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< Monster World IV
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Template:All Game Nav Head to the right and enter the first house you come to (Asha's house). Talk to Asha's mother to get that ever-important Monster World item, the Elixir.

File:MW4 Estahaan Elixir1.png
Wow, a hidden chest, it's gotta be good...
File:MW4 Estahaan Elixir2.png
All right, Gatorade!

Go through the door to the far left, and talk to your grandmother to learn about Life Drops. She gives you 5 to start you off. Every time you get ten of these, you get 1 additional (blue) hit point.

File:MW4 Life Drops 1-5.png
Jewelery! Thanks granny!

In this game, as you can’t go back to ANY area you have already beaten, Life Drops are a once-in-a-lifetime thing. Grab them while you can, even if it means losing health or having to restart that screen.

Exit through the left door to get the Gall Crystal (you MUST have this to proceed)

File:MW4 Estahaan Gall Crystal.png
A dragon ball! Sweet!

Now leave the house, and continue to the right. Pass your sobbing family (talk to them if you wish) and then you will pass an altar. These altars are found throughout the game and heal you for free.

As you are going along, there will be 2 Life Drops (6–7) hanging in the air, so be sure to grab them.

Eventually you'll come across a funny-looking man with a beard and staff. Whenever you see this man, talk to him to save your game. There are two save slots.

Now, you can see your first enemies! They can’t hurt you, and you just bounce off them if you touch them. Despite the fact they look kinda cute, they also hold gold coins in their glutinous bellies.

Continue to the right, collecting 4 more Life Drops (8–11) on the way. One of them is to the left of the giant columns you can climb on. Next you will find an altar.

USE the Gall Crystal on it, and the Mute Tower appears.

File:MW4 Estahaan Altar.png
Do you hear rumbling? Nah, me neither.