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{{wikipedia|Pac-Man 2: The New Adventures}}
{{wikipedia|Pac-Man 2: The New Adventures}}


'''Pac-Man 2: The New Adventures''' is a non-traditional game of the Pac-Man series, released for the SNES and Sega Genesis, in which players control Pac-Man through the actions of the player.  The player assumes a first person view of the world, a side scrolling environment, in which everything must be manipulated through the use of a sling shot.  This style of gameplay, completely unique even today, allows Pac-Man to move about freely within the game while events become affected by the player.  For instance Pac-Man may see something on screen, become excited and run to it where some unfortunate event takes place damaging or killing him; the player however can affect the situation by simply pelting Pac-Man with a rock, thus diverting his attention and saving him from the calamity.
'''Pac-Man 2: The New Adventures''' is a non-traditional game of the Pac-Man series, released for the SNES and Sega Genesis, in which players control Pac-Man through the actions of the player.   
 
The player assumes a first person view of the world, a side scrolling environment, in which everything must be manipulated through the use of a sling shot.  This style of gameplay, completely unique even today, allows Pac-Man to move about freely within the game while events become affected by the player.  For instance Pac-Man may see something on screen, become excited and run to it where some unfortunate event takes place damaging or killing him; the player however can affect the situation by simply pelting Pac-Man with a rock, thus diverting his attention and saving him from the calamity.


==Table of Contents==
==Table of Contents==

Revision as of 05:37, 16 March 2007

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Pac-Man 2: The New Adventures is a non-traditional game of the Pac-Man series, released for the SNES and Sega Genesis, in which players control Pac-Man through the actions of the player.

The player assumes a first person view of the world, a side scrolling environment, in which everything must be manipulated through the use of a sling shot. This style of gameplay, completely unique even today, allows Pac-Man to move about freely within the game while events become affected by the player. For instance Pac-Man may see something on screen, become excited and run to it where some unfortunate event takes place damaging or killing him; the player however can affect the situation by simply pelting Pac-Man with a rock, thus diverting his attention and saving him from the calamity.

Table of Contents