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(reformatted and corrected. Added ending images)
(Removing note about possibility for sub-1 hour runs. The world record as of this edit is under 12 minutes.)
 
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| between 1 - 3 hours || [[Image:Metroid_NES_Ending_2.png]]
| between 1 - 3 hours || [[Image:Metroid_NES_Ending_2.png]]
|-
|-
| less than 1 hour<br/><small>Only really possible by continuing<br/>after beating the game once.</small> || [[Image:Metroid_NES_Ending_1.png]]
| less than 1 hour || [[Image:Metroid_NES_Ending_1.png]]
|}
|}


After you watch the ending and the credits, you can press {{nes|Start}} to continue.  The game will start over again, and you will return to the starting point of the game in Brinstar.  You get to keep every power-up that you previously collected, with the exception of any Energy Tanks or Missile Packs, which must be collected over again.
After you watch the ending and the credits, you can press {{nes|Start}} to continue.  The game will start over again, and you will return to the starting point of the game in Brinstar.  You get to keep every power-up that you previously collected, with the exception of any Energy Tanks or Missile Packs, which must be collected over again.

Latest revision as of 02:09, 31 August 2018

Metroid NES Ending.png

The ending that you receive is based on how long it took you to beat the game. After seeing the ending screen presented to the right, Samus will begin to flash and undergo some kind of change. Below you can see each of the endings you will receive based on your time.

Completion time Ending
more than 10 hours Metroid NES Ending 5.png
between 5 - 10 hours Metroid NES Ending 4.png
between 3 - 5 hours Metroid NES Ending 3.png
between 1 - 3 hours Metroid NES Ending 2.png
less than 1 hour Metroid NES Ending 1.png

After you watch the ending and the credits, you can press Start button to continue. The game will start over again, and you will return to the starting point of the game in Brinstar. You get to keep every power-up that you previously collected, with the exception of any Energy Tanks or Missile Packs, which must be collected over again.