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Overview

In Paper Mario: The Thousand-Year Door, Mario can meet and befriend several characters who will join his party. These are known as "Partners." Partners can be used in battle to attack enemies, and they also have abilities that can be used in the field to help explore or discover secrets.

Partners can "rank up" when Mario finds three Shine Sprites and takes them to Merlon, whose house is right next to Prof. Frankly. Every partner can increase their rank to Super Rank initially, but Mario must find a special item to allow Merlon to rank partners up to Ultra Rank.

The damage a partner can do is determined by their rank, and whether or not the player can successfully preform action commands. For example, Goombella's initial base power is 1 x2. This means if the action command is successful she preforms two attacks, each dealing 1 damage. Otherwise, she prefroms a single attack dealing 1 damage.

In contrast, Koops' base power is listed as 1/2, as he only ever preforms one attack. Depending on whether or not the action command is successful determines whether or not he deals 1 damage or 2.

Goombella

Goombella's moves
Attack
Name
FP
Cost
Effect Details Default
Effect
Nice
Effect
Attack
Input
Stylish
Input
Headbonk

Initial Rank
0 Goombella Jumps on an enemy from above. If the action command is successful, she attacks twice.
  • Can hit airborne enemies.
  • Makes contact from above.
  • Can flip enemies.
1/2/3 Damage Preforms a second attack Press A button right before landing. Press A button when Goombella pauses for the jump.
Tattle

Initial Rank
0 Reveals enemy HP and other information. After this skilled is used, the enemy's information can be looked up in the Tattle Log.
  • No Type
Fails Reveals enemy HP, information, and adds enemy to the Tattle Log. Press A button when the cursor moves over the target. Press A button right after the first action command
Multibonk

Super Rank
3 Identical to Headbonk, except for every successful action command preformed lets Goombella attack again until an action command is missed.
  • Can hit anyone.
  • Makes contact.
  • Can flip enemies.
1/2/3 damage. 1/2/3 damage, and for every button hit correctly, you get an additional attack until you miss a button Press A button each time before landing on the enemy. Like Headbonk, press A button when Goombella pauses for the jump, however it can be pressed twice for two flips.
Rally Wink

Ultra Rank
4 Goombella gives Mario a kiss, granting him extra turns for the next few rounds.
  • Status Buff
The move fails and nothing happens. Mario gets 2 actions for his net 3 turns. Switch between rapidly pressing A button or B button depending on the on-screen prompt. Press A button as soon as the heart appears on Mario.

Koops

Stats
Initial Rank Super Rank Ultra Rank
HP
10 15 25
Base Attack
1/2 2/3 3/5
Special 1 Defense

Koops is a cowardly Koopa teen from Petal Meadows. His father went to defeat the dragon Hooktail ten years ago, and has not been heard from since. After hearing that Mario plans to take on Hooktail, Koops eventually works up the courage to ask Mario to help him avenge his father.

Koops is the only partner who has 1 defense without the use of buffs or badges. However, he has one of the lowest Max HP, with his ultra rank only having 25. Worse still, he can be flipped over like other koopas, which will drop his defense by 1. Preforming a defense action can prevent this, but otherwise you'll have to wait before Koops flips himself back up.

In the fields you can press X button to shoot Koops out in front of you to retrieve items and hit switches. If you hold X button, he will hold his position until you release it, and be able to hit things that were behind Mario when he was first launched. If he hits an enemy he will perform a first strike dealing his max damage.

Koops' moves
Attack
Name
FP
Cost
Effect Details Default
Effect
Nice
Effect
Attack
Input
Stylish
Input
Shell Toss

Initial Rank
0 Koops spins inside his shell than rams into an enemy at full force.
  • Can only hit the front enemy on the ground.
  • Does not make contact.
Deals 1/2/3 damage. Deals 2/3/5 damage. Hold Left control and release when the bar is under the star. Press A button after hitting the enemy and Koops is still spinning.
Power Shell

Initial Rank
3 Koops spins inside his shell than rams through all enemies on the ground.
  • Hits all enemies on the ground.
  • Does not make contact.
Deals 1/2/3 damage to all enemies on the ground. Deals 2/3/5 damage to all enemies on the ground. Hold Left control and release when the meter has reached the star. The meter will keep charging to full and then to zero until the attack is preformed. Press A button as soon as Koops returns to his position next to Mario.
Shell Shield

Super Rank
4
Shell Slam

Ultra Rank
6
  • Hits all enemies on the ground
  • Does not make contact

Flurrie

Stats
Initial Rank Super Rank Ultra Rank
HP
15 25 35
Base Attack
0-2 0-4 0-6

Flurrie can blow sheets of paper off of the environment. She can also make enemies spin, preventing them from attacking Mario for a short period of time.

Moves:

  • Body Slam (0 FP)
  • Gale Force (4 FP)
  • Lip Lock (3 FP)
  • Dodgy Fog (4 FP)


Yoshi

Stats
Initial Rank Super Rank Ultra Rank
HP
10 20 30
Base Attack
1 x4 1 x5 1 x6

Yoshi moves twice as fast as Mario. Press A button while riding him to flutter jump. This move enables you to cross big gaps. Press X button again or B button to dismount.

Moves:

  • Ground Pound (0 FP)
  • Gulp (4 FP)
  • Mini-Egg (3 FP)
  • Stampede (6 FP)


Vivian

File:PM TTYD Vivian.png
Stats
Initial Rank Super Rank Ultra Rank
HP
15 20 25
Base Attack
3 4 5

Vivian is the youngest of three Sisters known as The Shadow Sirens, and is constantly abused by her eldest sister, Beldam. While initially an enemy of Mario, after he shows her kindness while his name and body are stolen, Vivian decides to help him get his identity back, not knowing who he is. She eventually joins the party even after learning that she's been helping Mario.

Vivian can drag Mario into a round shadow. In this state objects will pass over him (including enemies), birds will ignore his presence and talk out loud. Pressing X button again to return to normal. In combat Vivian can attack any enemy regardless of height or position. All of her offensive attacks inflict fire damage that can deal damage over time.

Vivian's moves
Attack
Name
FP
Cost
Effect Details Default
Effect
Nice
Effect
Attack
Input
Stylish
Input
Rank
Shade Fist 0 Punches an enemy anywhere on the field. If successful it won't do extra damage, but will set the enemy on fire, dealing 1 damage at the end of the next 3 rounds.
  • Can hit anyone.
  • Makes contact.
  • Secondary effect is fire based.
3/4/5 Damage Same as default, while also inflicting burn. The player must press a hidden button that appears after a few seconds.

The possible buttons are A button B button X button and Y button
Press A button as soon as Vivian reappears next to Mario Initial
Veil 1 Vivian hides Mario in shadow for 1 round.
  • Defensive move.
Fails and nothing happens. All attacks miss Mario and Vivian for 1 round. The player must hit the correct 5 buttons in a row, all of which are revealed at the start.

The buttons are either A button or B button
Press A button as soon as Vivian reappears next to Mario but after the enemies have attacked Initial
Fiery Jinx 6 A powerful fire attack that attacks all enemies and ignores defense. If successful it will inflict burn on all surviving enemies.
  • Hits all enemies
  • Does not make contact
  • Fire based attack
  • Piercing
1 damage for each correct button pressed, ignoring defense. Same as default, while also inflicting burn. The player must hit 5 correct buttons in a row. Only one is revealed at a time and hitting a wrong one ends the move.

The possible buttons are A button B button X button and Y button
Press A button just before the attack connects. Super
Infatuate 4 Vivian blows kisses at the enemy to confuse them
  • Hits all enemies
  • Does not make contact
No effect. Confuses enemy for each correct hit. Press A button when a heart appears over the enemy's head. Press A button when a heart appears over the Vivian's head. Ultra

Admiral Bobbery

Stats
Initial Rank Super Rank Ultra Rank
HP
20 30 40
Base Attack
0-4 0-5 0-6

Press X button to pick Bobbery up, and release to throw him. He will walk a few steps forward and then set his fuse. You can set the fuse prematurely by pressing X button again. The explosion can break cracked walls and initiate a first strike.

Moves:

  • Bomb (0 FP)
  • Bomb Squad (3 FP)
  • Hold Fast (4 FP)
  • Bob-Ombast (9 FP)


Ms. Mowz

Stats
Initial Rank Super Rank Ultra Rank
HP
15 20 25
Base Attack
1-2 1-3 1-4

You can unlock Ms. Mowz by doing the trouble labeled by "???," but she is not required to win the game. She can tell you if any collectible objects are around. When you press X button, she will point in the direction of the object. Use this to help zero in on it. She will not tell you how to get the object.

Moves:

  • Slap (0 FP)
  • Kiss Thief (2 FP)
  • Tease (3 FP)
  • Smooch (10 FP)