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{{Header Nav|game=Quest for Camelot}} | {{Header Nav|game=Quest for Camelot}} | ||
==Knight == | ==Knight == | ||
Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player. | Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player. | ||
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These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.) | These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.) | ||
==Fire- | ==Fire-breathing Dragon == | ||
Small fire-breathing dragons. | Small fire-breathing dragons. | ||
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==Golem == | ==Golem == | ||
{{Footer Nav|game=Quest for Camelot|prevpage= | {{Footer Nav|game=Quest for Camelot|prevpage=Parchments|nextpage=Bosses}} |
Latest revision as of 22:19, 25 June 2021
Knight[edit]
Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player.
Ghost[edit]
hooded ghosts that can be damaged. They attack by revealing their true form when they come close contact, which makes them invincible while they are in that form.
Snake[edit]
These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.)
Fire-breathing Dragon[edit]
Small fire-breathing dragons.