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{{stub}}
{{Header Nav|game=Quest for Camelot}}
{{Header Nav|game=Quest for Camelot}}
{{Stub}}
 
==Knight ==
==Knight ==
Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player.
Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player.
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These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.)
These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.)


==Fire-brathing Dragon ==
==Fire-breathing Dragon ==
Small fire-breathing dragons.
Small fire-breathing dragons.


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==Golem ==
==Golem ==


{{Footer Nav|game=Quest for Camelot|prevpage=Getting Started|nextpage=Bosses}}
{{Footer Nav|game=Quest for Camelot|prevpage=Parchments|nextpage=Bosses}}

Latest revision as of 22:19, 25 June 2021

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stub

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Knight[edit]

Knights in armour. These enemies just wander around. If attacked (e.g. by sword), they will come after the player.

Ghost[edit]

hooded ghosts that can be damaged. They attack by revealing their true form when they come close contact, which makes them invincible while they are in that form.

Snake[edit]

These enemies constrict around the players, draining health unless they are shook off (moving the direction pads quickly.)

Fire-breathing Dragon[edit]

Small fire-breathing dragons.

Mouse[edit]

Golem[edit]