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< Pokémon Sun and Moon
Revision as of 18:53, 18 December 2016 by Dinkus (talk | contribs) (ill just state this here: after we finish most of the guide, we can go all fancy with coloring, formatting, images, etc. for now im just gonna make the base of it. also what do with when tons of pokemon can learn something by TM, for example brutal swing?)
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New Moves and Abilities[edit]

Due to the increase in number of Pokémon, many new moves and abilities were added. Here's a list of all new moves added and a list of all new abilities added in Pokémon Sun and Moon.

New Moves[edit]

All new moves will be listed in alphabetical order, in addition to their Type, Base Damage, Accuracy, PP, Category (Physical, Special, Status), their Description/Additional Effects, and which Pokémon can learn it and how. Also, the TM number will be listed as long as it is a TM.

Name Type Base Damage Accuracy PP Category TM# Description Pokémon
Accelerock Rock 40 100 20 Physical - The user smashes into the target at high speed. This move always goes first. Lycanroc (Midday Form) by evolution.
Anchor Shot Steel 80 100 20 Physical - The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. Dhelmise at Level 32.
Aurora Veil Ice - - 20 Status TM70 This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Baneful Bunker Poison - - 10 Status - In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. Toxapex by evolution.
Beak Blast Flying 100 100 15 Physical - The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn. Toucannon by evolution.
Brutal Swing Dark 60 100 20 Physical TM59 The user swings its body around violently to inflict damage on everything in its vicinity.
List