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(content by User:Crazy4nintendo)
(→‎Field: better)
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{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
__TOC__
{{-}}


==Field==
==Field==
{| {{prettytable}}
{| {{controlstable}}
! GameCube controls !! Switch controls !! Outside of Battle !! During Battle
! GameCube !! Switch !! Action
|-
|-
! {{gc|Neutral|Control}}
| {{gc|Neutral|Control}}
! {{switch|Neutral|Lstick}}
| {{switch|Neutral|Lstick}}
| '''[[Paper Mario: The Thousand-Year Door/In the Field#Control stick - walk/run/move|Walk/run/move]]''' || Move Cursor
| {{desc}} Walk/run/move
|-
|-
! {{gc|Start}}
| {{gc|Start}}
! {{switch|Plus}}
| {{switch|Plus}}/{{switch|Minus}}
| '''[[Paper Mario: The Thousand-Year Door/In the Field#Open the menu screen|Open the menu screen]]'''||Tattle Check (Remake only)
| {{desc}} Open the menu screen
|-
|-
! {{gc|A}}
| {{gc|A}}
! {{switch|A}}
| {{switch|A}}
| '''[[Paper Mario: The Thousand-Year Door/In the Field#Jump|Jump]]'''
| {{desc}} Jump
*(When a ''... Bubble'' displays) Talk to nearby character
* ''...'' - Talk to nearby character
*(When an ''Exclamation Mark'' displays) Investigate nearby object or door
* ''Exclamation Mark'' - Investigate nearby object or door
*(When a ''Star'' displays) Read next message
* ''Star'' - Read next message
| Confirm an Action
|-
|-
! {{gc|B}}
| {{gc|B}}
! {{switch|B}}
| {{switch|B}}
| '''{{s|In the Field|Hammer}}'''. After getting hammer upgrades, hold {{gc|B}} and rotate the {{gc|Neutral|Control}} to spin the hammer. || Cancel Action/Return to Previous
| {{desc}} Hammer. After getting hammer upgrades, hold {{gc|B}} and rotate the {{gc|Neutral|Control}} to spin the hammer.
|-
|-
! {{gc|X}}
| {{gc|X}}
! {{switch|X}}
| {{switch|X}}
| '''{{s|In the Field|Use partners' abilities}}''' || Attack audience members who throw items at you
| {{desc}} Use partner abilities
|-
|-
! {{gc|Y}}
| {{gc|Y}}
! {{switch|Y}}
| {{switch|Y}}
| Turn into a plane or boat (once you unlock the power and are standing on the appropriate panel)|| Switch who attacks first between Mario and his partner
| {{desc}} Turn into a plane or boat (once you unlock the power and are standing on the appropriate panel)
|-
|-
! {{gc|Z}}
| None
! {{switch|R}}
| {{switch|L}}
| '''[[Paper Mario: The Thousand-Year Door/In the Field#Turn the stats display on or off|Display stats]]''', see previous parts of a conversation||{{n/a}}
| {{desc}} Bring up a ring to quick swap partners.
|-
|-
! {{gc|L}}
| {{gc|Z}}
! {{switch|ZL}}
| {{switch|R}}
| Scroll through menus||Used for some moves
| {{desc}} Display stats/see previous parts of a conversation
|-
|-
! {{gc|R}}
| {{gc|L}}
! {{switch|ZR}}
| {{switch|ZL}}
| Once unlocked, press and hold to make Mario thin. Rotating the control stick while holding the button turns Mario into a tube.||Used for some moves
| {{desc}} Scroll through menus. In the remake, {{switch|ZL}} also has a currently unknown function that translates into “partner hint”
|-
|-
! {{gc|Up|Dpad}}
| {{gc|R}}
! {{switch|Up|Dpad}}
| {{switch|ZR}}
| Shortcut to the Gear section||{{n/a}}
| {{desc}} Once unlocked, press and hold to make Mario thin. Rotating the control stick while holding the button turns Mario into a tube.
|-
|-
! {{gc|Right|Dpad}}
| {{gc|Up|Dpad}}
! {{switch|Right|Dpad}}
| {{switch|Up|Dpad}}
| Shortcut to the Badges section||{{n/a}}
| {{desc}} Gear
|-
|-
! {{gc|Down|Dpad}}
| {{gc|Right|Dpad}}
! {{switch|Down|Dpad}}
| {{switch|Right|Dpad}}
| Shortcut to the Journal section||{{n/a}}
| {{desc}} Badges
|-
|-
! {{gc|Left|Dpad}}
| {{gc|Down|Dpad}}
! {{switch|Left|Dpad}}
| {{switch|Down|Dpad}}
| Shortcut to the Party section||{{n/a}}
| {{desc}} Journal
|-
|-
! {{gc|Neutral|Cstick}}
| {{gc|Left|Dpad}}
! {{switch|Neutral|Rstick}}
| {{switch|Left|Dpad}}
| Read next section (of mail, party member bios, badge effects or others) || {{n/a}}
| {{desc}} Party
|-
| {{gc|Neutral|Cstick}}
| {{switch|Neutral|Rstick}}
| {{desc}} Read next section (of mail, party member bios, badge effects or others)
|}
|}


==Battle==
==Battle==
{| {{controlstable}}
! GameCube !! Switch !! Action
|-
| {{gc|Neutral|Control}}
| {{switch|Neutral|Lstick}}
| {{desc}} Move Cursor
|-
| None
| {{switch|Plus}}
| {{desc}} Tattle Check (currently unknown what this is for)
|-
| {{gc|A}}
| {{switch|A}}
| {{desc}} Confirm an Action
|-
| {{gc|B}}
| {{switch|B}}
| {{desc}} Cancel Action/Return to Previous
|-
| {{gc|X}}
| {{switch|X}}
| {{desc}} Attack audience members who throw items at you
|-
| {{gc|Y}}
| {{switch|Y}}
| {{desc}}  Switch who attacks first between Mario and his partner
|-
| {{gc|L}}
| {{switch|ZL}}
| {{desc}} Used for some moves
|-
| {{gc|R}}
| {{switch|ZR}}
| {{desc}} Used for some moves
|}


==Field screen controls==
{{Footer Nav|game=Paper Mario: The Thousand-Year Door|prevpage=Gameplay|nextpage=In the Field}}
==={{gc|Neutral|Control}} Control stick - walk/run/move===
Tilt the Control Stick in any direction to make Mario walk. Mario will walk slowly if you tilt it slightly, and he will run if you tilt it all the way.
 
==={{gc|Z}} Turn the stats display on or off===
You can display the stats for Mario and his partner. The display will also indicate shortcuts to different pages of the menu. Press {{gc|Z}} again to hide the stats display.
 
Press {{gc|Z}} during a conversation to go back to the previous conversation window.
 
==={{gc|A}} Jump===
Make Mario leap into the air.
 
==={{gc|B}} Hammer===
Swing your hammer to hit enemies, break yellow blocks, and smack trees.
 
==={{gc|X}} Use partners' abilities===
Use the ability of the partner traveling with you. Use each partner's abilities to clear each stage, find secret areas, and solve puzzles.
 
==={{gc|Y}} {{gc|R}} Use Mario's abilities===
Mario will learn to take different forms after activating black treasure chests. Standing on a glowing panel will turn him to either a paper airplane or boat depending on icon, while holding R will make him paper thin and rotating the stick while holding R makes him turn into a tube.
 
==={{gc|Start}} Open the menu screen===
Open the menu screen to confirm Mario and his partners' abilities, items, and badges.
 
{{Footer Nav|game=Paper Mario: The Thousand-Year Door|prevpage=Gameplay|nextpage=Party Members}}

Latest revision as of 03:44, 26 April 2024

Field[edit]

GameCube Switch Action
Neutral control Neutral lstick Walk/run/move
Start button Plus button/Minus button Open the menu screen
A button A button Jump
  • ... - Talk to nearby character
  • Exclamation Mark - Investigate nearby object or door
  • Star - Read next message
B button B button Hammer. After getting hammer upgrades, hold B button and rotate the Neutral control to spin the hammer.
X button X button Use partner abilities
Y button Y button Turn into a plane or boat (once you unlock the power and are standing on the appropriate panel)
None L button Bring up a ring to quick swap partners.
Z button R button Display stats/see previous parts of a conversation
L button ZL button Scroll through menus. In the remake, ZL button also has a currently unknown function that translates into “partner hint”
R button ZR button Once unlocked, press and hold to make Mario thin. Rotating the control stick while holding the button turns Mario into a tube.
Up dpad Up dpad Gear
Right dpad Right dpad Badges
Down dpad Down dpad Journal
Left dpad Left dpad Party
Neutral cstick Neutral rstick Read next section (of mail, party member bios, badge effects or others)

Battle[edit]

GameCube Switch Action
Neutral control Neutral lstick Move Cursor
None Plus button Tattle Check (currently unknown what this is for)
A button A button Confirm an Action
B button B button Cancel Action/Return to Previous
X button X button Attack audience members who throw items at you
Y button Y button Switch who attacks first between Mario and his partner
L button ZL button Used for some moves
R button ZR button Used for some moves