From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
mNo edit summary
(content by User:Crazy4nintendo)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
Place the Game Disc into the Nintendo GameCube and insert a Memory Card into Slot A (Slot B is not used). Close the Disc Cover and turn the Power ON. When the title screen appears, press {{gc|Start}} to go to the file-selection screen.


==Playing for the First Time==
==Save files==
Follow the directions on the screen to create a Paper Mario: The Thousand-Year Door Save File on the Memory Card. On the file-selection screen, choose from Files 1 through 4 to save Mario's quest data. Choose the File you want to use with {{gc|Neutral|Control}} and press {{gc|A}} to select it.
On the file-selection screen, choose from Files 1 through 4 to save Mario's quest data. To start a new game choose the file you want to use and input your name. If you have saved a game, you can continue from the last saved point. You may also erase data that you no longer want or need. Erased data cannot be recovered. You may copy game data from one File to another. If there's any data in the destination file, it will be erased.


Input your name. When finished, highlight "Done" and press {{gc|A}}.
===Sound Settings===
You can set the game sound to Mono, Stereo, or Surround.
 
===Rumble Settings===
You can use this option to adjust whether or not the Controller rumbles.
 
==In the field==
Mario's adventure with his friends plays out on two screens: the field screen, where he talks to people and solves puzzles, and the battle screen, where he fights enemies that try to block his path.
 
==={{gc|Neutral|Control}} Control stick - walk/run/move===
Tilt the Control Stick in any direction to make Mario walk. Mario will walk slowly if you tilt it slightly, and he will run if you tilt it all the way.


==Continuing a Game==
==={{gc|Z}} Turn the stats display on or off===
If you've saved a game, you can continue form the last saved point. Choose the File you'd like to play.
You can display the stats for Mario and his partner. The display will also indicate shortcuts to different pages of the menu. Press {{gc|Z}} again to hide the stats display.


===Erasing Data===
Press {{gc|Z}} during a conversation to go back to the previous conversation window.
You may erase data that you no longer want or need. Select "Erase Data," then use {{gc|Neutral|Control}} to select the File and press {{gc|A}}.


Erased data cannot be recovered. Please be careful when erasing data.
==={{gc|A}} Jump===
Make Mario leap into the air.


===Copying Data===
==={{gc|B}} Hammer===
You may copy game data from one File to another. Select "Copy File", then select the File you wish to copy with {{gc|Neutral|Control}} and choose another File with no game data that you will copy to. If there's any data in the destination file, it will be erased, so be careful.
Swing your hammer to hit enemies, break yellow blocks, and smack trees.


===Back===
==={{gc|X}} Use partners' abilities===
Return to Previous Screen.
Use the ability of the partner traveling with you. Use each partner's abilities to clear each stage, find secret areas, and solve puzzles.


===Sound Settings===
==={{gc|Y}} {{gc|R}} Use Mario's abilities===
You can set the game sound to Mono, Stereo, or Surround.
Mario will learn to take different forms after activating black treasure chests. Standing on a glowing panel will turn him to either a paper airplane or boat depending on icon, while holding R will make him paper thin and rotating the stick while holding R makes him turn into a tube.


===Rumble Settings===
==={{gc|Start}} Open the menu screen===
You can use this option to adjust whether or not the Controller rumbles.
Open the menu screen to confirm Mario and his partners' abilities, items, and badges.


==About Saving==
===Saving===
[[File:PMTTYD - Save Block.jpg|right|thumb|Jump up into a Save Block from below to activate it.]]
[[File:PMTTYD Save Block.jpg|right|thumb|Jump up into a Save Block from below to activate it.]]
Saving your adventure requires a Save Block, which you can find all around the world. You'll also have the option of saving after completing each chapter.
Saving your adventure requires a Save Block, which you can find all around the world. You'll also have the option of saving after completing each chapter.


*In order to save, you must have a Memory card in Slot A with one free file and 17 blocks of free memory.
{{Footer Nav|game=Paper Mario: The Thousand-Year Door|nextpage=Controls}}
*If you have just saved a previous game, you may resume play at any time. Just confirm that there is a Memory Card in Slot A containing a Paper Mario: The Thousand-Year Door Save File. 
 
For more information about erasing Save Files or formatting Memory Cards, please check your Nintendo GameCube instruction manual.
{{Footer Nav|game=Paper Mario: The Thousand-Year Door|prevpage=|nextpage=Controls}}

Latest revision as of 15:44, 9 April 2024

Save files[edit]

On the file-selection screen, choose from Files 1 through 4 to save Mario's quest data. To start a new game choose the file you want to use and input your name. If you have saved a game, you can continue from the last saved point. You may also erase data that you no longer want or need. Erased data cannot be recovered. You may copy game data from one File to another. If there's any data in the destination file, it will be erased.

Sound Settings[edit]

You can set the game sound to Mono, Stereo, or Surround.

Rumble Settings[edit]

You can use this option to adjust whether or not the Controller rumbles.

In the field[edit]

Mario's adventure with his friends plays out on two screens: the field screen, where he talks to people and solves puzzles, and the battle screen, where he fights enemies that try to block his path.

Neutral control Control stick - walk/run/move[edit]

Tilt the Control Stick in any direction to make Mario walk. Mario will walk slowly if you tilt it slightly, and he will run if you tilt it all the way.

Z button Turn the stats display on or off[edit]

You can display the stats for Mario and his partner. The display will also indicate shortcuts to different pages of the menu. Press Z button again to hide the stats display.

Press Z button during a conversation to go back to the previous conversation window.

A button Jump[edit]

Make Mario leap into the air.

B button Hammer[edit]

Swing your hammer to hit enemies, break yellow blocks, and smack trees.

X button Use partners' abilities[edit]

Use the ability of the partner traveling with you. Use each partner's abilities to clear each stage, find secret areas, and solve puzzles.

Y button R button Use Mario's abilities[edit]

Mario will learn to take different forms after activating black treasure chests. Standing on a glowing panel will turn him to either a paper airplane or boat depending on icon, while holding R will make him paper thin and rotating the stick while holding R makes him turn into a tube.

Start button Open the menu screen[edit]

Open the menu screen to confirm Mario and his partners' abilities, items, and badges.

Saving[edit]

Jump up into a Save Block from below to activate it.

Saving your adventure requires a Save Block, which you can find all around the world. You'll also have the option of saving after completing each chapter.