec}}
|-
! 10
| 16 sec || {{yes2|+20}} || {{yes2|+250}} || {{yes2|+150}} || +5% || {{yes2|60 sec}}
|-
! 11
| 16 sec || {{yes2|+22}} || {{yes2|+275}} || {{yes2|+165}} || {{yes2|+6%}} || {{yes2|64 sec}}
|-
! 12
| {{yes2|12 sec}} || {{yes2|+24}} || {{yes2|+300}} || {{yes2|+180}} || +6% || {{yes2|68 sec}}
|-
! 13
| 12 sec || {{yes2|+26}} || {{yes2|+325}} || {{yes2|+195}} || {{yes2|+7%}} || {{yes2|72 sec}}
|-
! 14
| 12 sec || {{yes2|+28}} || {{yes2|+350}} || {{yes2|+210}} || +7% || {{yes2|76 sec}}
|-
! 15
| 12 sec || {{yes2|+30}} || {{yes2|+375}} || {{yes2|+225}} || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 16
| {{yes2|8 sec}} || {{yes2|+32}} || {{yes2|+400}} || {{yes2|+240}} || +8% || {{yes2|84 sec}}
|-
! 17
| 8 sec || {{yes2|+34}} || {{yes2|+425}} || {{yes2|+255}} || {{yes2|+9%}} || {{yes2|88 sec}}
|-
! 18
| 8 sec || {{yes2|+36}} || {{yes2|+450}} || {{yes2|+270}} || +9% || {{yes2|92 sec}}
|-
! 19
| 8 sec || {{yes2|+38}} || {{yes2|+475}} || {{yes2|+285}} || {{yes2|+10%}} || {{yes2|96 sec}}
|-
! <u>20</u>
| {{yes2|4 sec}} || {{yes2|+40}} || {{yes2|+500}} || {{yes2|+300}} || +10% || {{yes2|100 sec}}
|}{{MapleStory/skill|end}}


==Fourth Job==
==Fourth Job==
Those in ''Italic'' can be obtained through Combat Orders.
Those in ''Italic'' can be obtained through [[#Combat Orders|Combat Orders]].


===Common Fourth Job skills===
===Common Fourth Job skills===
{{MapleStory/Skill desc|Warrior 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': '''MP -60; +15% Base Stats, 900 seconds.'''
*''Level 31'': MP -70; +16% Base Stats, 930 seconds.
*''Level 32'': MP -70, +16% Base stats, 960 seconds.
}}


{{MapleStory/Skill desc|Warrior 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/skill
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
|name=Maple Warrior
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
|tooltip=Increases the base stats of all party members.
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 5''': '''MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes'''
*''Level 6'': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
*''Level 7'': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Power Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.|With great concentration, you hold your ground when struck, resisting knock-back effects.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Knock-back Resist Chance: 42%, Duration: 10 sec
|name=Hero's Will
*'''Level 2''': MP Cost: 30, Knock-back Resist Chance: 44%, Duration: 20 sec
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 3''': MP Cost: 30, Knock-back Resist Chance: 46%, Duration: 30 sec
*'''Level 4''': MP Cost: 30, Knock-back Resist Chance: 48%, Duration: 40 sec
*'''Level 5''': MP Cost: 35, Knock-back Resist Chance: 50%, Duration: 50 sec
*'''Level 6''': MP Cost: 35, Knock-back Resist Chance: 52%, Duration: 60 sec
*'''Level 7''': MP Cost: 35, Knock-back Resist Chance: 54%, Duration: 70 sec
*'''Level 8''': MP Cost: 35, Knock-back Resist Chance: 56%, Duration: 80 sec
*'''Level 9''': MP Cost: 35, Knock-back Resist Chance: 58%, Duration: 90 sec
*'''Level 10''': MP Cost: 40, Knock-back Resist Chance: 60%, Duration: 100 sec
*'''Level 11''': MP Cost: 40, Knock-back Resist Chance: 62%, Duration: 110 sec
*'''Level 12''': MP Cost: 40, Knock-back Resist Chance: 64%, Duration: 120 sec
*'''Level 13''': MP Cost: 40, Knock-back Resist Chance: 66%, Duration: 130 sec
*'''Level 14''': MP Cost: 40, Knock-back Resist Chance: 68%, Duration: 140 sec
*'''Level 15''': MP Cost: 45, Knock-back Resist Chance: 70%, Duration: 150 sec
*'''Level 16''': MP Cost: 45, Knock-back Resist Chance: 72%, Duration: 160 sec
*'''Level 17''': MP Cost: 45, Knock-back Resist Chance: 74%, Duration: 170 sec
*'''Level 18''': MP Cost: 45, Knock-back Resist Chance: 76%, Duration: 180 sec
*'''Level 19''': MP Cost: 45, Knock-back Resist Chance: 78%, Duration: 190 sec
*'''Level 20''': MP Cost: 50, Knock-back Resist Chance: 80%, Duration: 200 sec
*'''Level 21''': MP Cost: 50, Knock-back Resist Chance: 82%, Duration: 210 sec
*'''Level 22''': MP Cost: 50, Knock-back Resist Chance: 84%, Duration: 220 sec
*'''Level 23''': MP Cost: 50, Knock-back Resist Chance: 86%, Duration: 230 sec
*'''Level 24''': MP Cost: 50, Knock-back Resist Chance: 88%, Duration: 240 sec
*'''Level 25''': MP Cost: 55, Knock-back Resist Chance: 90%, Duration: 250 sec
*'''Level 26''': MP Cost: 55, Knock-back Resist Chance: 92%, Duration: 260 sec
*'''Level 27''': MP Cost: 55, Knock-back Resist Chance: 94%, Duration: 270 sec
*'''Level 28''': MP Cost: 55, Knock-back Resist Chance: 96%, Duration: 280 sec
*'''Level 29''': MP Cost: 55, Knock-back Resist Chance: 98%, Duration: 290 sec
*'''Level 30''': MP Cost: 60, Knock-back Resist Chance: 100%, Duration: 300 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Rush|Dashes forward, pushing back up to 15 monsters.|Dashes forward, pushing back up to 15 monsters.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Damage: 355%, Max Enemies Pushed: 15
|name=Power Stance
*'''Level 2''': MP Cost: 20, Damage: 360%, Max Enemies Pushed: 15
|tooltip=Concentrates to hold your ground when struck, resisting knock-back effects permanently.
*'''Level 3''': MP Cost: 20, Damage: 365%, Max Enemies Pushed: 15
*'''Level 4''': MP Cost: 23, Damage: 370%, Max Enemies Pushed: 15
*'''Level 5''': MP Cost: 23, Damage: 375%, Max Enemies Pushed: 15
*'''Level 6''': MP Cost: 23, Damage: 380%, Max Enemies Pushed: 15
*'''Level 7''': MP Cost: 26, Damage: 385%, Max Enemies Pushed: 15
*'''Level 8''': MP Cost: 26, Damage: 390%, Max Enemies Pushed: 15
*'''Level 9''': MP Cost: 26, Damage: 395%, Max Enemies Pushed: 15
*'''Level 10''': MP Cost: 29, Damage: 400%, Max Enemies Pushed: 15
*'''Level 11''': MP Cost: 29, Damage: 405%, Max Enemies Pushed: 15
*'''Level 12''': MP Cost: 29, Damage: 410%, Max Enemies Pushed: 15
*'''Level 13''': MP Cost: 32, Damage: 415%, Max Enemies Pushed: 15
*'''Level 14''': MP Cost: 32, Damage: 420%, Max Enemies Pushed: 15
*'''Level 15''': MP Cost: 32, Damage: 425%, Max Enemies Pushed: 15
*'''Level 16''': MP Cost: 35, Damage: 430%, Max Enemies Pushed: 15
*'''Level 17''': MP Cost: 35, Damage: 435%, Max Enemies Pushed: 15
*'''Level 18''': MP Cost: 35, Damage: 440%, Max Enemies Pushed: 15
*'''Level 19''': MP Cost: 38, Damage: 445%, Max Enemies Pushed: 15
*'''Level 20''': MP Cost: 38, Damage: 450%, Max Enemies Pushed: 15
*'''Level 21''': MP Cost: 38, Damage: 455%, Max Enemies Pushed: 15
*'''Level 22''': MP Cost: 41, Damage: 460%, Max Enemies Pushed: 15
*'''Level 23''': MP Cost: 41, Damage: 465%, Max Enemies Pushed: 15
*'''Level 24''': MP Cost: 41, Damage: 470%, Max Enemies Pushed: 15
*'''Level 25''': MP Cost: 44, Damage: 475%, Max Enemies Pushed: 15
*'''Level 26''': MP Cost: 44, Damage: 480%, Max Enemies Pushed: 15
*'''Level 27''': MP Cost: 44, Damage: 485%, Max Enemies Pushed: 15
*'''Level 28''': MP Cost: 47, Damage: 490%, Max Enemies Pushed: 15
*'''Level 29''': MP Cost: 47, Damage: 495%, Max Enemies Pushed: 15
*'''Level 30''': '''MP Cost: 47, Damage: 500%, Max Enemies Pushed: 15'''
*''Level 31'': MP Cost: 50, Damage: 505%, Max Enemies Pushed: 15
*''Level 32'': MP Cost: 50, Damage: 510%, Max Enemies Pushed: 15
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+42%}}
|-
! 22
| {{yes2|+44%}}
|-
! 23
| {{yes2|+46%}}
|-
! 24
| {{yes2|+48%}}
|-
! 25
| {{yes2|+50%}}
|-
! 26
| {{yes2|+52%}}
|-
! 27
| {{yes2|+54%}}
|-
! 28
| {{yes2|+56%}}
|-
! 29
| {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|+60%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Monster Magnet|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Damage: 60%, Max Monsters Pulled: 3, Stun Duration: 1 sec
|name=Magic Crash
*'''Level 2''': MP Cost: 10, Damage: 70%, Max Monsters Pulled: 3, Stun Duration: 1 sec
|file=File:MS Skill Magic Crash 2.png
*'''Level 3''': MP Cost: 10, Damage: 80%, Max Monsters Pulled: 3, Stun Duration: 1 sec
|tooltip=Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time.
*'''Level 4''': MP Cost: 10, Damage: 90%, Max Monsters Pulled: 3, Stun Duration: 1 sec
*'''Level 5''': MP Cost: 12, Damage: 100%, Max Monsters Pulled: 3, Stun Duration: 1 sec
*'''Level 6''': MP Cost: 12, Damage: 110%, Max Monsters Pulled: 3, Stun Duration: 1 sec
*'''Level 7''': MP Cost: 12, Damage: 120%, Max Monsters Pulled: 3, Stun Duration: 2 sec
*'''Level 8''': MP Cost: 12, Damage: 130%, Max Monsters Pulled: 3, Stun Duration: 2 sec
*'''Level 9''': MP Cost: 12, Damage: 140%, Max Monsters Pulled: 4, Stun Duration: 2 sec
*'''Level 10''': MP Cost: 14, Damage: 150%, Max Monsters Pulled: 4, Stun Duration: 2 sec
*'''Level 11''': MP Cost: 14, Damage: 160%, Max Monsters Pulled: 4, Stun Duration: 2 sec
*'''Level 12''': MP Cost: 14, Damage: 170%, Max Monsters Pulled: 4, Stun Duration: 2 sec
*'''Level 13''': MP Cost: 14, Damage: 180%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 14''': MP Cost: 14, Damage: 190%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 15''': MP Cost: 16, Damage: 200%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 16''': MP Cost: 16, Damage: 210%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 17''': MP Cost: 16, Damage: 220%, Max Monsters Pulled: 5, Stun Duration: 3 sec
*'''Level 18''': MP Cost: 16, Damage: 230%, Max Monsters Pulled: 5, Stun Duration: 3 sec
*'''Level 19''': MP Cost: 16, Damage: 240%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 20''': MP Cost: 18, Damage: 250%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 21''': MP Cost: 18, Damage: 260%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 22''': MP Cost: 18, Damage: 270%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 23''': MP Cost: 18, Damage: 280%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 24''': MP Cost: 18, Damage: 290%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 25''': MP Cost: 20, Damage: 300%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 26''': MP Cost: 20, Damage: 310%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 27''': MP Cost: 20, Damage: 320%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 28''': MP Cost: 20, Damage: 330%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 29''': MP Cost: 20, Damage: 340%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 30''': '''MP Cost: 22, Damage: 350%, Max Monsters Pulled: 6, Stun Duration: 5 sec'''
*''Level 31'': MP Cost: 22, Damage: 360%, Max Monsters Pulled: 6, Stun Duration: 6 sec
*''Level 32'': MP Cost: 22, Damage: 370%, Max Monsters Pulled: 6, Stun Duration: 6 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|31}} || {{yes2|36%}} || 10 sec || 60 sec
|-
! 3
| {{yes2|29}} || {{yes2|44%}} || 10 sec || 60 sec
|-
! 4
| {{yes2|27}} || {{yes2|52%}} || {{yes2|14 sec}} || 60 sec
|-
! 5
| {{yes2|25}} || {{yes2|60%}} || 14 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 14 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|18 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 18 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 18 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|22 sec}} || 60 sec
|}{{MapleStory/skill|end}}


===Hero===
===Hero===
*Advanced from the third job [[#Crusader|Crusader]].
*Advanced from the third job [[#Crusader|Crusader]].


{{MapleStory/Skill desc|Hero|Combat Mastery|Ignores a portion of a monster's defense while attacking.|Ignores a portion of a monster's defense while attacking.|
{{MapleStory/skill
*'''Level 1''': 5% of defense ignored.
|name=Advanced Combo
*'''Level 2''': 10% of defense ignored.
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
*'''Level 3''': 15% of defense ignored.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
*'''Level 4''': 20% of defense ignored.
*'''Level 5''': 25% of defense ignored.
*'''Level 6''': 30% of defense ignored.
*'''Level 7''': 35% of defense ignored.
*'''Level 8''': 40% of defense ignored.
*'''Level 9''': 45% of defense ignored.
*''Level 10''': '''50% of defense ignored.'''
*''Level 11'': 50% of defense ignored.
*''Level 12'': 50% of defense ignored.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | Max Combo Count
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
! width=100px | Weapon Mastery
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
|-
! 2
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
|-
! 3
| +5% || 5 || {{yes2|26%}} || +56%
|-
! 4
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
|-
! 5
| +5% || 5 || {{yes2|30%}} || +57%
|-
! 6
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|-
! 7
| +6% || 6 || {{yes2|34%}} || +58%
|-
! 8
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|-
! 9
| +6% || 6 || {{yes2|38%}} || +59%
|-
! 10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|-
! 11
| +6% || 6 || {{yes2|42%}} || +60%
|-
! 12
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
|-
! 13
| +7% || 7 || {{yes2|46%}} || +61%
|-
! 14
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|-
! 15
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Advanced Combo Attack|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.
{{MapleStory/skill
*'''Requires Level 20 [[#Combo Attack|Combo Attack]]'''.|
|name=Raging Blow
*'''Level 1''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
*'''Level 2''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
*'''Level 3''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
*'''Level 4''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
*'''Level 5''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
*'''Level 6''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
*'''Level 7''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
*'''Level 8''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
*'''Level 9''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
*'''Level 10''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
*'''Level 11''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
*'''Level 12''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
*'''Level 13''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
*'''Level 14''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
*'''Level 15''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
*'''Level 16''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
*'''Level 17''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
*'''Level 18''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
*'''Level 19''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
*'''Level 20''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
*'''Level 21''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
*'''Level 22''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
*'''Level 23''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
*'''Level 24''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
*'''Level 25''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
*'''Level 26''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
*'''Level 27''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
*'''Level 28''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
*'''Level 29''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
*'''Level 30''': '''Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%'''
*''Level 31'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
*''Level 32'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
|-
! 2
| 22 || {{yes2|156%}} || 5 || 8 || +10%
|-
! 3
| 22 || {{yes2|160%}} || 5 || 8 || +10%
|-
! 4
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
|-
! 5
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|-
! 6
| 24 || {{yes2|172%}} || 5 || 8 || +10%
|-
! 7
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
|-
! 8
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|-
! 9
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|-
! 10
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
|-
! 11
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|-
! 12
| 28 || {{yes2|196%}} || 5 || 8 || +10%
|-
! 13
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
|-
! 14
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|-
! 15
| 30 || {{yes2|208%}} || 5 || 8 || +10%
|-
! 16
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|-
! 17
| 32 || {{yes2|216%}} || 5 || 8 || +10%
|-
! 18
| 32 || {{yes2|220%}} || 5 || 8 || +10%
|-
! 19
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|-
! 20
| 34 || {{yes2|228%}} || 5 || 8 || +10%
|-
! 21
| 34 || {{yes2|232%}} || 5 || 8 || +10%
|-
! 22
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|-
! 23
| 36 || {{yes2|240%}} || 5 || 8 || +10%
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Enrage|In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.
{{MapleStory/skill
*'''Requires Level 30 [[#Advanced Combo|Advanced Combo]]'''.|
|name=Enrage
*'''Level 1''': Cost: 30 MP and 10 Combo Orbs, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
*'''Level 2''': Cost: 30 MP and 10 Combo Orbs, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
*'''Level 3''': Cost: 32 MP and 10 Combo Orbs, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 4''': Cost: 32 MP and 10 Combo Orbs, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 5''': Cost: 32 MP and 10 Combo Orbs, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 6''': Cost: 34 MP and 10 Combo Orbs, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 7''': Cost: 34 MP and 10 Combo Orbs, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 8''': Cost: 34 MP and 10 Combo Orbs, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 9''': Cost: 36 MP and 10 Combo Orbs, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 10''': Cost: 36 MP and 10 Combo Orbs, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 11''': Cost: 36 MP and 10 Combo Orbs, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 12''': Cost: 38 MP and 10 Combo Orbs, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 13''': Cost: 38 MP and 10 Combo Orbs, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 14''': Cost: 38 MP and 10 Combo Orbs, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 15''': Cost: 40 MP and 10 Combo Orbs, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 16''': Cost: 40 MP and 10 Combo Orbs, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 17''': Cost: 40 MP and 10 Combo Orbs, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 18''': Cost: 42 MP and 10 Combo Orbs, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 19''': Cost: 42 MP and 10 Combo Orbs, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 20''': Cost: 42 MP and 10 Combo Orbs, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 21''': Cost: 44 MP and 10 Combo Orbs, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 22''': Cost: 44 MP and 10 Combo Orbs, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 23''': Cost: 44 MP and 10 Combo Orbs, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 24''': Cost: 46 MP and 10 Combo Orbs, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 25''': Cost: 46 MP and 10 Combo Orbs, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 26''': Cost: 46 MP and 10 Combo Orbs, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 27''': Cost: 48 MP and 10 Combo Orbs, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 28''': Cost: 48 MP and 10 Combo Orbs, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 29''': Cost: 48 MP and 10 Combo Orbs, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 30''': '''Cost: 50 MP and 10 Combo Orbs, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1'''
*''Level 31'': Cost: 50 MP and 10 Combo Orbs, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
*''Level 32'': Cost: 50 MP and 10 Combo Orbs, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
|-
! 3
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
|-
! 4
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
{{MapleStory/skill
*'''Requires Level 20 [[#Final Attack|Final Attack]]'''.|
|name=Combat Mastery
*'''Level 1''': Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
|tooltip=Ignores a portion of a monster's defense while attacking.
*'''Level 2''': Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
*'''Level 3''': Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
*'''Level 4''': Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
*'''Level 5''': Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
*'''Level 6''': Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
*'''Level 7''': Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
*'''Level 8''': Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
*'''Level 9''': Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
*'''Level 12''': Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
*'''Level 13''': Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
*'''Level 14''': Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
*'''Level 15''': Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
*'''Level 16''': Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
*'''Level 17''': Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
*'''Level 18''': Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
*'''Level 19''': Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
*'''Level 20''': Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
*'''Level 21''': Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
*'''Level 22''': Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
*'''Level 23''': Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
*'''Level 24''': Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
*'''Level 25''': Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
*'''Level 26''': Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
*'''Level 27''': Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
*'''Level 28''': Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
*'''Level 29''': Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
*'''Level 30''': '''Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.'''
*''Level 31'': Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.
*''Level 32'': Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +21%
|-
! 2
| {{yes2|+22%}}
|-
! 3
| {{yes2|+23%}}
|-
! 4
| {{yes2|+24%}}
|-
! 5
| {{yes2|+25%}}
|-
! 6
| {{yes2|+26%}}
|-
! 7
| {{yes2|+27%}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
|-
! 3
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
|-
! 4
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Raging Blow|Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical.|Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 133%, Critical Hit on final attack
|name=Puncture
*'''Level 2''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 136%, Critical Hit on final attack
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
*'''Level 3''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 139%, Critical Hit on final attack
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
*'''Level 4''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 142%, Critical Hit on final attack
*'''Level 5''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 145%, Critical Hit on final attack
*'''Level 6''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 148%, Critical Hit on final attack
*'''Level 7''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 151%, Critical Hit on final attack
*'''Level 8''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 154%, Critical Hit on final attack
*'''Level 9''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 157%, Critical Hit on final attack
*'''Level 10''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 160%, Critical Hit on final attack
*'''Level 11''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 163%, Critical Hit on final attack
*'''Level 12''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 166%, Critical Hit on final attack
*'''Level 13''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 169%, Critical Hit on final attack
*'''Level 14''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 172%, Critical Hit on final attack
*'''Level 15''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 175%, Critical Hit on final attack
*'''Level 16''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 178%, Critical Hit on final attack
*'''Level 17''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 181%, Critical Hit on final attack
*'''Level 18''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 184%, Critical Hit on final attack
*'''Level 19''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 187%, Critical Hit on final attack
*'''Level 20''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 190%, Critical Hit on final attack
*'''Level 21''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 193%, Critical Hit on final attack
*'''Level 22''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 196%, Critical Hit on final attack
*'''Level 23''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 199%, Critical Hit on final attack
*'''Level 24''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 202%, Critical Hit on final attack
*'''Level 25''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 205%, Critical Hit on final attack
*'''Level 26''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 208%, Critical Hit on final attack
*'''Level 27''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 211%, Critical Hit on final attack
*'''Level 28''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 214%, Critical Hit on final attack
*'''Level 29''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 217%, Critical Hit on final attack
*'''Level 30''': '''MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 220%, Critical Hit on final attack'''
*''Level 31'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 223%, Critical Hit on final attack
*''Level 32'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 226%, Critical Hit on final attack
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Damage
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}


===Paladin===
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
*Advanced from the third job [[#White Knight|White Knight]].


{{MapleStory/Skill desc|Paladin|Achilles|Permanently increases your defensive abilities so you take less damage from enemies.|Permanently increases your defensive abilities so you take less damage from enemies.|
{{MapleStory/skill
*'''Level 1''': Damage Taken: -5.5%
|name=Divine Charge
*'''Level 2''': Damage Taken: -6%
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
*'''Level 3''': Damage Taken: -6.5%
*'''Level 4''': Damage Taken: -7%
*'''Level 5''': Damage Taken: -7.5%
*'''Level 6''': Damage Taken: -8%
*'''Level 7''': Damage Taken: -8.5%
*'''Level 8''': Damage Taken: -9%
*'''Level 9''': Damage Taken: -9.5%
*'''Level 10''': Damage Taken: -10%
*'''Level 11''': Damage Taken: -10.5%
*'''Level 12''': Damage Taken: -11%
*'''Level 13''': Damage Taken: -11.5%
*'''Level 14''': Damage Taken: -12%
*'''Level 15''': Damage Taken: -12.5%
*'''Level 16''': Damage Taken: -13%
*'''Level 17''': Damage Taken: -13.5%
*'''Level 18''': Damage Taken: -14%
*'''Level 19''': Damage Taken: -14.5%
*'''Level 20''': Damage Taken: -15%
*'''Level 21''': Damage Taken: -15.5%
*'''Level 22''': Damage Taken: -16%
*'''Level 23''': Damage Taken: -16.5%
*'''Level 24''': Damage Taken: -17%
*'''Level 25''': Damage Taken: -17.5%
*'''Level 26''': Damage Taken: -18%
*'''Level 27''': Damage Taken: -18.5%
*'''Level 28''': Damage Taken: -19%
*'''Level 29''': Damage Taken: -19.5%
*'''Level 30''': '''Damage Taken: -20%'''
*''Level 31'': Damage Taken: -20.5%
*''Level 32'': Damage Taken: -21%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Seal Chance
! width=100px | Seal Duration
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
|-
! 3
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Guardian|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|
{{MapleStory/skill
*'''Level 1''': All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 11% chance, Stun Duration: 2 sec
|name=Blast
*'''Level 2''': All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 12% chance, Stun Duration: 2 sec
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
*'''Level 3''': All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 13% chance, Stun Duration: 2 sec
*'''Level 4''': All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 14% chance, Stun Duration: 2 sec
*'''Level 5''': All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 15% chance, Stun Duration: 2 sec
*'''Level 6''': All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 16% chance, Stun Duration: 2 sec
*'''Level 7''': All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 17% chance, Stun Duration: 2 sec
*'''Level 8''': All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 18% chance, Stun Duration: 2 sec
*'''Level 9''': All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 19% chance, Stun Duration: 2 sec
*'''Level 10''': All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 20% chance, Stun Duration: 2 sec
*'''Level 11''': All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 21% chance, Stun Duration: 4 sec
*'''Level 12''': All Attribute Attack Tolerance: +12%, Abnormal Status Tolerance: +12%, Block Chance: 22% chance, Stun Duration: 4 sec
*'''Level 13''': All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%, Block Chance: 23% chance, Stun Duration: 4 sec
*'''Level 14''': All Attribute Attack Tolerance: +14%, Abnormal Status Tolerance: +14%, Block Chance: 24% chance, Stun Duration: 4 sec
*'''Level 15''': All Attribute Attack Tolerance: +15%, Abnormal Status Tolerance: +15%, Block Chance: 25% chance, Stun Duration: 4 sec
*'''Level 16''': All Attribute Attack Tolerance: +16%, Abnormal Status Tolerance: +16%, Block Chance: 26% chance, Stun Duration: 4 sec
*'''Level 17''': All Attribute Attack Tolerance: +17%, Abnormal Status Tolerance: +17%, Block Chance: 27% chance, Stun Duration: 4 sec
*'''Level 18''': All Attribute Attack Tolerance: +18%, Abnormal Status Tolerance: +18%, Block Chance: 28% chance, Stun Duration: 4 sec
*'''Level 19''': All Attribute Attack Tolerance: +19%, Abnormal Status Tolerance: +19%, Block Chance: 29% chance, Stun Duration: 4 sec
*'''Level 20''': All Attribute Attack Tolerance: +20%, Abnormal Status Tolerance: +20%, Block Chance: 30% chance, Stun Duration: 4 sec
*'''Level 21''': All Attribute Attack Tolerance: +21%, Abnormal Status Tolerance: +21%, Block Chance: 31% chance, Stun Duration: 6 sec
*'''Level 22''': All Attribute Attack Tolerance: +22%, Abnormal Status Tolerance: +22%, Block Chance: 32% chance, Stun Duration: 6 sec
*'''Level 23''': All Attribute Attack Tolerance: +23%, Abnormal Status Tolerance: +23%, Block Chance: 33% chance, Stun Duration: 6 sec
*'''Level 24''': All Attribute Attack Tolerance: +24%, Abnormal Status Tolerance: +24%, Block Chance: 34% chance, Stun Duration: 6 sec
*'''Level 25''': All Attribute Attack Tolerance: +25%, Abnormal Status Tolerance: +25%, Block Chance: 35% chance, Stun Duration: 6 sec
*'''Level 26''': All Attribute Attack Tolerance: +26%, Abnormal Status Tolerance: +26%, Block Chance: 36% chance, Stun Duration: 6 sec
*'''Level 27''': All Attribute Attack Tolerance: +27%, Abnormal Status Tolerance: +27%, Block Chance: 37% chance, Stun Duration: 6 sec
*'''Level 28''': All Attribute Attack Tolerance: +28%, Abnormal Status Tolerance: +28%, Block Chance: 38% chance, Stun Duration: 6 sec
*'''Level 29''': All Attribute Attack Tolerance: +29%, Abnormal Status Tolerance: +29%, Block Chance: 39% chance, Stun Duration: 6 sec
*'''Level 30''': '''All Attribute Attack Tolerance: +30%, Abnormal Status Tolerance: +30%, Block Chance: 40% chance, Stun Duration: 6 sec'''
*''Level 31'': All Attribute Attack Tolerance: +31%, Abnormal Status Tolerance: +31%, Block Chance: 41% chance, Stun Duration: 8 sec
*''Level 32'': All Attribute Attack Tolerance: +32%, Abnormal Status Tolerance: +32%, Block Chance: 42% chance, Stun Duration: 8 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
|-
! 2
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Number of Attacks: 6, Damage: 174%, DEF Ignore Chance: 16%, Additional Crit Rate: 21%, Instant Death Chance: 1%
|name=Advanced Charge
*'''Level 2''': MP Cost: 15, Number of Attacks: 6, Damage: 178%, DEF Ignore Chance: 16%, Additional Crit Rate: 22%, Instant Death Chance: 1%
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
*'''Level 3''': MP Cost: 15, Number of Attacks: 6, Damage: 182%, DEF Ignore Chance: 17%, Additional Crit Rate: 23%, Instant Death Chance: 1%
*'''Level 4''': MP Cost: 16, Number of Attacks: 6, Damage: 186%, DEF Ignore Chance: 17%, Additional Crit Rate: 24%, Instant Death Chance: 2%
*'''Level 5''': MP Cost: 16, Number of Attacks: 6, Damage: 190%, DEF Ignore Chance: 18%, Additional Crit Rate: 25%, Instant Death Chance: 2%
*'''Level 6''': MP Cost: 16, Number of Attacks: 6, Damage: 194%, DEF Ignore Chance: 18%, Additional Crit Rate: 26%, Instant Death Chance: 2%
*'''Level 7''': MP Cost: 17, Number of Attacks: 6, Damage: 198%, DEF Ignore Chance: 19%, Additional Crit Rate: 27%, Instant Death Chance: 3%
*'''Level 8''': MP Cost: 17, Number of Attacks: 6, Damage: 202%, DEF Ignore Chance: 19%, Additional Crit Rate: 28%, Instant Death Chance: 3%
*'''Level 9''': MP Cost: 17, Number of Attacks: 6, Damage: 206%, DEF Ignore Chance: 20%, Additional Crit Rate: 29%, Instant Death Chance: 3%
*'''Level 10''': MP Cost: 18, Number of Attacks: 6, Damage: 210%, DEF Ignore Chance: 20%, Additional Crit Rate: 30%, Instant Death Chance: 4%
*'''Level 11''': MP Cost: 18, Number of Attacks: 6, Damage: 214%, DEF Ignore Chance: 21%, Additional Crit Rate: 31%, Instant Death Chance: 4%
*'''Level 12''': MP Cost: 18, Number of Attacks: 6, Damage: 218%, DEF Ignore Chance: 21%, Additional Crit Rate: 32%, Instant Death Chance: 4%
*'''Level 13''': MP Cost: 19, Number of Attacks: 6, Damage: 222%, DEF Ignore Chance: 22%, Additional Crit Rate: 33%, Instant Death Chance: 5%
*'''Level 14''': MP Cost: 19, Number of Attacks: 6, Damage: 226%, DEF Ignore Chance: 22%, Additional Crit Rate: 34%, Instant Death Chance: 5%
*'''Level 15''': MP Cost: 19, Number of Attacks: 6, Damage: 230%, DEF Ignore Chance: 23%, Additional Crit Rate: 35%, Instant Death Chance: 5%
*'''Level 16''': MP Cost: 20, Number of Attacks: 6, Damage: 234%, DEF Ignore Chance: 23%, Additional Crit Rate: 36%, Instant Death Chance: 6%
*'''Level 17''': MP Cost: 20, Number of Attacks: 6, Damage: 238%, DEF Ignore Chance: 24%, Additional Crit Rate: 37%, Instant Death Chance: 6%
*'''Level 18''': MP Cost: 20, Number of Attacks: 6, Damage: 242%, DEF Ignore Chance: 24%, Additional Crit Rate: 38%, Instant Death Chance: 6%
*'''Level 19''': MP Cost: 21, Number of Attacks: 6, Damage: 246%, DEF Ignore Chance: 25%, Additional Crit Rate: 39%, Instant Death Chance: 7%
*'''Level 20''': MP Cost: 21, Number of Attacks: 6, Damage: 250%, DEF Ignore Chance: 25%, Additional Crit Rate: 40%, Instant Death Chance: 7%
*'''Level 21''': MP Cost: 21, Number of Attacks: 6, Damage: 254%, DEF Ignore Chance: 26%, Additional Crit Rate: 41%, Instant Death Chance: 7%
*'''Level 22''': MP Cost: 22, Number of Attacks: 6, Damage: 258%, DEF Ignore Chance: 26%, Additional Crit Rate: 42%, Instant Death Chance: 8%
*'''Level 23''': MP Cost: 22, Number of Attacks: 6, Damage: 262%, DEF Ignore Chance: 27%, Additional Crit Rate: 43%, Instant Death Chance: 8%
*'''Level 24''': MP Cost: 22, Number of Attacks: 6, Damage: 266%, DEF Ignore Chance: 27%, Additional Crit Rate: 44%, Instant Death Chance: 8%
*'''Level 25''': MP Cost: 23, Number of Attacks: 6, Damage: 270%, DEF Ignore Chance: 28%, Additional Crit Rate: 45%, Instant Death Chance: 9%
*'''Level 26''': MP Cost: 23, Number of Attacks: 6, Damage: 274%, DEF Ignore Chance: 28%, Additional Crit Rate: 46%, Instant Death Chance: 9%
*'''Level 27''': MP Cost: 23, Number of Attacks: 6, Damage: 278%, DEF Ignore Chance: 29%, Additional Crit Rate: 47%, Instant Death Chance: 9%
*'''Level 28''': MP Cost: 24, Number of Attacks: 6, Damage: 282%, DEF Ignore Chance: 29%, Additional Crit Rate: 48%, Instant Death Chance: 10%
*'''Level 29''': MP Cost: 24, Number of Attacks: 6, Damage: 286%, DEF Ignore Chance: 30%, Additional Crit Rate: 49%, Instant Death Chance: 10%
*'''Level 30''': '''MP Cost: 24, Number of Attacks: 6, Damage: 290%, DEF Ignore Chance: 30%, Additional Crit Rate: 50%, Instant Death Chance: 10%'''
*''Level 31'': MP Cost: 25, Number of Attacks: 6, Damage: 294%, DEF Ignore Chance: 31%, Additional Crit Rate: 51%, Instant Death Chance: 11%
*''Level 32'': MP Cost: 25, Number of Attacks: 6, Damage: 298%, DEF Ignore Chance: 31%, Additional Crit Rate: 52%, Instant Death Chance: 11%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Per Charge
! width=100px | Weapon Attack Per Charge
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
|-
! 2
| +5% || +12 || +1 || +1 || {{yes2|2%}}
|-
! 3
| +5% || +12 || +1 || +1 || {{yes2|3%}}
|-
! 4
| +5% || +12 || +1 || +1 || {{yes2|4%}}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Holy Charge|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 25, Holy Attribute Duration: 15 sec, Damage: 131%, Seal Chance when Charge Blow is used: 14%, Seal Duration: 2 sec
|name=Heaven's Hammer
*'''Level 2''': MP Cost: 25, Holy Attribute Duration: 30 sec, Damage: 132%, Seal Chance when Charge Blow is used: 18%, Seal Duration: 2 sec
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
*'''Level 3''': MP Cost: 25, Holy Attribute Duration: 45 sec, Damage: 133%, Seal Chance when Charge Blow is used: 22%, Seal Duration: 2 sec
*'''Level 4''': MP Cost: 25, Holy Attribute Duration: 60 sec, Damage: 134%, Seal Chance when Charge Blow is used: 26%, Seal Duration: 2 sec
*'''Level 5''': MP Cost: 25, Holy Attribute Duration: 75 sec, Damage: 135%, Seal Chance when Charge Blow is used: 30%, Seal Duration: 3 sec
*'''Level 6''': MP Cost: 25, Holy Attribute Duration: 90 sec, Damage: 136%, Seal Chance when Charge Blow is used: 34%, Seal Duration: 3 sec
*'''Level 7''': MP Cost: 25, Holy Attribute Duration: 105 sec, Damage: 137%, Seal Chance when Charge Blow is used: 38%, Seal Duration: 3 sec
*'''Level 8''': MP Cost: 30, Holy Attribute Duration: 120 sec, Damage: 138%, Seal Chance when Charge Blow is used: 42%, Seal Duration: 3 sec
*'''Level 9''': MP Cost: 30, Holy Attribute Duration: 135 sec, Damage: 139%, Seal Chance when Charge Blow is used: 46%, Seal Duration: 3 sec
*'''Level 10''': MP Cost: 30, Holy Attribute Duration: 150 sec, Damage: 140%, Seal Chance when Charge Blow is used: 50%, Seal Duration: 4 sec
*'''Level 11''': MP Cost: 30, Holy Attribute Duration: 165 sec, Damage: 141%, Seal Chance when Charge Blow is used: 54%, Seal Duration: 4 sec
*'''Level 12''': MP Cost: 30, Holy Attribute Duration: 180 sec, Damage: 142%, Seal Chance when Charge Blow is used: 58%, Seal Duration: 4 sec
*'''Level 13''': MP Cost: 30, Holy Attribute Duration: 195 sec, Damage: 143%, Seal Chance when Charge Blow is used: 62%, Seal Duration: 4 sec
*'''Level 14''': MP Cost: 30, Holy Attribute Duration: 210 sec, Damage: 144%, Seal Chance when Charge Blow is used: 66%, Seal Duration: 4 sec
*'''Level 15''': MP Cost: 35, Holy Attribute Duration: 225 sec, Damage: 145%, Seal Chance when Charge Blow is used: 70%, Seal Duration: 5 sec
*'''Level 16''': MP Cost: 35, Holy Attribute Duration: 240 sec, Damage: 146%, Seal Chance when Charge Blow is used: 74%, Seal Duration: 5 sec
*'''Level 17''': MP Cost: 35, Holy Attribute Duration: 255 sec, Damage: 147%, Seal Chance when Charge Blow is used: 78%, Seal Duration: 5 sec
*'''Level 18''': MP Cost: 35, Holy Attribute Duration: 270 sec, Damage: 148%, Seal Chance when Charge Blow is used: 82%, Seal Duration: 5 sec
*'''Level 19''': MP Cost: 35, Holy Attribute Duration: 285 sec, Damage: 149%, Seal Chance when Charge Blow is used: 86%, Seal Duration: 5 sec
*'''Level 20''': '''MP Cost: 35, Holy Attribute Duration: 300 sec, Damage: 150%, Seal Chance when Charge Blow is used: 90%, Seal Duration: 6 sec'''
*''Level 21'': MP Cost: 35, Holy Attribute Duration: 315 sec, Damage: 151%, Seal Chance when Charge Blow is used: 94%, Seal Duration: 6 sec
*''Level 22'': MP Cost: 40, Holy Attribute Duration: 330 sec, Damage: 152%, Seal Chance when Charge Blow is used: 98%, Seal Duration: 6 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage on Bosses
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Divine Shield|Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.|Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.|
{{MapleStory/skill
*'''Level 1''': Shield Proc Chance (when hit): 5%, Weapon ATT: +12, Duration: 90 sec, Enemy Blows Absorbed: 1, Cooldown: 30 sec
|name=Void Elemental
*'''Level 2''': Shield Proc Chance (when hit): 10%, Weapon ATT: +14, Duration: 90 sec, Enemy Blows Absorbed: 2, Cooldown: 30 sec
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
*'''Level 3''': Shield Proc Chance (when hit): 15%, Weapon ATT: +16, Duration: 90 sec, Enemy Blows Absorbed: 3, Cooldown: 30 sec
*'''Level 4''': Shield Proc Chance (when hit): 20%, Weapon ATT: +18, Duration: 90 sec, Enemy Blows Absorbed: 4, Cooldown: 30 sec
*'''Level 5''': Shield Proc Chance (when hit): 25%, Weapon ATT: +20, Duration: 90 sec, Enemy Blows Absorbed: 5, Cooldown: 30 sec
*'''Level 6''': Shield Proc Chance (when hit): 30%, Weapon ATT: +22, Duration: 90 sec, Enemy Blows Absorbed: 6, Cooldown: 30 sec
*'''Level 7''': Shield Proc Chance (when hit): 35%, Weapon ATT: +24, Duration: 90 sec, Enemy Blows Absorbed: 7, Cooldown: 30 sec
*'''Level 8''': Shield Proc Chance (when hit): 40%, Weapon ATT: +26, Duration: 90 sec, Enemy Blows Absorbed: 8, Cooldown: 30 sec
*'''Level 9''': Shield Proc Chance (when hit): 45%, Weapon ATT: +28, Duration: 90 sec, Enemy Blows Absorbed: 9, Cooldown: 30 sec
*'''Level 10''': '''Shield Proc Chance (when hit): 50%, Weapon ATT: +30, Duration: 90 sec, Enemy Blows Absorbed: 10, Cooldown: 30 sec'''
*''Level 11'': Shield Proc Chance (when hit): 55%, Weapon ATT: +32, Duration: 90 sec, Enemy Blows Absorbed: 11, Cooldown: 30 sec
*''Level 12'': Shield Proc Chance (when hit): 60%, Weapon ATT: +34, Duration: 90 sec, Enemy Blows Absorbed: 12, Cooldown: 30 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Elemental Attributes Ignored
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Advanced Charge|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.
{{MapleStory/skill
*'''Requires Level 20 [[#Charge Blow|Charge Blow]]'''.
|name=Guardian
*Only works with an active charge enabled.|
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
*'''Level 1''': Damage: 140%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +52% when charged, Chance to Stun with Charge Blow: 1%
*'''Level 2''': Damage: 150%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +54% when charged, Chance to Stun with Charge Blow: 2%
*'''Level 3''': Damage: 160%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +56% when charged, Chance to Stun with Charge Blow: 3%
*'''Level 4''': Damage: 170%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +58% when charged, Chance to Stun with Charge Blow: 4%
*'''Level 5''': Damage: 180%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +60% when charged, Chance to Stun with Charge Blow: 5%
*'''Level 6''': Damage: 190%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +62% when charged, Chance to Stun with Charge Blow: 6%
*'''Level 7''': Damage: 200%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +64% when charged, Chance to Stun with Charge Blow: 7%
*'''Level 8''': Damage: 210%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +66% when charged, Chance to Stun with Charge Blow: 8%
*'''Level 9''': Damage: 220%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +68% when charged, Chance to Stun with Charge Blow: 9%
*'''Level 10''': Damage: 230%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +70% when charged, Chance to Stun with Charge Blow: 10%
*'''Level 11''': Damage: 240%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +72% when charged, Chance to Stun with Charge Blow: 11%
*'''Level 12''': Damage: 250%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +74% when charged, Chance to Stun with Charge Blow: 12%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 31, Max Enemies Hit: 15, Bonus Damage on Bosses: 338%, Extra Attacks on Bosses: 4, Cooldown: 330 sec
|name=High Paladin
*'''Level 2''': MP Cost: 32, Max Enemies Hit: 15, Bonus Damage on Bosses: 341%, Extra Attacks on Bosses: 4, Cooldown: 320 sec
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
*'''Level 3''': MP Cost: 33, Max Enemies Hit: 15, Bonus Damage on Bosses: 344%, Extra Attacks on Bosses: 4, Cooldown: 310 sec
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
*'''Level 4''': MP Cost: 34, Max Enemies Hit: 15, Bonus Damage on Bosses: 347%, Extra Attacks on Bosses: 4, Cooldown: 300 sec
*'''Level 5''': MP Cost: 35, Max Enemies Hit: 15, Bonus Damage on Bosses: 350%, Extra Attacks on Bosses: 4, Cooldown: 290 sec
*'''Level 6''': MP Cost: 36, Max Enemies Hit: 15, Bonus Damage on Bosses: 353%, Extra Attacks on Bosses: 4, Cooldown: 280 sec
*'''Level 7''': MP Cost: 37, Max Enemies Hit: 15, Bonus Damage on Bosses: 356%, Extra Attacks on Bosses: 4, Cooldown: 270 sec
*'''Level 8''': MP Cost: 38, Max Enemies Hit: 15, Bonus Damage on Bosses: 359%, Extra Attacks on Bosses: 4, Cooldown: 260 sec
*'''Level 9''': MP Cost: 39, Max Enemies Hit: 15, Bonus Damage on Bosses: 362%, Extra Attacks on Bosses: 4, Cooldown: 250 sec
*'''Level 10''': MP Cost: 40, Max Enemies Hit: 15, Bonus Damage on Bosses: 365%, Extra Attacks on Bosses: 4, Cooldown: 240 sec
*'''Level 11''': MP Cost: 41, Max Enemies Hit: 15, Bonus Damage on Bosses: 368%, Extra Attacks on Bosses: 4, Cooldown: 230 sec
*'''Level 12''': MP Cost: 42, Max Enemies Hit: 15, Bonus Damage on Bosses: 371%, Extra Attacks on Bosses: 4, Cooldown: 220 sec
*'''Level 13''': MP Cost: 43, Max Enemies Hit: 15, Bonus Damage on Bosses: 374%, Extra Attacks on Bosses: 4, Cooldown: 210 sec
*'''Level 14''': MP Cost: 44, Max Enemies Hit: 15, Bonus Damage on Bosses: 377%, Extra Attacks on Bosses: 4, Cooldown: 200 sec
*'''Level 15''': MP Cost: 45, Max Enemies Hit: 15, Bonus Damage on Bosses: 380%, Extra Attacks on Bosses: 4, Cooldown: 190 sec
*'''Level 16''': MP Cost: 46, Max Enemies Hit: 15, Bonus Damage on Bosses: 383%, Extra Attacks on Bosses: 4, Cooldown: 180 sec
*'''Level 17''': MP Cost: 47, Max Enemies Hit: 15, Bonus Damage on Bosses: 386%, Extra Attacks on Bosses: 4, Cooldown: 170 sec
*'''Level 18''': MP Cost: 48, Max Enemies Hit: 15, Bonus Damage on Bosses: 389%, Extra Attacks on Bosses: 4, Cooldown: 160 sec
*'''Level 19''': MP Cost: 49, Max Enemies Hit: 15, Bonus Damage on Bosses: 392%, Extra Attacks on Bosses: 4, Cooldown: 150 sec
*'''Level 20''': MP Cost: 50, Max Enemies Hit: 15, Bonus Damage on Bosses: 395%, Extra Attacks on Bosses: 4, Cooldown: 140 sec
*'''Level 21''': MP Cost: 51, Max Enemies Hit: 15, Bonus Damage on Bosses: 398%, Extra Attacks on Bosses: 4, Cooldown: 130 sec
*'''Level 22''': MP Cost: 52, Max Enemies Hit: 15, Bonus Damage on Bosses: 401%, Extra Attacks on Bosses: 4, Cooldown: 120 sec
*'''Level 23''': MP Cost: 53, Max Enemies Hit: 15, Bonus Damage on Bosses: 404%, Extra Attacks on Bosses: 4, Cooldown: 110 sec
*'''Level 24''': MP Cost: 54, Max Enemies Hit: 15, Bonus Damage on Bosses: 407%, Extra Attacks on Bosses: 4, Cooldown: 100 sec
*'''Level 25''': MP Cost: 55, Max Enemies Hit: 15, Bonus Damage on Bosses: 410%, Extra Attacks on Bosses: 4, Cooldown: 90 sec
*'''Level 26''': MP Cost: 56, Max Enemies Hit: 15, Bonus Damage on Bosses: 413%, Extra Attacks on Bosses: 4, Cooldown: 80 sec
*'''Level 27''': MP Cost: 57, Max Enemies Hit: 15, Bonus Damage on Bosses: 416%, Extra Attacks on Bosses: 4, Cooldown: 70 sec
*'''Level 28''': MP Cost: 58, Max Enemies Hit: 15, Bonus Damage on Bosses: 419%, Extra Attacks on Bosses: 4, Cooldown: 60 sec
*'''Level 29''': MP Cost: 59, Max Enemies Hit: 15, Bonus Damage on Bosses: 422%, Extra Attacks on Bosses: 4, Cooldown: 50 sec
*'''Level 30''': '''MP Cost: 60, Max Enemies Hit: 15, Bonus Damage on Bosses: 425%, Extra Attacks on Bosses: 4, Cooldown: 40 sec'''
*''Level 31'': MP Cost: 61, Max Enemies Hit: 15, Bonus Damage on Bosses: 428%, Extra Attacks on Bosses: 4, Cooldown: 30 sec
*''Level 32'': MP Cost: 62, Max Enemies Hit: 15, Bonus Damage on Bosses: 431%, Extra Attacks on Bosses: 4, Cooldown: 20 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon and Magic Defense
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
|-
! 2
| +56% || {{yes2|+120}} || +1% || +5% || +10%
|-
! 3
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
|-
! 4
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}


===Dark Knight===
===Dark Knight===
*Advanced from the third job [[#Dragon Knight|Dragon Knight]].
*Advanced from the third job [[#Berserker|Berserker]].


{{MapleStory/Skill desc|Dark Knight|Beholden|Summons the Beholden. The Beholden's power increases your weapon mastery.|Summons the Beholden. The Beholden's power increases your weapon mastery.|
{{MapleStory/skill
*'''Level 1''': MP -114; 11 minute duration of the darkness with additional 2% mastery.
|name=Revenge of the Evil Eye
*'''Level 2''': MP -108; 12 minute duration of the darkness with additional 4% mastery.
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
*'''Level 3''': MP -102; 13 minute duration of the darkness with additional 6% mastery.
*'''Level 4''': MP -96; 14 minute duration of the darkness with additional 8% mastery.
*'''Level 5''': MP -90; 15 minute duration of the darkness with additional 10% mastery.
*'''Level 6''': MP -84; 16 minute duration of the darkness with additional 12% mastery.
*'''Level 7''': MP -78; 17 minute duration of the darkness with additional 14% mastery.
*'''Level 8''': MP -72; 18 minute duration of the darkness with additional 16% mastery.
*'''Level 9''': MP -66; 19 minute duration of the darkness with additional 18% mastery.
*'''Level 10''': '''MP -60; 20 minute duration of the darkness with additional 20% mastery.'''
*''Level 11'': MP Cost: -54, 21 minute duration of the darkness with additional 22% mastery.
*''Level 12'': MP Cost: -48, 22 minute duration of the darkness with additional 24% mastery.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Aura of the Beholden|The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.|The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.
{{MapleStory/skill
*'''Requires Level 1 [[#Beholden|Beholden]]'''.|
|name=Dark Impale
*'''Level 1''': 220 restored every 9 sec
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
*'''Level 2''': 240 restored every 9 sec
*'''Level 3''': 260 restored every 9 sec
*'''Level 4''': 280 restored every 8 sec
*'''Level 5''': 300 restored every 8 sec
*'''Level 6''': 320 restored every 8 sec
*'''Level 7''': 340 restored every 8 sec
*'''Level 8''': 360 restored every 7 sec
*'''Level 9''': 380 restored every 7 sec
*'''Level 10''': 400 restored every 7 sec
*'''Level 11''': 420 restored every 7 sec
*'''Level 12''': 440 restored every 6 sec
*'''Level 13''': 460 restored every 6 sec
*'''Level 14''': 480 restored every 6 sec
*'''Level 15''': 500 restored every 6 sec
*'''Level 16''': 520 restored every 5 sec
*'''Level 17''': 540 restored every 5 sec
*'''Level 18''': 560 restored every 5 sec
*'''Level 19''': 580 restored every 5 sec
*'''Level 20''': '''600 restored every 4 sec'''
*''Level 21'': 620 restored every 4 sec
*''Level 22'': 640 restored every 4 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Hex of the Beholden|The black spirit periodically buffs you.|The black spirit periodically buffs you.
{{MapleStory/skill
*'''Requires Level 1 [[#Beholden|Beholden]]'''.|
|name=Gungnir's Descent
*'''Level 1''': Frequency: every 24 sec, Weapon ATT: +5, Weapon DEF: +25, Magic DEF: +25, Accuracy: +15, Avoidability: +15. Buff Duration: 24 sec
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
*'''Level 2''': Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +50, Magic DEF: +50, Accuracy: +30, Avoidability: +30. Buff Duration: 28 sec
*'''Level 3''': Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +75, Magic DEF: +75, Accuracy: +45, Avoidability: +45. Buff Duration: 32 sec
*'''Level 4''': Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability: +60. Buff Duration: 36 sec
*'''Level 5''': Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +125, Magic DEF: +125, Accuracy: +75, Avoidability: +75. Buff Duration: 40 sec
*'''Level 6''': Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90. Buff Duration: 44 sec
*'''Level 7''': Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175, Accuracy: +105, Avoidability: +105. Buff Duration: 48 sec
*'''Level 8''': Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability: +120. Buff Duration: 52 sec
*'''Level 9''': Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +225, Magic DEF: +225, Accuracy: +135, Avoidability: +135. Buff Duration: 56 sec
*'''Level 10''': Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250, Accuracy: +150, Avoidability: +150. Buff Duration: 60 sec
*'''Level 11''': Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +275, Magic DEF: +275, Accuracy: +165, Avoidability: +165. Buff Duration: 64 sec
*'''Level 12''': Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180. Buff Duration: 68 sec
*'''Level 13''': Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +325, Magic DEF: +325, Accuracy: +195, Avoidability: +195. Buff Duration: 72 sec
*'''Level 14''': Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +350, Magic DEF: +350, Accuracy: +210, Avoidability: +210. Buff Duration: 76 sec
*'''Level 15''': Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +375, Magic DEF: +375, Accuracy: +225, Avoidability: +225. Buff Duration: 80 sec
*'''Level 16''': Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability: +240. Buff Duration: 84 sec
*'''Level 17''': Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +425, Magic DEF: +425, Accuracy: +255, Avoidability: +255. Buff Duration: 88 sec
*'''Level 18''': Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +450, Magic DEF: +450, Accuracy: +270, Avoidability: +270. Buff Duration: 92 sec
*'''Level 19''': Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +475, Magic DEF: +475, Accuracy: +285, Avoidability: +285. Buff Duration: 96 sec
*'''Level 20''': '''Frequency: every 4 sec, Weapon ATT: +35, Weapon DEF: +500, Magic DEF: +500, Accuracy: +300, Avoidability: +300. Buff Duration: 100 sec'''
*''Level 21'': Frequency: every 4 sec, Weapon ATT: +35, Weapon DEF: +525, Magic DEF: +525, Accuracy: +315, Avoidability: +315. Buff Duration: 104 sec
*''Level 22'': Frequency: every 4 sec, Weapon ATT: +38, Weapon DEF: +550, Magic DEF: +550, Accuracy: +330, Avoidability: +330. Buff Duration: 108 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Revenge of the Beholden|When hit, the Black Spirit has a chance to deal a counterattack.|When hit, the Black Spirit has a chance to deal a counterattack.
{{MapleStory/skill
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
|name=Sacrifice
*'''Level 1''': When hit, Counterattack Chance: 100%, Damage: 570%, Instant KO Chance: 1%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
*'''Level 2''': When hit, Counterattack Chance: 100%, Damage: 590%, Instant KO Chance: 2%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 3''': When hit, Counterattack Chance: 100%, Damage: 610%, Instant KO Chance: 3%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 4''': When hit, Counterattack Chance: 100%, Damage: 630%, Instant KO Chance: 4%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 5''': When hit, Counterattack Chance: 100%, Damage: 650%, Instant KO Chance: 5%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 6''': When hit, Counterattack Chance: 100%, Damage: 670%, Instant KO Chance: 6%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 7''': When hit, Counterattack Chance: 100%, Damage: 690%, Instant KO Chance: 7%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 8''': When hit, Counterattack Chance: 100%, Damage: 710%, Instant KO Chance: 8%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 9''': When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 9%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec
*'''Level 10''': '''When hit, Counterattack Chance: 100%, Damage: 750%, Instant KO Chance: 10%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec'''
*''Level 11'': When hit, Counterattack Chance: 100%, Damage: 770%, Instant KO Chance: 11%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
*''Level 12'': When hit, Counterattack Chance: 100%, Damage: 790%, Instant KO Chance: 12%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|
{{MapleStory/skill
*'''Level 1''': HP Threshold: 78%, Damage: +31%, Movement Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%
|name=Final Pact
*'''Level 2''': HP Threshold: 76%, Damage: +32%, Movement Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
*'''Level 3''': HP Threshold: 74%, Damage: +33%, Movement Speed: +7, Critical Rate: +1%, Minimum Critical Damage: +2%
*'''Level 4''': HP Threshold: 72%, Damage: +34%, Movement Speed: +7, Critical Rate: +2%, Minimum Critical Damage: +2%
*'''Level 5''': HP Threshold: 70%, Damage: +35%, Movement Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%
*'''Level 6''': HP Threshold: 68%, Damage: +36%, Movement Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%
*'''Level 7''': HP Threshold: 66%, Damage: +37%, Movement Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%
*'''Level 8''': HP Threshold: 64%, Damage: +38%, Movement Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%
*'''Level 9''': HP Threshold: 62%, Damage: +39%, Movement Speed: +10, Critical Rate: +3%, Minimum Critical Damage: +5%
*'''Level 10''': HP Threshold: 60%, Damage: +40%, Movement Speed: +10, Critical Rate: +4%, Minimum Critical Damage: +5%
*'''Level 11''': HP Threshold: 58%, Damage: +41%, Movement Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%
*'''Level 12''': HP Threshold: 56%, Damage: +42%, Movement Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%
*'''Level 13''': HP Threshold: 54%, Damage: +43%, Movement Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%
*'''Level 14''': HP Threshold: 52%, Damage: +44%, Movement Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%
*'''Level 15''': HP Threshold: 50%, Damage: +45%, Movement Speed: +13, Critical Rate: +5%, Minimum Critical Damage: +8%
*'''Level 16''': HP Threshold: 48%, Damage: +46%, Movement Speed: +13, Critical Rate: +6%, Minimum Critical Damage: +8%
*'''Level 17''': HP Threshold: 46%, Damage: +47%, Movement Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%
*'''Level 18''': HP Threshold: 44%, Damage: +48%, Movement Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%
*'''Level 19''': HP Threshold: 42%, Damage: +49%, Movement Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%
*'''Level 20''': HP Threshold: 40%, Damage: +50%, Movement Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%
*'''Level 21''': HP Threshold: 38%, Damage: +51%, Movement Speed: +16, Critical Rate: +7%, Minimum Critical Damage: +11%
*'''Level 22''': HP Threshold: 36%, Damage: +52%, Movement Speed: +16, Critical Rate: +8%, Minimum Critical Damage: +11%
*'''Level 23''': HP Threshold: 34%, Damage: +53%, Movement Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%
*'''Level 24''': HP Threshold: 32%, Damage: +54%, Movement Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%
*'''Level 25''': HP Threshold: 30%, Damage: +55%, Movement Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%
*'''Level 26''': HP Threshold: 28%, Damage: +56%, Movement Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%
*'''Level 27''': HP Threshold: 26%, Damage: +57%, Movement Speed: +19, Critical Rate: +9%, Minimum Critical Damage: +14%
*'''Level 28''': HP Threshold: 24%, Damage: +58%, Movement Speed: +19, Critical Rate: +10%, Minimum Critical Damage: +14%
*'''Level 29''': HP Threshold: 22%, Damage: +59%, Movement Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%
*'''Level 30''': '''HP Threshold: 20%, Damage: +60%, Movement Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%'''
*''Level 31'': HP Threshold: 18%, Damage: +61%, Movement Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%
*''Level 32'': HP Threshold: 16%, Damage: +62%, Movement Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight|Dark Impale|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 23, Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
|name=Barricade Mastery
*'''Level 2''': MP Cost: 23, Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
|file=File:MS Skill Barricade Mastery 2.png
*'''Level 3''': MP Cost: 23, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 7%
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
*'''Level 4''': MP Cost: 26, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 7%
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
*'''Level 5''': MP Cost: 26, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 6''': MP Cost: 26, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 7''': MP Cost: 29, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 8''': MP Cost: 29, Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 9''': MP Cost: 29, Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 10%
*'''Level 10''': MP Cost: 32, Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 32, Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 32, Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 13''': MP Cost: 35, Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 14''': MP Cost: 35, Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 15''': MP Cost: 35, Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 13%
*'''Level 16''': MP Cost: 38, Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 13%
*'''Level 17''': MP Cost: 38, Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 18''': MP Cost: 38, Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 19''': MP Cost: 41, Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 20''': MP Cost: 41, Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 21''': MP Cost: 41, Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 16%
*'''Level 22''': MP Cost: 44, Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 16%
*'''Level 23''': MP Cost: 44, Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 24''': MP Cost: 44, Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 25''': MP Cost: 47, Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 26''': MP Cost: 47, Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 27''': MP Cost: 47, Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 19%
*'''Level 28''': MP Cost: 50, Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 19%
*'''Level 29''': MP Cost: 50, Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%
*'''Level 30''': '''MP Cost: 50, Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%'''
*''Level 31'': MP Cost: 53, Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
*''Level 32'': MP Cost: 53, Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


==Hyper Skills==
==Hyper Skills==
===Common Hyper Skills===
===Common Stat Enhancers and Active Skills===
{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
 
*'''Level 1''': STR +50
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': DEX +50
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': INT +50
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': LUK +50
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{MapleStory/skill
*'''Level 1''': Jump +10
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{MapleStory/skill
*'''Level 1''': Movement Speed +10
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{MapleStory/skill
*'''Level 1''': Accuracy +20%
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{MapleStory/skill
*'''Level 1''': Weapon DEF +500
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{MapleStory/skill
*'''Level 1''': Magic DEF +500
|name=Hyper Magic Defense
}}  
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{MapleStory/skill
*'''Level 1''': Max DF +50
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{MapleStory/skill
*'''Level 1''': Max MP: +15%
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{MapleStory/skill
*'''Level 1''': Max HP: +15%
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +10%
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior Hyper Common Active Skill|Epic Adventure|Call upon the bravery deep within to increase damage output and max damage.|Required level: 200|
{{MapleStory/skill
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000, Cooldown: 120 sec. Applies to any Explorer class within the party.
|name=Epic Adventure
|MS Skill Epic Adventure W.png}}
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


===Hero Hyper Skills===
===Hero Hyper Skills===
====Skill Enhancers====
====Skill Enhancers====
{{MapleStory/Skill desc|Hero Hyper|Advanced Combo Attack - Boss Rush|Temporarily increases Boss ATT depending on combo count.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Increases Boss ATT by 2% based on combo count.
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Advanced Final Attack - Opportunity|Increases the activation chance of Advanced Final Attack.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Activation Chance +10%
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Raging Blow - Extra Strike|Increases Raging Blow's attack count.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Advanced Combo Attack - Opportunity|Increases the chance to charge 2 combo orbs at once.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Additional 20% chance to charge second combo orb.
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Advanced Final Attack - Accuracy|Increases Advanced Final Attack accuracy boost.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Activation Chance +10%
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Raging Blow - Spread|Increases the number of monsters hit by Raging Blow.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Monsters Hit +2
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Advanced Combo Attack - Reinforce|Damage is increased for each additional combo orb.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Damage increased by 2% for each additional combo orb.
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Advanced Final Attack - Ferocity|Increases Advanced Final Attack Weapon ATT boost.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Weapon ATT +20
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Raging Blow - Reinforce|Increases Raging Blow's damage.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


====Active Skills====
====Active Skills====
{{MapleStory/Skill desc|Hero Hyper|Cry Valhalla|Call upon the power of the ancients to defend you.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT: +50, Increases Elemental and Abnormal Status defense by 100, Cooldown: 90 sec
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero Hyper|Rising Rage|Suppresses your inner rage into a powerful energy sphere.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Damage: 500%, Number of Attacks: 8, Enemies Hit: 8, Cooldown: 30 sec
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}


===Paladin Hyper Skills===
===Paladin Hyper Skills===
====Skill Enhancers====
====Skill Enhancers====
{{MapleStory/Skill desc|Paladin Hyper|Threaten - Enhance|Increases Threaten's ATT, DEF, and Accuracy debuffing power.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Enemy ATT/DEF: -20%, Accuracy: -20% Duration: 8 sec
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Blast - Extra Strike|Increases Blast's number of attacks.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Cooldown Cutter|Reduces the cooldown of Heaven's Hammer.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Cooldown: -50%
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Threaten - Opportunity|Increases the chance to successfully Threaten.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Chance to succeed: +20%
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Blast - Reinforce|Increases the damage of Blast.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Extra Strike|Increases Heaven's Hammer number of attacks.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Number of Attacks vs. Boss Monsters: +1
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Threaten - Persist|Increases the duration of Threaten.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Duration: +20 sec
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Blast - Critical Chance|Increases Critical Rate of Blast.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +20%
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Reinforce|Increases damage of Heaven's Hammer.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


====Active Skills====
====Active Skills====
{{MapleStory/Skill desc|Paladin Hyper|Sacrosanctity|Call upon the heavens to protect you from all attacks for a short time.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': MP Cost: 600, Invincibility Duration: 30 sec, Cooldown: 300 sec
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Smite Shield|Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 400, Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Stun Duration: 20 sec. Cooldown: 120 sec
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


===Dark Knight Hyper Skills===
===Dark Knight Hyper Skills===
====Skill Enhancers====
====Skill Enhancers====
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Vitality|Increases Hyper Body's Max HP bonus.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Bonus Max HP +20%
|name=Hyper Body - Vitality
|tooltip=Increases Hyper Body's Max HP bonus.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Berserk - Critical Chance|Increases Berserk's critical chance bonus.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': 20% bonus critical chance
|name=Final Pact - Critical Chance
|tooltip=Increases critical chance bonus from Final Pact.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Dark Impale - Extra Strike|Increases the number of attacks for Dark Impale.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Gungnir's Descent - Boss Rush
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Spirit|Increases Hyper Body's Max MP bonus.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Bonus Max MP +20%
|name=Hyper Body - Spirit
|tooltip=Increases Hyper Body's Max MP bonus.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Berserk - Reinforce|Increases Berserk's damage bonus.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Final Pact - Damage
|tooltip=Increases Final Pact's damage.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Dark Impale - Guardbreak|Boost the DEF ignored by Dark Impale.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Bonus 20% monster DEF ignored
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Persist|Increases Hyper Body's duration.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Duration: +20 sec
|name=Hyper Body - Persist
|tooltip=Increases Hyper Body's duration.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Berserk - Critical Damage|Increases Berserk's minimum critical damage bonus.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': 20% min critical damage bonus
|name=Final Pact - Cooldown Cutter
|tooltip=Reduces Final Pact's cooldown.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Dark Impale - Reinforce|Increases Dark Impale's damage.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Gungnir's Descent - Reinforce
|tooltip=Increases Gungnir's Descent's damage.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


====Active Skills====
====Active Skills====
{{MapleStory/Skill desc|Dark Knight Hyper|Dark Thirst|Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Bonus Weapon ATT: 60, Duration: 30 sec, Drained: 100%, capped at current Max HP. Cooldown: 90 sec
|name=Dark Thirst
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
|requirement=Unlocked at Level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Dark Knight Hyper|Nightshade Explosion|Releases your inner power to lay waste to nearby enemies.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Damage: 300%, Number of Attacks: 10, Max Enemies Hit: 8
|name=Nightshade Explosion
Cooldown: 8 sec
|tooltip=Releases your inner power to lay waste to nearby enemies.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}
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