MapleStory/Warrior/Skills: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
High Paladin is defense, not attack
(Converting rush)
(High Paladin is defense, not attack)
 
(49 intermediate revisions by 2 users not shown)
Line 12: Line 12:
! Active/Supportive Skills
! Active/Supportive Skills
|-
|-
! <u>[[#First_Job|First Job]]</u>
! <u>[[#First Job|First Job]]</u>
![[#Swordman|Swordman]]
![[#Swordman|Swordman]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
|[[File:MS Skill Slash Blast.png|link=#Slash Blast|Slash Blast]]
Line 18: Line 18:
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|[[File:MS Skill Iron Body.png|link=#Iron Body|Iron Body]] [[File:MS Skill War Leap.png|link=#War Leap|War Leap]]
|-
|-
! rowspan=4 | <u>[[#Second_Job|Second Job]]</u>
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common_Second_Job_skills|Common]]
![[#Common Second Job skills|Common]]
|  
|  
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|[[File:MS Skill Sword Mastery.png|link=#Weapon Mastery|Weapon Mastery]] [[File:MS Skill Final Attack.png|link=#Final Attack|Final Attack]] [[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
Line 25: Line 25:
|-
|-
![[#Fighter|Fighter]]
![[#Fighter|Fighter]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]]
|[[File:MS Skill Brandish.png|link=#Brandish|Brandish]] [[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|[[File:MS Skill Combo Fury.png|link=#Combo Fury|Combo Fury]]
|
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|[[File:MS Skill Rage.png|link=#Rage|Rage]][[File:MS Skill Combo Attack.png|link=#Combo Attack|Combo Attack]]
|-
|-
Line 52: Line 52:
![[#Crusader|Crusader]]
![[#Crusader|Crusader]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Panic.png|link=#Panic|Panic]] [[File:MS Skill Shout.png|link=#Shout|Shout]] [[File:MS Skill Intrepid Slash.png|link=#Intrepid Slash|Intrepid Slash]]
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]]  
|[[File:MS Skill Self Recovery.png|link=#Self Recovery|Self Recovery]] [[File:MS Skill Chance Attack.png|link=#Chance Attack|Chance Attack]] [[File:MS Skill Combo Synergy.png|link=#Combo Synergy|Combo Synergy]]
|
|
|-
|-
! [[#White Knight|White Knight]]
! [[#White Knight|White Knight]]
|  
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]]
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]]  
|[[File:MS Skill Shield Mastery- Warrior.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]]
|[[File:MS Skill Lightning Charge.png|link=#Lightning Charge|Lightning Charge]] [[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]][[File:MS Skill Threaten.png|link=#Threaten|Threaten]]  
|[[File:MS Skill HP Recovery.png|link=#HP Recovery|HP Recovery]] [[File:MS Skill Combat Orders.png|link=#Combat Orders|Combat Orders]] [[File:MS Skill Threaten.png|link=#Threaten|Threaten]] [[File:MS Skill Parashock Guard.png|link=#Parashock Guard|Parashock Guard]]
|-
|-
![[#Berserker|Berserker]]
![[#Berserker|Berserker]]
|  
|[[File:MS Skill La Mancha Spear.png|link=#La Mancha Spear|La Mancha Spear]] [[File:MS Skill Evil Eye Shock.png|link=#Evil Eye Shock|Evil Eye Shock]]
|[[File:MS Skill Dragon Wisdom.png|link=#Dragon Wisdom|Dragon Wisdom]]  
|[[File:MS Skill Lord of Darkness.png|link=#Lord of Darkness|Lord of Darkness]]  
|  
|[[File:MS Skill Evil Eye of Domination.png|link=#Evil Eye of Domination|Evil Eye of Domination]] [[File:MS Skill Cross Surge.png|link=#Cross Surge|Cross Surge]] [[File:MS Skill Hex of the Evil Eye.png|link=#Hex of the Evil Eye|Hex of the Evil Eye]]
|-
|-
! rowspan=4 | <u>[[#Fourth_Job|Fourth Job]]</u>
! rowspan=4 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
![[#Common Fourth Job skills|Common]]
|
|
|
|[[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]
| [[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Power Stance.png|link=#Power Stance|Power Stance]]  
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]] [[File:MS Skill Magic Crash 2.png|link=#Magic Crash|Magic Crash]]  
|-
|-
! [[#Hero|Hero]]
![[#Hero|Hero]]
| [[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]]  
|[[File:MS Skill Raging Blow.png|link=#Raging Blow|Raging Blow]] [[File:MS Skill Puncture.png|link=#Puncture|Puncture]]
| [[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo Attack.png|link=#Advanced Combo Attack|Advanced Combo Attack]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]  
|[[File:MS Skill Combat Mastery.png|link=#Combat Mastery|Combat Mastery]] [[File:MS Skill Advanced Combo.png|link=#Advanced Combo|Advanced Combo]] [[File:MS Skill Advanced Final Attack.png|link=#Advanced Final Attack|Advanced Final Attack]]  
| [[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|[[File:MS Skill Enrage.png|link=#Enrage|Enrage]]
|-
|-
! [[#Paladin|Paladin]]
![[#Paladin|Paladin]]
| [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]  
|[[File:MS Skill Divine Charge.png|link=#Divine Charge|Divine Charge]] [[File:MS Skill Blast.png|link=#Blast|Blast]] [[File:MS Skill Heaven's Hammer.png|link=#Heaven's Hammer|Heaven's Hammer]]  
| [[File:MS Skill Achilles.png|link=#Achilles|Achilles]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]] [[File:MS Skill Divine Shield.png|link=#Divine Shield|Divine Shield]] [[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]]  
|[[File:MS Skill Advanced Charge.png|link=#Advanced Charge|Advanced Charge]] [[File:MS Skill High Paladin.png|link=#High Paladin|High Paladin]]
| [[File:MS Skill Holy Charge.png|link=#Holy Charge|Holy Charge]]  
|[[File:MS Skill Void Elemental.png|link=#Void Elemental|Void Elemental]] [[File:MS Skill Guardian.png|link=#Guardian|Guardian]]
|-
|-
! [[#Dark_Knight|Dark Knight]]
![[#Dark Knight|Dark Knight]]
| [[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]]  
|[[File:MS Skill Dark Impale.png|link=#Dark Impale|Dark Impale]] [[File:MS Skill Gungnir's Descent.png|link=#Gungnir's Descent|Gungnir's Descent]]  
| [[File:MS Skill Aura of the Beholden.png|link=#Aura of the Beholden|Aura of the Beholden]] [[File:MS Skill Hex of the Beholden.png|link=#Hex of the Beholden|Hex of the Beholden]] [[File:MS Skill Revenge of the Beholden.png|link=#Revenge of the Beholden|Revenge of the Beholden]]
|[[File:MS Skill Revenge of the Evil Eye.png|link=#Revenge of the Evil Eye|Revenge of the Evil Eye]] [[File:MS Skill Final Pact.png|link=#Final Pact|Final Pact]] [[File:MS Skill Barricade Mastery 2.png|link=#Barricade Mastery|Barricade Mastery]]
|  
|[[File:MS Skill Sacrifice.png|link=#Sacrifice|Sacrifice]]
|-
|-
| colspan=2 |
| colspan=2 |
! colspan=3 | Skills
! colspan=3 | Skills
|-
|-
! rowspan=5 | <u>[[#Hyper_Skills|Hyper Skills]]</u>
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]  
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure W.png|link=#Epic Adventure|Epic Adventure]]  
Line 97: Line 97:
! Active / Supportive Skills
! Active / Supportive Skills
|-
|-
! [[#Hero_Hyper_Skills|Hero]]
! [[#Hero Hyper Skills|Hero]]
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]  
| colspan=2 | [[File:MS Skill Advanced Combo Attack - Boss Rush.png|link=#Advanced Combo Attack - Boss Rush|Advanced Combo Attack - Boss Rush]] [[File:MS Skill Advanced Final Attack - Opportunity.png|link=#Advanced Final Attack - Opportunity|Advanced Final Attack - Opportunity]] [[File:MS Skill Raging Blow - Extra Strike.png|link=#Raging Blow - Extra Strike|Raging Blow - Extra Strike]] [[File:MS Skill Advanced Combo Attack - Opportunity.png|link=#Advanced Combo Attack - Opportunity|Advanced Combo Attack - Opportunity]] [[File:MS Skill Advanced Final Attack - Accuracy.png|link=#Advanced Final Attack - Accuracy|Advanced Final Attack - Accuracy]] [[File:MS Skill Raging Blow - Spread.png|link=#Raging Blow - Spread|Raging Blow - Spread]] [[File:MS Skill Advanced Combo Attack - Reinforce.png|link=#Advanced Combo Attack - Reinforce|Advanced Combo Attack - Reinforce]] [[File:MS Skill Advanced Final Attack - Ferocity.png|link=#Advanced Final Attack - Ferocity|Advanced Final Attack - Ferocity]] [[File:MS Skill Raging Blow - Reinforce.png|link=#Raging Blow - Reinforce|Raging Blow - Reinforce]]  
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]  
| [[File:MS Skill Cry Valhalla.png|link=#Cry Valhalla|Cry Valhalla]] [[File:MS Skill Rising Rage.png|link=#Rising Rage|Rising Rage]]  
|-
|-
! [[#Paladin_Hyper_Skills|Paladin]]
! [[#Paladin Hyper Skills|Paladin]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| colspan=2 | [[File:MS Skill Threaten - Enhance.png|link=#Threaten - Enhance|Threaten - Enhance]] [[File:MS Skill Blast - Extra Strike.png|link=#Blast - Extra Strike|Blast - Extra Strike]] [[File:MS Skill Heaven's Hammer - Cooldown Cutter.png|link=#Heaven's Hammer - Cooldown Cutter|Heaven's Hammer - Cooldown Cutter]] [[File:MS Skill Threaten - Opportunity.png|link=#Threaten - Opportunity|Threaten - Opportunity]] [[File:MS Skill Blast - Reinforce.png|link=#Blast - Reinforce|Blast - Reinforce]] [[File:MS Skill Heaven's Hammer - Extra Strike.png|link=#Heaven's Hammer - Extra Strike|Heaven's Hammer - Extra Strike]] [[File:MS Skill Threaten - Persist.png|link=#Threaten - Persist|Threaten - Persist]] [[File:MS Skill Blast - Critical Chance.png|link=#Blast - Critical Chance|Blast - Critical Chance]] [[File:MS Skill Heaven's Hammer - Reinforce.png|link=#Heaven's Hammer - Reinforce|Heaven's Hammer - Reinforce]]
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]  
| [[File:MS Skill Sacrosanctity.png|link=#Sacrosanctity|Sacrosanctity]] [[File:MS Skill Smite Shield.png|link=#Smite Shield|Smite Shield]]  
|-
|-
! [[#Dark_Knight_Hyper_Skills|Dark Knight]]
! [[#Dark Knight Hyper Skills|Dark Knight]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Berserk - Critical Chance.png|link=#Berserk - Critical Chance|Berserk - Critical Chance]] [[File:MS Skill Dark Impale - Extra Strike.png|link=#Dark Impale - Extra Strike|Dark Impale - Extra Strike]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Berserk - Reinforce.png|link=#Berserk - Reinforce|Berserk - Reinforce]] [[File:MS Skill Dark Impale - Guardbreak.png|link=#Dark Impale - Guardbreak|Dark Impale - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Berserk - Critical Damage.png|link=#Berserk - Critical Damage|Berserk - Critical Damage]] [[File:MS Skill Dark Impale - Reinforce.png|link=#Dark Impale - Reinforce|Dark Impale - Reinforce]]
| colspan=2 | [[File:MS Skill Hyper Body - Vitality.png|link=#Hyper Body - Vitality|Hyper Body - Vitality]] [[File:MS Skill Final Pact - Critical Chance.png|link=#Final Pact - Critical Chance|Final Pact - Critical Chance]] [[File:MS Skill Gungnir's Descent - Boss Rush.png|link=#Gungnir's Descent - Boss Rush|Gungnir's Descent - Boss Rush]] [[File:MS Skill Hyper Body - Spirit.png|link=#Hyper Body - Spirit|Hyper Body - Spirit]] [[File:MS Skill Final Pact - Damage.png|link=#Final Pact - Damage|Final Pact - Damage]] [[File:MS Skill Gungnir's Descent - Guardbreak.png|link=#Gungnir's Descent - Guardbreak|Gungnir's Descent - Guardbreak]] [[File:MS Skill Hyper Body - Persist.png|link=#Hyper Body - Persist|Hyper Body - Persist]] [[File:MS Skill Final Pact - Cooldown Cutter.png|link=#Final Pact - Cooldown Cutter|Final Pact - Cooldown Cutter]] [[File:MS Skill Gungnir's Descent - Reinforce.png|link=#Gungnir's Descent - Reinforce|Gungnir's Descent - Reinforce]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
| [[File:MS Skill Dark Thirst.png|link=#Dark Thirst|Dark Thirst]] [[File:MS Skill Nightshade Explosion.png|link=#Nightshade Explosion|Nightshade Explosion]]
|}</center>
|}</center>
Line 128: Line 128:
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
|-
Line 144: Line 144:
|-
|-
! 5
! 5
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || ((yes2|-3%)) || {{yes2|+5%}}
| 8 || {{yes2|+50}} || {{yes2|150 sec}} || {{yes2|-3%}} || {{yes2|+5%}}
|-
|-
! 6
! 6
Line 278: Line 278:
! width=100px | Max Movement Speed
! width=100px | Max Movement Speed
! width=100px | Max HP per level
! width=100px | Max HP per level
! width=100px | Stance
! width=100px | Power Stance Rate
|-
|-
|
|
Line 335: Line 335:
{{MapleStory/skill
{{MapleStory/skill
|name=War Leap
|name=War Leap
|file=File:MS Skill War Leap.png
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
|file2=[[File:MS Skill War Leap Hero.png]][[File:MS Skill War Leap DK.png]]
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
Line 342: Line 341:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | <span class=explain title="Pushes you further">MP Cost</span>
! width=100px | MP Cost
|-
|-
|
|
Line 435: Line 434:
| {{yes2|+50%}}
| {{yes2|+50%}}
| {{yes2|+240}}
| {{yes2|+240}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
Line 493: Line 491:
| {{yes2|11}}
| {{yes2|11}}
| {{yes2|200 sec}}
| {{yes2|200 sec}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
Line 503: Line 500:
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Proc Rate
! width=100px | Chance
! width=100px | Damage
! width=100px | Damage
|-
|-
Line 518: Line 515:
|-
|-
! 3
! 3
| {{yes2|6%}} || {{yes2|105%}}
| {{yes2|6%}} || 105%
|-
|-
! 4
! 4
Line 524: Line 521:
|-
|-
! 5
! 5
| {{yes2|10%}} || {{yes2|110%}}
| {{yes2|10%}} || 110%
|-
|-
! 6
! 6
Line 530: Line 527:
|-
|-
! 7
! 7
| {{yes2|14%}} || {{yes2|115%}}
| {{yes2|14%}} || 115%
|-
|-
! 8
! 8
Line 536: Line 533:
|-
|-
! 9
! 9
| {{yes2|18%}} || {{yes2|120%}}
| {{yes2|18%}} || 120%
|-
|-
! 10
! 10
Line 542: Line 539:
|-
|-
! 11
! 11
| {{yes2|22%}} || {{yes2|125%}}
| {{yes2|22%}} || 125%
|-
|-
! 12
! 12
Line 548: Line 545:
|-
|-
! 13
! 13
| {{yes2|26%}} || {{yes2|130%}}
| {{yes2|26%}} || 130%
|-
|-
! 14
! 14
Line 554: Line 551:
|-
|-
! 15
! 15
| {{yes2|30%}} || {{yes2|135%}}
| {{yes2|30%}} || 135%
|-
|-
! 16
! 16
Line 560: Line 557:
|-
|-
! 17
! 17
| {{yes2|34%}} || {{yes2|140%}}
| {{yes2|34%}} || 140%
|-
|-
! 18
! 18
Line 566: Line 563:
|-
|-
! 19
! 19
| {{yes2|38%}} || {{yes2|145%}}
| {{yes2|38%}} || 145%
|-
|-
! <u>20</u>
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
| {{yes2|40%}} || {{yes2|150%}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
Line 598: Line 594:
! <u>5</u>
! <u>5</u>
| {{yes2|+30}}
| {{yes2|+30}}
|}
|}{{MapleStory/skill|end}}
{{MapleStory/skill|end}}


===Fighter===
===Fighter===
Line 616: Line 611:
|-
|-
|
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
Line 782: Line 777:
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Combo Counter Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun a normal monster, and to regain the Combo Counter on a boss. Both instances will return the Combo Counter.">Chance</span>
! width=100px | <span class=explain title="to stun normal monsters, and regain the Combo Orb. Bosses will not be stunned, but you will regain the Combo Orb.">Chance</span>
|-
|-
|
|
Line 852: Line 847:
! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Chance
! width=100px | Burn Damage
! width=100px | Burn Damage
! width=100px | Burn Duration
! width=100px | Burn Duration
Line 936: Line 931:
! width=100px | Number of Attacks
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to slow down enemies.">Chance</span>
! width=100px | <span class=explain title="Enemy speed will be reduced by 20.">Slow Chance</span>
! width=100px | Slow Duration
! width=100px | Slow Duration
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
! width=100px | <span class=explain title="on an enemy burned with Flame Charge.">Additional Damage</span>
Line 1,169: Line 1,164:
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | HP Healed
! width=100px | HP Recovered
! width=100px | Interval
! width=100px | Frequency
! width=100px | Duration
! width=100px | Duration
! width=100px | Cooldown
! width=100px | Cooldown
Line 1,310: Line 1,305:
==Third Job==
==Third Job==
===Common Third Job skills===
===Common Third Job skills===
{{MapleStory/skill
{{MapleStory/skill
|name=Rush
|name=Rush
|file=File:MS Skill Rush.png
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|file2=[[File:MS Skill Rush Hero.png]][[File:MS Skill Rush DK.png]]
|tooltip=Dash forward and push back multiple monsters.
|tooltip=Dash forward and push back multiple monsters.
Line 1,358: Line 1,351:
| 17 || {{yes2|299%}} || 1 || 11
| 17 || {{yes2|299%}} || 1 || 11
|-
|-
! <u>20</u>
! <u>10</u>
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
| {{yes2|20}} || {{yes2|305%}} || 1 || {{yes2|12}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


====Crusader+Berserker====
===Crusader and Berserker===
The following skill belongs to [[#Crusader|Crusader]] and [[#Berserker|Berserker]]
The following skill belongs to Crusader and Berserker.


{{MapleStory/Skill desc|Crusader+Dragon Knight|Endure|Enhances your resistance against abnormal status effects.||
{{MapleStory/skill
*'''Level 1''': Abnormal Status Resistance: +1%
|name=Endure
*'''Level 2''': Abnormal Status Resistance: +2%
|tooltip=Enhances Abnormal Status Resistance and all Elemental Resistances.
*'''Level 3''': Abnormal Status Resistance: +3%
*'''Level 4''': Abnormal Status Resistance: +4%
*'''Level 5''': Abnormal Status Resistance: +5%
*'''Level 6''': Abnormal Status Resistance: +6%
*'''Level 7''': Abnormal Status Resistance: +7%
*'''Level 8''': Abnormal Status Resistance: +8%
*'''Level 9''': Abnormal Status Resistance: +9%
*'''Level 10''': Abnormal Status Resistance: +10%
*'''Level 11''': Abnormal Status Resistance: +11%
*'''Level 12''': Abnormal Status Resistance: +12%
*'''Level 13''': Abnormal Status Resistance: +13%
*'''Level 14''': Abnormal Status Resistance: +14%
*'''Level 15''': Abnormal Status Resistance: +15%
*'''Level 16''': Abnormal Status Resistance: +16%
*'''Level 17''': Abnormal Status Resistance: +17%
*'''Level 18''': Abnormal Status Resistance: +18%
*'''Level 19''': Abnormal Status Resistance: +19%
*'''Level 20''': Abnormal Status Resistance: +20%
}}
 
====Crusader====
*Advanced from the second job [[#Fighter|Fighter]].
 
{{MapleStory/Skill desc|Crusader|Self Recovery|Restores some HP and MP every 4 seconds, even in combat.|
*'''Level 1''': 40 HP and 6 MP recovered every 4 seconds.
*'''Level 2''': 80 HP and 12 MP recovered every 4 seconds.
*'''Level 3''': 120 HP and 18 MP recovered every 4 seconds.
*'''Level 4''': 160 HP and 24 MP recovered every 4 seconds.
*'''Level 5''': 200 HP and 30 MP recovered every 4 seconds.
*'''Level 6''': 240 HP and 36 MP recovered every 4 seconds.
*'''Level 7''': 280 HP and 42 MP recovered every 4 seconds.
*'''Level 8''': 320 HP and 48 MP recovered every 4 seconds.
*'''Level 9''': 360 HP and 54 MP recovered every 4 seconds.
*'''Level 10''': 400 HP and 60 MP recovered every 4 seconds.
}}
 
{{MapleStory/Skill desc|Crusader|Chance Attack|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.||
*'''Level 1''': Damage (to stunned, blinded, frozen enemies): 107%
*'''Level 2''': Damage (to stunned, blinded, frozen enemies): 109%
*'''Level 3''': Damage (to stunned, blinded, frozen enemies): 111%
*'''Level 4''': Damage (to stunned, blinded, frozen enemies): 113%
*'''Level 5''': Damage (to stunned, blinded, frozen enemies): 115%
*'''Level 6''': Damage (to stunned, blinded, frozen enemies): 117%
*'''Level 7''': Damage (to stunned, blinded, frozen enemies): 119%
*'''Level 8''': Damage (to stunned, blinded, frozen enemies): 121%
*'''Level 9''': Damage (to stunned, blinded, frozen enemies): 123%
*'''Level 10''': Damage (to stunned, blinded, frozen enemies): 125%
}}
 
{{MapleStory/Skill desc|Crusader|Panic|Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.|Requires level 1 [[#Combo Attack|Combo Attack]]
*'''Level 1''': MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%. Cooldown: 60 sec
*'''Level 2''': MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: --12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%. Cooldown: 57 sec
*'''Level 3''': MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: --13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%. Cooldown: 57 sec
*'''Level 4''': MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: --14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%. Cooldown: 54 sec
*'''Level 5''': MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: --15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%. Cooldown: 54 sec
*'''Level 6''': MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: --16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%. Cooldown: 51 sec
*'''Level 7''': MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: --17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%. Cooldown: 51 sec
*'''Level 8''': MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: --18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%. Cooldown: 48 sec
*'''Level 9''': MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: --19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%. Cooldown: 48 sec
*'''Level 10''': MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%. Cooldown: 45 sec
*'''Level 11''': MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: --21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%. Cooldown: 45 sec
*'''Level 12''': MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: --22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%. Cooldown: 42 sec
*'''Level 13''': MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: --23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%. Cooldown: 42 sec
*'''Level 14''': MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: --24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%. Cooldown: 39 sec
*'''Level 15''': MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: --25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%. Cooldown: 39 sec
*'''Level 16''': MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: --26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%. Cooldown: 36 sec
*'''Level 17''': MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: --27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%. Cooldown: 36 sec
*'''Level 18''': MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: --28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%. Cooldown: 33 sec
*'''Level 19''': MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: --29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%. Cooldown: 33 sec
*'''Level 20''': MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%. Cooldown: 30 sec
}}
 
{{MapleStory/Skill desc|Crusader|Shout|Shouts at enemies, dealing damage and possibly Stunning them.||
*'''Level 1''': MP Cost: 8, Damage: 90%, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 4 sec
*'''Level 2''': MP Cost: 9, Damage: 100%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec
*'''Level 3''': MP Cost: 9, Damage: 110%, Max Monsters Hit: 6, Stun Chance: 61%, Stun Duration: 4 sec
*'''Level 4''': MP Cost: 10, Damage: 120%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 4 sec
*'''Level 5''': MP Cost: 10, Damage: 130%, Max Monsters Hit: 7, Stun Chance: 65%, Stun Duration: 5 sec
*'''Level 6''': MP Cost: 11, Damage: 140%, Max Monsters Hit: 7, Stun Chance: 67%, Stun Duration: 5 sec
*'''Level 7''': MP Cost: 11, Damage: 150%, Max Monsters Hit: 7, Stun Chance: 69%, Stun Duration: 5 sec
*'''Level 8''': MP Cost: 12, Damage: 160%, Max Monsters Hit: 7, Stun Chance: 71%, Stun Duration: 5 sec
*'''Level 9''': MP Cost: 12, Damage: 170%, Max Monsters Hit: 7, Stun Chance: 73%, Stun Duration: 5 sec
*'''Level 10''': MP Cost: 13, Damage: 180%, Max Monsters Hit: 8, Stun Chance: 75%, Stun Duration: 6 sec
*'''Level 11''': MP Cost: 13, Damage: 190%, Max Monsters Hit: 8, Stun Chance: 77%, Stun Duration: 6 sec
*'''Level 12''': MP Cost: 14, Damage: 200%, Max Monsters Hit: 8, Stun Chance: 79%, Stun Duration: 6 sec
*'''Level 13''': MP Cost: 14, Damage: 210%, Max Monsters Hit: 8, Stun Chance: 81%, Stun Duration: 6 sec
*'''Level 14''': MP Cost: 15, Damage: 220%, Max Monsters Hit: 8, Stun Chance: 83%, Stun Duration: 6 sec
*'''Level 15''': MP Cost: 15, Damage: 230%, Max Monsters Hit: 9, Stun Chance: 85%, Stun Duration: 7 sec
*'''Level 16''': MP Cost: 16, Damage: 240%, Max Monsters Hit: 9, Stun Chance: 87%, Stun Duration: 7 sec
*'''Level 17''': MP Cost: 16, Damage: 250%, Max Monsters Hit: 9, Stun Chance: 89%, Stun Duration: 7 sec
*'''Level 18''': MP Cost: 17, Damage: 260%, Max Monsters Hit: 9, Stun Chance: 91%, Stun Duration: 7 sec
*'''Level 19''': MP Cost: 17, Damage: 270%, Max Monsters Hit: 9, Stun Chance: 93%, Stun Duration: 7 sec
*'''Level 20''': MP Cost: 18, Damage: 280%, Max Monsters Hit: 10, Stun Chance: 95%, Stun Duration: 8 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
|-
|
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
| bgcolor=#90ff90 | <span class=explain title="Note, Crusaders have 10% more than listed here">'''''Add 1%'' <br> per level'''</span>
|-
! 1
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+16%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+18%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+20%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hero|Intrepid Slash|Deal 3 consecutive attacks on multiple enemies in front of you.||
===Crusader===
*'''Level 1''': MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4
*Advanced from the second job [[#Fighter|Fighter]].
*'''Level 2''': MP Cost: 15, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 3''': MP Cost: 15, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 4''': MP Cost: 15, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 5''': MP Cost: 16, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 16, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 16, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 16, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 17, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 11''': MP Cost: 17, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 17, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 13''': MP Cost: 18, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 14''': MP Cost: 18, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 15''': MP Cost: 18, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 16''': MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 17''': MP Cost: 19, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 18''': MP Cost: 19, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 19''': MP Cost: 19, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 20''': MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
}}
 
===White Knight===
*Advanced from the second job [[#Page|Page]].
 
{{MapleStory/Skill desc|White Knight|Shield Mastery|Increases Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block enemy attacks.||
*'''Level 1''': Weapon/Magic DEF: +20%, Weapon ATT: +1, Guard Chance: 2%
*'''Level 2''': Weapon/Magic DEF: +40%, Weapon ATT: +2, Guard Chance: 4%
*'''Level 3''': Weapon/Magic DEF: +60%, Weapon ATT: +3, Guard Chance: 6%
*'''Level 4''': Weapon/Magic DEF: +80%, Weapon ATT: +4, Guard Chance: 8%
*'''Level 5''': Weapon/Magic DEF: +100%, Weapon ATT: +5, Guard Chance: 10%
*'''Level 6''': Weapon/Magic DEF: +120%, Weapon ATT: +6, Guard Chance: 12%
*'''Level 7''': Weapon/Magic DEF: +140%, Weapon ATT: +7, Guard Chance: 14%
*'''Level 8''': Weapon/Magic DEF: +160%, Weapon ATT: +8, Guard Chance: 16%
*'''Level 9''': Weapon/Magic DEF: +180%, Weapon ATT: +9, Guard Chance: 18%
*'''Level 10''': Weapon/Magic DEF: +200%, Weapon ATT: +10, Guard Chance: 20%
|MS Skill Shield Mastery- Warrior.png}}
 
{{MapleStory/Skill desc|White Knight|Blizzard Charge|Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy.||
*'''Level 1''': MP Cost: 25, Ice Attribute Duration: 10 sec, Damage: 121%, Freeze Chance when Charge Blow is used: 14%, Freeze Duration: 1 sec
*'''Level 2''': MP Cost: 25, Ice Attribute Duration: 20 sec, Damage: 122%, Freeze Chance when Charge Blow is used: 18%, Freeze Duration: 1 sec
*'''Level 3''': MP Cost: 25, Ice Attribute Duration: 30 sec, Damage: 123%, Freeze Chance when Charge Blow is used: 22%, Freeze Duration: 1 sec
*'''Level 4''': MP Cost: 25, Ice Attribute Duration: 40 sec, Damage: 124%, Freeze Chance when Charge Blow is used: 26%, Freeze Duration: 1 sec
*'''Level 5''': MP Cost: 25, Ice Attribute Duration: 50 sec, Damage: 125%, Freeze Chance when Charge Blow is used: 30%, Freeze Duration: 1 sec
*'''Level 6''': MP Cost: 25, Ice Attribute Duration: 60 sec, Damage: 126%, Freeze Chance when Charge Blow is used: 34%, Freeze Duration: 1 sec
*'''Level 7''': MP Cost: 25, Ice Attribute Duration: 70 sec, Damage: 127%, Freeze Chance when Charge Blow is used: 38%, Freeze Duration: 1 sec
*'''Level 8''': MP Cost: 30, Ice Attribute Duration: 80 sec, Damage: 128%, Freeze Chance when Charge Blow is used: 42%, Freeze Duration: 1 sec
*'''Level 9''': MP Cost: 30, Ice Attribute Duration: 90 sec, Damage: 129%, Freeze Chance when Charge Blow is used: 46%, Freeze Duration: 1 sec
*'''Level 10''': MP Cost: 30, Ice Attribute Duration: 100 sec, Damage: 130%, Freeze Chance when Charge Blow is used: 50%, Freeze Duration: 1 sec
*'''Level 11''': MP Cost: 30, Ice Attribute Duration: 110 sec, Damage: 131%, Freeze Chance when Charge Blow is used: 54%, Freeze Duration: 2 sec
*'''Level 12''': MP Cost: 30, Ice Attribute Duration: 120 sec, Damage: 132%, Freeze Chance when Charge Blow is used: 58%, Freeze Duration: 2 sec
*'''Level 13''': MP Cost: 30, Ice Attribute Duration: 130 sec, Damage: 133%, Freeze Chance when Charge Blow is used: 62%, Freeze Duration: 2 sec
*'''Level 14''': MP Cost: 30, Ice Attribute Duration: 140 sec, Damage: 134%, Freeze Chance when Charge Blow is used: 66%, Freeze Duration: 2 sec
*'''Level 15''': MP Cost: 35, Ice Attribute Duration: 150 sec, Damage: 135%, Freeze Chance when Charge Blow is used: 70%, Freeze Duration: 2 sec
*'''Level 16''': MP Cost: 35, Ice Attribute Duration: 160 sec, Damage: 136%, Freeze Chance when Charge Blow is used: 74%, Freeze Duration: 2 sec
*'''Level 17''': MP Cost: 35, Ice Attribute Duration: 170 sec, Damage: 137%, Freeze Chance when Charge Blow is used: 78%, Freeze Duration: 2 sec
*'''Level 18''': MP Cost: 35, Ice Attribute Duration: 180 sec, Damage: 138%, Freeze Chance when Charge Blow is used: 82%, Freeze Duration: 2 sec
*'''Level 19''': MP Cost: 35, Ice Attribute Duration: 190 sec, Damage: 139%, Freeze Chance when Charge Blow is used: 86%, Freeze Duration: 2 sec
*'''Level 20''': MP Cost: 35, Ice Attribute Duration: 200 sec, Damage: 140%, Freeze Chance when Charge Blow is used: 90%, Freeze Duration: 2 sec
}}
 
{{MapleStory/Skill desc|White Knight|Lightning Charge|Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be used with Charge skills of different elements. When Charge Blow is used, you have a chance to stun your enemy.||
*'''Level 1''': MP Cost: 25, Lightning Attribute Duration: 10 sec, Damage: 121%, Stun Chance when Charge Blow is used: 14%, Stun Duration: 1 sec
*'''Level 2''': MP Cost: 25, Lightning Attribute Duration: 20 sec, Damage: 122%, Stun Chance when Charge Blow is used: 18%, Stun Duration: 1 sec
*'''Level 3''': MP Cost: 25, Lightning Attribute Duration: 30 sec, Damage: 123%, Stun Chance when Charge Blow is used: 22%, Stun Duration: 1 sec
*'''Level 4''': MP Cost: 25, Lightning Attribute Duration: 40 sec, Damage: 124%, Stun Chance when Charge Blow is used: 26%, Stun Duration: 1 sec
*'''Level 5''': MP Cost: 25, Lightning Attribute Duration: 50 sec, Damage: 125%, Stun Chance when Charge Blow is used: 30%, Stun Duration: 1 sec
*'''Level 6''': MP Cost: 25, Lightning Attribute Duration: 60 sec, Damage: 126%, Stun Chance when Charge Blow is used: 34%, Stun Duration: 1 sec
*'''Level 7''': MP Cost: 25, Lightning Attribute Duration: 70 sec, Damage: 127%, Stun Chance when Charge Blow is used: 38%, Stun Duration: 1 sec
*'''Level 8''': MP Cost: 30, Lightning Attribute Duration: 80 sec, Damage: 128%, Stun Chance when Charge Blow is used: 42%, Stun Duration: 1 sec
*'''Level 9''': MP Cost: 30, Lightning Attribute Duration: 90 sec, Damage: 129%, Stun Chance when Charge Blow is used: 46%, Stun Duration: 1 sec
*'''Level 10''': MP Cost: 30, Lightning Attribute Duration: 100 sec, Damage: 130%, Stun Chance when Charge Blow is used: 50%, Stun Duration: 1 sec
*'''Level 11''': MP Cost: 30, Lightning Attribute Duration: 110 sec, Damage: 131%, Stun Chance when Charge Blow is used: 54%, Stun Duration: 2 sec
*'''Level 12''': MP Cost: 30, Lightning Attribute Duration: 120 sec, Damage: 132%, Stun Chance when Charge Blow is used: 58%, Stun Duration: 2 sec
*'''Level 13''': MP Cost: 30, Lightning Attribute Duration: 130 sec, Damage: 133%, Stun Chance when Charge Blow is used: 62%, Stun Duration: 2 sec
*'''Level 14''': MP Cost: 30, Lightning Attribute Duration: 140 sec, Damage: 134%, Stun Chance when Charge Blow is used: 66%, Stun Duration: 2 sec
*'''Level 15''': MP Cost: 35, Lightning Attribute Duration: 150 sec, Damage: 135%, Stun Chance when Charge Blow is used: 70%, Stun Duration: 2 sec
*'''Level 16''': MP Cost: 35, Lightning Attribute Duration: 160 sec, Damage: 136%, Stun Chance when Charge Blow is used: 74%, Stun Duration: 2 sec
*'''Level 17''': MP Cost: 35, Lightning Attribute Duration: 170 sec, Damage: 137%, Stun Chance when Charge Blow is used: 78%, Stun Duration: 2 sec
*'''Level 18''': MP Cost: 35, Lightning Attribute Duration: 180 sec, Damage: 138%, Stun Chance when Charge Blow is used: 82%, Stun Duration: 2 sec
*'''Level 19''': MP Cost: 35, Lightning Attribute Duration: 190 sec, Damage: 139%, Stun Chance when Charge Blow is used: 86%, Stun Duration: 2 sec
*'''Level 20''': MP Cost: 35, Lightning Attribute Duration: 200 sec, Damage: 140%, Stun Chance when Charge Blow is used: 90%, Stun Duration: 2 sec
}}
 
{{MapleStory/Skill desc|White Knight|HP Recovery|Instantly restore your health. Higher skill levels will restore more health and reduce cooldown time.||
*'''Level 1''': MP Cost: 24, Restores 22% of Max HP, Cooldown: 42 sec
*'''Level 2''': MP Cost: 24, Restores 24% of Max HP, Cooldown: 39 sec
*'''Level 3''': MP Cost: 28, Restores 26% of Max HP, Cooldown: 36 sec
*'''Level 4''': MP Cost: 28, Restores 28% of Max HP, Cooldown: 33 sec
*'''Level 5''': MP Cost: 32, Restores 30% of Max HP, Cooldown: 30 sec
*'''Level 6''': MP Cost: 32, Restores 32% of Max HP, Cooldown: 27 sec
*'''Level 7''': MP Cost: 36, Restores 34% of Max HP, Cooldown: 24 sec
*'''Level 8''': MP Cost: 36, Restores 36% of Max HP, Cooldown: 21 sec
*'''Level 9''': MP Cost: 40, Restores 38% of Max HP, Cooldown: 18 sec
*'''Level 10''': MP Cost: 40, Restores 40% of Max HP, Cooldown: 15 sec
}}
 
{{MapleStory/Skill desc|White Knight|Combat Orders|Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can surpass the master level.
Exceptions: Beginner skills and Combat Orders cannot be increased.|Requires Level 5 [[#HP Recovery|HP Recovery]]|
*'''Level 1''': MP Cost: 24, All Skill Levels: +1, Duration: 66 sec
*'''Level 2''': MP Cost: 24, All Skill Levels: +1, Duration: 72 sec
*'''Level 3''': MP Cost: 24, All Skill Levels: +1, Duration: 78 sec
*'''Level 4''': MP Cost: 24, All Skill Levels: +1, Duration: 84 sec
*'''Level 5''': MP Cost: 24, All Skill Levels: +1, Duration: 90 sec
*'''Level 6''': MP Cost: 28, All Skill Levels: +1, Duration: 96 sec
*'''Level 7''': MP Cost: 28, All Skill Levels: +1, Duration: 102 sec
*'''Level 8''': MP Cost: 28, All Skill Levels: +1, Duration: 108 sec
*'''Level 9''': MP Cost: 28, All Skill Levels: +1, Duration: 114 sec
*'''Level 10''': MP Cost: 28, All Skill Levels: +1, Duration: 120 sec
*'''Level 11''': MP Cost: 32, All Skill Levels: +1, Duration: 126 sec
*'''Level 12''': MP Cost: 32, All Skill Levels: +1, Duration: 132 sec
*'''Level 13''': MP Cost: 32, All Skill Levels: +1, Duration: 138 sec
*'''Level 14''': MP Cost: 32, All Skill Levels: +1, Duration: 144 sec
*'''Level 15''': MP Cost: 32, All Skill Levels: +1, Duration: 150 sec
*'''Level 16''': MP Cost: 36, All Skill Levels: +1, Duration: 156 sec
*'''Level 17''': MP Cost: 36, All Skill Levels: +1, Duration: 162 sec
*'''Level 18''': MP Cost: 36, All Skill Levels: +1, Duration: 168 sec
*'''Level 19''': MP Cost: 36, All Skill Levels: +1, Duration: 174 sec
*'''Level 20''': MP Cost: 36, All Skill Levels: +2, Duration: 180 sec
}}
 
===Berserker===
*Advanced from the second job [[#Spearman|Spearman]].
 
{{MapleStory/Skill desc|Dragon Knight|Dragon Wisdom|Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP for up to half of your HP.||
*Level 1: Crit Rate: +12%, Minimum Critical Damage: +6%, 11% chance to convert 1% of damage to HP
*Level 2: Crit Rate: +14%, Minimum Critical Damage: +7%, 12% chance to convert 2% of damage to HP
*Level 3: Crit Rate: +16%, Minimum Critical Damage: +8%, 13% chance to convert 3% of damage to HP
*Level 4: Crit Rate: +18%, Minimum Critical Damage: +9%, 14% chance to convert 4% of damage to HP
*Level 5: Crit Rate: +20%, Minimum Critical Damage: +10%, 15% chance to convert 5% of damage to HP
*Level 6: Crit Rate: +22%, Minimum Critical Damage: +11%, 16% chance to convert 6% of damage to HP
*Level 7: Crit Rate: +24%, Minimum Critical Damage: +12%, 17% chance to convert 7% of damage to HP
*Level 8: Crit Rate: +26%, Minimum Critical Damage: +13%, 18% chance to convert 8% of damage to HP
*Level 9: Crit Rate: +28%, Minimum Critical Damage: +14%, 19% chance to convert 9% of damage to HP
*Level 10: Crit Rate: +30%, Minimum Critical Damage: +15%, 20% chance to convert 10% of damage to HP
}}
 
==Fourth Job==
Those in ''Italic'' can be obtained through Combat Orders.
 
===Common Fourth Job skills===


{{MapleStory/skill
{{MapleStory/skill
|name=Maple Warrior
|name=Self Recovery
|tooltip=Increases the base stats of all party members.
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Recovered
! width=100px | Base Stats
! width=100px | MP Recovered
! width=100px | Duration
|-
|-
|
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 100'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 20
|-
|-
! 2
! 2
| 10 || +1% || {{yes2|60 sec}}
| {{yes2|200}} || {{yes2|40}}
|-
|-
! 3
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
| {{yes2|300}} || {{yes2|60}}
|-
|-
! 4
! 4
| 10 || +2% || {{yes2|120 sec}}
| {{yes2|400}} || {{yes2|80}}
|-
|-
! 5
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
| {{yes2|500}} || {{yes2|100}}
|-
|-
! 6
! 6
| 20 || +3% || {{yes2|180 sec}}
| {{yes2|600}} || {{yes2|120}}
|-
|-
! 7
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
| {{yes2|700}} || {{yes2|140}}
|-
|-
! 8
! 8
| 20 || +4% || {{yes2|240 sec}}
| {{yes2|800}} || {{yes2|160}}
|-
|-
! 9
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
| {{yes2|900}} || {{yes2|180}}
|-
|-
! 10
! <u>10</u>
| {{yes2|30}} || +5% || {{yes2|300 sec}}
| {{yes2|1000}} || {{yes2|200}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Chance Attack
|tooltip=Deals greater damage when attacking enemies that are stunned, blinded, or frozen.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Additional Damage
|-
|-
! 11
|
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
|-
! 12
! 1
| 30 || +6% || {{yes2|360 sec}}
| bgcolor=E6E6FA | +7%
|-
|-
! 13
! 2
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
| {{yes2|+9%}}
|-
|-
! 14
! 3
| 30 || +7% || {{yes2|420 sec}}
| {{yes2|+11%}}
|-
|-
! 15
! 4
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
| {{yes2|+13%}}
|-
|-
! 16
! 5
| 40 || +8% || {{yes2|480 sec}}
| {{yes2|+15%}}
|-
|-
! 17
! 6
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
| {{yes2|+17%}}
|-
|-
! 18
! 7
| 40 || +9% || {{yes2|540 sec}}
| {{yes2|+19%}}
|-
|-
! 19
! 8
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
| {{yes2|+21%}}
|-
|-
! 20
! 9
| {{yes2|50}} || +10% || {{yes2|600 sec}}
| {{yes2|+23%}}
|-
|-
! 21
! <u>10</u>
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
| {{yes2|+25%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Panic
|tooltip=Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Enemy Attack Power
! width=100px | Blind Chance
! width=100px | Enemy Accuracy
! width=100px | Duration
! width=100px | <span class=explain title="When you use this skill again during this interval, you will consume 1 additional Combo Orb">Interval</span>
|-
|-
! 22
|
| 50 || +11% || {{yes2|660 sec}}
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1 sec'' <br> per level'''
|-
|-
! 23
! 1
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 865% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 29 sec
|-
|-
! 24
! 2
| 50 || +12% || {{yes2|720 sec}}
| {{yes2|11}} || 2 || {{yes2|880%}} || 1 || 6 || {{yes2|-12%}} || {{yes2|36%}} || -11% || {{yes2|44 sec}} || {{yes2|28 sec}}
|-
|-
! 25
! 3
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
| 11 || 2 || {{yes2|895%}} || 1 || 6 || {{yes2|-13%}} || {{yes2|39%}} || {{yes2|-12%}} || {{yes2|46 sec}} || {{yes2|27 sec}}
|-
|-
! 26
! 4
| 60 || +13% || {{yes2|780 sec}}
| {{yes2|12}} || 2 || {{yes2|910%}} || 1 || 6 || {{yes2|-14%}} || {{yes2|42%}} || -12% || {{yes2|48 sec}} || {{yes2|26 sec}}
|-
|-
! 27
! 5
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
| 12 || 2 || {{yes2|925%}} || 1 || 6 || {{yes2|-15%}} || {{yes2|45%}} || {{yes2|-13%}} || {{yes2|50 sec}} || {{yes2|25 sec}}
|-
|-
! 28
! 6
| 60 || +14% || {{yes2|840 sec}}
| {{yes2|13}} || 2 || {{yes2|940%}} || 1 || 6 || {{yes2|-16%}} || {{yes2|48%}} || -13% || {{yes2|52 sec}} || {{yes2|24 sec}}
|-
|-
! 29
! 7
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
| 13 || 2 || {{yes2|955%}} || 1 || 6 || {{yes2|-17%}} || {{yes2|51%}} || {{yes2|-14%}} || {{yes2|54 sec}} || {{yes2|23 sec}}
|-
|-
! <u>30</u>
! 8
| {{yes2|70}} || +15% || {{yes2|900 sec}}
| {{yes2|14}} || 2 || {{yes2|970%}} || 1 || 6 || {{yes2|-18%}} || {{yes2|54%}} || -14% || {{yes2|56 sec}} || {{yes2|22 sec}}
|-
|-
! <i>31</i>
! 9
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
| 14 || 2 || {{yes2|985%}} || 1 || 6 || {{yes2|-19%}} || {{yes2|57%}} || {{yes2|-15%}} || {{yes2|58 sec}} || {{yes2|21 sec}}
|-
|-
! <i>32</i>
! 10
| 70 || +16% || {{yes2|960 sec}}
| {{yes2|15}} || 2 || {{yes2|1000%}} || 1 || 6 || {{yes2|-20%}} || {{yes2|60%}} || -15% || {{yes2|60 sec}} || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown (seconds)
|-
|-
|
! 11
| bgcolor=salmon | '''''No <br> change'''
| 15 || 2 || {{yes2|1015%}} || 1 || 6 || {{yes2|-21%}} || {{yes2|63%}} || {{yes2|-16%}} || {{yes2|62 sec}} || {{yes2|19 sec}}
| bgcolor=#90ff90 | '''''Subtract 60'' <br> per level'''
|-
|-
! 1
! 12
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600
| {{yes2|16}} || 2 || {{yes2|1030%}} || 1 || 6 || {{yes2|-22%}} || {{yes2|66%}} || -16% || {{yes2|64 sec}} || {{yes2|18 sec}}
|-
|-
! 2
! 13
| 30 || {{yes2|540}}  
| 16 || 2 || {{yes2|1045%}} || 1 || 6 || {{yes2|-23%}} || {{yes2|69%}} || {{yes2|-17%}} || {{yes2|66 sec}} || {{yes2|17 sec}}
|-
|-
! 3
! 14
| 30 || {{yes2|480}}  
| {{yes2|17}} || 2 || {{yes2|1060%}} || 1 || 6 || {{yes2|-24%}} || {{yes2|72%}} || -17% || {{yes2|68 sec}} || {{yes2|16 sec}}
|-
|-
! 4
! 15
| 30 || {{yes2|420}}  
| 17 || 2 || {{yes2|1075%}} || 1 || 6 || {{yes2|-25%}} || {{yes2|75%}} || {{yes2|-18%}} || {{yes2|70 sec}} || {{yes2|15 sec}}
|-
|-
! <u>5</u>
! 16
| 30 || {{yes2|360}}  
| {{yes2|18}} || 2 || {{yes2|1090%}} || 1 || 6 || {{yes2|-26%}} || {{yes2|78%}} || -18% || {{yes2|72 sec}} || {{yes2|14 sec}}
|-
! 17
| 18 || 2 || {{yes2|1105%}} || 1 || 6 || {{yes2|-27%}} || {{yes2|81%}} || {{yes2|-19%}} || {{yes2|74 sec}} || {{yes2|13 sec}}
|-
! 18
| {{yes2|19}} || 2 || {{yes2|1120%}} || 1 || 6 || {{yes2|-28%}} || {{yes2|84%}} || -19% || {{yes2|76 sec}} || {{yes2|12 sec}}
|-
|-
! <i>6</i>
! 19
| 30 || {{yes2|300}}  
| 19 || 2 || {{yes2|1135%}} || 1 || 6 || {{yes2|-29%}} || {{yes2|87%}} || {{yes2|-20%}} || {{yes2|78 sec}} || {{yes2|11 sec}}
|-
|-
! <i>7</i>
! <u>20</u>
| 30 || {{yes2|240}}  
| {{yes2|20}} || 2 || {{yes2|1150%}} || 1 || 6 || {{yes2|-30%}} || {{yes2|90%}} || -20% || {{yes2|80 sec}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Warrior 4 Common|Power Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Knock-back Resist Chance: 42%, Duration: 10 sec
|name=Shout
*'''Level 2''': MP Cost: 30, Knock-back Resist Chance: 44%, Duration: 20 sec
|tooltip=Shouts at enemies, dealing damage and possibly Stunning them.
*'''Level 3''': MP Cost: 30, Knock-back Resist Chance: 46%, Duration: 30 sec
*'''Level 4''': MP Cost: 30, Knock-back Resist Chance: 48%, Duration: 40 sec
*'''Level 5''': MP Cost: 35, Knock-back Resist Chance: 50%, Duration: 50 sec
*'''Level 6''': MP Cost: 35, Knock-back Resist Chance: 52%, Duration: 60 sec
*'''Level 7''': MP Cost: 35, Knock-back Resist Chance: 54%, Duration: 70 sec
*'''Level 8''': MP Cost: 35, Knock-back Resist Chance: 56%, Duration: 80 sec
*'''Level 9''': MP Cost: 35, Knock-back Resist Chance: 58%, Duration: 90 sec
*'''Level 10''': MP Cost: 40, Knock-back Resist Chance: 60%, Duration: 100 sec
*'''Level 11''': MP Cost: 40, Knock-back Resist Chance: 62%, Duration: 110 sec
*'''Level 12''': MP Cost: 40, Knock-back Resist Chance: 64%, Duration: 120 sec
*'''Level 13''': MP Cost: 40, Knock-back Resist Chance: 66%, Duration: 130 sec
*'''Level 14''': MP Cost: 40, Knock-back Resist Chance: 68%, Duration: 140 sec
*'''Level 15''': MP Cost: 45, Knock-back Resist Chance: 70%, Duration: 150 sec
*'''Level 16''': MP Cost: 45, Knock-back Resist Chance: 72%, Duration: 160 sec
*'''Level 17''': MP Cost: 45, Knock-back Resist Chance: 74%, Duration: 170 sec
*'''Level 18''': MP Cost: 45, Knock-back Resist Chance: 76%, Duration: 180 sec
*'''Level 19''': MP Cost: 45, Knock-back Resist Chance: 78%, Duration: 190 sec
*'''Level 20''': MP Cost: 50, Knock-back Resist Chance: 80%, Duration: 200 sec
*'''Level 21''': MP Cost: 50, Knock-back Resist Chance: 82%, Duration: 210 sec
*'''Level 22''': MP Cost: 50, Knock-back Resist Chance: 84%, Duration: 220 sec
*'''Level 23''': MP Cost: 50, Knock-back Resist Chance: 86%, Duration: 230 sec
*'''Level 24''': MP Cost: 50, Knock-back Resist Chance: 88%, Duration: 240 sec
*'''Level 25''': MP Cost: 55, Knock-back Resist Chance: 90%, Duration: 250 sec
*'''Level 26''': MP Cost: 55, Knock-back Resist Chance: 92%, Duration: 260 sec
*'''Level 27''': MP Cost: 55, Knock-back Resist Chance: 94%, Duration: 270 sec
*'''Level 28''': MP Cost: 55, Knock-back Resist Chance: 96%, Duration: 280 sec
*'''Level 29''': MP Cost: 55, Knock-back Resist Chance: 98%, Duration: 290 sec
*'''Level 30''': MP Cost: 60, Knock-back Resist Chance: 100%, Duration: 300 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 57% || bgcolor=E6E6FA | 4 sec
|-
! 2
| {{yes2|9}} || {{yes2|164%}} || 1 || 6 || {{yes2|59%}} || 4 sec
|-
! 3
| 9 || {{yes2|176%}} || 1 || 6 || {{yes2|61%}} || 4 sec
|-
! 4
| {{yes2|10}} || {{yes2|188%}} || 1 || 6 || {{yes2|63%}} || 4 sec
|-
! 5
| 10 || {{yes2|200%}} || 1 || {{yes2|7}} || {{yes2|65%}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|11}} || {{yes2|212%}} || 1 || 7 || {{yes2|67%}} || 5 sec
|-
! 7
| 11 || {{yes2|224%}} || 1 || 7 || {{yes2|69%}} || 5 sec
|-
! 8
| {{yes2|12}} || {{yes2|236%}} || 1 || 7 || {{yes2|71%}} || 5 sec
|-
! 9
| 12 || {{yes2|248%}} || 1 || 7 || {{yes2|73%}} || 5 sec
|-
! 10
| {{yes2|13}} || {{yes2|260%}} || 1 || {{yes2|8}} || {{yes2|75%}} || {{yes2|6 sec}}
|-
! 11
| 13 || {{yes2|272%}} || 1 || 8 || {{yes2|77%}} || 6 sec
|-
! 12
| {{yes2|14}} || {{yes2|284%}} || 1 || 8 || {{yes2|79%}} || 6 sec
|-
! 13
| 14 || {{yes2|296%}} || 1 || 8 || {{yes2|81%}} || 6 sec
|-
! 14
| {{yes2|15}} || {{yes2|308%}} || 1 || 8 || {{yes2|83%}} || 6 sec
|-
! 15
| 15 || {{yes2|320%}} || 1 || {{yes2|9}} || {{yes2|85%}} || {{yes2|7 sec}}
|-
! 16
| {{yes2|16}} || {{yes2|332%}} || 1 || 9 || {{yes2|87%}} || 7 sec
|-
! 17
| 16 || {{yes2|344%}} || 1 || 9 || {{yes2|89%}} || 7 sec
|-
! 18
| {{yes2|17}} || {{yes2|356%}} || 1 || 9 || {{yes2|91%}} || 7 sec
|-
! 19
| 17 || {{yes2|368%}} || 1 || 9 || {{yes2|93%}} || 7 sec
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|380%}} || 1 || {{yes2|10}} || {{yes2|95%}} || {{yes2|8 sec}}
|}{{MapleStory/skill|end}}


===Hero===
{{MapleStory/skill
*Advanced from the third job [[#Crusader|Crusader]].
|name=Intrepid Slash
 
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
{{MapleStory/Skill desc|Hero|Combat Mastery|Ignores a portion of a monster's defense while attacking.||
*'''Level 1''': Defense Ignored: 5%
*'''Level 2''': Defense Ignored: 10%
*'''Level 3''': Defense Ignored: 15%
*'''Level 4''': Defense Ignored: 20%
*'''Level 5''': Defense Ignored: 25%
*'''Level 6''': Defense Ignored: 30%
*'''Level 7''': Defense Ignored: 35%
*'''Level 8''': Defense Ignored: 40%
*'''Level 9''': Defense Ignored: 45%
*'''Level 10: Defense Ignored: 50%'''
*''Level 11'': Defense Ignored: 55%
*''Level 12'': Defense Ignored: 60%
}}
 
{{MapleStory/Skill desc|Hero|Advanced Combo Attack|Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.|Requires Level 20 [[#Combo Attack|Combo Attack]]|
*'''Level 1''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
*'''Level 2''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
*'''Level 3''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
*'''Level 4''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
*'''Level 5''': Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
*'''Level 6''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
*'''Level 7''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
*'''Level 8''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
*'''Level 9''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
*'''Level 10''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
*'''Level 11''': Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
*'''Level 12''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
*'''Level 13''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
*'''Level 14''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
*'''Level 15''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
*'''Level 16''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
*'''Level 17''': Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
*'''Level 18''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
*'''Level 19''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
*'''Level 20''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
*'''Level 21''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
*'''Level 22''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
*'''Level 23''': Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
*'''Level 24''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
*'''Level 25''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
*'''Level 26''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
*'''Level 27''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
*'''Level 28''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
*'''Level 29''': Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
*'''Level 30''': '''Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%'''
*''Level 31'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
*''Level 32'': Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
}}
 
{{MapleStory/Skill desc|Hero|Enrage|In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|Requires Level 30 [[#Advanced Combo Attack|Advanced Combo Attack]]|
*'''Level 1''': Cost: 30 MP and 10 Combo Orbs, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
*'''Level 2''': Cost: 30 MP and 10 Combo Orbs, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
*'''Level 3''': Cost: 32 MP and 10 Combo Orbs, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 4''': Cost: 32 MP and 10 Combo Orbs, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 5''': Cost: 32 MP and 10 Combo Orbs, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 6''': Cost: 34 MP and 10 Combo Orbs, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 7''': Cost: 34 MP and 10 Combo Orbs, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 8''': Cost: 34 MP and 10 Combo Orbs, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 9''': Cost: 36 MP and 10 Combo Orbs, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 10''': Cost: 36 MP and 10 Combo Orbs, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 11''': Cost: 36 MP and 10 Combo Orbs, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 12''': Cost: 38 MP and 10 Combo Orbs, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 13''': Cost: 38 MP and 10 Combo Orbs, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 14''': Cost: 38 MP and 10 Combo Orbs, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 15''': Cost: 40 MP and 10 Combo Orbs, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 16''': Cost: 40 MP and 10 Combo Orbs, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 17''': Cost: 40 MP and 10 Combo Orbs, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 18''': Cost: 42 MP and 10 Combo Orbs, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 19''': Cost: 42 MP and 10 Combo Orbs, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 20''': Cost: 42 MP and 10 Combo Orbs, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 21''': Cost: 44 MP and 10 Combo Orbs, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 22''': Cost: 44 MP and 10 Combo Orbs, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 23''': Cost: 44 MP and 10 Combo Orbs, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 24''': Cost: 46 MP and 10 Combo Orbs, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 25''': Cost: 46 MP and 10 Combo Orbs, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 26''': Cost: 46 MP and 10 Combo Orbs, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 27''': Cost: 48 MP and 10 Combo Orbs, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 28''': Cost: 48 MP and 10 Combo Orbs, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 29''': Cost: 48 MP and 10 Combo Orbs, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 30''': '''Cost: 50 MP and 10 Combo Orbs, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1'''
*''Level 31'': Cost: 50 MP and 10 Combo Orbs, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
*''Level 32'': Cost: 50 MP and 10 Combo Orbs, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
}}
 
{{MapleStory/Skill desc|Hero|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
*'''Level 1''': Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
*'''Level 2''': Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
*'''Level 3''': Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
*'''Level 4''': Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
*'''Level 5''': Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
*'''Level 6''': Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
*'''Level 7''': Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
*'''Level 8''': Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
*'''Level 9''': Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
*'''Level 12''': Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
*'''Level 13''': Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
*'''Level 14''': Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
*'''Level 15''': Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
*'''Level 16''': Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
*'''Level 17''': Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
*'''Level 18''': Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
*'''Level 19''': Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
*'''Level 20''': Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
*'''Level 21''': Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
*'''Level 22''': Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
*'''Level 23''': Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
*'''Level 24''': Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
*'''Level 25''': Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
*'''Level 26''': Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
*'''Level 27''': Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
*'''Level 28''': Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
*'''Level 29''': Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
*'''Level 30''': '''Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.'''
*''Level 31'': Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.
*''Level 32'': Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.
}}
 
{{MapleStory/Skill desc|Hero|Raging Blow|Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical.||
*'''Level 1''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 133%, Critical Hit on final attack
*'''Level 2''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 136%, Critical Hit on final attack
*'''Level 3''': MP Cost: 22, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 139%, Critical Hit on final attack
*'''Level 4''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 142%, Critical Hit on final attack
*'''Level 5''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 145%, Critical Hit on final attack
*'''Level 6''': MP Cost: 24, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 148%, Critical Hit on final attack
*'''Level 7''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 151%, Critical Hit on final attack
*'''Level 8''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 154%, Critical Hit on final attack
*'''Level 9''': MP Cost: 26, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 157%, Critical Hit on final attack
*'''Level 10''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 160%, Critical Hit on final attack
*'''Level 11''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 163%, Critical Hit on final attack
*'''Level 12''': MP Cost: 28, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 166%, Critical Hit on final attack
*'''Level 13''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 169%, Critical Hit on final attack
*'''Level 14''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 172%, Critical Hit on final attack
*'''Level 15''': MP Cost: 30, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 175%, Critical Hit on final attack
*'''Level 16''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 178%, Critical Hit on final attack
*'''Level 17''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 181%, Critical Hit on final attack
*'''Level 18''': MP Cost: 32, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 184%, Critical Hit on final attack
*'''Level 19''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 187%, Critical Hit on final attack
*'''Level 20''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 190%, Critical Hit on final attack
*'''Level 21''': MP Cost: 34, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 193%, Critical Hit on final attack
*'''Level 22''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 196%, Critical Hit on final attack
*'''Level 23''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 199%, Critical Hit on final attack
*'''Level 24''': MP Cost: 36, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 202%, Critical Hit on final attack
*'''Level 25''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 205%, Critical Hit on final attack
*'''Level 26''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 208%, Critical Hit on final attack
*'''Level 27''': MP Cost: 38, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 211%, Critical Hit on final attack
*'''Level 28''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 214%, Critical Hit on final attack
*'''Level 29''': MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 217%, Critical Hit on final attack
*'''Level 30''': '''MP Cost: 40, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 220%, Critical Hit on final attack'''
*''Level 31'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 223%, Critical Hit on final attack
*''Level 32'': MP Cost: 42, Max Monsters Hit: 6, Number of Attacks: 5, Damage: 226%, Critical Hit on final attack
}}
 
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
 
{{MapleStory/Skill desc|Paladin|Achilles|Permanently increases your defensive abilities so you take less damage from enemies.|Permanently increases your defensive abilities so you take less damage from enemies.|
*'''Level 1''': Damage Taken: -5.5%
*'''Level 2''': Damage Taken: -6%
*'''Level 3''': Damage Taken: -6.5%
*'''Level 4''': Damage Taken: -7%
*'''Level 5''': Damage Taken: -7.5%
*'''Level 6''': Damage Taken: -8%
*'''Level 7''': Damage Taken: -8.5%
*'''Level 8''': Damage Taken: -9%
*'''Level 9''': Damage Taken: -9.5%
*'''Level 10''': Damage Taken: -10%
*'''Level 11''': Damage Taken: -10.5%
*'''Level 12''': Damage Taken: -11%
*'''Level 13''': Damage Taken: -11.5%
*'''Level 14''': Damage Taken: -12%
*'''Level 15''': Damage Taken: -12.5%
*'''Level 16''': Damage Taken: -13%
*'''Level 17''': Damage Taken: -13.5%
*'''Level 18''': Damage Taken: -14%
*'''Level 19''': Damage Taken: -14.5%
*'''Level 20''': Damage Taken: -15%
*'''Level 21''': Damage Taken: -15.5%
*'''Level 22''': Damage Taken: -16%
*'''Level 23''': Damage Taken: -16.5%
*'''Level 24''': Damage Taken: -17%
*'''Level 25''': Damage Taken: -17.5%
*'''Level 26''': Damage Taken: -18%
*'''Level 27''': Damage Taken: -18.5%
*'''Level 28''': Damage Taken: -19%
*'''Level 29''': Damage Taken: -19.5%
*'''Level 30''': '''Damage Taken: -20%'''
*''Level 31'': Damage Taken: -20.5%
*''Level 32'': Damage Taken: -21%
}}
 
{{MapleStory/Skill desc|Paladin|Guardian|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're equipped with a shield. When you block close-range attacks, you Stun the attacker.|
*'''Level 1''': All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 11% chance, Stun Duration: 2 sec
*'''Level 2''': All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 12% chance, Stun Duration: 2 sec
*'''Level 3''': All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 13% chance, Stun Duration: 2 sec
*'''Level 4''': All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 14% chance, Stun Duration: 2 sec
*'''Level 5''': All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 15% chance, Stun Duration: 2 sec
*'''Level 6''': All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 16% chance, Stun Duration: 2 sec
*'''Level 7''': All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 17% chance, Stun Duration: 2 sec
*'''Level 8''': All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 18% chance, Stun Duration: 2 sec
*'''Level 9''': All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 19% chance, Stun Duration: 2 sec
*'''Level 10''': All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 20% chance, Stun Duration: 2 sec
*'''Level 11''': All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 21% chance, Stun Duration: 4 sec
*'''Level 12''': All Attribute Attack Tolerance: +12%, Abnormal Status Tolerance: +12%, Block Chance: 22% chance, Stun Duration: 4 sec
*'''Level 13''': All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%, Block Chance: 23% chance, Stun Duration: 4 sec
*'''Level 14''': All Attribute Attack Tolerance: +14%, Abnormal Status Tolerance: +14%, Block Chance: 24% chance, Stun Duration: 4 sec
*'''Level 15''': All Attribute Attack Tolerance: +15%, Abnormal Status Tolerance: +15%, Block Chance: 25% chance, Stun Duration: 4 sec
*'''Level 16''': All Attribute Attack Tolerance: +16%, Abnormal Status Tolerance: +16%, Block Chance: 26% chance, Stun Duration: 4 sec
*'''Level 17''': All Attribute Attack Tolerance: +17%, Abnormal Status Tolerance: +17%, Block Chance: 27% chance, Stun Duration: 4 sec
*'''Level 18''': All Attribute Attack Tolerance: +18%, Abnormal Status Tolerance: +18%, Block Chance: 28% chance, Stun Duration: 4 sec
*'''Level 19''': All Attribute Attack Tolerance: +19%, Abnormal Status Tolerance: +19%, Block Chance: 29% chance, Stun Duration: 4 sec
*'''Level 20''': All Attribute Attack Tolerance: +20%, Abnormal Status Tolerance: +20%, Block Chance: 30% chance, Stun Duration: 4 sec
*'''Level 21''': All Attribute Attack Tolerance: +21%, Abnormal Status Tolerance: +21%, Block Chance: 31% chance, Stun Duration: 6 sec
*'''Level 22''': All Attribute Attack Tolerance: +22%, Abnormal Status Tolerance: +22%, Block Chance: 32% chance, Stun Duration: 6 sec
*'''Level 23''': All Attribute Attack Tolerance: +23%, Abnormal Status Tolerance: +23%, Block Chance: 33% chance, Stun Duration: 6 sec
*'''Level 24''': All Attribute Attack Tolerance: +24%, Abnormal Status Tolerance: +24%, Block Chance: 34% chance, Stun Duration: 6 sec
*'''Level 25''': All Attribute Attack Tolerance: +25%, Abnormal Status Tolerance: +25%, Block Chance: 35% chance, Stun Duration: 6 sec
*'''Level 26''': All Attribute Attack Tolerance: +26%, Abnormal Status Tolerance: +26%, Block Chance: 36% chance, Stun Duration: 6 sec
*'''Level 27''': All Attribute Attack Tolerance: +27%, Abnormal Status Tolerance: +27%, Block Chance: 37% chance, Stun Duration: 6 sec
*'''Level 28''': All Attribute Attack Tolerance: +28%, Abnormal Status Tolerance: +28%, Block Chance: 38% chance, Stun Duration: 6 sec
*'''Level 29''': All Attribute Attack Tolerance: +29%, Abnormal Status Tolerance: +29%, Block Chance: 39% chance, Stun Duration: 6 sec
*'''Level 30''': '''All Attribute Attack Tolerance: +30%, Abnormal Status Tolerance: +30%, Block Chance: 40% chance, Stun Duration: 6 sec'''
*''Level 31'': All Attribute Attack Tolerance: +31%, Abnormal Status Tolerance: +31%, Block Chance: 41% chance, Stun Duration: 8 sec
*''Level 32'': All Attribute Attack Tolerance: +32%, Abnormal Status Tolerance: +32%, Block Chance: 42% chance, Stun Duration: 8 sec
}}
 
{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
*'''Level 1''': MP Cost: 15, Number of Attacks: 6, Damage: 174%, DEF Ignore Chance: 16%, Additional Crit Rate: 21%, Instant Death Chance: 1%
*'''Level 2''': MP Cost: 15, Number of Attacks: 6, Damage: 178%, DEF Ignore Chance: 16%, Additional Crit Rate: 22%, Instant Death Chance: 1%
*'''Level 3''': MP Cost: 15, Number of Attacks: 6, Damage: 182%, DEF Ignore Chance: 17%, Additional Crit Rate: 23%, Instant Death Chance: 1%
*'''Level 4''': MP Cost: 16, Number of Attacks: 6, Damage: 186%, DEF Ignore Chance: 17%, Additional Crit Rate: 24%, Instant Death Chance: 2%
*'''Level 5''': MP Cost: 16, Number of Attacks: 6, Damage: 190%, DEF Ignore Chance: 18%, Additional Crit Rate: 25%, Instant Death Chance: 2%
*'''Level 6''': MP Cost: 16, Number of Attacks: 6, Damage: 194%, DEF Ignore Chance: 18%, Additional Crit Rate: 26%, Instant Death Chance: 2%
*'''Level 7''': MP Cost: 17, Number of Attacks: 6, Damage: 198%, DEF Ignore Chance: 19%, Additional Crit Rate: 27%, Instant Death Chance: 3%
*'''Level 8''': MP Cost: 17, Number of Attacks: 6, Damage: 202%, DEF Ignore Chance: 19%, Additional Crit Rate: 28%, Instant Death Chance: 3%
*'''Level 9''': MP Cost: 17, Number of Attacks: 6, Damage: 206%, DEF Ignore Chance: 20%, Additional Crit Rate: 29%, Instant Death Chance: 3%
*'''Level 10''': MP Cost: 18, Number of Attacks: 6, Damage: 210%, DEF Ignore Chance: 20%, Additional Crit Rate: 30%, Instant Death Chance: 4%
*'''Level 11''': MP Cost: 18, Number of Attacks: 6, Damage: 214%, DEF Ignore Chance: 21%, Additional Crit Rate: 31%, Instant Death Chance: 4%
*'''Level 12''': MP Cost: 18, Number of Attacks: 6, Damage: 218%, DEF Ignore Chance: 21%, Additional Crit Rate: 32%, Instant Death Chance: 4%
*'''Level 13''': MP Cost: 19, Number of Attacks: 6, Damage: 222%, DEF Ignore Chance: 22%, Additional Crit Rate: 33%, Instant Death Chance: 5%
*'''Level 14''': MP Cost: 19, Number of Attacks: 6, Damage: 226%, DEF Ignore Chance: 22%, Additional Crit Rate: 34%, Instant Death Chance: 5%
*'''Level 15''': MP Cost: 19, Number of Attacks: 6, Damage: 230%, DEF Ignore Chance: 23%, Additional Crit Rate: 35%, Instant Death Chance: 5%
*'''Level 16''': MP Cost: 20, Number of Attacks: 6, Damage: 234%, DEF Ignore Chance: 23%, Additional Crit Rate: 36%, Instant Death Chance: 6%
*'''Level 17''': MP Cost: 20, Number of Attacks: 6, Damage: 238%, DEF Ignore Chance: 24%, Additional Crit Rate: 37%, Instant Death Chance: 6%
*'''Level 18''': MP Cost: 20, Number of Attacks: 6, Damage: 242%, DEF Ignore Chance: 24%, Additional Crit Rate: 38%, Instant Death Chance: 6%
*'''Level 19''': MP Cost: 21, Number of Attacks: 6, Damage: 246%, DEF Ignore Chance: 25%, Additional Crit Rate: 39%, Instant Death Chance: 7%
*'''Level 20''': MP Cost: 21, Number of Attacks: 6, Damage: 250%, DEF Ignore Chance: 25%, Additional Crit Rate: 40%, Instant Death Chance: 7%
*'''Level 21''': MP Cost: 21, Number of Attacks: 6, Damage: 254%, DEF Ignore Chance: 26%, Additional Crit Rate: 41%, Instant Death Chance: 7%
*'''Level 22''': MP Cost: 22, Number of Attacks: 6, Damage: 258%, DEF Ignore Chance: 26%, Additional Crit Rate: 42%, Instant Death Chance: 8%
*'''Level 23''': MP Cost: 22, Number of Attacks: 6, Damage: 262%, DEF Ignore Chance: 27%, Additional Crit Rate: 43%, Instant Death Chance: 8%
*'''Level 24''': MP Cost: 22, Number of Attacks: 6, Damage: 266%, DEF Ignore Chance: 27%, Additional Crit Rate: 44%, Instant Death Chance: 8%
*'''Level 25''': MP Cost: 23, Number of Attacks: 6, Damage: 270%, DEF Ignore Chance: 28%, Additional Crit Rate: 45%, Instant Death Chance: 9%
*'''Level 26''': MP Cost: 23, Number of Attacks: 6, Damage: 274%, DEF Ignore Chance: 28%, Additional Crit Rate: 46%, Instant Death Chance: 9%
*'''Level 27''': MP Cost: 23, Number of Attacks: 6, Damage: 278%, DEF Ignore Chance: 29%, Additional Crit Rate: 47%, Instant Death Chance: 9%
*'''Level 28''': MP Cost: 24, Number of Attacks: 6, Damage: 282%, DEF Ignore Chance: 29%, Additional Crit Rate: 48%, Instant Death Chance: 10%
*'''Level 29''': MP Cost: 24, Number of Attacks: 6, Damage: 286%, DEF Ignore Chance: 30%, Additional Crit Rate: 49%, Instant Death Chance: 10%
*'''Level 30''': '''MP Cost: 24, Number of Attacks: 6, Damage: 290%, DEF Ignore Chance: 30%, Additional Crit Rate: 50%, Instant Death Chance: 10%'''
*''Level 31'': MP Cost: 25, Number of Attacks: 6, Damage: 294%, DEF Ignore Chance: 31%, Additional Crit Rate: 51%, Instant Death Chance: 11%
*''Level 32'': MP Cost: 25, Number of Attacks: 6, Damage: 298%, DEF Ignore Chance: 31%, Additional Crit Rate: 52%, Instant Death Chance: 11%
}}
 
{{MapleStory/Skill desc|Paladin|Holy Charge|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.|
*'''Level 1''': MP Cost: 25, Holy Attribute Duration: 15 sec, Damage: 131%, Seal Chance when Charge Blow is used: 14%, Seal Duration: 2 sec
*'''Level 2''': MP Cost: 25, Holy Attribute Duration: 30 sec, Damage: 132%, Seal Chance when Charge Blow is used: 18%, Seal Duration: 2 sec
*'''Level 3''': MP Cost: 25, Holy Attribute Duration: 45 sec, Damage: 133%, Seal Chance when Charge Blow is used: 22%, Seal Duration: 2 sec
*'''Level 4''': MP Cost: 25, Holy Attribute Duration: 60 sec, Damage: 134%, Seal Chance when Charge Blow is used: 26%, Seal Duration: 2 sec
*'''Level 5''': MP Cost: 25, Holy Attribute Duration: 75 sec, Damage: 135%, Seal Chance when Charge Blow is used: 30%, Seal Duration: 3 sec
*'''Level 6''': MP Cost: 25, Holy Attribute Duration: 90 sec, Damage: 136%, Seal Chance when Charge Blow is used: 34%, Seal Duration: 3 sec
*'''Level 7''': MP Cost: 25, Holy Attribute Duration: 105 sec, Damage: 137%, Seal Chance when Charge Blow is used: 38%, Seal Duration: 3 sec
*'''Level 8''': MP Cost: 30, Holy Attribute Duration: 120 sec, Damage: 138%, Seal Chance when Charge Blow is used: 42%, Seal Duration: 3 sec
*'''Level 9''': MP Cost: 30, Holy Attribute Duration: 135 sec, Damage: 139%, Seal Chance when Charge Blow is used: 46%, Seal Duration: 3 sec
*'''Level 10''': MP Cost: 30, Holy Attribute Duration: 150 sec, Damage: 140%, Seal Chance when Charge Blow is used: 50%, Seal Duration: 4 sec
*'''Level 11''': MP Cost: 30, Holy Attribute Duration: 165 sec, Damage: 141%, Seal Chance when Charge Blow is used: 54%, Seal Duration: 4 sec
*'''Level 12''': MP Cost: 30, Holy Attribute Duration: 180 sec, Damage: 142%, Seal Chance when Charge Blow is used: 58%, Seal Duration: 4 sec
*'''Level 13''': MP Cost: 30, Holy Attribute Duration: 195 sec, Damage: 143%, Seal Chance when Charge Blow is used: 62%, Seal Duration: 4 sec
*'''Level 14''': MP Cost: 30, Holy Attribute Duration: 210 sec, Damage: 144%, Seal Chance when Charge Blow is used: 66%, Seal Duration: 4 sec
*'''Level 15''': MP Cost: 35, Holy Attribute Duration: 225 sec, Damage: 145%, Seal Chance when Charge Blow is used: 70%, Seal Duration: 5 sec
*'''Level 16''': MP Cost: 35, Holy Attribute Duration: 240 sec, Damage: 146%, Seal Chance when Charge Blow is used: 74%, Seal Duration: 5 sec
*'''Level 17''': MP Cost: 35, Holy Attribute Duration: 255 sec, Damage: 147%, Seal Chance when Charge Blow is used: 78%, Seal Duration: 5 sec
*'''Level 18''': MP Cost: 35, Holy Attribute Duration: 270 sec, Damage: 148%, Seal Chance when Charge Blow is used: 82%, Seal Duration: 5 sec
*'''Level 19''': MP Cost: 35, Holy Attribute Duration: 285 sec, Damage: 149%, Seal Chance when Charge Blow is used: 86%, Seal Duration: 5 sec
*'''Level 20''': '''MP Cost: 35, Holy Attribute Duration: 300 sec, Damage: 150%, Seal Chance when Charge Blow is used: 90%, Seal Duration: 6 sec'''
*''Level 21'': MP Cost: 35, Holy Attribute Duration: 315 sec, Damage: 151%, Seal Chance when Charge Blow is used: 94%, Seal Duration: 6 sec
*''Level 22'': MP Cost: 40, Holy Attribute Duration: 330 sec, Damage: 152%, Seal Chance when Charge Blow is used: 98%, Seal Duration: 6 sec
}}
 
{{MapleStory/Skill desc|Paladin|Divine Shield|Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.|Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.|
*'''Level 1''': Shield Proc Chance (when hit): 5%, Weapon ATT: +12, Duration: 90 sec, Enemy Blows Absorbed: 1, Cooldown: 30 sec
*'''Level 2''': Shield Proc Chance (when hit): 10%, Weapon ATT: +14, Duration: 90 sec, Enemy Blows Absorbed: 2, Cooldown: 30 sec
*'''Level 3''': Shield Proc Chance (when hit): 15%, Weapon ATT: +16, Duration: 90 sec, Enemy Blows Absorbed: 3, Cooldown: 30 sec
*'''Level 4''': Shield Proc Chance (when hit): 20%, Weapon ATT: +18, Duration: 90 sec, Enemy Blows Absorbed: 4, Cooldown: 30 sec
*'''Level 5''': Shield Proc Chance (when hit): 25%, Weapon ATT: +20, Duration: 90 sec, Enemy Blows Absorbed: 5, Cooldown: 30 sec
*'''Level 6''': Shield Proc Chance (when hit): 30%, Weapon ATT: +22, Duration: 90 sec, Enemy Blows Absorbed: 6, Cooldown: 30 sec
*'''Level 7''': Shield Proc Chance (when hit): 35%, Weapon ATT: +24, Duration: 90 sec, Enemy Blows Absorbed: 7, Cooldown: 30 sec
*'''Level 8''': Shield Proc Chance (when hit): 40%, Weapon ATT: +26, Duration: 90 sec, Enemy Blows Absorbed: 8, Cooldown: 30 sec
*'''Level 9''': Shield Proc Chance (when hit): 45%, Weapon ATT: +28, Duration: 90 sec, Enemy Blows Absorbed: 9, Cooldown: 30 sec
*'''Level 10''': '''Shield Proc Chance (when hit): 50%, Weapon ATT: +30, Duration: 90 sec, Enemy Blows Absorbed: 10, Cooldown: 30 sec'''
*''Level 11'': Shield Proc Chance (when hit): 55%, Weapon ATT: +32, Duration: 90 sec, Enemy Blows Absorbed: 11, Cooldown: 30 sec
*''Level 12'': Shield Proc Chance (when hit): 60%, Weapon ATT: +34, Duration: 90 sec, Enemy Blows Absorbed: 12, Cooldown: 30 sec
}}
 
{{MapleStory/Skill desc|Paladin|Advanced Charge|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.|Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.
*'''Requires Level 20 [[#Charge Blow|Charge Blow]]'''.
*Only works with an active charge enabled.|
*'''Level 1''': Damage: 140%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +52% when charged, Chance to Stun with Charge Blow: 1%
*'''Level 2''': Damage: 150%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +54% when charged, Chance to Stun with Charge Blow: 2%
*'''Level 3''': Damage: 160%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +56% when charged, Chance to Stun with Charge Blow: 3%
*'''Level 4''': Damage: 170%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +58% when charged, Chance to Stun with Charge Blow: 4%
*'''Level 5''': Damage: 180%. Max Monsters Hit: 7, Number of Attacks: 6, Weapon Mastery: +60% when charged, Chance to Stun with Charge Blow: 5%
*'''Level 6''': Damage: 190%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +62% when charged, Chance to Stun with Charge Blow: 6%
*'''Level 7''': Damage: 200%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +64% when charged, Chance to Stun with Charge Blow: 7%
*'''Level 8''': Damage: 210%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +66% when charged, Chance to Stun with Charge Blow: 8%
*'''Level 9''': Damage: 220%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +68% when charged, Chance to Stun with Charge Blow: 9%
*'''Level 10''': Damage: 230%. Max Monsters Hit: 8, Number of Attacks: 6, Weapon Mastery: +70% when charged, Chance to Stun with Charge Blow: 10%
*'''Level 11''': Damage: 240%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +72% when charged, Chance to Stun with Charge Blow: 11%
*'''Level 12''': Damage: 250%. Max Monsters Hit: 9, Number of Attacks: 6, Weapon Mastery: +74% when charged, Chance to Stun with Charge Blow: 12%
}}
 
{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|Strikes the ground with a huge hammer to inflict massive damage on multiple enemies.|
*'''Level 1''': MP Cost: 31, Max Enemies Hit: 15, Bonus Damage on Bosses: 338%, Extra Attacks on Bosses: 4, Cooldown: 330 sec
*'''Level 2''': MP Cost: 32, Max Enemies Hit: 15, Bonus Damage on Bosses: 341%, Extra Attacks on Bosses: 4, Cooldown: 320 sec
*'''Level 3''': MP Cost: 33, Max Enemies Hit: 15, Bonus Damage on Bosses: 344%, Extra Attacks on Bosses: 4, Cooldown: 310 sec
*'''Level 4''': MP Cost: 34, Max Enemies Hit: 15, Bonus Damage on Bosses: 347%, Extra Attacks on Bosses: 4, Cooldown: 300 sec
*'''Level 5''': MP Cost: 35, Max Enemies Hit: 15, Bonus Damage on Bosses: 350%, Extra Attacks on Bosses: 4, Cooldown: 290 sec
*'''Level 6''': MP Cost: 36, Max Enemies Hit: 15, Bonus Damage on Bosses: 353%, Extra Attacks on Bosses: 4, Cooldown: 280 sec
*'''Level 7''': MP Cost: 37, Max Enemies Hit: 15, Bonus Damage on Bosses: 356%, Extra Attacks on Bosses: 4, Cooldown: 270 sec
*'''Level 8''': MP Cost: 38, Max Enemies Hit: 15, Bonus Damage on Bosses: 359%, Extra Attacks on Bosses: 4, Cooldown: 260 sec
*'''Level 9''': MP Cost: 39, Max Enemies Hit: 15, Bonus Damage on Bosses: 362%, Extra Attacks on Bosses: 4, Cooldown: 250 sec
*'''Level 10''': MP Cost: 40, Max Enemies Hit: 15, Bonus Damage on Bosses: 365%, Extra Attacks on Bosses: 4, Cooldown: 240 sec
*'''Level 11''': MP Cost: 41, Max Enemies Hit: 15, Bonus Damage on Bosses: 368%, Extra Attacks on Bosses: 4, Cooldown: 230 sec
*'''Level 12''': MP Cost: 42, Max Enemies Hit: 15, Bonus Damage on Bosses: 371%, Extra Attacks on Bosses: 4, Cooldown: 220 sec
*'''Level 13''': MP Cost: 43, Max Enemies Hit: 15, Bonus Damage on Bosses: 374%, Extra Attacks on Bosses: 4, Cooldown: 210 sec
*'''Level 14''': MP Cost: 44, Max Enemies Hit: 15, Bonus Damage on Bosses: 377%, Extra Attacks on Bosses: 4, Cooldown: 200 sec
*'''Level 15''': MP Cost: 45, Max Enemies Hit: 15, Bonus Damage on Bosses: 380%, Extra Attacks on Bosses: 4, Cooldown: 190 sec
*'''Level 16''': MP Cost: 46, Max Enemies Hit: 15, Bonus Damage on Bosses: 383%, Extra Attacks on Bosses: 4, Cooldown: 180 sec
*'''Level 17''': MP Cost: 47, Max Enemies Hit: 15, Bonus Damage on Bosses: 386%, Extra Attacks on Bosses: 4, Cooldown: 170 sec
*'''Level 18''': MP Cost: 48, Max Enemies Hit: 15, Bonus Damage on Bosses: 389%, Extra Attacks on Bosses: 4, Cooldown: 160 sec
*'''Level 19''': MP Cost: 49, Max Enemies Hit: 15, Bonus Damage on Bosses: 392%, Extra Attacks on Bosses: 4, Cooldown: 150 sec
*'''Level 20''': MP Cost: 50, Max Enemies Hit: 15, Bonus Damage on Bosses: 395%, Extra Attacks on Bosses: 4, Cooldown: 140 sec
*'''Level 21''': MP Cost: 51, Max Enemies Hit: 15, Bonus Damage on Bosses: 398%, Extra Attacks on Bosses: 4, Cooldown: 130 sec
*'''Level 22''': MP Cost: 52, Max Enemies Hit: 15, Bonus Damage on Bosses: 401%, Extra Attacks on Bosses: 4, Cooldown: 120 sec
*'''Level 23''': MP Cost: 53, Max Enemies Hit: 15, Bonus Damage on Bosses: 404%, Extra Attacks on Bosses: 4, Cooldown: 110 sec
*'''Level 24''': MP Cost: 54, Max Enemies Hit: 15, Bonus Damage on Bosses: 407%, Extra Attacks on Bosses: 4, Cooldown: 100 sec
*'''Level 25''': MP Cost: 55, Max Enemies Hit: 15, Bonus Damage on Bosses: 410%, Extra Attacks on Bosses: 4, Cooldown: 90 sec
*'''Level 26''': MP Cost: 56, Max Enemies Hit: 15, Bonus Damage on Bosses: 413%, Extra Attacks on Bosses: 4, Cooldown: 80 sec
*'''Level 27''': MP Cost: 57, Max Enemies Hit: 15, Bonus Damage on Bosses: 416%, Extra Attacks on Bosses: 4, Cooldown: 70 sec
*'''Level 28''': MP Cost: 58, Max Enemies Hit: 15, Bonus Damage on Bosses: 419%, Extra Attacks on Bosses: 4, Cooldown: 60 sec
*'''Level 29''': MP Cost: 59, Max Enemies Hit: 15, Bonus Damage on Bosses: 422%, Extra Attacks on Bosses: 4, Cooldown: 50 sec
*'''Level 30''': '''MP Cost: 60, Max Enemies Hit: 15, Bonus Damage on Bosses: 425%, Extra Attacks on Bosses: 4, Cooldown: 40 sec'''
*''Level 31'': MP Cost: 61, Max Enemies Hit: 15, Bonus Damage on Bosses: 428%, Extra Attacks on Bosses: 4, Cooldown: 30 sec
*''Level 32'': MP Cost: 62, Max Enemies Hit: 15, Bonus Damage on Bosses: 431%, Extra Attacks on Bosses: 4, Cooldown: 20 sec
}}
 
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
 
{{MapleStory/Skill desc|Dark Knight|Aura of the Beholden|The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.|The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.
*'''Requires Level 1 [[#Beholden|Beholden]]'''.|
*'''Level 1''': 220 restored every 9 sec
*'''Level 2''': 240 restored every 9 sec
*'''Level 3''': 260 restored every 9 sec
*'''Level 4''': 280 restored every 8 sec
*'''Level 5''': 300 restored every 8 sec
*'''Level 6''': 320 restored every 8 sec
*'''Level 7''': 340 restored every 8 sec
*'''Level 8''': 360 restored every 7 sec
*'''Level 9''': 380 restored every 7 sec
*'''Level 10''': 400 restored every 7 sec
*'''Level 11''': 420 restored every 7 sec
*'''Level 12''': 440 restored every 6 sec
*'''Level 13''': 460 restored every 6 sec
*'''Level 14''': 480 restored every 6 sec
*'''Level 15''': 500 restored every 6 sec
*'''Level 16''': 520 restored every 5 sec
*'''Level 17''': 540 restored every 5 sec
*'''Level 18''': 560 restored every 5 sec
*'''Level 19''': 580 restored every 5 sec
*'''Level 20''': '''600 restored every 4 sec'''
*''Level 21'': 620 restored every 4 sec
*''Level 22'': 640 restored every 4 sec
}}
}}
 
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/Skill desc|Dark Knight|Hex of the Beholden|The black spirit periodically buffs you.|The black spirit periodically buffs you.
! width=50px | Level
*'''Requires Level 1 [[#Beholden|Beholden]]'''.|
! width=100px | MP Cost
*'''Level 1''': Frequency: every 24 sec, Weapon ATT: +5, Weapon DEF: +25, Magic DEF: +25, Accuracy: +15, Avoidability: +15. Buff Duration: 24 sec
! width=100px | Damage
*'''Level 2''': Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +50, Magic DEF: +50, Accuracy: +30, Avoidability: +30. Buff Duration: 28 sec
! width=100px | Number of Attacks
*'''Level 3''': Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +75, Magic DEF: +75, Accuracy: +45, Avoidability: +45. Buff Duration: 32 sec
! width=100px | Max Enemies Hit
*'''Level 4''': Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability: +60. Buff Duration: 36 sec
|-
*'''Level 5''': Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +125, Magic DEF: +125, Accuracy: +75, Avoidability: +75. Buff Duration: 40 sec
|
*'''Level 6''': Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90. Buff Duration: 44 sec
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 7''': Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175, Accuracy: +105, Avoidability: +105. Buff Duration: 48 sec
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 8''': Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability: +120. Buff Duration: 52 sec
| bgcolor=salmon | '''''No <br> change'''
*'''Level 9''': Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +225, Magic DEF: +225, Accuracy: +135, Avoidability: +135. Buff Duration: 56 sec
| bgcolor=salmon | '''''No <br> change'''
*'''Level 10''': Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250, Accuracy: +150, Avoidability: +150. Buff Duration: 60 sec
*'''Level 11''': Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +275, Magic DEF: +275, Accuracy: +165, Avoidability: +165. Buff Duration: 64 sec
*'''Level 12''': Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180. Buff Duration: 68 sec
*'''Level 13''': Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +325, Magic DEF: +325, Accuracy: +195, Avoidability: +195. Buff Duration: 72 sec
*'''Level 14''': Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +350, Magic DEF: +350, Accuracy: +210, Avoidability: +210. Buff Duration: 76 sec
*'''Level 15''': Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +375, Magic DEF: +375, Accuracy: +225, Avoidability: +225. Buff Duration: 80 sec
*'''Level 16''': Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability: +240. Buff Duration: 84 sec
*'''Level 17''': Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +425, Magic DEF: +425, Accuracy: +255, Avoidability: +255. Buff Duration: 88 sec
*'''Level 18''': Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +450, Magic DEF: +450, Accuracy: +270, Avoidability: +270. Buff Duration: 92 sec
*'''Level 19''': Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +475, Magic DEF: +475, Accuracy: +285, Avoidability: +285. Buff Duration: 96 sec
*'''Level 20''': '''Frequency: every 4 sec, Weapon ATT: +35, Weapon DEF: +500, Magic DEF: +500, Accuracy: +300, Avoidability: +300. Buff Duration: 100 sec'''
*''Level 21'': Frequency: every 4 sec, Weapon ATT: +35, Weapon DEF: +525, Magic DEF: +525, Accuracy: +315, Avoidability: +315. Buff Duration: 104 sec
*''Level 22'': Frequency: every 4 sec, Weapon ATT: +38, Weapon DEF: +550, Magic DEF: +550, Accuracy: +330, Avoidability: +330. Buff Duration: 108 sec
}}
 
{{MapleStory/Skill desc|Dark Knight|Revenge of the Beholden|When hit, the Black Spirit has a chance to deal a counterattack.|When hit, the Black Spirit has a chance to deal a counterattack.
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
*'''Level 1''': When hit, Counterattack Chance: 100%, Damage: 570%, Instant KO Chance: 1%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 2''': When hit, Counterattack Chance: 100%, Damage: 590%, Instant KO Chance: 2%, Recover 1% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 3''': When hit, Counterattack Chance: 100%, Damage: 610%, Instant KO Chance: 3%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 4''': When hit, Counterattack Chance: 100%, Damage: 630%, Instant KO Chance: 4%, Recover 2% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 5''': When hit, Counterattack Chance: 100%, Damage: 650%, Instant KO Chance: 5%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 6''': When hit, Counterattack Chance: 100%, Damage: 670%, Instant KO Chance: 6%, Recover 3% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 7''': When hit, Counterattack Chance: 100%, Damage: 690%, Instant KO Chance: 7%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 8''': When hit, Counterattack Chance: 100%, Damage: 710%, Instant KO Chance: 8%, Recover 4% of damage to HP, Counterattack Cooldown: 5 sec
*'''Level 9''': When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 9%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec
*'''Level 10''': '''When hit, Counterattack Chance: 100%, Damage: 750%, Instant KO Chance: 10%, Recover 5% of damage to HP, Counterattack Cooldown: 4 sec'''
*''Level 11'': When hit, Counterattack Chance: 100%, Damage: 770%, Instant KO Chance: 11%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
*''Level 12'': When hit, Counterattack Chance: 100%, Damage: 790%, Instant KO Chance: 12%, Recover 6% of damage to HP, Counterattack Cooldown: 3 sec
}}
 
{{MapleStory/Skill desc|Dark Knight|Dark Impale|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.|
*'''Level 1''': MP Cost: 23, Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*'''Level 2''': MP Cost: 23, Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*'''Level 3''': MP Cost: 23, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 7%
*'''Level 4''': MP Cost: 26, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 7%
*'''Level 5''': MP Cost: 26, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 6''': MP Cost: 26, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*'''Level 7''': MP Cost: 29, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 8''': MP Cost: 29, Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*'''Level 9''': MP Cost: 29, Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 10%
*'''Level 10''': MP Cost: 32, Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 32, Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 32, Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*'''Level 13''': MP Cost: 35, Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 14''': MP Cost: 35, Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*'''Level 15''': MP Cost: 35, Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 13%
*'''Level 16''': MP Cost: 38, Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 13%
*'''Level 17''': MP Cost: 38, Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 18''': MP Cost: 38, Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*'''Level 19''': MP Cost: 41, Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 20''': MP Cost: 41, Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*'''Level 21''': MP Cost: 41, Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 16%
*'''Level 22''': MP Cost: 44, Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 16%
*'''Level 23''': MP Cost: 44, Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 24''': MP Cost: 44, Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*'''Level 25''': MP Cost: 47, Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 26''': MP Cost: 47, Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*'''Level 27''': MP Cost: 47, Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 19%
*'''Level 28''': MP Cost: 50, Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 19%
*'''Level 29''': MP Cost: 50, Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%
*'''Level 30''': '''MP Cost: 50, Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%'''
*''Level 31'': MP Cost: 53, Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
*''Level 32'': MP Cost: 53, Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 11%, Enemy DEF Ignored: 21%
}}
 
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
 
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +50
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 201% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|}{{MapleStory/skill|end}}
|-
 
! 2
{{MapleStory/skill
| 15 || {{yes2|204%}} || 3 || 6
|name=Hyper Dexterity
|-
|tooltip=Permanently increases DEX.
! 3
|requirement=Unlocked at level 140
| 15 || {{yes2|207%}} || 3 || 6
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
|-
! 1
! 4
| bgcolor=E6E6FA | +50
| 15 || {{yes2|210%}} || 3 || 6
|}{{MapleStory/skill|end}}
|-
 
! 5
{{MapleStory/skill
| {{yes2|16}} || {{yes2|213%}} || 3 || 6
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
|-
! 1
! 6
| bgcolor=E6E6FA | +50
| 16 || {{yes2|216%}} || 3 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
|-
! 1
! 7
| bgcolor=E6E6FA | +50
| 16 || {{yes2|219%}} || 3 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
|-
! 1
! 8
| bgcolor=E6E6FA | +10
| 16 || {{yes2|222%}} || 3 || 6
|-
! 9
| {{yes2|17}} || {{yes2|225%}} || 3 || 6
|-
! 10
| 17 || {{yes2|228%}} || 3 || 6
|-
! 11
| 17 || {{yes2|231%}} || 3 || 6
|-
! 12
| 17 || {{yes2|234%}} || 3 || 6
|-
! 13
| {{yes2|18}} || {{yes2|237%}} || 3 || 6
|-
! 14
| 18 || {{yes2|240%}} || 3 || 6
|-
! 15
| 18 || {{yes2|243%}} || 3 || 6
|-
! 16
| 18 || {{yes2|246%}} || 3 || 6
|-
! 17
| {{yes2|19}} || {{yes2|249%}} || 3 || 6
|-
! 18
| 19 || {{yes2|252%}} || 3 || 6
|-
! 19
| 19 || {{yes2|255%}} || 3 || 6
|-
! <u>20</u>
| 19 || {{yes2|258%}} || 3 || 6
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Speed
|name=Combo Synergy
|tooltip=Permanently increases Movement Speed.
|tooltip=Total Attack Power increases for each combo orb and increases the chance to gain combo orbs.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Movement Speed
! width=100px | <span class=explain title="to gain a Combo Count Orb when attacking">Chance</span>
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | <span class=explain title="to gain a Combo Count Orb upon taking a hit">Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +10
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 11%
|}{{MapleStory/skill|end}}
|-
 
! 2
{{MapleStory/skill
| {{yes2|44%}} || +1% || {{yes2|12%}}
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
|-
! 1
! 3
| bgcolor=E6E6FA | +20%
| {{yes2|46%}} || +1% || {{yes2|13%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
|-
! 1
! 4
| bgcolor=E6E6FA | +500
| {{yes2|48%}} || +1% || {{yes2|14%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
|-
! 1
! 5
| bgcolor=E6E6FA | +500
| {{yes2|50%}} || {{yes2|+2%}} || {{yes2|15%}}
|-
! 6
| {{yes2|52%}} || +2% || {{yes2|16%}}
|-
! 7
| {{yes2|54%}} || +2% || {{yes2|17%}}
|-
! 8
| {{yes2|56%}} || +2% || {{yes2|18%}}
|-
! 9
| {{yes2|58%}} || {{yes2|+3%}} || {{yes2|19%}}
|-
! 10
| {{yes2|60%}} || +3% || {{yes2|20%}}
|-
! 11
| {{yes2|62%}} || +3% || {{yes2|21%}}
|-
! 12
| {{yes2|64%}} || +3% || {{yes2|22%}}
|-
! 13
| {{yes2|66%}} || {{yes2|+4%}} || {{yes2|23%}}
|-
! 14
| {{yes2|68%}} || +4% || {{yes2|24%}}
|-
! 15
| {{yes2|70%}} || +4% || {{yes2|25%}}
|-
! 16
| {{yes2|72%}} || +4% || {{yes2|26%}}
|-
! 17
| {{yes2|74%}} || {{yes2|+5%}} || {{yes2|27%}}
|-
! 18
| {{yes2|76%}} || +5% || {{yes2|28%}}
|-
! 19
| {{yes2|78%}} || +5% || {{yes2|29%}}
|-
! <u>20</u>
| {{yes2|80%}} || +5% || {{yes2|30%}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}
===White Knight===
*Advanced from the second job [[#Page|Page]].


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Fury
|name=Shield Mastery
|tooltip=Permanently increases Max DF (useless for Warriors).
|file=File:MS Skill Shield Mastery- Warrior.png
|requirement=Unlocked at level 180
|tooltip=Increases Elemental Resistance, Status Ailment Resistance, Weapon DEF, Magic DEF, and Weapon ATT when a shield is equipped. Gives your shield a chance to block and stun enemies.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Max DF
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Weapon Defense
! width=100px | Magic Defense
! width=100px | Weapon Attack
! width=100px | Guard Chance
! width=100px | <span class=explain title="Occurs when guarding.">Stun Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +50
| bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +13% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +115% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 6% || bgcolor=E6E6FA | 2 sec
|-
! 2
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+130%}} || {{yes2|+130%}} || {{yes2|+2}} || {{yes2|8%}} || {{yes2|12%}} || 2 sec
|-
! 3
| {{yes2|+19%}} || {{yes2|+19%}} || {{yes2|+145%}} || {{yes2|+145%}} || {{yes2|+3}} || {{yes2|12%}} || {{yes2|18%}} || 2 sec
|-
! 4
| {{yes2|+22%}} || {{yes2|+22%}} || {{yes2|+160%}} || {{yes2|+160%}} || {{yes2|+4}} || {{yes2|16%}} || {{yes2|24%}} || 2 sec
|-
! 5
| {{yes2|+25%}} || {{yes2|+25%}} || {{yes2|+175%}} || {{yes2|+175%}} || {{yes2|+5}} || {{yes2|20%}} || {{yes2|30%}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|+28%}} || {{yes2|+28%}} || {{yes2|+190%}} || {{yes2|+190%}} || {{yes2|+6}} || {{yes2|24%}} || {{yes2|36%}} || 3 sec
|-
! 7
| {{yes2|+31%}} || {{yes2|+31%}} || {{yes2|+205%}} || {{yes2|+205%}} || {{yes2|+7}} || {{yes2|28%}} || {{yes2|42%}} || 3 sec
|-
! 8
| {{yes2|+34%}} || {{yes2|+34%}} || {{yes2|+220%}} || {{yes2|+220%}} || {{yes2|+8}} || {{yes2|32%}} || {{yes2|48%}} || 3 sec
|-
! 9
| {{yes2|+37%}} || {{yes2|+37%}} || {{yes2|+235%}} || {{yes2|+235%}} || {{yes2|+9}} || {{yes2|36%}} || {{yes2|54%}} || {{yes2|4 sec}}
|-
! <u>10</u>
| {{yes2|+40%}} || {{yes2|+40%}} || {{yes2|+250%}} || {{yes2|+250%}} || {{yes2|+10}} || {{yes2|40%}} || {{yes2|60%}} || 4 sec
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Hyper Mana
|name=Lightning Charge
|tooltip=Permanently increases Max MP.
|tooltip=Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | Max MP
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="to stun normal monsters, or to burn bosses">Chance</span>
! width=100px | Burn Damage
! width=100px | Stun/Burn Duration
! width=100px | <span class=explain title="on an enemy slowed down with Blizzard Charge.">Additional Damage</span>
|-
|-
! 1
|
| bgcolor=E6E6FA | +15%
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
|}{{MapleStory/skill|end}}
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
 
| bgcolor=salmon | '''''No <br> change'''
{{MapleStory/skill
| bgcolor=salmon | '''''No <br> change'''
|name=Hyper Health
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|tooltip=Permanently increases Max HP.
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|requirement=Unlocked at level 192
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
}}
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
|-
! 1
! 1
| bgcolor=E6E6FA | +15%
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 193% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 14% || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | +6%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
|-
! 1
! 2
| bgcolor=E6E6FA | +10%
| 25 || {{yes2|196%}} || 3 || 6 || {{yes2|18%}} || {{yes2|79%}} || 3 sec || +6%
|-
! 3
| 25 || {{yes2|199%}} || 3 || 6 || {{yes2|22%}} || {{yes2|81%}} || 3 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|202%}} || 3 || 6 || {{yes2|26%}} || {{yes2|83%}} || 3 sec || +7%
|-
! 5
| 25 || {{yes2|205%}} || 3 || 6 || {{yes2|30%}} || {{yes2|85%}} || 3 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|208%}} || 3 || 6 || {{yes2|34%}} || {{yes2|87%}} || {{yes2|4 sec}} || +8%
|-
! 7
| 25 || {{yes2|211%}} || 3 || 6 || {{yes2|38%}} || {{yes2|89%}} || 4 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|214%}} || 3 || 6 || {{yes2|42%}} || {{yes2|91%}} || 4 sec || +9%
|-
! 9
| 30 || {{yes2|217%}} || 3 || 6 || {{yes2|46%}} || {{yes2|93%}} || 4 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|220%}} || 3 || 6 || {{yes2|50%}} || {{yes2|95%}} || 4 sec || +10%
|-
! 11
| 30 || {{yes2|223%}} || 3 || 6 || {{yes2|54%}} || {{yes2|97%}} || {{yes2|5 sec}} || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|226%}} || 3 || 6 || {{yes2|58%}} || {{yes2|99%}} || 5 sec || +11%
|-
! 13
| 30 || {{yes2|229%}} || 3 || 6 || {{yes2|62%}} || {{yes2|101%}} || 5 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|232%}} || 3 || 6 || {{yes2|66%}} || {{yes2|103%}} || 5 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|235%}} || 3 || 6 || {{yes2|70%}} || {{yes2|105%}} || 5 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|238%}} || 3 || 6 || {{yes2|74%}} || {{yes2|107%}} || {{yes2|6 sec}} || +13%
|-
! 17
| 35 || {{yes2|241%}} || 3 || 6 || {{yes2|78%}} || {{yes2|109%}} || 6 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|244%}} || 3 || 6 || {{yes2|82%}} || {{yes2|111%}} || 6 sec || +14%
|-
! 19
| 35 || {{yes2|247%}} || 3 || 6 || {{yes2|86%}} || {{yes2|113%}} || 6 sec || {{yes2|+15%}}
|-
! <u>20</u>
| 35 || {{yes2|250%}} || 3 || 6 || {{yes2|90%}} || {{yes2|115%}} || 6 sec || +15%
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Epic Adventure
|name=HP Recovery
|file=File:MS Skill Epic Adventure W.png
|tooltip=Instantly restores your health. Higher skill levels will restore more health. Restores less health when used repeatedly.
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Duration
! width=100px | HP Recovered
! width=100px | Damage
! width=100px | <span class=explain title="When you use this skill again during this interval, you will recover 5% less HP for each use">Interval</span>
! width=100px | Max Damage
|-
! width=100px | Cooldown
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 23% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 || {{yes2|26%}} || {{yes2|23 sec}}
|-
! 3
| {{yes2|28}} || {{yes2|29%}} || {{yes2|22 sec}}
|-
! 4
| 28 || {{yes2|32%}} || {{yes2|21 sec}}
|-
! 5
| {{yes2|32}} || {{yes2|35%}} || {{yes2|20 sec}}
|-
! 6
| 32 || {{yes2|38%}} || {{yes2|19 sec}}
|-
! 7
| {{yes2|36}} || {{yes2|41%}} || {{yes2|18 sec}}
|-
! 8
| 36 || {{yes2|44%}} || {{yes2|17 sec}}
|-
! 9
| {{yes2|40}} || {{yes2|47%}} || {{yes2|16 sec}}
|-
! <u>10</u>
| 40 || {{yes2|50%}} || {{yes2|15 sec}}
|}{{MapleStory/skill|end}}
|}{{MapleStory/skill|end}}


===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|name=Combat Orders
|tooltip=Temporarily increases Boss ATT depending on combo count.
|tooltip=Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further. Exceptions: Beginner skills and Combat Orders cannot be increased.
|requirement=Unlocked at Level 143.
|requirement=Requires Level 5 [[#HP Recovery|HP Recovery]]
}}
}}
*'''Level 1''': Increases Boss ATT by 2% based on combo count.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/skill|end}}
! width=50px | Level
 
! width=100px | MP Cost
{{MapleStory/skill
! width=100px | <span class=explain title="Of all skills besides Beginner Skills and Combat Orders. Most 4th job skills can be raised past the maximum level.">Skill Levels</span>
|name=Advanced Final Attack - Opportunity
! width=100px | Duration
|tooltip=Increases the activation chance of Advanced Final Attack.
! width=100px | <span class=explain title="for Flame Charge and Blizzard Charge.">Additional Damage</span>
|requirement=Unlocked at Level 149.
|-
}}
|
*'''Level 1''': Activation Chance +10%
| bgcolor=#90ff90 | '''''Add 4'' <br> per 5 levels'''
{{MapleStory/skill|end}}
| bgcolor=#90ff90 | '''''Add 1'' <br> per 19 levels'''
 
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
{{MapleStory/skill
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
|name=Raging Blow - Extra Strike
|-
|tooltip=Increases Raging Blow's attack count.
! 1
|requirement=Unlocked at Level 155.
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | +13%
}}
|-
*'''Level 1''': Number of Attacks: +1
! 2
{{MapleStory/skill|end}}
| 24 || +1 || {{yes2|72 sec}} || {{yes2|+16%}}
 
|-
{{MapleStory/skill
! 3
|name=Advanced Combo Attack - Opportunity
| 24 || +1 || {{yes2|78 sec}} || {{yes2|+19%}}
|tooltip=Increases the chance to charge 2 combo orbs at once.
|-
|requirement=Unlocked at Level 162.
! 4
}}
| 24 || +1 || {{yes2|84 sec}} || {{yes2|+22%}}
*'''Level 1''': Additional 20% chance to charge second combo orb.
|-
{{MapleStory/skill|end}}
! 5
 
| 24 || +1 || {{yes2|90 sec}} || {{yes2|+25%}}
{{MapleStory/skill
|-
|name=Advanced Final Attack - Accuracy
! 6
|tooltip=Increases Advanced Final Attack accuracy boost.
| {{yes2|28}} || +1 || {{yes2|96 sec}} || {{yes2|+28%}}
|requirement=Unlocked at Level 168.
|-
}}
! 7
*'''Level 1''': Activation Chance +10%
| 28 || +1 || {{yes2|102 sec}} || {{yes2|+31%}}
{{MapleStory/skill|end}}
|-
! 8
| 28 || +1 || {{yes2|108 sec}} || {{yes2|+34%}}
|-
! 9
| 28 || +1 || {{yes2|114 sec}} || {{yes2|+37%}}
|-
! 10
| 28 || +1 || {{yes2|120 sec}} || {{yes2|+40%}}
|-
! 11
| {{yes2|32}} || +1 || {{yes2|126 sec}} || {{yes2|+43%}}
|-
! 12
| 32 || +1 || {{yes2|132 sec}} || {{yes2|+46%}}
|-
! 13
| 32 || +1 || {{yes2|138 sec}} || {{yes2|+49%}}
|-
! 14
| 32 || +1 || {{yes2|144 sec}} || {{yes2|+52%}}
|-
! 15
| 32 || +1 || {{yes2|150 sec}} || {{yes2|+55%}}
|-
! 16
| {{yes2|36}} || +1 || {{yes2|156 sec}} || {{yes2|+58%}}
|-
! 17
| 36 || +1 || {{yes2|162 sec}} || {{yes2|+61%}}
|-
! 18
| 36 || +1 || {{yes2|168 sec}} || {{yes2|+64%}}
|-
! 19
| 36 || +1 || {{yes2|174 sec}} || {{yes2|+67%}}
|-
! <u>20</u>
| 36 || {{yes2|+2}} || {{yes2|180 sec}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}


{{MapleStory/skill
{{MapleStory/skill
|name=Raging Blow - Spread
|name=Threaten
|tooltip=Increases the number of monsters hit by Raging Blow.
|tooltip=Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
|requirement=Unlocked at Level 177.
}}
}}
*'''Level 1''': Monsters Hit +2
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{{MapleStory/skill|end}}
! width=50px | Level
 
! width=100px | MP Cost
{{MapleStory/skill
! width=100px | Success Rate
|name=Advanced Combo Attack - Reinforce
! width=100px | Max Enemies Affected
|tooltip=Damage is increased for each additional combo orb.
! width=100px | Enemy Attack, Defense, and Accuracy
|requirement=Unlocked at Level 183.
! width=100px | <span class=explain title="of Attack and Defense Debuff">Duration</span>
}}
! width=100px | <span class=explain title="of Accuracy Debuff">Duration</span>
*'''Level 1''': Damage increased by 2% for each additional combo orb.
|-
{{MapleStory/skill|end}}
|
 
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
{{MapleStory/skill
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|name=Advanced Final Attack - Ferocity
| bgcolor=salmon | '''''No <br> change'''
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|requirement=Unlocked at Level 189.
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
}}
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
*'''Level 1''': Weapon ATT +20
|-
{{MapleStory/skill|end}}
! 1
 
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 18% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 42 sec || bgcolor=E6E6FA | 4 sec
{{MapleStory/skill
|-
|name=Raging Blow - Reinforce
! 2
|tooltip=Increases Raging Blow's damage.
| 15 || {{yes2|21%}} || 6 || {{yes2|-12%}} || {{yes2|44 sec}} || 4 sec
|requirement=Unlocked at Level 195.
|-
}}
! 3
*'''Level 1''': Damage: +20%
| 15 || {{yes2|24%}} || 6 || {{yes2|-13%}} || {{yes2|46 sec}} || 4 sec
{{MapleStory/skill|end}}
|-
 
! 4
====Active Skills====
| 15 || {{yes2|27%}} || 6 || {{yes2|-14%}} || {{yes2|48 sec}} || 4 sec
{{MapleStory/skill
|-
|name=Cry Valhalla
! 5
|tooltip=Call upon the power of the ancients to defend you.
| 15 || {{yes2|30%}} || 6 || {{yes2|-15%}} || {{yes2|50 sec}} || {{yes2|5 sec}}
|requirement=Unlocked at Level 150.
|-
}}
! 6
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT: +50, Increases Elemental and Abnormal Status defense by 100, Cooldown: 90 sec
| {{yes2|18}} || {{yes2|33%}} || 6 || {{yes2|-16%}} || {{yes2|52 sec}} || 5 sec
{{MapleStory/skill|end}}
|-
 
! 7
{{MapleStory/skill
| 18 || {{yes2|36%}} || 6 || {{yes2|-17%}} || {{yes2|54 sec}} || 5 sec
|name=Rising Rage
|-
|tooltip=Suppresses your inner rage into a powerful energy sphere.
! 8
|requirement=Unlocked at Level 170.
| 18 || {{yes2|39%}} || 6 || {{yes2|-18%}} || {{yes2|56 sec}} || 5 sec
}}
|-
*'''Level 1''': MP Cost: 200, Damage: 500%, Number of Attacks: 8, Enemies Hit: 8, Cooldown: 30 sec
! 9
{{MapleStory/skill|end}}
| 18 || {{yes2|42%}} || 6 || {{yes2|-19%}} || {{yes2|58 sec}} || {{yes2|6 sec}}
|-
! 10
| 18 || {{yes2|45%}} || 6 || {{yes2|-20%}} || {{yes2|60 sec}} || 6 sec
|-
! 11
| {{yes2|21}} || {{yes2|48%}} || 6 || {{yes2|-21%}} || {{yes2|62 sec}} || 6 sec
|-
! 12
| 21 || {{yes2|51%}} || 6 || {{yes2|-22%}} || {{yes2|64 sec}} || 6 sec
|-
! 13
| 21 || {{yes2|54%}} || 6 || {{yes2|-23%}} || {{yes2|66 sec}} || {{yes2|7 sec}}
|-
! 14
| 21 || {{yes2|57%}} || 6 || {{yes2|-24%}} || {{yes2|68 sec}} || 7 sec
|-
! 15
| 21 || {{yes2|60%}} || 6 || {{yes2|-25%}} || {{yes2|70 sec}} || 7 sec
|-
! 16
| {{yes2|24}} || {{yes2|63%}} || 6 || {{yes2|-26%}} || {{yes2|72 sec}} || 7 sec
|-
! 17
| 24 || {{yes2|66%}} || 6 || {{yes2|-27%}} || {{yes2|74 sec}} || {{yes2|8 sec}}
|-
! 18
| 24 || {{yes2|69%}} || 6 || {{yes2|-28%}} || {{yes2|76 sec}} || 8 sec
|-
! 19
| 24 || {{yes2|72%}} || 6 || {{yes2|-29%}} || {{yes2|78 sec}} || 8 sec
|-
! <u>20</u>
| 24 || {{yes2|75%}} || 6 || {{yes2|-30%}} || {{yes2|80 sec}} || 8 sec
|}{{MapleStory/skill|end}}


===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
{{MapleStory/skill
|name=Threaten - Enhance
|name=Parashock Guard
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|tooltip=Temporarily reduces your Guard Chance and DEF and damage that surrounding allies receive when they are hit. Grants your allies a chance to guard themselves. Temporarily increases your Weapon ATT.
|requirement=Unlocked at Level 143.
}}
*'''Level 1''': Enemy ATT/DEF: -20%, Accuracy: -20% Duration: 8 sec
{{MapleStory/skill|end}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Extra Strike|Increases Blast's number of attacks.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Guard Chance</span>
! width=100px | <span class=explain title="It is subtracted, but then returned when your party members take a hit">Defense</span>
! width=100px | <span class=explain title="when your party members take a hit">Damage Taken</span>
! width=100px | <span class=explain title="when your party members take a hit">Weapon Attack</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | +2
|-
! 2
| 24 || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|-12%}} || {{yes2|+4}}
|-
! 3
| {{yes2|26}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|-13%}} || {{yes2|+6}}
|-
! 4
| 26 || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|-14%}} || {{yes2|+8}}
|-
! 5
| {{yes2|28}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|-15%}} || {{yes2|+10}}
|-
! 6
| 28 || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|-16%}} || {{yes2|+12}}
|-
! 7
| {{yes2|30}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|-17%}} || {{yes2|+14}}
|-
! 8
| 30 || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|-18%}} || {{yes2|+16}}
|-
! 9
| {{yes2|32}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|-19%}} || {{yes2|+18}}
|-
! <u>10</u>
| 32 || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|-20%}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Cooldown Cutter|Reduces the cooldown of Heaven's Hammer.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Cooldown: -50%
|name=Achilles
}}
|tooltip=Permanently increases your defensive abilities so you take less damage from enemies.
 
{{MapleStory/Skill desc|Paladin Hyper|Threaten - Opportunity|Increases the chance to successfully Threaten.|Required level: 162|
*'''Level 1''': Chance to succeed: +20%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Reinforce|Increases the damage of Blast.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Extra Strike|Increases Heaven's Hammer number of attacks.|Required level: 177|
*'''Level 1''': Number of Attacks vs. Boss Monsters: +1
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Threaten - Persist|Increases the duration of Threaten.|Required level: 183|
*'''Level 1''': Duration: +20 sec
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Blast - Critical Chance|Increases Critical Rate of Blast.|Required level: 189|
*'''Level 1''': Critical Rate: +20%
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Heaven's Hammer - Reinforce|Increases damage of Heaven's Hammer.|Required level: 195|
*'''Level 1''': Damage: +20%
}}
 
====Active Skills====
{{MapleStory/Skill desc|Paladin Hyper|Sacrosanctity|Call upon the heavens to protect you from all attacks for a short time.|Required level: 150|
*'''Level 1''': MP Cost: 600, Invincibility Duration: 30 sec, Cooldown: 300 sec
}}
 
{{MapleStory/Skill desc|Paladin Hyper|Smite Shield|Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.|Required level: 170|
*'''Level 1''': MP Cost: 400, Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Stun Duration: 20 sec. Cooldown: 120 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Taken
|-
|
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | -11%
|-
! 2
| {{yes2|-12%}}
|-
! 3
| {{yes2|-13%}}
|-
! 4
| {{yes2|-14%}}
|-
! 5
| {{yes2|-15%}}
|-
! 6
| {{yes2|-16%}}
|-
! 7
| {{yes2|-17%}}
|-
! 8
| {{yes2|-18%}}
|-
! 9
| {{yes2|-19%}}
|-
! 10
| {{yes2|-20%}}
|-
! 11
| {{yes2|-21%}}
|-
! 12
| {{yes2|-22%}}
|-
! 13
| {{yes2|-23%}}
|-
! 14
| {{yes2|-24%}}
|-
! 15
| {{yes2|-25%}}
|-
! 16
| {{yes2|-26%}}
|-
! 17
| {{yes2|-27%}}
|-
! 18
| {{yes2|-28%}}
|-
! 19
| {{yes2|-29%}}
|-
! <u>20</u>
| {{yes2|-30%}}
|}{{MapleStory/skill|end}}


===Dark Knight Hyper Skills===
{{MapleStory/skill
====Skill Enhancers====
|name=Divine Shield
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Vitality|Increases Hyper Body's Max HP bonus.|Required level: 143|
|tooltip=Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
*'''Level 1''': Bonus Max HP +20%
}}
 
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Spirit|Increases Hyper Body's Max MP bonus.|Required level: 162|
*'''Level 1''': Bonus Max MP +20%
}}
 
{{MapleStory/Skill desc|Dark Knight Hyper|Hyper Body - Persist|Increases Hyper Body's duration.|Required level: 183|
*'''Level 1''': Duration: +20 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Duration
! width=100px | Enemy Blows Absorbed
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 7% || bgcolor=E6E6FA | 30 sec
|-
! 2
| {{yes2|10%}} || 90 sec || {{yes2|2}} || {{yes2|9%}} || 30 sec
|-
! 3
| {{yes2|15%}} || 90 sec || {{yes2|3}} || {{yes2|11%}} || 30 sec
|-
! 4
| {{yes2|20%}} || 90 sec || {{yes2|4}} || {{yes2|13%}} || 30 sec
|-
! 5
| {{yes2|25%}} || 90 sec || {{yes2|5}} || {{yes2|15%}} || 30 sec
|-
! 6
| {{yes2|30%}} || 90 sec || {{yes2|6}} || {{yes2|17%}} || 30 sec
|-
! 7
| {{yes2|35%}} || 90 sec || {{yes2|7}} || {{yes2|19%}} || 30 sec
|-
! 8
| {{yes2|40%}} || 90 sec || {{yes2|8}} || {{yes2|21%}} || 30 sec
|-
! 9
| {{yes2|45%}} || 90 sec || {{yes2|9}} || {{yes2|23%}} || 30 sec
|-
! <u>10</u>
| {{yes2|50%}} || 90 sec || {{yes2|10}} || {{yes2|25%}} || 30 sec
|}{{MapleStory/skill|end}}


====Active Skills====
===Berserker===
{{MapleStory/Skill desc|Dark Knight Hyper|Dark Thirst|Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.|Required level: 150|
*Advanced from the second job [[#Spearman|Spearman]].
*'''Level 1''': MP Cost: 300, Bonus Weapon ATT: 60, Duration: 30 sec, Drained: 100%, capped at current Max HP. Cooldown: 90 sec
}}


{{MapleStory/Skill desc|Dark Knight Hyper|Nightshade Explosion|Releases your inner power to lay waste to nearby enemies.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Damage: 300%, Number of Attacks: 10, Max Enemies Hit: 8
|name=Lord of Darkness
Cooldown: 8 sec
|tooltip=Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP, up to half of Max HP.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 1%
|-
! 2
| {{yes2|+14%}} || {{yes2|+7%}} || {{yes2|12%}} || {{yes2|2%}}
|-
! 3
| {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|13%}} || {{yes2|3%}}
|-
! 4
| {{yes2|+18%}} || {{yes2|+9%}} || {{yes2|14%}} || {{yes2|4%}}
|-
! 5
| {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|15%}} || {{yes2|5%}}
|-
! 6
| {{yes2|+22%}} || {{yes2|+11%}} || {{yes2|16%}} || {{yes2|6%}}
|-
! 7
| {{yes2|+24%}} || {{yes2|+12%}} || {{yes2|17%}} || {{yes2|7%}}
|-
! 8
| {{yes2|+26%}} || {{yes2|+13%}} || {{yes2|18%}} || {{yes2|8%}}
|-
! 9
| {{yes2|+28%}} || {{yes2|+14%}} || {{yes2|19%}} || {{yes2|9%}}
|-
! <u>10</u>
| {{yes2|+30%}} || {{yes2|+15%}} || {{yes2|20%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=La Mancha Spear
|tooltip=Wields your spear like a windmill to deal damage and pierce nearby enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Continuously dealt while the key is held down. Can be held up to 8 seconds.">Damage</span>
! width=100px | <span class=explain title="When the key is released or after 8 seconds of holding it down.">Damage</span>
! width=100px | <span class=explain title="when the key is held down and when it is released">Number of Attacks</span>
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 132% || bgcolor=E6E6FA | 550% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10
|-
! 2
| 5 || {{yes2|133%}} || {{yes2|560%}} || 1 || 10
|-
! 3
| 5 || {{yes2|134%}} || {{yes2|570%}} || 1 || 10
|-
! 4
| 5 || {{yes2|135%}} || {{yes2|580%}} || 1 || 10
|-
! 5
| 5 || {{yes2|136%}} || {{yes2|590%}} || 1 || 10
|-
! 6
| 5 || {{yes2|137%}} || {{yes2|600%}} || 1 || 10
|-
! 7
| {{yes2|6}} || {{yes2|138%}} || {{yes2|610%}} || 1 || 10
|-
! 8
| 6 || {{yes2|139%}} || {{yes2|620%}} || 1 || 10
|-
! 9
| 6 || {{yes2|140%}} || {{yes2|630%}} || 1 || 10
|-
! 10
| 6 || {{yes2|141%}} || {{yes2|640%}} || 1 || 10
|-
! 11
| 6 || {{yes2|142%}} || {{yes2|650%}} || 1 || 10
|-
! 12
| 6 || {{yes2|143%}} || {{yes2|660%}} || 1 || 10
|-
! 13
| 6 || {{yes2|144%}} || {{yes2|670%}} || 1 || 10
|-
! 14
| {{yes2|7}} || {{yes2|145%}} || {{yes2|680%}} || 1 || 10
|-
! 15
| 7 || {{yes2|146%}} || {{yes2|690%}} || 1 || 10
|-
! 16
| 7 || {{yes2|147%}} || {{yes2|700%}} || 1 || 10
|-
! 17
| 7 || {{yes2|148%}} || {{yes2|710%}} || 1 || 10
|-
! 18
| 7 || {{yes2|149%}} || {{yes2|720%}} || 1 || 10
|-
! 19
| 7 || {{yes2|150%}} || {{yes2|730%}} || 1 || 10
|-
! <u>20</u>
| 7 || {{yes2|151%}} || {{yes2|740%}} || 1 || 10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Evil Eye of Domination
|tooltip=Lets you command your Evil Eye to attack. If you press again when the Evil Eye is in Free Attack mode, it return to you. When in Free Attack mode, [[#Hex of the Evil Eye|Hex of the Evil Eye]] and healing skills will not be cast.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Summon Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 156%
|-
! 2
| {{yes2|162%}}
|-
! 3
| {{yes2|168%}}
|-
! 4
| {{yes2|174%}}
|-
! 5
| {{yes2|180%}}
|-
! 6
| {{yes2|186%}}
|-
! 7
| {{yes2|192%}}
|-
! 8
| {{yes2|198%}}
|-
! 9
| {{yes2|204%}}
|-
! <u>10</u>
| {{yes2|210%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Evil Eye Shock
|tooltip=Makes your Evil Eye scream, stunning and damaging nearby enemies. Casts automatically when first encountering enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 412% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 9% || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|424%}} || 1 || 10 || 9% || 4 sec || 25 sec
|-
! 3
| {{yes2|436%}} || 1 || 10 || {{yes2|18%}} || 4 sec || 25 sec
|-
! 4
| {{yes2|448%}} || 1 || 10 || 18% || 4 sec || {{yes2|22 sec}}
|-
! 5
| {{yes2|460%}} || 1 || 10 || {{yes2|27%}} || 4 sec || 22 sec
|-
! 6
| {{yes2|472%}} || 1 || 10 || 27% || 4 sec || 22 sec
|-
! 7
| {{yes2|484%}} || 1 || 10 || {{yes2|36%}} || 4 sec || 22 sec
|-
! 8
| {{yes2|496%}} || 1 || 10 || 36% || 4 sec || {{yes2|19 sec}}
|-
! 9
| {{yes2|508%}} || 1 || 10 || {{yes2|45%}} || {{yes2|7 sec}} || 19 sec
|-
! 10
| {{yes2|520%}} || 1 || 10 || 45% || 7 sec || 19 sec
|-
! 11
| {{yes2|532%}} || 1 || 10 || {{yes2|54%}} || 7 sec || 19 sec
|-
! 12
| {{yes2|544%}} || 1 || 10 || 54% || 7 sec || {{yes2|16 sec}}
|-
! 13
| {{yes2|556%}} || 1 || 10 || {{yes2|63%}} || 7 sec || 16 sec
|-
! 14
| {{yes2|568%}} || 1 || 10 || 63% || 7 sec || 16 sec
|-
! 15
| {{yes2|580%}} || 1 || 10 || {{yes2|72%}} || 7 sec || 16 sec
|-
! 16
| {{yes2|592%}} || 1 || 10 || 72% || 7 sec || {{yes2|13 sec}}
|-
! 17
| {{yes2|604%}} || 1 || 10 || {{yes2|81%}} || {{yes2|10 sec}} || 13 sec
|-
! 18
| {{yes2|616%}} || 1 || 10 || 81% || 10 sec || 13 sec
|-
! 19
| {{yes2|628%}} || 1 || 10 || {{yes2|90%}} || 10 sec || 13 sec
|-
! <u>20</u>
| {{yes2|640%}} || 1 || 10 || 90% || 10 sec || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Cross Surge
|tooltip=Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Converts a percentage of your current HP to damage. For example, at max level, if you are at 80% HP, you will gain 80% damage.">Damage to HP</span>
! width=100px | <span class=explain title="Reduced by a percentage of your reduced HP, up to a maximum of 4000.">Damage Taken</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 66 sec
|-
! 2
| {{yes2|11}} || {{yes2|10%}} || 2% || {{yes2|72 sec}}
|-
! 3
| 11 || {{yes2|15%}} || 2% || {{yes2|78 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|20%}} || {{yes2|3%}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|25%}} || 3% || {{yes2|90 sec}}
|-
! 6
| {{yes2|13}} || {{yes2|30%}} || 3% || {{yes2|96 sec}}
|-
! 7
| 13 || {{yes2|35%}} || {{yes2|4%}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|40%}} || 4% || {{yes2|108 sec}}
|-
! 9
| 14 || {{yes2|45%}} || 4% || {{yes2|114 sec}}
|-
! 10
| {{yes2|15}} || {{yes2|50%}} || {{yes2|5%}} || {{yes2|120 sec}}
|-
! 11
| 15 || {{yes2|55%}} || 5% || {{yes2|126 sec}}
|-
! 12
| {{yes2|16}} || {{yes2|60%}} || 5% || {{yes2|132 sec}}
|-
! 13
| 16 || {{yes2|65%}} || {{yes2|6%}} || {{yes2|138 sec}}
|-
! 14
| {{yes2|17}} || {{yes2|70%}} || 6% || {{yes2|144 sec}}
|-
! 15
| 17 || {{yes2|75%}} || 6% || {{yes2|150 sec}}
|-
! 16
| {{yes2|18}} || {{yes2|80%}} || {{yes2|7%}} || {{yes2|156 sec}}
|-
! 17
| 18 || {{yes2|85%}} || 7% || {{yes2|162 sec}}
|-
! 18
| {{yes2|19}} || {{yes2|90%}} || 7% || {{yes2|168 sec}}
|-
! 19
| 19 || {{yes2|95%}} || {{yes2|8%}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|100%}} || 8% || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hex of the Evil Eye
|tooltip=Evil Eye uses a buff regularly when not in Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Frequency
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
! width=100px | Accuracy and Avoidability
! width=100px | Critical Rate
! width=100px | Buff Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 4 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 8 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 24 sec
|-
! 2
| 24 sec || {{yes2|+4}} || {{yes2|+50}} || {{yes2|+30}} || +1% || {{yes2|28 sec}}
|-
! 3
| 24 sec || {{yes2|+6}} || {{yes2|+75}} || {{yes2|+45}} || {{yes2|+2%}} || {{yes2|32 sec}}
|-
! 4
| {{yes2|20 sec}} || {{yes2|+8}} || {{yes2|+100}} || {{yes2|+60}} || +2% || {{yes2|36 sec}}
|-
! 5
| 20 sec || {{yes2|+10}} || {{yes2|+125}} || {{yes2|+75}} || {{yes2|+3%}} || {{yes2|40 sec}}
|-
! 6
| 20 sec || {{yes2|+12}} || {{yes2|+150}} || {{yes2|+90}} || +3% || {{yes2|44 sec}}
|-
! 7
| 20 sec || {{yes2|+14}} || {{yes2|+175}} || {{yes2|+105}} || {{yes2|+4%}} || {{yes2|48 sec}}
|-
! 8
| {{yes2|16 sec}} || {{yes2|+16}} || {{yes2|+200}} || {{yes2|+120}} || +4% || {{yes2|52 sec}}
|-
! 9
| 16 sec || {{yes2|+18}} || {{yes2|+225}} || {{yes2|+135}} || {{yes2|+5%}} || {{yes2|56 sec}}
|-
! 10
| 16 sec || {{yes2|+20}} || {{yes2|+250}} || {{yes2|+150}} || +5% || {{yes2|60 sec}}
|-
! 11
| 16 sec || {{yes2|+22}} || {{yes2|+275}} || {{yes2|+165}} || {{yes2|+6%}} || {{yes2|64 sec}}
|-
! 12
| {{yes2|12 sec}} || {{yes2|+24}} || {{yes2|+300}} || {{yes2|+180}} || +6% || {{yes2|68 sec}}
|-
! 13
| 12 sec || {{yes2|+26}} || {{yes2|+325}} || {{yes2|+195}} || {{yes2|+7%}} || {{yes2|72 sec}}
|-
! 14
| 12 sec || {{yes2|+28}} || {{yes2|+350}} || {{yes2|+210}} || +7% || {{yes2|76 sec}}
|-
! 15
| 12 sec || {{yes2|+30}} || {{yes2|+375}} || {{yes2|+225}} || {{yes2|+8%}} || {{yes2|80 sec}}
|-
! 16
| {{yes2|8 sec}} || {{yes2|+32}} || {{yes2|+400}} || {{yes2|+240}} || +8% || {{yes2|84 sec}}
|-
! 17
| 8 sec || {{yes2|+34}} || {{yes2|+425}} || {{yes2|+255}} || {{yes2|+9%}} || {{yes2|88 sec}}
|-
! 18
| 8 sec || {{yes2|+36}} || {{yes2|+450}} || {{yes2|+270}} || +9% || {{yes2|92 sec}}
|-
! 19
| 8 sec || {{yes2|+38}} || {{yes2|+475}} || {{yes2|+285}} || {{yes2|+10%}} || {{yes2|96 sec}}
|-
! <u>20</u>
| {{yes2|4 sec}} || {{yes2|+40}} || {{yes2|+500}} || {{yes2|+300}} || +10% || {{yes2|100 sec}}
|}{{MapleStory/skill|end}}
==Fourth Job==
Those in ''Italic'' can be obtained through [[#Combat Orders|Combat Orders]].
===Common Fourth Job skills===
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Power Stance
|tooltip=Concentrates to hold your ground when struck, resisting knock-back effects permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Power Stance Rate
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! 10
| {{yes2|+20%}}
|-
! 11
| {{yes2|+22%}}
|-
! 12
| {{yes2|+24%}}
|-
! 13
| {{yes2|+26%}}
|-
! 14
| {{yes2|+28%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+32%}}
|-
! 17
| {{yes2|+34%}}
|-
! 18
| {{yes2|+36%}}
|-
! 19
| {{yes2|+38%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+42%}}
|-
! 22
| {{yes2|+44%}}
|-
! 23
| {{yes2|+46%}}
|-
! 24
| {{yes2|+48%}}
|-
! 25
| {{yes2|+50%}}
|-
! 26
| {{yes2|+52%}}
|-
! 27
| {{yes2|+54%}}
|-
! 28
| {{yes2|+56%}}
|-
! 29
| {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|+60%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Magic Crash
|file=File:MS Skill Magic Crash 2.png
|tooltip=Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|31}} || {{yes2|36%}} || 10 sec || 60 sec
|-
! 3
| {{yes2|29}} || {{yes2|44%}} || 10 sec || 60 sec
|-
! 4
| {{yes2|27}} || {{yes2|52%}} || {{yes2|14 sec}} || 60 sec
|-
! 5
| {{yes2|25}} || {{yes2|60%}} || 14 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 14 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|18 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 18 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 18 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|22 sec}} || 60 sec
|}{{MapleStory/skill|end}}
===Hero===
*Advanced from the third job [[#Crusader|Crusader]].
{{MapleStory/skill
|name=Advanced Combo
|tooltip=Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Additionally, increases mastery.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]] and Level 20 [[#Combo Synergy|Combo Synergy]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Damage</span>
! width=100px | Max Combo Count
! width=100px | <span class=explain title="to gain 2 Combo Count Orbs when attacking">Chance</span>
! width=100px | Weapon Mastery
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 22% || bgcolor=E6E6FA | +55%
|-
! 2
| +5% || 5 || {{yes2|24%}} || {{yes2|+56%}}
|-
! 3
| +5% || 5 || {{yes2|26%}} || +56%
|-
! 4
| +5% || 5 || {{yes2|28%}} || {{yes2|+57%}}
|-
! 5
| +5% || 5 || {{yes2|30%}} || +57%
|-
! 6
| {{yes2|+6%}} || {{yes2|6}} || {{yes2|32%}} || {{yes2|+58%}}
|-
! 7
| +6% || 6 || {{yes2|34%}} || +58%
|-
! 8
| +6% || 6 || {{yes2|36%}} || {{yes2|+59%}}
|-
! 9
| +6% || 6 || {{yes2|38%}} || +59%
|-
! 10
| +6% || 6 || {{yes2|40%}} || {{yes2|+60%}}
|-
! 11
| +6% || 6 || {{yes2|42%}} || +60%
|-
! 12
| {{yes2|+7%}} || {{yes2|7}} || {{yes2|44%}} || {{yes2|+61%}}
|-
! 13
| +7% || 7 || {{yes2|46%}} || +61%
|-
! 14
| +7% || 7 || {{yes2|48%}} || {{yes2|+62%}}
|-
! 15
| +7% || 7 || {{yes2|50%}} || +62%
|-
! 16
| +7% || 7 || {{yes2|52%}} || {{yes2|+63%}}
|-
! 17
| +7% || 7 || {{yes2|54%}} || +63%
|-
! 18
| {{yes2|+8%}} || {{yes2|8}} || {{yes2|56%}} || {{yes2|+64%}}
|-
! 19
| +8% || 8 || {{yes2|58%}} || +64%
|-
! 20
| +8% || 8 || {{yes2|60%}} || {{yes2|+65%}}
|-
! 21
| +8% || 8 || {{yes2|62%}} || +65%
|-
! 22
| +8% || 8 || {{yes2|64%}} || {{yes2|+66%}}
|-
! 23
| +8% || 8 || {{yes2|66%}} || +66%
|-
! 24
| {{yes2|+9%}} || {{yes2|9}} || {{yes2|68%}} || {{yes2|+67%}}
|-
! 25
| +9% || 9 || {{yes2|70%}} || +67%
|-
! 26
| +9% || 9 || {{yes2|72%}} || {{yes2|+68%}}
|-
! 27
| +9% || 9 || {{yes2|74%}} || +68%
|-
! 28
| +9% || 9 || {{yes2|76%}} || {{yes2|+69%}}
|-
! 29
| +9% || 9 || {{yes2|78%}} || +69%
|-
! <u>30</u>
| {{yes2|+10%}} || {{yes2|10}} || {{yes2|80%}} || {{yes2|+70%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow
|tooltip=Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical. While you are [[#Enrage|Enraged]], your single attacks are more powerful.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Normally. Note, the final hit is always a critical.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When Enraged. During Enrage, the final two hits are always a critical..">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10%
|-
! 2
| 22 || {{yes2|156%}} || 5 || 8 || +10%
|-
! 3
| 22 || {{yes2|160%}} || 5 || 8 || +10%
|-
! 4
| {{yes2|24}} || {{yes2|164%}} || 5 || 8 || +10%
|-
! 5
| 24 || {{yes2|168%}} || 5 || 8 || +10%
|-
! 6
| 24 || {{yes2|172%}} || 5 || 8 || +10%
|-
! 7
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || +10%
|-
! 8
| 26 || {{yes2|180%}} || 5 || 8 || +10%
|-
! 9
| 26 || {{yes2|184%}} || 5 || 8 || +10%
|-
! 10
| {{yes2|28}} || {{yes2|188%}} || 5 || 8 || +10%
|-
! 11
| 28 || {{yes2|192%}} || 5 || 8 || +10%
|-
! 12
| 28 || {{yes2|196%}} || 5 || 8 || +10%
|-
! 13
| {{yes2|30}} || {{yes2|200%}} || 5 || 8 || +10%
|-
! 14
| 30 || {{yes2|204%}} || 5 || 8 || +10%
|-
! 15
| 30 || {{yes2|208%}} || 5 || 8 || +10%
|-
! 16
| {{yes2|32}} || {{yes2|212%}} || 5 || 8 || +10%
|-
! 17
| 32 || {{yes2|216%}} || 5 || 8 || +10%
|-
! 18
| 32 || {{yes2|220%}} || 5 || 8 || +10%
|-
! 19
| {{yes2|34}} || {{yes2|224%}} || 5 || 8 || +10%
|-
! 20
| 34 || {{yes2|228%}} || 5 || 8 || +10%
|-
! 21
| 34 || {{yes2|232%}} || 5 || 8 || +10%
|-
! 22
| {{yes2|36}} || {{yes2|236%}} || 5 || 8 || +10%
|-
! 23
| 36 || {{yes2|240%}} || 5 || 8 || +10%
|-
! 24
| 36 || {{yes2|244%}} || 5 || 8 || +10%
|-
! 25
| {{yes2|38}} || {{yes2|248%}} || 5 || 8 || +10%
|-
! 26
| 38 || {{yes2|252%}} || 5 || 8 || +10%
|-
! 27
| 38 || {{yes2|256%}} || 5 || 8 || +10%
|-
! 28
| {{yes2|40}} || {{yes2|260%}} || 5 || 8 || +10%
|-
! 29
| 40 || {{yes2|264%}} || 5 || 8 || +10%
|-
! <u>30</u>
| 40 || {{yes2|268%}} || 5 || 8 || +10%
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|272%}} || 5 || 8 || +10%
|-
! <i>32</i>
| 42 || {{yes2|276%}} || 5 || 8 || +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Enrage
|tooltip=Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb. This skill can be toggled on and off with the skill key.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | <span class=explain title="Note, you will only be able to attack one enemy at a time with Enrage active.">Damage</span>
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 1 || {{yes2|+4%}} || +11% || +1%
|-
! 3
| {{yes2|32}} || 1 || {{yes2|+6%}} || +11% || {{yes2|+2%}}
|-
! 4
| 32 || 1 || {{yes2|+8%}} || {{yes2|+12%}} || +2%
|-
! 5
| 32 || 1 || {{yes2|+10%}} || +12% || {{yes2|+3%}}
|-
! 6
| {{yes2|34}} || 1 || {{yes2|+12%}} || +12% || +3%
|-
! 7
| 34 || 1 || {{yes2|+14%}} || {{yes2|+13%}} || {{yes2|+4%}}
|-
! 8
| 34 || 1 || {{yes2|+16%}} || +13% || +4%
|-
! 9
| {{yes2|36}} || 1 || {{yes2|+18%}} || +13% || {{yes2|+5%}}
|-
! 10
| 36 || 1 || {{yes2|+20%}} || {{yes2|+14%}} || +5%
|-
! 11
| 36 || 1 || {{yes2|+22%}} || +14% || {{yes2|+6%}}
|-
! 12
| {{yes2|38}} || 1 || {{yes2|+24%}} || +14% || +6%
|-
! 13
| 38 || 1 || {{yes2|+26%}} || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 14
| 38 || 1 || {{yes2|+28%}} || +15% || +7%
|-
! 15
| {{yes2|40}} || 1 || {{yes2|+30%}} || +15% || {{yes2|+8%}}
|-
! 16
| 40 || 1 || {{yes2|+32%}} || {{yes2|+16%}} || +8%
|-
! 17
| 40 || 1 || {{yes2|+34%}} || +16% || {{yes2|+9%}}
|-
! 18
| {{yes2|42}} || 1 || {{yes2|+36%}} || +16% || +9%
|-
! 19
| 42 || 1 || {{yes2|+38%}} || {{yes2|+17%}} || {{yes2|+10%}}
|-
! 20
| 42 || 1 || {{yes2|+40%}} || +17% || +10%
|-
! 21
| {{yes2|44}} || 1 || {{yes2|+42%}} || +17% || {{yes2|+11%}}
|-
! 22
| 44 || 1 || {{yes2|+44%}} || {{yes2|+18%}} || +11%
|-
! 23
| 44 || 1 || {{yes2|+46%}} || +18% || {{yes2|+12%}}
|-
! 24
| {{yes2|46}} || 1 || {{yes2|+48%}} || +18% || +12%
|-
! 25
| 46 || 1 || {{yes2|+50%}} || {{yes2|+19%}} || {{yes2|+13%}}
|-
! 26
| 46 || 1 || {{yes2|+52%}} || +19% || +13%
|-
! 27
| {{yes2|48}} || 1 || {{yes2|+54%}} || +19% || {{yes2|+14%}}
|-
! 28
| 48 || 1 || {{yes2|+56%}} || {{yes2|+20%}} || +14%
|-
! 29
| 48 || 1 || {{yes2|+58%}} || +20% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|50}} || 1 || {{yes2|+60%}} || +20% || +15%
|-
! <i>31</i>
| 50 || 1 || {{yes2|+62%}} || {{yes2|+21%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 50 || 1 || {{yes2|+64%}} || +21% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Combat Mastery
|tooltip=Ignores a portion of a monster's defense while attacking.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +21%
|-
! 2
| {{yes2|+22%}}
|-
! 3
| {{yes2|+23%}}
|-
! 4
| {{yes2|+24%}}
|-
! 5
| {{yes2|+25%}}
|-
! 6
| {{yes2|+26%}}
|-
! 7
| {{yes2|+27%}}
|-
! 8
| {{yes2|+28%}}
|-
! 9
| {{yes2|+29%}}
|-
! 10
| {{yes2|+30%}}
|-
! 11
| {{yes2|+31%}}
|-
! 12
| {{yes2|+32%}}
|-
! 13
| {{yes2|+33%}}
|-
! 14
| {{yes2|+34%}}
|-
! 15
| {{yes2|+35%}}
|-
! 16
| {{yes2|+36%}}
|-
! 17
| {{yes2|+37%}}
|-
! 18
| {{yes2|+38%}}
|-
! 19
| {{yes2|+39%}}
|-
! 20
| {{yes2|+40%}}
|-
! 21
| {{yes2|+41%}}
|-
! 22
| {{yes2|+42%}}
|-
! 23
| {{yes2|+43%}}
|-
! 24
| {{yes2|+44%}}
|-
! 25
| {{yes2|+45%}}
|-
! 26
| {{yes2|+46%}}
|-
! 27
| {{yes2|+47%}}
|-
! 28
| {{yes2|+48%}}
|-
! 29
| {{yes2|+49%}}
|-
! <u>30</u>
| {{yes2|+50%}}
|-
! <i>31</i>
| {{yes2|+51%}}
|-
! <i>32</i>
| {{yes2|+52%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack
|tooltip=Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
|-
! 3
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
|-
! 4
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Puncture
|tooltip=Leave a wound on enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will take more critical damage.
|requirement=Requires level 30 [[#Advanced Combo|Advanced Combo]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Combo Orb Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To inflict enemies with burn damage.">Chance</span>
! width=100px | Burn Damage
! width=100px | <span class=explain title="Occurs every 2 seconds for the entire duration">Burn Duration</span>
! width=100px | <span class=explain title="On burning enemies">Additional Critical Damage</span>
! width=100px | <span class=explain title="On burning enemies. Applies to party members">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 8 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 373% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +1%
|-
! 2
| 30 || 4 || {{yes2|380%}} || 3 || 6 || {{yes2|44%}} || {{yes2|81%}} || {{yes2|16 sec}} || +6% || +1%
|-
! 3
| 30 || 4 || {{yes2|387%}} || 3 || 6 || {{yes2|46%}} || {{yes2|84%}} || 16 sec || {{yes2|+7%}} || +1%
|-
! 4
| 30 || 4 || {{yes2|394%}} || 3 || 6 || {{yes2|48%}} || {{yes2|87%}} || {{yes2|17 sec}} || +7% || {{yes2|+2%}}
|-
! 5
| 30 || 4 || {{yes2|401%}} || 3 || 6 || {{yes2|50%}} || {{yes2|90%}} || 17 sec || {{yes2|+8%}} || +2%
|-
! 6
| 30 || 4 || {{yes2|408%}} || 3 || 6 || {{yes2|52%}} || {{yes2|93%}} || {{yes2|18 sec}} || +8% || +2%
|-
! 7
| 30 || 4 || {{yes2|415%}} || 3 || 6 || {{yes2|54%}} || {{yes2|96%}} || 18 sec || {{yes2|+9%}} || {{yes2|+3%}}
|-
! 8
| {{yes2|32}} || 4 || {{yes2|422%}} || 3 || 6 || {{yes2|56%}} || {{yes2|99%}} || {{yes2|19 sec}} || +9% || +3%
|-
! 9
| 32 || 4 || {{yes2|429%}} || 3 || 6 || {{yes2|58%}} || {{yes2|102%}} || 19 sec || {{yes2|+10%}} || +3%
|-
! 10
| 32 || 4 || {{yes2|436%}} || 3 || 6 || {{yes2|60%}} || {{yes2|105%}} || {{yes2|20 sec}} || +10% || {{yes2|+4%}}
|-
! 11
| 32 || 4 || {{yes2|443%}} || 3 || 6 || {{yes2|62%}} || {{yes2|108%}} || 20 sec || {{yes2|+11%}} || +4%
|-
! 12
| 32 || 4 || {{yes2|450%}} || 3 || 6 || {{yes2|64%}} || {{yes2|111%}} || {{yes2|21 sec}} || +11% || +4%
|-
! 13
| 32 || 4 || {{yes2|457%}} || 3 || 6 || {{yes2|66%}} || {{yes2|114%}} || 21 sec || {{yes2|+12%}} || {{yes2|+5%}}
|-
! 14
| 32 || 4 || {{yes2|464%}} || 3 || 6 || {{yes2|68%}} || {{yes2|117%}} || {{yes2|22 sec}} || +12% || +5%
|-
! 15
| 32 || 4 || {{yes2|471%}} || 3 || 6 || {{yes2|70%}} || {{yes2|120%}} || 22 sec || {{yes2|+13%}} || +5%
|-
! 16
| {{yes2|34}} || 4 || {{yes2|478%}} || 3 || 6 || {{yes2|72%}} || {{yes2|123%}} || {{yes2|23 sec}} || +13% || {{yes2|+6%}}
|-
! 17
| 34 || 4 || {{yes2|485%}} || 3 || 6 || {{yes2|74%}} || {{yes2|126%}} || 23 sec || {{yes2|+14%}} || +6%
|-
! 18
| 34 || 4 || {{yes2|492%}} || 3 || 6 || {{yes2|76%}} || {{yes2|129%}} || {{yes2|24 sec}} || +14% || +6%
|-
! 19
| 34 || 4 || {{yes2|499%}} || 3 || 6 || {{yes2|78%}} || {{yes2|132%}} || 24 sec || {{yes2|+15%}} || {{yes2|+7%}}
|-
! 20
| 34 || 4 || {{yes2|506%}} || 3 || 6 || {{yes2|80%}} || {{yes2|135%}} || {{yes2|25 sec}} || +15% || +7%
|-
! 21
| 34 || 4 || {{yes2|513%}} || 3 || 6 || {{yes2|82%}} || {{yes2|138%}} || 25 sec || {{yes2|+16%}} || +7%
|-
! 22
| 34 || 4 || {{yes2|520%}} || 3 || 6 || {{yes2|84%}} || {{yes2|141%}} || {{yes2|26 sec}} || +16% || {{yes2|+8%}}
|-
! 23
| 34 || 4 || {{yes2|527%}} || 3 || 6 || {{yes2|86%}} || {{yes2|144%}} || 26 sec || {{yes2|+17%}} || +8%
|-
! 24
| {{yes2|36}} || 4 || {{yes2|534%}} || 3 || 6 || {{yes2|88%}} || {{yes2|147%}} || {{yes2|27 sec}} || +17% || +8%
|-
! 25
| 36 || 4 || {{yes2|541%}} || 3 || 6 || {{yes2|90%}} || {{yes2|150%}} || 27 sec || {{yes2|+18%}} || {{yes2|+9%}}
|-
! 26
| 36 || 4 || {{yes2|548%}} || 3 || 6 || {{yes2|92%}} || {{yes2|153%}} || {{yes2|28 sec}} || +18% || +9%
|-
! 27
| 36 || 4 || {{yes2|555%}} || 3 || 6 || {{yes2|94%}} || {{yes2|156%}} || 28 sec || {{yes2|+19%}} || +9%
|-
! 28
| 36 || 4 || {{yes2|562%}} || 3 || 6 || {{yes2|96%}} || {{yes2|159%}} || {{yes2|29 sec}} || +19% || {{yes2|+10%}}
|-
! 29
| 36 || 4 || {{yes2|569%}} || 3 || 6 || {{yes2|98%}} || {{yes2|162%}} || 29 sec || {{yes2|+20%}} || +10%
|-
! <u>30</u>
| 36 || 4 || {{yes2|576%}} || 3 || 6 || {{yes2|100%}} || {{yes2|165%}} || {{yes2|30 sec}} || +20% || +10%
|-
! <i>31</i>
| 36 || 4 || {{yes2|583%}} || 3 || 6 || {{yes2|102%}} || {{yes2|168%}} || 30 sec || {{yes2|+21%}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|38}} || 4 || {{yes2|590%}} || 3 || 6 || {{yes2|104%}} || {{yes2|171%}} || {{yes2|31 sec}} || +21% || +11%
|}{{MapleStory/skill|end}}
===Paladin===
*Advanced from the third job [[#White Knight|White Knight]].
{{MapleStory/skill
|name=Divine Charge
|tooltip=Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Seal Chance
! width=100px | Seal Duration
! width=100px | <span class=explain title="on an enemy stunned/burned with Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 318% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | +6%
|-
! 2
| 25 || {{yes2|321%}} || 3 || 6 || {{yes2|16%}} || 5 sec || +6%
|-
! 3
| 25 || {{yes2|324%}} || 3 || 6 || {{yes2|19%}} || 5 sec || {{yes2|+7%}}
|-
! 4
| 25 || {{yes2|327%}} || 3 || 6 || {{yes2|22%}} || 5 sec || +7%
|-
! 5
| 25 || {{yes2|330%}} || 3 || 6 || {{yes2|25%}} || 5 sec || {{yes2|+8%}}
|-
! 6
| 25 || {{yes2|333%}} || 3 || 6 || {{yes2|28%}} || {{yes2|6 sec}} || +8%
|-
! 7
| 25 || {{yes2|336%}} || 3 || 6 || {{yes2|31%}} || 6 sec || {{yes2|+9%}}
|-
! 8
| {{yes2|30}} || {{yes2|339%}} || 3 || 6 || {{yes2|34%}} || 6 sec || +9%
|-
! 9
| 30 || {{yes2|342%}} || 3 || 6 || {{yes2|37%}} || 6 sec || {{yes2|+10%}}
|-
! 10
| 30 || {{yes2|345%}} || 3 || 6 || {{yes2|40%}} || 6 sec || +10%
|-
! 11
| 30 || {{yes2|348%}} || 3 || 6 || {{yes2|43%}} || 6 sec || {{yes2|+11%}}
|-
! 12
| 30 || {{yes2|351%}} || 3 || 6 || {{yes2|46%}} || {{yes2|7 sec}} || +11%
|-
! 13
| 30 || {{yes2|354%}} || 3 || 6 || {{yes2|49%}} || 7 sec || {{yes2|+12%}}
|-
! 14
| 30 || {{yes2|357%}} || 3 || 6 || {{yes2|52%}} || 7 sec || +12%
|-
! 15
| {{yes2|35}} || {{yes2|360%}} || 3 || 6 || {{yes2|55%}} || 7 sec || {{yes2|+13%}}
|-
! 16
| 35 || {{yes2|363%}} || 3 || 6 || {{yes2|58%}} || 7 sec || +13%
|-
! 17
| 35 || {{yes2|366%}} || 3 || 6 || {{yes2|61%}} || 7 sec || {{yes2|+14%}}
|-
! 18
| 35 || {{yes2|369%}} || 3 || 6 || {{yes2|64%}} || {{yes2|8 sec}} || +14%
|-
! 19
| 35 || {{yes2|372%}} || 3 || 6 || {{yes2|67%}} || 8 sec || {{yes2|+15%}}
|-
! 20
| 35 || {{yes2|375%}} || 3 || 6 || {{yes2|70%}} || 8 sec || +15%
|-
! 21
| 35 || {{yes2|378%}} || 3 || 6 || {{yes2|73%}} || 8 sec || {{yes2|+16%}}
|-
! 22
| {{yes2|40}} || {{yes2|381%}} || 3 || 6 || {{yes2|76%}} || 8 sec || +16%
|-
! 23
| 40 || {{yes2|384%}} || 3 || 6 || {{yes2|79%}} || 8 sec || {{yes2|+17%}}
|-
! 24
| 40 || {{yes2|387%}} || 3 || 6 || {{yes2|82%}} || {{yes2|9 sec}} || +17%
|-
! 25
| 40 || {{yes2|390%}} || 3 || 6 || {{yes2|85%}} || 9 sec || {{yes2|+18%}}
|-
! 26
| 40 || {{yes2|393%}} || 3 || 6 || {{yes2|88%}} || 9 sec || +18%
|-
! 27
| 40 || {{yes2|396%}} || 3 || 6 || {{yes2|91%}} || 9 sec || {{yes2|+19%}}
|-
! 28
| 40 || {{yes2|399%}} || 3 || 6 || {{yes2|94%}} || 9 sec || +19%
|-
! 29
| {{yes2|45}} || {{yes2|402%}} || 3 || 6 || {{yes2|97%}} || 9 sec || {{yes2|+20%}}
|-
! <u>30</u>
| 45 || {{yes2|405%}} || 3 || 6 || {{yes2|100%}} || {{yes2|10 sec}} || +20%
|-
! <i>31</i>
| 45 || {{yes2|408%}} || 3 || 6 || {{yes2|103%}} || 10 sec || {{yes2|+21%}}
|-
! <i>32</i>
| 45 || {{yes2|411%}} || 3 || 6 || {{yes2|106%}} || 10 sec || +21%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast
|tooltip=Inflicts massive damage on a single target. If all the Elemental Charges are charged, you will receive a powerful effect temporarily.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When all the Elemental Charges are charged.">Buff Duration</span>
! width=100px | <span class=explain title="From the buff.">Additional Critical Rate</span>
! width=100px | <span class=explain title="From the buff.">Enemy Defense Ignored</span>
! width=100px | Additional Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 198% || bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 16 sec || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +11%
|-
! 2
| 15 || {{yes2|202%}} || 7 || 1 || {{yes2|17 sec}} || {{yes2|+12%}} || +16% || {{yes2|+12%}}
|-
! 3
| 15 || {{yes2|206%}} || 7 || 1 || {{yes2|18 sec}} || {{yes2|+13%}} || {{yes2|+17%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|16}} || {{yes2|210%}} || 7 || 1 || {{yes2|19 sec}} || {{yes2|+14%}} || +17% || {{yes2|+14%}}
|-
! 5
| 16 || {{yes2|214%}} || 7 || 1 || {{yes2|20 sec}} || {{yes2|+15%}} || {{yes2|+18%}} || {{yes2|+15%}}
|-
! 6
| 16 || {{yes2|218%}} || 7 || 1 || {{yes2|21 sec}} || {{yes2|+16%}} || +18% || {{yes2|+16%}}
|-
! 7
| {{yes2|17}} || {{yes2|222%}} || 7 || 1 || {{yes2|22 sec}} || {{yes2|+17%}} || {{yes2|+19%}} || {{yes2|+17%}}
|-
! 8
| 17 || {{yes2|226%}} || 7 || 1 || {{yes2|23 sec}} || {{yes2|+18%}} || +19% || {{yes2|+18%}}
|-
! 9
| 17 || {{yes2|230%}} || 7 || 1 || {{yes2|24 sec}} || {{yes2|+19%}} || {{yes2|+20%}} || {{yes2|+19%}}
|-
! 10
| {{yes2|18}} || {{yes2|234%}} || 7 || 1 || {{yes2|25 sec}} || {{yes2|+20%}} || +20% || {{yes2|+20%}}
|-
! 11
| 18 || {{yes2|238%}} || 7 || 1 || {{yes2|26 sec}} || {{yes2|+21%}} || {{yes2|+21%}} || {{yes2|+21%}}
|-
! 12
| 18 || {{yes2|242%}} || 7 || 1 || {{yes2|27 sec}} || {{yes2|+22%}} || +21% || {{yes2|+22%}}
|-
! 13
| {{yes2|19}} || {{yes2|246%}} || 7 || 1 || {{yes2|28 sec}} || {{yes2|+23%}} || {{yes2|+22%}} || {{yes2|+23%}}
|-
! 14
| 19 || {{yes2|250%}} || 7 || 1 || {{yes2|29 sec}} || {{yes2|+24%}} || +22% || {{yes2|+24%}}
|-
! 15
| 19 || {{yes2|254%}} || 7 || 1 || {{yes2|30 sec}} || {{yes2|+25%}} || {{yes2|+23%}} || {{yes2|+25%}}
|-
! 16
| {{yes2|20}} || {{yes2|258%}} || 7 || 1 || {{yes2|31 sec}} || {{yes2|+26%}} || +23% || {{yes2|+26%}}
|-
! 17
| 20 || {{yes2|262%}} || 7 || 1 || {{yes2|32 sec}} || {{yes2|+27%}} || {{yes2|+24%}} || {{yes2|+27%}}
|-
! 18
| 20 || {{yes2|266%}} || 7 || 1 || {{yes2|33 sec}} || {{yes2|+28%}} || +24% || {{yes2|+28%}}
|-
! 19
| {{yes2|21}} || {{yes2|270%}} || 7 || 1 || {{yes2|34 sec}} || {{yes2|+29%}} || {{yes2|+25%}} || {{yes2|+29%}}
|-
! 20
| 21 || {{yes2|274%}} || 7 || 1 || {{yes2|35 sec}} || {{yes2|+30%}} || +25% || {{yes2|+30%}}
|-
! 21
| 21 || {{yes2|278%}} || 7 || 1 || {{yes2|36 sec}} || {{yes2|+31%}} || {{yes2|+26%}} || {{yes2|+31%}}
|-
! 22
| {{yes2|22}} || {{yes2|282%}} || 7 || 1 || {{yes2|37 sec}} || {{yes2|+32%}} || +26% || {{yes2|+32%}}
|-
! 23
| 22 || {{yes2|286%}} || 7 || 1 || {{yes2|38 sec}} || {{yes2|+33%}} || {{yes2|+27%}} || {{yes2|+33%}}
|-
! 24
| 22 || {{yes2|290%}} || 7 || 1 || {{yes2|39 sec}} || {{yes2|+34%}} || +27% || {{yes2|+34%}}
|-
! 25
| {{yes2|23}} || {{yes2|294%}} || 7 || 1 || {{yes2|40 sec}} || {{yes2|+35%}} || {{yes2|+28%}} || {{yes2|+35%}}
|-
! 26
| 23 || {{yes2|298%}} || 7 || 1 || {{yes2|41 sec}} || {{yes2|+36%}} || +28% || {{yes2|+36%}}
|-
! 27
| 23 || {{yes2|302%}} || 7 || 1 || {{yes2|42 sec}} || {{yes2|+37%}} || {{yes2|+29%}} || {{yes2|+37%}}
|-
! 28
| {{yes2|24}} || {{yes2|306%}} || 7 || 1 || {{yes2|43 sec}} || {{yes2|+38%}} || +29% || {{yes2|+38%}}
|-
! 29
| 24 || {{yes2|310%}} || 7 || 1 ||{{yes2|44 sec}} || {{yes2|+39%}} || {{yes2|+30%}} || {{yes2|+39%}}
|-
! <u>30</u>
| 24 || {{yes2|314%}} || 7 || 1 || {{yes2|45 sec}} || {{yes2|+40%}} || +30%|| {{yes2|+40%}}
|-
! <i>31</i>
| {{yes2|25}} || {{yes2|318%}} || 7 || 1 || {{yes2|46 sec}} || {{yes2|+41%}} || {{yes2|+31%}} || {{yes2|+41%}}
|-
! <i>32</i>
| 25 || {{yes2|322%}} || 7 || 1 || {{yes2|47 sec}} || {{yes2|+42%}} || +31% || {{yes2|+42%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Charge
|tooltip=Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute. Grants a chance to eliminate an enemy instantly when attacking with a Charge Skill.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage Per Charge
! width=100px | Weapon Attack Per Charge
! width=100px | <span class=explain title="for all Charge Skills.">Number of Targets</span>
! width=100px | <span class=explain title="for all Charge Skills and Blast.">Number of Attacks</span>
! width=100px | <span class=explain title="only applies to Charge Skills.">Instant Kill Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 9 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 1%
|-
! 2
| +5% || +12 || +1 || +1 || {{yes2|2%}}
|-
! 3
| +5% || +12 || +1 || +1 || {{yes2|3%}}
|-
! 4
| +5% || +12 || +1 || +1 || {{yes2|4%}}
|-
! 5
| +5% || +12 || +1 || +1 || {{yes2|5%}}
|-
! 6
| +5% || +12 || {{yes2|+2}} || +1 || {{yes2|6%}}
|-
! 7
| +5% || +12 || +2 || +1 || {{yes2|7%}}
|-
! 8
| +5% || +12 || +2 || +1 || {{yes2|8%}}
|-
! 9
| +5% || +12 || +2 || +1 || {{yes2|9%}}
|-
! <u>10</u>
| +5% || +12 || +2 || {{yes2|+2}} || {{yes2|10%}}
|-
! <i>11</i>
| +5% || +12 || {{yes2|+3}} || +2 || {{yes2|11%}}
|-
! <i>12</i>
| +5% || +12 || +3 || +2 || {{yes2|12%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer
|tooltip=Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. Inflicts critical damage on boss monsters.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage on Bosses
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 10 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 31 || bgcolor=E6E6FA | 914% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 180 sec
|-
! 2
| 25 || {{yes2|928%}} || 4 || 15 || {{yes2|170 sec}}
|-
! 3
| 25 || {{yes2|942%}} || 4 || 15 || 170 sec
|-
! 4
| 25 || {{yes2|956%}} || 4 || 15 || {{yes2|160 sec}}
|-
! 5
| 25 || {{yes2|970%}} || 4 || 15 || 160 sec
|-
! 6
| 25 || {{yes2|984%}} || 4 || 15 || {{yes2|150 sec}}
|-
! 7
| 25 || {{yes2|998%}} || 4 || 15 || 150 sec
|-
! 8
| {{yes2|38}} || {{yes2|1012%}} || 4 || 15 || {{yes2|140 sec}}
|-
! 9
| 30 || {{yes2|1026%}} || 4 || 15 || 140 sec
|-
! 10
| 30 || {{yes2|1040%}} || 4 || 15 || {{yes2|130 sec}}
|-
! 11
| 30 || {{yes2|1054%}} || 4 || 15 || 130 sec
|-
! 12
| 30 || {{yes2|1068%}} || 4 || 15 || {{yes2|120 sec}}
|-
! 13
| 30 || {{yes2|1082%}} || 4 || 15 || 120 sec
|-
! 14
| 30 || {{yes2|1096%}} || 4 || 15 || {{yes2|110 sec}}
|-
! 15
| {{yes2|45}} || {{yes2|1110%}} || 4 || 15 || 110 sec
|-
! 16
| 35 || {{yes2|1124%}} || 4 || 15 || {{yes2|100 sec}}
|-
! 17
| 35 || {{yes2|1138%}} || 4 || 15 || 100 sec
|-
! 18
| 35 || {{yes2|1152%}} || 4 || 15 || {{yes2|90 sec}}
|-
! 19
| 35 || {{yes2|1166%}} || 4 || 15 || 90 sec
|-
! 20
| 35 || {{yes2|1180%}} || 4 || 15 || {{yes2|80 sec}}
|-
! 21
| 35 || {{yes2|1194%}} || 4 || 15 || 80 sec
|-
! 22
| {{yes2|52}} || {{yes2|1208%}} || 4 || 15 || {{yes2|70 sec}}
|-
! 23
| 40 || {{yes2|1222%}} || 4 || 15 || 70 sec
|-
! 24
| 40 || {{yes2|1236%}} || 4 || 15 || {{yes2|60 sec}}
|-
! 25
| 40 || {{yes2|1250%}} || 4 || 15 || 60 sec
|-
! 26
| 40 || {{yes2|1264%}} || 4 || 15 || {{yes2|50 sec}}
|-
! 27
| 40 || {{yes2|1278%}} || 4 || 15 || 50 sec
|-
! 28
| 40 || {{yes2|1292%}} || 4 || 15 || {{yes2|40 sec}}
|-
! 29
| {{yes2|59}} || {{yes2|1306%}} || 4 || 15 || 40 sec
|-
! <u>30</u>
| 45 || {{yes2|1320%}} || 4 || 15 || {{yes2|30 sec}}
|-
! <i>31</i>
| 45 || {{yes2|1334%}} || 4 || 15 || 30 sec
|-
! <i>32</i>
| 45 || {{yes2|1348%}} || 4 || 15 || {{yes2|20 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Void Elemental
|tooltip=Temporarily increases damage a lot. All Charge skills and Blast ignore enemy attributes. Permanently increases damage of all Charge skills except Divine Charge. If affected by Combat Orders, only increases up to Lv. 30.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Elemental Attributes Ignored
! width=100px | <span class=explain title="for Flame Charge, Blizzard Charge, and Lightning Charge.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +123%
|-
! 2
| 20 || {{yes2|+2%}} || {{yes2|16%}} || {{yes2|96 sec}} || {{yes2|+126%}}
|-
! 3
| 20 || {{yes2|+3%}} || {{yes2|19%}} || {{yes2|99 sec}} || {{yes2|+129%}}
|-
! 4
| 20 || {{yes2|+4%}} || {{yes2|22%}} || {{yes2|102 sec}} || {{yes2|+132%}}
|-
! 5
| 20 || {{yes2|+5%}} || {{yes2|25%}} || {{yes2|105 sec}} || {{yes2|+135%}}
|-
! 6
| {{yes2|22}} || {{yes2|+6%}} || {{yes2|28%}} || {{yes2|108 sec}} || {{yes2|+138%}}
|-
! 7
| 22 || {{yes2|+7%}} || {{yes2|31%}} || {{yes2|111 sec}} || {{yes2|+141%}}
|-
! 8
| 22 || {{yes2|+8%}} || {{yes2|34%}} || {{yes2|114 sec}} || {{yes2|+144%}}
|-
! 9
| 22 || {{yes2|+9%}} || {{yes2|37%}} || {{yes2|117 sec}} || {{yes2|+147%}}
|-
! 10
| 22 || {{yes2|+10%}} || {{yes2|40%}} || {{yes2|120 sec}} || {{yes2|+150%}}
|-
! 11
| 22 || {{yes2|+11%}} || {{yes2|43%}} || {{yes2|123 sec}} || {{yes2|+153%}}
|-
! 12
| {{yes2|24}} || {{yes2|+12%}} || {{yes2|46%}} || {{yes2|126 sec}} || {{yes2|+156%}}
|-
! 13
| 24 || {{yes2|+13%}} || {{yes2|49%}} || {{yes2|129 sec}} || {{yes2|+159%}}
|-
! 14
| 24 || {{yes2|+14%}} || {{yes2|52%}} || {{yes2|132 sec}} || {{yes2|+162%}}
|-
! 15
| 24 || {{yes2|+15%}} || {{yes2|55%}} || {{yes2|135 sec}} || {{yes2|+165%}}
|-
! 16
| 24 || {{yes2|+16%}} || {{yes2|58%}} || {{yes2|138 sec}} || {{yes2|+168%}}
|-
! 17
| 24 || {{yes2|+17%}} || {{yes2|61%}} || {{yes2|141 sec}} || {{yes2|+171%}}
|-
! 18
| {{yes2|26}} || {{yes2|+18%}} || {{yes2|64%}} || {{yes2|144 sec}} || {{yes2|+174%}}
|-
! 19
| 26 || {{yes2|+19%}} || {{yes2|67%}} || {{yes2|147 sec}} || {{yes2|+177%}}
|-
! 20
| 26 || {{yes2|+20%}} || {{yes2|70%}} || {{yes2|150 sec}} || {{yes2|+180%}}
|-
! 21
| 26 || {{yes2|+21%}} || {{yes2|73%}} || {{yes2|153 sec}} || {{yes2|+183%}}
|-
! 22
| 26 || {{yes2|+22%}} || {{yes2|76%}} || {{yes2|156 sec}} || {{yes2|+186%}}
|-
! 23
| 26 || {{yes2|+23%}} || {{yes2|79%}} || {{yes2|159 sec}} || {{yes2|+189%}}
|-
! 24
| {{yes2|28}} || {{yes2|+24%}} || {{yes2|82%}} || {{yes2|162 sec}} || {{yes2|+192%}}
|-
! 25
| 28 || {{yes2|+25%}} || {{yes2|85%}} || {{yes2|165 sec}} || {{yes2|+195%}}
|-
! 26
| 28 || {{yes2|+26%}} || {{yes2|88%}} || {{yes2|168 sec}} || {{yes2|+198%}}
|-
! 27
| 28 || {{yes2|+27%}} || {{yes2|91%}} || {{yes2|171 sec}} || {{yes2|+201%}}
|-
! 28
| 28 || {{yes2|+28%}} || {{yes2|94%}} || {{yes2|174 sec}} || {{yes2|+204%}}
|-
! 29
| 28 || {{yes2|+29%}} || {{yes2|97%}} || {{yes2|177 sec}} || {{yes2|+207%}}
|-
! <u>30</u>
| {{yes2|30}} || {{yes2|+30%}} || {{yes2|100%}} || {{yes2|180 sec}} || {{yes2|+210%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Guardian
|tooltip=Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 145 || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 1000 sec
|-
! 2
| {{yes2|140}} || 10 sec || {{yes2|960 sec}}
|-
! 3
| {{yes2|135}} || 10 sec || 960 sec
|-
! 4
| {{yes2|130}} || {{yes2|12 sec}} || {{yes2|920 sec}}
|-
! 5
| {{yes2|125}} || 12 sec || 920 sec
|-
! 6
| {{yes2|120}} || 12 sec || {{yes2|880 sec}}
|-
! 7
| {{yes2|115}} || 12 sec || 880 sec
|-
! 8
| {{yes2|110}} || {{yes2|14 sec}} || {{yes2|840 sec}}
|-
! 9
| {{yes2|105}} || 14 sec || 840 sec
|-
! 10
| {{yes2|100}} || 14 sec || {{yes2|800 sec}}
|-
! 11
| {{yes2|95}} || 14 sec || 800 sec
|-
! 12
| {{yes2|90}} || {{yes2|16 sec}} || {{yes2|760 sec}}
|-
! 13
| {{yes2|85}} || 16 sec || 760 sec
|-
! 14
| {{yes2|80}} || 16 sec || {{yes2|720 sec}}
|-
! 15
| {{yes2|75}} || 16 sec || 720 sec
|-
! 16
| {{yes2|70}} || {{yes2|18 sec}} || {{yes2|680 sec}}
|-
! 17
| {{yes2|65}} || 18 sec || 680 sec
|-
! 18
| {{yes2|60}} || 18 sec || {{yes2|640 sec}}
|-
! 19
| {{yes2|55}} || 18 sec || 640 sec
|-
! <u>20</u>
| {{yes2|50}} || {{yes2|20 sec}} || {{yes2|600 sec}}
|-
! <i>21</i>
| {{yes2|45}} || 20 sec || 600 sec
|-
! <i>22</i>
| {{yes2|40}} || 20 sec || {{yes2|560 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=High Paladin
|tooltip=Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon's type. Blunt Weapons: Ignores a certain % of enemy DEF. Sword Weapons: Increases Damage.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon and Magic Defense
! width=100px | Minimum Critical Damage
! width=100px | <span class=explain title="With a Blunt Weapon equipped.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="With a Sword equipped.">Maximum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +110 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10%
|-
! 2
| +56% || {{yes2|+120}} || +1% || +5% || +10%
|-
! 3
| {{yes2|+57%}} || {{yes2|+130}} || {{yes2|+2%}} || +5% || +10%
|-
! 4
| +57% || {{yes2|+140}} || +2% || +5% || +10%
|-
! 5
| {{yes2|+58%}} || {{yes2|+150}} || {{yes2|+3%}} || +5% || +10%
|-
! 6
| +58% || {{yes2|+160}} || +3% || +5% || +10%
|-
! 7
| {{yes2|+59%}} || {{yes2|+170}} || {{yes2|+4%}} || +5% || +10%
|-
! 8
| +59% || {{yes2|+180}} || +4% || +5% || +10%
|-
! 9
| {{yes2|+60%}} || {{yes2|+190}} || {{yes2|+5%}} || +5% || +10%
|-
! 10
| +60% || {{yes2|+200}} || +5% || +5% || +10%
|-
! 11
| {{yes2|+61%}} || {{yes2|+210}} ||  {{yes2|+6%}} || +5% || +10%
|-
! 12
| +61% || {{yes2|+220}} || +6% || +5% || +10%
|-
! 13
| {{yes2|+62%}} || {{yes2|+230}} || {{yes2|+7%}} || +5% || +10%
|-
! 14
| +62% || {{yes2|+240}} || +7% || +5% || +10%
|-
! 15
| {{yes2|+63%}} || {{yes2|+250}} || {{yes2|+8%}} || +5% || +10%
|-
! 16
| +63% || {{yes2|+260}} || +8% || +5% || +10%
|-
! 17
| {{yes2|+64%}} || {{yes2|+270}} || {{yes2|+9%}} || +5% || +10%
|-
! 18
| +64% || {{yes2|+280}} || +9% || +5% || +10%
|-
! 19
| {{yes2|+65%}} || {{yes2|+290}} || {{yes2|+10%}} || +5% || +10%
|-
! 20
| +65% || {{yes2|+300}} || +10% || +5% || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+310}} ||  {{yes2|+11%}} || +5% || +10%
|-
! 22
| +66% || {{yes2|+320}} || +11% || +5% || +10%
|-
! 23
| {{yes2|+67%}} || {{yes2|+330}} || {{yes2|+12%}} || +5% || +10%
|-
! 24
| +67% || {{yes2|+340}} || +12% || +5% || +10%
|-
! 25
| {{yes2|+68%}} || {{yes2|+350}} || {{yes2|+13%}} || +5% || +10%
|-
! 26
| +68% || {{yes2|+360}} || +13% || +5% || +10%
|-
! 27
| {{yes2|+69%}} || {{yes2|+370}} || {{yes2|+14%}} || +5% || +10%
|-
! 28
| +69% || {{yes2|+380}} || +14% || +5% || +10%
|-
! 29
| {{yes2|+70%}} || {{yes2|+390}} || {{yes2|+15%}} || +5% || +10%
|-
! <u>30</u>
| +70% || {{yes2|+400}} || +15% || +5% || +10%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+410}} || {{yes2|+16%}} || +5% || +10%
|-
! <i>32</i>
| +71% || {{yes2|+420}} || +16% || +5% || +10%
|}{{MapleStory/skill|end}}
===Dark Knight===
*Advanced from the third job [[#Berserker|Berserker]].
{{MapleStory/skill
|name=Revenge of the Evil Eye
|tooltip=When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counterattack Chance
! width=100px | Damage
! width=100px | Instant Kill Chance
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 562% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 19 sec
|-
! 2
| 100% || {{yes2|574%}} || {{yes2|2%}} || 1% || 19 sec
|-
! 3
| 100% || {{yes2|586%}} || {{yes2|3%}} || 1% || {{yes2|18 sec}}
|-
! 4
| 100% || {{yes2|598%}} || {{yes2|4%}} || {{yes2|2%}} || 18 sec
|-
! 5
| 100% || {{yes2|610%}} || {{yes2|5%}} || 2% || {{yes2|17 sec}}
|-
! 6
| 100% || {{yes2|622%}} || {{yes2|6%}} || 2% || 17 sec
|-
! 7
| 100% || {{yes2|634%}} || {{yes2|7%}} || {{yes2|3%}} || {{yes2|16 sec}}
|-
! 8
| 100% || {{yes2|646%}} || {{yes2|8%}} || 3% || 16 sec
|-
! 9
| 100% || {{yes2|658%}} || {{yes2|9%}} || 3% || {{yes2|15 sec}}
|-
! 10
| 100% || {{yes2|670%}} || {{yes2|10%}} || {{yes2|4%}} || 15 sec
|-
! 11
| 100% || {{yes2|682%}} || {{yes2|11%}} || 4% || {{yes2|14 sec}}
|-
! 12
| 100% || {{yes2|694%}} || {{yes2|12%}} || 4% || 14 sec
|-
! 13
| 100% || {{yes2|706%}} || {{yes2|13%}} || {{yes2|5%}} || {{yes2|13 sec}}
|-
! 14
| 100% || {{yes2|718%}} || {{yes2|14%}} || 5% || 13 sec
|-
! 15
| 100% || {{yes2|730%}} || {{yes2|15%}} || 5% || {{yes2|12 sec}}
|-
! 16
| 100% || {{yes2|742%}} || {{yes2|16%}} || {{yes2|6%}} || 12 sec
|-
! 17
| 100% || {{yes2|754%}} || {{yes2|17%}} || 6% || {{yes2|11 sec}}
|-
! 18
| 100% || {{yes2|766%}} || {{yes2|18%}} || 6% || 11 sec
|-
! 19
| 100% || {{yes2|778%}} || {{yes2|19%}} || {{yes2|7%}} || {{yes2|10 sec}}
|-
! 20
| 100% || {{yes2|790%}} || {{yes2|20%}} || 7% || 10 sec
|-
! 21
| 100% || {{yes2|802%}} || {{yes2|21%}} || 7% || {{yes2|9 sec}}
|-
! 22
| 100% || {{yes2|814%}} || {{yes2|22%}} || {{yes2|8%}} || 9 sec
|-
! 23
| 100% || {{yes2|826%}} || {{yes2|23%}} || 8% || {{yes2|8 sec}}
|-
! 24
| 100% || {{yes2|838%}} || {{yes2|24%}} || 8% || 8 sec
|-
! 25
| 100% || {{yes2|850%}} || {{yes2|25%}} || {{yes2|9%}} || {{yes2|7 sec}}
|-
! 26
| 100% || {{yes2|862%}} || {{yes2|26%}} || 9% || 7 sec
|-
! 27
| 100% || {{yes2|874%}} || {{yes2|27%}} || 9% || {{yes2|6 sec}}
|-
! 28
| 100% || {{yes2|886%}} || {{yes2|28%}} || {{yes2|10%}} || 6 sec
|-
! 29
| 100% || {{yes2|898%}} || {{yes2|29%}} || 10% || {{yes2|5 sec}}
|-
! <u>30</u>
| 100% || {{yes2|910%}} || {{yes2|30%}} || 10% || 5 sec
|-
! <i>31</i>
| 100% || {{yes2|922%}} || {{yes2|31%}} || {{yes2|11%}} || {{yes2|4 sec}}
|-
! <i>32</i>
| 100% || {{yes2|934%}} || {{yes2|32%}} || 11% || 4 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Dark Impale
|tooltip=Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 16 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 164% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1%
|-
! 2
| 23 || {{yes2|168%}} || 5 || 8 || 1%
|-
! 3
| 23 || {{yes2|172%}} || 5 || 8 || 1%
|-
! 4
| {{yes2|26}} || {{yes2|176%}} || 5 || 8 || {{yes2|2%}}
|-
! 5
| 26 || {{yes2|180%}} || 5 || 8 || 2%
|-
! 6
| 26 || {{yes2|184%}} || 5 || 8 || 2%
|-
! 7
| {{yes2|29}} || {{yes2|188%}} || 5 || 8 || {{yes2|3%}}
|-
! 8
| 29 || {{yes2|192%}} || 5 || 8 || 3%
|-
! 9
| 29 || {{yes2|196%}} || 5 || 8 || 3%
|-
! 10
| {{yes2|32}} || {{yes2|200%}} || 5 || 8 || {{yes2|4%}}
|-
! 11
| 32 || {{yes2|204%}} || 5 || 8 || 4%
|-
! 12
| 32 || {{yes2|208%}} || 5 || 8 || 4%
|-
! 13
| {{yes2|35}} || {{yes2|212%}} || 5 || 8 || {{yes2|5%}}
|-
! 14
| 35 || {{yes2|216%}} || 5 || 8 || 5%
|-
! 15
| 35 || {{yes2|220%}} || 5 || 8 || 5%
|-
! 16
| {{yes2|38}} || {{yes2|224%}} || {{yes2|6}} || 8 || {{yes2|6%}}
|-
! 17
| 38 || {{yes2|228%}} || 6 || 8 || 6%
|-
! 18
| 38 || {{yes2|232%}} || 6 || 8 || 6%
|-
! 19
| {{yes2|41}} || {{yes2|236%}} || 6 || 8 || {{yes2|7%}}
|-
! 20
| 41 || {{yes2|240%}} || 6 || 8 || 7%
|-
! 21
| 41 || {{yes2|244%}} || 6 || 8 || 7%
|-
! 22
| {{yes2|44}} || {{yes2|248%}} || 6 || 8 || {{yes2|8%}}
|-
! 23
| 44 || {{yes2|252%}} || 6 || 8 || 8%
|-
! 24
| 44 || {{yes2|256%}} || 6 || 8 || 8%
|-
! 25
| {{yes2|47}} || {{yes2|260%}} || 6 || 8 || {{yes2|9%}}
|-
! 26
| 47 || {{yes2|264%}} || 6 || 8 || 9%
|-
! 27
| 47 || {{yes2|268%}} || 6 || 8 || 9%
|-
! 28
| {{yes2|50}} || {{yes2|272%}} || 6 || 8 || {{yes2|10%}}
|-
! 29
| 50 || {{yes2|276%}} || 6 || 8 || 10%
|-
! <u>30</u>
| 50 || {{yes2|280%}} || 6 || 8 || 10%
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|284%}} || 6 || 8 || {{yes2|11%}}
|-
! <i>32</i>
| 53 || {{yes2|288%}} || {{yes2|7}} || 8 || 11%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent
|tooltip=Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your max HP converted to damage. Added to initial Damage">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Cooldown is ignored when either Sacrifice or Final Pact are active.">Cooldown</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 196% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 22 sec
|-
! 2
| 23 || {{yes2|200%}} || {{yes2|54%}} || 8 || 1 || 22 sec
|-
! 3
| 23 || {{yes2|204%}} || {{yes2|56%}} || 8 || 1 || {{yes2|21 sec}}
|-
! 4
| {{yes2|26}} || {{yes2|208%}} || {{yes2|58%}} || 8 || 1 || 21 sec
|-
! 5
| 26 || {{yes2|212%}} || {{yes2|60%}} || 8 || 1 || {{yes2|20 sec}}
|-
! 6
| 26 || {{yes2|216%}} || {{yes2|62%}} || 8 || 1 || 20 sec
|-
! 7
| {{yes2|29}} || {{yes2|220%}} || {{yes2|64%}} || 8 || 1 || {{yes2|19 sec}}
|-
! 8
| 29 || {{yes2|224%}} || {{yes2|66%}} || 8 || 1 || 19 sec
|-
! 9
| 29 || {{yes2|228%}} || {{yes2|68%}} || 8 || 1 || {{yes2|18 sec}}
|-
! 10
| {{yes2|32}} || {{yes2|232%}} || {{yes2|70%}} || 8 || 1 || 18 sec
|-
! 11
| 32 || {{yes2|236%}} || {{yes2|72%}} || 8 || 1 || {{yes2|17 sec}}
|-
! 12
| 32 || {{yes2|240%}} || {{yes2|74%}} || 8 || 1 || 17 sec
|-
! 13
| {{yes2|35}} || {{yes2|244%}} || {{yes2|76%}} || 8 || 1 || {{yes2|16 sec}}
|-
! 14
| 35 || {{yes2|248%}} || {{yes2|78%}} || 8 || 1 || 16 sec
|-
! 15
| 35 || {{yes2|252%}} || {{yes2|80%}} || 8 || 1 || {{yes2|15 sec}}
|-
! 16
| {{yes2|38}} || {{yes2|256%}} || {{yes2|82%}} || 8 || 1 || 15 sec
|-
! 17
| 38 || {{yes2|260%}} || {{yes2|84%}} || 8 || 1 || {{yes2|14 sec}}
|-
! 18
| 38 || {{yes2|264%}} || {{yes2|86%}} || 8 || 1 || 14 sec
|-
! 19
| {{yes2|41}} || {{yes2|268%}} || {{yes2|88%}} || 8 || 1 || {{yes2|13 sec}}
|-
! 20
| 41 || {{yes2|272%}} || {{yes2|90%}} || 8 || 1 || 13 sec
|-
! 21
| 41 || {{yes2|276%}} || {{yes2|92%}} || 8 || 1 || {{yes2|12 sec}}
|-
! 22
| {{yes2|44}} || {{yes2|280%}} || {{yes2|94%}} || 8 || 1 || 12 sec
|-
! 23
| 44 || {{yes2|284%}} || {{yes2|96%}} || 8 || 1 || {{yes2|11 sec}}
|-
! 24
| 44 || {{yes2|288%}} || {{yes2|98%}} || 8 || 1 || 11 sec
|-
! 25
| {{yes2|47}} || {{yes2|292%}} || {{yes2|100%}} || 8 || 1 || {{yes2|10 sec}}
|-
! 26
| 47 || {{yes2|296%}} || {{yes2|102%}} || 8 || 1 || 10 sec
|-
! 27
| 47 || {{yes2|300%}} || {{yes2|104%}} || 8 || 1 || {{yes2|9 sec}}
|-
! 28
| {{yes2|50}} || {{yes2|304%}} || {{yes2|106%}} || 8 || 1| 8 || 9 sec
|-
! 29
| 50 || {{yes2|308%}} || {{yes2|108%}} || 8 || 1 || {{yes2|8 sec}}
|-
! <u>30</u>
| 50 || {{yes2|312%}} || {{yes2|110%}} || 8 || 1 || 8 sec
|-
! <i>31</i>
| {{yes2|53}} || {{yes2|316%}} || {{yes2|112%}} || 8 || 1 || {{yes2|7 sec}}
|-
! <i>32</i>
| 53 || {{yes2|320%}} || {{yes2|114%}} || 8 || 1 || 8 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Sacrifice
|tooltip=Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Restored
! width=100px | Enemy Defense Ignored
! width=100px | Additional Boss Damage
! width=100px | <span class=explain title="Passive effect.">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 56 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|57}} || {{yes2|16%}} || +1% || +1% || {{yes2|+2%}}
|-
! 3
| {{yes2|58}} || {{yes2|19%}} || +1% || +1% || {{yes2|+3%}}
|-
! 4
| {{yes2|59}} || {{yes2|22%}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|60}} || {{yes2|25%}} || +2% || +2% || {{yes2|+5%}}
|-
! 6
| {{yes2|61}} || {{yes2|28%}} || +2% || +2% || {{yes2|+6%}}
|-
! 7
| {{yes2|62}} || {{yes2|31%}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|63}} || {{yes2|34%}} || +3% || +3% || {{yes2|+8%}}
|-
! 9
| {{yes2|64}} || {{yes2|37%}} || +3% || +3% || {{yes2|+9%}}
|-
! 10
| {{yes2|65}} || {{yes2|40%}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|66}} || {{yes2|43%}} || +4% || +4% || {{yes2|+11%}}
|-
! 12
| {{yes2|67}} || {{yes2|46%}} || +4% || +4% || {{yes2|+12%}}
|-
! 13
| {{yes2|68}} || {{yes2|49%}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|69}} || {{yes2|52%}} || +5% || +5% || {{yes2|+14%}}
|-
! 15
| {{yes2|70}} || {{yes2|55%}} || +5% || +5% || {{yes2|+15%}}
|-
! 16
| {{yes2|71}} || {{yes2|58%}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|72}} || {{yes2|61%}} || +6% || +6% || {{yes2|+17%}}
|-
! 18
| {{yes2|73}} || {{yes2|64%}} || +6% || +6% || {{yes2|+18%}}
|-
! 19
| {{yes2|74}} || {{yes2|67%}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|75}} || {{yes2|70%}} || +7% || +7% || {{yes2|+20%}}
|-
! 21
| {{yes2|76}} || {{yes2|73%}} || +7% || +7% || {{yes2|+21%}}
|-
! 22
| {{yes2|77}} || {{yes2|76%}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+22%}}
|-
! 23
| {{yes2|78}} || {{yes2|79%}} || +8% || +8% || {{yes2|+23%}}
|-
! 24
| {{yes2|79}} || {{yes2|82%}} || +8% || +8% || {{yes2|+24%}}
|-
! 25
| {{yes2|80}} || {{yes2|85%}} || {{yes2|+9%} || {{yes2|+9%} || {{yes2|+25%}}
|-
! 26
| {{yes2|81}} || {{yes2|88%}} || +9% || +9% || {{yes2|+26%}}
|-
! 27
| {{yes2|82}} || {{yes2|91%}} || +9% || +9% || {{yes2|+27%}}
|-
! 28
| {{yes2|83}} || {{yes2|94%}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+28%}}
|-
! 29
| {{yes2|84}} || {{yes2|97%}} || +10% || +10% || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|85}} || {{yes2|100%}} || +10% || +10% || {{yes2|+30%}}
|-
! <i>31</i>
| {{yes2|86}} || {{yes2|103%}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|87}} || {{yes2|106%}} || +11% || +11% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact
|tooltip=When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="During this, you will be invincible to everything, and you will ignore Damage Reflect, doing full damage.">Invincibility Duration</span>
! width=100px | <span class=explain title="In order to survive when you die, you must kill this number of enemies, or hit a boss this number of times.">Requirement</span>
! width=100px | Cooldown
! width=100px | HP Threshold
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Additional Damage</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Movement Speed</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Critical Rate</span>
! width=100px | <span class=explain title="If your HP is at or above the threshold. Passive effect.">Minimum Critical Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Subtract 30 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 810 sec || bgcolor=E6E6FA | 78% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1%
|-
! 2
| 10 sec || 30 || {{yes2|780 sec}} || {{yes2|76%}} || {{yes2|+2%}} || +6 || +1% || +1%
|-
! 3
| 10 sec || {{yes2|29}} || 780 sec || {{yes2|74%}} || {{yes2|+3%}} || {{yes2|+7}} || +1% || {{yes2|+2%}}
|-
! 4
| 10 sec || 29 || {{yes2|750 sec}} || {{yes2|72%}} || {{yes2|+4%}} || +7 || {{yes2|+2%}} || +2%
|-
! 5
| 10 sec || 29 || 750 sec || {{yes2|70%}} || {{yes2|+5%}} || {{yes2|+8}} || +2% || {{yes2|+3%}}
|-
! 6
| {{yes2|13 sec}} || {{yes2|28}} || {{yes2|720 sec}} || {{yes2|68%}} || {{yes2|+6%}} || +8 || +2% || +3%
|-
! 7
| 13 sec || 28 || 720 sec || {{yes2|66%}} || {{yes2|+7%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+4%}}
|-
! 8
| 13 sec || 28 || {{yes2|690 sec}} || {{yes2|64%}} || {{yes2|+8%}} || +9 || +3% || +4%
|-
! 9
| 13 sec || {{yes2|27}} || 690 sec || {{yes2|62%}} || {{yes2|+9%}} || {{yes2|+10}} || +3% || {{yes2|+5%}}
|-
! 10
| 13 sec || 27 || {{yes2|660 sec}} || {{yes2|60%}} || {{yes2|+10%}} || +10 || {{yes2|+4%}} || +5%
|-
! 11
| 13 sec || 27 || 660 sec || {{yes2|58%}} || {{yes2|+11%}} || {{yes2|+11}} || +4% || {{yes2|+6%}}
|-
! 12
| {{yes2|16 sec}} || {{yes2|26}} || {{yes2|630 sec}} || {{yes2|56%}} || {{yes2|+12%}} || +11 || +4% || +6%
|-
! 13
| 16 sec || 26 || 630 sec || {{yes2|54%}} || {{yes2|+13%}} || {{yes2|+12}} || {{yes2|+5%}} || {{yes2|+7%}}
|-
! 14
| 16 sec || 26 || {{yes2|600 sec}} || {{yes2|52%}} || {{yes2|+14%}} || +12 || +5% || +7%
|-
! 15
| 16 sec || {{yes2|25}} || 600 sec || {{yes2|50%}} || {{yes2|+15%}} || {{yes2|+13}} || +5% || {{yes2|+8%}}
|-
! 16
| 16 sec || 25 || {{yes2|570 sec}} || {{yes2|48%}} || {{yes2|+16%}} || +13 || {{yes2|+6%}} || +8%
|-
! 17
| 16 sec || 25 || 570 sec || {{yes2|46%}} || {{yes2|+17%}} || {{yes2|+14}} || +6% || {{yes2|+9%}}
|-
! 18
| {{yes2|19 sec}} || {{yes2|24}} || {{yes2|540 sec}} || {{yes2|44%}} || {{yes2|+18%}} || +14 || +6% || +9%
|-
! 19
| 19 sec || 24 || 540 sec || {{yes2|42%}} || {{yes2|+19%}} || {{yes2|+15}} || {{yes2|+7%}} || {{yes2|+10%}}
|-
! 20
| 19 sec || 24 || {{yes2|510 sec}} || {{yes2|40%}} || {{yes2|+20%}} || +15 || +7% || +10%
|-
! 21
| 19 sec || {{yes2|23}} || 510 sec || {{yes2|38%}} || {{yes2|+21%}} || {{yes2|+16}} || +7% || {{yes2|+11%}}
|-
! 22
| 19 sec || 23 || 480 sec || {{yes2|36%}} || {{yes2|+22%}} || +16 || {{yes2|+8%}} || +11%
|-
! 23
| 19 sec || 23 || 480 sec || {{yes2|34%}} || {{yes2|+23%}} || {{yes2|+17}} || +8% || {{yes2|+12%}}
|-
! 24
| {{yes2|22 sec}} || {{yes2|22}} || {{yes2|450 sec}} || {{yes2|32%}} || {{yes2|+24%}} || +17 || +8% || +12%
|-
! 25
| 22 sec || 22 || 450 sec || {{yes2|30%}} || {{yes2|+25%}} || {{yes2|+18}} || {{yes2|+9%}} || {{yes2|+13%}}
|-
! 26
| 22 sec || 22 || {{yes2|420 sec}} || {{yes2|28%}} || {{yes2|+26%}} || +18 || +9% || +13%
|-
! 27
| 22 sec || {{yes2|21}} || 420 sec || {{yes2|26%}} || {{yes2|+27%}} || {{yes2|+19}} || +9% || {{yes2|+14%}}
|-
! 28
| 22 sec || 21 || {{yes2|390 sec}} || {{yes2|24%}} || {{yes2|+28%}} || +19 || {{yes2|+10%}} || +14%
|-
! 29
| 22 sec || 21 || 390 sec || {{yes2|22%}} || {{yes2|+29%}} || {{yes2|+20}} || +10% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|25 sec}} || {{yes2|20}} || {{yes2|360 sec}} || {{yes2|20%}} || {{yes2|+30%}} || +20 || +10% || +15%
|-
! <i>31</i>
| 25 sec || {{yes2|20}} || 360 sec || {{yes2|18%}} || {{yes2|+31%}} || {{yes2|+21}} || {{yes2|+11%}} || {{yes2|+16%}}
|-
! <i>32</i>
| 25 sec || {{yes2|20}} || {{yes2|330 sec}} || {{yes2|16%}} || {{yes2|+32%}} || +21 || +11% || +16%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Barricade Mastery
|file=File:MS Skill Barricade Mastery 2.png
|tooltip=Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power.
|requirement=Requires Level 10 [[#Weapon Mastery|Weapon Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA |  +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} ||  {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} ||  {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}
==Hyper Skills==
===Common Stat Enhancers and Active Skills===
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Warriors).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure W.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Hero Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Advanced Combo Attack - Boss Rush
|tooltip=Temporarily increases Boss ATT depending on combo count.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Opportunity
|tooltip=Increases the activation chance of Advanced Final Attack.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Extra Strike
|tooltip=Increases Raging Blow's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Opportunity
|tooltip=Increases the chance to charge 2 combo orbs at once.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Accuracy
|tooltip=Increases Advanced Final Attack accuracy boost.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Spread
|tooltip=Increases the number of monsters hit by Raging Blow.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Combo Attack - Reinforce
|tooltip=Damage is increased for each additional combo orb.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="per Combo Orb">Additional Damage</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Advanced Final Attack - Ferocity
|tooltip=Increases Advanced Final Attack Weapon ATT boost.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
|-
! 1
| bgcolor=E6E6FA | +20
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Raging Blow - Reinforce
|tooltip=Increases Raging Blow's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Cry Valhalla
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Weapon Attack
! width=100px | Abnormal Status Resistance
! width=100px | Elemental Resistance
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +50 || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Rising Rage
|tooltip=Suppresses your inner rage into a powerful energy sphere.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 30 sec
|}{{MapleStory/skill|end}}
===Paladin Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Threaten - Enhance
|tooltip=Increases Threaten's ATT, DEF, and Accuracy debuffing power.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack, Defense, and Accuracy
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Cooldown Cutter
|tooltip=Reduces the cooldown of Heaven's Hammer.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -50%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Opportunity
|tooltip=Increases the chance to successfully Threaten.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Success Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Reinforce
|tooltip=Increases the damage of Blast.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Extra Strike
|tooltip=Increases Blast's number of attacks.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks on Bosses
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Threaten - Persist
|tooltip=Increases the duration of Threaten.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blast - Critical Chance
|tooltip=Increases Critical Rate of Blast.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Heaven's Hammer - Reinforce
|tooltip=Increases the damage of Heaven's Hammer.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Sacrosanctity
|tooltip=Call upon the heavens to protect you from all attacks for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Invincibility Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 600 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 300 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Smite Shield
|tooltip=Summons a shield instilled with immortal strength to strike down nearby enemies. Any enemies struck will temporarily lose all buffs and buff effects.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Bind Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 400 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
===Dark Knight Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Hyper Body - Vitality
|tooltip=Increases Hyper Body's Max HP bonus.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Critical Chance
|tooltip=Increases critical chance bonus from Final Pact.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Boss Rush
|tooltip=When Gungnir's Descent is used to attack a boss, increases damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Spirit
|tooltip=Increases Hyper Body's Max MP bonus.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Damage
|tooltip=Increases Final Pact's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Guardbreak
|tooltip=Increases amount of enemy DEF Gungnir's Descent ignores.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hyper Body - Persist
|tooltip=Increases Hyper Body's duration.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +20 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Final Pact - Cooldown Cutter
|tooltip=Reduces Final Pact's cooldown.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -20%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Gungnir's Descent - Reinforce
|tooltip=Increases Gungnir's Descent's damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
====Active Skills====
{{MapleStory/skill
|name=Dark Thirst
|tooltip=Channels your inner vampire to increase Weapon ATT and sap life from enemies for a short time.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +60 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Nightshade Explosion
|tooltip=Releases your inner power to lay waste to nearby enemies.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Beginner|nextpage=Warrior/Builds|nextname=Builds}}